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  • How do you have grayed out text in a textfield that dissapears when the user clicks on it

    - by John Smith
    In HTML & JS, how do you make a textfield that has grayed out text telling the user what the field is for that goes away when the user clicks on the field? For example, in firefox the search field in the top right hand side says which search engine it uses when there's nothing entered, then once you click it's an empty textfield, but if you leave it blank and remove focus from the textfield then the grayed out text is back again. Is there a name for this behavior? Also, is it possible to do in pure css without the use of js to do the on focus / on blur events?

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  • Duplicate ID/indexes and looping

    - by Justin Alexander
    I realize having two elements in the same html doc with the same ID is wrong, bad, immoral, and will lead to global warming. But... I'm trying to write an XSS widgit, so I really have no control over the quality of the parent web page. I loop through document.images to retrieve a list of images on the page. I perform an action on each one. for(img in document.images){ ... } i've also tried for(var i=0;i<document.images.length;i++){ ... } in both cases it allows me to loop through all of the elements, BUT when trying trying to reference an object with a duplicate ID, I always get the first (in order of the html). When using debugger in IE8 i'm able to see that both elements ARE listed, but that they both have the same index (in IE the index of the document.images is either sequential or matches the image ID) Does anyone have a better solution?

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  • From a Maya scene to a WebGL animation, where to start?

    - by Tower
    Hi, I've got some time, and I really would like to learn to get my Maya animated scenes into WebGL. I'm not sure where to start really. It would be amazing if I could make a Canvas element and place a Maya scene into it so that it's animating. Does anyone got a tutorial or some hints? PS. Answers about 3ds Max are also welcome!

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  • Android browser touch events stop display being updated inc. canvas/elements - How to work around?

    - by Ed Kirk
    On some android's native browser touching the page seems to stop the display from being updated until the finger is released. This occurs for both html element based animation (switching classes) and for canvas based animation. It does not however stop normal js execution and other events are fired as normal. On devices with this problem the dolphin browser also seems effected (not firefox though). Touchstart/move both have preventDefault() fired as well as stopPropergation(), cancelBubble = true; and e.returnValue = false;. In the CSS webkit selection has also been disabled. The page will not scroll. A similar question has been asked here: Does Android browser lock DOM on touchStart? but I'd like to find out if this behaviour can be overcome, or at least to discover what devices will be effected by the problem, is it a device or version android issue? If you cannot answer the question running the demo and reporting your experience along with your device model and useragent (displayed at bottom of demo page) as a comment might help others or myself answer the question. Here is a demo and steps to reproduce the behaviour. A QR code for the link can be found here https://s3-eu-west-1.amazonaws.com/canvas-test-pd/tmp.png. https://s3-eu-west-1.amazonaws.com/canvas-test-pd/index.html The web page has a canvas at the top and a div with a background image at the bottom. Every second the canvas is cleared and a different image displayed and the div has it's class switched (both toggle between 0 and 1 pngs). Once this has toggled a few times place your finger on the canvas (the top grey box) and hold it there. Wait to see if the animation continues (sometimes it will once or twice then stops) and if there are any visual distortions. Update It seems that the Galaxy Tab running 3.2 requires handlers for touchstart/end of document, not just required divs for the screen to continue updating the display. Thanks jimpic. I'm starting to believe it's an issue caused by manufacturers skins, although this is difficult to prove.

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  • Where do current (not HTML5) browsers stand on clipboard support for non-text data?

    - by John
    I don't really know where the line is between the browser itself and HTML/JS here. But let's say I want to write a web-app where I can copy a chunk of data from MSPaint (select, CTRL+c) and paste it into a web-page in some way... ultimately the point is the data goes to the server without me having to save it as a file first. Where are the problems here - browsers or client-side technologies? For instance if JS can't do it, could Flex/Silverlight? Advice on future technology welcome, but doesn't really answer the question - where are we right now with IE/FF/Chrome and JS/Flex/SL?

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  • Disabling Copy/Paste in a Web Page

    - by 1s2a3n4j5e6e7v
    How Do I disable the copy paste feature in my webpage. To be precise, I don't want my users to copy any information from my website and use them for personal purposes. The previous question on the same topic doesn't give enough explanation. The onselect and ondrag aren't working. Please help.

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  • Closest previous element with certain ID (with prev())?

    - by mathon12
    I have a big div wit a lot of smaller divs within it. Say, <div id="parent"> <div id="child1"> </div> <div id="child1"> </div> <div id="child2"> </div> <div id="child1"> </div> <div id="child1"> </div> </div> If I'm currently at the last 'child1', how dow I get to the top most child1 with prev()? For me it breaks when it reaches 'child2'.

