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  • Stencyl or flash limitation?

    - by FlightOfGrey
    I have found that Stencyl doesn't seem to be very good at handling very many actors in a game. I had been trying to implement some basic AI at the moment all the behaviours were: wander (pick a random point and move directly to it) and wrap around screen (if it goes off the top of the screen it appears at the bottom). Even with these simple behaviours and calculations the frame rate dropped dramatically when there were more then 50 actors on screen: 10 actors: 60fps 50 actors: 30-50fps 75 actors: ~30fps 100 actors: 15-20fps 200 actors: 8-10fps I had planned on having a maximum of around 200 actors but I see that's no longer an option and implementing a more complicated AI system with flocking behaviour, looking at creating a game in a similar vein to flOw. I understand that a game is perfectly playable at 30fps but this is a super simple test with ultra simple graphics, no animations and no sounds is child's play in terms of calculations to be made. Is this a limitation with Stencyl or is it flash? Should I simply scale the scope of the game down or is there a better game engine that exports to .swf that I should look into?

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  • Podcast Show Notes: Are You Future Proof?

    - by Bob Rhubart
    On September 14, 2012 ZDNet blogger Joe McKendrick published Why IT is a Profession in Flux, a short article in which he makes the observation that "IT professionals are under considerable pressure to deliver more value to the business, versus being good at coding and testing and deploying and integrating." I forwarded that article to my list of Usual Suspects (the nearly 40 people who have participated in the podcast over the last 3 years), along with a suggestion that I wanted to put together a panel discussion to further explore the issue. This podcast is the result. As it happened, three of the people who responded to my query were in San Francisco for Oracle OpenWorld, as was I, so I seized the rare opportunity for a face to face conversation. The participants are all Oracle ACE Directors, as well as architects: Ron Batra, Director of Cloud Computing at AT&T Basheer Khan, Founder, President and CEO at Innowave Technology Ronald van Luttikhuizen, Managing Partner at Vennster. The Conversation Listen to Part 1 Future-Proofing: As powerful forces reshape enterprise IT, your IT and software development skills may not be enough. Listen to Part 2 Survival Strategy: Re-tooling one’s skill set to reflect changes in enterprise IT, including the knowledge to steer stakeholders around the hype to what’s truly valuable. Listen to Part 3 Writing on the Wall: Do the technological trends that are shaping enterprise IT pose any threat to basic software development roles? What opportunities do these changes represent? The entire conversation is also available in video format from the OTN YouTube Channel. Your Two Cents What are you doing to future-proof your IT career? Share your thoughts in the comments section.

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  • How to fix bad Collada produced by FBX?

    - by David
    I tried to use the FBX SDK (2011.3.1) to load FBX files and save them as Collada files in order to be able to import FBX files in Panda3D. Unfortunately the resulting Collada files are not usable for several reasons, among them: There's a Maya specific extra technique diffuse <diffuse> <texture texture="Map__2-image" texcoord="CHANNEL0"> <extra> <technique profile="MAYA"> <wrapU sid="wrapU0">TRUE</wrapU> <wrapV sid="wrapV0">TRUE</wrapV> <blend_mode>ADD</blend_mode> </technique> </extra> </texture> </diffuse> It assigns a texcoord channel name that isn't referenced anywhere else in the file (in the previous code sample, no geometry uses "CHANNEL0"...) Every polygon is exported twice, a first time with a basic material (only diffuse color, specular color, etc.) and a second time with a textured material -- this doubles the number of polygons of each model without any valuable reason Anyway, the resulting Collada file cannot be opened correctly either with OpenCOLLADA or Panda3D's "dae2egg". Anyone has any experience on how to "fix" it and make it understandable by common and well-reputed Collada importers such as OpenCOLLADA?

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  • Reflector Pro has now been released!

    - by CliveT
    After moving into the .NET division in May , and having a great time working on Reflector, I'm pleased to say that the results of that work are now available. Reflector Pro has now been released! The old Reflector as you know and love it is still available free of charge, and as part of this project we've fixed a number of bugs in the de-compilation that have been around for a long time. The Pro version comes as an add-in for Visual Studio - this offers dynamic de-compilation and generation of pdb files which allow you to step into the de-compiled code. Alex has some good pictures of this functionality on his beta post from around a month ago. Thanks to the other guys who've worked on this for taking me along for the ride - Alex, Andrew, Bart and Jason. Stephen did some great usability work, Chris Alford did some great technical authoring and Laila handled the launch publicity. Like all projects, there's always more I'd like to have done, but what we have looks like a pretty powerful addition to the developer's set of tools to me. Please try it and give us feedback on the forum.

