Search Results

Search found 31319 results on 1253 pages for 'source engine'.

Page 608/1253 | < Previous Page | 604 605 606 607 608 609 610 611 612 613 614 615  | Next Page >

  • Scid Chess Program Compiling issue

    - by lbochitt
    First of all I would like to point that I'm new to Ubuntu so sorry if what I am asking is ridiculous. I have downloaded Scid 4.4 chess program and I have tried to compile it as it was explained on its website: 1) Initialize git. 2) Create a folder where you want to download and (?) compile the source, then cast: git init on your command line. 3) You're now ready to download the sources recall Fulvio's spell: git clone git://scid.git.sourceforge.net/gitroot/scid/scid This should get you the latest Scid source. 4) You're now ready to compile Scid. In principle, all you need to do is: ./configure and then make 5) If you get stuck, you probably need to get developer versions of tcl/tk. This translates into issuing these three commands: sudo apt-get install tcl8.5-dev sudo apt-get install tk8.5-dev sudo apt-get install zlib1g -dev 6) You should now be ready to compile The problem is that when I run ./configure to start compiling the following message appears on Terminal: configure: Makefile configuration program for Scid Tcl/Tk version: 8.5 Your operating system is: Linux 3.8.0-19-generic Location of "tcl.h": /usr/include/tcl8.5 Location of "tk.h": /usr/include/tcl8.5 Location of Tcl 8.5 library: not found Location of Tk 8.5 library: not found Checking if your system already has zlib installed: yes. Using Makefile.conf. Not all settings could be determined! The default Makefile was written. You will need to edit it before you can compile Scid. What should I do? Has anybody faced this problem before? Thanks in advance I have run ls -l /usr/include/tcl8.5/tcl.h here's the result: -rw-r--r-- 1 root root 87291 abr 22 10:45 /usr/include/tcl8.5/tcl.h I have also tried what you suggested Could you run git reset --hard HEAD and git clean -d -f to clean up everything using Git? Then run ./configure again. Just a shot in the dark - I've seen some GNU automake stuff still listening to its "cached" version of the results or something. Still no solution. I don't know why it can't recognize the library though it is installed I opened configure to see where the program looked for the library. This is the code: # libraryPath: List of possible locations of Tcl/Tk library. set libraryPath { /usr/lib /usr/lib64 /usr/local/tcl/lib /usr/local/lib /usr/X11R6/lib /opt/tcltk/lib /usr/lib/x86_64-linux-gnu } lappend libraryPath "/usr/lib/tcl${tclv}" lappend libraryPath "/usr/lib/tk${tclv}" lappend libraryPath "/usr/lib/tcl${tclv_nodot}" lappend libraryPath "/usr/lib/tk${tclv_nodot}" # Try to add tcl_library and auto_path values to libraryPath, # in case the user has a non-standard Tcl/Tk library location: if {[info exists ::tcl_library]} { lappend headerPath \ [file join [file dirname [file dirname $::tcl_library]] include] lappend libraryPath [file dirname $::tcl_library] lappend libraryPath $::tcl_library } if {[info exists ::auto_path]} { foreach name $::auto_path { lappend libraryPath $name } } if {! [info exists var(TCL_INCLUDE)]} { puts -nonewline { Location of "tcl.h": } set opt(tcl_h) [findDir "tcl.h" $headerPath "TCL_VERSION.*$tclv"] if {$opt(tcl_h) == ""} { puts "not found" set success 0 set opt(tcl_h) "$::defaultVar(TCL_INCLUDE)" } else { puts $opt(tcl_h) } } set opt(tcl_lib) "" if {! [info exists var(TCL_LIBRARY)]} { puts -nonewline " Location of Tcl $tclv library: " set opt(tcl_lib) [findDir "libtcl${tclv}.*" $libraryPath] if {$opt(tcl_lib) == ""} { set opt(tcl_lib) [findDir "libtcl${tclv_nodot}.*" $libraryPath] if {$opt(tcl_lib) == ""} { puts "not found" set success 0 set opt(tcl_lib) "$opt(tcl_h)" set opt(tcl_lib_file) "tcl\$(TCL_VERSION)" } else { set opt(tcl_lib_file) "tcl${tclv_nodot}" puts $opt(tcl_lib) } } else { set opt(tcl_lib_file) "tcl\$(TCL_VERSION)" puts $opt(tcl_lib) } } if {! [info exists var(TCL_INCLUDE)]} { set var(TCL_INCLUDE) "-I$opt(tcl_h)" } if {! [info exists var(TCL_LIBRARY)]} { set var(TCL_LIBRARY) "-L$opt(tcl_lib) -l$opt(tcl_lib_file)" } return $success So I guess (And by guess I mean i have no idea how to code) I should write somewhere in here usr/lib/tcl8.5 and usr/lib/tk8.5, am I right?

    Read the article

  • Le Logiciel Libre – Omniprésent dans le secteur public

    - by gravax
    NOTE : Cet article a servi de base à du contenu publié en Juin 2011 dans le magazine Acteurs Publics. Créé il y a plusieurs décennies déjà, pour répondre à un besoin de partage de savoir, et de compétences, le Logiciel Libre existe sous plusieurs appellations, à l'origine anglo-saxonnes, dont « Free Software » et « Open Source » sont les plus utilisées. En Anglais, le mot « Free » pouvant signifier à la fois libre et gratuit, cela a créé une certaine confusion qui n'existe pas en Français avec le mot « libre ». Du coup, on voit souvent l’acronyme FOSS ou FLOSS, pour « Free, Libre, Open Source Software » afin d'éliminer l’ambiguïté. De nos jours, dans le secteur public, le logiciel libre est, depuis, devenu omniprésent. Il répond à plusieurs besoins critiques dont le contrôle des coûts, le choix (de partenaire, de logiciel, de fonctionnalités), la liberté de pouvoir modifier les applications pour les adapter à ses propres besoins, la sécurité provenant du fait que de nombreux développeurs et utilisateurs ont pu contrôler la qualité du code. Un autre aspect très présent dans les logiciels libres et l'adhérence quasi-systématique aux standards de l'industrie, qui garantit une intégration simple et facile au système d'information existant. Il y a cependant des éléments à prendre en compte lors des choix de logiciels libres stratégiques. Si l'aspect coûts est clairement un élément de choix qui peut conduire aux logiciels libres, il est principalement dû au fait qu'un logiciel libre existe souvent en version gratuite, librement téléchargeable. Mais ceci n'est que le le sommet de l'iceberg. Lors de la mise en production de logiciels il va falloir s'entourer de services dont l'intégration, où les possibilités de choix d'un partenaire seront d'autant plus grandes que le logiciel choisi est populaire et connu, ce qui conduira à des coups tirés vers le bas grâce à une concurrence saine. Mais il faudra aussi prévoir le support technique. La encore, la popularité du logiciel choisi augmentera la palette de prestataires de support possible. Le choix devra se faire suivant des critères très solides, et en particulier la capacité à s'engager sur des niveaux de service, la disponibilité 24 heures sur 24, 7 jours sur 7 (le pays ne s’arrête pas de fonctionner le week-end ou la nuit), et, éventuellement, la couverture géographique correspondant aux métiers que l'on exerce (un pays comme la France couvrant avec ses DOM et ses TOM une grande partie des fuseaux horaires et zones géographiques de la planète). La plus part des services publics, que ce soit éducation, santé, ou gouvernement, utilisent déjà des logiciels libres. On les retrouve coté infrastructure, avec des produits comme la base de données MySQL, fortement appréciée dans le monde de l'éducation pour construire des plate-formes d'e-éducation en conjonction avec d'autres produits libres tels Moodle, ou GlassFish, le serveur d'applications très prisé des développeurs pour son adhérence au standard Java EE version 6 et sa simplicité de mise-en-œuvre. Linux est extrêmement présent comme système d'exploitation libre dans le datacenter, mais aussi sur le poste de travail. On retrouve des outils de virtualisation tels Oracle VM, issu de Xen, dans le datacenter, et VirtualBox sur le poste du développeur. Avec une telle palette de solutions et d'outils dans le monde du Logiciel libre, Oracle se apporte au secteur public des réponses ciblées, efficaces, aux besoins du marché, y compris en matière de support technique et qualité de service associée.

    Read the article

  • SQL SERVER – Integrate Your Data with Skyvia – Cloud ETL Solution

    - by Pinal Dave
    In our days data integration often becomes a key aspect of business success. For business analysts it’s very important to get integrated data from various sources, such as relational databases, cloud CRMs, etc. to make correct and successful decisions. There are various data integration solutions on market, and today I will tell about one of them – Skyvia. Skyvia is a cloud data integration service, which allows integrating data in cloud CRMs and different relational databases. It is a completely online solution and does not require anything except for a browser. Skyvia provides powerful etl tools for data import, export, replication, and synchronization for SQL Server and other databases and cloud CRMs. You can use Skyvia data import tools to load data from various sources to SQL Server (and SQL Azure). Skyvia supports such cloud CRMs as Salesforce and Microsoft Dynamics CRM and such databases as MySQL and PostgreSQL. You even can migrate data from SQL Server to SQL Server, or from SQL Server to other databases and cloud CRMs. Additionally Skyvia supports import of CSV files, either uploaded manually or stored on cloud file storage services, such as Dropbox, Box, Google Drive, or FTP servers. When data import is not enough, Skyvia offers bidirectional data synchronization. With this tool, you can synchronize SQL Server data with other databases and cloud CRMs. After performing the first synchronization, Skyvia tracks data changes in the synchronized data storages. In SQL Server databases (and other relational databases) it creates additional tracking tables and triggers. This allows synchronizing only the changed data. Skyvia also maps records by their primary key values to each other, so it does not require different sources to have the same primary key structure. It still can match the corresponding records without having to add any additional columns or changing data structure. The only requirement for synchronization is that primary keys must be autogenerated. With Skyvia it’s not necessary for data to have the same structure in integrated data storages. Skyvia supports powerful mapping mechanisms that allow synchronizing data with completely different structure. It provides support for complex mathematical and string expressions when mapping data, using lookups, etc. You may use data splitting – loading data from a single CSV file or source table to multiple related target tables. Or you may load data from several source CSV files or tables to several related target tables. In each case Skyvia preserves data relations. It builds corresponding relations between the target data automatically. When you often work with cloud CRM data, native CRM data reporting and analysis tools may be not enough for you. And there is a vast set of professional data analysis and reporting tools available for SQL Server. With Skyvia you can quickly copy your cloud CRM data to an SQL Server database and apply corresponding SQL Server tools to the data. In such case you can use Skyvia data replication tools. It allows you to quickly copy cloud CRM data to SQL Server or other databases without customizing any mapping. You need just to specify columns to copy data from. Target database tables will be created automatically. Skyvia offers powerful filtering settings to replicate only the records you need. Skyvia also provides capability to export data from SQL Server (including SQL Azure) and other databases and cloud CRMs to CSV files. These files can be either downloadable manually or loaded to cloud file storages or FTP server. You can use export, for example, to backup SQL Azure data to Dropbox. Any data integration operation can be scheduled for automatic execution. Thus, you can automate your SQL Azure data backup or data synchronization – just configure it once, then schedule it, and benefit from automatic data integration with Skyvia. Currently registration and using Skyvia is completely free, so you can try it yourself and find out whether its data migration and integration tools suits for you. Visit this link to register on Skyvia: https://app.skyvia.com/register Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL Tagged: Cloud Computing

    Read the article

  • GCC 4.2.1 Compiling on Cygwin(Win7 64bit) for iPhone [closed]

    - by Kenneth Noland
    Hey This is going to take a long while to explain, but the short version is that I am currently attempting to compile the LLVM GCC frontend for ARMv7 to compile apps for the Cortex-A8(iPhone 3GS). I'm running into an error from LD when compiling libgcc(part of the gcc compilation process) that has been driving me mad! The command is this: /usr/llvm-gcc-4.2-2.8.source/build/./gcc/xgcc \ -B/usr/llvm-gcc-4.2_2.8.source/build/./gcc \ -B/usr/local/arm-apple-darwin/bin \ -B/usr/local/arm-apple-darwin/lib \ -isystem /usr/local/arm-apple-darwin/include \ -isystem /usr/local/arm-apple-darwin/sys-include \ -O2 -g -W -Wall -Wwrite-strings -wstrict-prototypes -Wmissing-prototypes -Wold-style-definition -fno-inline -dynamiclib -nodefaultlibs -W1,-dead_strip \ -marm \ -install_name /usr/local/arm-apple-darwin/lib/libgcc_s.1.dylib \ -single_module -o ./libgcc_s.1.dylib.tmp \ -W1,-exported_symbols_list,libgcc/./libgcc.map -compatibility_version 1 -current_version 1.0 -DIN_GCC -DCROSS_DIRECTORY_STRUCTURE -DHAVE_GTHR_DEFAULT -DIN_LIBGCC2 -D__GCC_FLOAT_NOT_NEEDED -Dinhibit_libc \ ... long list of .o files ... \ -lc And the result is typically a lot of undefined references to malloc, free, exit, etc. which typically indicate that libc is not getting compiled in. After going through the list of errors that ld is throwing, I see at the top that it is attempting to pull in /usr/lib/libc.a and complains that it is not the correct platform. Okay, that makes sense, so I spent 5 minutes on google and found an answer. Turns out that if I copy the libSystem.dylib and rename it to libc.dylib, that should solve the problem, but it doesn't. I couldn't find a copy of that file on my phone, so I pulled it directly from the SDK. I then get this strange error: ld64: in /usr/local/arm-apple-darwin/lib/libc.dylib, can't re-map file, errno=22 At this point, I did everything I could think of. I grabbed a fresh copy of my /usr/lib folder from my iphone and confirmed that libSystem.dylib(and libSystem.B.dylib) wasn't there. I unpacked the raw .ipsw package for iOS 4.2.1 and once again, I could not find a copy of libSystem.dylib there either. I unpacked the iPhoneSDK and MacOS SDK and I managed to find a copy of it in both, but that error just kept persisting. I copied libSystem.dylib, libSystem.B.dylib, tried all sorts of combinations of renaming to libc.dylib and still nothing but errors. I can't find a way to get it to recognize the file and link against it. I also tried linking against the libc.a located in the iphone SDK and that didn't work either. I checked what ./xgcc was firing off, and it was my freshly built copy of arm-apple-darwin-ld64 which should be fine. A little bit of background here. I built LLVM+Clang 2.8 with no errors, and I rebuilt the ODCCTools with some light modifications to get it to compile on Cygwin(I'll post my changes in a patch along with a tutorial if I can get this to work). I also grabbed the iphone-dev "includes" and "csu" project and those completed successfully, although there really is no point to them since I can't get it to link against crt0.a. I'm running out of ideas here. Can anyone help me out on this?

