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  • Should I be using libraries if I'm trying to learn how to program?

    - by CodeJustin.com
    I have been programming "a lot" in the past few months and at first I was trying to find the "easyest" language. Fortunately I realized that it's not about the language, it's about learning HOW to code. I ran into the Stanford lectures online (programming methodology) and I watched them all (around 23 hours total) awhile ago. Then I got into Java ME and programmed about 28.47% of a mobile RPG game (only around 2k lines of code). I feel like I learned a lot from those two experiences compared to previous ones but now that I'm moving into flash/actionscript 3.0 development and I'm finding myself learning like I did when I first started with PHP. I'm not really getting whats under the hood kind of. I'm finding myself using libraries to speed up development time which doesn't seem like a bad thing BUT I personally do not know how to write the libraries myself off hand. So should I be coding everything myself or is it ok to use libraries when you don't even know how to code them?

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  • How to check for a file's authenticity ?

    - by Ale_x
    Let's say I write a game application. I want the level of the player to be stored in an external file. How can I prevent a hacker from writing and modifying the file to put another level ? I want the file to be modified by my application only. I can sign the file's content with a key, but then this key will be stored in the application, therefore it would be possible for a hacker to decompile the binary and find the key. Is there any way to do this ?

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  • Date range advanced count calculation in TSQL

    - by cihata87
    I am working on call center project and I have to calculate the call arrivals at the same time between specific time ranges. I have to write a procedure which has parameters StartTime, EndTime and Interval For Example: Start Time: 11:00 End Time: 12:00 Interval: 20 minutes so program should divide the 1-hour time range into 3 parts and each part should count the arrivals which started and finished in this range OR arrivals which started and haven't finished yet Should be like this: 11:00 - 11:20 15 calls at the same time(TimePeaks) 11:20 - 11:40 21 calls ... 11:40 - 12:00 8 calls ... Any suggestions how to calculate them?

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  • How do you combine a Move and Rotate effect in Flex 3?

    - by Impirator
    I realize you can make one of each effect, set the same target, and hit .play();, but this produces weird results (acknowledged by Adobe, fixed in Flex 4). I'm trying to have an object move from the top of the screen to the bottom while it rotates around it's own center. When called independently, both of these effects work perfectly. When called together, the object always rotates around the top left corner. I even tried putting them both inside a <Parallel> tag with no success. Has anyone come up with a workaround?

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  • List.clear() followed by List.add() not working.

    - by Vincent
    I have the following C# Class/Function: class Hand { private List<Card> myCards = new List<Card>(); public void sortBySuitValue() { IEnumerable<Card> query = from s in myCards orderby (int)s.suit, (int)s.value select s; myCards = new List<Card>(); myCards.AddRange(query); } } On a card Game. This works fine, however, I had trouble at first, instead of using myCards = new List(); to 'reset' myCards, I would use myCards.clear(), however, once I called the clear function, I would not be able to call myCards.add() or myCards.addRange(). The count would stay at zero. Is my current approach good? Is using LINQ to sort my cards good/bad?

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  • How to have a run in an Service?

    - by user1497664
    I have implemented an service that runs in a seperate process. This service contains a separate thread where i have a socket connection. This thread has a run() where it is continuously sending data to the port. My problem is after triggering the run() in the thread i don't get any contact with it anymore, i can see in the program that have open the socket that it consciously sends the data but the idea was that i while it is running i could change data that it sends for an example time. here is my run in the external thread: public void run() { if(run) { // Team and player names message is sent when entering in a game setBaseMessage(); SendMessageToCOMPort(base_message + CalculateCRC(base_message)); sleep(); // waits for 100 ms } } Anyone have any idea what might be wrong ?

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  • Pagination, next page doesn`t display

