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  • What might be causing this Rails method error?

    - by Trip
    My error: Notice the undefined method '-@' . This is for a sort by. All sorts on one page break, but all the sorts on other pages use the same helper and do not break. Does it allude to something obvious? Processing OrganizationsController#search (for ::1 at 2010-05-13 15:42:01) [GET] Parameters: {"action"=>"search", "controller"=>"organizations", "direction"=>"desc", "_"=>"1273779721464", "order_by"=>"published_at"} SQL (0.5ms) SHOW TABLES Organization Columns (2.2ms) SHOW FIELDS FROM `organizations` NoMethodError (undefined method `-@' for #<Array:0x2f88cc8>): app/controllers/organizations_controller.rb:190:in `search' sunspot (1.0.5) lib/sunspot/util.rb:84:in `call' sunspot (1.0.5) lib/sunspot/util.rb:84:in `instance_eval_or_call' sunspot (1.0.5) lib/sunspot/search.rb:200:in `build' sunspot (1.0.5) lib/sunspot/session.rb:45:in `new_search' sunspot (1.0.5) lib/sunspot/session.rb:53:in `search' sunspot (1.0.5) lib/sunspot/session_proxy/abstract_session_proxy.rb:11:in `search' sunspot (1.0.5) lib/sunspot.rb:323:in `search' app/controllers/organizations_controller.rb:183:in `search' haml (2.2.2) [v] rails/./lib/sass/plugin/rails.rb:19:in `process' lib/flash_session_cookie_middleware.rb:14:in `call' vendor/gems/hoptoad_notifier-2.2.2/lib/hoptoad_notifier/rack.rb:27:in `call' /usr/local/lib/ruby/1.8/webrick/httpserver.rb:104:in `service' /usr/local/lib/ruby/1.8/webrick/httpserver.rb:65:in `run' /usr/local/lib/ruby/1.8/webrick/server.rb:173:in `start_thread' /usr/local/lib/ruby/1.8/webrick/server.rb:162:in `start' /usr/local/lib/ruby/1.8/webrick/server.rb:162:in `start_thread' /usr/local/lib/ruby/1.8/webrick/server.rb:95:in `start' /usr/local/lib/ruby/1.8/webrick/server.rb:92:in `each' /usr/local/lib/ruby/1.8/webrick/server.rb:92:in `start' /usr/local/lib/ruby/1.8/webrick/server.rb:23:in `start' /usr/local/lib/ruby/1.8/webrick/server.rb:82:in `start' Rendered rescues/_trace (68.5ms) Rendered rescues/_request_and_response (0.6ms) Rendering rescues/layout (internal_server_error)

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  • How can i implemente LoadComplete Funtion in Jquery

    - by kumar
    I need to do the popup message for the grid.. after the grid as been load? this is the code I am using to load the grid.. <script type="text/javascript"> $(document).ready(function() { var RegisterGridEvents = function(excGrid) { //Register column chooser $(excGrid).jqGrid('navButtonAdd', excGrid + '_pager', { caption: "Columns", title: "Reorder Columns", onClickButton: function() { $(excGrid).jqGrid('columnChooser'); } }); $(".ui-pg-selbox").hide(); $('.ui-jqgrid-htable th:first').prepend('Select All').attr('style', 'font-size:7px'); //Register grid resize $(excGrid).jqGrid('gridResize', { minWidth: 350, maxWidth: 1500, minHeight: 400, maxHeight: 12000 }); }; $('#specialist-tab').tabs("option", "disabled", [2, 3, 4]); $('.button').button(); RegisterButtonEvents(); RegisterGridEvents("#ExceptionsGrid") }); </script> can anybody help me out where do i need write the pop messge to dispaly after the grid has been load.. do I need to use LoadComplete or getComplete for jquery grid to do this? if so where do I need to keep that piece of functinality in this? thanks

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  • Can't store UTF-8 in RDS despite setting up new Parameter Group using Rails on Heroku