    Read the article

  • How John Got 15x Improvement Without Really Trying

    - by rchrd
    The following article was published on a Sun Microsystems website a number of years ago by John Feo. It is still useful and worth preserving. So I'm republishing it here.  How I Got 15x Improvement Without Really Trying John Feo, Sun Microsystems Taking ten "personal" program codes used in scientific and engineering research, the author was able to get from 2 to 15 times performance improvement easily by applying some simple general optimization techniques. Introduction Scientific research based on computer simulation depends on the simulation for advancement. The research can advance only as fast as the computational codes can execute. The codes' efficiency determines both the rate and quality of results. In the same amount of time, a faster program can generate more results and can carry out a more detailed simulation of physical phenomena than a slower program. Highly optimized programs help science advance quickly and insure that monies supporting scientific research are used as effectively as possible. Scientific computer codes divide into three broad categories: ISV, community, and personal. ISV codes are large, mature production codes developed and sold commercially. The codes improve slowly over time both in methods and capabilities, and they are well tuned for most vendor platforms. Since the codes are mature and complex, there are few opportunities to improve their performance solely through code optimization. Improvements of 10% to 15% are typical. Examples of ISV codes are DYNA3D, Gaussian, and Nastran. Community codes are non-commercial production codes used by a particular research field. Generally, they are developed and distributed by a single academic or research institution with assistance from the community. Most users just run the codes, but some develop new methods and extensions that feed back into the general release. The codes are available on most vendor platforms. Since these codes are younger than ISV codes, there are more opportunities to optimize the source code. Improvements of 50% are not unusual. Examples of community codes are AMBER, CHARM, BLAST, and FASTA. Personal codes are those written by single users or small research groups for their own use. These codes are not distributed, but may be passed from professor-to-student or student-to-student over several years. They form the primordial ocean of applications from which community and ISV codes emerge. Government research grants pay for the development of most personal codes. This paper reports on the nature and performance of this class of codes. Over the last year, I have looked at over two dozen personal codes from more than a dozen research institutions. The codes cover a variety of scientific fields, including astronomy, atmospheric sciences, bioinformatics, biology, chemistry, geology, and physics. The sources range from a few hundred lines to more than ten thousand lines, and are written in Fortran, Fortran 90, C, and C++. For the most part, the codes are modular, documented, and written in a clear, straightforward manner. They do not use complex language features, advanced data structures, programming tricks, or libraries. I had little trouble understanding what the codes did or how data structures were used. Most came with a makefile. Surprisingly, only one of the applications is parallel. All developers have access to parallel machines, so availability is not an issue. Several tried to parallelize their applications, but stopped after encountering difficulties. Lack of education and a perception that parallelism is difficult prevented most from trying. I parallelized several of the codes using OpenMP, and did not judge any of the codes as difficult to parallelize. Even more surprising than the lack of parallelism is the inefficiency of the codes. I was able to get large improvements in performance in a matter of a few days applying simple optimization techniques. Table 1 lists ten representative codes [names and affiliation are omitted to preserve anonymity]. Improvements on one processor range from 2x to 15.5x with a simple average of 4.75x. I did not use sophisticated performance tools or drill deep into the program's execution character as one would do when tuning ISV or community codes. Using only a profiler and source line timers, I identified inefficient sections of code and improved their performance by inspection. The changes were at a high level. I am sure there is another factor of 2 or 3 in each code, and more if the codes are parallelized. The study’s results show that personal scientific codes are running many times slower than they should and that the problem is pervasive. Computational scientists are not sloppy programmers; however, few are trained in the art of computer programming or code optimization. I found that most have a working knowledge of some programming language and standard software engineering practices; but they do not know, or think about, how to make their programs run faster. They simply do not know the standard techniques used to make codes run faster. In fact, they do not even perceive that such techniques exist. The case studies described in this paper show that applying simple, well known techniques can significantly increase the performance of personal codes. It is important that the scientific community and the Government agencies that support scientific research find ways to better educate academic scientific programmers. The inefficiency of their codes is so bad that it is retarding both the quality and progress of scientific research. # cacheperformance redundantoperations loopstructures performanceimprovement 1 x x 15.5 2 x 2.8 3 x x 2.5 4 x 2.1 5 x x 2.0 6 x 5.0 7 x 5.8 8 x 6.3 9 2.2 10 x x 3.3 Table 1 — Area of improvement and performance gains of 10 codes The remainder of the paper is organized as follows: sections 2, 3, and 4 discuss the three most common sources of inefficiencies in the codes studied. These are cache performance, redundant operations, and loop structures. Each section includes several examples. The last section summaries the work and suggests a possible solution to the issues raised. Optimizing cache performance Commodity microprocessor systems use caches to increase memory bandwidth and reduce memory latencies. Typical latencies from processor to L1, L2, local, and remote memory are 3, 10, 50, and 200 cycles, respectively. Moreover, bandwidth falls off dramatically as memory distances increase. Programs that do not use cache effectively run many times slower than programs that do. When optimizing for cache, the biggest performance gains are achieved by accessing data in cache order and reusing data to amortize the overhead of cache misses. Secondary considerations are prefetching, associativity, and replacement; however, the understanding and analysis required to optimize for the latter are probably beyond the capabilities of the non-expert. Much can be gained simply by accessing data in the correct order and maximizing data reuse. 6 out of the 10 codes studied here benefited from such high level optimizations. Array Accesses The most important cache optimization is the most basic: accessing Fortran array elements in column order and C array elements in row order. Four of the ten codes—1, 2, 4, and 10—got it wrong. Compilers will restructure nested loops to optimize cache performance, but may not do so if the loop structure is too complex, or the loop body includes conditionals, complex addressing, or function calls. In code 1, the compiler failed to invert a key loop because of complex addressing do I = 0, 1010, delta_x IM = I - delta_x IP = I + delta_x do J = 5, 995, delta_x JM = J - delta_x JP = J + delta_x T1 = CA1(IP, J) + CA1(I, JP) T2 = CA1(IM, J) + CA1(I, JM) S1 = T1 + T2 - 4 * CA1(I, J) CA(I, J) = CA1(I, J) + D * S1 end do end do In code 2, the culprit is conditionals do I = 1, N do J = 1, N If (IFLAG(I,J) .EQ. 0) then T1 = Value(I, J-1) T2 = Value(I-1, J) T3 = Value(I, J) T4 = Value(I+1, J) T5 = Value(I, J+1) Value(I,J) = 0.25 * (T1 + T2 + T5 + T4) Delta = ABS(T3 - Value(I,J)) If (Delta .GT. MaxDelta) MaxDelta = Delta endif enddo enddo I fixed both programs by inverting the loops by hand. Code 10 has three-dimensional arrays and triply nested loops. The structure of the most computationally intensive loops is too complex to invert automatically or by hand. The only practical solution is to transpose the arrays so that the dimension accessed by the innermost loop is in cache order. The arrays can be transposed at construction or prior to entering a computationally intensive section of code. The former requires all array references to be modified, while the latter is cost effective only if the cost of the transpose is amortized over many accesses. I used the second approach to optimize code 10. Code 5 has four-dimensional arrays and loops are nested four deep. For all of the reasons cited above the compiler is not able to restructure three key loops. Assume C arrays and let the four dimensions of the arrays be i, j, k, and l. In the original code, the index structure of the three loops is L1: for i L2: for i L3: for i for l for l for j for k for j for k for j for k for l So only L3 accesses array elements in cache order. L1 is a very complex loop—much too complex to invert. I brought the loop into cache alignment by transposing the second and fourth dimensions of the arrays. Since the code uses a macro to compute all array indexes, I effected the transpose at construction and changed the macro appropriately. The dimensions of the new arrays are now: i, l, k, and j. L3 is a simple loop and easily inverted. L2 has a loop-carried scalar dependence in k. By promoting the scalar name that carries the dependence to an array, I was able to invert the third and fourth subloops aligning the loop with cache. Code 5 is by far the most difficult of the four codes to optimize for array accesses; but the knowledge required to fix the problems is no more than that required for the other codes. I would judge this code at the limits of, but not beyond, the capabilities of appropriately trained computational scientists. Array Strides When a cache miss occurs, a line (64 bytes) rather than just one word is loaded into the cache. If data is accessed stride 1, than the cost of the miss is amortized over 8 words. Any stride other than one reduces the cost savings. Two of the ten codes studied suffered from non-unit strides. The codes represent two important classes of "strided" codes. Code 1 employs a multi-grid algorithm to reduce time to convergence. The grids are every tenth, fifth, second, and unit element. Since time to convergence is inversely proportional to the distance between elements, coarse grids converge quickly providing good starting values for finer grids. The better starting values further reduce the time to convergence. The downside is that grids of every nth element, n > 1, introduce non-unit strides into the computation. In the original code, much of the savings of the multi-grid algorithm were lost due to this problem. I eliminated the problem by compressing (copying) coarse grids into continuous memory, and rewriting the computation as a function of the compressed grid. On convergence, I copied the final values of the compressed grid back to the original grid. The savings gained from unit stride access of the compressed grid more than paid for the cost of copying. Using compressed grids, the loop from code 1 included in the previous section becomes do j = 1, GZ do i = 1, GZ T1 = CA(i+0, j-1) + CA(i-1, j+0) T4 = CA1(i+1, j+0) + CA1(i+0, j+1) S1 = T1 + T4 - 4 * CA1(i+0, j+0) CA(i+0, j+0) = CA1(i+0, j+0) + DD * S1 enddo enddo where CA and CA1 are compressed arrays of size GZ. Code 7 traverses a list of objects selecting objects for later processing. The labels of the selected objects are stored in an array. The selection step has unit stride, but the processing steps have irregular stride. A fix is to save the parameters of the selected objects in temporary arrays as they are selected, and pass the temporary arrays to the processing functions. The fix is practical if the same parameters are used in selection as in processing, or if processing comprises a series of distinct steps which use overlapping subsets of the parameters. Both conditions are true for code 7, so I achieved significant improvement by copying parameters to temporary arrays during selection. Data reuse In the previous sections, we optimized for spatial locality. It is also important to optimize for temporal locality. Once read, a datum should be used as much as possible before it is forced from cache. Loop fusion and loop unrolling are two techniques that increase temporal locality. Unfortunately, both techniques increase register pressure—as loop bodies become larger, the number of registers required to hold temporary values grows. Once register spilling occurs, any gains evaporate quickly. For multiprocessors with small register sets or small caches, the sweet spot can be very small. In the ten codes presented here, I found no opportunities for loop fusion and only two opportunities for loop unrolling (codes 1 and 3). In code 1, unrolling the outer and inner loop one iteration increases the number of result values computed by the loop body from 1 to 4, do J = 1, GZ-2, 2 do I = 1, GZ-2, 2 T1 = CA1(i+0, j-1) + CA1(i-1, j+0) T2 = CA1(i+1, j-1) + CA1(i+0, j+0) T3 = CA1(i+0, j+0) + CA1(i-1, j+1) T4 = CA1(i+1, j+0) + CA1(i+0, j+1) T5 = CA1(i+2, j+0) + CA1(i+1, j+1) T6 = CA1(i+1, j+1) + CA1(i+0, j+2) T7 = CA1(i+2, j+1) + CA1(i+1, j+2) S1 = T1 + T4 - 4 * CA1(i+0, j+0) S2 = T2 + T5 - 4 * CA1(i+1, j+0) S3 = T3 + T6 - 4 * CA1(i+0, j+1) S4 = T4 + T7 - 4 * CA1(i+1, j+1) CA(i+0, j+0) = CA1(i+0, j+0) + DD * S1 CA(i+1, j+0) = CA1(i+1, j+0) + DD * S2 CA(i+0, j+1) = CA1(i+0, j+1) + DD * S3 CA(i+1, j+1) = CA1(i+1, j+1) + DD * S4 enddo enddo The loop body executes 12 reads, whereas as the rolled loop shown in the previous section executes 20 reads to compute the same four values. In code 3, two loops are unrolled 8 times and one loop is unrolled 4 times. Here is the before for (k = 0; k < NK[u]; k++) { sum = 0.0; for (y = 0; y < NY; y++) { sum += W[y][u][k] * delta[y]; } backprop[i++]=sum; } and after code for (k = 0; k < KK - 8; k+=8) { sum0 = 0.0; sum1 = 0.0; sum2 = 0.0; sum3 = 0.0; sum4 = 0.0; sum5 = 0.0; sum6 = 0.0; sum7 = 0.0; for (y = 0; y < NY; y++) { sum0 += W[y][0][k+0] * delta[y]; sum1 += W[y][0][k+1] * delta[y]; sum2 += W[y][0][k+2] * delta[y]; sum3 += W[y][0][k+3] * delta[y]; sum4 += W[y][0][k+4] * delta[y]; sum5 += W[y][0][k+5] * delta[y]; sum6 += W[y][0][k+6] * delta[y]; sum7 += W[y][0][k+7] * delta[y]; } backprop[k+0] = sum0; backprop[k+1] = sum1; backprop[k+2] = sum2; backprop[k+3] = sum3; backprop[k+4] = sum4; backprop[k+5] = sum5; backprop[k+6] = sum6; backprop[k+7] = sum7; } for one of the loops unrolled 8 times. Optimizing for temporal locality is the most difficult optimization considered in this paper. The concepts are not difficult, but the sweet spot is small. Identifying where the program can benefit from loop unrolling or loop fusion is not trivial. Moreover, it takes some effort to get it right. Still, educating scientific programmers about temporal locality and teaching them how to optimize for it will pay dividends. Reducing instruction count Execution time is a function of instruction count. Reduce the count and you usually reduce the time. The best solution is to use a more efficient algorithm; that is, an algorithm whose order of complexity is smaller, that converges quicker, or is more accurate. Optimizing source code without changing the algorithm yields smaller, but still significant, gains. This paper considers only the latter because the intent is to study how much better codes can run if written by programmers schooled in basic code optimization techniques. The ten codes studied