Search Results

Search found 12502 results on 501 pages for 'kind'.

Page 61/501 | < Previous Page | 57 58 59 60 61 62 63 64 65 66 67 68  | Next Page >

  • DB Design to store custom fields for a table

    - by Fazal
    Hi All, this question came up based on the responses I got for the question http://stackoverflow.com/questions/2785033/getting-wierd-issue-with-to-number-function-in-oracle As everyone suggested that storing Numeric values in VARCHAR2 columns is not a good practice (which I totally agree with), I am wondering about a basic Design choice our team has made and whether there are better way to design. Problem Statement : We Have many tables where we want to give certain number of custom fields. The number of required custom fields is known, but what kind of attribute is mapped to the column is available to the user E.g. I am putting down a hypothetical scenario below Say you have a laptop which stores 50 attribute values for every laptop record. Each laptop attributes are created by the some admin who creates the laptop. A user created a laptop product lets say lap1 with attributes String, String, numeric, numeric, String Second user created laptop lap2 with attributes String,numeric,String,String,numeric Currently there data in our design gets persisted as following Laptop Table Id Name field1 field2 field3 field4 field5 1 lap1 lappy lappy 12 13 lappy 2 lap2 lappy2 13 lappy2 lapp2 12 This example kind of simulates our requirement and our design Now here if somebody is lookinup records for lap2 table doing a comparison on field2, We need to apply TO_NUMBER. select * from laptop where name='lap2' and TO_NUMBER(field2) < 15 TO_NUMBER fails in some cases when query plan decides to first apply to_number instead of the other filter. QUESTION Is this a valid design? What are the other alternative ways to solve this problem One of our team mates suggested creating tables on the fly for such cases. Is that a good idea How do popular ORM tools give custom fields or flex fields handling? I hope I was able to make sense in the question. Sorry for such a long text.. This causes us to use TO_NUMBER when queryio

    Read the article

  • What algorithms compute directions from point A to point B on a map?

    - by A. Rex
    How do map providers (such as Google or Yahoo! Maps) suggest directions? I mean, they probably have real-world data in some form, certainly including distances but also perhaps things like driving speeds, presence of sidewalks, train schedules, etc. But suppose the data were in a simpler format, say a very large directed graph with edge weights reflecting distances. I want to be able to quickly compute directions from one arbitrary point to another. Sometimes these points will be close together (within one city) while sometimes they will be far apart (cross-country). Graph algorithms like Dijkstra's algorithm will not work because the graph is enormous. Luckily, heuristic algorithms like A* will probably work. However, our data is very structured, and perhaps some kind of tiered approach might work? (For example, store precomputed directions between certain "key" points far apart, as well as some local directions. Then directions for two far-away points will involve local directions to a key points, global directions to another key point, and then local directions again.) What algorithms are actually used in practice? PS. This question was motivated by finding quirks in online mapping directions. Contrary to the triangle inequality, sometimes Google Maps thinks that X-Z takes longer and is farther than using an intermediate point as in X-Y-Z. But maybe their walking directions optimize for another parameter, too? PPS. Here's another violation of the triangle inequality that suggests (to me) that they use some kind of tiered approach: X-Z versus X-Y-Z. The former seems to use prominent Boulevard de Sebastopol even though it's slightly out of the way. (Edit: this example doesn't work anymore, but did at the time of the original post. The one above still works as of early November 2009.)

    Read the article

  • iPhone:How to make navigation top bar style to same like "Black Navigation Bar" programmatically?