    - by user1738013
    if I click page 2 that`s error: Not Found The requested URL /rank/GetAll/30 was not found on this server. My link is: http://localhost/rank/GetAll/30 Model: Rank_Model <?php Class Rank_Model extends CI_Model { public function __construct() { parent::__construct(); } public function record_count() { return $this->db->count_all("ranking"); } public function fifa_rank($limit, $start) { $this->db->limit($limit, $start); $query = $this->db->get("ranking"); if ($query->num_rows() > 0) { foreach ($query->result() as $row) { $data[] = $row; } return $data; } return false; } } ?> Controller: Rank <?php if ( ! defined('BASEPATH')) exit('No direct script access allowed'); class rank extends CI_Controller { function __construct() { parent::__construct(); $this->load->helper("url"); $this->load->helper(array('form', 'url')); $this->load->model('Rank_Model','',TRUE); $this->load->library("pagination"); } function GetAll() { $config = array(); $config["base_url"] = base_url() . "rank/GetAll"; $config["total_rows"] = $this->Rank_Model->record_count(); $config["per_page"] = 30; $config["uri_segment"] = 3; $this->pagination->initialize($config); $page = ($this->uri->segment(3)) ? $this->uri->segment(3) : 0; $data["results"] = $this->Rank_Model->fifa_rank($config["per_page"], $page); $data['errors_login'] = array(); $data["links"] = $this->pagination->create_links(); $this->load->view('left_column/open_fifa_rank',$data); } } View Open: open_fifa_rank <?php $this->load->view('mains/header'); $this->load->view('login/loggin'); $this->load->view('mains/menu'); $this->load->view('left_column/left_column_before'); $this->load->view('left_column/menu_left'); $this->load->view('left_column/left_column'); $this->load->view('center/center_column_before'); $this->load->view('left_column/fifa_rank'); $this->load->view('center/center_column'); $this->load->view('right_column/right_column_before'); $this->load->view('login/zaloguj'); $this->load->view('right_column/right_column'); $this->load->view('mains/footer'); ?> and View: fifa_rank <table> <thead> <tr> <td>Pozycja</td> <td>Kraj</td> <td>Punkty</td> <td>Zmiana</td> </tr> </thead> <?php foreach($results as $data) {?&gt; <tbody> <tr> <td><?php print $data->pozycja;?></td> <td><?php print $data->kraj;?></td> <td><?php print $data->punkty;?></td> <td><?php print $data->zmiana;?></td> </tr> <?php } ?> </tbody> </table> <p><?php echo $links; ?></p> Maybe you know where is my problem? Now I know where is my problem. In first page I have link: http://localhost/index.php/rank/GetAll But on the next: http://localhost/rank/GetAll/30 In secend link, I don`t have index.php. How can I fix it?

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  • Corona SDK - Make a character pass through a platform

    - by Andy Res
    I'm building a game that has a character which should jump up on multiple platforms. The jumping functionality is done, but I would like if the character is just below a platform (static body), when I press the "jump" button, the character should pass through that platform and then sit on it. Right now it collides with the platform, and character cannot jump on it. Do you have any idea how this can be achieved? Right now the platforms are represented by rectangles with "static" body type: local platform = display.newRect( 50, 280, 150, 10 ) platform:setFillColor ( 55, 55, 55) physics.addBody ( platform, "static", {density=1.0, friction=1.0, bounce=0 }) And I was thinking if I could change, or remove the body type of platform when the character collids with it, so he can pass trough platform, but I don't know how to do this, or in general if this will work... maybe there are some built in techniques on how to achieve the effect I want?

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  • jQuery: How to determine which <li> tag was clicked?

    - by user337909
    I am creating a form with 5 lines of text, and each text I am allowing the user to select if they want the text to be centered, left, or right justified. I have a unnumbered list with list elements x5. <li><img src="images/justify_left.png" alt="left" /><span>Justify Left</span></li> <li><img src="images/justify_center.png" alt="center" /><span>Justify Left</span></li> <li><img src="images/justify_right.png" alt="right" /><span>Justify Left</span></li> Each of the 5 set of <li> items refers to its respective line. With jQuery, how would I go about determining which of the 15 <li> items did the user select so that I can correspond the proper justification as a post method?

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  • Fancy box with one image only

    - by Mohamed Samy
    I using fancy box with my photo gallery, the problem is found it upload 2 images. one for the Thumbnail and one for fancy box <a style="display: block;" class="fancybox imgContainer" href="images/lorenteJerome_barcelona.jpg" data-fancybox-group="gallery" data-filter="arch"><img src="images/lorenteJerome_barcelona.jpg" alt=""></a> any way , I can upload 1 pic but I need to re-size the Thumbnail image with css or jquery. any one can help . CSS of the Thumbnail : .imgContainer { width: 100px; height: 100px; overflow: hidden; text-align: center; margin: 10px 20px 10px 0; float: left; border: solid 1px #999; display: block; }

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  • determine if user is using proxy

    - by jefffan24
    Hi I'm creating a game and I would like to be able to tell if a user is using a proxy. If they are than it basically puts a flag on their account. I can make it do the flag and all but I'm not exactly sure how to tell if a user is using a proxy. I've seen you can use headers but I'm not exactly sure which to look for and how you would check if a user "has" a header (besides the normal http_referrer and what not). Any help is greatly appreciated.