benefited from three types of "instruction reducing" optimizations. The two most prevalent were hoisting invariant memory and data operations out of inner loops. The third was eliminating unnecessary data copying. The nature of these inefficiencies is language dependent. Memory operations The semantics of C make it difficult for the compiler to determine all the invariant memory operations in a loop. The problem is particularly acute for loops in functions since the compiler may not know the values of the function's parameters at every call site when compiling the function. Most compilers support pragmas to help resolve ambiguities; however, these pragmas are not comprehensive and there is no standard syntax. To guarantee that invariant memory operations are not executed repetitively, the user has little choice but to hoist the operations by hand. The problem is not as severe in Fortran programs because in the absence of equivalence statements, it is a violation of the language's semantics for two names to share memory. Codes 3 and 5 are C programs. In both cases, the compiler did not hoist all invariant memory operations from inner loops. Consider the following loop from code 3 for (y = 0; y < NY; y++) { i = 0; for (u = 0; u < NU; u++) { for (k = 0; k < NK[u]; k++) { dW[y][u][k] += delta[y] * I1[i++]; } } } Since dW[y][u] can point to the same memory space as delta for one or more values of y and u, assignment to dW[y][u][k] may change the value of delta[y]. In reality, dW and delta do not overlap in memory, so I rewrote the loop as for (y = 0; y < NY; y++) { i = 0; Dy = delta[y]; for (u = 0; u < NU; u++) { for (k = 0; k < NK[u]; k++) { dW[y][u][k] += Dy * I1[i++]; } } } Failure to hoist invariant memory operations may be due to complex address calculations. If the compiler can not determine that the address calculation is invariant, then it can hoist neither the calculation nor the associated memory operations. As noted above, code 5 uses a macro to address four-dimensional arrays #define MAT4D(a,q,i,j,k) (double *)((a)->data + (q)*(a)->strides[0] + (i)*(a)->strides[3] + (j)*(a)->strides[2] + (k)*(a)->strides[1]) The macro is too complex for the compiler to understand and so, it does not identify any subexpressions as loop invariant. The simplest way to eliminate the address calculation from the innermost loop (over i) is to define a0 = MAT4D(a,q,0,j,k) before the loop and then replace all instances of *MAT4D(a,q,i,j,k) in the loop with a0[i] A similar problem appears in code 6, a Fortran program. The key loop in this program is do n1 = 1, nh nx1 = (n1 - 1) / nz + 1 nz1 = n1 - nz * (nx1 - 1) do n2 = 1, nh nx2 = (n2 - 1) / nz + 1 nz2 = n2 - nz * (nx2 - 1) ndx = nx2 - nx1 ndy = nz2 - nz1 gxx = grn(1,ndx,ndy) gyy = grn(2,ndx,ndy) gxy = grn(3,ndx,ndy) balance(n1,1) = balance(n1,1) + (force(n2,1) * gxx + force(n2,2) * gxy) * h1 balance(n1,2) = balance(n1,2) + (force(n2,1) * gxy + force(n2,2) * gyy)*h1 end do end do The programmer has written this loop well—there are no loop invariant operations with respect to n1 and n2. However, the loop resides within an iterative loop over time and the index calculations are independent with respect to time. Trading space for time, I precomputed the index values prior to the entering the time loop and stored the values in two arrays. I then replaced the index calculations with reads of the arrays. Data operations Ways to reduce data operations can appear in many forms. Implementing a more efficient algorithm produces the biggest gains. The closest I came to an algorithm change was in code 4. This code computes the inner product of K-vectors A(i) and B(j), 0 = i < N, 0 = j < M, for most values of i and j. Since the program computes most of the NM possible inner products, it is more efficient to compute all the inner products in one triply-nested loop rather than one at a time when needed. The savings accrue from reading A(i) once for all B(j) vectors and from loop unrolling. for (i = 0; i < N; i+=8) { for (j = 0; j < M; j++) { sum0 = 0.0; sum1 = 0.0; sum2 = 0.0; sum3 = 0.0; sum4 = 0.0; sum5 = 0.0; sum6 = 0.0; sum7 = 0.0; for (k = 0; k < K; k++) { sum0 += A[i+0][k] * B[j][k]; sum1 += A[i+1][k] * B[j][k]; sum2 += A[i+2][k] * B[j][k]; sum3 += A[i+3][k] * B[j][k]; sum4 += A[i+4][k] * B[j][k]; sum5 += A[i+5][k] * B[j][k]; sum6 += A[i+6][k] * B[j][k]; sum7 += A[i+7][k] * B[j][k]; } C[i+0][j] = sum0; C[i+1][j] = sum1; C[i+2][j] = sum2; C[i+3][j] = sum3; C[i+4][j] = sum4; C[i+5][j] = sum5; C[i+6][j] = sum6; C[i+7][j] = sum7; }} This change requires knowledge of a typical run; i.e., that most inner products are computed. The reasons for the change, however, derive from basic optimization concepts. It is the type of change easily made at development time by a knowledgeable programmer. In code 5, we have the data version of the index optimization in code 6. Here a very expensive computation is a function of the loop indices and so cannot be hoisted out of the loop; however, the computation is invariant with respect to an outer iterative loop over time. We can compute its value for each iteration of the computation loop prior to entering the time loop and save the values in an array. The increase in memory required to store the values is small in comparison to the large savings in time. The main loop in Code 8 is doubly nested. The inner loop includes a series of guarded computations; some are a function of the inner loop index but not the outer loop index while others are a function of the outer loop index but not the inner loop index for (j = 0; j < N; j++) { for (i = 0; i < M; i++) { r = i * hrmax; R = A[j]; temp = (PRM[3] == 0.0) ? 1.0 : pow(r, PRM[3]); high = temp * kcoeff * B[j] * PRM[2] * PRM[4]; low = high * PRM[6] * PRM[6] / (1.0 + pow(PRM[4] * PRM[6], 2.0)); kap = (R > PRM[6]) ? high * R * R / (1.0 + pow(PRM[4]*r, 2.0) : low * pow(R/PRM[6], PRM[5]); < rest of loop omitted > }} Note that the value of temp is invariant to j. Thus, we can hoist the computation for temp out of the loop and save its values in an array. for (i = 0; i < M; i++) { r = i * hrmax; TEMP[i] = pow(r, PRM[3]); } [N.B. – the case for PRM[3] = 0 is omitted and will be reintroduced later.] We now hoist out of the inner loop the computations invariant to i. Since the conditional guarding the value of kap is invariant to i, it behooves us to hoist the computation out of the inner loop, thereby executing the guard once rather than M times. The final version of the code is for (j = 0; j < N; j++) { R = rig[j] / 1000.; tmp1 = kcoeff * par[2] * beta[j] * par[4]; tmp2 = 1.0 + (par[4] * par[4] * par[6] * par[6]); tmp3 = 1.0 + (par[4] * par[4] * R * R); tmp4 = par[6] * par[6] / tmp2; tmp5 = R * R / tmp3; tmp6 = pow(R / par[6], par[5]); if ((par[3] == 0.0) && (R > par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * tmp5; } else if ((par[3] == 0.0) && (R <= par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * tmp4 * tmp6; } else if ((par[3] != 0.0) && (R > par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * TEMP[i] * tmp5; } else if ((par[3] != 0.0) && (R <= par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * TEMP[i] * tmp4 * tmp6; } for (i = 0; i < M; i++) { kap = KAP[i]; r = i * hrmax; < rest of loop omitted > } } Maybe not the prettiest piece of code, but certainly much more efficient than the original loop, Copy operations Several programs unnecessarily copy data from one data structure to another. This problem occurs in both Fortran and C programs, although it manifests itself differently in the two languages. Code 1 declares two arrays—one for old values and one for new values. At the end of each iteration, the array of new values is copied to the array of old values to reset the data structures for the next iteration. This problem occurs in Fortran programs not included in this study and in both Fortran 77 and Fortran 90 code. Introducing pointers to the arrays and swapping pointer values is an obvious way to eliminate the copying; but pointers is not a feature that many Fortran programmers know well or are comfortable using. An easy solution not involving pointers is to extend the dimension of the value array by 1 and use the last dimension to differentiate between arrays at different times. For example, if the data space is N x N, declare the array (N, N, 2). Then store the problem’s initial values in (_, _, 2) and define the scalar names new = 2 and old = 1. At the start of each iteration, swap old and new to reset the arrays. The old–new copy problem did not appear in any C program. In programs that had new and old values, the code swapped pointers to reset data structures. Where unnecessary coping did occur is in structure assignment and parameter passing. Structures in C are handled much like scalars. Assignment causes the data space of the right-hand name to be copied to the data space of the left-hand name. Similarly, when a structure is passed to a function, the data space of the actual parameter is copied to the data space of the formal parameter. If the structure is large and the assignment or function call is in an inner loop, then copying costs can grow quite large. While none of the ten programs considered here manifested this problem, it did occur in programs not included in the study. A simple fix is always to refer to structures via pointers. Optimizing loop structures Since scientific programs spend almost all their time in loops, efficient loops are the key to good performance. Conditionals, function calls, little instruction level parallelism, and large numbers of temporary values make it difficult for the compiler to generate tightly packed, highly efficient code. Conditionals and function calls introduce jumps that disrupt code flow. Users should eliminate or isolate conditionls to their own loops as much as possible. Often logical expressions can be substituted for if-then-else statements. For example, code 2 includes the following snippet MaxDelta = 0.0 do J = 1, N do I = 1, M < code omitted > Delta = abs(OldValue ? NewValue) if (Delta > MaxDelta) MaxDelta = Delta enddo enddo if (MaxDelta .gt. 0.001) goto 200 Since the only use of MaxDelta is to control the jump to 200 and all that matters is whether or not it is greater than 0.001, I made MaxDelta a boolean and rewrote the snippet as MaxDelta = .false. do J = 1, N do I = 1, M < code omitted > Delta = abs(OldValue ? NewValue) MaxDelta = MaxDelta .or. (Delta .gt. 0.001) enddo enddo if (MaxDelta) goto 200 thereby, eliminating the conditional expression from the inner loop. A microprocessor can execute many instructions per instruction cycle. Typically, it can execute one or more memory, floating point, integer, and jump operations. To be executed simultaneously, the operations must be independent. Thick loops tend to have more instruction level parallelism than thin loops. Moreover, they reduce memory traffice by maximizing data reuse. Loop unrolling and loop fusion are two techniques to increase the size of loop bodies. Several of the codes studied benefitted from loop unrolling, but none benefitted from loop fusion. This observation is not too surpising since it is the general tendency of programmers to write thick loops. As loops become thicker, the number of temporary values grows, increasing register pressure. If registers spill, then memory traffic increases and code flow is disrupted. A thick loop with many temporary values may execute slower than an equivalent series of thin loops. The biggest gain will be achieved if the thick loop can be split into a series of independent loops eliminating the need to write and read temporary arrays. I found such an occasion in code 10 where I split the loop do i = 1, n do j = 1, m A24(j,i)= S24(j,i) * T24(j,i) + S25(j,i) * U25(j,i) B24(j,i)= S24(j,i) * T25(j,i) + S25(j,i) * U24(j,i) A25(j,i)= S24(j,i) * C24(j,i) + S25(j,i) * V24(j,i) B25(j,i)= S24(j,i) * U25(j,i) + S25(j,i) * V25(j,i) C24(j,i)= S26(j,i) * T26(j,i) + S27(j,i) * U26(j,i) D24(j,i)= S26(j,i) * T27(j,i) + S27(j,i) * V26(j,i) C25(j,i)= S27(j,i) * S28(j,i) + S26(j,i) * U28(j,i) D25(j,i)= S27(j,i) * T28(j,i) + S26(j,i) * V28(j,i) end do end do into two disjoint loops do i = 1, n do j = 1, m A24(j,i)= S24(j,i) * T24(j,i) + S25(j,i) * U25(j,i) B24(j,i)= S24(j,i) * T25(j,i) + S25(j,i) * U24(j,i) A25(j,i)= S24(j,i) * C24(j,i) + S25(j,i) * V24(j,i) B25(j,i)= S24(j,i) * U25(j,i) + S25(j,i) * V25(j,i) end do end do do i = 1, n do j = 1, m C24(j,i)= S26(j,i) * T26(j,i) + S27(j,i) * U26(j,i) D24(j,i)= S26(j,i) * T27(j,i) + S27(j,i) * V26(j,i) C25(j,i)= S27(j,i) * S28(j,i) + S26(j,i) * U28(j,i) D25(j,i)= S27(j,i) * T28(j,i) + S26(j,i) * V28(j,i) end do end do Conclusions Over the course of the last year, I have had the opportunity to work with over two dozen academic scientific programmers at leading research universities. Their research interests span a broad range of scientific fields. Except for two programs that relied almost exclusively on library routines (matrix multiply and fast Fourier transform), I was able to improve significantly the single processor performance of all codes. Improvements range from 2x to 15.5x with a simple average of 4.75x. Changes to the source code were at a very high level. I did not use sophisticated techniques or programming tools to discover inefficiencies or effect the changes. Only one code was parallel despite the availability of parallel systems to all developers. Clearly, we have a problem—personal scientific research codes are highly inefficient and not running parallel. The developers are unaware of simple optimization techniques to make programs run faster. They lack education in the art of code optimization and parallel programming. I do not believe we can fix the problem by publishing additional books or training manuals. To date, the developers in questions have not studied the books or manual available, and are unlikely to do so in the future. Short courses are a possible solution, but I believe they are too concentrated to be much use. The general concepts can be taught in a three or four day course, but that is not enough time for students to practice what they learn and acquire the experience to apply and extend the concepts to their codes. Practice is the key to becoming proficient at optimization. I recommend that graduate students be required to take a semester length course in optimization and parallel programming. We would never give someone access to state-of-the-art scientific equipment costing hundreds of thousands of dollars without first requiring them to demonstrate that they know how to use the equipment. Yet the criterion for time on state-of-the-art supercomputers is at most an interesting project. Requestors are never asked to demonstrate that they know how to use the system, or can use the system effectively. A semester course would teach them the required skills. Government agencies that fund academic scientific research pay for most of the computer systems supporting scientific research as well as the development of most personal scientific codes. These agencies should require graduate schools to offer a course in optimization and parallel programming as a requirement for funding. About the Author John Feo received his Ph.D. in Computer Science from The University of Texas at Austin in 1986. After graduate school, Dr. Feo worked at Lawrence Livermore National Laboratory where he was the Group Leader of the Computer Research Group and principal investigator of the Sisal Language Project. In 1997, Dr. Feo joined Tera Computer Company where he was project manager for the MTA, and oversaw the programming and evaluation of the MTA at the San Diego Supercomputer Center. In 2000, Dr. Feo joined Sun Microsystems as an HPC application specialist. He works with university research groups to optimize and parallelize scientific codes. Dr. Feo has published over two dozen research articles in the areas of parallel parallel programming, parallel programming languages, and application performance.