    - by Getsy
    I have a Navigation project which has only a TableView. By default, i could see the navigation bar there when running the application. I want to change the navigation bar style to same like if we see in I.B there is one called "Top Bar" which has "Black Navigation Bar" style (Which shows Black navigation top bar but some kind of Gray shade will be there). I want the same in my navigation bar now, not any other color or style. How do i fix it? Note: 1. I used "self.navigationController.navigationBar.barStyle = UIBarStyleBlack;" , but it shows the navigation bar in utter black color. I don't want that, i want some kind of Gray shade in black, similar to "Top Bar" which has "Black Navigation Bar". I tried some tint color addition to the above, like "self.navigationController.navigationBar.tintColor = [UIColor grayColor];" but i observe the same utter black shows in navigation bar. I tried "navigationBar.barStyle = UIBarStyleBlackTranslucent;" but it doesn't fit and show with status bar properly. Instead it overlaps(hidden) half black with status bar and half black shows outside. Could someone teach me? Thank you.

    Read the article

  • is this a design pattern?

    - by Michel
    Hi all, i have to build some financial data report, and for making the calculation, there are a lot of 'if then' situations: if it's a large client, subtract 10%, if it's postal code equals '10101', add 10%, if the day is on a saturday, make a difficult calculation etc. so i once read about this kind of example, and what they did was (hope i remember well) create a class with some base info and make it possible to add all kinds of calculationobjects to it. So to put what i remembered in pseudo code Basecalc bc = new baseCalc(); //put the info in the bc so other objects can do their if bc.Add(new Largecustomercalc()); bc.Add(new PostalcodeCalc()); bc.add(new WeekdayCalc()); the the bc would run the Calc() methods of all of the added Calc objects. As i type this i think all the Calc objects must be able to see the Basecalc properties to correctly perform their calculation logic. So all the if's are in the different Calc objects and not ALL in the Basecalc. does this make sense? I was wondering if this is some kind of design pattern?

    Read the article

  • How Best to Replace PL/SQL with C#?

    - by Mike
    Hi, I write a lot of one-off Oracle SQL queries/reports (in Toad), and sometimes they can get complex, involving lots of unions, joins, and subqueries, and/or requiring dynamic SQL, and/or procedural logic. PL/SQL is custom made for handling these situations, but as a language it does not compare to C#, and even if it did, it's tooling does not, and if even that did, forcing yet another language on the team is something to be avoided whenever possible. Experience has shown me that using SQL for the set based processing, coupled with C# for the procedural processing, is a powerful combination indeed, and far more readable, maintainable and enhanceable than PL/SQL. So, we end up with a number of small C# programs which typically would construct a SQL query string piece by piece and/or run several queries and process them as needed. This kind of code could easily be a disaster, but a good developer can make this work out quite well, and end up with very readable code. So, I don't think it's a bad way to code for smaller DB focused projects. My main question is, how best to create and package all these little C# programs that run ad hoc queries and reports against the database? Right now I create little report objects in a DLL, developed and tested with NUnit, but then I continue to use NUnit as the GUI to select and run them. NUnit just happens to provide a nice GUI for this kind of thing, even after testing has been completed. I'm also interested in suggestions for reporting apps generally. I feel like there is a missing piece or product. The perfect tool would allow writing and running C# inside of Toad, or SQL inside of Visual Studio, along with simple reporting facilities. All ideas will be appreciated, but let's make the assumption that PL/SQL is not the solution.

    Read the article

  • Web-Application development startup advice

    - by rpr
    Dear programmers of StackOverflow, recently me and two of my friends from college started a software company. We are developing web-applications using GWT-Spring-Hibernate and other helper frameworks. In a couple of months, we managed to set up a stable back-end and produced some demo programs for CRM solutions. Our area of interest is CRM where we can combine the flexibility of our back-end with the slick looking GWT based GUIs. Unfortunately we live in a third world country (well, kind of two and a half :) and no one here gives our work enough credit, or really cares about the advantages of web-apps. We are stuck at the moment because our current clients do not want to pay that much money for just "putting their local app on the web". Since we can not find satisfying work here, we have decided to work online/international. I was wondering if you guys know a good freelance kind of sites where we can throw ourselves into the market.. Also a question from frustration, to those who are in the field or knowledgeable/interested about web based CRM, how much would you ask/pay for lets say a web app which will keep track of all the patients of a multi-branch clinic also allowing the patients to access to view their own records? Including tiered authorization, logging etc.. Many thanks in advance for your responses!

