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  • MIDP 2.0 version issues: $method is undefined for $type

    - by Kilnr
    Hi, I've written a MIDlet that does several "advanced" things: fetching images from the web, resizing them, saving them on the phone, displaying them. This all works perfectly in the Nokia S60 3rd Edition FP1 emulator. This device has MIDP 2.0 and CLDC 1.1 support (also JSR75, which I need in order to save files). It also works as it should on the Nokia E71 (physical device). I then tried to run the MIDlet on several other emulators. One of them, the DefaultCldcJtwiPhone2 from the Java ME SDK 3.0, also claims MIDP 2.0 and CLDC 1.1 support. It doesn't have JSR75, which explains why "FileConnection can not be resolved to a type". This does not, however, explain why List.deleteAll(), String.equalsIgnoreCase(String) and a few others are undefined. The actual errors that I get: The method ceil(double) is undefined for the type Math The method deleteAll() is undefined for the type List The method equalsIgnoreCase(String) is undefined for the type String The method getWidth() is undefined for the type Displayable When I look at the MIDP 2.0 (i.e. JSR118) API (http://java.sun.com/javame/reference/apis/jsr118/), I can clearly see all of these methods being present, with the "since" tag being either MIDP 2.0 or CLDC 1.1. My question: why doesn't an emulator with MIDP 2.0 support have access to all MIDP 2.0 methods? Or alternatively, what am I doing wrong?

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  • Does C# have an equivalent to Scala's structural typing?

    - by Tom Morris
    In Scala, I can define structural types as follows: type Pressable { def press(): Unit } This means that I can define a function or method which takes as an argument something that is Pressable, like this: def foo(i: Pressable) { // etc. The object which I pass to this function must have defined for it a method called press() that matches the type signature defined in the type - takes no arguments, returns Unit (Scala's version of void). I can even use the structural type inline: def foo(i: { def press(): Unit }) { // etc. It basically allows the programmer to have all the benefits of duck typing while still having the benefit of compile-time type checking. Does C# have something similar? I've Googled but can't find anything, but I'm not familiar with C# in any depth. If there aren't, are there any plans to add this?

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  • XmlSerializer throws exception when serializing dynamically loaded type