    Read the article

  • glsl shader to allow color change of skydome ogre3d

    - by Tim
    I'm still very new to all this but learning a lot. I'm putting together an application using Ogre3d as the rendering engine. So far I've got it running, with a simple scene, a day/night cycle system which is working okay. I'm now moving on to looking at changing the color of the skydome material based on the time of day. What I've done so far is to create a struct to hold the ColourValues for the different aspects of the scene. struct todColors { Ogre::ColourValue sky; Ogre::ColourValue ambient; Ogre::ColourValue sun; }; I created an array to store all the colours todColors sceneColours [4]; I populated the array with the colours I want to use for the various times of the day. For instance DayTime (when the sun is high in the sky) sceneColours[2].sky = Ogre::ColourValue(135/255, 206/255, 235/255, 255); sceneColours[2].ambient = Ogre::ColourValue(135/255, 206/255, 235/255, 255); sceneColours[2].sun = Ogre::ColourValue(135/255, 206/255, 235/255, 255); I've got code to work out the time of the day using a float currentHours to store the current hour of the day 10.5 = 10:30 am. This updates constantly and updates the sun as required. I am then calculating the appropriate colours for the time of day when relevant using else if( currentHour >= 4 && currentHour < 7) { // Lerp from night to morning Ogre::ColourValue lerp = Ogre::Math::lerp<Ogre::ColourValue, float>(sceneColours[GT_TOD_NIGHT].sky , sceneColours[GT_TOD_MORNING].sky, (currentHour - 4) / (7 - 4)); } My original attempt to get this to work was to dynamically generate a material with the new colour and apply that material to the skydome. This, as you can probably guess... didn't go well. I know it's possible to use shaders where you can pass information such as colour to the shader from the code but I am unsure if there is an existing simple shader to change a colour like this or if I need to create one. What is involved in creating a shader and material definition that would allow me to change the colour of a material without the overheads of dynamically generating materials all the time? EDIT : I've created a glsl vertex and fragment shaders as follows. Vertex uniform vec4 newColor; void main() { gl_FrontColor = newColor; gl_Position = ftransform(); } Fragment void main() { gl_FragColor = gl_Color; } I can pass a colour to it using ShaderDesigner and it seems to work. I now need to investigate how to use it within Ogre as a material. EDIT : I created a material file like this : vertex_program colour_vs_test glsl { source test.vert default_params { param_named newColor float4 0.0 0.0 0.0 1 } } fragment_program colour_fs_glsl glsl { source test.frag } material Test/SkyColor { technique { pass { lighting off fragment_program_ref colour_fs_glsl { } vertex_program_ref colour_vs_test { } } } } In the code I have tried : Ogre::MaterialPtr material = Ogre::MaterialManager::getSingleton().getByName("Test/SkyColor"); Ogre::GpuProgramParametersSharedPtr params = material->getTechnique(0)->getPass(0)->getVertexProgramParameters(); params->setNamedConstant("newcolor", Ogre::Vector4(0.7, 0.5, 0.3, 1)); I've set that as the Skydome material which seems to work initially. I am doing the same with the code that is attempting to lerp between colours, but when I include it there, it all goes black. Seems like there is now a problem with my colour lerping.

    Read the article

  • Silverlight Cream for March 31, 2010 -- #826

    - by Dave Campbell
    In this Issue: Andrea Boschin, Radenko Zec, Andrej Tozon, Bobby Diaz, Brad Abrams, Wolf Schmidt, Colin Eberhardt, Anand Iyer, Matthias Shapiro, Jaime Rodriguez, Bill Reiss, and Lee. Shoutouts: Cigdem has a post up about here MIX10 Interviewing experiences: MIX10 SilverlightShow Interviews Ian T. Lackey has his material up from his talk Silverlight SEO at the St. Louis .Net Users Group Not Silverlight but definitely WP7 cool, Michael Klucher reports that there are New Windows Phone Samples on Creators Club Online Tim Heuer posted a survey: What tools are the minimum to get started in Silverlight? From SilverlightCream.com: A RoleManager to apply roles declaratively to user interface Andrea Boschin also has a new post at SilverlightShow discussing the use of a RoleManager in WCF RIA Services to apply user roles to elements of the UI... good stuff, Andrea. Virtualization in Silverlight 4 RC Radenko Zec has a post out at SilverlightShow where he explains UI and Data Virtualization then gives some examples of their use in Silverlight 4RC, and some issues as well. MS Word Mail Merge with Silverlight 4 COM Automation Andrej Tozon has a post up at SilverlightShow that I missed in the rush of MIX10. He's doing MailMerge with COM automation and Silverlight 4... actually prett cool stuff and all the source! KISS and Tell - MVVM and the ViewModelLocator Bobby Diaz is blogging about a very popular subject right now: ViewModelLocator. He's not showing production code, but it's a thought... check it out. Silverlight 4 + RIA Services - Ready for Business: Validating Data I'm running behind, but Brad Abrams' next post in his series is about validating data in the business application. He also discusses setting up shared code validation. A One-stop Shopping XAML Namespace for Silverlight Client SDK Controls Wolf Schmidt at the Silverlight SDK has a post up highlighting the SL4 XAML namespace prefix. He starts with SL3 then demonstrates the feature's use in SL4. Binding a Silverlight 3 DataGrid to dynamic data via IDictionary (Updated) Colin Eberhardt has an update to his previous article of the same title. This one is a bug fix on an upgrade to SL3 and also an expansion of the previous post. Demo Apps from MIX10 on Windows Phone 7 Anand Iyer posted links to all the WP7 demos used at MIX10 and at least in the case of FourSquare, the source is on CodePlex. XAML Files for Location Visualizations in Silverlight and WPF Matthias Shapiro has graciously provided XAML for us for Silverlight and WPF for a bunch of different US maps... too cool, now we don't have to be asking 'where did you get that map?'... thanks Matthias! Theming in Windows Phone Jaime Rodriguez has a post up that deep-dives theming in general and demonstrates using it on WP7... end-user configurations and developer stuff. Space Rocks game step 7: Moving the ship It appears that in the heat of battle (blogging) I said Bill Reiss' Space Rocks game he's building is for WP7... obviously it's not, but it's a game folks... :) THis is Episode 7 and he's moving the ship now. SL4(RC) RichTextBox and Access Violation Lee has some code that looks like it should work for a RichTextBox in SL4RC, and it's throwing an error... see if you have a solution for him... or is it a bug? Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

    Read the article

  • Useful SVN and Git commands – Cheatsheet

    - by Madhan ayyasamy
    The following snippets will helpful one who user version control systems like Git and SVN.svn checkout/co checkout-url – used to pull an SVN tree from the server.svn update/up – Used to update the local copy with the changes made in the repository.svn commit/ci – m “message” filename – Used to commit the changes in a file to repository with a message.svn diff filename – shows up the differences between your current file and what’s there now in the repository.svn revert filename – To overwrite local file with the one in the repository.svn add filename – For adding a file into repository, you should commit your changes then only it will reflect in repository.svn delete filename – For deleting a file from repository, you should commit your changes then only it will reflect in repository.svn move source destination – moves a file from one directory to another or renames a file. It will effect your local copy immediately as well as on the repository after committing.git config – Sets configuration values for your user name, email, file formats and more.git init – Initializes a git repository – creates the initial ‘.git’ directory in a new or in an existing project.git clone – Makes a Git repository copy from a remote source. Also adds the original location as a remote so you can fetch from it again and push to it if you have permissions.git add – Adds files changes in your working directory to your index.git rm – Removes files from your index and your working directory so they will not be tracked.git commit – Takes all of the changes written in the index, creates a new commit object pointing to it and sets the branch to point to that new commit.git status – Shows you the status of files in the index versus the working directory.git branch – Lists existing branches, including remote branches if ‘-a’ is provided. Creates a new branch if a branch name is provided.git checkout – Checks out a different branch – switches branches by updating the index, working tree, and HEAD to reflect the chosen branch.git merge – Merges one or more branches into your current branch and automatically creates a new commit if there are no conflicts.git reset – Resets your index and working directory to the state of your last commit.git tag – Tags a specific commit with a simple, human readable handle that never moves.git pull – Fetches the files from the remote repository and merges it with your local one.git push – Pushes all the modified local objects to the remote repository and advances its branches.git remote – Shows all the remote versions of your repository.git log – Shows a listing of commits on a branch including the corresponding details.git show – Shows information about a git object.git diff – Generates patch files or statistics of differences between paths or files in your git repository, or your index or your working directory.gitk – Graphical Tcl/Tk based interface to a local Git repository.

    Read the article

  • Review: A Quick Look at Reflector

    - by James Michael Hare
    I, like many, was disappointed when I heard that Reflector 7 was not free, and perhaps that’s why I waited so long to try it and just kept using my version 6 (which continues to be free).  But though I resisted for so long, I longed for the better features that were being developed, and began to wonder if I should upgrade.  Thus, I began to look into the features being offered in Reflector 7.5 to see what was new. Multiple Editions Reflector 7.5 comes in three flavors, each building on the features of the previous version: Standard – Contains just the Standalone application ($70) VS – Same as Standard but adds Reflector Object Browser for Visual Studio ($130) VSPro – Same as VS but adds ability to set breakpoints and step into decompiled code ($190) So let’s examine each of these features. The Standalone Application (Standard, VS, VSPro editions) Popping open Reflector 7.5 and looking at the GUI, we see much of the same familiar features, with a few new ones as well: Most notably, the disassembler window now has a tabbed window with navigation buttons.  This makes it much easier to back out of a deep-dive into many layers of decompiled code back to a previous point. Also, there is now an analyzer which can be used to determine dependencies for a given method, property, type, etc. For example, if we select System.Net.Sockets.TcpClient and hit the Analyze button, we’d see a window with the following nodes we could expand: This gives us the ability to see what a given type uses, what uses it, who exposes it, and who instantiates it. Now obviously, for low-level types (like DateTime) this list would be enormous, but this can give a lot of information on how a given type is connected to the larger code ecosystem. One of the other things I like about using Reflector 7.5 is that it does a much better job of displaying iterator blocks than Reflector 6 did. For example, if you were to take a look at the Enumerable.Cast() extension method in System.Linq, and dive into the CastIterator in Reflector 6, you’d see this: But now, in Reflector 7.5, we see the iterator logic much more clearly: This is a big improvement in the quality of their code disassembler and for me was one of the main reasons I decided to take the plunge and get version 7.5. The Reflector Object Browser (VS, VSPro editions) If you have the .NET Reflector VS or VSPro editions, you’ll find you have in Visual Studio a Reflector Object Browser window available where you can select and decompile any assembly right in Visual Studio. For example, if you want to take a peek at how System.Collections.Generic.List<T> works, you can either select List<T> in the Reflector Object Browser, or even simpler just select a usage of it in your code and CTRL + Click to dive in. – And it takes you right to a source window with the decompiled source: Setting Breakpoints and Stepping Into Decompiled Code (VSPro) If you have the VSPro edition, in addition to all the things said above, you also get the additional ability to set breakpoints in this decompiled code and step through it as if it were your own code: This can be a handy feature when you need to see why your code’s use of a BCL or other third-party library isn’t working as you expect. Summary Yes, Reflector is no longer free, and yes, that’s a bit of a bummer. But it always was and still is a very fine tool. If you still have Reflector 6, you aren’t forced to upgrade any longer, but getting the nicer disassembler (especially for iterator blocks) and the handy VS integration is worth at least considering upgrading for.  So I leave it up to you, these are some of the features of Reflector 7.5, what’s your thoughts? Technorati Tags: .NET,Reflector