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  • Way of knowing who called a singleton - objective C

    - by Cyril
    Hello, I am designing a game with several levels. I have a CCLayer defined as a singleton (called MasterScene) where I handle the pause page, transition page, player's score banner,... all the things common to all levels. So in each level, when the user pushes the pause button, a call is made to the singleton to display the CClayer corresponding to the pause page. My problem is that I want to know who called the singleton (which level) t. Is there a way of doing that ? Thanks

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  • How to use another classes member variables in c++?

    - by Stephen
    Hi there I'm currently programming a Yahtzee game, and I'm having trouble with some of my classes I have two classes, Player, and Scorecard. class Player { private: string name; Scorecard scorecard; }; class Scorecard { public: void display() { //... } }; (All the classes have the appropriate getters and setters) I'd like the scorecard class to be able to display the name of the player to the user. Is there any way that can be done?

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  • CALayer Position Contents to Bottom Left

    - by Louis
    I am attempting to draw an image onto a CALayer. I only need an image, so I have created my later as follows: CALayer *layer = [CALayer layer]; I add my image as follows: NSImage *img = [[NSImage alloc] initWithContentsOfFile:@"path/to/img.png"]; [layer setContents:img]; This works, however it draws my images to fill the entire parent frame (stretching my image in the process). Reading the docs, I found the following: [layer setContentsGravity:@"kCAGravityBottomLeft"]; I am attempting to draw my image in the bottom left of the parent frame, however no matter what I do it draws my icon in the bottom center. Is there anyway to specify the bottom left?

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  • Advanced Memory Editing/Function Calling

    - by Saustin
    Hi, I've gotten extremely interested into coding trainers (Program that modifies value of a different process) for video games. I've done the simple 'god-mode' and 'unlimited money' things, but I want to do alot more than that. (Simple editing using WriteProcessMemory) There are memory addresses of functions on the internet of the video game I'm working on, and one of functions is like "CreateCar" and I'm wanting to call that function from an external program. My question: How can I call a function from an external process in C/C++, provided the function address, using a process handle or other method. PS: If anyone could link me to tools (I've got debuggers, no need for more..) that help with this sort of thing, that'd be nice.

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  • Guice Problem with Tests

    - by D3orn
    Hey I wrote a LudoGame and now I like to test it with a little GuiceInjection^^ I have an Interface IDie for my die. Now for the game I only need an IDie instead of a realdie = in tests I simply give the LudoGame a MokeDie to set up the Numbers I like to roll. The IDie has only one method: roll() which returns a int. BUT the mokeDie now has another public method: sendNextNumber() (should be clear what this does^^) Now I like to @Inject a Die and if @UseMokeDie is before a Test I'll like to pass the MokeDie but I'm very new to Guice... Need some advices please! Thx for Answers

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  • Java Pack No Resize

    - by ikurtz
    i am learning Java at the moment and have the following question: i am adding my controls to JFrame and then pack() before displaying. this runs the application and all is very nice. i was wondering is there a way to stop the user from resizing the application window? also is there a way to for the image in JLabel to expand as the user changes the application window? at the moment i have it as: constraints.fill = GridBagConstraints.BOTH; constraints.anchor = GridBagConstraints.CENTER; and it only centers the image, i would like to be able to expand/shrink the image. thanks.

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  • XCode Project Code Changes Not Updating 100% After Save-Build-Run

    - by Greg
    When I make code changes to my iPhone game project in XCode, and then do CMD-B + Enter, I expect the project to be saved, build and run on the simulator with the latest. What is happening though, sometimes, is that it doesn't pick up a small change I make unless I clean the project and then build. I'm a long time Java person and newish to C-based languages and it's compiler. Can someone explain to me what is cached after each build that does this and how to change my project settings to avoid having to clean everytime? Or tell me the bad news that this is part of C development? Not trying to bash it - I get compiled JSPs stuck in the working cache often in Java, too. :P

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  • How to reset buttons when using touchesBegan

    - by FireStorm
    When I use touchesBegan on my sprite kit game the buttons press down fine the first time but are unresponsive the second time, how do I "reset" these buttons if you will. Buttons are as follows: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInNode:self]; SKNode *node = [self nodeAtPoint:location]; if ([node.name isEqualToString:@"Button"]) { [self runAction:[SKAction playSoundFileNamed:@"sound" waitForCompletion: NO]]; .... Thanks for your help!