    Read the article

  • Where can I get software-related legal advice?

    - by musicfreak
    Whenever someone asks a legal question here on SO, the response is usually something along the lines of "we are not lawyers." Okay, that's legitimate, but in that case, how can I talk to a lawyer about software-related legal matters? I could look through the phone book and find a local lawyer, but then I have no way of knowing whether the lawyer knows anything about software. (And I hear most local lawyers charge for your time, even if it's just a simple question.) Is there maybe some kind of online service for this sort of thing? For now, I'm just looking for some basic advice, so something free would be awesome, even if the "quality" is not as good. However, I'll still take any kind of paid services--I'll keep them in mind for the future. You can give me anything from a forum or QA site (like this one) to a professional service. Just remember that I'm looking specifically for software-related legal advice. I'm sure most lawyers know a thing or two about software, but I'd rather talk to someone who legitimately knows his stuff than someone who can only guess.

    Read the article

  • Standard term for a thread I/O reorder buffer?

    - by Crashworks
    I have a case where many threads all concurrently generate data that is ultimately written to one long, serial file. I need to somehow serialize these writes so that the file gets written in the right order. ie, I have an input queue of 2048 jobs j0..jn, each of which produces a chunk of data oi. The jobs run in parallel on, say, eight threads, but the output blocks have to appear in the file in the same order as the corresponding input blocks — the output file has to be in the order o0o1o2... The solution to this is pretty self evident: I need some kind of buffer that accumulates and writes the output blocks in the correct order, similar to a CPU reorder buffer in Tomasulo's algorithm, or to the way that TCP reassembles out-of-order packets before passing them to the application layer. Before I go code it, I'd like to do a quick literature search to see if there are any papers that have solved this problem in a particularly clever or efficient way, since I have severe realtime and memory constraints. I can't seem to find any papers describing this though; a Scholar search on every permutation of [threads, concurrent, reorder buffer, reassembly, io, serialize] hasn't yielded anything useful. I feel like I must just not be searching the right terms. Is there a common academic name or keyword for this kind of pattern that I can search on?

    Read the article

  • I need to recover an instance of an activity

    - by Bilthon
    Well.. the title is pretty descriptive, I have a bunch of tab activities (which I implemented myself, didn't want to use the tabviews with activities inside them), so It's basically 5 activities calling each other every time the user clicks on the tabs displayed as a row of LinearLayouts at the bottom of the screen. The thing is that the way I do it now, everytime the user jumps from one activity to another, a new activity is created and launched. Of course, I can see I'm wasting resources this way. So what I would like to do is to create every activity only once; and then if the user wants to go back to the previous (or any one that was already created and is probably paused) just check on some kind of list or array to see if the activity can be recovered and only in the case it can't; to lauch a new one. My question is, how can I check this? should I save the intents? and how to recover the activities afterwards? I'm kind of new with java. Greetings Nelson R. Perez

    Read the article

  • Debugging instance of another thread altering my data

    - by Mick
    I have a huge global array of structures. Some regions of the array are tied to individual threads and those threads can modify their regions of the array without having to use critical sections. But there is one special region of the array which all threads may have access to. The code that accesses these parts of the array needs to carefully use critical sections (each array element has its own critical section) to prevent any possibility of two threads writing to the structure simultaneously. Now I have a mysterious bug I am trying to chase, it is occurring unpredictably and very infrequently. It seems that one of the structures is being filled with some incorrect number. One obvious explanation is that another thread has accidentally been allowed to set this number when it should be excluded from doing so. Unfortunately it seems close to impossible to track this bug. The array element in which the bad data appears is different each time. What I would love to be able to do is set some kind of trap for the bug as follows: I would enter a critical section for array element N, then I know that no other thread should be able to touch the data, then (until I exit the critical section) set some kind of flag to a debugging tool saying "if any other thread attempts to change the data here please break and show me the offending patch of source code"... but I suspect no such tool exists... or does it? Or is there some completely different debugging methodology that I should be employing.