    - by Lail
    I'm setting up a new instance of a Rails(2.3.5) app on Heroku using Amazon RDS as the database. I'd like to use UTF-8 for everything. Since RDS isn't UTF-8 by default, I set up a new Parameter Group and switched the database to use that one, basically per this. Seems to have worked: SHOW VARIABLES LIKE '%character%'; character_set_client utf8 character_set_connection utf8 character_set_database utf8 character_set_filesystem binary character_set_results utf8 character_set_server utf8 character_set_system utf8 character_sets_dir /rdsdbbin/mysql-5.1.50.R3/share/mysql/charsets/ Furthermore, I've successfully setup Heroku to use the RDS database. After rake db:migrate, everything looks good: CREATE TABLE `comments` ( `id` int(11) NOT NULL AUTO_INCREMENT, `commentable_id` int(11) DEFAULT NULL, `parent_id` int(11) DEFAULT NULL, `content` text COLLATE utf8_unicode_ci, `child_count` int(11) DEFAULT '0', `created_at` datetime DEFAULT NULL, `updated_at` datetime DEFAULT NULL, PRIMARY KEY (`id`), KEY `commentable_id` (`commentable_id`), KEY `index_comments_on_community_id` (`community_id`), KEY `parent_id` (`parent_id`) ) ENGINE=InnoDB AUTO_INCREMENT=4 DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci; In the markup, I've included: <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> Also, I've set: production: encoding: utf8 collation: utf8_general_ci ...in the database.yml, though I'm not very confident that anything is being done to honor any of those settings in this case, as Heroku seems to be doing its own config when connecting to RDS. Now, I enter a comment through the form in the app: "Úbe® ƒåiL", but in the database I've got "Úbe® Æ’Ã¥iL" It looks fine when Rails loads it back out of the database and it is rendered to the page, so whatever it is doing one way, it's undoing the other way. If I look at the RDS database in Sequel Pro, it looks fine if I set the encoding to "UTF-8 Unicode via Latin 1". So it seems Latin-1 is sneaking in there somewhere. Somebody must have done this before, right? What am I missing?

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  • SSIS String or binary data would be truncated. The statement has been terminated.

    - by Subbarao
    When I run SSIS package from BIDS it runs fine without any error / problem. When I try to call it through a ASP.NET website I get the following error - "String or binary data would be truncated. The statement has been terminated." I checked all the columns / data to see if anything is exceeding the limit, everything is fine. I can run the package through command line using dtexec C:dtexec /f "C:\temp\MyTempPackage.dtsx", it executes without any problem . The problem is when I try to run it through ASP.NET. The following is the code that I am trying to use - //DTS Runtime Application Application app = new Application(); //DTS Package Package package = app.LoadPackage(packagePath, null); //Execute and Get the result DTSExecResult result = package.Execute(); I am making a call to a webservice from asp.net which has the above code. Both the webservice and website have identity impersonation enabled. I have identity enabled in my web.config for this <identity impersonate="true" userName="MyUserName" password="MyPassword"/> This problem is only when I am trying to import a Excel file (.xlsx) when I import a .txt file everything is fine. Excel Import blew up in both 32bit and 64bit enviornments. Help on how to make this to work is greatly appreciated.

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  • Celery / Django Single Tasks being run multiple times

    - by felix001
    I'm facing an issue where I'm placing a task into the queue and it is being run multiple times. From the celery logs I can see that the same worker is running the task ... [2014-06-06 15:12:20,731: INFO/MainProcess] Received task: input.tasks.add_queue [2014-06-06 15:12:20,750: INFO/Worker-2] starting runner.. [2014-06-06 15:12:20,759: INFO/Worker-2] collection started [2014-06-06 15:13:32,828: INFO/Worker-2] collection complete [2014-06-06 15:13:32,836: INFO/Worker-2] generation of steps complete [2014-06-06 15:13:32,836: INFO/Worker-2] update created [2014-06-06 15:13:33,655: INFO/Worker-2] email sent [2014-06-06 15:13:33,656: INFO/Worker-2] update created [2014-06-06 15:13:34,420: INFO/Worker-2] email sent [2014-06-06 15:13:34,421: INFO/Worker-2] FINISH - Success However when I view the actual logs of the application it is showing 5-6 log lines for each step (??). Im using Django 1.6 with RabbitMQ. The method for placing into the queue is via placing a delay on a function. This function (task decorator is added( then calls a class which is run. Has anyone any idea on the best way to troubleshoot this ? Edit : As requested heres the code, views.py In my view im sending my data to the queue via ... from input.tasks import add_queue_project add_queue_project.delay(data) tasks.py from celery.decorators import task @task() def add_queue_project(data): """ run project """ logger = logging_setup(app="project") logger.info("starting project runner..") f = project_runner(data) f.main() class project_runner(): """ main project runner """ def __init__(self,data): self.data = data self.logger = logging_setup(app="project") def self.main(self): .... Code settings.py THIRD_PARTY_APPS = ( 'south', # Database migration helpers: 'crispy_forms', # Form layouts 'rest_framework', 'djcelery', ) import djcelery djcelery.setup_loader() BROKER_HOST = "127.0.0.1" BROKER_PORT = 5672 # default RabbitMQ listening port BROKER_USER = "test" BROKER_PASSWORD = "test" BROKER_VHOST = "test" CELERY_BACKEND = "amqp" # telling Celery to report the results back to RabbitMQ CELERY_RESULT_DBURI = "" CELERY_IMPORTS = ("input.tasks", ) celeryd The line im running is to start celery, python2.7 manage.py celeryd -l info Thanks,