    - by Dr. Sbaitso
    Hi I'm trying to use the System.Xml.Serialization.XmlSerializer to serialize a dynamically loaded (and compiled class). If I build the class in question into the main assembly, everything works as expected. But if I compile and load the class from an dynamically loaded assembly, the XmlSerializer throws an exception. What am I doing wrong? I've created the following .NET 3.5 C# application to reproduce the issue: using System; using System.Collections.Generic; using System.Xml.Serialization; using System.Text; using System.Reflection; using System.CodeDom.Compiler; using Microsoft.CSharp; public class StaticallyBuiltClass { public class Item { public string Name { get; set; } public int Value { get; set; } } private List<Item> values = new List<Item>(); public List<Item> Values { get { return values; } set { values = value; } } } static class Program { static void Main() { RunStaticTest(); RunDynamicTest(); } static void RunStaticTest() { Console.WriteLine("-------------------------------------"); Console.WriteLine(" Serializing StaticallyBuiltClass..."); Console.WriteLine("-------------------------------------"); var stat = new StaticallyBuiltClass(); Serialize(stat.GetType(), stat); Console.WriteLine(); } static void RunDynamicTest() { Console.WriteLine("-------------------------------------"); Console.WriteLine(" Serializing DynamicallyBuiltClass..."); Console.WriteLine("-------------------------------------"); CSharpCodeProvider csProvider = new CSharpCodeProvider(new Dictionary<string, string> { { "CompilerVersion", "v3.5" } }); CompilerParameters csParams = new System.CodeDom.Compiler.CompilerParameters(); csParams.GenerateInMemory = true; csParams.GenerateExecutable = false; csParams.ReferencedAssemblies.Add("System.dll"); csParams.CompilerOptions = "/target:library"; StringBuilder classDef = new StringBuilder(); classDef.AppendLine("using System;"); classDef.AppendLine("using System.Collections.Generic;"); classDef.AppendLine(""); classDef.AppendLine("public class DynamicallyBuiltClass"); classDef.AppendLine("{"); classDef.AppendLine(" public class Item"); classDef.AppendLine(" {"); classDef.AppendLine(" public string Name { get; set; }"); classDef.AppendLine(" public int Value { get; set; }"); classDef.AppendLine(" }"); classDef.AppendLine(" private List<Item> values = new List<Item>();"); classDef.AppendLine(" public List<Item> Values { get { return values; } set { values = value; } }"); classDef.AppendLine("}"); CompilerResults res = csProvider.CompileAssemblyFromSource(csParams, new string[] { classDef.ToString() }); foreach (var line in res.Output) { Console.WriteLine(line); } Assembly asm = res.CompiledAssembly; if (asm != null) { Type t = asm.GetType("DynamicallyBuiltClass"); object o = t.InvokeMember("", BindingFlags.CreateInstance, null, null, null); Serialize(t, o); } Console.WriteLine(); } static void Serialize(Type type, object o) { var serializer = new XmlSerializer(type); try { serializer.Serialize(Console.Out, o); } catch(Exception ex) { Console.WriteLine("Exception caught while serializing " + type.ToString()); Exception e = ex; while (e != null) { Console.WriteLine(e.Message); e = e.InnerException; Console.Write("Inner: "); } Console.WriteLine("null"); Console.WriteLine(); Console.WriteLine("Stack trace:"); Console.WriteLine(ex.StackTrace); } } } which generates the following output: ------------------------------------- Serializing StaticallyBuiltClass... ------------------------------------- <?xml version="1.0" encoding="IBM437"?> <StaticallyBuiltClass xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Values /> </StaticallyBuiltClass> ------------------------------------- Serializing DynamicallyBuiltClass... ------------------------------------- Exception caught while serializing DynamicallyBuiltClass There was an error generating the XML document. Inner: The type initializer for 'Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterDynamicallyBuiltClass' threw an exception. Inner: Object reference not set to an instance of an object. Inner: null Stack trace: at System.Xml.Serialization.XmlSerializer.Serialize(XmlWriter xmlWriter, Object o, XmlSerializerNamespaces namespaces, String encodingStyle, String id) at System.Xml.Serialization.XmlSerializer.Serialize(TextWriter textWriter, Object o, XmlSerializerNamespaces namespaces) at System.Xml.Serialization.XmlSerializer.Serialize(TextWriter textWriter, Object o) at Program.Serialize(Type type, Object o) in c:\dev\SerTest\SerTest\Program.cs:line 100 Edit: Removed some extraneous referenced assemblies

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  • SSRS function returns #Error if value of field is null

    - by jen-fields
    Thanks in advance for any and all assistance. My code is: Public Function StripHTML(value As String) As String Return System.Text.RegularExpressions.Regex.Replace(value, "<(.|\n)*?", "") End Function Then I call the function from a textbox. This works great unless there are nulls in the dataset. I tried to compensate for the nulls, but the RDLC file generates an error message that it can't display the subreport. Public Function StripHTML(value As String) As String if isnothing(value) then return value else Return System.Text.RegularExpressions.Regex.Replace(value, "<(.|\n)*?", "") end if End Function I also tried to tell it to return " " if null. I had no luck... Any ideas? and thanks again.

