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  • iPhone TabbarController Switch Transition

    - by user269737
    I've implemented gestures (touchBegan-moved-ended) in order to allow for swiping through my tabs. It works. I'd like to add a slide-from-left and slide-from-right transition. It would be better if it could be part of the gesture if statement which tells me if the swipe is towards the right of left. Since I determine which tab is displayed from that, I could show that specific transition along with the new tab. So my question is this: what's the simplest way to simplement a slide transition at a specific instance. I don't want it to be for the whole tabbarcontrol since this is specifically for the swiping. Thanks for the help, much appreciated. For clarification purposes, this is snippet shows how I'm switching tabs: if(abs(diffx / diffy) > 2.5 && abs(diffx) > HORIZ_SWIPE_DRAG_MIN) { // It appears to be a swipe. if(isProcessingListMove) { // ignore move, we're currently processing the swipe return; } if (mystartTouchPosition.x < currentTouchPosition.x) { isProcessingListMove = YES; self.tabBarController.selectedViewController = [self.tabBarController.viewControllers objectAtIndex:0]; return; } else { isProcessingListMove = YES; self.tabBarController.selectedViewController = [self.tabBarController.viewControllers objectAtIndex:1 ]; return; }

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  • iPhone SDK math - pythagorean theorem problem!

    - by Flafla2
    Just as a practice, I am working on an app that solves the famous middle school pythagorean theorem, a squared + b squared = c squared. Unfortunately, the out-coming answer has, in my eyes, nothing to do with the actual answer. Here is the code used during the "solve" action. - (IBAction)solve { int legoneint; int legtwoint; int hypotenuseint; int lonesq = legoneint * legoneint; int ltwosq = legtwoint * legtwoint; int hyposq = hypotenuseint * hypotenuseint; hyposq = lonesq + ltwosq; if ([legone.text isEqual:@""]) { legtwoint = [legtwo.text intValue]; hypotenuseint = [hypotenuse.text intValue]; answer.text = [NSString stringWithFormat:@"%d", legoneint]; self.view.backgroundColor = [UIColor blackColor]; } if ([legtwo.text isEqual:@""]) { legoneint = [legone.text intValue]; hypotenuseint = [hypotenuse.text intValue]; answer.text = [NSString stringWithFormat:@"%d", legtwoint]; self.view.backgroundColor = [UIColor blackColor]; } if ([hypotenuse.text isEqual:@""]) { legoneint = [legone.text intValue]; legtwoint = [legtwo.text intValue]; answer.text = [NSString stringWithFormat:@"%d", hypotenuseint]; self.view.backgroundColor = [UIColor blackColor]; } } By the way, legone, legtwo, and hypotenuse all represent the UITextField that corresponds to each mathematical part of the right triangle. Answer is the UILabel that tells, you guessed it, the answer. Does anyone see any flaws in the program? Thanks in advance!

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  • iPhone SDK: Switching to one view then back to previous view errors

    - by Nic Hubbard
    I have a UITabBarConroller that I use to switch between 3 different views. This all works perfectly. On one of my tabs, I added a button at the to called "Add", I have added an outlet to this, as well as an IBAction method which looks like the following: // Method used to load up view where we can add a new ride - (IBAction)showAddNewRideView { MyRidesViewController *controller = [[MyRidesViewController alloc] initWithNibName:@"AddNewRide" bundle:nil]; controller.modalTransitionStyle = UIModalTransitionStyleCoverVertical; [self presentModalViewController:controller animated:YES]; [controller release]; }//end showAddNewRideView This currently works fine, and loads up my AddNewRide nib file. But, once that view loads, I have a cancel button, which, when clicked, I want to return to the previous view. So, I figured I would just do the reverse of the above, using the following method which would load back my previous nib: - (IBAction)cancelAddingNewRide { MyRidesViewController *controller = [[MyRidesViewController alloc] initWithNibName:@"MainWindow" bundle:nil]; controller.modalTransitionStyle = UIModalTransitionStyleCoverVertical; [self presentModalViewController:controller animated:YES]; [controller release]; }//end cancelAddingNewRide But, which trying to load the MainWindow nib, the program crashes, and I get the following error: 2010-05-05 20:24:37.211 Ride[6032:207] *** -[MyRidesViewController cancelAddingNewRide]: unrecognized selector sent to instance 0x501e450 2010-05-05 20:24:37.213 Ride[6032:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[MyRidesViewController cancelAddingNewRide]: unrecognized selector sent to instance 0x501e450' So, I am a little lost as to why it would work one way, but not the other.