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  • How to Implement Backbone Java Logic Code into Android

    - by lord_sneed
    I wrote a program to work from the console in Eclipse and the terminal window in Linux. I am now transforming it into an Android app and I have the basic functionality of the Android UI done up until the point where it needs to use the logic from the Java file of the program I wrote. All of my inputs from the Java file are currently from the keyboard (from Scanners). My question is: how do I transform this to get it work with the user interaction of the app? The only input would be from the built in NumberPicker. Should I copy and paste the code from the Java program to the activity file in the onCreate method and change all of the input methods (Scanners) to work with the Android input? Or do I create variables in the activity file and pass them to the Java program (in the separate class)? (If so, how would I do that? the Java file starts from the main method: public static void main(String[] args) {) Also, will the print statements I have, System.out.println(...);, translate directly into the Android UI and print on the screen or do I have to modify those?

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  • Visual Studio 2008 closes unexpectedly

    - by Jose
    I don't know if I can really get an answer to this question, but it really irks me and I would like to know if someone has an idea how to arrive to an answer. I have a pretty large solution in VS 2008 that maybe every week/every other week whenever I click properties to get to the project properties the IDE closes without warning. After that happens it will close EVERY time I try and view the properties. At that point I try and delete the .suo file, I resize the IDE, I close the tabs within the project, I restore default VS Settings(when I'm desperate). Eventually 20-30 minutes later I can actually view the properties. I haven't figured out exactly what fixes it, seems to be different every time. Once it's "fixed" I can't break it again so I can figure out what "fixed" it. This seems to be project specific, because I can view properties of other projects while this project is misbehaving. I guess my first question is, does VS log reasons for closing unexpectedly? Can I find out what the offending reason behind this is? The main frustration is I don't know that cause, nor the cure. Any ideas?

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  • How to handle Win+Shift+LEft/Right on Win7 with custom WM_GETMINMAXINFO logic?

    - by Steven Robbins
    I have a custom windows implementation in a WPF app that hooks WM_GETMINMAXINFO as follows: private void MaximiseWithTaskbar(System.IntPtr hwnd, System.IntPtr lParam) { MINMAXINFO mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO)); System.IntPtr monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST); if (monitor != System.IntPtr.Zero) { MONITORINFO monitorInfo = new MONITORINFO(); GetMonitorInfo(monitor, monitorInfo); RECT rcWorkArea = monitorInfo.rcWork; RECT rcMonitorArea = monitorInfo.rcMonitor; mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.left - rcMonitorArea.left); mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.top - rcMonitorArea.top); mmi.ptMaxSize.x = Math.Abs(rcWorkArea.right - rcWorkArea.left); mmi.ptMaxSize.y = Math.Abs(rcWorkArea.bottom - rcWorkArea.top); mmi.ptMinTrackSize.x = Convert.ToInt16(this.MinWidth * (desktopDpiX / 96)); mmi.ptMinTrackSize.y = Convert.ToInt16(this.MinHeight * (desktopDpiY / 96)); } Marshal.StructureToPtr(mmi, lParam, true); } It all works a treat and it allows me to have a borderless window maximized without having it sit on to of the task bar, which is great, but it really doesn't like being moved between monitors with the new Win7 keyboard shortcuts. Whenever the app is moved with Win+Shift+Left/Right the WM_GETMINMAXINFO message is received, as I'd expect, but MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST) returns the monitor the application has just been moved FROM, rather than the monitor it is moving TO, so if the monitors are of differing resolutions the window end up the wrong size. I'm not sure if there's something else I can call, other then MonitorFromWindow, or whether there's a "moving monitors" message I can hook prior to WM_GETMINMAXINFO. I'm assuming there is a way to do it because "normal" windows work just fine.