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  • CodePlex Daily Summary for Monday, March 26, 2012

    CodePlex Daily Summary for Monday, March 26, 2012Popular ReleasesQuick Performance Monitor: Version 1.8.1: Added option to set main window to be 'Always On Top'. Use context (right-click) menu on graph to toggle..Net Rest API for Kayako Fusion 4: kayako_rest_api_2012.03.26: Added ability to search for users via organisation/email. This is much quicker than getting all users then filtering.GeoMedia PostGIS data server: PostGIS GDO 1.0.1.1: This is a new version of GeoMeda PostGIS data server which supports user rights. It means that only those feature classes, which the current user has rights to select, are visible in GeoMedia. Issues fixed in this release Fixed a problem when gdo.gfeaturesbase table has been visible in GeoMedia. To hide this table, run the previous version of Database Utilities and uncheck this table in the feature classes list. Then load the new release. Fixed a problem when coordinate system list has not...Silverlight 4 & 5 Persian DatePicker: Silverlight 4 and 5 Persian DatePicker: Added Silverlight 5 support.Y.Music: Y.Music v.1.0: ?????? ?????? ?????????. ????????: ????? ???? ????, ??????? ?????? ? ??? - Beta.Asp.NET Url Router: v1.0: build for .net 2.0 and .net 4.0menu4web: menu4web 0.0.3: menu4web 0.0.3ArcGIS Editor for OpenStreetMap: ArcGIS Editor for OSM 2.0 Final: This release installs both the ArcGIS Editor for OSM Server Component and/or ArcGIS Editor for OSM Desktop components. The Desktop tools allow you to download data from the OpenStreetMap servers and store it locally in a geodatabase. You can then use the familiar editing environment of ArcGIS Desktop to create, modify, or delete data. Once you are done editing, you can post back the edit changes to OSM to make them available to all OSM users. The Server Component allows you to quickly create...Craig's Utility Library: Craig's Utility Library 3.1: This update adds about 60 new extension methods, a couple of new classes, and a number of fixes including: Additions Added DateSpan class Added GenericDelimited class Random additions Added static thread friendly version of Random.Next called ThreadSafeNext. AOP Manager additions Added Destroy function to AOPManager (clears out all data so system can be recreated. Really only useful for testing...) ORM additions Added PagedCommand and PageCount functions to ObjectBaseClass (same as M...XNA Electric Effect: Jason Electric Effect v1.1: The library now includes 3 effect types: Line, Bezier, CatmullRom, providing different look and feel.DotSpatial: DotSpatial 1.1: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components are available as NuGet pa...Change default Share-site group SharePoint Online (Office 365): Change default Share-site group SharePoint Online: As default when we share a site collection or site with external users, SharePoint Online show default SharePoint groups which are Visitors and Members. By using this feature, you will get a link which you can use to customize the default groups to your custom groups and other default groups.Microsoft All-In-One Code Framework - a centralized code sample library: C++, .NET Coding Guideline: Microsoft All-In-One Code Framework Coding Guideline This document describes the coding style guideline for native C++ and .NET (C# and VB.NET) programming used by the Microsoft All-In-One Code Framework project team.Working with Social Data: Tag Cloud Customization: http://swatipoint.blogspot.com/2011/10/sharepoint-2010-social-featurestagging.htmlWebDAV for WHS: Version 1.0.67: - Added: Check whether the Remote Web Access is turned on or not; - Added: Check for Add-In updates;Phalanger - The PHP Language Compiler for the .NET Framework: 3.0 (March 2012) for .NET 4.0: March release of Phalanger 3.0 significantly enhances performance, adds new features and fixes many issues. See following for the list of main improvements: New features: Phalanger Tools installable for Visual Studio 2011 Beta "filter" extension with several most used filters implemented DomDocument HTML parser, loadHTML() method mail() PHP compatible function PHP 5.4 T_CALLABLE token PHP 5.4 "callable" type hint PCRE: UTF32 characters in range support configuration supports <c...Nearforums - ASP.NET MVC forum engine: Nearforums v8.0: Version 8.0 of Nearforums, the ASP.NET MVC Forum Engine, containing new features: Internationalization Custom authentication provider Access control list for forums and threads Webdeploy package checksum: abc62990189cf0d488ef915d4a55e4b14169bc01 Visit Roadmap for more details.BIDS Helper: BIDS Helper 1.6: This beta release is the first to support SQL Server 2012 (in addition to SQL Server 2005, 2008, and 2008 R2). Since it is marked as a beta release, we are looking for bug reports in the next few months as you use BIDS Helper on real projects. In addition to getting all existing BIDS Helper functionality working appropriately in SQL Server 2012 (SSDT), the following features are new... Analysis Services Tabular Smart Diff Tabular Actions