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  • Custom HTTPHandler causing caching or session issues?

    - by Jan de Jager
    So i have a custom CMS running under .Net 3.5 written entirely in c#. The engine is optimized to render for mobile devices, but also server to normal web browsers. It also supports cookieless sessions. Great... I've chosen not to cache anything (including browser data) in order to control the rendering completely from data. This has been all good until lately. The engine implements a basic login function that simply logs the user state within a session object. The behavior is rather strange. User will click through the site no problem. Then login. The login will either go through successfully or just redisplay the login screen, suggesting a cached page being returned or redisplayed... If the login is successful the concurrent page hits will switch arbitrarily between logged in and logged out state... Also suggesting either the session state is not accessible or a cached page being returned. I have debugged the hell out of the thing.... including using fiddler and the like. When debugging the behavior disappears. Huh? One of the sites running on the engine is http://www.wiseguy.mobi (sorry customized for South Africa, so you'll probably not be able to get the password Text Message)!

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  • iPad app crashes when Youtube player clicked in UIWebView

    - by choonkeat
    I have a iPhone/iPad app (universal binary) with a regular UIWebView that displays webpages on the Internet. When the user presses on a Youtube embed, the iPhone app performs normally -- opening up the video player, when you close it, it returns to the app. However, on the iPad it crashes with Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UIWindow addEventMonitor:]: unrecognized selector sent to instance 0x1219c0' #0 0x30c8e0a0 in __kill () #1 0x30c8e096 in kill () #2 0x30c8e088 in raise () #3 0x30ca2210 in abort () #4 0x32944a22 in __gnu_cxx::__verbose_terminate_handler () #5 0x335657ca in _objc_terminate () #6 0x32942df4 in __cxxabiv1::__terminate () #7 0x32942e48 in std::terminate () #8 0x32942f18 in __cxa_throw () #9 0x335646aa in objc_exception_throw () #10 0x32c9517a in -[NSObject doesNotRecognizeSelector:] () #11 0x32c94b00 in ___forwarding___ () #12 0x32c316d0 in __forwarding_prep_0___ () #13 0x32810492 in -[MPInactivityMonitor initForWindow:inactivityDuration:delegate:] () #14 0x32831dfe in -[MPFullScreenVideoViewController _createInactivityMonitor] () #15 0x328324bc in -[MPFullScreenVideoViewController showOverlayAnimated:] () #16 0x32833612 in -[MPAbstractFullScreenVideoViewController setControlsOverlayVisible:animate:] () #17 0x3281fca4 in -[UIMoviePlayerController setControlsOverlayVisible:disableAutohide:animate:] () #18 0x330bb444 in -[YTMovieView _switchToVideo:] () #19 0x330bb028 in -[YTMovieView willShowForVideo:inList:orVideoID:] () #20 0x04b8d142 in dyld_stub_time () #21 0x04b8b82e in dyld_stub_time () #22 0x32c2616c in -[NSObject performSelector:withObject:withObject:] () #23 0x3152716c in -[UIApplication sendAction:to:from:forEvent:] () #24 0x3152710c in -[UIApplication sendAction:toTarget:fromSender:forEvent:] () #25 0x315270de in -[UIControl sendAction:to:forEvent:] () #26 0x31526e30 in -[UIControl(Internal) _sendActionsForEvents:withEvent:] () #27 0x3152747e in -[UIControl touchesEnded:withEvent:] () #28 0x31525e54 in -[UIWindow _sendTouchesForEvent:] () #29 0x3152579c in -[UIWindow sendEvent:] () #30 0x315213be in -[UIApplication sendEvent:] () #31 0x31520d2a in _UIApplicationHandleEvent () #32 0x30d62b32 in PurpleEventCallback () #33 0x32c23d9c in CFRunLoopRunSpecific () #34 0x32c234e0 in CFRunLoopRunInMode () #35 0x30d620da in GSEventRunModal () #36 0x30d62186 in GSEventRun () #37 0x314d54c8 in -[UIApplication _run] () #38 0x314d39f2 in UIApplicationMain () (I don't even see my app in the stack trace (except for the top level main.m) In iPad Mobile Safari, on the same webpage, the video will play in-place on the webpage. Is there anything I have to do to enable that? Or did I forget to enable something?

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  • How do you use asynchronous ORMs without huge callback chains?

    - by hornairs
    I'm using the relatively immature Joose Javascript ORM plugin (project page) to persist objects in an Appcelerator Titanium (company page) mobile project. Since it's client side storage, the application has to check to see if the database is initialized before starting up the ORM since it inspects the DB tables to construct the classes. My problem is that this sequence of operations (and if this one is like this, other things down the road) takes a lot of callbacks to complete. I have a lot of jumping around in the code that isn't apparent to a maintainer and results in some complex call graphs and whatnot. So, I ask these questions: How would you asynchronously initialize a database and populate it with seed data using an ORM that needs the schema to be correct to function? Do you have any general strategies or links for async/event driven programming and keeping the call graph simple and understandable? Do you have any suggestions for Javascript ORMs/meta object systems that work with HTML 5 as a storage engine and are hopefully framework agnostic? Am I just a big newb and should be able to work this out with ease? Thanks folks!