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  • declarative_authorization permissions on roles

    - by William
    Hey all, I'm trying to add authorization to a rather large app that already exists, but I have to obfuscate the details a bit. Here's the background: In our app we have a number or roles that are hierarchical, roughly like this: BasicUser -> SuperUser -> Admin -> SuperAdmin For authorization each User model instance has an attribute 'role' which corresponds to the above. We have a RESTful controller "Users" that is namespaced under Backoffice. So in short it's Backoffice::UsersController. class Backoffice::UsersController < ApplicationController filter_access_to :all #... RESTful actions + some others end So here's the problem: We want users to be able to give permissions for users to edit users but ONLY if they have a 'smaller' role than they currently have. I've created the following in authorization_rules.rb authorization do role :basic_user do has_permission_on :backoffice_users, :to => :index end role :super_user do includes :basic_user has_permission_on :backoffice_users, :to => :edit do if_attribute :role => is_in { %w(basic_user) } end end role :admin do includes :super_user end role :super_admin do includes :admin end end And unfortunately that's as far as I got, the rule doesn't seem to get applied. If I comment the rule out, nobody can edit If I leave the rule in you can edit everybody I've also tried a couple of variations on the if_attribute: if_attribute :role => is { 'basic_user' } if_attribute :role => 'basic_user' and they get the same effect. Does anybody have any suggestions?

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  • How is an AppDelegate instanciated?

    - by pwny
    I have an iOS application for which I want to create a ViewController programmatically. I started an empty XCode project and modified the main method so it looks like this int main(int argc, char *argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, @"MyAppDelegate_iPad"); [pool release]; return retVal; } The app is a Universal Application, MyAppDelegate_iPad is a subclass of MyAppDelegate, which is a subclass of NSObject <UIApplicationDelegate>. My problem is that the applicationDidFinishLoading method I've overridden in MyAppDelegate_iPad is never called (break point on the first line never hits). The method looks like this -(void) applicationDidFinishLaunching:(UIApplication *)application { window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; if(!window) { [self release]; return; } window.backgroundColor = [UIColor whiteColor]; rootController = [[MyViewController alloc] init]; [window addSubview:rootController.view]; [window makeKeyAndVisible]; [window layoutSubviews]; } I removed the line to link to a nib file from my plist file (I used to get the default "My Universal app on iPad" white screen) and now all that is displayed is a black screen. applicationDidFinishLoading is still not being called. Am I doing something wrong? How should I properly create my AppDelegate instance?

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  • passing data from an activity to an listactivity or listview

    - by wicked14
    need help on passing data from an activity to an listactivity or listview for an android app. im having problems on passing data to a listview. what the app do is from addact class the user can input things to do and in the viewact class this will display the activies add by the user in listview public class addact extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.newact); Button btn1 = (Button)findViewById(R.id.btnsave); final EditText et1 = (EditText)findViewById(R.id.etactivity); btn1.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Intent it = new Intent(addact.this, viewact.class); it.putExtra("thekey", et1.getText().toString()); startActivity(it); } }); } } public class viewact extends ListActivity { String addToDo =getIntent().getExtras().getString("thekey"); String[] toDoAct = new String[] {addToDo }; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.viewact); setListAdapter(new ArrayAdapter<String>(this, R.layout.viewact,toDoAct)); ListView listView = getListView(); listView.setTextFilterEnabled(true); listView.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { for (int i=0; i < 2; i++) { Toast.makeText(getApplicationContext(), ((TextView) view).getText(), Toast.LENGTH_LONG).show(); } } }); } }

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  • Multi Player game using Nodejs and Socket IO

    - by Kishorevarma
    I am trying out multi player racing game using Node and Socket IO ,express . So I have tried simple example to see the latency between node server and the clients. I have a draggable image in client . when I move the image ienter code heren one client ,it has to move in all clients. so basically when I am moving the image I am sending the image position to the node server in a json format , then from there I am broadcasting to all clients. there is a ~approx 300ms latency from the time. following are the results. Client 1 sending data to server at : 286136 (timestamp) Server received at : 286271 Client2 received data at : 286470 Client3 received data at : 286479 Client4 received data at : 286487 Client5 received data at : 286520 the latency between move from client1 to client5 is 384ms. its too hight for a racing game .. here is my server code. var app = require('express').createServer(); var io = require('socket.io'); var http = require('http'); var http_server = http.createServer(); var server = http.createServer(app); server.listen(3000); var socket = io.listen(server,{ log: false }); socket.sockets.on('connection', function (client) { client.on('message', function (data){ console.log("data arrived to server",new Date().getTime()); // Below both statements are giving same latency between the client 1 and client 5 client.broadcast.emit('message',data); //socket.sockets.emit('message',data); }); }); 1) Is there any way to optimize the server code to reduce the latency? 2) is this expected latency using node and websockets ? 3) is socket io can't broadcast the data asynchronously (I mean at a same time) ? Thanks Kishorevarma