Editor Tabular HideMemberIf Tabular Pre-Build ...Json.NET: Json.NET 4.5 Release 1: New feature - Windows 8 Metro build New feature - JsonTextReader automatically reads ISO strings as dates New feature - Added DateFormatHandling to control whether dates are written in the MS format or ISO format, with ISO as the default New feature - Added DateTimeZoneHandling to control reading and writing DateTime time zone details New feature - Added async serialize/deserialize methods to JsonConvert New feature - Added Path to JsonReader/JsonWriter/ErrorContext and exceptions w...New ProjectsASIVeste: No description availableAuthor-it Sync Headings Plug-in: Author-it plug-in that allows the user to synchronize the Print, Help, and Web headings with the Description for each selected topic.BlogEngine.Web: BlogEngine.Web is a BlogEngine.Net converted to use Web Application Project model (WAP).Code Writer Helper: A quick solution to help code generator writers.CodeUITest: Practise CodeUI automation.DAX Studio: Excel Add-In for PowerPivot and Analysis Services Tabular projects that will include an Object Browser, query editing and execution, formula and measure editing ,syntax highlighting, integrated tracing and query execution breakdowns.Fated: Fated is an isometric-viewed, tile-based tactical RPG developed in C# using XNA to be deployed to XBox. This includes a character generation core, graphics engine, and storyline parser.iSufe???: “iSufe???”??????????????????????????????。???????????、????、?????????,??????????????。??,????iOS/Android/WAP???????,???????????????。????GPLv2??,?????????????。Kinect test project: Basic project for my kinect test applicationLoLTimers: LoLTimers by Christian Schubert 2012. Version 1.0.0.0 This is a small app that lets you keep track of the most important creep camp cooldowns. Developed in Visual Studio C#.London Priority Security Services Ltd: LPSS - London Priority Security Services LtdNMCNPM: code nhóm nmcnpmOffice 365 Anonymous Access Manager Sandbox Solution: The sandbox solution enables you to manage anonymous access of lists on Office 365. It allows setting read, modifying and adding rights. Additionally the configuration page adds the necessary events to be able to use moderations, when anonymous users are creating a list item. The second feature in the solution enables anonymous access on blogs sites, it allows to enable anonymous users to comment on a blog.Office 365 Google Analytics: This sandbox solution enables google analytics everywhere in your site collection. This allows you to use the google analytics reporting on all your Office 365 sites.Office 365 Mobile Access Enables for Public Sites & Blogs: This sandbox solution enables mobile access on Office 365 sites.OwnMFCSolution: MFC test solution.People Data Generator: Need to load a bunch of test data to represent people (e.g. name, address, phone, etc.)? Wish it looked realistic? People Data Generator is what you need. Features: *Realistic names *Realistic addresses, using real towns and postal codes *Realistic phone numbers and emails *Very ExtensibleProventi: Met dit programma kan je je voorraad van je onderneming beheren. Dit programma zal in eerste instantie gebruikt worden binnen de minionderneming Proventi. Het programma is geschreven in VB.Net en maakt gebruik van SQL Server CE voor de gegevensopslag.qCommerce: ??????????? ???????, ???????????? ??? ????? qSoftwareQuanLyOTo: Ð? án môn h?c C# qu?n lý garage ô tôRoyaSoft.ir Resources: i am use this project for my personal web site :)SGPF: The team does not have nothing to declare here!SharePoint 2010 Autocomplete Lookup Field: Autocomplete Lookup field allows type ahead functionality while entering lookup values in list items.Sharing Photos using SignalR: An MVC application using SignalR that can be used to share photos between friends and get realtime updates. An user connected to the website can upload a photo which will be automatically broadcasted to all clients connected at that point.Sistema Hoteleiro: Sistema Hoteleiro é o meu trabalho final da disciplina Arquitetura de Aplicativos Ambiente .NET da 4a turma do curso de pós-graduação de especialização em Arquitetura de Sistemas Distribuídos oferecido pelo Instituto de Educação Continuada da Pontifícia Universidade Católica de MSoftware Revolution: This project is core information site of Software Revolution named company which provides software solutions.tgryi: tgyrivbWSUS: Really decide which and when to install updates from a centralized server, globally or per host : - installation schedule - updates to install - email results - configure extra Windows Update parameters Works with WSUS server or Windows Update from Microsoft. See README.txt for more informations ! :) Current official website is http://sourceforge.net/projects/vbwsus/XamlCombine: Combines multiple XAML resource dictionaries in one. Replaces DynamicResources to StaticResources. And sort them in order of usage.XNA Shader-free Linear Burn effect: Sample demonstrating a Linear Burn effect in XNA without using custom shaderszhCms: zhCmszhtest: my test project

