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  • My version of UnhandledExceptionModule

    - by Michael Freidgeim
    I've created my own version of UnhandledExceptionModule independantly of codePlex project in 2007, I've used code from http://support.microsoft.com/kb/911816 with considerations from http://www.eggheadcafe.com/articles/20060305.asp   and done some refactoring. It also allows to use AppSettings["EventLogSourceName"]   The zip file also includes TestUnhandledExceptionWAP test project, that I used to investigate issue legacyUnhandledExceptionPolicy enabled="true" doesn't prevent ASP.NET application restarting   I've upload the code as patch here

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  • Extending Chrome DevTools for fun and profit...

    Extending Chrome DevTools for fun and profit... Your browser is one of the most and best instrumented development platforms -- you may just not realize it yet. In this episode we'll cover the Audit and Panel extension API's, take a deep dive into the Chrome debugging protocol (and what you can do with it), peek inside the Chrome's network stack, and finally go deep into the guts of Chrome with chrome://tracing! From: GoogleDevelopers Views: 333 12 ratings Time: 23:35 More in Science & Technology

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  • Robots.txt Disallow command [on hold]

    - by Saahil Sinha
    How to disallow folders through Robots.txt, which are been crawled due to wrong url structure, which thus cause duplicate page error The URL been crawled as incorrectly by Google leading to duplicate page error: www.abc.com/forum/index.php?option=com_forum However, The actual correct pages however are: www.abc.com/index.php?option=com_forum Is this a correct way by excluding them through robots.txt: To exclude www.abc.com/forum/index.php?option=com_forum Below is command Disallow: /forum/ Will it not block in legitimate component folder 'Forum' of site?

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  • Organizing Git repositories with common nested sub-modules

    - by André Caron
    I'm a big fan of Git sub-modules. I like to be able to track a dependency along with its version, so that you can roll-back to a previous version of your project and have the corresponding version of the dependency to build safely and cleanly. Moreover, it's easier to release our libraries as open source projects as the history for libraries is separate from that of the applications that depend on them (and which are not going to be open sourced). I'm setting up workflow for multiple projects at work, and I was wondering how it would be if we took this approach a bit of an extreme instead of having a single monolithic project. I quickly realized there is a potential can of worms in really using sub-modules. Supposing a pair of applications: studio and player, and dependent libraries core, graph and network, where dependencies are as follows: core is standalone graph depends on core (sub-module at ./libs/core) network depdends on core (sub-module at ./libs/core) studio depends on graph and network (sub-modules at ./libs/graph and ./libs/network) player depends on graph and network (sub-modules at ./libs/graph and ./libs/network) Suppose that we're using CMake and that each of these projects has unit tests and all the works. Each project (including studio and player) must be able to be compiled standalone to perform code metrics, unit testing, etc. The thing is, a recursive git submodule fetch, then you get the following directory structure: studio/ studio/libs/ (sub-module depth: 1) studio/libs/graph/ studio/libs/graph/libs/ (sub-module depth: 2) studio/libs/graph/libs/core/ studio/libs/network/ studio/libs/network/libs/ (sub-module depth: 2) studio/libs/network/libs/core/ Notice that core is cloned twice in the studio project. Aside from this wasting disk space, I have a build system problem because I'm building core twice and I potentially get two different versions of core. Question How do I organize sub-modules so that I get the versioned dependency and standalone build without getting multiple copies of common nested sub-modules? Possible solution If the the library dependency is somewhat of a suggestion (i.e. in a "known to work with version X" or "only version X is officially supported" fashion) and potential dependent applications or libraries are responsible for building with whatever version they like, then I could imagine the following scenario: Have the build system for graph and network tell them where to find core (e.g. via a compiler include path). Define two build targets, "standalone" and "dependency", where "standalone" is based on "dependency" and adds the include path to point to the local core sub-module. Introduce an extra dependency: studio on core. Then, studio builds core, sets the include path to its own copy of the core sub-module, then builds graph and network in "dependency" mode. The resulting folder structure looks like: studio/ studio/libs/ (sub-module depth: 1) studio/libs/core/ studio/libs/graph/ studio/libs/graph/libs/ (empty folder, sub-modules not fetched) studio/libs/network/ studio/libs/network/libs/ (empty folder, sub-modules not fetched) However, this requires some build system magic (I'm pretty confident this can be done with CMake) and a bit of manual work on the part of version updates (updating graph might also require updating core and network to get a compatible version of core in all projects). Any thoughts on this?