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  • More Value From Data Using Data Mining Presentation

    Here is a presentation I gave at the SQLBits conference in September which was recorded by Microsoft.  Usually I speak about SSIS but on this particular event I thought people would like to hear something different from me. Microsoft are making a big play for making Data Mining more accessible to everyone and not just boffins.  In this presentation I give an overview of data mining and then do some demonstrations using the excellent Excel Add-Ins available from Microsoft SQL Server 2008 SQL Server 2005 I hope you enjoy this presentation http://go.microsoft.com/?linkid=9633764

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  • Leadership does not see value in standard process for machine configuration and new developer orientation

    - by opensourcechris
    About 3 months ago our lead web developer and designer(same person) left the company, greener pastures was the reason for leaving. Good for them I say. My problem is that his department was completely undocumented. Things have been tough since the lead left, there is a lot of knowledge both theoretical knowledge we use to quote new projects and technical/implementation knowledge of our existing products that we have lost as a result of his departure. My normal role is as a product manager (for our products themselves) and as a business analyst for some of our project based consulting work. I've taught myself to code over the past year and in an effort to continue moving forward I've taken on the task of setting my laptop up as a development machine with hopes of implementing some of the easier feature requests and fixing some of the no brainer bugs that get submitted into our ticketing system. But, no one knows how to take a fresh Windows machine and configure it to work seamlessly with our production apps. I have requested my boss, who is still in contact with the developer who left, ask them to document and create a process to onboard a new developer, software installation, required packages, process to deploy to the productions application servers, etc. None of this exists, and I'm spinning my wheels trying to get my computer working as a functional development machine. But she does not seem to understand the need for such a process to exist. Apparently the new developer who replaced the one who left has been using a machine that was pre-configured for our environment, so even the new developer could not set up a new machine if we added another developer. My question is two part: Am I wrong in assuming a process to on-board and configure a new computer to be part of our development eco-system should exist? Am I being a whinny baby and should I figure the process out and create a document on my own?

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  • twitter api is throwing exception "# is not a valid value for Int32" while getting freinds

    - by vakas
    i am using the api twitterizer.framework while getting the friends of a user the api starts throwing this error. "# is not a valid value for Int32. --- System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: startIndex at System.ParseNumbers.StringToInt(String s, Int32 radix, Int32 flags, Int32* currPos) at System.Convert.ToInt32(String value, Int32 fromBase) at System.ComponentModel.Int32Converter.FromString(String value, Int32 radix) at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) --- End of inner exception stack trace --- at System.ComponentModel.BaseNumberConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) at System.ComponentModel.TypeConverter.ConvertFromString(ITypeDescriptorContext context, CultureInfo culture, String text) at System.Drawing.ColorConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) at System.ComponentModel.TypeConverter.ConvertFromString(String text) at System.Drawing.ColorTranslator.FromHtml(String htmlColor) at Twitterizer.Framework.TwitterRequest.ParseUserNode(XmlNode element) in C:\Projects\twitterizer\Twiterizer.Framework\TwitterRequest.cs:line 514 at Twitterizer.Framework.TwitterRequest.ParseUsers(XmlElement element) in C:\Projects\twitterizer\Twiterizer.Framework\TwitterRequest.cs:line 483 at Twitterizer.Framework.TwitterRequest.ParseResponseData(TwitterRequestData data) in C:\Projects\twitterizer\Twiterizer.Framework\TwitterRequest.cs:line 305" how to handle this?

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  • Hibernate mapping - "Could not determine type"

    - by Pool
    I currently have the following objects persisting successfully: Person first name, etc. Exams title, date, etc. I'd like to now create a third table Exam results. For this table I believe it should be person ID, exam ID and result, and this is a many to many relationship. @Entity public class ExamResult { private Exam exam; private Person person; private double value; @Id @ManyToOne( cascade = {CascadeType.PERSIST, CascadeType.MERGE} ) @JoinColumn(name="EXAM_ID") public Exam getExam() { return exam; } public void setExam(Exam exam) { this.exam = exam; } @Id @ManyToOne( cascade = {CascadeType.PERSIST, CascadeType.MERGE} ) @JoinColumn(name="PERSON_ID") public Person getPerson() { return person; } public void setPerson(Person person) { this.person = person; } public double getValue() { return value; } public void setValue(double value) { this.value = value; } } The error: org.hibernate.MappingException: Could not determine type for: Person, at table: ExamResult, for columns: [org.hibernate.mapping.Column(person)] I think I may be going about this the wrong way, but I can't work out how to proceed with this relationship from the tutorial. Any ideas?