    Read the article

  • Designing a chain of states

    - by devoured elysium
    I want to model a kind of FSM(Finite State Machine). I have a sequence of states (let's say, from StateA to StateZ). This sequence is called a Chain and is implemented internally as a List. I will add states by the order I want them to run. My purpose is to be able to make a sequence of actions in my computer (for example, mouse clicks). (I know this has been done a zillion times). So a state is defined as a: boolean Precondition() <- Checks to see if for this state, some condition is true. For example, if I want to click in the Record button of a program, in this method I would check if the program's process is running or not. If it is, go to the next state in the chain list, otherwise, go to what was defined as the fail state (generally is the first state of them all). IState GetNextState() <- Returns the next state to evaluate. If Precondition() was sucessful, it should yield the next state in the chain otherwise it should yield the fail state. Run() Simply checks the Precondition() and sets the internal data so GetNextState() works as expected. So, a naive approach to this would be something like this: Chain chain = new Chain(); //chain.AddState(new State(Precondition, FailState, NextState) <- Method structure chain.AddState(new State(new WinampIsOpenCondition(), null, new <problem here, I want to referr to a state that still wasn't defined!>); The big problem is that I want to make a reference to a State that at this point still wasn't defined. I could circumvent the problem by using strings when refrering to states and using an internal hashtable, but isn't there a clearer alternative? I could just pass only the pre-condition and failure states in the constructor, having the chain just before execution put in each state the correct next state in a public property but that seems kind of awkward.

    Read the article

  • How should I deal with floating numbers that numbers that can get so small that the become zero

    - by Tristan Havelick
    So I just fixed an interesting bug in the following code, but I'm not sure the approach I took it the best: p = 1 probabilities = [ ... ] # a (possibly) long list of numbers between 0 and 1 for wp in probabilities: if (wp > 0): p *= wp # Take the natural log, this crashes when 'probabilites' is long enough that p ends up # being zero try: result = math.log(p) Because the result doesn't need to be exact, I solved this by simply keeping the smallest non-zero value, and using that if p ever becomes 0. p = 1 probabilities = [ ... ] # a long list of numbers between 0 and 1 for wp in probabilities: if (wp > 0): old_p = p p *= wp if p == 0: # we've gotten so small, its just 0, so go back to the smallest # non-zero we had p = old_p break # Take the natural log, this crashes when 'probabilites' is long enough that p ends up # being zero try: result = math.log(p) This works, but it seems a bit kludgy to me. I don't do a ton of this kind of numerical programming, and I'm not sure if this is the kind of fix people use, or if there is something better I can go for.

    Read the article

  • Tree-like queues

    - by Rehno Lindeque
    I'm implementing a interpreter-like project for which I need a strange little scheduling queue. Since I'd like to try and avoid wheel-reinvention I was hoping someone could give me references to a similar structure or existing work. I know I can simply instantiate multiple queues as I go along, I'm just looking for some perspective by other people who might have better ideas than me ;) I envision that it might work something like this: The structure is a tree with a single root. You get a kind of "insert_iterator" to the root and then push elements onto it (e.g. a and b in the example below). However, at any point you can also split the iterator into multiple iterators, effectively creating branches. The branches cannot merge into a single queue again, but you can start popping elements from the front of the queue (again, using a kind of "visitor_iterator") until empty branches can be discarded (at your discretion). x -> y -> z a -> b -> { g -> h -> i -> j } f -> b Any ideas? Seems like a relatively simple structure to implement myself using a pool of circular buffers but I'm following the "think first, code later" strategy :) Thanks