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  • Joystick input in Java

    - by typoknig
    Hi all, I am making a 2D game in Java and I want to use a joystick to control the movement of some crosshairs. Right now I have it so the mouse can control those crosshairs. My only criteria for this is that the control for the crosshair must stay in the game window unless a user clicks off into another window. Basically I want my game to capture whatever device is controlling the crosshairs much like a virtual machine captures a mouse. The joystick I am using (Thrustmaster Hotas Cougar) comes with some pretty advanced features, so that may make this easier (or harder). I have tried the solution listed on this page, but I am using a 64bit computer and for some reason it does not like that. I have also tried to use the key emulation feature of my joystick, but with little success. Here is what I have so far, any pointer would be appreciated. Main Class: import java.awt.Color; import java.awt.Cursor; import java.awt.event.MouseEvent; import java.awt.event.MouseMotionListener; import java.awt.Graphics; import java.awt.Image; import java.awt.image.BufferStrategy; import java.awt.image.MemoryImageSource; import java.awt.Point; import java.awt.Toolkit; import javax.swing.JFrame; public class Game extends JFrame implements MouseMotionListener{ private int windowWidth = 1280; private int windowHeight = 1024; private Crosshair crosshair; public static void main(String[] args) { new Game(); } public Game() { this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); this.setSize(windowWidth, windowHeight); this.setResizable(false); this.setLocation(0,0); this.setVisible(true); this.createBufferStrategy(2); addMouseMotionListener(this); initGame(); while(true) { long start = System.currentTimeMillis(); gameLoop(); while(System.currentTimeMillis()-start < 5) { //empty while loop } } } private void initGame() { hideCursor(); crosshair = new Crosshair (windowWidth/2, windowHeight/2); } private void gameLoop() { //game logic drawFrame(); } private void drawFrame() { BufferStrategy bf = this.getBufferStrategy(); Graphics g = (Graphics)bf.getDrawGraphics(); try { g = bf.getDrawGraphics(); Color darkBlue = new Color(0x010040); g.setColor(darkBlue); g.fillRect(0, 0, windowWidth, windowHeight); drawCrossHair(g); } finally { g.dispose(); } bf.show(); Toolkit.getDefaultToolkit().sync(); } private void drawCrossHair(Graphics g){ Color yellow = new Color (0xEDFF62); g.setColor(yellow); g.drawOval(crosshair.x, crosshair.y, 40, 40); g.fillArc(crosshair.x + 10, crosshair.y + 21 , 20, 20, -45, -90); g.fillArc(crosshair.x - 1, crosshair.y + 10, 20, 20, -135, -90); g.fillArc(crosshair.x + 10, crosshair.y - 1, 20, 20, -225, -90); g.fillArc(crosshair.x + 21, crosshair.y + 10, 20, 20, -315, -90); } @Override public void mouseDragged(MouseEvent e) { //empty method } @Override public void mouseMoved(MouseEvent e) { crosshair.x = e.getX(); crosshair.y = e.getY(); } private void hideCursor() { int[] pixels = new int[16 * 16]; Image image = Toolkit.getDefaultToolkit().createImage(new MemoryImageSource(16, 16, pixels, 0, 16)); Cursor transparentCursor = Toolkit.getDefaultToolkit().createCustomCursor(image, new Point(0, 0), "invisiblecursor"); getContentPane().setCursor(transparentCursor); } } Another Class: public class Crosshair{ public int x; public int y; public Crosshair(int x, int y) { this.x = x; this.y = y; } }

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  • Best practice for structuring a new large ASP.NET MVC2 plus EF4 VS2010 solution?

    - by Nick
    Hi, we are building a new web application using Microsoft ASP.NET MVC2 and Entity Framework 4. Although I am sure there is not one right answer to my question, we are struggling to agree a VS2010 solution structure. The application will use SQL Server 2008 with a possible future Azure cloud version. We are using EF4 with T4 POCOs (model-first) and accessing a number of third-party web-services. We will also be connecting to a number of external messaging systems. UI is based on standard ASP.NET (MVC) with jQuery. In future we may deliver a Silverlight/WPF version - as well as mobile. So put simply, we start with a VS2010 blank solution - then what? I have suggested 4 folders Data (the EF edmx file etc), Domain (entities, repositories), Services (web-services access), Presentation (web ui etc). However under Presentation, creating the ASP.NET MVC2 project obviously creates it's own Models folder etc and it just doesn't seem to fit too well in this proposed structure. I'm also missing a business layer (or does this sit in the domain?). Again I am sure there is no one right way to do it, but I'd really appreciate your views on this. Thanks

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  • Constant Memory Leak in SpeechSynthesizer

    - by DudeFX
    I have developed a project which I would like to release which uses c#, WPF and the System.Speech.Synthesizer object. The issue preventing the release of this project is that whenever SpeakAsync is called it leaves a memory leak that grows to the point of eventual failure. I believe I have cleaned up properly after using this object, but cannot find a cure. I have run the program through Ants Memory Profiler and it reports that WAVEHDR and WaveHeader is growing with each call. I have created a sample project to try to pinpoint the cause, but am still at a loss. Any help would be appreciated. The project uses VS2008 and is a c# WPF project that targets .NET 3.5 and Any CPU. You need to manually add a reference to System.Speech. Here is the Code: <Window x:Class="SpeechTest.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300"> <Grid> <StackPanel Orientation="Vertical"> <Button Content="Start Speaking" Click="Start_Click" Margin="10" /> <Button Content="Stop Speaking" Click="Stop_Click" Margin="10" /> <Button Content="Exit" Click="Exit_Click" Margin="10"/> </StackPanel> </Grid> // Start of code behind using System; using System.Windows; using System.Speech.Synthesis; namespace SpeechTest { public partial class Window1 : Window { // speak setting private bool speakingOn = false; private int curLine = 0; private string [] speakLines = { "I am wondering", "Why whenever Speech is called", "A memory leak occurs", "If you run this long enough", "It will eventually crash", "Any help would be appreciated" }; public Window1() { InitializeComponent(); } private void Start_Click(object sender, RoutedEventArgs e) { speakingOn = true; SpeakLine(); } private void Stop_Click(object sender, RoutedEventArgs e) { speakingOn = false; } private void Exit_Click(object sender, RoutedEventArgs e) { App.Current.Shutdown(); } private void SpeakLine() { if (speakingOn) { // Create our speak object SpeechSynthesizer spk = new SpeechSynthesizer(); spk.SpeakCompleted += new EventHandler(spk_Completed); // Speak the line spk.SpeakAsync(speakLines[curLine]); } } public void spk_Completed(object sender, SpeakCompletedEventArgs e) { if (sender is SpeechSynthesizer) { // get access to our Speech object SpeechSynthesizer spk = (SpeechSynthesizer)sender; // Clean up after speaking (thinking the event handler is causing the memory leak) spk.SpeakCompleted -= new EventHandler(spk_Completed); // Dispose the speech object spk.Dispose(); // bump it curLine++; // check validity if (curLine = speakLines.Length) { // back to the beginning curLine = 0; } // Speak line SpeakLine(); } } } } I run this program on Windows 7 64 bit and it will run and eventually halt when attempting to create a new SpeechSynthesizer object. When run on Windows Vista 64 bit the memory will grow from a starting point of 34k to so far about 400k and growing. Can anyone see anything in the code that might be causing this, or is this an issue with the Speech object itself. Any help would be appreciated.