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  • Blending animations for more character movements

    - by Noob Saibot
    I am making a hack n slash 3rd person game. And I want the character movements to be more dynamic not like fighting games where you have a moves list. I want to animate tons of different animations and have them "Tween" between each other? Because I want the controls to not be keyboard mouse. I want it to be all keyboard. that way you have up to 10 inputs (All your fingers) to blend and morph animations to create more fluid movements. In the end this will almost be similar to characters typing a phrase or string of keys rather than move forward mouse look click to melee. My question is. Has anyone done this before and would someone go about trying to tween lets say one for key on the keyboard excluding Tab, Caps, R+Shift, L+Shift, Enter, R+Ctrl, L+Ctrl, L+Alt, R+Alt, Windows Key, and Menu. So thats all the numbers, letters and punctuation keys. Thats 46 keys gives me a combination of 46P1 = 5502622159812088949850305428800254892961651752960000000000L (used Python) and with a minimum entry value of 2 keypresses shortening to half. This is not humanly possible to create so many inique animations in one lifetime. But I'm guessing there is a reason this hasn't been done already. Or if I just used 10 basic keys. Maybe ASDF SPACE (RIGHT HAND) 456+0 (LEFT HAND KEYPAD) it would give me 3,628,800 posible unique animations.

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  • What GUI tools are available for which DVCS?

    - by Macneil
    When I worked at Sun, we used a DVC system called Forte SCCS/Teamware, which used the old SCCS file format, but was a true distributed source code revision control system. One nice feature is that it had strong GUI support: You could bringover and putback changes by simply clicking and dragging. It would draw trees/graphs showing how workspaces relate to each other. You also could have a graph view to display a single file's complete history, which might have had several branches and merges. Allowing you to compare any two points. It also had a strong visual merge tool, to let you accept changes from one of two conflicting files. Naturally, many of the current DVCSs have command line support for these operations, but I'm looking for GUI support in order to use this in a lower-level undergraduate course I'll be teaching. I'm not saying the Forte Teamware solution was perfect, but it did seem to be ahead of the curve. Unfortunately, it's not a viable option to use for my class. Question: What support do the current DVCSs have with regards to GUIs? Do any of them work on Windows, and not just Linux? Are they "ready for prime-time" or still works in progress? Are these standalone or built as plug-ins, e.g., for Eclipse? Note: To help keep this discussion focused I'm only interested in GUI tools. And not a meta-discussion if GUI tools should be used in teaching.

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  • Create Shortened goo.gl URLs in Your Favorite Browser

    - by Asian Angel
    Now that the new goo.gl URL shortening service has been active for a bit you may be wanting to add it to your favorite non Internet Explorer/Firefox browser. See how easy it is to enjoy that goo.gl URL shortening goodness with the “goo.gl with prompt for copying Bookmarklet”. goo.gl with Prompt for Copying Bookmarklet In Action To add the bookmarklet to your browser simply drag it to your “Bookmarks Toolbar” and get ready to start creating those shortened URLs. For our example we chose one of the wonderful malware removal articles here at the site. All that you will need to do is click on the bookmarklet to create your shortened URL. The wonderful thing about this bookmarklet is the small pop-up window that provides an easy way for you to copy the shortened URL. You can see the “Context Menu” for the small window here…definitely nice. Once you have copied your new URL you can close the window by clicking on “OK” or pressing “Enter”. Now you are ready to use your new shortened goo.gl URL wherever you like or need to. Conclusion If you have been wanting to add goo.gl URL shortening power to your favorite browser then this is the perfect bookmarklet to have. Links Add the goo.gl with Prompt for Copying Bookmarklet to Your Favorite Browser Similar Articles Productive Geek Tips See Where Shortened URLs “Link To” in Your Favorite BrowserVerify the Destinations of Shortened URLs the Easy WayA Quick Look at URL Shortening Services & ExtensionsCreate Shortened goo.gl URLs in Google Chrome the Easy WayText-Only URL Quick-Fix for Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Open Multiple Links At One Go NachoFoto Searches Images in Real-time Office 2010 Product Guides Google Maps Place marks – Pizza, Guns or Strip Clubs Monitor Applications With Kiwi LocPDF is a Visual PDF Search Tool

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  • Lightest weight ubuntu desktop for text editing in big terminal windows?