    Read the article

  • Instrumenting a string

    - by George Polevoy
    Somewhere in C++ era i have crafted a library, which enabled string representation of the computation history. Having a math expression like: TScalar Compute(TScalar a, TScalar b, TScalar c) { return ( a + b ) * c; } I could render it's string representation: r = Compute(VerbalScalar("a", 1), VerbalScalar("b", 2), VerbalScalar("c", 3)); Assert.AreEqual(9, r.Value); Assert.AreEqual("(a+b)*c==(1+2)*3", r.History ); C++ operator overloading allowed for substitution of a simple type with a complex self-tracking entity with an internal tree representation of everything happening with the objects. Now i would like to have the same possibility for NET strings, only instead of variable names i would like to see a stack traces of all the places in code which affected a string. And i want it to work with existing code, and existing compiled assemblies. Also i want all this to hook into visual studio debugger, so i could set a breakpoint, and see everything that happened with a string. Which technology would allow this kind of things? I know it sound like an utopia, but I think visual studio code coverage tools actually do the same kind of job while instrumenting the assemblies.

    Read the article

  • How to manage lifecycle in a ViewGroup-derived class?

    - by Scott Smith
    I had a bunch of code in an activity that displays a running graph of some external data. As the activity code was getting kind of cluttered, I decided to extract this code and create a GraphView class: public class GraphView extends LinearLayout { public GraphView(Context context, AttributeSet attrs) { super(context, attrs); LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); inflater.inflate(R.layout.graph_view, this, true); } public void start() { // Perform initialization (bindings, timers, etc) here } public void stop() { // Unbind, destroy timers, yadda yadda } . . . } Moving stuff into this new LinearLayout-derived class was simple. But there was some lifecycle management code associated with creating and destroying timers and event listeners used by this graph (I didn't want this thing polling in the background if the activity was paused, for example). Coming from a MS Windows background, I kind of expected to find overridable onCreate() and onDestroy() methods or something similar, but I haven't found anything of the sort in LinearLayout (or any of its inherited members). Having to leave all of this initialization code in the Activity, and then having to pass it into the view seemed like it defeated the original purpose of encapsulating all of this code into a reusable view. I ended up adding two additional public methods to my view: start() and stop(). I make these calls from the activity's onResume() and onPause() methods respectively. This seems to work, but it feels like I'm using duct tape here. Does anyone know how this is typically done? I feel like I'm missing something...

    Read the article

  • Learning PHP - start out using a framework or no?

    - by Kevin Torrent
    I've noticed a lot of jobs in my area for PHP. I've never used PHP before, and figure if I can get more opportunities if I pick it up then it might be a good idea. The problem is that PHP without any framework is ugly and 99% of the time really bad code. All the tutorials and books I've seen are really lousy - it never shows any kind of good programming practice but always the quick and dirty kind of way of doing things. I'm afraid that trying to learn PHP this way will just imprint these bad practices in my head and make me waste time later trying to unlearn them. I've used C# in the past so I'm familiar with OOP and software design patterns and similar. Should I be trying to learn PHP by using one of the better known frameworks for it? I've looked at CakePHP, Symfony and the Zend Framework so far; Zend seems to be the most flexible without being too constraining like Cake and Symfony (although Symfony seemed less constraining than CakePHP which is trying too hard to be Ruby on Rails), but many tutorials for Zend I've seen assume you already know PHP and want to learn to use the framework. What would be my best opportunity for learning PHP, but learning GOOD PHP that uses real software engineering techniques instead of spaghetti code? It seems all the PHP books and resources either assume you are just using raw PHP and therefore showcase bade practices, or that you already know PHP and therefore don't even touch on parts of the language.

    Read the article

  • What's the best Linux backup solution?

