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  • Problem receving in RXTX

    - by drhorrible
    I've been using RXTX for about a year now, without too many problems. I just started a new program to interact with a new piece of hardware, so I reused the connect() method I've used on my other projects, but I have a weird problem I've never seen before. The Problem The device works fine, because when I connect with hyperterminal, I send things and receive what I expect, and Serial Port Monitor(SPM) reflects this. However, when I run the simple hyperterminal-clone I wrote to diagnose the problem I'm having with my main app, bytes are sent, according to SPM, but nothing is received, and my SerialPortEventListener never fires. Even when I check for available data in the main loop, reader.ready() returns false. If I ignore this check, then I get an exception, details below. Relevant section of connect() method // Configure and open port port = (SerialPort) CommPortIdentifier.getPortIdentifier(name) .open(owner,1000) port.setSerialPortParams(baud, databits, stopbits, parity); port.setFlowControlMode(fc_mode); final BufferedReader br = new BufferedReader( new InputStreamReader( port.getInputStream(), "US-ASCII")); // Add listener to print received characters to screen port.addEventListener(new SerialPortEventListener(){ public void serialEvent(SerialPortEvent ev) { try { System.out.println("Received: "+br.readLine()); } catch (IOException e) { e.printStackTrace(); } } }); port.notifyOnDataAvailable(); Exception java.io.IOException: Underlying input stream returned zero bytes at sun.nio.cs.StreamDecoder.readBytes(StreamDecoder.java:268) at sun.nio.cs.StreamDecoder.implRead(StreamDecoder.java:306) at sun.nio.cs.StreamDecoder.read(StreamDecoder.java:158) at java.io.InputStreamReader.read(InputStreamReader.java:167) at java.io.BufferedReader.fill(BufferedReader.java:136) at java.io.BufferedReader.read(BufferedReader.java:157) at <my code> The big question (again) I think I've eliminated all possible hardware problems, so what could be wrong with my code, or the RXTX library? Edit: something interesting When I open hyperterminal after sending a bunch of commands from java that should have gotten responses, all of the responses appear immediately, as if they had been put in the buffer somewhere, but unavailable. Edit 2: Tried something new, same results I ran the code example found here, with the same results. No data came in, but when I switched to a new program, it came all at once. Edit 3 The hardware is fine, and even a different computer has the same problem. I am not using any sort of USB adapter. I've started using PortMon, too, and it's giving me some interesting results. Hyperterminal and RXTX are not using the same settings, and RXTX always polls the port, unlike HyperTerminal, but I still can't see what settings would affect this. As soon as I can isolate the configuration from the constant polling, I'll post my PortMon logs. Edit 4 Is it possible that some sort of Windows update in the last 3 months could have caused this? It has screwed up one of my MATLAB mex-based programs once. Edit 5 I've also noticed some things that are different between HyperTerminal, RXTX, and a separate program I found that communicates with the device (but doesn't do what I want, which is why I'm rolling my own program) HyperTerminal - set to no flow control, but Serial Port Monitor's RTS and DTR indicators are green Other program - not sure what settings it thinks it's using, but only SPM's RTS indicator is green RXTX - no matter what flow control I set, only SPM's CTS and DTR indicators are on. From Serial Port Monitor's help files (paraphrased): the indicators display the state of the serial control lines RTS - Request To Send CTS - Clear To Send DTR - Data Terminal Ready

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  • Issue allowing custom Xml Serialization/Deserialization on certain types of field

    - by sw1sh
    I've been working with Xml Serialization/Deserialization in .net and wanted a method where the serialization/deserialization process would only be applied to certain parts of an Xml fragment. This is so I can keep certain parts of the fragment in Xml after the deserialization process. To do this I thought it would be best to create a new class (XmlLiteral) that implemented IXmlSerializable and then wrote specific code for handling the IXmlSerializable.ReadXml and IXmlSerializable.WriteXml methods. In my example below this works for Serializing, however during the Deserialization process it fails to run for multiple uses of my XmlLiteral class. In my example below sTest1 gets populated correctly, but sTest2 and sTest3 are empty. I'm guessing I must be going wrong with the following lines but can't figure out why.. Any ideas at all? Private Sub ReadXml(ByVal reader As System.Xml.XmlReader) Implements IXmlSerializable.ReadXml Dim StringType As String = "" If reader.IsEmptyElement OrElse reader.Read() = False Then Exit Sub End If _src = reader.ReadOuterXml() End Sub Full listing: Imports System Imports System.Xml.Serialization Imports System.Xml Imports System.IO Imports System.Text Public Class XmlLiteralExample Inherits System.Web.UI.Page Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load Dim MyObjectInstance As New MyObject MyObjectInstance.aProperty = "MyValue" MyObjectInstance.XmlLiteral1 = New XmlLiteral("<test1>Some Value</test1>") MyObjectInstance.XmlLiteral2 = New XmlLiteral("<test2>Some Value</test2>") MyObjectInstance.XmlLiteral3 = New XmlLiteral("<test3>Some Value</test3>") ' quickly serialize the object to Xml Dim sw As New StringWriter(New StringBuilder()) Dim s As New XmlSerializer(MyObjectInstance.[GetType]()), xmlnsEmpty As New XmlSerializerNamespaces xmlnsEmpty.Add("", "") s.Serialize(sw, MyObjectInstance, xmlnsEmpty) Dim XElement As XElement = XElement.Parse(sw.ToString()) ' XElement reads as the following, so serialization works OK '<MyObject> ' <aProperty>MyValue</aProperty> ' <XmlLiteral1> ' <test1>Some Value</test1> ' </XmlLiteral1> ' <XmlLiteral2> ' <test2>Some Value</test2> ' </XmlLiteral2> ' <XmlLiteral3> ' <test3>Some Value</test3> ' </XmlLiteral3> '</MyObject> ' quickly deserialize the object back to an instance of MyObjectInstance2 Dim MyObjectInstance2 As New MyObject Dim xmlReader As XmlReader, x As XmlSerializer xmlReader = XElement.CreateReader x = New XmlSerializer(MyObjectInstance2.GetType()) MyObjectInstance2 = x.Deserialize(xmlReader) Dim sProperty As String = MyObjectInstance2.aProperty ' equal to "MyValue" Dim sTest1 As String = MyObjectInstance2.XmlLiteral1.Text ' contains <test1>Some Value</test1> Dim sTest2 As String = MyObjectInstance2.XmlLiteral2.Text ' is empty Dim sTest3 As String = MyObjectInstance2.XmlLiteral3.Text ' is empty ' sTest3 and sTest3 should be populated but are not? xmlReader = Nothing End Sub Public Class MyObject Private _aProperty As String Private _XmlLiteral1 As XmlLiteral Private _XmlLiteral2 As XmlLiteral Private _XmlLiteral3 As XmlLiteral Public Property aProperty As String Get Return _aProperty End Get Set(ByVal value As String) _aProperty = value End Set End Property Public Property XmlLiteral1 As XmlLiteral Get Return _XmlLiteral1 End Get Set(ByVal value As XmlLiteral) _XmlLiteral1 = value End Set End Property Public Property XmlLiteral2 As XmlLiteral Get Return _XmlLiteral2 End Get Set(ByVal value As XmlLiteral) _XmlLiteral2 = value End Set End Property Public Property XmlLiteral3 As XmlLiteral Get Return _XmlLiteral3 End Get Set(ByVal value As XmlLiteral) _XmlLiteral3 = value End Set End Property Public Sub New() _XmlLiteral1 = New XmlLiteral _XmlLiteral2 = New XmlLiteral _XmlLiteral3 = New XmlLiteral End Sub End Class <System.Xml.Serialization.XmlRootAttribute(Namespace:="", IsNullable:=False)> _ Public Class XmlLiteral Implements IXmlSerializable Private _src As String Public Property Text() As String Get Return _src End Get Set(ByVal value As String) _src = value End Set End Property Public Sub New() _src = "" End Sub Public Sub New(ByVal Text As String) _src = Text End Sub #Region "IXmlSerializable Members" Private Function GetSchema() As System.Xml.Schema.XmlSchema Implements IXmlSerializable.GetSchema Return Nothing End Function Private Sub ReadXml(ByVal reader As System.Xml.XmlReader) Implements IXmlSerializable.ReadXml Dim StringType As String = "" If reader.IsEmptyElement OrElse reader.Read() = False Then Exit Sub End If _src = reader.ReadOuterXml() End Sub Private Sub WriteXml(ByVal writer As System.Xml.XmlWriter) Implements IXmlSerializable.WriteXml writer.WriteRaw(_src) End Sub #End Region End Class End Class

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  • Joystick input in Java

    - by typoknig
    Hi all, I am making a 2D game in Java and I want to use a joystick to control the movement of some crosshairs. Right now I have it so the mouse can control those crosshairs. My only criteria for this is that the control for the crosshair must stay in the game window unless a user clicks off into another window. Basically I want my game to capture whatever device is controlling the crosshairs much like a virtual machine captures a mouse. The joystick I am using (Thrustmaster Hotas Cougar) comes with some pretty advanced features, so that may make this easier (or harder). I have tried the solution listed on this page, but I am using a 64bit computer and for some reason it does not like that. I have also tried to use the key emulation feature of my joystick, but with little success. Here is what I have so far, any pointer would be appreciated. Main Class: import java.awt.Color; import java.awt.Cursor; import java.awt.event.MouseEvent; import java.awt.event.MouseMotionListener; import java.awt.Graphics; import java.awt.Image; import java.awt.image.BufferStrategy; import java.awt.image.MemoryImageSource; import java.awt.Point; import java.awt.Toolkit; import javax.swing.JFrame; public class Game extends JFrame implements MouseMotionListener{ private int windowWidth = 1280; private int windowHeight = 1024; private Crosshair crosshair; public static void main(String[] args) { new Game(); } public Game() { this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); this.setSize(windowWidth, windowHeight); this.setResizable(false); this.setLocation(0,0); this.setVisible(true); this.createBufferStrategy(2); addMouseMotionListener(this); initGame(); while(true) { long start = System.currentTimeMillis(); gameLoop(); while(System.currentTimeMillis()-start < 5) { //empty while loop } } } private void initGame() { hideCursor(); crosshair = new Crosshair (windowWidth/2, windowHeight/2); } private void gameLoop() { //game logic drawFrame(); } private void drawFrame() { BufferStrategy bf = this.getBufferStrategy(); Graphics g = (Graphics)bf.getDrawGraphics(); try { g = bf.getDrawGraphics(); Color darkBlue = new Color(0x010040); g.setColor(darkBlue); g.fillRect(0, 0, windowWidth, windowHeight); drawCrossHair(g); } finally { g.dispose(); } bf.show(); Toolkit.getDefaultToolkit().sync(); } private void drawCrossHair(Graphics g){ Color yellow = new Color (0xEDFF62); g.setColor(yellow); g.drawOval(crosshair.x, crosshair.y, 40, 40); g.fillArc(crosshair.x + 10, crosshair.y + 21 , 20, 20, -45, -90); g.fillArc(crosshair.x - 1, crosshair.y + 10, 20, 20, -135, -90); g.fillArc(crosshair.x + 10, crosshair.y - 1, 20, 20, -225, -90); g.fillArc(crosshair.x + 21, crosshair.y + 10, 20, 20, -315, -90); } @Override public void mouseDragged(MouseEvent e) { //empty method } @Override public void mouseMoved(MouseEvent e) { crosshair.x = e.getX(); crosshair.y = e.getY(); } private void hideCursor() { int[] pixels = new int[16 * 16]; Image image = Toolkit.getDefaultToolkit().createImage(new MemoryImageSource(16, 16, pixels, 0, 16)); Cursor transparentCursor = Toolkit.getDefaultToolkit().createCustomCursor(image, new Point(0, 0), "invisiblecursor"); getContentPane().setCursor(transparentCursor); } } Another Class: public class Crosshair{ public int x; public int y; public Crosshair(int x, int y) { this.x = x; this.y = y; } }