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  • Heroku "We're sorry, but something went wrong." due to javascript_include_tag

    - by Newton
    Uploading my ruby on rails app to heroku causes the following error: We're sorry, but something went wrong. This does not occur on my local machine. After some debugging, I think I may have spotted the error, but do not know how to fix it. In my file application.html.erb, removing the following line solves the problem, but then my app loses its jquery mobile theme. Any ideas what I could do to fix the problem? Line causing the problem: <%= javascript_include_tag "application" %> application.html.erb file: <!DOCTYPE html> <html> <head> <title>Washapp</title> <meta name="viewport" content="width=device-width"> <link rel="stylesheet" href="http://code.jquery.com/mobile/1.0.1/jquery.mobile-1.0.1.min.css" /> <%= javascript_include_tag "application" %> <script src="http://code.jquery.com/mobile/1.0.1/jquery.mobile-1.0.1.min.js"></script> <%= csrf_meta_tags %> <script> if (window.location.hash == "#_=_") window.location.hash = ""; </script> </head> <body> <div data-role="page"> <%= yield %> </div> </body> </html>

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  • tk: how to invoke it just to display something, and return to the main program?

    - by max
    Sorry for the noob question but I really don't understand this. I'm using python / tkinter and I want to display something (say, a canvas with a few shapes on it), and keep it displayed until the program quits. I understand that no widgets would be displayed until I call tkinter.tk.mainloop(). However, if I call tkinter.tk.mainloop(), I won't be able to do anything else until the user closes the main window. I don't need to monitor any user input events, just display some stuff. What's a good way to do this without giving up control to mainloop? EDIT: Is this sample code reasonable: class App(tk.Tk): def __init__(self, sim): self.sim = sim # link to the simulation instance self.loop() def loop(): self.redraw() # update all the GUI to reflect new simulation state sim.next_step() # advance simulation another step self.after(0, self.loop) def redraw(): # get whatever we need from self.sim, and put it on the screen EDIT2 (added after_idle): class App(tk.Tk): def __init__(self, sim): self.sim = sim # link to the simulation instance self.after_idle(self.preloop) def preloop(): self.after(0, self.loop) def loop(): self.redraw() # update all the GUI to reflect new simulation state sim.next_step() # advance simulation another step self.after_idle(self.preloop) def redraw(): # get whatever we need from self.sim, and put it on the screen

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  • Getting an updated location in Android

    - by jul
    Hi, I'm using the code shown below to get an updated value for location every time a button is clicked. When my activity is resumed I get an update every second, so that when I call getLastKnownLocation I expect to have a location that have been updated in the last second. Is that the correct way to do that? I would expect the onLocationChanged event to be triggered every time I execute a 'geo fix' command (or max after 1s since I request update every 1s), but it's only triggered the first time. Why? Any help/suggestion welcome! Thanks package org.digitalfarm.atable; ... public class Atable extends Activity { private Button mSearchButton; private TextView mytext; private LocationManager locationManager; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mSearchButton = (Button)this.findViewById(R.id.button); mytext = (TextView) findViewById(R.id.dude); locationManager = (LocationManager)getSystemService(Context.LOCATION_SERVICE); final Criteria criteria = new Criteria(); criteria.setAccuracy(Criteria.ACCURACY_FINE); mSearchButton.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { String provider = locationManager.getBestProvider(criteria, true); Location location = locationManager.getLastKnownLocation(provider); } }); } //Start a location listener LocationListener onLocationChange=new LocationListener() { public void onLocationChanged(Location loc) { //sets and displays the lat/long when a location is provided String latlong = "Lat: " + loc.getLatitude() + " Long: " + loc.getLongitude(); mytext.setText(latlong); } public void onProviderDisabled(String provider) { // required for interface, not used } public void onProviderEnabled(String provider) { // required for interface, not used } public void onStatusChanged(String provider, int status, Bundle extras) { // required for interface, not used } }; //pauses listener while app is inactive @Override public void onPause() { super.onPause(); locationManager.removeUpdates(onLocationChange); } //reactivates listener when app is resumed @Override public void onResume() { super.onResume(); locationManager.requestLocationUpdates(LocationManager.GPS_PROVIDER,1000,100.0f,onLocationChange); } }