    - by Kevin Pauli
    I have an older windows laptop onto which I'm installing ubuntu within a VM. My goal is just to use terminal-based linux tools such as vim and shell scripting. I don't give a hoot about any gui for this box. So I first installed ubuntu minimalcd and chose "Basic Ubuntu Server". Upon boot, the text-based terminal came up and I logged in, but the problem is it only gives me 80 columns. I want to do terminal mode vim but have a couple hundred columns to take advantage of my large monitor. If you happen to know how to do that, please see my question here . This post is assuming that the other question is not answerable, and that I will need a desktop to get more than 80 columns in a terminal window. So if that is the case, I want the lightest weight one possible, because this is older hardware and all I want is the ability to have nice big text-based terminal windows for editing text. From the ubuntu minimal CD, I see options for Edubuntu, Kubuntu, etc. Which one of the available desktops would be a good choice for my needs?

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  • 2D non-tile based map editor

    - by Jonesy
    I am currently developing a relatively simple 2D, topdown oriented adventure game for the iPhone and was wondering what would be the easiest way to create the maps for my game. I figured I would need some kind of visual editor that would give me immediate feedback and would allow me to place all objects in the world exactly where I want them. I could then load the saved representation of the world I create in the editor in my game. So, I am looking for a simple map editor that allows me to do this. All the objects in my game are simply textured rectangles build up from two triangles. All I need to be able to do is position different rectangles/objects in the map, and give them a texture. I am using texture atlases, so it would be useful to be able to assign portions of textures to the objects. I then need to be able to extract all the objects from the saved representation of my maps, together with the name/identifier of the texture(atlas) they use, and the area of the texture atlas. I have looked at some tile-based map editors like Tiled and Ogmo, but they don't seem to be able to do what I want. Any suggestions? EDIT: a more concrete example: something like the GameMaker level editor, but then with added export functionality in a handy format.

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  • Trouble installing Server 12.10 - Dead keyboard, Blank Screen, Network Config

    - by Mikey
    Installing 12.10 server from cd - minimal installation: basic system, ssh server,postgreSQL, manual updates. Hardware is brand new HP server that also runs Win 2003 Server Standard as a DNC excellently - I installed the grub boot manager on the primary partition and it is working fine - can boot to Win or Ubuntu without issue. Everything seemed to go OK on the installation - BUT when I restarted the system after install and booted to Ubuntu, I got the command prompt for Ubuntu, but the keyboard was UNREPSONSIVE - dead. There is nothing wrong with the keyboard - works fine if I boot to Win. With a completely unrepsonsive keyboard I had to hit the power switch - when I restarted and booted to Ubuntu, Ubuntu started but no command prompt came up at all - just black screen. I powered down and rebooted to advanced Ubuntu options - it tried to reinstall/initliaze a long list of packages - when it got to 'waiting for network configuration' it waited, then a message 'waiting 60 seconds for network configuration'... it waited 60 seconds and then I got a 'failed to configure network message' and it continued. Finally it finished, I hit enter and got to a prompt - but again, keyboard UNREPSONSIVE - dead. I went through this several times - tried 'repairing broken installation' option and also reinstalling entirely - always same results. I am flummoxed. The only clue I have is that for the Windows DNC config, the IP address is static - not via DHCP. But I don't think that should impact Ubuntu at all - perhaps I am mistaken. What is wrong?

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  • Git Project Dependencies on GitHub

    - by VirtuosiMedia
    I've written a PHP framework and a CMS on top of the framework. The CMS is dependent on the framework, but the framework exists as a self-contained folder within the CMS files. I'd like to maintain them as separate projects on GitHub, but I don't want to have the mess of updating the CMS project every time I update the framework. Ideally, I'd like to have the CMS somehow pull the framework files for inclusion into a predefined sub-directory rather than physically committing those files. Is this possible with Git/GitHub? If so, what do I need to know to make it work? Keep in mind that I'm at a very, very basic level of experience with Git - I can make repositories and commit using the Git plugin for Eclipse, connect to GitHub, and that's about it. I'm currently working solo on the projects, so I haven't had to learn much more about Git so far, but I'd like to open it up to others in the future and I want to make sure I have it right. Also, what should my ideal workflow be for projects with dependencies? Any tips on that subject would also greatly appreciated. If you need more info on my setup, just ask in the comments.