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  • The Return Of __FILE__ And __LINE__ In .NET 4.5

    - by Alois Kraus
    Good things are hard to kill. One of the most useful predefined compiler macros in C/C++ were __FILE__ and __LINE__ which do expand to the compilation units file name and line number where this value is encountered by the compiler. After 4.5 versions of .NET we are on par with C/C++ again. It is of course not a simple compiler expandable macro it is an attribute but it does serve exactly the same purpose. Now we do get CallerLineNumberAttribute  == __LINE__ CallerFilePathAttribute        == __FILE__ CallerMemberNameAttribute  == __FUNCTION__ (MSVC Extension)   The most important one is CallerMemberNameAttribute which is very useful to implement the INotifyPropertyChanged interface without the need to hard code the name of the property anymore. Now you can simply decorate your change method with the new CallerMemberName attribute and you get the property name as string directly inserted by the C# compiler at compile time.   public string UserName { get { return _userName; } set { _userName=value; RaisePropertyChanged(); // no more RaisePropertyChanged(“UserName”)! } } protected void RaisePropertyChanged([CallerMemberName] string member = "") { var copy = PropertyChanged; if(copy != null) { copy(new PropertyChangedEventArgs(this, member)); } } Nice and handy. This was obviously the prime reason to implement this feature in the C# 5.0 compiler. You can repurpose this feature for tracing to get your hands on the method name of your caller along other stuff very fast now. All infos are added during compile time which is much faster than other approaches like walking the stack. The example on MSDN shows the usage of this attribute with an example public static void TraceMessage(string message, [CallerMemberName] string memberName = "", [CallerFilePath] string sourceFilePath = "", [CallerLineNumber] int sourceLineNumber = 0) { Console.WriteLine("Hi {0} {1} {2}({3})", message, memberName, sourceFilePath, sourceLineNumber); }   When I do think of tracing I do usually want to have a API which allows me to Trace method enter and leave Trace messages with a severity like Info, Warning, Error When I do print a trace message it is very useful to print out method and type name as well. So your API must either be able to pass the method and type name as strings or extract it automatically via walking back one Stackframe and fetch the infos from there. The first glaring deficiency is that there is no CallerTypeAttribute yet because the C# compiler team was not satisfied with its performance.   A usable Trace Api might therefore look like   enum TraceTypes { None = 0, EnterLeave = 1 << 0, Info = 1 << 1, Warn = 1 << 2, Error = 1 << 3 } class Tracer : IDisposable { string Type; string Method; public Tracer(string type, string method) { Type = type; Method = method; if (IsEnabled(TraceTypes.EnterLeave,Type, Method)) { } } private bool IsEnabled(TraceTypes traceTypes, string Type, string Method) { // Do checking here if tracing is enabled return false; } public void Info(string fmt, params object[] args) { } public void Warn(string fmt, params object[] args) { } public void Error(string fmt, params object[] args) { } public static void Info(string type, string method, string fmt, params object[] args) { } public static void Warn(string type, string method, string fmt, params object[] args) { } public static void Error(string type, string method, string fmt, params object[] args) { } public void Dispose() { // trace method leave } } This minimal trace API is very fast but hard to maintain since you need to pass in the type and method name as hard coded strings which can change from time to time. But now we have at least CallerMemberName to rid of the explicit method parameter right? Not really. Since any acceptable usable trace Api should have a method signature like Tracexxx(… string fmt, params [] object args) we not able to add additional optional parameters after the args array. If we would put it before the format string we would need to make it optional as well which would mean the compiler would need to figure out what our trace message and arguments are (not likely) or we would need to specify everything explicitly just like before . There are ways around this by providing a myriad of overloads which in the end are routed to the very same method but that is ugly. I am not sure if nobody inside MS agrees that the above API is reasonable to have or (more likely) that the whole talk about you can use this feature for diagnostic purposes was not a core feature at all but a simple byproduct of making the life of INotifyPropertyChanged implementers easier. A way around this would be to allow for variable argument arrays after the params keyword another set of optional arguments which are always filled by the compiler but I do not know if this is an easy one. The thing I am missing much more is the not provided CallerType attribute. But not in the way you would think of. In the API above I did add some filtering based on method and type to stay as fast as possible for types where tracing is not enabled at all. It should be no more expensive than an additional method call and a bool variable check if tracing for this type is enabled at all. The data is tightly bound to the calling type and method and should therefore become part of the static type instance. Since extending the CLR type system for tracing is not something I do expect to happen I have come up with an alternative approach which allows me basically to attach run time data to any existing type object in super fast way. The key to success is the usage of generics.   