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  • SCCM 2007 Collections per OU

    - by VirtualizeIT
    Recently I wanted to create our SCCM collections setup as our Active Directory structure. I finally figured out how to create collections per OU of the domain. I decided to create a simple tutorial that may help other IT professionals the steps to complete this task.   1. Open the ConfigMgr and navigation to the collections. To navigate to the collections go to Site Database>Computer Management>Collections. 2. In the ‘Collections’ right-click and select New Collections. Then it will pop up a Wizards so you can enter the name of the collection and any notes that you may want to add that is associated with the collection.                       3. Next, select the database icon. In the ‘Name’ textbox enter the name of the query. I named mine ‘Query’ just for simplicity sake. After you enter the name select ‘Edit Query Statement…’ 4. Select the ‘Criteria’ tab 5. Select the icon that looks like a sun. 6. At this point you should see a dialog box like this…                     7. Next, click the ‘select’ button. 8. Under the ‘Attribute class’ scroll through until you see ’System Resource’ and for the ‘Attribute"’ scroll through you see ‘System OU Name’. It should look something like this…                 9. After that select OK. 10. In the ‘Value’ textbox enter the string that is associated with the OU in your domain. NOTE: If you don’t know your string name for your OU you can simply go to “Active Directory Users and Computers” and right-click on the OU and select properties. In the ‘object’ tab you should see the string under the ‘Canonical name of object”. That is the string that you put in the ‘Value’ text box. 11. After you enter the OU string name press OK>OK>OK>NEXT>NEXT>FINISH.   That’s it!   I hope this tutorial has help you understand how to create a collection through your OU structure.

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  • Integration Patterns with Azure Service Bus Relay, Part 3: Anonymous partial-trust consumer