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  • SqlBulkCopy is slow, doesn't utilize full network speed

    - by Alex
    Hi, for that past couple of weeks I have been creating generic script that is able to copy databases. The goal is to be able to specify any database on some server and copy it to some other location, and it should only copy the specified content. The exact content to be copied over is specified in a configuration file. This script is going to be used on some 10 different databases and run weekly. And in the end we are copying only about 3%-20% of databases which are as large as 500GB. I have been using the SMO assemblies to achieve this. This is my first time working with SMO and it took a while to create generic way to copy the schema objects, filegroups ...etc. (Actually helped find some bad stored procs). Overall I have a working script which is lacking on performance (and at times times out) and was hoping you guys would be able to help. When executing the WriteToServer command to copy large amount of data ( 6GB) it reaches my timeout period of 1hr. Here is the core code for copying table data. The script is written in PowerShell. $query = ("SELECT * FROM $selectedTable " + $global:selectiveTables.Get_Item($selectedTable)).Trim() Write-LogOutput "Copying $selectedTable : '$query'" $cmd = New-Object Data.SqlClient.SqlCommand -argumentList $query, $source $cmd.CommandTimeout = 120; $bulkData = ([Data.SqlClient.SqlBulkCopy]$destination) $bulkData.DestinationTableName = $selectedTable; $bulkData.BulkCopyTimeout = $global:tableCopyDataTimeout # = 3600 $reader = $cmd.ExecuteReader(); $bulkData.WriteToServer($reader); # Takes forever here on large tables The source and target databases are located on different servers so I kept track of the network speed as well. The network utilization never went over 1% which was quite surprising to me. But when I just transfer some large files between the servers, the network utilization spikes up to 10%. I have tried setting the $bulkData.BatchSize to 5000 but nothing really changed. Increasing the BulkCopyTimeout to an even greater amount would only solve the timeout. I really would like to know why the network is not being used fully. Anyone else had this problem? Any suggestions on networking or bulk copy will be appreciated. And please let me know if you need more information. Thanks. UPDATE I have tweaked several options that increase the performance of SqlBulkCopy, such as setting the transaction logging to simple and providing a table lock to SqlBulkCopy instead of the default row lock. Also some tables are better optimized for certain batch sizes. Overall, the duration of the copy was decreased by some 15%. And what we will do is execute the copy of each database simultaneously on different servers. But I am still having a timeout issue when copying one of the databases. When copying one of the larger databases, there is a table for which I consistently get the following exception: System.Data.SqlClient.SqlException: Timeout expired. The timeout period elapsed prior to completion of the operation or the server is not responding. It is thrown about 16 after it starts copying the table which is no where near my BulkCopyTimeout. Even though I get the exception that table is fully copied in the end. Also, if I truncate that table and restart my process for that table only, the tables is copied over without any issues. But going through the process of copying that entire database fails always for that one table. I have tried executing the entire process and reseting the connection before copying that faulty table, but it still errored out. My SqlBulkCopy and Reader are closed after each table. Any suggestions as to what else could be causing the script to fail at the point each time?

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  • Should we hire someone who writes C in Perl?

    - by paxdiablo
    One of my colleagues recently interviewed some candidates for a job and one said they had very good Perl experience. Since my colleague didn't know Perl, he asked me for a critique of some code written (off-site) by that potential hire, so I had a look and told him my concerns (the main one was that it originally had no comments and it's not like we gave them enough time). However, the code works so I'm loathe to say no-go without some more input. Another concern is that this code basically looks exactly how I'd code it in C. It's been a while since I did Perl (and I didn't do a lot, I'm more a Python bod for quick scripts) but I seem to recall that it was a much more expressive language than what this guy used. I'm looking for input from real Perl coders, and suggestions for how it could be improved (and why a Perl coder should know that method of improvement). You can also wax lyrical about whether people who write one language in a totally different language should (or shouldn't be hired). I'm interested in your arguments but this question is primarily for a critique of the code. The spec was to successfully process a CSV file as follows and output the individual fields: User ID,Name , Level,Numeric ID pax, Pax Morgan ,admin,0 gt," Turner, George" rubbish,user,1 ms,"Mark \"X-Men\" Spencer","guest user",2 ab,, "user","3" The output was to be something like this (the potential hire's code actually output this): User ID,Name , Level,Numeric ID: [User ID] [Name] [Level] [Numeric ID] pax, Pax Morgan ,admin,0: [pax] [Pax Morgan] [admin] [0] gt," Turner, George " rubbish,user,1: [gt] [ Turner, George ] [user] [1] ms,"Mark \"X-Men\" Spencer","guest user",2: [ms] [Mark "X-Men" Spencer] [guest user] [2] ab,, "user","3": [ab] [] [user] [3] Here is the code they submitted: #!/usr/bin/perl # Open file. open (IN, "qq.in") || die "Cannot open qq.in"; # Process every line. while (<IN>) { chomp; $line = $_; print "$line:\n"; # Process every field in line. while ($line ne "") { # Skip spaces and start with empty field. if (substr ($line,0,1) eq " ") { $line = substr ($line,1); next; } $field = ""; $minlen = 0; # Detect quoted field or otherwise. if (substr ($line,0,1) eq "\"") { $line = substr ($line,1); $pastquote = 0; while ($line ne "") { # Special handling for quotes (\\ and \"). if (length ($line) >= 2) { if (substr ($line,0,2) eq "\\\"") { $field = $field . "\""; $line = substr ($line,2); next; } if (substr ($line,0,2) eq "\\\\") { $field = $field . "\\"; $line = substr ($line,2); next; } } # Detect closing quote. if (($pastquote == 0) && (substr ($line,0,1) eq "\"")) { $pastquote = 1; $line = substr ($line,1); $minlen = length ($field); next; } # Only worry about comma if past closing quote. if (($pastquote == 1) && (substr ($line,0,1) eq ",")) { $line = substr ($line,1); last; } $field = $field . substr ($line,0,1); $line = substr ($line,1); } } else { while ($line ne "") { if (substr ($line,0,1) eq ",") { $line = substr ($line,1); last; } if ($pastquote == 0) { $field = $field . substr ($line,0,1); } $line = substr ($line,1); } } # Strip trailing space. while ($field ne "") { if (length ($field) == $minlen) { last; } if (substr ($field,length ($field)-1,1) eq " ") { $field = substr ($field,0, length ($field)-1); next; } last; } print " [$field]\n"; } } close (IN);

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  • Overwrite archetypes in Maven