class Tracer<T> : IDisposable { string Method; public Tracer(string method) { if (TraceData<T>.Instance.Enabled.HasFlag(TraceTypes.EnterLeave)) { } } public void Dispose() { if (TraceData<T>.Instance.Enabled.HasFlag(TraceTypes.EnterLeave)) { } } public static void Info(string fmt, params object[] args) { } /// <summary> /// Every type gets its own instance with a fresh set of variables to describe the /// current filter status. /// </summary> /// <typeparam name="T"></typeparam> internal class TraceData<UsingType> { internal static TraceData<UsingType> Instance = new TraceData<UsingType>(); public bool IsInitialized = false; // flag if we need to reinit the trace data in case of reconfigured trace settings at runtime public TraceTypes Enabled = TraceTypes.None; // Enabled trace levels for this type } } We do not need to pass the type as string or Type object to the trace Api. Instead we define a generic Api that accepts the using type as generic parameter. Then we can create a TraceData static instance which is due to the nature of generics a fresh instance for every new type parameter. My tests on my home machine have shown that this approach is as fast as a simple bool flag check. If you have an application with many types using tracing you do not want to bring the app down by simply enabling tracing for one special rarely used type. The trace filter performance for the types which are not enabled must be therefore the fasted code path. This approach has the nice side effect that if you store the TraceData instances in one global list you can reconfigure tracing at runtime safely by simply setting the IsInitialized flag to false. A similar effect can be achieved with a global static Dictionary<Type,TraceData> object but big hash tables have random memory access semantics which is bad for cache locality and you always need to pay for the lookup which involves hash code generation, equality check and an indexed array access. The generic version is wicked fast and allows you to add more features to your tracing Api with minimal perf overhead. But it is cumbersome to write the generic type argument always explicitly and worse if you do refactor code and move parts of it to other classes it might be that you cannot configure tracing correctly. I would like therefore to decorate my type with an attribute [CallerType] class Tracer<T> : IDisposable to tell the compiler to fill in the generic type argument automatically. class Program { static void Main(string[] args) { using (var t = new Tracer()) // equivalent to new Tracer<Program>() { That would be really useful and super fast since you do not need to pass any type object around but you do have full type infos at hand. This change would be breaking if another non generic type exists in the same namespace where now the generic counterpart would be preferred. But this is an acceptable risk in my opinion since you can today already get conflicts if two generic types of the same name are defined in different namespaces. This would be only a variation of this issue. When you do think about this further you can add more features like to trace the exception in your Dispose method if the method is left with an exception with that little trick I did write some time ago. You can think of tracing as a super fast and configurable switch to write data to an output destination or to execute alternative actions. With such an infrastructure you can e.g. Reconfigure tracing at run time. Take a memory dump when a specific method is left with a specific exception. Throw an exception when a specific trace statement is hit (useful for testing error conditions). Execute a passed delegate which e.g. dumps additional state when enabled. Write data to an in memory ring buffer and dump it when specific events do occur (e.g. method is left with an exception, triggered from outside). Write data to an output device. …. This stuff is really useful to have when your code is in production on a mission critical server and you need to find the root cause of sporadic crashes of your application. It could be a buggy graphics card driver which throws access violations into your application (ok with .NET 4 not anymore except if you enable a compatibility flag) where you would like to have a minidump or you have reached after two weeks of operation a state where you need a full memory dump at a specific point in time in the middle of an transaction. At my older machine I do get with this super fast approach 50 million traces/s when tracing is disabled. When I do know that tracing is enabled for this type I can walk the stack by using StackFrameHelper.GetStackFramesInternal to check further if a specific action or output device is configured for this method which is about 2-3 times faster than the regular StackTrace class. Even with one String.Format I am down to 3 million traces/s so performance is not so important anymore since I do want to do something now. The CallerMemberName feature of the C# 5 compiler is nice but I would have preferred to get direct access to the MethodHandle and not to the stringified version of it. But I really would like to see a CallerType attribute implemented to fill in the generic type argument of the call site to augment the static CLR type data with run time data.