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  • How can we make agile enjoyable for developers that like to personally, independently own large chunks from start to finish

    - by Kris
    We’re roughly midway through our transition from waterfall to agile using scrum; we’ve changed from large teams in technology/discipline silos to smaller cross-functional teams. As expected, the change to agile doesn’t suit everyone. There are a handful of developers that are having a difficult time adjusting to agile. I really want to keep them engaged and challenged, and ultimately enjoying coming to work each day. These are smart, happy, motivated people that I respect on both a personal and a professional level. The basic issue is this: Some developers are primarily motivated by the joy of taking a piece of difficult work, thinking through a design, thinking through potential issues, then solving the problem piece by piece, with only minimal interaction with others, over an extended period of time. They generally complete work to a high level of quality and in a timely way; their work is maintainable and fits with the overall architecture. Transitioning to a cross-functional team that values interaction and shared responsibility for work, and delivery of working functionality within shorter intervals, the teams evolve such that the entire team knocks that difficult problem over. Many people find this to be a positive change; someone that loves to take a problem and own it independently from start to finish loses the opportunity for work like that. This is not an issue with people being open to change. Certainly we’ve seen a few people that don’t like change, but in the cases I’m concerned about, the individuals are good performers, genuinely open to change, they make an effort, they see how the rest of the team is changing and they want to fit in. It’s not a case of someone being difficult or obstructionist, or wanting to hoard the juiciest work. They just don’t find joy in work like they used to. I’m sure we can’t be the only place that hasn’t bumped up on this. How have others approached this? If you’re a developer that is motivated by personally owning a big chunk of work from end to end, and you’ve adjusted to a different way of working, what did it for you?

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  • SQLAuthority News – Download – Microsoft SQL Server Compact 4.0

    - by pinaldave
    Microsoft SQL Server Compact 4.0 is a free, embedded database that software developers can use for building ASP.NET websites and Windows desktop applications. SQL Server Compact 4.0 has a small footprint and supports private deployment of its binaries within the application folder, easy application development in Visual Studio and WebMatrix, and seamless migration of schema and data to SQL Server. You can download very small file of SQL Server CE from here. Books Online is the primary documentation for SQL Server Compact 4.0. Books Online includes the following types of information: Setup and upgrade instructions. Information about new features and backward compatibility. Conceptual descriptions of the technologies and features in SQL Server Compact 4.0. Procedural topics describing how to use the various features in SQL Server Compact 4.0. Tutorials that guide you through common tasks. Reference documentation for the graphical tools, programming languages, and application programming interfaces (APIs) that are supported by SQL Server Compact 4.0. You can download SQL Server CE Book Online here. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Documentation, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • XNA Masking Mayhem

    - by TropicalFlesh
    I'd like to start by mentioning that I'm just an amateur programmer of the past 2 years with no formal training and know very little about maximizing the potential of graphics hardware. I can write shaders and manipulate a multi-layered drawing environment, but I've basically stuck to minimalist pixel shaders. I'm working on putting dynamic point light shadows in my 2d sidescroller, and have had it working to a reasonable degree. Just chucking it in without working on serious optimizations outside of basic culling, I can get 50 lights or so onscreen at once and still hover around 100 fps. The only issue is that I'm on a very high end machine and would like to target the game at as many platforms I can, low and high end. The way I'm doing shadows involves a lot of masking before I can finally draw the light to my light layer. Basically, my technique to achieveing such shadows is as follows. See pics in this album http://imgur.com/a/m2fWw#0 The dark gray represents the background tiles, the light gray represents the foreground tiles, and the yellow represents the shadow-emitting foreground tile. I'll draw the light using a radial gradient and a color of choice I'll then exclude light from the mask by drawing some geometry extending through the tile from my point light. I actually don't mask the light yet at this point, but I'm just illustrating the technique in this image Finally, I'll re-include the foreground layer in my mask, as I only want shadows to collect on the background layer and finally multiply the light with it's mask to the light layer My question is simple - How can I go about reducing the amount of render target switches I need to do to achieve the following: a. Draw mask to exclude shadows from the foreground to it's own target once per frame b. For each light that emits shadows, -Begin light mask as full white -Render shadow geometry as transparent with an opaque blendmode to eliminate shadowed areas from the mask -Render foreground mask back over the light mask to reintroduce light to the foreground c. Multiply light texture with it's individual mask to the main light layer.