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  • Hundreds of custom UserControls create thousands of USER Objects

    - by Andy Blackman
    I'm creating a dashboard application that shows hundreds of "items" on a FlowLayoutPanel. Each "item" is a UserControl that is made up of 12 or labels. My app queries a database and then creates an "item" instance for each record, populating ethe labels and textboxes with data before adding it to the FlowLayoutPanel. After adding about 560 items to the panel, I noticed that the USER Objects count in my Task Manager had gone up to about 7300, which was much much larger than any other app on my machine. I did a quick spot of mental arithmetic (OK, I might have used calc.exe) and figured that 560 * 13 (12 labels plus the UserControl itself) is 7280. So that suddenly gave away where all the objects were coming from... Knowing that there is a 10,000 USER object limit before windows throws in the towel, I'm trying to figure better ways of drawing these items onto the FlowLayoutPanel. My ideas so far are as follows: 1) User-draw the "item", using graphics.DrawText and DrawImage in place of many of the labels. I'm hoping that this will mean 1 item = 1 USER Object, not 13. 2) Have 1 instance of the "item", then for each record, populate the instance and use the Control.DrawToBitmap() method to grab an image and then use that in the FlowLayoutPanel (or similar) So... Does anyone have any other suggestions ??? P.S. It's a zoomable interface, so I have already ruled out "Paging" as there is a requirement to see all items at once :( Thanks everyone.

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  • Rails Heroku Gemfile.lock error - push rejected (open source)

    - by KJ50
    I am trying to push my open source RoR application to Heroku but I'm having an issue making the initial push. I have read many similar questions, but none of those answers has helped to solve my problem. I have tried bundle update and bundle install various times. I also have tried removing and then re-committing my Gemfile.lock file, however I get this same error still... $ git push heroku master Counting objects: 5199, done. Compressing objects: 100% (3086/3086), done. Writing objects: 100% (5199/5199), 4.57 MiB | 131 KiB/s, done. Total 5199 (delta 3418), reused 3152 (delta 1962) -----> Removing .DS_Store files -----> Ruby app detected -----> Compiling Ruby/NoLockfile ! ! Gemfile.lock required. Please check it in. ! ! Push rejected, failed to compile Ruby app To [email protected]:frozen-springs-4725.git ! [remote rejected] master -> master (pre-receive hook declined) error: failed to push some refs to '[email protected]:frozen-springs-4725.git' Since my application uses MongoDB with MongoMapper, I suspect that I have some configuration incorrect. My code can be found here on Github (I'm currently working on the heroku branch). Feel free to clone our repository and try it yourself. If anyone has any insight which could help me resolve this issue I would be very thankful!

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  • How to handle too many files in Qt

    - by mree
    I'm not sure how to ask this, but here goes the question: I'm migrating from J2SE to Qt. After creating some small applications in Qt, I noticed that I've created way too many files compared to what I would've create if I was developing in Java (I use Netbeans). For an example, for a GUI to Orders, I'd have to create Main Order Search Window Edit Order Dialog Manage Order Dialog Maybe some other dialogs... For Java, I don't have to create a new file for every new Dialog, the Dialog will be created in the JFrame class itself. So, I will only be seeing 1 file for Orders which has other Dialogs in it. However, in Qt, I'd have to create 1 ui file, 1 header file, 1 cpp file for each of the Dialog (I know I can just put the cpp in the header, but it's easier to view codes in seperate files). So, in the end, I might end up with 3 (if there are 3 dialogs) x3 files = 9 files for the GUI in Qt, compared to Java which is only 1 file. I do know that I can create a GUI by coding it manually. But it seems easy on small GUIs but not some on complicated GUIs with lots of inputs, tabs and etc. So, is there any suggestion on how to minimize the file created in Qt?

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  • Android ACTION_BOOT_COMPLETED called everytime?