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  • How To Test if Type is Primitive

    - by DaveDev
    Hi Guys I have a block of code that serializes a type into a Html tag. Type t = typeof(T); // I pass <T> in as a paramter, where myObj is of type T tagBuilder.Attributes.Add("class", t.Name); foreach (PropertyInfo prop in t.GetProperties()) { object propValue = prop.GetValue(myObj, null); string stringValue = propValue != null ? propValue.ToString() : String.Empty; tagBuilder.Attributes.Add(prop.Name, stringValue); } This works great, except I want it to only do this for primitive types, like string, int, double, bool etc. I want it to ignore everything else. Can anyone suggest how I do this? Or do I need to specify the types I want to allow somewhere and switch on the property's type to see if it's allowed? That's a little messy, so it'd be nice if I there was a tidier way.

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  • Resolving the metadata token of a generic type parameter

    - by 280Z28
    Is there any way the .NET 4.0 (or earlier) reflection API to resolve a generic type parameter? See the two lines after my ArgumentException comment for my current attempt. [TestMethod] public void TestGenericParameterTokenResolution() { Type genericParameter = typeof(List<>).GetGenericArguments()[0]; Assert.IsTrue(genericParameter.IsGenericParameter); int metadataToken = genericParameter.MetadataToken; // make sure the metadata token is a GenericParam Assert.AreEqual(metadataToken & 0xFF000000, 0x2A000000); Module module = typeof(List<>).Module; // the following both throw an ArgumentException. Type resolvedParameter = module.ResolveType(metadataToken); resolvedParameter = (Type)module.ResolveMember(metadataToken); Assert.AreSame(genericParameter, resolvedParameter); }

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  • PHP: Type hints for fields with Eclipse PDT

    - by Silvio Donnini
    Using Eclipse + PDT, I know that you can specify the return type of a method or the type of a variable within a method via type hints. How about class fields? Can I declare the type of a field in order to enable autocompletion for that variable? I tried something on the lines of: class MyClass { protected $Field; /* @var $Field MyType */ ... but it doesn't work. Is there a way to achieve autocompletion of class fields with Eclipse and PDT? thanks, Silvio

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  • Xpath > How can I select a node based on both its attributes and content?

    - by Andrew Kirk
    Sample XML: <assignments> <assignment id="911990211" section-id="1942268885" item-count="21" sources="foo"> <options> <value name="NumRetakes">4</value> <value name="MultipleResultGrading">6</value> <value name="MaxFeedbackAttempts">-1</value> <value name="ItemTakesBeforeHint">1</value> <value name="TimeAllowed">0</value> </options> </assignment> <assignment id="1425185257" section-id="1505958877" item-count="4" sources="bar"> <options> <value name="NumRetakes">0</value> <value name="MultipleResultGrading">6</value> <value name="MaxFeedbackAttempts">3</value> <value name="ItemTakesBeforeHint">1</value> <value name="TimeAllowed">0</value> </options> </assignment> <assignments> Using XPath, I would like to select all assignments/assignment/options/value nodes where the nodes "name" attribute is "MaxFeedbackAttempts" and the nodes content is "-1". That is to say, I want to return each node that looks like: <value name="MaxFeedbackAttempts">-1</value> I can get each assignments/assignment/options/value node with the specified attribute using: //assignment/options/value[@name="MaxFeedbackAttempts"] I am just not sure how to refine this path to also limit the results based on the nodes content. Is there any way to do this using XPath?