    Read the article

  • Browser History ASP.Net AJAX: Microsoft.Web.Preview

    - by Narendra Tiwari
    I remember in 2006 we were working on a portal for our client Venetian, Las Vegas and the portal is full of AJAX features. One of my friend facing a challange to retain browser history with all AJAX operation. In terms of user experience it is an important aspect which could not be avoided in that scenario. Well that time we have made some workarounds to achieve the same but that may not be the perfect solution. Ok.. Now with Microsoft AJAX there are a lot of such features can be achieved with optimum efficiency. Microsoft AJAX has grown its features over the past few years. Microsoft.Web.Preview.dll is an addon in conjunction with ASP.Net AJAX. It contains a control named "History" for that purpose. Source code:- http://download.microsoft.com/download/8/3/1/831ffcd7-c571-4075-b8fa-6ff678794f60/CS-ASP-ASPBrowserHistoryinAJAX_cs.zip Below is a small sample to demonstrate the control. 1/ Get dll from the above source code bin, and add reference to your web application. 2/ Rightclick on toolbox panel and Choose Item, browse assembly. now you will be able to see History control. 3/ Add below section group in web.config under <configSections> <sectionGroup name="microsoft.web.preview" type="Microsoft.Web.Preview.Configuration.PreviewSectionGroup, Microsoft.Web.Preview"> <section name="search" type="Microsoft.Web.Preview.Configuration.SearchSection, Microsoft.Web.Preview" requirePermission="false" allowDefinition="MachineToApplication"/> <section name="searchSiteMap" type="Microsoft.Web.Preview.Configuration.SearchSiteMapSection, Microsoft.Web.Preview" requirePermission="false" allowDefinition="MachineToApplication"/> <section name="diagnostics" type="Microsoft.Web.Preview.Configuration.DiagnosticsSection, Microsoft.Web.Preview" requirePermission="false" allowDefinition="MachineToApplication"/> </sectionGroup> 4/ Now create a simple webpage a textbox (txt1), button (btn1)  in an updatePanel with History control (History1). We will fill in text box and post the fom by clicking button a few times then verify if the browse history is retained. Remember button and textbox must be inside UpdatePanel and History control outside the UpdatePanel. <%@Page Language="C#" AutoEventWireup="true" CodeFile="History.aspx.cs" Inherits="History" %> <%@ Register Assembly="Microsoft.Web.Preview" Namespace="Microsoft.Web.Preview.UI.Controls" TagPrefix="cc1" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server"> <title>Untitled Page</title> </head> <body> <form id="form1" runat="server"> <asp:ScriptManager ID="ScriptManager1" runat="server" EnablePartialRendering="true"></asp:ScriptManager> <div> <cc1:History ID="History1" runat="server" OnNavigate="History1_Navigate"> </cc1:History> <asp:UpdatePanel ID="up1" runat="server"> <ContentTemplate> <asp:TextBox ID="txt1" runat="server"></asp:TextBox><br /> <asp:Button ID="btn1" runat="server" Text="Test" OnClick="btn1_Click" /> </ContentTemplate> <Triggers> <asp:AsyncPostBackTrigger ControlID="History1" /> </Triggers> </asp:UpdatePanel> </div> </form> </body> </html> 5/ Below code to add the textbox value in history everytime we post back using btn1 click.  protected void btn1_Click(object sender, EventArgs e) { History1.AddHistoryPoint("txtState",txt1.Text); } 6/ and finally Navigate event of History control protected void History1_Navigate(object sender, Microsoft.Web.Preview.UI.Controls.HistoryEventArgs args) { string strState = string.Empty; if (args.State.ContainsKey("txtState")) { strState = (string)args.State["txtState"]; } txt1.Text = strState; } Now all set to go :) Reference: http://www.dotnetglobe.com/2008/08/using-asp.html

    Read the article

  • Building a project in VS that depends on a static and dynamic library

    - by fg nu
    Noob noobin'. I would appreciate some very careful handholding in setting up an example in Visual Studio 2010 Professional where I am trying to build a project which links: a previously built static library, for which the VS project folder is "C:\libjohnpaul\" a previously built dynamic library, for which the VS project folder is "C:\libgeorgeringo\" These are listed as Recipes 1.11, 1.12 and 1.13 in the C++ Cookbook. The project fails to compile for me with unresolved dependencies (see details below), and I can't figure out why. Project 1: Static Library The following are the header and source files that were compiled in this project. I was able to compile this project fine in VS2010, to the named standard library "libjohnpaul.lib" which lives in the folder ("C:/libjohnpaul/Release/"). // libjohnpaul/john.hpp #ifndef JOHN_HPP_INCLUDED #define JOHN_HPP_INCLUDED void john( ); // Prints "John, " #endif // JOHN_HPP_INCLUDED // libjohnpaul/john.cpp #include <iostream> #include "john.hpp" void john( ) { std::cout << "John, "; } // libjohnpaul/paul.hpp #ifndef PAUL_HPP_INCLUDED #define PAUL_HPP_INCLUDED void paul( ); // Prints " Paul, " #endif // PAUL_HPP_INCLUDED // libjohnpaul/paul.cpp #include <iostream> #include "paul.hpp" void paul( ) { std::cout << "Paul, "; } // libjohnpaul/johnpaul.hpp #ifndef JOHNPAUL_HPP_INCLUDED #define JOHNPAUL_HPP_INCLUDED void johnpaul( ); // Prints "John, Paul, " #endif // JOHNPAUL_HPP_INCLUDED // libjohnpaul/johnpaul.cpp #include "john.hpp" #include "paul.hpp" #include "johnpaul.hpp" void johnpaul( ) { john( ); paul( ); Project 2: Dynamic Library Here are the header and source files for the second project, which also compiled fine with VS2010, and the "libgeorgeringo.dll" file lives in the directory "C:\libgeorgeringo\Debug". // libgeorgeringo/george.hpp #ifndef GEORGE_HPP_INCLUDED #define GEORGE_HPP_INCLUDED void george( ); // Prints "George, " #endif // GEORGE_HPP_INCLUDED // libgeorgeringo/george.cpp #include <iostream> #include "george.hpp" void george( ) { std::cout << "George, "; } // libgeorgeringo/ringo.hpp #ifndef RINGO_HPP_INCLUDED #define RINGO_HPP_INCLUDED void ringo( ); // Prints "and Ringo\n" #endif // RINGO_HPP_INCLUDED // libgeorgeringo/ringo.cpp #include <iostream> #include "ringo.hpp" void ringo( ) { std::cout << "and Ringo\n"; } // libgeorgeringo/georgeringo.hpp #ifndef GEORGERINGO_HPP_INCLUDED #define GEORGERINGO_HPP_INCLUDED // define GEORGERINGO_DLL when building libgerogreringo.dll # if defined(_WIN32) && !defined(__GNUC__) # ifdef GEORGERINGO_DLL # define GEORGERINGO_DECL _ _declspec(dllexport) # else # define GEORGERINGO_DECL _ _declspec(dllimport) # endif # endif // WIN32 #ifndef GEORGERINGO_DECL # define GEORGERINGO_DECL #endif // Prints "George, and Ringo\n" #ifdef __MWERKS__ # pragma export on #endif GEORGERINGO_DECL void georgeringo( ); #ifdef __MWERKS__ # pragma export off #endif #endif // GEORGERINGO_HPP_INCLUDED // libgeorgeringo/ georgeringo.cpp #include "george.hpp" #include "ringo.hpp" #include "georgeringo.hpp" void georgeringo( ) { george( ); ringo( ); } Project 3: Executable that depends on the previous libraries Lastly, I try to link the aforecompiled static and dynamic libraries into one project called "helloBeatlesII" which has the project directory "C:\helloBeatlesII" (note that this directory does not nest the other project directories). The linking process that I did is described below: To the "helloBeatlesII" solution, I added the solutions "libjohnpaul" and "libgeorgeringo"; then I changed the properties of the "helloBeatlesII" project to additionally point to the include directories of the other two projects on which it depends ("C:\libgeorgeringo\libgeorgeringo" & "C:\libjohnpaul\libjohnpaul"); added "libgeorgeringo" and "libjohnpaul" to the project dependencies of the "helloBeatlesII" project and made sure that the "helloBeatlesII" project was built last. Trying to compile this project gives me the following unsuccessful build: 1------ Build started: Project: helloBeatlesII, Configuration: Debug Win32 ------ 1Build started 10/13/2012 5:48:32 PM. 1InitializeBuildStatus: 1 Touching "Debug\helloBeatlesII.unsuccessfulbuild". 1ClCompile: 1 helloBeatles.cpp 1ManifestResourceCompile: 1 All outputs are up-to-date. 1helloBeatles.obj : error LNK2019: unresolved external symbol "void __cdecl georgeringo(void)" (?georgeringo@@YAXXZ) referenced in function _main 1helloBeatles.obj : error LNK2019: unresolved external symbol "void __cdecl johnpaul(void)" (?johnpaul@@YAXXZ) referenced in function _main 1E:\programming\cpp\vs-projects\cpp-cookbook\helloBeatlesII\Debug\helloBeatlesII.exe : fatal error LNK1120: 2 unresolved externals 1 1Build FAILED. 1 1Time Elapsed 00:00:01.34 ========== Build: 0 succeeded, 1 failed, 2 up-to-date, 0 skipped ========== At this point I decided to call in the cavalry. I am new to VS2010, so in all likelihood I am missing something straightforward.

    Read the article

  • How to convert from amateur web app developer to professional web apper?

    - by Nilesh
    This is more of a practical question on web app development and deployment process. Here is some background information. I use PHP for server side scripting, javascript for client side. I use Netbeans and notepad++. I user Firefox and firebug for debugging and testing. The process I use is very amateurish, I code something in netbeans, something in notepad++ and since there is nothing to compile, I just refresh the firefox browser and test it. This is convenient and faster compared to the Java development enviornment where you would have to atleast compile and deploy the jar files before you could run them. I have been thinking of putting a formal process in my development and find it hard putting it together. There are so many things to do before you can deploy your final web app. I keep hearing jslint, compression, unit testing (selenium), Ant, YUI compressor etc but I am now looking for some steps that I can take to make me more organized. For e.g I use netbeans but don't use any projects within it. I directly update the files. I don't use any source control but use my Iomega backup that saves each save into a different version and at the end of the day I backup the dev directory to my Amazon s3 account. For me development environment is just a DEV directory, TEST is my intermediate stage and PROD is the final directory that gets pushed out to the server. But all these directories are in the same apache home. I have few php scripts that just copies the needed files into the production directory. Thats about it for my development approach. I know I am missing the following - Regression testing (manual or automated ??) - automated testing (selenium ??) - automated deployment (ANT ??) - source control (svn ??) - quality control (jslint ??) Can someone explain what are the missing steps and how to go about filling those steps in order to have more professional approach. I am looking for tools with example tutorials in streamlining the whole development to deployment stage. For me just getting a hang of database, server side and client side development all in synchronization was itself a huge accomplishment. And now I feel there is lot missing before you can produce quality web application. For e.g I see lot of mention about using automated testing but how to put in use with respect to javascript and php. How to use ANT for the deployment etc. Is this all too much for a single or two person development team? Is there a way to automate all the above so that I just keep coding in netbeans and then run a batch file that is configured once and run it everytime to produce the code in the production directory? Lot of these information is scattered on the web and here, if someone can guide I would be happy to consolidate here. Thank you for your patience :)

    Read the article

  • Generic Sorting using C# and Lambda Expression

    - by Haitham Khedre
    Download : GenericSortTester.zip I worked in this class from long time and I think it is a nice piece of code that I need to share , it might help other people searching for the same concept. this will help you to sort any collection easily without needing to write special code for each data type , however if you need special ordering you still can do it , leave a comment and I will see if I need to write another article to cover the other cases. I attached also a fully working example to make you able to see how do you will use that .     public static class GenericSorter { public static IOrderedEnumerable<T> Sort<T>(IEnumerable<T> toSort, Dictionary<string, SortingOrder> sortOptions) { IOrderedEnumerable<T> orderedList = null; foreach (KeyValuePair<string, SortingOrder> entry in sortOptions) { if (orderedList != null) { if (entry.Value == SortingOrder.Ascending) { orderedList = orderedList.ApplyOrder<T>(entry.Key, "ThenBy"); } else { orderedList = orderedList.ApplyOrder<T>(entry.Key,"ThenByDescending"); } } else { if (entry.Value == SortingOrder.Ascending) { orderedList = toSort.ApplyOrder<T>(entry.Key, "OrderBy"); } else { orderedList = toSort.ApplyOrder<T>(entry.Key, "OrderByDescending"); } } } return orderedList; } private static IOrderedEnumerable<T> ApplyOrder<T> (this IEnumerable<T> source, string property, string methodName) { ParameterExpression param = Expression.Parameter(typeof(T), "x"); Expression expr = param; foreach (string prop in property.Split('.')) { expr = Expression.PropertyOrField(expr, prop); } Type delegateType = typeof(Func<,>).MakeGenericType(typeof(T), expr.Type); LambdaExpression lambda = Expression.Lambda(delegateType, expr, param); MethodInfo mi = typeof(Enumerable).GetMethods().Single( method => method.Name == methodName && method.IsGenericMethodDefinition && method.GetGenericArguments().Length == 2 && method.GetParameters().Length == 2) .MakeGenericMethod(typeof(T), expr.Type); return (IOrderedEnumerable<T>)mi.Invoke (null, new object[] { source, lambda.Compile() }); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }