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  • Developing a GPS car tracking system in C#

    - by Click Ok
    I'm in the brainstorming phase to develop a GPS car tracking system requested by a customer. I myself know the directions to build some GPS system to mobile phones and etc. But sincerely I don't know how to start in that project. That is the scenario: 1) The cars will get a device with a SIM CARD that will emit GPS signals. 2) My customer will in any place (home, work, etc) with a web connection will see in the map where the car is located. For me, I have not problems at get the GPS data, convert to usable info and show the position in some map system (like Google Maps or MS Bing Maps, by example). My problem is, how I do to retrieve that "GPS Signal" from device in the car? I will need some kind of "Receiver Device" connected to a web server machine in order to my application to consume that data? Or "automagically" my sodtware will receive the info from a third-party web-service? Or what? I thank for any help!

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  • Playing online video on iphone web, the iphone seems to cache the reference movie

    - by Mad Oxyn
    We are working on an online mobile video app, and are trying to play a reference movie on an iphone from the iphone browser. The problem is, the movie plays the first time, but when we try to play a different movie the second time, it doesnt. Quicktime gives a general error message sayin "Cannot Play Movie". More precisely this is what we are trying to do: Connect with an iPhone to a webserver that serves a reference movie (generated with quicktime pro). The ref movie automatically gets downloaded to the iphone by quicktime. Quicktime then chooses one of the 3 references in the reference movie, based on the connection speed, and tries to download the designated movie via a relative path. A servlet gets called and forwards the relative path to the right movie. This all works the first time. However the second time when we want download different movies, we get the quicktime error. Test case: Open reference movie 1 Movie plays in Quicktime Open reference movie 2 ERROR: Quicktime gives an error - Cannot Play Movie Shut down Iphone Turn Iphone on again Open reference movie 2 Iphone plays movie Open movie ERROR: Quicktime gives an error - Cannot Play Movie Did anyone encounter similar issues with quicktime and the use of reference movies and is there something we can do to work around that?

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  • Right way to dispose Image/Bitmap and PictureBox

    - by kornelijepetak
    I am trying to develop a Windows Mobile 6 (in WF/C#) application. There is only one form and on the form there is only a PictureBox object. On it I draw all desired controls or whatever I want. There are two things I am doing. Drawing custom shapes and loading bitmaps from .png files. The next line locks the file when loading (which is an undesired scenario): Bitmap bmp = new Bitmap("file.png"); So I am using another way to load bitmap. public static Bitmap LoadBitmap(string path) { using (Bitmap original = new Bitmap(path)) { return new Bitmap(original); } } This is I guess much slower, but I don't know any better way to load an image, while quickly releasing the file lock. Now, when drawing an image there is method that I use: public void Draw() { Bitmap bmp = new Bitmap(240,320); Graphics g = Graphics.FromImage(bmp); // draw something with Graphics here. g.Clear(Color.Black); g.DrawImage(Images.CloseIcon, 16, 48); g.DrawImage(Images.RefreshIcon, 46, 48); g.FillRectangle(new SolidBrush(Color.Black), 0, 100, 240, 103); pictureBox.Image = bmp; } This however seems to be some kind of a memory leak. And if I keep doing it for too long, the application eventually crashes. Therefor, I have X questions: 1.) What is the better way for loading bitmaps from files without locking the file? 2.) What objects needs to be manually disposed in the Draw() function (and in which order) so there's no memory leak and no ObjectDisposedException throwing? 3.) If pictureBox.Image is set to bmp, like in the last line of the code, would pictureBox.Image.Dispose() dispose only resources related to maintaining the pictureBox.Image or the underlying Bitmap set to it?

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  • Using dispatchertimer in combination with an asynchroneous call

    - by Civelle
    Hi. We have an issue in our Silverlight application which uses WCF and Entity Framework, where we need to trap the event whenever a user shuts down the application by closing the web page or the browser instead of closing the silverlight application. This is in order to verify if any changes have been made, in which case we would ask the user if he wants to save before leaving. We were able to accomplish the part which consists in trapping the closing of the web page: we wrote some code in the application object that have the web page call a method in the silverlight application object. The problem starts when in this method, we do an asynchroneous call to the Web Service to verify if changes have occured (IsDirty). We are using a DispatcherTimer to check for the return of the asynchroneous call. The problem is that the asynchroneous call never completes (in debug mode, it never ends up stepping into the _BfrServ_Customer_IsDirtyCompleted method), while it used to work fine before we added this new functionality. You will find belowthe code we are using. I am new to writing timers in combination with asynchroneous call so I may be doing something wrong but I cannot figure out what. I tried other things also but we without any success.. ====================== CODE ============================================== 'Code in the application object Public Sub New() InitializeComponent() RegisterOnBeforeUnload() _DispatcherTimer.Interval = New TimeSpan(0, 0, 0, 0, 500) End Sub Public Sub RegisterOnBeforeUnload() 'Register Silverlight object for availability in Javascript. Const scriptableObjectName As String = "Bridge" HtmlPage.RegisterScriptableObject(scriptableObjectName, Me) 'Start listening to Javascript event. Dim pluginName As String = HtmlPage.Plugin.Id HtmlPage.Window.Eval(String.Format("window.onbeforeunload = function () {{ var slApp = document.getElementById('{0}'); var result = slApp.Content.{1}.OnBeforeUnload(); if(result.length 0)return result;}}", pluginName, scriptableObjectName)) End Sub Public Function OnBeforeUnload() As String Dim userControls As List(Of UserControl) = New List(Of UserControl) Dim test As Boolean = True If CType(Me.RootVisual, StartPage).LayoutRoot.Children.Item(0).GetType().Name = "MainPage" Then If Not CType(CType(Me.RootVisual, StartPage).LayoutRoot.Children.Item(0), MainPage).FindName("Tab") Is Nothing Then If CType(CType(Me.RootVisual, StartPage).LayoutRoot.Children.Item(0), MainPage).FindName("Tab").Items.Count = 1 Then For Each item As TabItem In CType(CType(Me.RootVisual, StartPage).LayoutRoot.Children.Item(0), MainPage).Tab.Items If item.Content.GetType().Name = "CustomerDetailUI" _Item = item WaitHandle = New AutoResetEvent(False) DoAsyncCall() Exit End If Next End If End If End If If _IsDirty = True Then Return "Do you want to save before leaving." Else Return String.Empty End If End Function Private Sub DoAsyncCall() _Item.Content.CheckForIsDirty(WaitHandle) 'This code resides in the CustomerDetailUI UserControl - see below for the code End Sub Private Sub _DispatcherTimer_Tick(ByVal sender As Object, ByVal e As System.EventArgs) Handles _DispatcherTimer.Tick If Not _Item.Content._IsDirtyCompleted = True Then Exit Sub End If _DispatcherTimerRunning = False _DispatcherTimer.Stop() ProcessAsyncCallResult() End Sub Private Sub ProcessAsyncCallResult() _IsDirty = _Item.Content._IsDirty End Sub 'CustomerDetailUI code Public Sub CheckForIsDirty(ByVal myAutoResetEvent As AutoResetEvent) _AutoResetEvent = myAutoResetEvent _BfrServ.Customer_IsDirtyAsync(_Customer) 'This method initiates asynchroneous call to the web service - all the details are not shown here _AutoResetEvent.WaitOne() End Sub Private Sub _BfrServ_Customer_IsDirtyCompleted(ByVal sender As Object, ByVal e As BFRService.Customer_IsDirtyCompletedEventArgs) Handles _BfrServ.Customer_IsDirtyCompleted If _IsDirtyFromRefesh Then _IsDirtyFromRefesh = False If e.Result = True Then Me.Confirm("This customer has been modified. Are you sure you want to refresh your data ? " & vbNewLine & " Your changes will be lost.", "Yes", "No", Message.CheckIsDirtyRefresh) End If Busy.IsBusy = False Else If e.Result = True Then _IsDirty = True Me.Confirm("This customer has been modified. Would you like to save?", "Yes", "No", Message.CheckIsDirty) Else Me.Tab.Items.Remove(Me.Tab.SelectedItem) Busy.IsBusy = False End If End If _IsDirtyCompleted = True _AutoResetEvent.Set() End Sub