    - by Random
    Hello again! I'm having some trouble using Maven for my archetypes and I will need to overwrite some. I launch an instruction that does an archetype:generate in an archetype already existing directory. Is there a parameter that let's me overwrite existing archetypes? I have search the maven definitve guide but it states that the only parameters accepted are: -DgroupId -DartifactId -Dversion -DpackageName -DarchetypeGroupId -DarchetypeArtifactId -DarchetypeVersion -DinteractiveMode I could just search the directory and delete the files, but this proccess is going to be done automatically (so no human involved, no brains involved) and I wouldn't like he machine deleting things around. Thanks for all! Edit: I almost forgot, here is some maven trace: [INFO] Scanning for projects... [INFO] Searching repository for plugin with prefix: 'archetype'. [INFO] ------------------------------------------------------------------------ [INFO] Building Maven Default Project [INFO] task-segment: [archetype:generate] (aggregator-style) [INFO] ------------------------------------------------------------------------ [INFO] Preparing archetype:generate [INFO] No goals needed for project - skipping [INFO] Setting property: classpath.resource.loader.class => 'org.codehaus.plexus.velocity.ContextClassLoaderResourceLoader'. [INFO] Setting property: velocimacro.messages.on => 'false'. [INFO] Setting property: resource.loader => 'classpath'. [INFO] Setting property: resource.manager.logwhenfound => 'false'. [INFO] [archetype:generate {execution: default-cli}] [INFO] Generating project in Batch mode [INFO] Archetype defined by properties [INFO] ---------------------------------------------------------------------------- [INFO] Using following parameters for creating OldArchetype: archetype-foo-lib:1.0 [INFO] ---------------------------------------------------------------------------- [INFO] Parameter: groupId, Value: foo.tecnologia [INFO] Parameter: packageName, Value: foo.tecnologia [INFO] Parameter: basedir, Value: C:\temp\Desarrollo [INFO] Parameter: package, Value: foo.tecnologia [INFO] Parameter: version, Value: 1.0 [INFO] Parameter: artifactId, Value: Foo-Lib-Test [ERROR] Directory Foo-Lib-Test already exists - please run from a clean directory org.apache.maven.archetype.old.ArchetypeTemplateProcessingException: Directory Foo-Lib-Test already exists - please run from a clean directory at org.apache.maven.archetype.old.DefaultOldArchetype.createArchetype(DefaultOldArchetype.java:242) at org.apache.maven.archetype.generator.DefaultArchetypeGenerator.processOldArchetype(DefaultArchetypeGenerator.java:253) at org.apache.maven.archetype.generator.DefaultArchetypeGenerator.generateArchetype(DefaultArchetypeGenerator.java:143) at org.apache.maven.archetype.generator.DefaultArchetypeGenerator.generateArchetype(DefaultArchetypeGenerator.java:286) at org.apache.maven.archetype.DefaultArchetype.generateProjectFromArchetype(DefaultArchetype.java:69) at org.apache.maven.archetype.mojos.CreateProjectFromArchetypeMojo.execute(CreateProjectFromArchetypeMojo.java:184) at org.apache.maven.plugin.DefaultPluginManager.executeMojo(DefaultPluginManager.java:490) at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeGoals(DefaultLifecycleExecutor.java:694) at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeStandaloneGoal(DefaultLifecycleExecutor.java:569) at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeGoal(DefaultLifecycleExecutor.java:539) at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeGoalAndHandleFailures(DefaultLifecycleExecutor.java:387) at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeTaskSegments(DefaultLifecycleExecutor.java:284) at org.apache.maven.lifecycle.DefaultLifecycleExecutor.execute(DefaultLifecycleExecutor.java:180) at org.apache.maven.DefaultMaven.doExecute(DefaultMaven.java:328) at org.apache.maven.DefaultMaven.execute(DefaultMaven.java:138) at com.foo.model.CSMavenCli.main(CSMavenCli.java:391) at com.foo.model.MavenAdmin.generateArchetype(MavenAdmin.java:399) at com.foo.model.ValidarPom.validarPom(ValidarPom.java:167) at com.foo.prueba.GenerarPOM.execute(GenerarPOM.java:93) at org.apache.struts.chain.commands.servlet.ExecuteAction.execute(ExecuteAction.java:58) at org.apache.struts.chain.commands.AbstractExecuteAction.execute(AbstractExecuteAction.java:67) at org.apache.struts.chain.commands.ActionCommandBase.execute(ActionCommandBase.java:51) at org.apache.commons.chain.impl.ChainBase.execute(ChainBase.java:191) at org.apache.commons.chain.generic.LookupCommand.execute(LookupCommand.java:305) at org.apache.commons.chain.impl.ChainBase.execute(ChainBase.java:191) at org.apache.struts.chain.ComposableRequestProcessor.process(ComposableRequestProcessor.java:283) at org.apache.struts.action.ActionServlet.process(ActionServlet.java:1913) at org.apache.struts.action.ActionServlet.doPost(ActionServlet.java:462) at javax.servlet.http.HttpServlet.service(HttpServlet.java:647) at javax.servlet.http.HttpServlet.service(HttpServlet.java:729) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:269) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:188) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:213) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:172) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:127) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:117) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:108) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:174) at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:873) at org.apache.coyote.http11.Http11BaseProtocol$Http11ConnectionHandler.processConnection(Http11BaseProtocol.java:665) at org.apache.tomcat.util.net.PoolTcpEndpoint.processSocket(PoolTcpEndpoint.java:528) at org.apache.tomcat.util.net.LeaderFollowerWorkerThread.runIt(LeaderFollowerWorkerThread.java:81) at org.apache.tomcat.util.threads.ThreadPool$ControlRunnable.run(ThreadPool.java:689) at java.lang.Thread.run(Unknown Source) [INFO] ------------------------------------------------------------------------ [ERROR] BUILD FAILURE [INFO] ------------------------------------------------------------------------ [INFO] : org.apache.maven.archetype.old.ArchetypeTemplateProcessingException: Directory Foo-Lib-Test already exists - please run from a clean directory Directory Foo-Lib-Test already exists - please run from a clean directory [INFO] ------------------------------------------------------------------------ [INFO] For more information, run Maven with the -e switch [INFO] ------------------------------------------------------------------------ [INFO] Total time: 1 second [INFO] Finished at: Fri Apr 09 10:01:33 CEST 2010 [INFO] Final Memory: 15M/28M [INFO] ------------------------------------------------------------------------

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  • View Generated Source (After AJAX/JavaScript) in C#

    - by Michael La Voie
    Is there a way to view the generated source of a web page (the code after all AJAX calls and JavaScript DOM manipulations have taken place) from a C# application without opening up a browser from the code? Viewing the initial page using a WebRequest or WebClient object works ok, but if the page makes extensive use of JavaScript to alter the DOM on page load, then these don't provide an accurate picture of the page. I have tried using Selenium and Watin UI testing frameworks and they work perfectly, supplying the generated source as it appears after all JavaScript manipulations are completed. Unfortunately, they do this by opening up an actual web browser, which is very slow. I've implemented a selenium server which offloads this work to another machine, but there is still a substantial delay. Is there a .Net library that will load and parse a page (like a browser) and spit out the generated code? Clearly, Google and Yahoo aren't opening up browsers for every page they want to spider (of course they may have more resources than me...). Is there such a library or am I out of luck unless I'm willing to dissect the source code of an open source browser? SOLUTION Well, thank you everyone for you're help. I have a working solution that is about 10X faster then Selenium. Woo! Thanks to this old article from beansoftware I was able to use the System.Windows.Forms.WebBrwoswer control to download the page and parse it, then give em the generated source. Even though the control is in Windows.Forms, you can still run it from Asp.Net (which is what I'm doing), just remember to add System.Window.Forms to your project references. There are two notable things about the code. First, the WebBrowser control is called in a new thread. This is because it must run on a single threaded apartment. Second, the GeneratedSource variable is set in two places. This is not due to an intelligent design decision :) I'm still working on it and will update this answer when I'm done. wb_DocumentCompleted() is called multiple times. First when the initial HTML is downloaded, then again when the first round of JavaScript completes. Unfortunately, the site I'm scraping has 3 different loading stages. 1) Load initial HTML 2) Do first round of JavaScript DOM manipulation 3) pause for half a second then do a second round of JS DOM manipulation. For some reason, the second round isn't cause by the wb_DocumentCompleted() function, but it is always caught when wb.ReadyState == Complete. So why not remove it from wb_DocumentCompleted()? I'm still not sure why it isn't caught there and that's where the beadsoftware article recommended putting it. I'm going to keep looking into it. I just wanted to publish this code so anyone who's interested can use it. Enjoy! using System.Threading; using System.Windows.Forms; public class WebProcessor { private string GeneratedSource{ get; set; } private string URL { get; set; } public string GetGeneratedHTML(string url) { URL = url; Thread t = new Thread(new ThreadStart(WebBrowserThread)); t.SetApartmentState(ApartmentState.STA); t.Start(); t.Join(); return GeneratedSource; } private void WebBrowserThread() { WebBrowser wb = new WebBrowser(); wb.Navigate(URL); wb.DocumentCompleted += new WebBrowserDocumentCompletedEventHandler( wb_DocumentCompleted); while (wb.ReadyState != WebBrowserReadyState.Complete) Application.DoEvents(); //Added this line, because the final HTML takes a while to show up GeneratedSource= wb.Document.Body.InnerHtml; wb.Dispose(); } private void wb_DocumentCompleted(object sender, WebBrowserDocumentCompletedEventArgs e) { WebBrowser wb = (WebBrowser)sender; GeneratedSource= wb.Document.Body.InnerHtml; } }

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  • Java Fx Data bind not working with File Read

    - by rjha94
    Hi I am using a very simple JavaFx client to upload files. I read the file in chunks of 1 MB (using Byte Buffer) and upload using multi part POST to a PHP script. I want to update the progress bar of my client to show progress after each chunk is uploaded. The calculations for upload progress look correct but the progress bar is not updated. I am using bind keyword. I am no JavaFx expert and I am hoping some one can point out my mistake. I am writing this client to fix the issues posted here (http://stackoverflow.com/questions/2447837/upload-1gb-files-using-chunking-in-php) /* * Main.fx * * Created on Mar 16, 2010, 1:58:32 PM */ package webgloo; import javafx.stage.Stage; import javafx.scene.Scene; import javafx.scene.layout.VBox; import javafx.geometry.VPos; import javafx.scene.control.Button; import javafx.scene.control.Label; import javafx.scene.layout.HBox; import javafx.scene.layout.LayoutInfo; import javafx.scene.text.Font; import javafx.scene.control.ProgressBar; import java.io.FileInputStream; /** * @author rajeev jha */ var totalBytes:Float = 1; var bytesWritten:Float = 0; var progressUpload:Float; var uploadURI = "http://www.test1.com/test/receiver.php"; var postMax = 1024000 ; function uploadFile(inputFile: java.io.File) { totalBytes = inputFile.length(); bytesWritten = 1; println("To-Upload - {totalBytes}"); var is = new FileInputStream(inputFile); var fc = is.getChannel(); //1 MB byte buffer var chunkCount = 0; var bb = java.nio.ByteBuffer.allocate(postMax); while(fc.read(bb) >= 0){ println("loop:start"); bb.flip(); var limit = bb.limit(); var bytes = GigaFileUploader.getBufferBytes(bb.array(), limit); var content = GigaFileUploader.createPostContent(inputFile.getName(), bytes); GigaFileUploader.upload(uploadURI, content); bytesWritten = bytesWritten + limit ; progressUpload = 1.0 * bytesWritten / totalBytes ; println("Progress is - {progressUpload}"); chunkCount++; bb.clear(); println("loop:end"); } } var label = Label { font: Font { size: 12 } text: bind "Uploaded - {bytesWritten * 100 / (totalBytes)}%" layoutInfo: LayoutInfo { vpos: VPos.CENTER maxWidth: 120 minWidth: 120 width: 120 height: 30 } } def jFileChooser = new javax.swing.JFileChooser(); jFileChooser.setApproveButtonText("Upload"); var button = Button { text: "Upload" layoutInfo: LayoutInfo { width: 100 height: 30 } action: function () { var outputFile = jFileChooser.showOpenDialog(null); if (outputFile == javax.swing.JFileChooser.APPROVE_OPTION) { uploadFile(jFileChooser.getSelectedFile()); } } } var hBox = HBox { spacing: 10 content: [label, button] } var progressBar = ProgressBar { progress: bind progressUpload layoutInfo: LayoutInfo { width: 240 height: 30 } } var vBox = VBox { spacing: 10 content: [hBox, progressBar] layoutX: 10 layoutY: 10 } Stage { title: "Upload File" width: 270 height: 120 scene: Scene { content: [vBox] } resizable: false }

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  • How to use pthread_atfork() and pthread_once() to reinitialize mutexes in child processes