    - by Jon Bright
    We have a four Linux boxes (all running Debian or Ubuntu) on our office network. None of these boxes are especially critical and they're all using RAID. To date, I've therefore been doing backups of the boxes by having a cron job upload tarballs containing the contents of /etc, MySQL dumps and other such changing, non-packaged data to a box at our geographically separate hosting centre. I've realised, however that the tarballs are sufficient to rebuild from, but it's certainly not a painless process to do so (I recently tried this out as part of a hardware upgrade of one of the boxes) long-term, the process isn't sustainable. Each of the boxes is currently producing a tarball of a couple of hundred MB each day, 99% of which is the same as the previous day partly due to the size issue, the backup process requires more manual intervention than I want (to find whatever 5GB file is inflating the size of the tarball and kill it) again due to the size issue, I'm leaving stuff out which it would be nice to include - the contents of users' home directories, for example. There's almost nothing of value there that isn't in source control (and these aren't our main dev boxes), but it would be nice to keep them anyway. there must be a better way So, my question is, how should I be doing this properly? The requirements are: needs to be an offsite backup (one of the main things I'm doing here is protecting against fire/whatever) should require as little manual intervention as possible (I'm lazy, and box-herding isn't my main job) should continue to scale with a couple more boxes, slightly more data, etc. preferably free/open source (cost isn't the issue, but especially for backups, openness seems like a good thing) an option to produce some kind of DVD/Blu-Ray/whatever backup from time to time wouldn't be bad My first thought was that this kind of incremental backup was what tar was created for - create a tar file once each month, add incrementally to it. rsync results to remote box. But others probably have better suggestions.

    Read the article

  • Is there a better way to keep track of session variable creation/access throughout different pages?

    - by Brandon
    Here's what I am working on. At my website I have multiple processes with each one containing multiple steps. Now in one of the processes, there is an error checking routine executed before proceeding to the next step of that process. A session var is set indicating the error status and it will either redirect back to the referrer or display the next page's contents. Now this kind of functionality, I believe, is common throughout web development. The issue that is occurring is that session vars are left around and are not being cleaned up properly. At times this introduces undesired behavior. My website is growing and I find that I am requiring more and more session vars to keep track of different system and error states. So I was thinking about creating a kind of "session variable keeper" to keep track of session var usage. The idea is fairly simple. It will have the notion of a context (e.g. registration process) and allow access to a predefined set of session vars within that context. In addition, the var and context will be paired with an action to proceed to some form of event handling. So if you haven't noticed I'm new to web development. Any thoughts or comments on the idea that I am proposing would be greatly appreciated. The back-end is written in PHP/MySQL.

    Read the article

  • Expandable paragraphs with HTML and CSS

    - by user3704175
    I was wondering if anyone here would be as so kind as to help me out a bit. I am looking to make expandable paragraphs for my client's website. They would like to keep all of the content from their site, which is pretty massive, and they want a total overhaul of the design. They mainly wan tot keep it for SEO purposes. Anyhow, I thought it would be helpful for the both of use if there is some way to use expandable paragraphs, you know, with a "read more..." link after a certain line of text. I know that there are some JQuery and Java solutions for this, but we really would like to stay away from those options, if at all possible. When would like HTML and CSS, if we can. Here is kind of an example: HEADING HERE Paragraph with a bunch of text. I would like this to appear in a pre-determined line. For example, maybe the start of the paragraph goes on for, let's say, three lines and then we have the [read more...] When the visitor clicks "read more", we would like the rest of the content to just expand to reveal the article in its entirety. I would like for the content to already be on the page, so it just expands. I don't want it to be called in from another file or anything, if that makes sense. Thank you in advance for any and all help. It will be greatly appreciated! Testudo