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  • Getting a new session key after Facebook offline_access permission

    - by Richard
    I have a mobile application that I'm using with Facebook connect. I'm having trouble getting an offline_access session key after a user has granted extended permissions. Here's the user flow: User goes to my site for the first time I send them to m.facebook.com/tos.php? and pass my api key and secret The user logs in using Facebook connect Facebook returns them to a page in my site, mysite/login-success.php with an auth_token in the query string On mysite/login-success.php I instantiate the FB api client and check to see if I already have an offline_access session key for them: $facebook = new Facebook($appapikey, $appsecret); If they haven't already provided offline_access FB gives me a temporary session key I need to get offline_access permission from the user so I forward them on to www.facebook.com/connect/prompt_permissions.php? and pass offline_access in the querystring. The user authorizes offline_access and get forwarded to mysite/permissions-success.php The problem I'm having is that after instantiating the API client on permissions-success.php the session key I have is still the temporary session key, not a new offline_access session key. The only way I've found to get the offline_access key is to delete all cookies for the user and then have them login again using Facebook connect. A fairly poor user experience. Can anyone shed some light on how to use the Facebook api to generate a new session key even if one already exists (in my case a temporary session key)?

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  • How to implement iPhone TitleBar in Android

    - by edwar12345
    You know in iPhone, The four components of a typical iPhone application are a title bar, a navigation list, a destination page, and a button bar. for The Title Bar The title bar includes the following elements: Back button: Screen title: Command button: My question comes, although i can use UI framework tool, such as: Phonegap, iui, jtquery to develop web app, but i can't display the TitleBar effect in Android, i can't use below code in Android: meta content="yes" name="apple-mobile-web-app-capable" Actually, the above can work in Apple Safari Browser, but I can't use Safari to display our Android Project, which is i don't want to see. Does anyone know how to fulfill this effect in Android, please help me, your help will be great appreciated. to "It's unclear if you developing a native android application or a webapp. – alexanderblom yesterday" sorry that i forget to mention, i want to develop a iphone-webapp-style application in Android. Since it's too difficult, i want to use iWebkit, but it seems only work in apple iPhone OS or Safari which contain the specific engine to display the beautiful layout, like below:( -_-! i am new so i can't post images here) http://images.appshopper.com/screenshots/305/690205_2.jpg

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  • Odd tcp deadlock under windows

    - by John Robertson
    We are moving large amounts of data on a LAN and it has to happen very rapidly and reliably. Currently we use windows TCP as implemented in C++. Using large (synchronous) sends moves the data much faster than a bunch of smaller (synchronous) sends but will frequently deadlock for large gaps of time (.15 seconds) causing the overall transfer rate to plummet. This deadlock happens in very particular circumstances which makes me believe it should be preventable altogether. More importantly if we don't really know the cause we don't really know it won't happen some time with smaller sends anyway. Can anyone explain this deadlock? Deadlock description (OK, zombie-locked, it isn't dead, but for .15 or so seconds it stops, then starts again) The receiving side sends an ACK. The sending side sends a packet containing the end of a message (push flag is set) The call to socket.recv takes about .15 seconds(!) to return About the time the call returns an ACK is sent by the receiving side The the next packet from the sender is finally sent (why is it waiting? the tcp window is plenty big) The odd thing about (3) is that typically that call doesn't take much time at all and receives exactly the same amount of data. On a 2Ghz machine that's 300 million instructions worth of time. I am assuming the call doesn't (heaven forbid) wait for the received data to be acked before it returns, so the ack must be waiting for the call to return, or both must be delayed by something else. The problem NEVER happens when there is a second packet of data (part of the same message) arriving between 1 and 2. That part very clearly makes it sound like it has to do with the fact that windows TCP will not send back a no-data ACK until either a second packet arrives or a 200ms timer expires. However the delay is less than 200 ms (its more like 150 ms). The third unseemly character (and to my mind the real culprit) is (5). Send is definitely being called well before that .15 seconds is up, but the data NEVER hits the wire before that ack returns. That is the most bizarre part of this deadlock to me. Its not a tcp blockage because the TCP window is plenty big since we set SO_RCVBUF to something like 500*1460 (which is still under a meg). The data is coming in very fast (basically there is a loop spinning out data via send) so the buffer should fill almost immediately. According to msdn the buffer being full and at least one pending send should cause the data to be sent (though in another place it mentions that there various "heuristics" used in deciding when a send hits the wire). Anway, why the sender doesn't actually send more data during that .15 second pause is the most bizarre part to me. The information above was captured on the receiving side via wireshark (except of course the socket.recv return times which were logged in a text file). We tried changing the send buffer to zero and turning off Nagle on the sender (yes, I know Nagle is about not sending small packets - but we tried turning Nagle off in case that was part of the unstated "heuristics" affecting whether the message would be posted to the wire. Technically microsoft's Nagle is that a small packet isn't sent if the buffer is full and there is an outstanding ACK, so it seemed like a possibility).