    Read the article

  • The busy developers guide to the Kinect SDK Beta

    - by mbcrump
    The Kinect is awesome. From day one, I’ve said this thing has got potential. After playing with several open-source Kinect projects, I am please to announce that Microsoft has released the official SDK beta on 6/16/2011. I’ve created this quick start guide to get you up to speed in no time flat. Let’s begin: What is it? The Kinect for Windows SDK beta is a starter kit for applications developers that includes APIs, sample code, and drivers. This SDK enables the academic research and enthusiast communities to create rich experiences by using Microsoft Xbox 360 Kinect sensor technology on computers running Windows 7. (defined by Microsoft) Links worth checking out: Download Kinect for Windows SDK beta – You can either download a 32 or 64 bit SDK depending on your OS. Readme for Kinect for Windows SDK Beta from Microsoft Research  Programming Guide: Getting Started with the Kinect for Windows SDK Beta Code Walkthroughs of the samples that ship with the Kinect for Windows SDK beta (Found in \Samples Folder) Coding4Fun Kinect Toolkit – Lots of extension methods and controls for WPF and WinForms. Kinect Mouse Cursor – Use your hands to control things like a mouse created by Brian Peek. Kinect Paint – Basically MS Paint but use your hands! Kinect for Windows SDK Quickstarts Installing and Using the Kinect Sensor Getting it installed: After downloading the Kinect SDK Beta, double click the installer to get the ball rolling. Hit the next button a few times and it should complete installing. Once you have everything installed then simply plug in your Kinect device into the USB Port on your computer and hopefully you will get the following screen: Once installed, you are going to want to check out the following folders: C:\Program Files (x86)\Microsoft Research KinectSDK – This contains the actual Kinect Sample Executables along with the documentation as a CHM file. Also check out the C:\Users\Public\Documents\Microsoft Research KinectSDK Samples directory: The main thing to note here is that these folders contain the source code to the applications where you can compile/build them yourself. Audio NUI DEMO Time Let’s get started with some demos. Navigate to the C:\Program Files (x86)\Microsoft Research KinectSDK folder and double click on ShapeGame.exe. Next up is SkeletalViewer.exe (image taken from http://www.i-programmer.info/news/91-hardware/2619-microsoft-launch-kinect-sdk-beta.html as I could not get a good image using SnagIt) At this point, you will have to download Kinect Mouse Cursor – This is really cool because you can use your hands to control the mouse cursor. I actually used this to resize itself. Last up is Kinect Paint – This is very cool, just make sure you read the instructions! MS Paint on steroids! A few tips for getting started building Kinect Applications. It appears WPF is the way to go with building Kinect Applications. You must also use a version of Visual Studio 2010.  Your going to need to reference Microsoft.Research.Kinect.dll when building a Kinect Application. Right click on References and then goto Browse and navigate to C:\Program Files (x86)\Microsoft Research KinectSDK and select Microsoft.Research.Kinect.dll. You are going to want to make sure your project has the Platform target set to x86. The Coding4Fun Kinect Toolkit really makes things easier with extension methods and controls. Just note that this is for WinForms or WPF. Conclusion It looks like we have a lot of fun in store with the Kinect SDK. I’m very excited about the release and have already been thinking about all the applications that I can begin building. It seems that development will be easier now that we have an official SDK and the great work from Coding4Fun. Please subscribe to my blog or follow me on twitter for more information about Kinect, Silverlight and other great technology.  Subscribe to my feed

    Read the article

  • Announcement: Employee Info Starter Kit (v5.0) is Released

    - by Mohammad Ashraful Alam
    Ever wanted to have a simple jQuery menu bound with ASP.NET web site map file? Ever wanted to have cool css design stuffs implemented on your ASP.NET data bound controls? Ever wanted to let Visual Studio generate logical layers for you, which can be easily tested, customized and bound with ASP.NET data controls? If your answers with respect to above questions are ‘yes’, then you will probably happy to try out latest release (v5.0) of Employee Starter Kit, which is intended to address different types of real world challenges faced by web application developers when performing common CRUD operations. Using a single database table ‘Employee’, the current release illustrates how to utilize Microsoft ASP.NET 4.0 Web Form Data Controls, Entity Framework 4.0 and Visual Studio 2010 effectively in that context. Employee Info Starter Kit is an open source ASP.NET project template that is highly influenced by the concept ‘Pareto Principle’ or 80-20 rule, where it is targeted to enable a web developer to gain 80% productivity with 20% of effort with respect to learning curve and production. This project template is titled as “Employee Info Starter Kit”, which was initially hosted on Microsoft Code Gallery and been downloaded 1, 50,000+ of copies afterword.  The latest version of this starter kit is hosted in Codeplex. Release Highlights User End Functional Specification The user end functionalities of this starter kit are pretty simple and straight forward that are focused in to perform CRUD operation on employee records as described below. Creating a new employee record Read existing employee records Update an existing employee record Delete existing employee records Architectural Overview Simple 3 layer architecture (presentation, business logic and data access layer) ASP.NET web form based user interface Built-in code generators for logical layers, implemented in Visual Studio default template engine (T4) Built-in Entity Framework entities as business entities (aka: data containers) Data Mapper design pattern based Data Access Layer, implemented in C# and Entity Framework Domain Model design pattern based Business Logic Layer, implemented in C# Object Model for Cross Cutting Concerns (such as validation, logging, exception management) Minimum System Requirements Visual Studio 2010 (Web Developer Express Edition) or higher Sql Server 2005 (Express Edition) or higher Technology Utilized Programming Languages/Scripts Browser side: JavaScript Web server side: C# Code Generation Template: T-4 Template Frameworks .NET Framework 4.0 JavaScript Framework: jQuery 1.5.1 CSS Framework: 960 grid system .NET Framework Components .NET Entity Framework .NET Optional/Named Parameters (new in .net 4.0) .NET Tuple (new in .net 4.0) .NET Extension Method .NET Lambda Expressions .NET Anonymous Type .NET Query Expressions .NET Automatically Implemented Properties .NET LINQ .NET Partial Classes and Methods .NET Generic Type .NET Nullable Type ASP.NET Meta Description and Keyword Support (new in .net 4.0) ASP.NET Routing (new in .net 4.0) ASP.NET Grid View (CSS support for sorting - (new in .net 4.0)) ASP.NET Repeater ASP.NET Form View ASP.NET Login View ASP.NET Site Map Path ASP.NET Skin ASP.NET Theme ASP.NET Master Page ASP.NET Object Data Source ASP.NET Role Based Security Getting Started Guide To see Employee Info Starter Kit in action is pretty easy! Download the latest version. Extract the file. From the extracted folder click the C# project file (Eisk.Web.csproj) to open it in Visual Studio 2010 Hit Ctrl+F5! The current release (v5.0) of Employee Info Starter Kit is properly packaged, fully documented and well tested. If you want to learn more about it in details, just check the following links: Release Home Page Installation Walkthrough Hand on Coding Walkthrough Technical Reference Enjoy!

    Read the article

  • Pimp my Silverlight Firestarter

    - by mbcrump
    So Silverlight Firestarter is over and your sitting on your couch thinking… what now? Well its time to So how exactly can you pimp the Silverlight Firestarter? Well read below and you will find out: 1) Pimp the videos: First we are going to use a program named Juice to download all of the Silverlight Firestarter videos. Go ahead and point your browser to http://juicereceiver.sourceforge.net/ and download the application. It works on Mac, Linux and PC. After it is downloaded you are going to want to add an RSS feed by clicking the button highlighted below. At this point you are going to want to add the following URL inside the textbox and hit Save: http://channel9.msdn.com/Series/Silverlight-Firestarter/RSS This RSS feed includes all the Silverlight Firestarter Labs and Presentations located below. The Future of Silverlight Data Binding Strategies with Silverlight and WP7 Building Compelling Apps with WCF using REST and LINQ Building Feature Rich Business Apps Today with RIA Services MVVM: Why and How? Tips and Patterns using MVVM and Service Patterns with Silverlight and WP7 Tips and Tricks for a Great Installation Experience Tune Your Application: Profiling and Performance Tips Performance Tips for Silverlight Windows Phone 7 Select all the videos and click the Download button located below (has blue arrow): Once all the videos are downloaded you will have about 4.64GB of Silverlight fun. You can now move these videos to your MediaServer and watch them with whatever device you want. Put it on an iPad, iPhone.. emm wait I mean WP7 or WMC7.  2) Pimp the Training Material – Download the offline installer for the labs here. This will give you almost a gig of free training materials. Here is the topics covered: Level 100: Getting Started Lab 01 - WinForms and Silverlight Lab 02 - ASP.NET and Silverlight Lab 03 - XAML and Controls Lab 04 - Data Binding Level 200: Ready for More Lab 05 - Migrating Apps to Out-of-Browser Lab 06 - Great UX with Blend Lab 07 - Web Services and Silverlight Lab 08 - Using WCF RIA Services Level 300: Take me Further Lab 09 - Deep Dive into Out-of-Browser Lab 10 - Silverlight Patterns: Using MVVM Lab 11 - Silverlight and Windows Phone 7 You will notice that it install Firestarter to the default of C:\Firestarter. So you will have to navigate to that folder and double click on Default.htm to get started. Now if you followed part one of the pimping guide then you will already have all the videos on your pc. You will notice that once you go into the lab you will get a Lab Document and Source at the bottom of the article. Now instead of opening the Source Folder in a web browser you can just copy the folder C:\Firestarter\Labs into your Visual Studio 2010 Project Folder. This will save a lot of time later.   3) Pimp my Silverlight 5 Knowledge – Always keep reading as much as possible and remember that the Silverlight 5 Beta should come Q1 of 2011 and the final release at the end of 2011. Here are 5 great blog post on Silverlight 5. Scott Gu’s Blog Mary Jo’s Article on Silverlight 5 The Future of Silverlight (Official) Kunal Chowdhury Blog Tim Heuer’s Blog Thats all that I got for now. Have fun with all the new Silverlight content.  Subscribe to my feed

    Read the article

  • Employee Info Starter Kit: Project Mission

    - by Mohammad Ashraful Alam
    Employee Info Starter Kit is an open source ASP.NET project template that is intended to address different types of real world challenges faced by web application developers when performing common CRUD operations. Using a single database table ‘Employee’, it illustrates how to utilize Microsoft ASP.NET 4.0, Entity Framework 4.0 and Visual Studio 2010 effectively in that context. Employee Info Starter Kit is highly influenced by the concept ‘Pareto Principle’ or 80-20 rule. where it is targeted to enable a web developer to gain 80% productivity with 20% of effort with respect to learning curve and production. User Stories The user end functionalities of this starter kit are pretty simple and straight forward that are focused in to perform CRUD operation on employee records as described below. Creating a new employee record Read existing employee record Update an existing employee record Delete existing employee records Key Technology Areas ASP.NET 4.0 Entity Framework 4.0 T-4 Template Visual Studio 2010 Architectural Objective There is no universal architecture which can be considered as the best for all sorts of applications around the world. Based on requirements, constraints, environment, application architecture can differ from one to another. Trade-off factors are one of the important considerations while deciding a particular architectural solution. Employee Info Starter Kit is highly influenced by the concept ‘Pareto Principle’ or 80-20 rule, where it is targeted to enable a web developer to gain 80% productivity with 20% of effort with respect to learning curve and production. “Productivity” as the architectural objective typically also includes other trade-off factors as well as, such as testability, flexibility, performance etc. Fortunately Microsoft .NET Framework 4.0 and Visual Studio 2010 includes lots of great features that have been implemented cleverly in this project to reduce these trade-off factors in the minimum level. Why Employee Info Starter Kit is Not a Framework? Application frameworks are really great for productivity, some of which are really unavoidable in this modern age. However relying too many frameworks may overkill a project, as frameworks are typically designed to serve wide range of different usage and are less customizable or editable. On the other hand having implementation patterns can be useful for developers, as it enables them to adjust application on demand. Employee Info Starter Kit provides hundreds of “connected” snippets and implementation patterns to demonstrate problem solutions in actual production environment. It also includes Visual Studio T-4 templates that generate thousands lines of data access and business logic layer repetitive codes in literally few seconds on the fly, which are fully mock testable due to language support for partial methods and latest support for mock testing in Entity Framework. Why Employee Info Starter Kit is Different than Other Open-source Web Applications? Software development is one of the rapid growing industries around the globe, where the technology is being updated very frequently to adapt greater challenges over time. There are literally thousands of community web sites, blogs and forums that are dedicated to provide support to adapt new technologies. While some are really great to enable learning new technologies quickly, in most cases they are either too “simple and brief” to be used in real world scenarios or too “complex and detailed” which are typically focused to achieve a product goal (such as CMS, e-Commerce etc) from "end user" perspective and have a long duration learning curve with respect to the corresponding technology. Employee Info Starter Kit, as a web project, is basically "developer" oriented which actually considers a hybrid approach as “simple and detailed”, where a simple domain has been considered to intentionally illustrate most of the architectural and implementation challenges faced by web application developers so that anyone can dive into deep into the corresponding new technology or concept quickly. Roadmap Since its first release by 2008 in MSDN Code Gallery, Employee Info Starter Kit gained a huge popularity in ASP.NET community and had 1, 50,000+ downloads afterwards. Being encouraged with this great response, we have a strong commitment for the community to provide support for it with respect to latest technologies continuously. Currently hosted in Codeplex, this community driven project is planned to have a wide range of individual editions, each of which will be focused on a selected application architecture, framework or platform, such as ASP.NET Webform, ASP.NET Dynamic Data, ASP.NET MVC, jQuery Ajax (RIA), Silverlight (RIA), Azure Service Platform (Cloud), Visual Studio Automated Test etc. See here for full list of current and future editions.