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  • iphone navigation tutorial with simple form

    - by iamthewit
    Hi All, I'm looking to create quite a basic app with a very simple navigation system but each of the tutorials I've come across so far go into too much depth or just involve lots of different form elements. I want to keep it as straight forward and simple as I can. If anyone knows of any tutorials that can show me how to create a root view with say 5 or 6 sub views each displaying a form for collecting different types of data I would be very grateful. This seems like quite a simple thing to achieve but so far I havent found anything that specifically relates to what I want to do. thanks in advance!

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  • iPhone - cannot run code on device

    - by lostInTransit
    Hi I have some source code which I had developed and later gave to another team. They signed it with their certificate and provisioning profile. Now I have the code back and have set the appropriate values in the project properties for code signing identity (with my cert and profile). But when I run the application on a device, I get an error showing the other team's certificate and prompting that the provisioning profile does not exist. I don't know where it is being referenced. Can someone please help. Thanks.

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  • Image Transformation on iPhone, how to?

    - by Horace Ho
    Since I cannot pre-render all the images in PNGs and real-time image transformation functions are required, namely: skew perspective (like the transform action found in Photoshop) Which API (CoreAnimation? OpenGL ES?) should I look into? Even better, is there any sample code around? Thanks!

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  • iPhone: Add background button to view when UITableView has no cells

    - by Nic Hubbard
    I have a UITableViewController, when there is no data to populate the UITableView, I want to add a button, which uses an image. So, rather than the user seeing a tableview with no records, they will see an image that says, "No records have been added, Tap to add one", then they click and we create a new one. I assumed I would just hide the UITableView, then create the button, but I never see the button. Here I am using: if ([[fetchedResultsController sections] count] == 0) { self.tableView.hidden = YES; // Create button w/ image UIButton * btn = [UIButton buttonWithType:UIButtonTypeRoundedRect]; btn.frame = CGRectMake(0, 0, 100, 50); [btn setImage:[UIImage imageNamed:@"no-rides.png"] forState:UIControlStateNormal]; [self.view addSubview:btn]; } Ideas on why I would never see the button? When I show this view, it seems to have a transparent background for a second, then changes white...

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  • iPhone StoreKit development: Can't create a test user?

    - by Cruinh
    I'm trying to get up to speed on how to develop an in-app store using the new 3.0 SDK... but I'm a bit stuck in that I don't seem to be able to create a test account. The iTunes Connect FAQ states "To create test users for your sandbox environment, go to the Manage Users section of iTunes Connect and select In App Purchase Test User. Your test users will not have iTunes Connect access. They will just have access to the sandbox environment." ...but when I go to that Manage Users section, there's no mention of any sort of "In App Purschase Test User" or how to make one. Did I miss doing something to enable that? There is another section of that same FAQ that seems to suggest I need to have a paid app in the store first? Is that the reason I can't even use the test environment?

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  • build version - iphone app (xcode)

    - by peter61
    For one of my applications in xcode, I have the option to build for many different versions ranging from 3.0 to 3.1.3. Now when I make a new application, I only have the option to build this new application for 3.1.3. I can't seem to find where this project setting is. How can I build my application for 3.0? Thanks.

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  • iphone os 4.0 and libxml2 and os 2.2.1

    - by g.revolution
    Hi, My project using libxml2. and i want to compile my application with OS 4.0 with deployment target 2.2.1 but i m getting errors for libxml2. what is the way to do this. i want compile on OS4.0 and deployment target to 2.2.1 with libxml2 support. Looking for answers. thanks in Advance

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  • My iPhone app ran fine in simulator but crashed on device (iPod touch 3.1.2) test, I got the followi

    - by Mickey Shine
    I was running myapp on an iPod touch and I noticed it missed some libraries. Is that the reason? [Session started at 2010-03-19 15:57:04 +0800.] GNU gdb 6.3.50-20050815 (Apple version gdb-1128) (Fri Dec 18 10:08:53 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys007 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-237-78 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… [Switching to thread 11779] [Switching to thread 11779] sharedlibrary apply-load-rules all (gdb) continue warning: Unable to read symbols for "/Library/MobileSubstrate/MobileSubstrate.dylib" (file not found). 2010-03-19 15:57:18.892 myapp[2338:207] MS:Notice: Installing: com.yourcompany.myapp [myapp] (478.52) 2010-03-19 15:57:19.145 myapp[2338:207] MS:Notice: Loading: /Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib warning: Unable to read symbols for "/Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/usr/lib/libsubstrate.dylib" (file not found). MS:Warning: message not found [myappAppDelegate applicationWillResignActive:] MS:Warning: message not found [myappAppDelegate applicationDidBecomeActive:] 2010-03-19 15:57:19.550 myapp[2338:207] in FirstViewController 2010-03-19 15:57:20.344 myapp[2338:207] in load table view 2010-03-19 15:57:20.478 myapp[2338:207] in loading splash view 2010-03-19 15:57:22.793 myapp[2338:207] in set interface Program received signal: “0”. warning: check_safe_call: could not restore current frame