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  • Get most left|right|top|bottom point contained in box

    - by skyman
    I'm storing Points Of Interest (POI) in PostgreSQL database, and retrieve them via PHP script to Android application. To reduce internet usage I want my mobile app to know if there are any points in the neighborhood of currently displayed area. My idea is to store bounds of the rectangle containing all points already retrieved (in other words: nearest point on the left (West) of most west already retrieved, nearest point above (North) of most north already retrieved etc.) and I will make next query when any edge of screen goes outside of this bounds. Currently I can retrieve points which are in "single screen" (in the area covered by currently displayed map) using: SELECT * FROM ch WHERE loc <@ (box '((".-$latSpan.", ".$lonSpan."),(".$latSpan.", ".-$lonSpan."))' + point '".$loc."') Now I need to know four most remote points in each direction, than I will be able to retrieve next four "more remote" points. Is there any possibility to get those points (or box) directly from PostgreSQL (maybe using some "aggregate points to box" function)?

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  • Ideas for networking project

    - by Chris Thompson
    Hi all, I'm a graduating senior in computer science taking a computer networks class and I'm trying to figure out my final project. I normally am not at a loss for ideas but be it senioritis or straight burn out, I've got nothing. I've done some fun stuff in the past, but I just can't seem to come up with a good idea. Given the mass of brilliance on this site, I figured it would be a good place to request some suggestions. To give you an idea of scope, it's due in about a month and I would consider myself proficient with mobile architectures like Android (although I have no iPhone experience) along with Java, C++, etc. If you can suggest an idea, I'd be happy to make it work in whatever language I know. Like I said, I'm a senior and will be graduating so I'd rather not take on something that would kill me... Also, I'd be happy to make it open source if it's an idea you'd always wanted to work on but didn't have the time to start. Thanks in advance for the help! Chris Edit 1: Thanks so much for the suggestions everyone! Unfortunately I've actually already written a chat client (for a network security class) and I think I'd run into some honor code issues if I did that again, although that's always a great option. I like the game idea and that's actually something I've never attempted before (in any capacity) although given that, I'm a little scared about time...

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  • Bookmarking n Joomla

    - by Aruna
    Hi, i am using the Plugin Content Bookmarker downloaded from http://dev.aarthikaindia.com/downloads/category/3-plugins.html for my site. Some of the Articles are able to Bookmark like if i click on the Bookmark (twitter) , it directly bookmarks in Twitter with Some description of the Article where some of the Articles are not bookmarked instead it just links to http://www.twitter.com.. Code : <?php // no direct access defined( '_JEXEC' ) or die( 'Restricted access' ); $mainframe->registerEvent( 'onAfterDisplayContent', 'plgContentBookmarker' ); function plgContentBookmarker( &$row, &$params, $page=0 ) { $plugin = & JPluginHelper::getPlugin('content', 'bookmarker'); // Load plugin params info $pluginParams = new JParameter($plugin->params); $id = $row-id; $desc_tags = addslashes(str_replace("\n","", $row->title )); $desc_tags = trim($desc_tags); $desc_tags_space= str_replace(',', ' ', @$desc_tags_space); $desc_tags_semi = str_replace(',', ';', @$desc_tags_semi); $desc_tags_space = str_replace(' ', ' ', @$desc_tags_space); $description1 = strip_tags( $row->introtext ); $description2 = str_replace("'", '', strip_tags($description1)); $description = str_replace('"', '', strip_tags($description2)); $markme_title = $desc_tags; $markme_ddesc = substr($description,0,400).'...'; $baseurl = JURI::base(); $title = $pluginParams->def('title', 'Book Mark this Article'); $facebook = $pluginParams->def('facebook', '1'); $twitter = $pluginParams->def('twitter', '1'); $html.= '<div onmouseover="javascript:if(document.getElementById(\'divShowAddBookmarker'.$id.'\').style.display ==\'none\'){document.getElementById(\'divShowAddBookmarker'.$id.'\').style.display =\'block\';}" onmouseout="javascript:if(document.getElementById(\'divShowAddBookmarker'.$id.'\').style.display ==\'block\'){document.getElementById(\'divShowAddBookmarker'.$id.'\').style.display =\'none\';}" id="divShowAddBookmarker'.$id.'" style="display:none;position:absolute; background-color:#F4F4F4;width:240px;padding:3px;border:2px solid #999999;z-index:999"> <div style="padding:2px;">'; if( $facebook == 1 ) { $html.= '<div style="width:115px;float:left"> <a style="text-decoration:none;" href="http://www.facebook.com/" onclick="window.open(\'http://www.facebook.com/share.php?u=\'+encodeURIComponent(location.href)+\'&amp;t='.$markme_title.'&amp;d='.$markme_ddesc.'\');return false;"> <img style="vertical-align:bottom;padding:1px;" src="'.$baseurl."plugins/content/smart_bookmarker/facebook.gif".'" title="Facebook" name="facebook" border="0" id="facebook" alt="" /> '.JText::_( 'Facebook' ).' </a> </div>'; } if( $twitter == 1 ) { $html.= '<div style="width:115px;float:left"> <a style="text-decoration:none;" href="http://www.twitter.com/" onclick="window.open(\'http://twitter.com/home/?status=\'+encodeURIComponent(location.href)+\'-'.$markme_ddesc.'\');return false;"> <img style="vertical-align:bottom;padding:1px;" src="'.$baseurl."plugins/content/smart_bookmarker/twitter.gif".'" title="twitter" name="twitter" border="0" id="twitter" alt="" /> '.JText::_( 'Twitter' ).' </a> </div>'; } $html.= '<div style="clear:both"></div> </div> </div>'; return $html; } ? In the CODE $markme_ddesc is used to give the status message which is the actual portion of the content which is tweeted .. I had a doubt whether this $markme_ddesc is used to make the issue.. Is it so.. Please suggest me..