    Read the article

  • Application Performance Episode 2: Announcing the Judges!

    - by Michaela Murray
    The story so far… We’re writing a new book for ASP.NET developers, and we want you to be a part of it! If you work with ASP.NET applications, and have top tips, hard-won lessons, or sage advice for avoiding, finding, and fixing performance problems, we want to hear from you! And if your app uses SQL Server, even better – interaction with the database is critical to application performance, so we’re looking for database top tips too. There’s a Microsoft Surface apiece for the person who comes up with the best tip for SQL Server and the best tip for .NET. Of course, if your suggestion is selected for the book, you’ll get full credit, by name, Twitter handle, GitHub repository, or whatever you like. To get involved, just email your nuggets of performance wisdom to [email protected] – there are examples of what we’re looking for and full competition details at Application Performance: The Best of the Web. Enter the judges… As mentioned in my last blogpost, we have a mystery panel of celebrity judges lined up to select the prize-winning performance pointers. We’re now ready to reveal their secret identities! Judging your ASP.NET  tips will be: Jean-Phillippe Gouigoux, MCTS/MCPD Enterprise Architect and MVP Connected System Developer. He’s a board member at French software company MGDIS, and teaches algorithms, security, software tests, and ALM at the Université de Bretagne Sud. Jean-Philippe also lectures at IT conferences and writes articles for programming magazines. His book Practical Performance Profiling is published by Simple-Talk. Nik Molnar,  a New Yorker, ASP Insider, and co-founder of Glimpse, an open source ASP.NET diagnostics and debugging tool. Originally from Florida, Nik specializes in web development, building scalable, client-centric solutions. In his spare time, Nik can be found cooking up a storm in the kitchen, hanging with his wife, speaking at conferences, and working on other open source projects. Mitchel Sellers, Microsoft C# and DotNetNuke MVP. Mitchel is an experienced software architect, business leader, public speaker, and educator. He works with companies across the globe, as CEO of IowaComputerGurus Inc. Mitchel writes technical articles for online and print publications and is the author of Professional DotNetNuke Module Programming. He frequently answers questions on StackOverflow and MSDN and is an active participant in the .NET and DotNetNuke communities. Clive Tong, Software Engineer at Red Gate. In previous roles, Clive spent a lot of time working with Common LISP and enthusing about functional languages, and he’s worked with managed languages since before his first real job (which was a long time ago). Long convinced of the productivity benefits of managed languages, Clive is very interested in getting good runtime performance to keep managed languages practical for real-world development. And our trio of SQL Server specialists, ready to select your top suggestion, are (drumroll): Rodney Landrum, a SQL Server MVP who writes regularly about Integration Services, Analysis Services, and Reporting Services. He’s authored SQL Server Tacklebox, three Reporting Services books, and contributes regularly to SQLServerCentral, SQL Server Magazine, and Simple–Talk. His day job involves overseeing a large SQL Server infrastructure in Orlando. Grant Fritchey, Product Evangelist at Red Gate and SQL Server MVP. In an IT career spanning more than 20 years, Grant has written VB, VB.NET, C#, and Java. He’s been working with SQL Server since version 6.0. Grant volunteers with the Editorial Committee at PASS and has written books for Apress and Simple-Talk. Jonathan Allen, leader and founder of the PASS SQL South West user group. He’s been working with SQL Server since 1999 and enjoys performance tuning, development, and using SQL Server for business solutions. He’s spoken at SQLBits and SQL in the City, as well as local user groups across the UK. He’s also a moderator at ask.sqlservercentral.com.

    Read the article

  • Silverlight Cream for January 08, 2011 -- #1023

    - by Dave Campbell
    In this Heavy and yet incomplete Issue: Mike Wolf, Walter Ferrari, Colin Eberhardt, Mathew Charles, Don Burnett, Senthil Kumar, cherylws, Rob Miles, Derik Whittaker, Thomas Martinsen(-2-), Jason Ginchereau, Vishal Nayan, and WindowsPhoneGeek. Above the Fold: Silverlight: "Automatically Showing ToolTips on a Trimmed TextBlock (Silverlight)" Colin Eberhardt WP7: "Windows Phone Blue Book Pdf" Rob Miles Sharepoint/Silverlight: "Discover Sharepoint with Silverlight - Part 1" Walter Ferrari Shoutouts: Dave Isbitski has announced a WP7 Firestarter, check for your local MS office: Announcing the “Light up your Silverlight Applications for Windows 7 Firestarter” From SilverlightCream.com: Leveraging Silverlight in the USA TODAY Windows 7-Based Slate App Mike Wolf has a post up about Cynergy's release of the new USA TODAY software for Windows 7 Slate devices, and gives a great rundown of all the resources, and how specific Silverlight features were used... tons of outstanding external links here! Discover Sharepoint with Silverlight - Part 1 Walter Ferrari has tutorial up at SilverlightShow... looks like the first in a series on Silverlight and Sharepoint... lots of low-level info about the internals and using them. Automatically Showing ToolTips on a Trimmed TextBlock (Silverlight) Colin Eberhardt has a really cool AutoTooltip attached behavior that gives a tooltip of the actual text if text is trimmed ... and has an active demo on the post... very cool. RIA Services Output Caching Mathew Charles digs into a RIA feature that hasn't gotten any blog love: output caching, describing all the ins and outs of improving the performance of your app using caching. Emailing your Files to Box.net Cloud Storage with WP7 Don Burnett details out everything you need to do to get Box.Net and your WP7 setup to talk to each other. Shortcuts keys for Developing on Windows Phone 7 Emulator Senthil Kumar has some good WP7 posts up ... this one is a cheatsheet list of Function-key assignements for the WP7 emulator... another sidebar listint Windows Phone 7 Design Guidelines – Cheat Sheet cherylws has a great Guideline list/Cheat Sheet up for reference while building a WP7 app... this is a great reference... I'm adding it to the Right-hand sidebar of WynApse.com Windows Phone Blue Book Pdf Rob Miles has added another book and color to his collection of both -- Windows Phone Programming in C#, also known as the Windows Phone Blue Book... get a copy from the links he gives, and check out his other free books as well. Navigating to an external URL using the HyperlinkButton Derik Whittaker has a post up discussing the woes (and error messages) of trying to navigate to an external URL with the Hyperlink button in WP7, plus his MVVM-friendly solution that you can download. Set Source on Image from code in Silverlight Thomas Martinsen has a couple posts up... first is this quick one on the code required to set an image source. Show UI element based on authentication Thomas Martinsen's latest is one on a BoolToVisibilityConverter allowing a boolean indicator of Authentication to be used to control the visibility of a button (in the sample) WP7 ReorderListBox improvements: rearrange animations and more Jason Ginchereau has updated his ReorderListBox from last week to add some animations (fading/sliding) during the rearrangement. Navigation in Silverlight Without Using Navigation Framework Vishal Nayan has a post that attracted my attention... Navigation by manipulating RootVisual content... I've been knee-deep in similar code in Prism this week (and why my blogging is off) ... Creating a WP7 Custom Control in 7 Steps WindowsPhoneGeek creates a simple custom control for WP7 before your very eyes in his latest post, focusing on the minimum requirements necessary for writing a Custom Control. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

    Read the article

  • Bash completion doesn't work, or is ignoring what I've typed; but works for commands

    - by Neil Traft
    Bash completion seems to be ignoring what I've typed (it tries to complete, but acts as if there's nothing under the cursor). I know I saw it work on this machine earlier today, but I'm not sure what has changed. Some examples: cd shows all directories under my current folder: $ cd co<tab><tab> cmake/ config/ doc/ examples/ include/ programs/ sandbox/ src/ .svn/ tests/ Commands like ls and less show all files and directories under my current folder: $ ls co<tab><tab> cmake/ config/ .cproject Doxyfile.in include/ programs/ README.txt src/ tests/ CMakeLists.txt COPYING.txt doc/ examples/ mainpage.dox .project sandbox/ .svn/ Even when I try to complete things from a different folder, it gives me only the results for my current folder (telling me that it is completely ignoring what I've typed): $ cd ~/D<tab><tab> cmake/ config/ doc/ examples/ include/ programs/ sandbox/ src/ .svn/ tests/ But it seems to be working fine for commands and variables: $ if<tab><tab> if ifconfig ifdown ifnames ifquery ifup $ echo $P<tab><tab> $PATH $PIPESTATUS $PPID $PS1 $PS2 $PS4 $PWD $PYTHONPATH I do have this bit in my .bashrc, and I have confirmed that my .bashrc is indeed getting sourced: if [ -f /etc/bash_completion ] && ! shopt -oq posix; then . /etc/bash_completion fi I've even tried manually executing that file, but it doesn't fix the problem: $ . /etc/bash_completion There was even one point in time where it was working for ls, but was not working for cd ... but I can't replicate that result now. Update: I also just discovered that I have terminals open from earlier that still work. I ran source .bashrc in one of them and afterwards completion was broken. Here is my .bashrc: # ~/.bashrc: executed by bash(1) for non-login shells. # see /usr/share/doc/bash/examples/startup-files (in the package bash-doc) # for examples # # Modified by Neil Traft #source ~/.profile # Allow globs to expand hidden files shopt -s dotglob nullglob # If not running interactively, don't do anything [ -z "$PS1" ] && return # don't put duplicate lines or lines starting with space in the history. # See bash(1) for more options HISTCONTROL=ignoreboth # append to the history file, don't overwrite it shopt -s histappend # for setting history length see HISTSIZE and HISTFILESIZE in bash(1) HISTSIZE=1000 HISTFILESIZE=2000 # check the window size after each command and, if necessary, # update the values of LINES and COLUMNS. shopt -s checkwinsize # If set, the pattern "**" used in a pathname expansion context will # match all files and zero or more directories and subdirectories. #shopt -s globstar # make less more friendly for non-text input files, see lesspipe(1) [ -x /usr/bin/lesspipe ] && eval "$(SHELL=/bin/sh lesspipe)" # set variable identifying the chroot you work in (used in the prompt below) if [ -z "$debian_chroot" ] && [ -r /etc/debian_chroot ]; then debian_chroot=$(cat /etc/debian_chroot) fi # Color the prompt export PS1="\[$(tput setaf 2)\]\u@\h:\[$(tput setaf 5)\]\W\[$(tput setaf 2)\] $\[$(tput sgr0)\] " # enable color support of ls and also add handy aliases if [ -x /usr/bin/dircolors ]; then test -r ~/.dircolors && eval "$(dircolors -b ~/.dircolors)" || eval "$(dircolors -b)" alias ls='ls --color=auto' #alias dir='dir --color=auto' #alias vdir='vdir --color=auto' alias grep='grep --color=auto' alias fgrep='fgrep --color=auto' alias egrep='egrep --color=auto' fi # Add an "alert" alias for long running commands. Use like so: # sleep 10; alert alias alert='notify-send --urgency=low -i "$([ $? = 0 ] && echo terminal || echo error)" "$(history|tail -n1|sed -e '\''s/^\s*[0-9]\+\s*//;s/[;&|]\s*alert$//'\'')"' # Alias definitions. # You may want to put all your additions into a separate file like # ~/.bash_aliases, instead of adding them here directly. # See /usr/share/doc/bash-doc/examples in the bash-doc package. if [ -f ~/.bash_aliases ]; then . ~/.bash_aliases fi # enable programmable completion features (you don't need to enable # this, if it's already enabled in /etc/bash.bashrc and /etc/profile # sources /etc/bash.bashrc). if [ -f /etc/bash_completion ] && ! shopt -oq posix; then . /etc/bash_completion fi

    Read the article

  • InfoPath 2010 Form Design and Web Part Deployment

    - by JKenderdine
    In January I had the pleasure to speak at SharePoint Saturday Virginia Beach.  I presented a session on InfoPath 2010 forms design which included some of the basics of Forms Design, description of some of the new options with InfoPath 2010 and SharePoint 2010, and other integration possibilities.  Included below is the information presented as well as the solution to create the demo: First thing you need to understand is what the difference is between an InfoPath List form and a Form Library Form?  SharePoint List Forms:  Store data directly in a SharePoint list.  Each control (e.g. text box) in the form is bound to a column in the list. SharePoint list forms are directly connected to the list, which means that you don’t have to worry about setting up the publish and submit locations. You also do not have the option for back-end code. Form Library Forms:  Store data in XML files in a SharePoint form library.  This means they are more flexible and you can do more with them.  For example, they can be configured to save drafts and submit to different locations. However, they are more complex to work with and require more decisions to be made during configuration.  You do have the option of back-end code with these type of forms. Next steps: You need to create your File Architecture Plan.  Plan the location for the saved template – both Test and Production (This is pretty much a given, but just in case - Always make sure to have a test environment) Plan for the location of the published template Then you need to document your Form Template Design Plan.  Some questions to ask to gather your requirements: What will the form be designed to do? Will it gather user information? Will it display data from a data source? Do we need to show different views to different users? What do we base this on? How will it be implemented for the users? Browser or Client based form Site collection content type – Published through Central Admin Form Library – Published directly to form library So what are the requirements for this template?  Business Card Request Form Template Design Plan Gather user information and requirements for card Pull in as much user information as possible. Use data from the user profile web services as a data source Show and hide fields as necessary for requirements Create multiple views – one for those submitting the form and another view for the executive assistants placing the orders. Browser based form integrated into SharePoint team site Published directly to form library The form was published through Central Administration and incorporated into the site as a content type. Utilizing the new InfoPath Web part, the form is integrated into the page and the users can complete the form directly from within that page. For now, if you are interested in the final form XSN, contact me using the Contact link above.   I will post soon with the details on how the form was created and how it integrated the requirements detailed above.