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  • Short Look at Frends Helium 2.0 Beta

    - by mipsen
    Pekka from Frends gave me the opportunity to have a look at the beta-version of their Helium 2.0. For all of you, who don't know the tool: Helium is a web-application that collects management-data from BizTalk which you usually have to tediously collect yourself, like performance-data (throttling, throughput (like completed Orchestrations/hour), other perfomance-counters) and data about the state of BTS-Applications and presents the data in clearly structured diagrams and overviews which (often) even allow drill-down.  Installing Helium 2 was quite easy. It comes as an msi-file which creates the web-application on IIS. Aditionally a windows-service is deployt which acts as an agent for sending alert-e-mails and collecting data. What I missed during installation was a link to the created web-app at the end, but the link can be found under Program Files/Frends... On the start-page Helium shows two sections: An overview about the BTS-Apps (Running?, suspended messages?) Basic perfomance-data You can drill-down into the BTS-Apps further, to see ReceiveLocations, Orchestrations and SendPorts. And then a very nice feature can be activated: You can set a monitor to each of the ports and/or orchestrations and have an e-mail sent when a threshold of executions/day or hour is not met. I think this is a great idea. The following screeshot shows the configuration of this option. Conclusion: Helium is a useful monitoring  tool for BTS-operations that might save a lot of time for collecting data, writing a tool yourself or documentation for the operations-staff where to find the data. Pros: Simple installation Most important data for BTS-operations in one place Monitor for alerts, if throughput is not met Nice Web-UI Reasonable price Cons: Additional Perormance-counters cannot be added Im am not sure when the final version is to be shipped, but you can see that on Frend's homepage soon, I guess... A trial version is available here

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  • Ask The Readers: How Do You Camouflage Your Tech?

    - by Jason Fitzpatrick
    We love having a technology-packed house as much as the next geek, but not all our gizmos, gadgets, and peripherals are exactly Home and Garden approved. How do you enjoy all your tech without your living room and office looking like an electronics store? Image courtesy of Weekly Geek’s DIY charging station tutorial. Whether it’s to hide the insanely intense LEDS, minimize the visual clutter, or to boost the wife/husband acceptance factor of your geeky hobbies higher, there’s a variety of reasons for wrangling cables, hiding routers, or otherwise camouflaging your gear. This week we want to hear all about your tips for hiding or otherwise minimizing the appearance of gear around your home, office, and other personal spaces. Sound off in the comments with your best tips, trick, and camouflaging techniques; check back in on Friday for the What You Said roundup. HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization HTG Explains: What Is RSS and How Can I Benefit From Using It?

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  • Advice for programming a lobby for a network multiplayer game?

    - by Milo
    I'm working on learning network programming. I'm working on a simple card game. The basic idea is: Players enter the lobby Players see tables Players sit at an empty seat Once they sit, they do not need any information from the lobby, they see the card table and the data about the other players and so forth. I've programmed the server portion for the game itself. The clients connect to my server object and the server then receives and sends messages; quite simple. The tricky concepts for me are: What's a good way to run many tables at the same time? What's a good way to keep the lobby consistently updated for each person in the lobby (eg: MSG_TABLE_FILLED, 22) Ideally I'd like to have 1 server exe for all of this and to have to deal with multithreading as little as possible. I'm going to use the enet library. I was thinking that each time a game session starts, I push a new Game and I map the client IPs to that table, then I just route messages from those clients to that Game. Since enet supports channels I was thinking of using 2 channels per table, one for the game messages and one for in game chat. Would something like this work? Does anyone have any advice / design ideas for a game with a lobby and many tables? Is there a usual way this is done that I'm overlooking? Any conceptual ideas or even c/c++ code examples would be very helpful. Thanks

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  • CodePlex Daily Summary for Friday, July 26, 2013