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  • How to create X509 self signed certificate for use in Apache Tomcat

    - by DaveJohnston
    I have a Java application that runs on Windows Mobile devices using a 3rd Party JVM. The application communicates with an Apache Tomcat server over HTTP. We have also used HTTPS for some connections and the certificates were created using the Sun keytool utility. First a keystore was created using genkey, then the certificate exported using export and finally that was imported into another keystore using import. The file created by genkey was loaded into the Apache server and the keystore created using import was loaded into the JVM on the PDA. Everything works as expected. I am now working with a new JVM on the PDA and (for whatever reason) I have established that this JVM requires the keystore to be in X509 (DER) format. I started working on this about a month ago and had it working, but stupidly never wrote down the steps I took, and now I can't for the life of me remember what I did. I seem to remember using openssl but other than that I am totally lost. Anything I create now using openssl and try to load into Apache causes an error at startup (Invalid Keystore Format) so I am probably missing something out entirely. Does anyone have any ideas how I should be going about creating this self-signed X509 certificate that can be loaded into Apache server and JVM running on a PDA?

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  • using Unity Android In a sub view and add style and actionbar

    - by aeroxr1
    I exported a simple animation from Unity3D (version 4.5) in android project. With eclipse I modified the manifest and added another activity. In this activity I put a button that it makes start the animation,and this is the result. The action bar appear in the main activity but it doesn't in the unity's activity :( This is the unity's activity's code : package com.rabidgremlin.tut.redcube; import android.app.NativeActivity; import android.content.res.Configuration; import android.graphics.PixelFormat; import android.os.Bundle; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.View; import android.view.ViewGroup; import android.view.Window; import android.view.WindowManager; import com.unity3d.player.UnityPlayer; public class UnityPlayerNativeActivity extends NativeActivity { protected UnityPlayer mUnityPlayer; // don't change the name of this variable; referenced from native code // Setup activity layout @Override protected void onCreate (Bundle savedInstanceState) { //requestWindowFeature(Window.FEATURE_NO_TITLE); super.onCreate(savedInstanceState); getWindow().takeSurface(null); //setTheme(android.R.style.Theme_NoTitleBar_Fullscreen); getWindow().setFormat(PixelFormat.RGB_565); mUnityPlayer = new UnityPlayer(this); /*if (mUnityPlayer.getSettings ().getBoolean ("hide_status_bar", true)) getWindow ().setFlags (WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); */ setContentView(mUnityPlayer); mUnityPlayer.requestFocus(); } // Quit Unity @Override protected void onDestroy () { mUnityPlayer.quit(); super.onDestroy(); } // Pause Unity @Override protected void onPause() { super.onPause(); mUnityPlayer.pause(); } // eliminiamo questa onResume() e proviamo a modificare la onResume() // Resume Unity @Override protected void onResume() { super.onResume(); mUnityPlayer.resume(); } // inseriamo qualche modifica qui // This ensures the layout will be correct. @Override public void onConfigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig); mUnityPlayer.configurationChanged(newConfig); } // Notify Unity of the focus change. @Override public void onWindowFocusChanged(boolean hasFocus) { super.onWindowFocusChanged(hasFocus); mUnityPlayer.windowFocusChanged(hasFocus); } // For some reason the multiple keyevent type is not supported by the ndk. // Force event injection by overriding dispatchKeyEvent(). @Override public boolean dispatchKeyEvent(KeyEvent event) { if (event.getAction() == KeyEvent.ACTION_MULTIPLE) return mUnityPlayer.injectEvent(event); return super.dispatchKeyEvent(event); } // Pass any events not handled by (unfocused) views straight to UnityPlayer @Override public boolean onKeyUp(int keyCode, KeyEvent event) { return mUnityPlayer.injectEvent(event); } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { return mUnityPlayer.injectEvent(event); } @Override public boolean onTouchEvent(MotionEvent event) { return mUnityPlayer.injectEvent(event); } /*API12*/ public boolean onGenericMotionEvent(MotionEvent event) { return mUnityPlayer.injectEvent(event); } } How can I add the action bar and the style of the first activity to unity's animation activity ?

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  • Programatically send SMS to email using Verizon Motorola Droid on Android

    - by Dave
    Hi, I was wondering if anyone knew the proper way to send an SMS message to an e-mail address using Verizon's CDMA Motorola Droid phone. The internal messaging application appears to automagically do this. While 3rd party applications like SMSPopup don't seem to be able to properly reply to e-mail addresses unless you compose the message inside the messaging application. When the internal messaging application sends a SMS message there's a corresponding 'RIL_REQUEST_CDMA_SEND_SMS' entry in the logcat (adb logcat -b radio). When you send a SMS to an e-mail address it prints the same thing, so behind the scenes it looks as though it is sending an sms. The interesting thing is that if you look at the content provider sent box the messages are addressed to various 1270XX-XXX-XXXX numbers. On other services you can send e-mail addresses by sending a SMS to a predefined short sms number. And then formatting your SMS as emailaddress subject message i.e. http://en.wikipedia.org/wiki/SMS_gateway#Carrier-Provided_SMS_to_E-Mail_Gateways For example, using T-mobile's number (500) you can send a SMS to an e-mail using the following: SmsManager smsMgr = SmsManager.getDefault(); smsMgr.sendTextMessage("500", null, "[email protected] message sent to an e-mail address from a SMS", null, null); Does anyone know if It is possible to programatically send SMS to email messages from a CDMA Android phone? Does Verizon actually send your replies as SMS messages or are they actually sent as MMS or normal http email messages? Any ideas about how to intercept what the raw message being sent to see what's going on? It might be possible that Verizon somehow generates a fake number temporarily tied to an e-mail address (since repeated messages are not sent to the same number). But, that seems pretty heavy handed. Thanks!

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  • How to fix width of DIV that contains floated elements?