    - by Elton Stoneman
    This is the third in the IPASBR series, see also: Integration Patterns with Azure Service Bus Relay, Part 1: Exposing the on-premise service Integration Patterns with Azure Service Bus Relay, Part 2: Anonymous full-trust .NET consumer As the patterns get further from the simple .NET full-trust consumer, all that changes is the communication protocol and the authentication mechanism. In Part 3 the scenario is that we still have a secure .NET environment consuming our service, so we can store shared keys securely, but the runtime environment is locked down so we can't use Microsoft.ServiceBus to get the nice WCF relay bindings. To support this we will expose a RESTful endpoint through the Azure Service Bus, and require the consumer to send a security token with each HTTP service request. Pattern applicability This is a good fit for scenarios where: the runtime environment is secure enough to keep shared secrets the consumer can execute custom code, including building HTTP requests with custom headers the consumer cannot use the Azure SDK assemblies the service may need to know who is consuming it the service does not need to know who the end-user is Note there isn't actually a .NET requirement here. By exposing the service in a REST endpoint, anything that can talk HTTP can be a consumer. We'll authenticate through ACS which also gives us REST endpoints, so the service is still accessed securely. Our real-world example would be a hosted cloud app, where we we have enough room in the app's customisation to keep the shared secret somewhere safe and to hook in some HTTP calls. We will be flowing an identity through to the on-premise service now, but it will be the service identity given to the consuming app - the end user's identity isn't flown through yet. In this post, we’ll consume the service from Part 1 in ASP.NET using the WebHttpRelayBinding. The code for Part 3 (+ Part 1) is on GitHub here: IPASBR Part 3. Authenticating and authorizing with ACS We'll follow the previous examples and add a new service identity for the namespace in ACS, so we can separate permissions for different consumers (see walkthrough in Part 1). I've named the identity partialTrustConsumer. We’ll be authenticating against ACS with an explicit HTTP call, so we need a password credential rather than a symmetric key – for a nice secure option, generate a symmetric key, copy to the clipboard, then change type to password and paste in the key: We then need to do the same as in Part 2 , add a rule to map the incoming identity claim to an outgoing authorization claim that allows the identity to send messages to Service Bus: Issuer: Access Control Service Input claim type: http://schemas.xmlsoap.org/ws/2005/05/identity/claims/nameidentifier Input claim value: partialTrustConsumer Output claim type: net.windows.servicebus.action Output claim value: Send As with Part 2, this sets up a service identity which can send messages into Service Bus, but cannot register itself as a listener, or manage the namespace. RESTfully exposing the on-premise service through Azure Service Bus Relay The part 3 sample code is ready to go, just put your Azure details into Solution Items\AzureConnectionDetails.xml and “Run Custom Tool” on the .tt files.  But to do it yourself is very simple. We already have a WebGet attribute in the service for locally making REST calls, so we are just going to add a new endpoint which uses the WebHttpRelayBinding to relay that service through Azure. It's as easy as adding this endpoint to Web.config for the service:         <endpoint address="https://sixeyed-ipasbr.servicebus.windows.net/rest"                   binding="webHttpRelayBinding"                    contract="Sixeyed.Ipasbr.Services.IFormatService"                   behaviorConfiguration="SharedSecret">         </endpoint> - and adding the webHttp attribute in your endpoint behavior:           <behavior name="SharedSecret">             <webHttp/>             <transportClientEndpointBehavior credentialType="SharedSecret">               <clientCredentials>                 <sharedSecret issuerName="serviceProvider"                               issuerSecret="gl0xaVmlebKKJUAnpripKhr8YnLf9Neaf6LR53N8uGs="/>               </clientCredentials>             </transportClientEndpointBehavior>           </behavior> Where's my WSDL? The metadata story for REST is a bit less automated. In our local webHttp endpoint we've enabled WCF's built-in help, so if you navigate to: http://localhost/Sixeyed.Ipasbr.Services/FormatService.svc/rest/help - you'll see the uri format for making a GET request to the service. The format is the same over Azure, so this is where you'll be connecting: https://[your-namespace].servicebus.windows.net/rest/reverse?string=abc123 Build the service with the new endpoint, open that in a browser and you'll get an XML version of an HTTP status code - a 401 with an error message stating that you haven’t provided an authorization header: <?xml version="1.0"?><Error><Code>401</Code><Detail>MissingToken: The request contains no authorization header..TrackingId:4cb53408-646b-4163-87b9-bc2b20cdfb75_5,TimeStamp:10/3/2012 8:34:07 PM</Detail></Error> By default, the setup of your Service Bus endpoint as a relying party in ACS expects a Simple Web Token to be presented with each service request, and in the browser we're not passing one, so we can't access the service. Note that this request doesn't get anywhere near your on-premise service, Service Bus only relays requests once they've got the necessary approval from ACS. Why didn't the consumer need to get ACS authorization in Part 2? It did, but it was all done behind the scenes in the NetTcpRelayBinding. By specifying our Shared Secret credentials in the consumer, the service call is preceded by a check on ACS to see that the identity provided is a) valid, and b) allowed access to our Service Bus endpoint. By making manual HTTP requests, we need to take care of that ACS check ourselves now. We do that with a simple WebClient call to the ACS endpoint of our service; passing the shared secret credentials, we will get back an SWT: var values = new System.Collections.Specialized.NameValueCollection(); values.Add("wrap_name", "partialTrustConsumer"); //service identity name values.Add("wrap_password", "suCei7AzdXY9toVH+S47C4TVyXO/UUFzu0zZiSCp64Y="); //service identity password values.Add("wrap_scope", "http://sixeyed-ipasbr.servicebus.windows.net/"); //this is the realm of the RP in ACS var acsClient = new WebClient(); var responseBytes = acsClient.UploadValues("https://sixeyed-ipasbr-sb.accesscontrol.windows.net/WRAPv0.9/", "POST", values); rawToken = System.Text.Encoding.UTF8.GetString(responseBytes); With a little manipulation, we then attach the SWT to subsequent REST calls in the authorization header; the token contains the Send claim returned from ACS, so we will be authorized to send messages into Service Bus. Running the sample Navigate to http://localhost:2028/Sixeyed.Ipasbr.WebHttpClient/Default.cshtml, enter a string and hit Go! - your string will be reversed by your on-premise service, routed through Azure: Using shared secret client credentials in this way means ACS is the identity provider for your service, and the claim which allows Send access to Service Bus is consumed by Service Bus. None of the authentication details make it through to your service, so your service is not aware who the consumer is (MSDN calls this "anonymous authentication").

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  • C# Windows Aero Style Wizard Control

    I have been a fan of the Windows Aero styled windows since Aero was first introduced in Windows Vista. However, there is little to no Aero inclusion in the .NET framework, so I set out to create my own Windows Aero themed form.

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  • Introducing the Store Locator Library for Google Maps API

    Introducing the Store Locator Library for Google Maps API In this screen cast, Chris Broadfoot gives an overview of the Store Locator library, a new open-source utility library that makes it simple for developers to create useful, valuable store locators. Documentation: goo.gl Follow Chris on G+: chrisbroadfoot.id.au From: GoogleDevelopers Views: 197 0 ratings Time: 03:42 More in Science & Technology

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  • OOP - Composition, Components and Composites Example?