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  • getline won't let me type, c++

    - by Stijn
    I try to get the name of a game the users chooses and store it in a vector. I use getline so the user can use a space. When I try to type a new game to add it won't let me. It automaticly displays me games library. Please tell me what I do wrong. Problem is at if(action == "add") Here's my code: #include <iostream> #include <string> #include <vector> #include <algorithm> #include <ctime> #include <cstdlib> using namespace std; int main() { vector<string>::const_iterator myIterator; vector<string>::const_iterator iter; vector<string> games; games.push_back("Crysis 2"); games.push_back("GodOfWar 3"); games.push_back("FIFA 12"); cout <<"Welcome to your Games Library.\n"; cout <<"\nThese are your games:\n"; for (iter = games.begin(); iter != games.end(); ++iter) { cout <<*iter <<endl; } //the loop! string action; string newGame; cout <<"\n-Type 'exit' if you want to quit.\n-Type 'add' if you want to add a game.\n-Type 'delete' if you want to delete a game.\n-Type 'find' if you want to search a game.\n-Type 'game' if you don't know what game to play.\n-Type 'show' if you want to view your library."; while (action != "exit") { cout <<"\n\nWhat do you want to do: "; cin >> action; //problem is here if (action == "add") { cout <<"\nType the name of the game you want to add: "; getline (cin, newGame); games.push_back(newGame); for (iter = games.begin(); iter != games.end(); ++iter) { cout <<*iter <<endl; } continue; } else if (action == "show") { cout <<"\nThese are your games:\n"; for (iter = games.begin(); iter != games.end(); ++iter) { cout <<*iter <<endl; } } else if (action == "delete") { cout <<"Type the name of the game you want to delete: "; cin >> newGame; getline (cin, newGame); iter = find(games.begin(), games.end(), newGame); if(iter != games.end()) { games.erase(iter); cout <<"\nGame deleted!"; } else { cout<<"\nGame not found."; } continue; } else if (action == "find") { cout <<"Which game you want to look for in your library: "; cin >> newGame; getline (cin, newGame); iter = find(games.begin(), games.end(), newGame); if (iter != games.end()) { cout << "Game found.\n"; } else { cout << "Game not found.\n"; } continue; } else if (action == "game") { srand(static_cast<unsigned int>(time(0))); random_shuffle(games.begin(), games.end()); cout << "\nWhy don't you play " << games[0]; continue; } else if (action == "quit") { cout <<"\nRemember to have fun while gaming!!\n"; break; } else { cout <<"\nCommand not found"; } } return 0; }

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  • The Information Driven Value Chain - Part 1

    - by Paul Homchick
    One hundred years ago, there were places on Earth that no man had ever seen.  Today, a man standing in one of those places can instantaneously communicate with someone who may be strolling down the street on his way to lunch half way around the globe.  Our world is shrinking and becoming virtual. It is a world of incredible bounty and speed where we can get a product delivered to us anywhere on earth within a day or two. However, this world is also one of challenge where volatility, uncertainty, risk and chaos are our daily companions. To prosper amid the realities of this new world, the enterprise needs a business model. Globalization and instant communications demand greater operational flexibility than ever before. Extended supply chains have elevated the management of risk to a central concern, and regulatory demands from multiple governments place an increasing burden of compliance on companies. Finally, the speed of today's business requires continuous innovation to keep from falling behind the global competition.