    Read the article

  • Freetype2 (error-)return value documentation

    - by Awaki
    In short, I'm looking for documentation that would limit the error situations to check for after a Freetype library function failed, much like the OpenGL and Win32 APIs document the error codes generated by their respective functions. I can't seem to find such documentation though, so I was wondering how to best handle translation of Freetype errors to typed exceptions. Background: I am currently in the process of implementing font-rendering capability (using Freetype) for my GUI framework, which makes strong use of typed exceptions to indicate error situations. However, the Freetype docs seem to completely omit what errors can be expected from what functions. That, if such documentation does indeed not exist, would basically leave me with two options: either guessing which errors make sense for a certain Freetype function (obviously prone to mistakes on my part), or considering every error code for translation into appropriate exceptions (less verbose since I would have to write the translation only once). Performance isn't really critical in the code that calls the Freetype library, so even the latter option would probably be acceptable, but surely there must be some kind of documentation on which library calls may return what Freetype error? Is there any such documentation which I just somehow managed to not find? Should I go the route of generically expecting every error code for translation? Or are there other ways to approach this problem? By the way, I wanted to avoid introducing some kind of generic FreetypeException (containing a description of the Freetype error) since I intended to completely hide what libraries I'm using (not from a legal point-of-view, mind you), but I guess I can be convinced to do this anyway if the consensus is that it would be the best option. I don't think it matters for this question, but I'm writing in C++.

    Read the article

  • Animate screen while loading textures

    - by Omega
    My RPG-like game has random battles. When the player enters a random battle, it is necessary for my game to load the textures used within that battle (animated monsters, animations, etc). The textures are quite a lot, and rather big (the battles are very graphical intensive). Such process consumes significant time. And while it is loading, the whole screen freezes. The game's map freezes, and the wait time is significant - I personally find it annoying. I can't afford to preload the textures because, after doing some math, I realized: If I preload all the textures at the beginning of the game, the application will definitely crash. If I preload the textures that are used in a specific map when the player enters the map, the application is very likely to crash as well. I can only afford to load the textures when I need them, and dispose of them as soon as the battle ends. I'd prefer to not use a "loading screen" image because it affects my game's design and concept. I want to avoid this approach. If I could do some kind of animation while loading the textures, it would be great, which leads to my question: is that possible? What kind of animation, you ask? Well, how about... you remember when Final Fantasy used to distort the screen while apparently loading the textures? Something like that. But well, distorting is quite a time-consuming process as well, so maybe just a cool frame-by-frame animation or something. While writing this, I realized that I could make small pauses between textures (there are multiple textures), and during such pauses, I update the screen to represent the animation's state. However, this is very unlikely to happen, because each texture is 2048x2048, so the animation would be refreshed at a rather laggy (and annoying) rate. I'd prefer to avoid this as well.

    Read the article

  • Question about CALL statement

    - by Bruce
    I have the following code in VC++ Func5(){ StackWalk(); } Func4{ Func5();} I am a Beginner in x86 Assembly Language. I am trying to find out the starting address of Func5(). I get the Func5()'s return address from its stack frame. Now before this return address there should be a CALL statement. So I extract out the bytes before the return address. Sometimes it's a near call like E8 ff ff ff d8. So for this statement I subtract the offset 0x28 from the function's return address to get Func5()'s base address (where it resides in memory). The problem is I don't know how to calculate this for a indirect NEAR call. I have been trying to find out how to do it for some time now. So I have extracted out the first 5 bytes before the return address and they are ff 75 08 ff d2 I think this stands for CALL ECX (ff d2) but I am not sure. I will be very grateful if someone can tell me what kind of CALL statement this is and how I can calculate the function's base address from this kind of call.

    Read the article

  • lists searches in SYB or uniplate haskell

    - by Chris
    I have been using uniplate and SYB and I am trying to transform a list For instance type Tree = [DataA] data DataA = DataA1 [DataB] | DataA2 String | DataA3 String [DataA] deriving Show data DataB = DataB1 [DataA] | DataB2 String | DataB3 String [DataB] deriving Show For instance, I would like to traverse my tree and append a value to all [DataB] So my first thought was to do this: changeDataB:: Tree -> Tree changeDataB = everywhere(mkT changeDataB') chanegDataB'::[DataB] -> [DataB] changeDataB' <add changes here> or if I was using uniplate changeDataB:: Tree -> Tree changeDataB = transformBi changeDataB' chanegDataB'::[DataB] -> [DataB] changeDataB' <add changes here> The problem is that I only want to search on the full list. Doing either of these searches will cause a search on the full list and all of the sub-lists (including the empty list) The other problem is that a value in [DataB] may generate a [DataB], so I don't know if this is the same kind of solution as not searching chars in a string. I could pattern match on DataA1 and DataB3, but in my real application there are a bunch of [DataB]. Pattern matching on the parents would be extensive. The other thought that I had was to create a data DataBs = [DataB] and use that to transform on. That seems kind of lame, there must be a better solution.