    - by user3976029
    I am trying to write a code in Android , to create a condition during booting but my condition satisfies everytime ( during booting as well as during running of the device also). I am trying to do is , to execute the condition during the booting only. My Code : MainActivity.java package com.example.bootingtest; import android.os.Bundle; import android.widget.Toast; import android.app.Activity; import android.content.Intent; public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); if (Intent.ACTION_BOOT_COMPLETED!=null) { Toast.makeText(getApplicationContext(), "Device is booting ...", Toast.LENGTH_LONG).show(); } } } I have given manifest permission . <uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED" /> I want to execute this condition only during booting or device start-up but this condition satisfies every time , whenever i open the app. Please suggest me , how can i run the condition only during the device booting or start-up. Please help me out.

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  • Using resources with the same name in Xcode

    - by Roberto
    Is there a way to add multiple resources with the same name to an Xcode project and have 1 of them take priority over the others? Example: I added 2 files, both called icon.png, to an Xcode project. They are on different folders in the file system (Folder1/icon.png and Folder2/icon.png) and on different groups in Xcode. Is there a way to tell Xcode to have Folder2/icon.png take priority over Folder1/icon.png? And if only 1 icon.png exists, then use that one. Thanks. EDIT (2010-12-23): You can have multiple files with the same name in an Xcode project even if they are not in separate folder references, but they are in separate groups. Once compiled, the app bundle (which will be flat with no folders in it), will only have one copy of the file (icon.png). How do you pick which copy of the file to use? I was told that you can do this for BlackBerry. It works something like this: The compiler will go down the list of files in the project and start adding them to the app bundle. If it sees a duplicate, it will overwrite it (or not), so the files at the bottom (or at the top) will have higher precedence and will be the final bundle.

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  • Application runs fine when executed directly, fails as scheduled task (security issues)

    - by Carl
    I have an application that loads some files from a network share (the input folder), extracts certain data from them and saves new files (zips them with SharpZLib) on a different network share (output folder). This application runs fine when you open it directly, but when it is set to a scheduled task, it fails in numerous places. This application is scheduled on a Win 2003 server. Let me say right off the bat, the scheduled task is set to use the same login account that I am currently logged in with, so it's not because it's using the LocalSystem account. Something else is going on here. Originally, the application was assigning a drive letter to the input folder using WNetGetConnectionA(). I don't remember why this was done, someone else on our team did that and she's gone now. I think there was some issue with using the WinZip command line with a UNC path. I switched from the WinZip command line utility to using SharpZLib because there were other issues with using the WinZip command line. Anyway, the application failed when trying to assign a drive letter with the error "connection already established." That wasn't true and even after trying WNetCancelConnection(), it still didn't work. Then I decided to just map the drive manually on the server. Then when the app calls Directory.Exists(inputFolderPath) it returns false, even though it does exist. So, for whatever reason, I cannot read this directory from within the application. I can manually navigate to this folder in Windows Explorer and open files. The app log file shows that the user executing it on the schedule is the user I expect, not LocalSystem. Any ideas?

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  • Generated images fail to load in browser

    - by notJim
    I've got a page on a webapp that has about 13 images that are generated by my application, which is written in the Kohana PHP framework. The images are actually graphs. They are cached so they are only generated once, but the first time the user visits the page, and the images all have to be generated, about half of the images don't load in the browser. Once the page has been requested once and images are cached, they all load successfully. Doing some ad-hoc testing, if I load an individual image in the browser, it takes from 450-700 ms to load with an empty cache (I checked this using Google Chrome's resource tracking feature). For reference, it takes around 90-150 ms to load a cached image. Even if the image cache is empty, I have the data and some of the application's startup tasks cached, so that after the first request, none of that data needs to be fetched. My questions are: Why are the images failing to load? It seems like the browser just decides not to download the image after a certain point, rather than waiting for them all to finish loading. What can I do to get them to load the first time, with an empty cache? Obviously one option is to decrease the load times, and I could figure out how to do that by profiling the app, but are there other options? As I mentioned, the app is in the Kohana PHP framework, and it's running on Apache. As an aside, I've solved this problem for now by fetching the page as soon as the data is available (it comes from a batch process), so that the images are always cached by the time the user sees them. That feels like a kludgey solution to me, though, and I'm curious about what's actually going on.

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  • glDrawArrays() slow on iPad?