    - by Blair Zajac
    We have a C++ shared library that uses ZeroC's Ice library for RPC and unless we shut down Ice's runtime, we've observed child processes hanging on random mutexes. The Ice runtime starts threads, has many internal mutexes and keeps open file descriptors to servers. Additionally, we have a few of mutexes of our own to protect our internal state. Our shared library is used by hundreds of internal applications so we don't have control over when the process calls fork(), so we need a way to safely shutdown Ice and lock our mutexes while the process forks. Reading the POSIX standard on pthread_atfork() on handling mutexes and internal state: Alternatively, some libraries might have been able to supply just a child routine that reinitializes the mutexes in the library and all associated states to some known value (for example, what it was when the image was originally executed). This approach is not possible, though, because implementations are allowed to fail *_init() and *_destroy() calls for mutexes and locks if the mutex or lock is still locked. In this case, the child routine is not able to reinitialize the mutexes and locks. On Linux, the this test C program returns EPERM from pthread_mutex_unlock() in the child pthread_atfork() handler. Linux requires adding _NP to the PTHREAD_MUTEX_ERRORCHECK macro for it to compile. This program is linked from this good thread. Given that it's technically not safe or legal to unlock or destroy a mutex in the child, I'm thinking it's better to have pointers to mutexes and then have the child make new pthread_mutex_t on the heap and leave the parent's mutexes alone, thereby having a small memory leak. The only issue is how to reinitialize the state of the library and I'm thinking of reseting a pthread_once_t. Maybe because POSIX has an initializer for pthread_once_t that it can be reset to its initial state. #include <pthread.h> #include <stdlib.h> #include <string.h> static pthread_once_t once_control = PTHREAD_ONCE_INIT; static pthread_mutex_t *mutex_ptr = 0; static void setup_new_mutex() { mutex_ptr = malloc(sizeof(*mutex_ptr)); pthread_mutex_init(mutex_ptr, 0); } static void prepare() { pthread_mutex_lock(mutex_ptr); } static void parent() { pthread_mutex_unlock(mutex_ptr); } static void child() { // Reset the once control. pthread_once_t once = PTHREAD_ONCE_INIT; memcpy(&once_control, &once, sizeof(once_control)); setup_new_mutex(); } static void init() { setup_new_mutex(); pthread_atfork(&prepare, &parent, &child); } int my_library_call(int arg) { pthread_once(&once_control, &init); pthread_mutex_lock(mutex_ptr); // Do something here that requires the lock. int result = 2*arg; pthread_mutex_unlock(mutex_ptr); return result; } In the above sample in the child() I only reset the pthread_once_t by making a copy of a fresh pthread_once_t initialized with PTHREAD_ONCE_INIT. A new pthread_mutex_t is only created when the library function is invoked in the child process. This is hacky but maybe the best way of dealing with this skirting the standards. If the pthread_once_t contains a mutex then the system must have a way of initializing it from its PTHREAD_ONCE_INIT state. If it contains a pointer to a mutex allocated on the heap than it'll be forced to allocate a new one and set the address in the pthread_once_t. I'm hoping it doesn't use the address of the pthread_once_t for anything special which would defeat this. Searching comp.programming.threads group for pthread_atfork() shows a lot of good discussion and how little the POSIX standards really provides to solve this problem. There's also the issue that one should only call async-signal-safe functions from pthread_atfork() handlers, and it appears the most important one is the child handler, where only a memcpy() is done. Does this work? Is there a better way of dealing with the requirements of our shared library?

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  • AT91SAM7X512's SPI peripheral gets disabled on write to SPI_TDR

    - by Dor
    My AT91SAM7X512's SPI peripheral gets disabled on the X time (X varies) that I write to SPI_TDR. As a result, the processor hangs on the while loop that checks the TDRE flag in SPI_SR. This while loop is located in the function SPI_Write() that belongs to the software package/library provided by ATMEL. The problem occurs arbitrarily - sometimes everything works OK and sometimes it fails on repeated attempts (attemp = downloading the same binary to the MCU and running the program). Configurations are (defined in the order of writing): SPI_MR: MSTR = 1 PS = 0 PCSDEC = 0 PCS = 0111 DLYBCS = 0 SPI_CSR[3]: CPOL = 0 NCPHA = 1 CSAAT = 0 BITS = 0000 SCBR = 20 DLYBS = 0 DLYBCT = 0 SPI_CR: SPIEN = 1 After setting the configurations, the code verifies that the SPI is enabled, by checking the SPIENS flag. I perform a transmission of bytes as follows: const short int dataSize = 5; // Filling array with random data unsigned char data[dataSize] = {0xA5, 0x34, 0x12, 0x00, 0xFF}; short int i = 0; volatile unsigned short dummyRead; SetCS3(); // NPCS3 == PIOA15 while(i-- < dataSize) { mySPI_Write(data[i]); while((AT91C_BASE_SPI0->SPI_SR & AT91C_SPI_TXEMPTY) == 0); dummyRead = SPI_Read(); // SPI_Read() from Atmel's library } ClearCS3(); /**********************************/ void mySPI_Write(unsigned char data) { while ((AT91C_BASE_SPI0->SPI_SR & AT91C_SPI_TXEMPTY) == 0); AT91C_BASE_SPI0->SPI_TDR = data; while ((AT91C_BASE_SPI0->SPI_SR & AT91C_SPI_TDRE) == 0); // <-- This is where // the processor hangs, because that the SPI peripheral is disabled // (SPIENS equals 0), which makes TDRE equal to 0 forever. } Questions: What's causing the SPI peripheral to become disabled on the write to SPI_TDR? Should I un-comment the line in SPI_Write() that reads the SPI_RDR register? Means, the 4th line in the following code: (The 4th line is originally marked as a comment) void SPI_Write(AT91S_SPI *spi, unsigned int npcs, unsigned short data) { // Discard contents of RDR register //volatile unsigned int discard = spi->SPI_RDR; /* Send data */ while ((spi->SPI_SR & AT91C_SPI_TXEMPTY) == 0); spi->SPI_TDR = data | SPI_PCS(npcs); while ((spi->SPI_SR & AT91C_SPI_TDRE) == 0); } Is there something wrong with the code above that transmits 5 bytes of data? Please note: The NPCS line num. 3 is a GPIO line (means, in PIO mode), and is not controlled by the SPI controller. I'm controlling this line by myself in the code, by de/asserting the ChipSelect#3 (NPCS3) pin when needed. The reason that I'm doing so is because that problems occurred while trying to let the SPI controller to control this pin. I didn't reset the SPI peripheral twice, because that the errata tells to reset it twice only if I perform a reset - which I don't do. Quoting the errata: If a software reset (SWRST in the SPI Control Register) is performed, the SPI may not work properly (the clock is enabled before the chip select.) Problem Fix/Workaround The SPI Control Register field, SWRST (Software Reset) needs to be written twice to be cor- rectly set. I noticed that sometimes, if I put a delay before the write to the SPI_TDR register (in SPI_Write()), then the code works perfectly and the communications succeeds. Useful links: AT91SAM7X Series Preliminary.pdf ATMEL software package/library spi.c from Atmel's library spi.h from Atmel's library An example of initializing the SPI and performing a transfer of 5 bytes is highly appreciated and helpful.

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  • Strategy and AI for the game 'Proximity'

    - by smci
    'Proximity' is a strategy game of territorial domination similar to Othello, Go and Risk. Two players, uses a 10x12 hex grid. Game invented by Brian Cable in 2007. Seems to be a worthy game for discussing a) optimal strategy then b) how to build an AI Strategies are going to be probabilistic or heuristic-based, due to the randomness factor, and the high branching factor (starts out at 120). So it will be kind of hard to compare objectively. A compute time limit of 5s per turn seems reasonable. Game: Flash version here and many copies elsewhere on the web Rules: here Object: to have control of the most armies after all tiles have been placed. Each turn you received a randomly numbered tile (value between 1 and 20 armies) to place on any vacant board space. If this tile is adjacent to any ally tiles, it will strengthen each tile's defenses +1 (up to a max value of 20). If it is adjacent to any enemy tiles, it will take control over them if its number is higher than the number on the enemy tile. Thoughts on strategy: Here are some initial thoughts; setting the computer AI to Expert will probably teach a lot: minimizing your perimeter seems to be a good strategy, to prevent flips and minimize worst-case damage like in Go, leaving holes inside your formation is lethal, only more so with the hex grid because you can lose armies on up to 6 squares in one move low-numbered tiles are a liability, so place them away from your main territory, near the board edges and scattered. You can also use low-numbered tiles to plug holes in your formation, or make small gains along the perimeter which the opponent will not tend to bother attacking. a triangle formation of three pieces is strong since they mutually reinforce, and also reduce the perimeter Each tile can be flipped at most 6 times, i.e. when its neighbor tiles are occupied. Control of a formation can flow back and forth. Sometimes you lose part of a formation and plug any holes to render that part of the board 'dead' and lock in your territory/ prevent further losses. Low-numbered tiles are obvious-but-low-valued liabilities, but high-numbered tiles can be bigger liabilities if they get flipped (which is harder). One lucky play with a 20-army tile can cause a swing of 200 (from +100 to -100 armies). So tile placement will have both offensive and defensive considerations. Comment 1,2,4 seem to resemble a minimax strategy where we minimize the maximum expected possible loss (modified by some probabilistic consideration of the value ß the opponent can get from 1..20 i.e. a structure which can only be flipped by a ß=20 tile is 'nearly impregnable'.) I'm not clear what the implications of comments 3,5,6 are for optimal strategy. Interested in comments from Go, Chess or Othello players. (The sequel ProximityHD for XBox Live, allows 4-player -cooperative or -competitive local multiplayer increases the branching factor since you now have 5 tiles in your hand at any given time, of which you can only play one. Reinforcement of ally tiles is increased to +2 per ally.)

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  • How to get IMediaControl.Run() to start a file playing with no delay

    - by MusiGenesis
    I am attempting to use DirectShow to play two AVI files consecutively (one after the other) so that there is no interruption in the audio or video when the player transitions from one file to the next. I have two custom controls on my form. Each one is pre-loaded with an AVI file, and before playback begins I set up all the DirectShow interfaces, set the video windows and resize them, call IMediaControl.Run(), then IMediaControl.Pause(), then IMediaSeeking.SetPositions to reset to frame 0, on both controls. On the form, you can see that both files are paused at their initial frames. I then call IMediaControl.Run() on the first control, and wait for it to complete before calling Run() on the second control. Initially, I hooked into the first video's EC_COMPLETE notification message, and used this to start the second. Thinking that this event might be slow to arrive (turns out it is, but for a weird reason), I tried two other approaches: Check the first video's current position inside a timer that goes off every second or so (using IMediaPosition.get_CurrentPosition). When the current position is within a second of the video's stop time (known in advance from IMediaPosition.get_StopTime), I go into a tight while loop and wait for the current position to equal the stop time, and then call Run() on the second video. Same as the first, except I replace the while loop with a call to timeSetEvent from winmm.dll, with a delay set so that it fires right when the first file is supposed to end. I use the callback to Run() the second file. Either of these two methods substantially cuts down the delay between the end of the first file and the beginning of the second, indicating that the EC_COMPLETE message doesn't arrive immediately after the file is complete (I also tried hooking the EC_SEGMENT_COMPLETE message, which is supposed to be used for looping within a file, but apparently nobody supports this - it never occurs on my machine, at least). Doing all of the above has cut the transition delay from as much as a second, down to a barely perceptible glitch; about a third of the time the files transition with no interruption at all, which suggests there's no fundamental reason I can't get this to work all the time. The slight delay is still unacceptable, unfortunately. I assume (and I could easily be wrong) that the remaining delay is due to a slight variable delay between the call to IMediaControl.Run() and when the video actually starts playing. Does anybody know anything I can do to eliminate this little lag? It would also help to be told this is fundamentally impossible for whatever reason, which wouldn't surprise me. I've never encountered a video player in Windows that doesn't have this problem, so it may not be doable. More info: the AVI files I'm playing are completely uncompressed (video and audio are uncompressed), so I don't think the lag is due to DirectShow's having to uncompress the video ahead of play start, although it may still buffer ahead as matter of course (and this may be the source of the problem). I would have though that starting play, pausing and then rewinding to the beginning would fix this. Also, the way I'm handling the transition is to actually have the second control underneath the first; when the first completes playing, I start the second and then call BringToFront on it, creating the appearance of a single video transitioning between the two originals. I don't think the glitch is due to this, because it works perfectly some of the time, and even if this were problematic, it wouldn't explain the matching audio glitch. Even more: I just tried starting the second video 30-50 milliseconds "early" and that seemed to eliminate even more of the gap, so I'm guessing that the lag in Run() is about that long. It appears to be variable, though, so this is still not where I need it to be.