    Read the article

  • how to emulate thread local storage at user space in C++ ?

    - by vprajan
    I am working on a mobile platform over Nucleus RTOS. It uses Nucleus Threading system but it doesn't have support for explicit thread local storage i.e, TlsAlloc, TlsSetValue, TlsGetValue, TlsFree APIs. The platform doesn't have user space pthreads as well. I found that __thread storage modifier is present in most of the C++ compilers. But i don't know how to make it work for my kind of usage. How does __thread keyword can be mapped with explicit thread local storage? I read many articles but nothing is so clear for giving me the following basic information will __thread variable different for each thread ? How to write to that and read from it ? does each thread has exactly one copy of the variable ? following is the pthread based implementation: pthread_key_t m_key; struct Data : Noncopyable { Data(T* value, void* owner) : value(value), owner(owner) {} int* value; }; inline ThreadSpecific() { int error = pthread_key_create(&m_key, destroy); if (error) CRASH(); } inline ~ThreadSpecific() { pthread_key_delete(m_key); // Does not invoke destructor functions. } inline T* get() { Data* data = static_cast<Data*>(pthread_getspecific(m_key)); return data ? data->value : 0; } inline void set(T* ptr) { ASSERT(!get()); pthread_setspecific(m_key, new Data(ptr, this)); } How to make the above code use __thread way to set & get specific value ? where/when does the create & delete happen? If this is not possible, how to write custom pthread_setspecific, pthread_getspecific kind of APIs. I tried using a C++ global map and index it uniquely for each thread and retrieved data from it. But it didn't work well.

    Read the article

  • How to get a checkout-able revision info from subversion?

    - by zhongshu
    I want to check a svn url and to get the latest revision, then checkout it, I don't want to use HEAD because I will compare the latest revision to others. so I use "svn info" to get the "Last Changed Rev" for the url like this: D:\Project>svn info svn://.../branches/.../path Path: ... URL: svn://.../branches/.../path Repository Root: svn://yt-file-srv/ Repository UUID: 9ed5ffd7-7585-a14e-96b2-4aab7121bb21 Revision: 2400 Node Kind: directory Last Changed Author: xxx Last Changed Rev: 2396 Last Changed Date: 2010-03-12 09:31:52 +0800 but, I found the 2396 revision is not checkout-able, because this path is in a branch copied from trunk, and the 2396 is the revision modified in the trunk. so when I use svn checkout -r 2396, I will get a workcopy for the path in the trunk, then I can not do checkin for the branch. D:\Project>svn checkout svn://.../branches/.../path -r 2396 workcopy ..... ..... D:\Project>svn info workcopy Path: workcopy URL: svn://.../trunk/.../path Repository Root: svn://yt-file-srv/ Repository UUID: 9ed5ffd7-7585-a14e-96b2-4aab7121bb21 Revision: 2396 Node Kind: directory Schedule: normal Last Changed Author: xxx Last Changed Rev: 2396 Last Changed Date: 2010-03-12 09:31:52 +0800 So, my question is how to get a checkout-able revision for the branch path, for this example, I want to get 2397 (because 2397 is the revision which copy occur). And I know "svn log" can get the info, but "svn log" output maybe very long and parse it will be difficult than "svn info". I just want know which revision is the latest checkout-able revision for the path.

    Read the article

< Previous Page | 57 58 59 60 61 62 63 64 65 66 67 68  | Next Page >