    - by Nick
    Hey guys, I was wondering how to speed up my iPad application using OpenGLES 2.0. At the moment we have every drawable object draw itself with a call to glDrawArrays(). Blend mode is on, we really need it. Without disabling blendmode, how would we improve performance for this app? For instances, if we now draw 1 texture across the whole screen, the app only gets 15FPS, which is really slow I think? Are we doing something terribly wrong? Our drawing code (for each drawable), is as follows: - (void) draw { GLuint textureAvailable = 0; if(texture != nil){ textureAvailable = 1; } glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texture.name); glVertexAttribPointer(ATTRIB_VERTEX, 2, GL_FLOAT, 0, 0, vertices); glEnableVertexAttribArray(ATTRIB_VERTEX); glVertexAttribPointer(ATTRIB_COLOR, 4, GL_FLOAT, 1, 0, colorsWithMultipliedAlpha); glEnableVertexAttribArray(ATTRIB_COLOR); glVertexAttribPointer(ATTRIB_TEXTUREMAP, 2, GL_FLOAT, 1, 0, textureMapping); glEnableVertexAttribArray(ATTRIB_TEXTUREMAP); //Note that we are NOT using position.z here because that is only used to determine drawing order int *jnUniforms = JNOpenGLConstants::getInstance().uniforms; glUniform4f(jnUniforms[UNIFORM_TRANSLATE], position.x, position.y, 0.0, 0.0); glUniform4f(jnUniforms[UNIFORM_SCALE], scale.x, scale.y, 1.0, 1.0); glUniform1f(jnUniforms[UNIFORM_ROTATION], rotation); glUniform1i(jnUniforms[UNIFORM_TEXTURE_SAMPLE], 0); glUniform2f(jnUniforms[UNIFORM_TEXTURE_REPEAT], textureRepeat.x, textureRepeat.y); glUniform1i(jnUniforms[UNIFORM_TEXTURE_AVAILABLE], textureAvailable); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); }

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  • Am I fundamentally misunderstanding how Silverlight runs? (debugging issues)

    - by SP
    I've got a vs2010 solution containing an ASP.Net 4 website, and a Silverlight 4 project. The website is linked to the Silverlight project ('Map') and the ClientBin folder contains a Map.xap file. The Map project is very simple. It contains the default App.xaml and App.xaml.cs files. The MainPage.xaml file looks like this <UserControl x:Class="Map.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignHeight="380" d:DesignWidth="800"> <Canvas x:Name="MainCanvas" Width="800" Height="380"> <Canvas.Background> <ImageBrush ImageSource="map.png" Stretch="None"/> </Canvas.Background> </Canvas> The code behind for that looks like this: public partial class MainPage : UserControl { public MainPage() { InitializeComponent(); throw new Exception(); } } Inside one of the website pages I have the default object pointing to my Silverlight xap When I run the website, I see my background image on the Canvas in the Silverlight window, so I know it's working in that sense. However, I cannot break on any breakpoints set in the MainPage.xaml.cs file (in IE). I have checked the correct settings for Silverlight debugging. And see that Exception I'm throwing in the MainPage constructor? I'm not seeing that either. In fact, nothing I put in there seems to be run at all, but I know the xaml is rendering because I can see my canvas background. What am I not getting here?

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  • WPF Single Selection Across Multiple ItemsControls

    - by gregsdennis
    Part of my app has a month-view calendar interface, but I'm having trouble with item selection. The interface is set up so that each of the days in the view contains a ListBox of items, much like the month view in Outlook. The problem I'm experiencing is that I need to maintain a single item selection across all of the ListBoxes. Below is a sample window that should adequately describe my situation. I need to maintain a single selection between both ListBoxes. <Window x:Class="StackOverflow.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition /> <ColumnDefinition /> </Grid.ColumnDefinitions> <ListBox ItemsSource="{Binding Numbers}" SelectedItem="{Binding SelectedObject"/> <ListBox Grid.Column="1" ItemsSource="{Binding Dates}" SelectedItem="{Binding SelectedObject"/> </Grid> </Window> In this primitive example, I would expect that when the SelectedObject property of my view model gets set to an item that's not in one ListBox, the selection would be removed in that ListBox, but that doesn't happen. I understand that I can simply name each ListBox, and hook into the SelectionChanged event. I'd prefer to not have to do that with an entire month-view calendar. There has to be a better way. In a previous iteration of the app, I was able to create a SelectionManager static class with an attached property that was used to maintain selection. However, I can't use this now as the classes I'm using for my items are not DependencyObjects, and I'd really prefer not to have to create DependencyObject wrapper classes as this will considerably complicate my architecture. Thanks.

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