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  • Silverlight Image Loading Question

    - by Matt
    I'm playing around with Silverlight Images and a listbox. Here's the scenario. Using WCF I grab some images out of my database and, using a custom class, add items to a listbox. It's working great right now. The images load and appear in the listbox, just like I want them to. I want to refine and improve my control just a little more so here's what I've done. <ListBox x:Name="lbMedia" Background="Transparent" ScrollViewer.HorizontalScrollBarVisibility="Disabled" ScrollViewer.VerticalScrollBarVisibility="Auto"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <c:WrapPanel></c:WrapPanel> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> <ItemsControl.ItemTemplate> <DataTemplate> <im:MediaManagerItem></im:MediaManagerItem> </DataTemplate> </ItemsControl.ItemTemplate> </ListBox> Just a simple listbox. The datatemplate is a custom control and literally it contains a contentpresenter, nothing more. Now the class that I use as the ItemSource has a Source property. Here's what it looks like. private UIElement _LoadingSource; private UIElement _Source; public UIElement Source { get { if( _Source == null ) { LoadMedia(); return new LoadingElement(); } return _Source; } set { if( !( value is Image ) && !( value is MediaElement ) ) throw new Exception( "Media Source must be an Image or MediaElement" ); _Source = value; NotifyPropertyChanged( "Source" ); } } Essentially, on the get I check if the image/video has been loaded from the server. If it hasn't I return a loading control, then I proceed to load my image. Here's the code for my LoadMedia method. private void LoadMedia() { if( _Media != null && _Media.MediaId > 0 ) { //load the media BackgroundWorker mediaLoader = new BackgroundWorker(); mediaLoader.DoWork += mediaLoader_DoWork; mediaLoader.RunWorkerCompleted += mediaLoader_RunWorkerCompleted; mediaLoader.RunWorkerAsync(); } } void mediaLoader_RunWorkerCompleted( object sender, RunWorkerCompletedEventArgs e ) { if(_LoadingSource != null) Source = _LoadingSource; } void mediaLoader_DoWork( object sender, DoWorkEventArgs e ) { string url = App.siteUrl + "download.ashx?MediaId=" + _Media.MediaId; SmartDispatcher.BeginInvoke( () => { Image img = new Image(); img.Source = new BitmapImage( new Uri( url, UriKind.Absolute ) ); _LoadingSource = img; } ); } So as the code goes, I create a new image element, and set the Uri. The images that I'm downloading take about 2-5 seconds to download. Now for the problem / fine tuning. Right now my code will check if the source is null and if it is, return a loading element, and run the background worker to get the image. Once the background worker finishes, set the source to the new downloaded image. I want to be able to set the Source property AFTER the image has fully downloaded. Right now my loading element appears for a brief second, then there's nothing for 2-5 seconds until the image finishes downloading. I want the loading elements to stick around until the image is completely ready but I'm having troubles doing this. I've tried adding a a listener to the ImageOpened event and update the Source property then, but it doesn't work. Thanks in advance.

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  • How Do I Bind a "selected Item" in a Listbox to a ItemsControl in WPF?

    - by Scott
    LowDown: I am trying to create a Document Viewer in WPF. It will allow the user to preview selected documents and if they want, compare the documents in WPF. So they can view them side by side. The layout is this: Left side is a full list box. On the right side is a Collection or an Items control. Inside the items control will be a collection of the "selected documents" in the list box. So A user can select multiple items in the list box and for each new item they select, they can add the item to the collection on the right. I want the collection to look like a image gallery that shows up in Google/Bing Image searches. Make sense? The problem I am having is I can't get the WPFPreviewer to bind correctly to the selected item in the list box under the itemscontrol. Side Note: The WPFPreviewer is something Micorosft puts out that allows us to preview documents. Other previewers can be built for all types of documents, but im going basic here until I get this working right. I have been successful in binding to the list box WITHOUT the items control here: <Window.Resources> <DataTemplate x:Key="listBoxTemplate"> <StackPanel Margin="3" > <DockPanel > <Image Source="{Binding IconURL}" Height="30"></Image> <TextBlock Text=" " /> <TextBlock x:Name="Title" Text="{Binding Title}" FontWeight="Bold" /> <TextBlock x:Name="URL" Visibility="Collapsed" Text="{Binding Url}"/> </DockPanel> </StackPanel> </DataTemplate> </Window.Resources> <Grid Background="Cyan"> <ListBox HorizontalAlignment="Left" ItemTemplate="{StaticResource listBoxTemplate}" Width="200" AllowDrop="True" x:Name="lbDocuments" ItemsSource="{Binding Path=DocumentElements,ElementName=winDocument}" DragEnter="documentListBox_DragEnter" /> <l:WPFPreviewHandler Content="{Binding ElementName=lbDocuments, Path=SelectedItem.Url}"/> </Grid> Though, once I add in the ItemsControl, I can't get it to work anymore: <Window.Resources> <DataTemplate x:Key="listBoxTemplate"> <StackPanel Margin="3" > <DockPanel > <Image Source="{Binding IconURL}" Height="30"></Image> <TextBlock Text=" " /> <TextBlock x:Name="Title" Text="{Binding Title}" FontWeight="Bold" /> <TextBlock x:Name="URL" Visibility="Collapsed" Text="{Binding Url}"/> </DockPanel> </StackPanel> </DataTemplate> </Window.Resources> <Grid> <ListBox HorizontalAlignment="Left" ItemTemplate="{StaticResource listBoxTemplate}" Width="200" AllowDrop="True" x:Name="lbDocuments" ItemsSource="{Binding Path=DocumentElements,ElementName=winDocument}" DragEnter="documentListBox_DragEnter" /> <ItemsControl x:Name="DocumentViewer" ItemsSource="{Binding ElementName=lbDocuments, Path=SelectedItem.Url}" > <ItemsControl.ItemTemplate> <DataTemplate> <Grid Background="Cyan"> <l:WPFPreviewHandler Content="{Binding Url}"/> </Grid> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> </Grid> Can someone please help me out with trying to bind to the ItemsControl if I select one or even multiple items in the listbox.

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  • Find optimal strategy and AI for the game 'Proximity'?

    - by smci
    'Proximity' is a strategy game of territorial domination similar to Othello, Go and Risk. Two players, uses a 10x12 hex grid. Game invented by Brian Cable in 2007. Seems to be a worthy game for discussing a) optimal algorithm then b) how to build an AI. Strategies are going to be probabilistic or heuristic-based, due to the randomness factor, and the insane branching factor (20^120). So it will be kind of hard to compare objectively. A compute time limit of 5s per turn seems reasonable. Game: Flash version here and many copies elsewhere on the web Rules: here Object: to have control of the most armies after all tiles have been placed. Each turn you received a randomly numbered tile (value between 1 and 20 armies) to place on any vacant board space. If this tile is adjacent to any ally tiles, it will strengthen each tile's defenses +1 (up to a max value of 20). If it is adjacent to any enemy tiles, it will take control over them if its number is higher than the number on the enemy tile. Thoughts on strategy: Here are some initial thoughts; setting the computer AI to Expert will probably teach a lot: minimizing your perimeter seems to be a good strategy, to prevent flips and minimize worst-case damage like in Go, leaving holes inside your formation is lethal, only more so with the hex grid because you can lose armies on up to 6 squares in one move low-numbered tiles are a liability, so place them away from your main territory, near the board edges and scattered. You can also use low-numbered tiles to plug holes in your formation, or make small gains along the perimeter which the opponent will not tend to bother attacking. a triangle formation of three pieces is strong since they mutually reinforce, and also reduce the perimeter Each tile can be flipped at most 6 times, i.e. when its neighbor tiles are occupied. Control of a formation can flow back and forth. Sometimes you lose part of a formation and plug any holes to render that part of the board 'dead' and lock in your territory/ prevent further losses. Low-numbered tiles are obvious-but-low-valued liabilities, but high-numbered tiles can be bigger liabilities if they get flipped (which is harder). One lucky play with a 20-army tile can cause a swing of 200 (from +100 to -100 armies). So tile placement will have both offensive and defensive considerations. Comment 1,2,4 seem to resemble a minimax strategy where we minimize the maximum expected possible loss (modified by some probabilistic consideration of the value ß the opponent can get from 1..20 i.e. a structure which can only be flipped by a ß=20 tile is 'nearly impregnable'.) I'm not clear what the implications of comments 3,5,6 are for optimal strategy. Interested in comments from Go, Chess or Othello players. (The sequel ProximityHD for XBox Live, allows 4-player -cooperative or -competitive local multiplayer increases the branching factor since you now have 5 tiles in your hand at any given time, of which you can only play one. Reinforcement of ally tiles is increased to +2 per ally.)

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  • curl_init undefined?