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  • Fetch a label from tableView cell iphone sdk

    - by neha
    Hi all, In my application I'm adding a label to tableView cells using "cell addsubview" and not "cell.contentview addsubview". I'm assigning a tag to that label, but I'm not able to fetch it using "cell.contentView viewWithTag:1". I perfectly understand that the label is not on contentView, but then how do I fetch it? Thanks in advance.

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  • Adding images to iPhone Simulator

    - by Vijayeta
    Hi All, I am trying to use UIImagePickerController with UIImagePickerControllerSourceTypePhotoLibrary , but it says No photos , where does the simulator pick the images ? Where sdhould i copy the images so that they r displayed in the simulator ? Please do reply , i have been trying find this out since many days :( Thanx !!!

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  • iPhone Gps logging inaccurate

    - by Martijn
    I'm logging gps points during a walk. Below it shows the function that the coordinates are saved each 5 seconds. i Did several tests but i cannot get the right accuracy i want. (When testing the sky is clear also tests in google maps shows me that the gps signal is good). here is the code: -(void)viewDidAppear:(BOOL)animated{ if (self.locationManager == nil){ self.locationManager = [[[CLLocationManager alloc] init] autorelease]; locationManager.delegate = self; // only notify under 100 m accuracy locationManager.distanceFilter = 100.0f; locationManager.desiredAccuracy= kCLLocationAccuracyBest; [locationManager startUpdatingLocation]; } } - start logging [NSTimer scheduledTimerWithTimeInterval:5 target:self selector:@selector(getData) userInfo:nil repeats:YES]; </code> <code> -(void)getData{ int distance; // re-use location. if ([ [NSString stringWithFormat:@"%1.2f",previousLat] isEqualToString:@"0.00"]){ // if previous location is not available, do nothing distance = 0; }else{ CLLocation *loc1 = [[CLLocation alloc] initWithLatitude:previousLat longitude:previousLong]; CLLocation *loc2 = [[CLLocation alloc] initWithLatitude:latGlobal longitude:longGlobal]; distance = [loc1 getDistanceFrom: loc2]; } // overwrite latGlobal with new variable previousLat = latGlobal; previousLong = longGlobal; // store location and save data to database // this part goes ok } - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { // track the time to get a new gps result (for gps indicator orb) lastPointTimestamp = [newLocation.timestamp copy]; // test that the horizontal accuracy does not indicate an invalid measurement if (newLocation.horizontalAccuracy < 0) return; // test the age of the location measurement to determine if the measurement is cached // don't rely on cached measurements NSTimeInterval locationAge = -[newLocation.timestamp timeIntervalSinceNow]; if (locationAge > 5.0) return; latGlobal = fabs(newLocation.coordinate.latitude); longGlobal= fabs(newLocation.coordinate.longitude); } I have taken a screenshot of the plot results (the walk takes 30 minutes) and an example of what i'am trying to acomplish: http://www.flickr.com/photos/21258341@N07/4623969014/ i really hope someone can put me in the right direction.

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  • iPhone NSCalendar - Incorrect Calendar Drawn for users outside US