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  • Setting <td> value using jquery

    - by timk
    Hello, I have the div structure shown below. For the second <td> in the table i want to replace &nbsp; with a hyperlink whose href attribute is stored in the variable myLink. How can i do this with jquery ? Please help. Thank You. <div class="pbHeader"> <table cellspacing="0" cellpadding="0" border="0"> <tbody> <tr> <td class="pbTitle"> <h2 class="mainTitle">Transfer Membership</h2> </td> <td> &nbsp; </td> </tr> </tbody> </table> </div>

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  • Should I use parameters in template scripting to control the output, or a separate specialized template?

    - by asawyer
    Would it be considered best practice to use a single template that changes it's output based on script values, or have multiple templates, and use the view to pick the correct one instead? For example, in this underscope template: <script type="text/template" id="SkillsetTemplate"> <div class='RegularMode <%= (skillset.get('InEditMode')===false)?'show':'hide' %>'> </div> <div class='EditMode <%= (skillset.get('InEditMode')===true)?'show':'hide' %>'> </div> </script> I use a backbone model to bind against, and use the InEditMode attribute to pick which content to render. Should I instead have a normal mode, and an edit mode template, and use the attribute on the model to pick the template ? For background purposes, I am using backbone.js with underscore templates and an MVC3 backend.

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  • How to get an embedded function to run multiple times

    - by Guy Montag
    The question I have is how to I get multiple instances of a function to run. Here is my function below - A simple fade function. Problem I'm having is that when it is called a second time it abandons the first call. So if a user clicks on a button it will display a message which fades. If the user clicks on another button the previous fading message just stops at the current opacity level. Try it here - www.arcmarks.com ( please do not repost this domain name) click on SignUp and than quickly click on SignIn with out typing anything. You will see the previous message simply halts. ? What is the stopping mechanism? Where did the previous function go? The function function newEffects(element, direction, max_time ) { newEffects.arrayHold = []; newEffects.arrayHold[element.id] = 0; function next() { newEffects.arrayHold[element.id] += 10; if ( direction === 'up' ) { element.style.opacity = newEffects.arrayHold[element.id] / max_time; } else if ( direction === 'down' ) { element.style.opacity = ( max_time - newEffects.arrayHold[element.id] ) / max_time; } if ( newEffects.arrayHold[element.id] <= max_time ) { setTimeout( next, 10 ); } } next(); return true; }; The Call newEffects(this.element, 'down', 4000 );

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  • Dojo Widget need event when everything is "ready"

    - by ArneRie
    Hi, i have an custom widget in dojo. My Problem is to check some kind of access rules wich are passed to the widget. if check the rules after the widget is fully loaded everything works fine. But i have to remove some text and buttons before it is displayed. I've tryted the startup, and postcreate hook (-: is there something like "aftercreate" ?

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  • retrievind date in asp.net

    - by Indranil Mutsuddy
    Hello frineds, I need to retrieve the current date in asp.net and then compare that with the date given by the user in textbox1.text(mm/dd/yyyy format), if date date given is greater than current date then error else add 4months2days with that date and display it in textbox2.text. help me please, thanking you guys, Indranil

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  • jquery multiple select x rails edit action

    - by VP
    Hi, i'm using the JQUERY multiselectable plugin. Because it's get one select box and transform it in two, where you can move one selected option to another select box. The problem is that i'm facing some problems with the edit action. When i load the form, the selected values (that are saved in my model) are not being populated in the "selected" select box. There is anybody with a good idea about how to "automatically" move the selected values in my database from the "available to be selected" to "selected" options? For now i'm doing something like <%= select "product", :option_ids, options_for_select(Option.all.map { |opt| [opt.description, opt.id]}), {},{:multiple=> true,:class=>'multiselect'} %> Here i can see already the problem. I could just use as options_for_select just all options - the options that are already choosed in my model. The problem is how to update the select box with this information?

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  • Undefined return value

    - by yynneejj
    what's wrong to my code..where my return value found undefind... var so; var imgid_callback1; const DIV_ID = 'locationsample'; function setup(){ try { so = device.getServiceObject("Service.Location", "ILocation"); } catch (e) { alert('<setup> ' +e); } } function getLocation(imgId) { var updateoptions = new Object(); // Setting PartialUpdates to 'FALSE' ensures that user get atleast // BasicLocationInformation (Longitude, Lattitude, and Altitude.) updateoptions.PartialUpdates = false; var criteria = new Object(); criteria.LocationInformationClass = "BasicLocationInformation"; criteria.Updateoptions = updateoptions; try { var result = so.ILocation.GetLocation(criteria); if(!checkError("ILocation::getLocation",result,DIV_ID,imgId)) { document.getElementById(DIV_ID).innerHTML = showObject(result.ReturnValue); } } catch (e) { alert ("getLocation: " + e); } } function getLocationAsync(imgId) { var updateoptions = new Object(); updateoptions.PartialUpdates = false; var criteria = new Object(); criteria.LocationInformationClass = "BasicLocationInformation"; criteria.Updateoptions = updateoptions; imgid_callback1 = imgId; try { var result = so.ILocation.GetLocation(criteria, callback1); if(!checkError("ILocation::getLocationAsync",result,DIV_ID,imgId)) { showIMG(imgId,""); } } catch (e) { alert ("getLocationAsync: " + e); } } function callback1(transId, eventCode, result){ var latitude = result.ReturnValue.Latitude; //<-----Error: Undefined Value var longitude = result.ReturnValue.Longitude; var req = null; try { req = new XMLHttpRequest(); if (typeof req.overrideMimeType != "undefined") { req.overrideMimeType("text/xml"); } req.onreadystatechange = function() { if (req.readyState == 4) { if (req.status == 200) { } } else { alert("Error"); } } req.open("POST","http://localhost:8080/GPS/location",true); req.setRequestHeader("longitude",+longitude); req.setRequestHeader("latitude",+latitude); req.send(); } catch (ex) { alert(ex); } }