    - by udaya
    Hi I am importing the contacts from gmail to my page ..... The process doesnot work due to this error 'curl_init' is not defined The suggestion i got is to 1.uncomment destination curl.dll 2.copy the following libraries to the windows/system32 dir. ssleay32.dll libeay32.dll 3.copy php_curl.dll to windows/system32 After trying all these i refreshed my xampp Even then error occurs This is my page where i am trying to import the gmail contacts ` // set URL and other appropriate options curl_setopt($ch, CURLOPT_URL, "http://www.example.com/"); curl_setopt($ch, CURLOPT_HEADER, 0); // grab URL and pass it to the browser curl_exec($ch); // close cURL resource, and free up system resources curl_close($ch); ? "HOSTED_OR_GOOGLE", "Email" = $_POST['Email'], echo "Passwd" = $_POST['Passwd'], "service" = "cp", "source" = "tutsmore/1.2" ); //Now we are going to post these datas to the clientLogin url. // Initialize the curl object with the $curl = curl_init($clientlogin_url); //Make the post true curl_setopt($curl, CURLOPT_POST, true); //Passing the above array of parameters. curl_setopt($curl, CURLOPT_POSTFIELDS, $clientlogin_post); //Set this for authentication and ssl communication. curl_setopt($curl, CURLOPT_HTTPAUTH, CURLAUTH_ANY); //provide false to not to check the server for the certificate. curl_setopt($curl, CURLOPT_SSL_VERIFYPEER, false); //Tell curl to just don't echo the data but return it to a variable. curl_setopt($curl, CURLOPT_RETURNTRANSFER, 1); //The variable containing response $response = curl_exec($curl); //Check whether the user is successfully login using the preg_match and save the auth key if the user //is successfully logged in preg_match("/Auth=([a-z0-9_-]+)/i", $response, $matches); $auth = $matches[1]; // Include the Auth string in the headers $headers = array("Authorization: GoogleLogin auth=" . $auth); // Make the request to the google contacts feed with the auth key $curl = curl_init('http://www.google.com/m8/feeds/contacts/default/full?max-results=10000'); //passing the headers of auth key. curl_setopt($curl, CURLOPT_HTTPHEADER, $headers); //Return the result in a variable curl_setopt($curl, CURLOPT_RETURNTRANSFER, 1); //the variable with the response. $feed = curl_exec($curl); //Create empty array of contacts echo "contacts".$contacts=array(); //Initialize the DOMDocument object $doc=new DOMDocument(); //Check whether the feed is empty //If not empty then load that feed. if (!empty($feed)) $doc-loadHTML($feed); //Initialize the domxpath object and provide the loaded feed $xpath=new DOMXPath($doc); //Get every entry tags from the feed. $query="//entry"; $data=$xpath-query($query); //Process each entry tag foreach ($data as $node) { //children of each entry tag. $entry_nodes=$node-childNodes; //Create a temproray array. $tempArray=array(); //Process the child node of the entry tag. foreach($entry_nodes as $child) { //get the tagname of the child node. $domNodesName=$child-nodeName; switch($domNodesName) { case 'title' : { $tempArray['fullName']=$child-nodeValue; } break; case 'email' : { if (strpos($child-getAttribute('rel'),'home')!==false) $tempArray['email_1']=$child-getAttribute('address'); elseif(strpos($child-getAttribute('rel'),'work')!=false) $tempArray['email_2']=$child-getAttribute('address'); elseif(strpos($child-getAttribute('rel'),'other')!==false) $tempArray['email_3']=$child-getAttribute('address'); } break; } } if (!empty($tempArray['email_1']))$contacts[$tempArray['email_1']]=$tempArray; if(!empty($tempArray['email_2'])) $contacts[$tempArray['email_2']]=$tempArray; if(!empty($tempArray['email_3'])) $contacts[$tempArray['email_3']]=$tempArray; } foreach($contacts as $key=$val) { //Echo the email echo $key.""; } } else { //The form ? " method="POST" Email: Password: tutsmore don't save your email and password trust us. ` code is completely provided for debugging if any optimization is needed i will try to optimize the code

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  • Find optimal/good-enough strategy and AI for the game 'Proximity'?

    - by smci
    'Proximity' is a strategy game of territorial domination similar to Othello, Go and Risk. Two players, uses a 10x12 hex grid. Game invented by Brian Cable in 2007. Seems to be a worthy game for discussing a) optimal algorithm then b) how to build an AI. Strategies are going to be probabilistic or heuristic-based, due to the randomness factor, and the insane branching factor (20^120). So it will be kind of hard to compare objectively. A compute time limit of 5s per turn seems reasonable. Game: Flash version here and many copies elsewhere on the web Rules: here Object: to have control of the most armies after all tiles have been placed. Each turn you received a randomly numbered tile (value between 1 and 20 armies) to place on any vacant board space. If this tile is adjacent to any ally tiles, it will strengthen each tile's defenses +1 (up to a max value of 20). If it is adjacent to any enemy tiles, it will take control over them if its number is higher than the number on the enemy tile. Thoughts on strategy: Here are some initial thoughts; setting the computer AI to Expert will probably teach a lot: minimizing your perimeter seems to be a good strategy, to prevent flips and minimize worst-case damage like in Go, leaving holes inside your formation is lethal, only more so with the hex grid because you can lose armies on up to 6 squares in one move low-numbered tiles are a liability, so place them away from your main territory, near the board edges and scattered. You can also use low-numbered tiles to plug holes in your formation, or make small gains along the perimeter which the opponent will not tend to bother attacking. a triangle formation of three pieces is strong since they mutually reinforce, and also reduce the perimeter Each tile can be flipped at most 6 times, i.e. when its neighbor tiles are occupied. Control of a formation can flow back and forth. Sometimes you lose part of a formation and plug any holes to render that part of the board 'dead' and lock in your territory/ prevent further losses. Low-numbered tiles are obvious-but-low-valued liabilities, but high-numbered tiles can be bigger liabilities if they get flipped (which is harder). One lucky play with a 20-army tile can cause a swing of 200 (from +100 to -100 armies). So tile placement will have both offensive and defensive considerations. Comment 1,2,4 seem to resemble a minimax strategy where we minimize the maximum expected possible loss (modified by some probabilistic consideration of the value ß the opponent can get from 1..20 i.e. a structure which can only be flipped by a ß=20 tile is 'nearly impregnable'.) I'm not clear what the implications of comments 3,5,6 are for optimal strategy. Interested in comments from Go, Chess or Othello players. (The sequel ProximityHD for XBox Live, allows 4-player -cooperative or -competitive local multiplayer increases the branching factor since you now have 5 tiles in your hand at any given time, of which you can only play one. Reinforcement of ally tiles is increased to +2 per ally.)

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  • Coding solution to WAR installation error (Websphere Portal 6.0) ?

    - by Scott Leis
    I have a Websphere Portal application containing several portlets for which I'm currently working on some changes. A week ago, the WAR file produced by Rational Application Developer could be installed on the Portal server with no problems. Yesterday I made some seemingly minor changes to two JSP files and their associated "pagecode" Java files, and attempting to update the WAR on the server (using the Portal Administration web interface) now produces an error message. The WAR upload works, and the system shows me the correct list of portlets in the WAR file, but clicking "Finish" gives me a page with the error message "EJPAQ1319E: Cannot install the selected WAR file. View Details". Clicking the "View Details" link gives me a page with the following text: EJPAQ1319E: Cannot install the selected WAR file. com.ibm.portal.WpsException: EJPAQ1319E: Cannot install the selected WAR file. at com.ibm.wps.portlets.portletmanager.actions.DoInstallWebModuleAction.installPortletFromFormFile(DoInstallWebModuleAction.java:633) at com.ibm.wps.portlets.portletmanager.actions.DoInstallWebModuleAction.doExecute(DoInstallWebModuleAction.java:159) at com.ibm.wps.portlets.adminstruts.actions.BaseAction.execute(BaseAction.java:64) at com.ibm.wps.portlets.struts.WpsRequestProcessor.processActionPerform(WpsRequestProcessor.java:338) at org.apache.struts.action.RequestProcessor.process(RequestProcessor.java:274) at com.ibm.wps.portlets.struts.WpsStrutsPortlet.processActionPerformed(WpsStrutsPortlet.java:1947) at com.ibm.wps.portlets.struts.WpsStrutsPortlet.actionPerformed(WpsStrutsPortlet.java:1637) at com.ibm.wps.portlets.adminstruts.WpsAdminStrutsPortlet.actionPerformed(WpsAdminStrutsPortlet.java:261) at com.ibm.wps.pe.pc.legacy.SPIPortletInterceptorImpl.handleEvents(SPIPortletInterceptorImpl.java:323) EJPPE0020E: It is not allowed to install a JSR 168 compliant over a 4.x portlet application. com.ibm.wps.command.applications.AppWarFileException: EJPPE0020E: It is not allowed to install a JSR 168 compliant over a 4.x portlet application. WrappedException is: com.ibm.wps.pe.mgr.exceptions.InvalidWarFileException: EJPPE0020E: It is not allowed to install a JSR 168 compliant over a 4.x portlet application. at com.ibm.wps.command.applications.AbstractApplicationsCommand.throwAppMgrException(AbstractApplicationsCommand.java:492) at com.ibm.wps.command.applications.UpdatePortletApplicationCommand.execute(UpdatePortletApplicationCommand.java:165) at com.ibm.wps.portlets.portletmanager.actions.DoInstallWebModuleAction.installPortletFromFormFile(DoInstallWebModuleAction.java:510) at com.ibm.wps.portlets.portletmanager.actions.DoInstallWebModuleAction.doExecute(DoInstallWebModuleAction.java:159) at com.ibm.wps.portlets.adminstruts.actions.BaseAction.execute(BaseAction.java:64) at com.ibm.wps.portlets.struts.WpsRequestProcessor.processActionPerform(WpsRequestProcessor.java:338) at org.apache.struts.action.RequestProcessor.process(RequestProcessor.java:274) at com.ibm.wps.portlets.struts.WpsStrutsPortlet.processActionPerformed(WpsStrutsPortlet.java:1947) EJPPE0020E: It is not allowed to install a JSR 168 compliant over a 4.x portlet application. com.ibm.wps.pe.mgr.exceptions.InvalidWarFileException: EJPPE0020E: It is not allowed to install a JSR 168 compliant over a 4.x portlet application. at com.ibm.wps.pe.mgr.AbstractApplicationManagerImpl.updateWebModule(AbstractApplicationManagerImpl.java:1338) at com.ibm.wps.pe.mgr.AbstractApplicationManagerImpl.updateWebModule(AbstractApplicationManagerImpl.java:1255) at com.ibm.wps.command.applications.UpdatePortletApplicationCommand.execute(UpdatePortletApplicationCommand.java:135) at com.ibm.wps.portlets.portletmanager.actions.DoInstallWebModuleAction.installPortletFromFormFile(DoInstallWebModuleAction.java:510) at com.ibm.wps.portlets.portletmanager.actions.DoInstallWebModuleAction.doExecute(DoInstallWebModuleAction.java:159) at com.ibm.wps.portlets.adminstruts.actions.BaseAction.execute(BaseAction.java:64) at com.ibm.wps.portlets.struts.WpsRequestProcessor.processActionPerform(WpsRequestProcessor.java:338) at org.apache.struts.action.RequestProcessor.process(RequestProcessor.java:274) at com.ibm.wps.portlets.struts.WpsStrutsPortlet.processActionPerformed(WpsStrutsPortlet.java:1947) All I've been able to find about this error via Google is the following in the Websphere Portal documentation: EJPPE0020E: It is not allowed to install a {0} over a {1} portlet application. Explanation: A portlet application containing legacy portlets can only be updated with another portlet application that contains legacy portlets. The same is true for standard portlet applications. User Response: Modify the portlet.xml of the application such that it matches the original API type, standard or legacy and try again. However, the "portlet.xml" file has not changed in about a month, and I've done several WAR updates for this application in that time with no problems. The problem seems to be caused by the code changes I did yesterday, but I have no clue why a few lines of code would do this. Any ideas?