    - by joe
    I have a DIV container with several inner DIVs layed out by floating them all left. The inner DIVs may change width on certain events, and the containing DIV adjusts accordingly. I use float:left in the container to keep it shrunk to the width of the inner divs. I use float:left in the inner divs so the layout is clean even when their contents change. The catch is that I want the DIV container width and height to remain constant, UNLESS a particular event causes a change to the inner widths. Conceptually I want to use float on the inners for the layout benefit, but then I want to "fix" them so they don't float around. So if the container is 700px wide, I want it to remain so even if the user narrows the browser window. I'd like the container, and it's internal DIVs to just be clipped by the browser window. I sense this can all be done nicely in CSS, I just can't quite figure out how. I'm not averse to adding another container if necessary... Since the only desired layout changes are event-based, I am also willing to use a bit of JS. But is this necessary? (And I'm still not sure I know what to modify: container dimensions? inner floatiness? other?) <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html> <head> <style type="text/css"> #canvas { overflow:auto; /* for clearing floats */ } #container { float:left; /* so container shrinks around contained divs */ border:thin solid blue; } .inner { float:left; /* so inner elems line up nicely w/o saying fixed coords */ padding-top:8px; padding-bottom:4px; padding-left:80px; padding-right:80px; } #inner1 { background-color:#ffdddd; } #inner2 { background-color:#ddffdd; } #inner3 { background-color:#ddddff; } </style> </head> <body> <div id="canvas"> <div id="container"> <div id="inner1" class="inner"> inner 1 </div> <div id="inner2" class="inner"> inner 2 </div> <div id="inner3" class="inner"> inner 3 </div> </div> </div> cleared element </body> </html>

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  • UIView Animation animates position but not width

    - by Aaron Vegh
    Hi there, I'm trying to transform a UISearchBar, like in Mobile Safari: touch in the search field and it grows while the location field shrinks. My current animation to alter the width and position of the search field only animates the position: just before it slides to the right place, it simply snaps out to the right width. Here's my code: [UIView beginAnimations:@"searchGrowUp" context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; [UIView setAnimationDuration:0.5f]; [UIView setAnimationDelegate:self]; CGFloat findFieldWidth = findField.frame.size.width; CGFloat urlFieldWidth = urlField.frame.size.width; CGRect findFieldFrame = findField.frame; CGRect urlFieldFrame = urlField.frame; findFieldFrame.origin.x = findFieldFrame.origin.x - 150.0f; findFieldFrame.size.width = findFieldWidth + 150.0f; urlFieldFrame.size.width = urlFieldWidth - 150.0f; urlField.frame = urlFieldFrame; findField.frame = findFieldFrame; [UIView commitAnimations]; I've modified this code slightly for the sake of presenting it here, but I hope this gives the gist. Any guesses as to why this is happening would be appreciated! Cheers, Aaron.

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  • Dependency Injection for Windows Phone 7

    - by Igor Zevaka
    I was trying to use Unity 2.0 beta 2 for Silverlight in my Windows Phone 7 project and I kept getting this crash: Microsoft.Practices.Unity.Silverlight.dll!Microsoft.Practices.ObjectBuilder2.DynamicMethodConstructorStrategy.DynamicMethodConstructorStrategy() + 0x1f bytes Microsoft.Practices.Unity.Silverlight.dll!Microsoft.Practices.ObjectBuilder2.DynamicMethodConstructorStrategy.DynamicMethodConstructorStrategy() + 0x1f bytes mscorlib.dll!System.Reflection.RuntimeConstructorInfo.InternalInvoke(System.Reflection.RuntimeConstructorInfo rtci = {System.Reflection.RuntimeConstructorInfo}, System.Reflection.BindingFlags invokeAttr = Default, System.Reflection.Binder binder = null, object parameters = {object[0]}, System.Globalization.CultureInfo culture = null, bool isBinderDefault = false, System.Reflection.Assembly caller = null, bool verifyAccess = true, ref System.Threading.StackCrawlMark stackMark = LookForMyCaller) mscorlib.dll!System.Reflection.RuntimeConstructorInfo.InternalInvoke(object obj = null, System.Reflection.BindingFlags invokeAttr = Default, System.Reflection.Binder binder = null, object[] parameters = {object[0]}, System.Globalization.CultureInfo culture = null, ref System.Threading.StackCrawlMark stackMark = LookForMyCaller) + 0x103 bytes mscorlib.dll!System.Activator.InternalCreateInstance(System.Type type = {Name = "DynamicMethodConstructorStrategy" FullName = "Microsoft.Practices.ObjectBuilder2.DynamicMethodConstructorStrategy"}, bool nonPublic = false, ref System.Threading.StackCrawlMark stackMark = LookForMyCaller) + 0xf0 bytes mscorlib.dll!System.Activator.CreateInstance() + 0xc bytes Microsoft.Practices.Unity.Silverlight.dll!Microsoft.Practices.ObjectBuilder2.StagedStrategyChain.AddNew(Microsoft.Practices.Unity.ObjectBuilder.UnityBuildStage stage = Creation) + 0x1d bytes Microsoft.Practices.Unity.Silverlight.dll!Microsoft.Practices.Unity.UnityDefaultStrategiesExtension.Initialize() + 0x6c bytes Microsoft.Practices.Unity.Silverlight.dll!Microsoft.Practices.Unity.UnityContainerExtension.InitializeExtension(Microsoft.Practices.Unity.ExtensionContext context = {Microsoft.Practices.Unity.UnityContainer.ExtensionContextImpl}) + 0x31 bytes Microsoft.Practices.Unity.Silverlight.dll!Microsoft.Practices.Unity.UnityContainer.AddExtension(Microsoft.Practices.Unity.UnityContainerExtension extension = {Microsoft.Practices.Unity.UnityDefaultStrategiesExtension}) + 0x1a bytes Microsoft.Practices.Unity.Silverlight.dll!Microsoft.Practices.Unity.UnityContainer.UnityContainer() + 0xf bytes Thinking I could resolve it I've tried a few things but to no avail. Turns out that this is a rather fundamental problem and my assumption that Windows Phone 7 is Silverlight 3 + Some other stuff is wrong. This page describes the differences between Mobile Silverlight and Silverlight 3. Of particular interest is this: The System.Reflection.Emit namespace is not supported in Silverlight for Windows Phone. This is precisely why Unity is crashing on the phone, DynamicMethodConstructorStrategy class uses System.Reflection.Emit quite extensively... So the question is, what alternative to Unity is there for Windows Phone 7?