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  • C++ array of classes

    - by nickik
    I working on a game but I have a problem with the initialization of the level. (feld is just field in german) class level{ private: feld spielfeld[10][10]; public: /* other staff */ void init_feld(); }; void level::init_feld() { for(int i=0;i!=10;i++){ for(int n=0;n!=10;n++){ spielfeld[i][n] = new feld(land, i, n); } } } The Error: Error: no match for »operator=« in »((level*)this)-level::spielfeld[i][n] = (operator new(24u), (, ((feld*))))« /home/nick/stratego/feld.h:18:11: Remark: candidate is: feld& feld::operator=(const feld&) Process terminated with status 1 (0 minutes, 0 seconds) 2 errors, 0 warnings

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  • With Google's #! mess, what effect would a redirect on the converted URL have?

    - by Ne0nx3r0
    So Google takes: http://www.mysite.com/mypage/#!pageState and converts it to: http://www.mysite.com/mypage/?_escaped_fragment_=pageState ...So... Would be it fair game to redirect that with a 301 status to something like: http://www.mysite.com/mypage/pagestate/ and then return an HTML snapshot? My thought is if you have an existing html structure, and you just want to add ajax as a progressive enhancement, this would be a fair way to do it, if Google just skipped over _escaped_fragment_ and indexed the redirected URL. Then your ajax links are configured by javascript, and underneath them are the regular links that go to your regular site structure. So then when a user comes in on a static url (ie http://www.mysite.com/mypage/pagestate/ ), the first link he clicks takes him to the ajax interface if he has javascript, then it's all ajax. On a side note does anyone know if Yahoo/MSN onboard with this 'spec' (loosely used)? I can't seem to find anything that says for sure.

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  • Python - How can I make this code asynchronous?

    - by dave
    Here's some code that illustrates my problem: def blocking1(): while True: yield 'first blocking function example' def blocking2(): while True: yield 'second blocking function example' for i in blocking1(): print 'this will be shown' for i in blocking2(): print 'this will not be shown' I have two functions which contain while True loops. These will yield data which I will then log somewhere (most likely, to an sqlite database). I've been playing around with threading and have gotten it working. However, I don't really like it... What I would like to do is make my blocking functions asynchronous. Something like: def blocking1(callback): while True: callback('first blocking function example') def blocking2(callback): while True: callback('second blocking function example') def log(data): print data blocking1(log) blocking2(log) How can I achieve this in Python? I've seen the standard library comes with asyncore and the big name in this game is Twisted but both of these seem to be used for socket IO. How can I async my non-socket related, blocking functions?

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  • List DIV tags in columns

    - by cbeberge
    Hi I want to liste these images in 3 columns( see under). What is the HTML cod for this? [IMAGE] [IMAGE] [IMAGE] <div class="rparticle "> <div class="articleEntry Normal"><a href="[LINK]">[IMAGE]</a></div> <div><a href="[LINK]">[TITLE]</a></div> </div> .rparticle { display:inline; clear: both; text-align: center; margin-bottom : 25px; width:190px; }

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  • Android drawrRect only produces squares

    - by user1905553
    I present the following code snippet: // < Android / Eclipse Kepler > // < Screen resolution: 480x800 > Graphics g = game.getGraphics(); g.drawRect(0, 0, g.getWidth()/2, g.getHeight(), Color.GRAY); Produces a square [0,0], [240, 240] (240 = g.getWidth/2 = 480/2) I expected to get a rectangle [0,0] [240, 800] Can anyone tell me if I'm wrong or if the drawRect uses width instead of height? How do I fix this? Please, if possible, test before post your answer. Help me to save a ridiculous bitmap. Thanks to all!

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  • "Method name expected" error when trying add a handler method to a delegate - C#

    - by zakplayyy
    I keep getting the error "Method name expected" when trying add the a method to a delegate. I have a delegate which is invoked when ever my game ends. The function I'm trying to add to the delegate stops a countdown from flashing (the method is in a static class). I've searched about and I'm still unsure why its not working. Here is the line causing the error: LivesManager.gameEnded += new LivesManager.EndGame(CountdownManager.DisableFlashTimer(this)); The this passes the current form to the method so it can disable the timer flash on the form. I have added methods from static classes to the same delegate before and it works fine, the only difference is that I'm passing the form as a paramater and then it doesn't like it. Is there any way to pass the form to the method without the error? Thanks in advance :)

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