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  • Temporary "Backup" of SharePoint Content During Feature and Solution Deployment

    - by ccomet
    I need to decide on a method for storing a subset of the content in a SharePoint site, so that when I delete and recreate certain lists as part of a feature activation, I can re-insert all of this content back where it should belong. I have an idea myself, but I don't know if it's the only method and more importantly, the right method. My client has me creating a SharePoint system for them to communicate with their clients. The business process has maybe 5 stages in it (maybe it's more, I don't even know because they don't tell me everything), and the current system I've written over the past months is maybe 2 stages through. This meets our deadline of completing those systems by Monday next week... but at that point my client is planning on making the site live from that point. In effect, their work with their clients will be running parallel with my work for them. As I complete my own work on a separate test server, I'll push each following stage of the process onto the live server. Scheduled downtimes during non-business times (like a weekend) will be available for me to perform these pushes. Keeping pace so that my development is faster than the actual business process is my own problem and off-topic... so let's get back to the problem I stated at the start of this post. In this system, we have sets of features which will create lists for their associated content types and field types when activated, and delete these lists when the feature is deactivated. Most updates don't need to deactivate and reactivate these features, such as workflow changes, custom actions, custom forms, and similar ilk. But there are some parts which do require this. On my test server, it's okay for me to obliterate lists, but once the site is live and there's real correspondence data, it's absolutely unacceptable to do this. So when I need to implement a new change in functionality, I need to be able to store the currently present data in several lists, deactivate the feature, reactivate the feature, and restore all of this data. Perhaps I have hoist myself by my own petard with the feature system I implemented. Unfortunately, the necessity to later on make several of these "project sites" meant I had to do a lot of my code with the concept of "Can be deployed repeatedly" in mind. My current plan is to run through lists and libraries which will be affected by the particular feature that is to be reset. Files and all of their versions will be saved in a directory on the server. Then, a set of text files will be used to store all of the important field values for the items. This includes a lot of cross-list reference lookups that will need to be maintained, but that's simple enough. Then, I deactivate the feature, deploy the new solution, and reactivate the feature. We upload all of the files in the order specified by their versions and update them with the stored fields for those versions, so that we retain the version structure. As each one is first uploaded, the new ID is picked out, and all relevant lookups in the rest of the files are updated (in some manner that I make sure I don't re-update it later with an incorrect value, of course). After that, we run through all the rest of the items in the order most conducive to keeping the relational data correct. This roughly summarizes what my current plan is. To my advantage, there are no long running workflows in the system that will be affected by this, so there's nothing I will have to worry about making sure nothing is "still running" when I do this stuff. I don't really know all the cons of this approach... I can imagine they're quite hefty. But I'm unsure what other choices I even have, and my searches haven't turned up anything. Is there anyone who can think of a better idea? Or will anyone just tell me that I really have no other choice? Thanks in advance!

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  • Blend Interaction Behaviour gives "points to immutable instance" error

    - by kennethkryger
    I have a UserControl that is a base class for other user controls, that are shown in "modal view". I want to have all user controls fading in, when shown and fading out when closed. I also want a behavior, so that the user can move the controls around.My contructor looks like this: var tg = new TransformGroup(); tg.Children.Add(new ScaleTransform()); RenderTransform = tg; var behaviors = Interaction.GetBehaviors(this); behaviors.Add(new TranslateZoomRotateBehavior()); Loaded += ModalDialogBase_Loaded; And the ModalDialogBase_Loaded method looks like this: private void ModalDialogBase_Loaded(object sender, RoutedEventArgs e) { var fadeInStoryboard = (Storyboard)TryFindResource("modalDialogFadeIn"); fadeInStoryboard.Begin(this); } When I press a Close-button on the control this method is called: protected virtual void Close() { var fadeOutStoryboard = (Storyboard)TryFindResource("modalDialogFadeOut"); fadeOutStoryboard = fadeOutStoryboard.Clone(); fadeOutStoryboard.Completed += delegate { RaiseEvent(new RoutedEventArgs(ClosedEvent)); }; fadeOutStoryboard.Begin(this); } The storyboard for fading out look like this: <Storyboard x:Key="modalDialogFadeOut"> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)" Storyboard.TargetName="{x:Null}"> <EasingDoubleKeyFrame KeyTime="0" Value="1"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseIn" Amplitude="0.3" /> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="0:0:0.4" Value="0"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseIn" Amplitude="0.3" /> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)" Storyboard.TargetName="{x:Null}"> <EasingDoubleKeyFrame KeyTime="0" Value="1"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseIn" Amplitude="0.3" /> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="0:0:0.4" Value="0"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseIn" Amplitude="0.3" /> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="{x:Null}"> <EasingDoubleKeyFrame KeyTime="0" Value="1" /> <EasingDoubleKeyFrame KeyTime="0:0:0.3" Value="0" /> <EasingDoubleKeyFrame KeyTime="0:0:0.4" Value="0" /> </DoubleAnimationUsingKeyFrames> </Storyboard> If the user control is show, and the user does NOT move it around on the screen, everything works fine. However, if the user DOES move the control around, I get the following error when the modalDialogFadeOut storyboard is started: 'Children' property value in the path '(0).(1)[0].(2)' points to immutable instance of 'System.Windows.Media.TransformCollection'. How can fix this?

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  • How to Bind a selected Item in a Listbox to a ItemsControl and ItemTemplate in WPF and C#

    - by Scott
    All, LowDown: I am trying to create a Document Viewer in WPF. The layout is this: Left side is a full list box. On the right side is a Collection or an Items control. Inside the items control will be a collection of the "selected documents" in the list box. So A user can select multiple items in the list box and for each new item they select, they can add the item to the collection on the right. I want the collection to look like a image gallery that shows up in Google/Bing Image searches. Make sense? The problem I am having is I can't get the WPFPreviewer to bind correctly to the selected item in the list box under the itemscontrol. Side Note: The WPFPreviewer is something Micorosft puts out that allows us to preview documents. Other previewers can be built for all types of documents, but im going basic here until I get this working right. I have been successful in binding to the list box WITHOUT the items control here: <Window.Resources> <DataTemplate x:Key="listBoxTemplate"> <StackPanel Margin="3" > <DockPanel > <Image Source="{Binding IconURL}" Height="30"></Image> <TextBlock Text=" " /> <TextBlock x:Name="Title" Text="{Binding Title}" FontWeight="Bold" /> <TextBlock x:Name="URL" Visibility="Collapsed" Text="{Binding Url}"/> </DockPanel> </StackPanel> </DataTemplate> </Window.Resources><Grid Background="Cyan"> <ListBox HorizontalAlignment="Left" ItemTemplate="{StaticResource listBoxTemplate}" Width="200" AllowDrop="True" x:Name="lbDocuments" ItemsSource="{Binding Path=DocumentElements,ElementName=winDocument}" DragEnter="documentListBox_DragEnter" /> <l:WPFPreviewHandler Content="{Binding ElementName=lbDocuments, Path=SelectedItem.Url}"/> </Grid> Though, once I add in the ItemsControl, I can't get it to work anymore: <Window.Resources> <DataTemplate x:Key="listBoxTemplate"> <StackPanel Margin="3" > <DockPanel > <Image Source="{Binding IconURL}" Height="30"></Image> <TextBlock Text=" " /> <TextBlock x:Name="Title" Text="{Binding Title}" FontWeight="Bold" /> <TextBlock x:Name="URL" Visibility="Collapsed" Text="{Binding Url}"/> </DockPanel> </StackPanel> </DataTemplate> </Window.Resources> <Grid> <ListBox HorizontalAlignment="Left" ItemTemplate="{StaticResource listBoxTemplate}" Width="200" AllowDrop="True" x:Name="lbDocuments" ItemsSource="{Binding Path=DocumentElements,ElementName=winDocument}" DragEnter="documentListBox_DragEnter" /> <ItemsControl x:Name="DocumentViewer" ItemsSource="{Binding ElementName=lbDocuments, Path=SelectedItem.Url}" > <ItemsControl.ItemTemplate> <DataTemplate> <Grid Background="Cyan"> <l:WPFPreviewHandler Content="{Binding Url}"/> </Grid> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> </Grid> Can someone please help me out with trying to bind to the ItemsControl if I select one or even multiple items in the listbox.

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  • Trouble displaying an object in WPF

    - by Scott
    I'm so new to this that I can't even phrase the question right... Anyway, I'm trying to do something very simple and have been unable to figure it out. I have the following class: public class Day : Control, INotifyPropertyChanged { public static readonly DependencyProperty DateProperty = DependencyProperty.Register("Date", typeof(int), typeof(Day)); public int Date { get { return (int)GetValue(DateProperty); } set { SetValue(DateProperty, value); if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs("Date")); } } } public static readonly DependencyProperty DayNameProperty = DependencyProperty.Register("DayName", typeof(String), typeof(Day)); public String DayName { get { return (String)GetValue(DayNameProperty); } set { SetValue(DayNameProperty, value); if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs("DayName")); } } } static Day() { DefaultStyleKeyProperty.OverrideMetadata(typeof(Day), new FrameworkPropertyMetadata(typeof(Day))); } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; #endregion } I've learned that you can't call a constructor that has parameters in XAML so the only way to actually set some data for this class is through the two properties, DayName and Date. I created a ControlTemplate for Day which is as follows: <Style TargetType="{x:Type con:Day}"> <Setter Property="MinHeight" Value="20"/> <Setter Property="MinWidth" Value="80"/> <Setter Property="Height" Value="20"/> <Setter Property="Width" Value="80"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type con:Day}"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition/> <ColumnDefinition/> </Grid.ColumnDefinitions> <Rectangle Grid.ColumnSpan="2" x:Name="rectHasEntry" Fill="WhiteSmoke"/> <TextBlock Grid.Column="0" x:Name="textBlockDayName" Text="{TemplateBinding DayName}" FontFamily="Junction" FontSize="11" Background="Transparent" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="0,2,0,0"/> <TextBlock Grid.Column="1" x:Name="textBlockDate" Text="{TemplateBinding Date}" FontFamily="Junction" FontSize="11" Background="Transparent" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="0,2,0,0"/> <Rectangle Grid.ColumnSpan="2" x:Name="rectMouseOver" Fill="#A2C0DA" Opacity="0" Style="{StaticResource DayRectangleMouseOverStyle}"/> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> I then render it on screen in my MainWindow thusly: <Window x:Class="WPFControlLibrary.TestHarness.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:con="clr-namespace:WPFControlLibrary.Calendar;assembly=WPFControlLibrary" Title="MainWindow" Height="500" Width="525" WindowStartupLocation="CenterScreen"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="*"/> <ColumnDefinition Width="80"/> </Grid.ColumnDefinitions> <con:Day Grid.Column="1" Height="20" Width="80" DayName="Mon" Date="1"/> </Grid> And what I actually see is, well, nothing. If I put my cursor on the con:Day line of the XAML it'll highlight the correctly sized rectangle in the window but I don't see "Mon" on the left side of the rectangle and "1" on the right. What am I doing wrong? I suspect it's something simple but I'll be darned if I'm seeing it. My ultimate goal is to group a bunch of the Day controls within a Month control, which is then contained in a Year control as I'm trying to make a long Calendar Bar that lets you navigate through the months and years, while clicking on a Day would display any information saved on that date. But I can't even get the Day part to display independent of anything else so I'm a long way from the rest of the functionality. Any help would be greatly appreciated.