    Read the article

  • Silverlight Cream for May 27, 2010 -- #871

    - by Dave Campbell
    In this Issue: Phil Middlemiss, Max Paulousky, Jeff Wilcox, David Anson, René Schulte, Xianzhong Zhu, Jeff Handley, John Papa, Jeremy Likness, and Marlon Grech. Shoutouts: SilverLaw has a great demo at the Expression Gallery, and we're all going to look forward to the blog post explaining it: Flexible Surface Effect SilverLaw> has another use for the above in this text morphing Effect: Morphing Text Effect Matthias Shapiro contributed a chapter for a book on Visualization and it's available as a free download: Free Chapter From Beautiful Visualization Andy Beaulieu has a demo up as almost a spoiler for a future Coding4Fun app... and how cool is this: Shuffleboard: A Windows Phone 7 Sample Game From SilverlightCream.com: Separating Content and Presentation with the ContentControl Phil Middlemiss' latest is out on SilverlightShow and is all about the ContentControl and separating layout and content ... demo project source included Search Engine Optimization (SEO) for Silverlight Applications. Part 1 Max Paulousky has part one of a long series he's starting on a demo project to explain a bunch of MEF, MVVM, and WCF RIA concepts. This first one contains the overview and also discusses SEO. There is a link to the app and material in the post if you read Russian :) Updated Silverlight Unit Test Framework bits for Windows Phone and Silverlight 3 Jeff Wilcox has available updated Unit Test bits for Silverlight 3 -- read that as WP7... read the rest of the information on his post. Easily animate orientation changes for any Windows Phone application with this handy source code David Anson has some code up that you're going to want if you're programming WP7 ... just watch the video ... you'll be downloading the code just like I did :) SilverShader – Introduction to Silverlight and WPF Pixel Shaders René Schulte has a post up at Coding4Fun about PixelShaders... how to write them and an application that uses them... this is a great long tutorial... a must read. Developing Freecell Game Using Silverlight 3 Part 2 Xianzhong Zhu has part 2 of his FreeCell game development posted ... lots of detailed descriptions and code, plus all the code of course! Async Validation with RIA Services Jeff Handley has a post up that is sort of a follow-on to a year-old post on async validation with RIA services and DataForm and how it's all much easier now in SL4. Learning Blend with .toolbox (Silverlight TV #29) John Papa and Arturo Toledo discuss .toolbox in Silverlight TV #29 -- have you made yourself an avatar yet? ... well go get on-board with this great learning tool! Silverlight Out of Browser Dynamic Modules in Offline Mode OOB isn't difficult, dynamic modules can become a bit more, but what if you're OOB... ok what if you're OOB and offline? ... Jeremy Likness has a possible solution for this with an OfflineCatalog. MEFedMVVM v1.0 Explained Marlon Grech has a great into to MEFedMVVM in this post. If you're trying to get your head around MEF and MVVM in either WPF or Silverlight, here's a good starting point. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

    Read the article

  • Silverlight Cream for February 21, 2011 -- #1049

    - by Dave Campbell
    In this Issue: Rob Eisenberg(-2-), Gill Cleeren, Colin Eberhardt, Alex van Beek, Ishai Hachlili, Ollie Riches, Kevin Dockx, WindowsPhoneGeek(-2-), Jesse Liberty(-2-), and John Papa. Above the Fold: Silverlight: "Silverlight 4: Creating useful base classes for your views and viewmodels with PRISM 4" Alex van Beek WP7: "Google Sky on Windows Phone 7" Colin Eberhardt Shoutouts: My friends at SilverlightShow have their top 5 for last week posted: SilverlightShow for Feb 14 - 20, 2011 From SilverlightCream.com: Rob Eisenberg MVVMs Us with Caliburn.Micro! Rob Eisenberg chats with Carl and Richard on .NET Rocks episode 638 about Caliburn.Micro which takes Convention-over-Configuration further, utilizing naming conventions to handle a large number of data binding, validation and other action-based characteristics in your app. Two Caliburn Releases in One Day! Rob Eisenberg also announced that release candidates for both Caliburn 2.0 and Caliburn.Micro 1.0 are now available. Check out the docs and get the bits. Getting ready for Microsoft Silverlight Exam 70-506 (Part 6) Gill Cleeren has Part 6 of his series on getting ready for the Silverlight Exam up at SilverlightShow.... this time out, Gill is discussing app startup, localization, and using resource dictionaries, just to name a few things. Google Sky on Windows Phone 7 Colin Eberhardt has a very cool WP7 app described where he's using Google Sky as the tile source for Bing Maps, and then has a list of 110 Messier Objects.. interesting astronomical objects that you can look at... all with source! Silverlight 4: Creating useful base classes for your views and viewmodels with PRISM 4 Alex van Beek has some Prism4/Unity MVVM goodness up with this discussion of a login module using View and ViewModel base classes. Windows Phone 7 and WCF REST – Authentication Solutions Ishai Hachlili sent me this link to his post about WCF REST web service and authentication for WP7, and he offers up 2 solutions... from the looks of this, I'm also putting his blog on my watch list WP7Contrib: Isolated Storage Cache Provider Ollie Riches has a complete explanation and code example of using the IsolatedStorageCacheProvider in their WP7Contrib library. Using a ChannelFactory in Silverlight, part two: binary cows & new-born calves Kevin Dockx follows-up his post on Channel Factories with this part 2, expanding the knowledge-base into usin parameters and custom binding with binary encoding, both from reader suggestions. All about UriMapping in WP7 WindowsPhoneGeek has a post up about URI mappings in WP7 ... what it is, how to enable it in code behind or XAML, then using it either with a hyperlink button or via the NavigationService class... all with code. Passing WP7 Memory Consumption requirements with the Coding4Fun MemoryCounter tool WindowsPhoneGeek's latest is a tutorial on the use of the Memory Counter control from the Coding4Fun toolkit and WP7 Memory consumption. Getting Started With Linq Jesse Liberty gets into LINQ in his Episode 33 of his WP7 'From Scratch' series... looks like a good LINQ starting point, and he's going to be doing a series on it. Linq with Objects In his second post on LINQ, Jesse Liberty is looking at creating a Linq query against a collection of objects... always good stuff, Jesse! Silverlight TV Silverlight TV 62: The Silverlight 5 Triad Unplugged John Papa is joined by Sam George, Larry Olson, and Vijay Devetha (the Silverlight Triad) on this Silverlight TV episode 62 to discuss how the team works together, and hey... they're hiring! Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

    Read the article

  • maintaining a growing, diverse codebase with continuous integration

    - by Nate
    I am in need of some help with philosophy and design of a continuous integration setup. Our current CI setup uses buildbot. When I started out designing it, I inherited (well, not strictly, as I was involved in its design a year earlier) a bespoke CI builder that was tailored to run the entire build at once, overnight. After a while, we decided that this was insufficient, and started exploring different CI frameworks, eventually choosing buildbot. One of my goals in transitioning to buildbot (besides getting to enjoy all the whiz-bang extras) was to overcome some of the inadequacies of our bespoke nightly builder. Humor me for a moment, and let me explain what I have inherited. The codebase for my company is almost 150 unique c++ Windows applications, each of which has dependencies on one or more of a dozen internal libraries (and many on 3rd party libraries as well). Some of these libraries are interdependent, and have depending applications that (while they have nothing to do with each other) have to be built with the same build of that library. Half of these applications and libraries are considered "legacy" and unportable, and must be built with several distinct configurations of the IBM compiler (for which I have written unique subclasses of Compile), and the other half are built with visual studio. The code for each compiler is stored in two separate Visual SourceSafe repositories (which I am simply handling using a bunch of ShellCommands, as there is no support for VSS). Our original nightly builder simply took down the source for everything, and built stuff in a certain order. There was no way to build only a single application, or pick a revision, or to group things. It would launched virtual machines to build a number of the applications. It wasn't very robust, it wasn't distributable. It wasn't terribly extensible. I wanted to be able to overcame all of these limitations in buildbot. The way I did this originally was to create entries for each of the applications we wanted to build (all 150ish of them), then create triggered schedulers that could build various applications as groups, and then subsume those groups under an overall nightly build scheduler. These could run on dedicated slaves (no more virtual machine chicanery), and if I wanted I could simply add new slaves. Now, if we want to do a full build out of schedule, it's one click, but we can also build just one application should we so desire. There are four weaknesses of this approach, however. One is our source tree's complex web of dependencies. In order to simplify config maintenace, all builders are generated from a large dictionary. The dependencies are retrieved and built in a not-terribly robust fashion (namely, keying off of certain things in my build-target dictionary). The second is that each build has between 15 and 21 build steps, which is hard to browse and look at in the web interface, and since there are around 150 columns, takes forever to load (think from 30 seconds to multiple minutes). Thirdly, we no longer have autodiscovery of build targets (although, as much as one of my coworkers harps on me about this, I don't see what it got us in the first place). Finally, aformentioned coworker likes to constantly bring up the fact that we can no longer perform a full build on our local machine (though I never saw what that got us, either, considering that it took three times as long as the distributed build; I think he is just paranoically phobic of ever breaking the build). Now, moving to new development, we are starting to use g++ and subversion (not porting the old repository, mind you - just for the new stuff). Also, we are starting to do more unit testing ("more" might give the wrong picture... it's more like any), and integration testing (using python). I'm having a hard time figuring out how to fit these into my existing configuration. So, where have I gone wrong philosophically here? How can I best proceed forward (with buildbot - it's the only piece of the puzzle I have license to work on) so that my configuration is actually maintainable? How do I address some of my design's weaknesses? What really works in terms of CI strategies for large, (possibly over-)complex codebases?

    Read the article

  • New JavaScript Editor

    - by Petr
    I did not write a blog post here for a few weeks. I think the last my post was  about releasing NetBeans 7.1 in the beginning of January. The reason is not that I would change the job:), but that I have concentrated on new JavaScript support/editor. The new JavaScript editor is written basically from scratch. The answer for the question "Why from beginning again, why do you just improve the old one?" is not easy and the decision has more aspects. One of the main reasons is that the old support was written 4 years ago and the architecture is limited. Also during the time, the APIs were changed and it was very hard to keep the editor up to date. Also there is a license issue etc. In short, it is time to rewrite the old JS editor.  We build up strong community about the PHP support in NetBeans and because many PHP developers also write JavaScript code I would like to ask you for a help. There is a continual PHP build with the new JavaScript support. You can download the result of the builds here. It's a zip file. You can unzip the file anywhere, where you want. I recommend to run the build with the new userdir, to avoid damaging your current userdir. It shouldn't happened, but just to be sure:). You can achieve this through the switch --userdir. So start the unzipped file from command line from the folder, where you unzipped it, can be done with this command on unix: bin/netbeans.sh --userdir /path/to/new/userdir and on windows: bin\netbeans.exe --userdir D:\path\to\new\userdir For the developers who use continual php build already, it's well known. There is also full IDE build with the new JavaScript support for people, who need more than only PHP support.  Because the builds with the new JavaScript editor is created from a branch, there are not nightly builds available. They will be, when we merge the branch to the trunk, but so far we have to work only with the mentioned continual build. We will merge our branch after branching NetBeans 7.2 from trunk. This is also answer for the question, what release of NetBeans will contain the new JS support. It should be the release after NetBeans 7.2. I'm asking you whether you could play with the builds or better, could work in the builds with new JavaScript support and tell us every issue that you run in. It can be everything what doesn't fit you, something doesn't work as you expected, something is slow, you want change the behaviour of a feature etc. Your input / comments are very important for us and it will help us to achieve the new JavaScript support that you need.  The best way how to communicate issues is through our Bugzilla, because it is simple to track them. Sure you can write comment here:), but still I prefer Bugzilla for any issue. You can click here (you should be already log in Bugzilla), a form for the new JavaScript issue is opened, with pre-filled component Editor and NO72 keyword. I will write about the single features later, but now I will mentioned a few features that should work in better way than in the old support.  Syntactic and semantic colouring Navigator Mark Occurrences and GoTo Declaration  Code Completion Code Completion is invoked through keyboard shortcut CTRL+SPACE. The first invocation offers items that are found through a source model. Almost all editor features are based on the model, that is build from source code. There is a lot of work on the model yet, but it should offer better results. When the pop up window with code completion items is open and you press CTRL+SPACE again, then the code completion offers all elements that are in the project. In the pictures all elements that starts with letter 't'. Formatter with many options and more :) A few features are not still implemented that are supported in the old JavaScript support (for example jQuery support), but we are adding this features ASAP.

    Read the article

< Previous Page | 604 605 606 607 608 609 610 611 612 613 614 615  | Next Page >