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  • toggling proximity sensor on iPhone loses an event

    - by slugolicious
    I'm using setProximitySensingEnabled and implemented proximityStateChanged in my UIApplication subclass. It looks like if sensing is toggled, that the first "off" event is being lost. My UIApplication class is pretty basic... -(void)proximityStateChanged:(BOOL)state { NSLog(state ? @"ON" : @"OFF"); } In my application delegate, I have a UISwitch that enables/disables the proximity sensor. -(IBAction)toggleProxy:(id)sender { [UIApplication sharedApplication].proximitySensingEnabled = prox.on; } "prox" is my UISwitch. The test works fine when it first starts. I tap the switch to turn it on and then put my hand over the sensor for a second then move it away and get: 2009-03-11 12:43:00.465 Proximity[324:20b] ON 2009-03-11 12:43:02.514 Proximity[324:20b] OFF 2009-03-11 12:43:04.046 Proximity[324:20b] ON 2009-03-11 12:43:05.621 Proximity[324:20b] OFF I then tap the switch to turn it off then tap again to turn it on. Now I get: 2009-03-11 12:43:12.005 Proximity[324:20b] ON 2009-03-11 12:43:14.789 Proximity[324:20b] ON 2009-03-11 12:43:16.467 Proximity[324:20b] OFF 2009-03-11 12:43:17.516 Proximity[324:20b] ON 2009-03-11 12:43:19.077 Proximity[324:20b] OFF Notice I get two ON's before an OFF. The OFF is lost somewhere. I can't replicate this behavior using Google's mobile app so I'm wondering if they're resetting something in between proximity enabling. They don't have the proximity sensor on all the time because if you cover the sensor, the screen doesn't go blank. You have to tilt the phone up and angle it back (to simulate the position it would be in at your ear) and then covering the sensor works. Anyone else playing with the sensor? In my particular app, I'm recording a voice message and when you move the phone away from your ear, I want to pause the recording (when I get an OFF). The first time I move the phone away from my ear, the recording is not paused. However, if I put it to my ear and move it away again, it is paused.

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  • org.smslib port in use exception

    - by danar jabbar
    I am trying to create web application to send sms by gsm modem in JSP first I put destination mobile number and sms text in url and get by request.getparameter and first message sent with no problem but when send a message again by referenshing the same page i get this exception: org.smslib.GatewayException: Comm library exception: java.lang.RuntimeException: gnu.io.PortInUseException: org.smslib at org.smslib.modem.SerialModemDriver.connectPort(SerialModemDriver.java:102) at org.smslib.modem.AModemDriver.connect(AModemDriver.java:114) at org.smslib.modem.ModemGateway.startGateway(ModemGateway.java:189) at org.smslib.Service$1Starter.run(Service.java:276) I tried to stop gateway and stop service but no hope My code: public boolean sendMessage(String strMobileNo,String strSMSText) { try { OutboundMessage outboundMessage=new OutboundMessage(); SMS message=new SMS(); SerialModemGateway gateway = new SerialModemGateway("modem.com1", "COM12", 9600, "Huawie", "EF200"); gateway.setInbound(true); gateway.setOutbound(true); gateway.setSimPin("0000"); gateway.setSmscNumber("+9647701144010"); Service.getInstance().setOutboundMessageNotification(message); Service.getInstance().addGateway(gateway); Service.getInstance().startService(); outboundMessage.setText(strSMSText); outboundMessage.setRecipient(strMobileNo); outboundMessage.setEncoding(Message.MessageEncodings.ENCUCS2); //outboundMessage.setDeliveryDelay(5000); Service.getInstance().sendMessage(outboundMessage); System.out.println(outboundMessage); gateway.stopGateway(); Service.getInstance().stopService(); Thread.sleep(10000); return true; } catch (Exception e) { e.printStackTrace(); return false; } }

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  • Run javascript after form submission in update panel?

    - by AverageJoe719
    This is driving me crazy! I have read at least 5 questions on here closely related to my problem, and probably 5 or so more pages just from googling. I just don't get it. I am trying to have a jqueryui dialog come up after a user fills out a form saying 'registration submitted' and then redirecting to another page, but I cannot for the life of me get any javascript to work, not even a single alert. Here is my update panel: <asp:ScriptManager ID="ScriptManager1" runat="server"> </asp:ScriptManager> <asp:UpdatePanel ID="upForm" runat="server" UpdateMode="Conditional" ChildrenAsTriggers="False"> <ContentTemplate> 'Rest of form' <asp:Button ID="btnSubmit" runat="server" Text="Submit" /> <p>Did register Pass? <%= registrationComplete %></p> </ContentTemplate> </asp:UpdatePanel> The Jquery I want to execute: (Right now this is sitting in the head of the markup, with autoOpen set to false) <script type="text/javascript"> function pageLoad() { $('#registerComplete').dialog({ autoOpen: true, width: 270, resizable: false, modal: true, draggable: false, buttons: { "Ok": function() { window.location.href = "someUrl"; } } }); } </script> Finally my code behind: ( Commented out all the things I've tried) Protected Sub btnSubmit_Click(ByVal sender As Object, ByVal e As EventArgs) Handles btnSubmit.Click 'Dim sbScript As New StringBuilder()' registrationComplete = True registrationUpdatePanel.Update() 'sbScript.Append("<script language='JavaScript' type='text/javascript'>" + ControlChars.Lf)' 'sbScript.Append("<!--" + ControlChars.Lf)' 'sbScript.Append("window.location.reload()" + ControlChars.Lf)' 'sbScript.Append("// -->" + ControlChars.Lf)' 'sbScript.Append("</")' 'sbScript.Append("script>" + ControlChars.Lf)' 'ScriptManager.RegisterClientScriptBlock(Me.Page, Me.GetType(), "AutoPostBack", sbScript.ToString(), False)' 'ClientScript.RegisterStartupScript("AutoPostBackScript", sbScript.ToString())' 'Response.Write("<script type='text/javascript'>alert('Test')</script>")' 'Response.Write("<script>windows.location.reload()</script>")' End Sub I've tried: Passing variables from server to client via inline <%= % in the javascript block of the head tag. Putting that same code in a script tag inside the updatePanel. Tried to use RegisterClientScriptBlock and RegisterStartUpScript Just doing a Response.Write with the script tag written in it. Tried various combinations of putting the entire jquery.dialog code in the registerstartup script, or just trying to change the autoOpen property, or just calling "open" on it. I can't even get a simple alert to work with any of these, so I am doing something wrong but I just don't know what it is. Here is what I know: The Jquery is binding properly even on async postbacks, because the div container that is the dialog box is always invisible, I saw a similiar post on here stating that was causing an issue, this isn't the case here. Using page_load instead of document.ready since that is supposed to run on both async and normal postbacks, so that isn't the issue. The update panel is updating correctly because <p>Did register Pass? <%= registrationComplete %></p> updates to true after I submit the form. So how can I make this work? All I want is - click submit button inside an update panel - run server side code to validate form and insert into db - if everything succeeded, have that jquery (modal) dialog pop up saying hey it worked.

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