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  • Have suggestions for these assembly mnemonics?

    - by Noctis Skytower
    Greetings! Last semester in college, my teacher in the Computer Languages class taught us the esoteric language named Whitespace. In the interest of learning the language better with a very busy schedule (midterms), I wrote an interpreter and assembler in Python. An assembly language was designed to facilitate writing programs easily, and a sample program was written with the given assembly mnemonics. Now that it is summer, a new project has begun with the objective being to rewrite the interpreter and assembler for Whitespace 0.3, with further developments coming afterwards. Since there is so much extra time than before to work on its design, you are presented here with an outline that provides a revised set of mnemonics for the assembly language. This post is marked as a wiki for their discussion. Have you ever had any experience with assembly languages in the past? Were there some instructions that you thought should have been renamed to something different? Did you find yourself thinking outside the box and with a different paradigm than in which the mnemonics were named? If you can answer yes to any of those questions, you are most welcome here. Subjective answers are appreciated! Stack Manipulation (IMP: [Space]) Stack manipulation is one of the more common operations, hence the shortness of the IMP [Space]. There are four stack instructions. hold N Push the number onto the stack copy Duplicate the top item on the stack copy N Copy the nth item on the stack (given by the argument) onto the top of the stack swap Swap the top two items on the stack drop Discard the top item on the stack drop N Slide n items off the stack, keeping the top item Arithmetic (IMP: [Tab][Space]) Arithmetic commands operate on the top two items on the stack, and replace them with the result of the operation. The first item pushed is considered to be left of the operator. add Addition sub Subtraction mul Multiplication div Integer Division mod Modulo Heap Access (IMP: [Tab][Tab]) Heap access commands look at the stack to find the address of items to be stored or retrieved. To store an item, push the address then the value and run the store command. To retrieve an item, push the address and run the retrieve command, which will place the value stored in the location at the top of the stack. save Store load Retrieve Flow Control (IMP: [LF]) Flow control operations are also common. Subroutines are marked by labels, as well as the targets of conditional and unconditional jumps, by which loops can be implemented. Programs must be ended by means of [LF][LF][LF] so that the interpreter can exit cleanly. L: Mark a location in the program call L Call a subroutine goto L Jump unconditionally to a label if=0 L Jump to a label if the top of the stack is zero if<0 L Jump to a label if the top of the stack is negative return End a subroutine and transfer control back to the caller halt End the program I/O (IMP: [Tab][LF]) Finally, we need to be able to interact with the user. There are IO instructions for reading and writing numbers and individual characters. With these, string manipulation routines can be written. The read instructions take the heap address in which to store the result from the top of the stack. print chr Output the character at the top of the stack print int Output the number at the top of the stack input chr Read a character and place it in the location given by the top of the stack input int Read a number and place it in the location given by the top of the stack Question: How would you redesign, rewrite, or rename the previous mnemonics and for what reasons?

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  • Trac FastCGI + Python on dreamhost leaves zombie python running

    - by Katsuke
    Hello there, Recently I installed trac in one of my dreamhost domains. I followed the instructions of http://trac.mlalonde.net/wiki/CreamyTrac and everything worked perfectly. At least i thought that was the case. After a few days, i started to notice that i was getting random 500 pages. I quickly checked the error log, and found a bunch of: [Fri Apr 16 14:35:34 2010] [error] [client *.*.*.*] Premature end of script headers: dispatch.fcgi [Fri Apr 16 14:35:54 2010] [error] [client *.*.*.*] Premature end of script headers: dispatch.fcgi, referer: http://www.trac.****.com/login [Fri Apr 16 16:05:58 2010] [error] [client *.*.*.*] Premature end of script headers: dispatch.fcgi, referer: http://www.trac.****.com/timeline The trac instance has very low traffic so it is possible that this might have been triggered faster if there was more use of it. So next step i went to look at top and am amazed by what i see: (this is NOT exactly what i saw, i just reproduced this from memory) 23730 rl_inst 20 0 44516 15m 4012 S 0.0 0.4 0:00.17 python2.4 23731 rl_inst 20 0 44616 15m 4012 S 0.0 0.4 0:03.17 python2.4 23732 rl_inst 20 0 44116 15m 4012 S 0.0 0.4 0:01.17 python2.4 23733 rl_inst 20 0 44826 15m 4012 S 0.0 0.4 0:04.17 python2.4 23734 rl_inst 20 0 44216 15m 4012 S 0.0 0.4 0:02.17 python2.4 23735 rl_inst 20 0 44416 15m 4012 S 0.0 0.4 0:01.17 python2.4 I opened the trac site again and that changed to this: 23730 rl_inst 20 0 44516 15m 4012 S 0.0 0.4 0:00.17 python2.4 23731 rl_inst 20 0 44616 15m 4012 S 0.0 0.4 0:03.17 python2.4 23732 rl_inst 20 0 44116 15m 4012 S 0.0 0.4 0:01.17 python2.4 23733 rl_inst 20 0 44826 15m 4012 S 0.0 0.4 0:04.17 python2.4 23734 rl_inst 20 0 44216 15m 4012 S 0.0 0.4 0:02.17 python2.4 23735 rl_inst 20 0 44416 15m 4012 S 0.0 0.4 0:01.17 python2.4 28378 rl_inst 20 0 2608 1208 1008 S 0.0 0.0 0:00.00 dispatch.fcgi 28382 rl_inst 20 0 44248 15m 4012 S 0.0 0.4 0:02.19 python2.4 So the dispatch.fcgi was being called correctly and was spawning correctly other python2.4 process. After the IDLE time passed this is the results: 23730 rl_inst 20 0 44516 15m 4012 S 0.0 0.4 0:00.17 python2.4 23731 rl_inst 20 0 44616 15m 4012 S 0.0 0.4 0:03.17 python2.4 23732 rl_inst 20 0 44116 15m 4012 S 0.0 0.4 0:01.17 python2.4 23733 rl_inst 20 0 44826 15m 4012 S 0.0 0.4 0:04.17 python2.4 23734 rl_inst 20 0 44216 15m 4012 S 0.0 0.4 0:02.17 python2.4 23735 rl_inst 20 0 44416 15m 4012 S 0.0 0.4 0:01.17 python2.4 28382 rl_inst 20 0 44248 15m 4012 S 0.0 0.4 0:02.19 python2.4 dispatch.fcgi was gone but the corresponding python2.4 was still there o_O. I had started with 5 sleeping processes of python and after idle time i ended up with 6. I repeated this and found that it kept spawning more and more python2.4, this was indeed what was causing my 500s indirectly. Let me explain my findings. Am on a shared hosting so my processes get killed if they are way too many. So everytime i opened trac 2 new processes spawned and one remained, to the point that dreamhost was killing a random process when i reached my limit. Sometimes killing the python2.4 that actually was rendering the current page. Hence header premature ending, python is gone the .fcgi doesnt know what to do and throws an 500. I found a dirty solution to this. I changed my dispatch.fcgi to contain a line that killed any currently running python2.4 process and then spawn a new one. Since then i dont get any rogues what so ever. But i dont think this is the best solution, calling killall in every fcgi just seems wrong. Anyone has run into this issue and found a cleaner solution? Is there anything that i have overlooked?

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  • Are their any suggestions for this new assembly language?

    - by Noctis Skytower
    Greetings! Last semester in college, my teacher in the Computer Languages class taught us the esoteric language named Whitespace. In the interest of learning the language better with a very busy schedule (midterms), I wrote an interpreter and assembler in Python. An assembly language was designed to facilitate writing programs easily, and a sample program was written with the given assembly mnemonics. Now that it is summer, a new project has begun with the objective being to rewrite the interpreter and assembler for Whitespace 0.3, with further developments coming afterwards. Since there is so much extra time than before to work on its design, you are presented here with an outline that provides a revised set of mnemonics for the assembly language. This post is marked as a wiki for their discussion. Have you ever had any experience with assembly languages in the past? Were there some instructions that you thought should have been renamed to something different? Did you find yourself thinking outside the box and with a different paradigm than in which the mnemonics were named? If you can answer yes to any of those questions, you are most welcome here. Subjective answers are appreciated! Stack Manipulation (IMP: [Space]) Stack manipulation is one of the more common operations, hence the shortness of the IMP [Space]. There are four stack instructions. hold N Push the number onto the stack copy Duplicate the top item on the stack copy N Copy the nth item on the stack (given by the argument) onto the top of the stack swap Swap the top two items on the stack drop Discard the top item on the stack drop N Slide n items off the stack, keeping the top item Arithmetic (IMP: [Tab][Space]) Arithmetic commands operate on the top two items on the stack, and replace them with the result of the operation. The first item pushed is considered to be left of the operator. add Addition sub Subtraction mul Multiplication div Integer Division mod Modulo Heap Access (IMP: [Tab][Tab]) Heap access commands look at the stack to find the address of items to be stored or retrieved. To store an item, push the address then the value and run the store command. To retrieve an item, push the address and run the retrieve command, which will place the value stored in the location at the top of the stack. save Store load Retrieve Flow Control (IMP: [LF]) Flow control operations are also common. Subroutines are marked by labels, as well as the targets of conditional and unconditional jumps, by which loops can be implemented. Programs must be ended by means of [LF][LF][LF] so that the interpreter can exit cleanly. L: Mark a location in the program call L Call a subroutine goto L Jump unconditionally to a label if=0 L Jump to a label if the top of the stack is zero if<0 L Jump to a label if the top of the stack is negative return End a subroutine and transfer control back to the caller exit End the program I/O (IMP: [Tab][LF]) Finally, we need to be able to interact with the user. There are IO instructions for reading and writing numbers and individual characters. With these, string manipulation routines can be written. The read instructions take the heap address in which to store the result from the top of the stack. print chr Output the character at the top of the stack print int Output the number at the top of the stack input chr Read a character and place it in the location given by the top of the stack input int Read a number and place it in the location given by the top of the stack Question: How would you redesign, rewrite, or rename the previous mnemonics and for what reasons?

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