    - by coder3
    I've been reading a bit about OOP in relation to Composition, Components and Composites. I believe I understand the fundamental principle (not sure). Can some one please provide a code example of a person or car (both have many properties) using Composition, Components and Composites. I think seeing it in code would clear up the confusion I have regarding this pattern. Preferably in Java or PHP - many thanks!

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  • Smooth animation when using fixed time step

    - by sythical
    I'm trying to implement the game loop where the physics is independent from rendering but my animation isn't as smooth as I would like it to be and it seems to periodically jump. Here is my code: // alpha is used for interpolation double alpha = 0, counter_old_time = 0; double accumulator = 0, delta_time = 0, current_time = 0, previous_time = 0; unsigned frame_counter = 0, current_fps = 0; const unsigned physics_rate = 40, max_step_count = 5; const double step_duration = 1.0 / 40.0, accumulator_max = step_duration * 5; // information about the circ;e (position and velocity) int old_pos_x = 100, new_pos_x = 100, render_pos_x = 100, velocity_x = 60; previous_time = al_get_time(); while(true) { current_time = al_get_time(); delta_time = current_time - previous_time; previous_time = current_time; accumulator += delta_time; if(accumulator > accumulator_max) { accumulator = accumulator_max; } while(accumulator >= step_duration) { if(new_pos_x > 1330) velocity_x = -15; else if(new_pos_x < 70) velocity_x = 15; old_pos_x = new_pos_x; new_pos_x += velocity_x; accumulator -= step_duration; } alpha = accumulator / static_cast<double>(step_duration); render_pos_x = old_pos_x + (new_pos_x - old_pos_x) * alpha; al_clear_to_color(al_map_rgb(20, 20, 40)); // clears the screen al_draw_textf(font, al_map_rgb(255, 255, 255), 20, 20, 0, "current_fps: %i", current_fps); // print fps al_draw_filled_circle(render_pos_x, 400, 15, al_map_rgb(255, 255, 255)); // draw circle // I've added this to test how the program will behave when rendering takes // considerably longer than updating the game. al_rest(0.008); al_flip_display(); // swaps the buffers frame_counter++; if(al_get_time() - counter_old_time >= 1) { current_fps = frame_counter; frame_counter = 0; counter_old_time = al_get_time(); } } I have added a pause during the rendering part because I wanted to see how the code would behave when a lot of rendering is involved. Removing it makes the animation smooth but then I'll have to make sure that I don't let the frame rate drop too much and that doesn't seem like a good solution. I've been trying to fix this for a week and have had no luck so I'd be very grateful if someone can read through my code. Thank you! Edit: I added the following code to work out the actual velocity (pixels per second) of the ball each time the ball is rendered and surprisingly it's not constant so I'm guessing that's the issue. I'm not sure why it's not constant. alpha = accumulator / static_cast<double>(step_duration); render_pos_x = old_pos_x + (new_pos_x - old_pos_x) * alpha; cout << (render_pos_x - old_render_pos) / delta_time << endl; old_render_pos = render_pos_x;

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  • Entity Framework 4.1 Release Candidate Released

    - by shiju
    Microsoft ADO.NET team has announced the Release Candidate version of Entity Framework 4.1. You can download the  Entity Framework 4.1 Release Candidate from here . You can also use NuGet to get Entity Framework 4.1 Release Candidate. The Code First approach is available with Entity Framework 4.1.I have upgraded my ASP.NET MVC 3/EF Code First demo web app (http://efmvc.codeplex.com) to Entity Framework 4.1  version

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  • Content API for Shopping Technical Webinar - April 3, 2012

    Content API for Shopping Technical Webinar - April 3, 2012 This webinar is for those interested in getting up and running with the Google Content API for Shopping without worrying about constructing XML or figuring out how to make an HTTP request in your language of choice. We'll show you how to leverage open source client libraries written by Google engineers so you can focus on the important stuff: your product data. We cover four basic topics: -Review of Existing Resources -Basic Primer on Using the API -Best Practices -Using a Client Library to Manage Product Data Feel free to follow along on the slides: google-content-api-tools.appspot.com From: GoogleDevelopers Views: 1112 16 ratings Time: 46:55 More in Science & Technology

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