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  • Getting the constructor of an Interface Type through reflection, is there a better approach than loo

    - by Will Marcouiller
    I have written a generic type: IDirectorySource<T> where T : IDirectoryEntry, which I'm using to manage Active Directory entries through my interfaces objects: IGroup, IOrganizationalUnit, IUser. So that I can write the following: IDirectorySource<IGroup> groups = new DirectorySource<IGroup>(); // Where IGroup implements `IDirectoryEntry`, of course.` foreach (IGroup g in groups.ToList()) { listView1.Items.Add(g.Name).SubItems.Add(g.Description); } From the IDirectorySource<T>.ToList() methods, I use reflection to find out the appropriate constructor for the type parameter T. However, since T is given an interface type, it cannot find any constructor at all! Of course, I have an internal class Group : IGroup which implements the IGroup interface. No matter how hard I have tried, I can't figure out how to get the constructor out of my interface through my implementing class. [DirectorySchemaAttribute("group")] public interface IGroup { } internal class Group : IGroup { internal Group(DirectoryEntry entry) { NativeEntry = entry; Domain = NativeEntry.Path; } // Implementing IGroup interface... } Within the ToList() method of my IDirectorySource<T> interface implementation, I look for the constructor of T as follows: internal class DirectorySource<T> : IDirectorySource<T> { // Implementing properties... // Methods implementations... public IList<T> ToList() { Type t = typeof(T) // Let's assume we're always working with the IGroup interface as T here to keep it simple. // So, my `DirectorySchema` property is already set to "group". // My `DirectorySearcher` is already instantiated here, as I do it within the DirectorySource<T> constructor. Searcher.Filter = string.Format("(&(objectClass={0}))", DirectorySchema) ConstructorInfo ctor = null; ParameterInfo[] params = null; // This is where I get stuck for now... Please see the helper method. GetConstructor(out ctor, out params, new Type() { DirectoryEntry }); SearchResultCollection results = null; try { results = Searcher.FindAll(); } catch (DirectoryServicesCOMException ex) { // Handling exception here... } foreach (SearchResult entry in results) entities.Add(ctor.Invoke(new object() { entry.GetDirectoryEntry() })); return entities; } } private void GetConstructor(out ConstructorInfo constructor, out ParameterInfo[] parameters, Type paramsTypes) { Type t = typeof(T); ConstructorInfo[] ctors = t.GetConstructors(BindingFlags.CreateInstance | BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.InvokeMethod); bool found = true; foreach (ContructorInfo c in ctors) { parameters = c.GetParameters(); if (parameters.GetLength(0) == paramsTypes.GetLength(0)) { for (int index = 0; index < parameters.GetLength(0); ++index) { if (!(parameters[index].GetType() is paramsTypes[index].GetType())) found = false; } if (found) { constructor = c; return; } } } // Processing constructor not found message here... } My problem is that T will always be an interface, so it never finds a constructor. Is there a better way than looping through all of my assembly types for implementations of my interface? I don't care about rewriting a piece of my code, I want to do it right on the first place so that I won't need to come back again and again and again. EDIT #1 Following Sam's advice, I will for now go with the IName and Name convention. However, is it me or there's some way to improve my code? Thanks! =)

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  • Boo: Explicitly specifying the type of a hash

    - by Kiv
    I am new to Boo, and trying to figure out how to declare the type of a hash. When I do: myHash = {} myHash[key] = value (later) myHash[key].method() the compiler complains that "method is not a member of object". I gather that it doesn't know what type the value in the hash is. Is there any way I can declare to the compiler what type the keys and values of the hash are so that it won't complain?

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  • Sales & Operations Planning in the Cloud (Value Chain Planning) with JD Edwards

    - by Hartmut Wiese
    AVATA, a US based Oracle Partner with the EMEA Headquarter in Germany is offering a pre-integrated, cloud based integration with JD Edwards. It is a Sales & Operations Planning hub that enables companies to seamlessly plan across the entire organization via a dynamic, continuous and collaborative web-based Sales and Operations Planning process. There is a datasheet uploaded to the EMEA JD Edwards Partner Community workspace here which explains options and benefits and has contact details included as well. You need to be a member of this Community to access the workspace. Please register here.

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