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  • Fastest tr:hover method

    - by Alex
    What is the single fastest method for table row hover css change? I've tried jQuery (onmouseover/out) and CSS with tr:hover, but once I make my page fullscreen (1920x1200) the performance on my grid is getting just sluggish enough to give the entire page a feel of being sub-par. That's on a grid with 25 rows, and some spans and divs per row. I've tried IE and Google Chrome. Is there another, faster method? What is generally considered the fastest method across browsers for doing hover CSS changes?

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  • Image container instead of event object in image load event handler

    - by avok00
    I stumbled upon a very strange thing. In FF 3.6 (not tested others yet) I add onload handler to an image like this: imgRef.addEventListener("load", activateLink, false); When load event fires, in activateLink(evt) the evt paramater is not an event, but the "a" tag that contains the image. Why is this? function activateLink(evt) { // evt turns out to be a refference to <a> tag (HTMLAnchorElement) that contains the image. // Actually two of them. Both dynamically added with addElement. } I remembered another fact that may be relevant. I have multiple images with the same src that all have registered this same event handler activateLink. Could this be the problem?

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  • plotting multiple google maps to page

    - by Roland
    I'm trying to append more than one Google Map to a page. But it seems like I'm having some trouble. This would be the template I'm using to ( with Handlebars.js ) to create the same block more than once, about 50 times : <script type="text/x-handlebars-template"> {{#each productListing}} <div class="product-listing-wrapper"> <div class="product-listing"> <div class="left-side-content"> <div class="thumb-wrapper" data-image-link="{{ThumbnailUrl}}"> <i class="thumb"> <img src="{{ThumbnailUrl}}" alt="Thumb"> <span class="zoom-image"></span> </i> </div> <div class="google-maps-wrapper"> <div class="google-coordonates-wrapper"> <div class="google-coordonates"> <p>{{LatLon.Lat}}</p> <p>{{LatLon.Lon}}</p> </div> </div> <div class="google-maps-button"> <a class="google-maps" href="#">Google Maps</a> </div> </div> </div> <div class="right-side-content"> <div class="map-canvas-wrapper"> <div id="map-canvas" class="map-canvas" data-latitude="{{LatLon.Lat}}" data-longitude="{{LatLon.Lon}}"></div> </div> <div class="content-wrapper"></div> </div> </div> </div> {{/each}} And I'm trying to append the map to the #map-canvas id. With the following block of code I'm doing the plotting : Cluster.prototype.initiate_map_assembling = function() { return $(this.map_canvas_wrapper_class).each(function(index, element) { var canvas = $(element).children(); var latitude = $(canvas).attr('data-latitude'); var longitude = $(canvas).attr('data-longitude'); var coordinates = new google.maps.LatLng(latitude, longitude); var options = { zoom: 9, center: coordinates, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map($(canvas), options); var marker = new google.maps.Marker({ position: coordinates, map: map }); }); }; This way I'm "looping" through all the parent classes of the id I'm trying to append the map to, but the map would only append to the first id. I tried to append it to all of the id's in other ways but with the same results. So what would you suggest me to do to make it work as I would expect it, append the map to each of the id's ?

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  • iPhone WebApp Question

    - by Henry D'Andrea
    I have this code- /** Save the web view as a screenshot. Currently only supports saving to the photo library. / - (void)saveScreenshot:(NSArray)arguments withDict:(NSDictionary*)options { CGRect screenRect = [[UIScreen mainScreen] bounds]; CGRect imageRect = CGRectMake(0, 0, CGRectGetWidth(screenRect), CGRectGetHeight(screenRect)); UIGraphicsBeginImageContext(imageRect.size); [webView.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIImageWriteToSavedPhotosAlbum(viewImage, self, nil, nil); UIAlertView *alert= [[UIAlertView alloc] initWithTitle:nil message:@"Image Saved" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; } This is for saving whatever you drew in my app. How would I add the button for this in the HTML code. How do i call from it?

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