    - by xoail
    After trying to work on someone else's code, and so many different iterations, I am unable to understand what am I doing wrong with dates on a calendar month view. I am trying to present a calendar in month view fashion like calendar.app but unfortunately some users in countries like Australia, UK are reporting incorrect alignment of Days to Dates. For instance in Australia it displays 17th March as Friday. Any help is highly appreciated! Here is the code sample I am using: -(void)setCalendar { NSCalendar *gregorian = [[NSCalendar alloc] initWithCalendarIdentifier:NSGregorianCalendar]; NSDateComponents *comps = [gregorian components:units fromDate:[NSDate date]]; self.currentDate = [gregorian dateFromComponents:comps]; NSInteger weekdayInteger=[comps weekday]; currentMonth=[comps month]; currentYear=[comps year]; NSString *dateString=[[NSString stringWithFormat:@"%@",currentDate] substringToIndex:10]; NSArray *array= [dateString componentsSeparatedByString:@"-"]; NSInteger currentDay=[[array objectAtIndex:2] intValue]; currentMonthConstant=currentMonth; currentYearConstant=currentYear; currentDayConstant=currentDay; currentConstantDate=[NSString stringWithFormat:@"%d/%d/%d",currentDayConstant,currentMonthConstant,currentYearConstant]; currentFirstDay=((8+weekdayInteger-(currentDay%7))%7); if(currentFirstDay==0) currentFirstDay=7; [gregorian release]; } And this is how im populating the calendar: -(void)fillCalender:(NSInteger)month weekStarts:(NSInteger)weekday year:(NSInteger)year { currentMonth=month; currentYear=year; currentFirstDay=weekday; UIButton *temp; NSInteger numberOfDays=[self getNumberofDays:month YearVlue:year]; currentLastDay=(currentFirstDay+numberOfDays-1)%7; if(currentLastDay==0) currentLastDay=7; NSString *monthName=[self getMonth:month]; NSInteger grid=(weekday-1); monthLabel.text=[NSString stringWithFormat:@"%@ %d",monthName,year]; for(int i=1;i<=numberOfDays;i++) { if([frontView isEqualToString:@"view1"]) temp=[arr_View2Buttons objectAtIndex:grid]; else temp= [arr_View1Buttons objectAtIndex:grid]; [temp setBackgroundImage:nil forState:UIControlStateNormal]; [temp setUserInteractionEnabled:TRUE]; UILabel *aLbl = (UILabel *)[temp viewWithTag:123]; [aLbl setText:[NSString stringWithFormat:@"%d",i]]; // check for today if(currentDayConstant == i && currentMonthConstant == currentMonth && currentYearConstant == currentYear) { [aLbl setTextColor:[UIColor blueColor]]; } else { [aLbl setTextColor:[UIColor colorWithRed:69/255.0 green:2/255.0 blue:71/255.0 alpha:1.0]]; } [temp setTag:i]; grid++; if(grid==35) grid=0; } } And finally viewdidload: - (void)viewDidLoad { [super viewDidLoad]; [self setCalendar]; // set views [self.view1 setFrame:CGRectMake(0,45,320,232)]; [self.view2 setFrame:CGRectMake(0,277,320,232)]; [self.view addSubview:self.view1]; [self.view addSubview:self.view2]; frontView = @"view2"; [self fillCalender:currentMonth weekStarts:currentFirstDay year:currentYear]; frontView = @"view1"; }

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  • Selecting random numbers iphone sdk

    - by harekam_taj
    Hey, I want to select 10 random numbers from 1 to 35. I am trying to do the following, but I get some repeated numbers int totalNumberCnt = 1; while (totalNumberCnt < 11) { int randomNumber1 = 1 + arc4random() % 35; NSString *numberString = [NSString stringWithFormat: @"%d",randomNumber1]; NSLog(numberString); [firstNumber addObject:numberString]; [secondNumber addObject:numberString]; totalNumberCnt++; } Thank you for your help.

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  • NSInvocation object not getting allocated iphone sdk

    - by neha
    Hi all, I'm doing NSString *_type_ = @"report"; NSNumber *_id_ = [NSNumber numberWithInt:report.reportId]; NSDictionary *paramObj = [NSDictionary dictionaryWithObjectsAndKeys: _id_, @"bla1", _type_, @"bla2",nil]; _operation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(initParsersetId:) object:paramObj]; But my _operation object is nil even after processing this line. The selector here is actually a function I'm writing which is like: -(void)initParsersetId:(NSInteger)_id_ type:(NSString *)_type_ { NSString *urlStr = [NSString stringWithFormat:@"apimediadetails?id=624&type=report"]; NSString *finalURLstr = [urlStr stringByAppendingString:URL]; NSURL *url = [[NSURL alloc] initWithString:finalURLstr]; NSXMLParser *xmlParser = [[NSXMLParser alloc] initWithContentsOfURL:url]; //Initialize the delegate. DetailedViewObject *parser = [[DetailedViewObject alloc] initDetailedViewObject]; //Set delegate [xmlParser setDelegate:parser]; //Start parsing the XML file. BOOL success = [xmlParser parse]; if(success) NSLog(@"No Errors"); else NSLog(@"Error Error Error!!!"); } Can anybody please point out wheather where I'm going wrong. Thanx in advance.

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