    CodePlex Daily Summary for Friday, July 26, 2013Popular ReleasesOpen Url Rewriter for DotNetNuke: Open Url Rewriter Core 0.4.3 (Beta): bug fix for removing home page New Tab with rules count for each Portal with memory use estimation OpenUrlRewriter_00.04.03_Install.zip : for dnn 6.01 to 7.06 OpenUrlRewriter71_00.04.03_Install.zip : for dnn 7.1KerbalAlarmClock: v2.5.0.0 Release: Version 2.5.0.0 Recompiled it for 0.21 Fixed some issues with Hyperbolic orbits and AN/DN NodesPayPal Express Checkout for nopCommerce: PayPal Express Checkout for nopCommerce 3.0: - Initial releaseAJAX Control Toolkit: July 2013 Release: AJAX Control Toolkit Release Notes - July 2013 Release Version 7.0725July 2013 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - Instructions for using the AJAX Control Toolkit with ASP.NET 4.5 can be found at...MJP's DirectX 11 Samples: Specular Antialiasing Sample: Sample code to complement my presentation that's part of the Physically Based Shading in Theory and Practice course at SIGGRAPH 2013, entitled "Crafting a Next-Gen Material Pipeline for The Order: 1886". Demonstrates various methods of preventing aliasing from specular BRDF's when using high-frequency normal maps. The zip file contains source code as well as a pre-compiled x64 binary.English Practice Helper: English Practice Helper Demo v1.0: The first demoTweetinvi a friendly C# Twitter API: Alpha 0.8.0.1: This is the first release of Tweetinvi. Please report any issue in the discussion or issues. Sincerely, LinviKartris E-commerce: Kartris v2.5003: This fixes an issue where search engines appear to identify as IE and so trigger the noIE page if there is not a non-responsive skin specified.VG-Ripper & PG-Ripper: VG-Ripper 2.9.45: changes NEW: Added Support for "ImgBabes.com" links NEW: Added Support for "ImagesIon.com" linksLogicCircuit: LogicCircuit 2.13.07.22: Logic Circuit - is educational software for designing and simulating logic circuits. Intuitive graphical user interface, allows you to create unrestricted circuit hierarchy with multi bit buses, debug circuits behavior with oscilloscope, and navigate running circuits hierarchy. Changes of this versionYou can make visual elements of the circuit been visible on its symbols. This way you can build composite displays, keyboards and reuse them. Please read about displays for more details http://ww...LINQ to Twitter: LINQ to Twitter v2.1.08: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.AcDown?????: AcDown????? v4.4.3: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ??v4.4.3 ?? ??Bilibili????????????? ???????????? ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2.10?...Magick.NET: Magick.NET 6.8.6.601: Magick.NET linked with ImageMagick 6.8.6.6. These zip files are also available as a NuGet package: https://nuget.org/profiles/dlemstra/MISAO: Ver. 5.33: Latest app and add-insfacebook???????????: Ver0.0.2: Ver0.0.2CodeCopy Auto Code Converter: Updated for VS2012: Update for Visual Studio 2012C# Intellisense for Notepad++: Initial release: Members auto-complete Integration with native Notepad++ Auto-Completion Auto "open bracket" for methods Right-arrow to accept suggestionsUpida.Net: Upida.Net 0.9.9 (Source code and example): Ability to create validation extensions is added. Some new validation extensions are created.Biko (formally Starksoft FTPS client library): Starksoft FreeFTP: Free FTP client that uses the Biko library.People Picker Plus for SharePoint 2010: PeoplePickerPlus.wsp 1.0.5: This release adds the ability to exclude the People Picker Plus from specific pages. By default the People Picker Plus will be excluded from workflow management pages because of the dynamic (and completely convoluted) people pickers that exist on those pages.New ProjectsAcademy Works: Academy Works offers new solutions for common programming issues like storing data in memory, generic type management or standardized arithmetic operations.Alert Me Web Part for SharePoint 2013: This web part displays all lists in the current site for the current user to subscribe to and allows the current user to remove existing his/her alerts.Bahar Narenj: Bahar Narenj is a content management system (CMS), which enables you to build Web sites. Best of allBahar Narenj, is an open source and full jQuery - Ajaxed.BindingEngine: Custom Binding Engine that support WinFrom. WPF, Web and Mono. It support Property, Collection, Command and Method binding. One ViewModel support mutilple ViewBlakeTest: Blaketest is a mod for the Minecraft-based game Minetest. It aims to add mystical, industrial, scientific, and survival aspects to the game.DIRGeometry: DIRGeometry is a C# based directional geometry, simple and easy to use library.jean0725aspnetwebmmm: djean0725jabbryaminimmm: ddnodeServer: Just a simple node.js serverOLAPExtensions: Query Analysis Services via T-SQL. Execute MDX with more than 8000 characters. Analysis Services temp table. Great alternative to querying cubes with OPENQUERY.OpenRefineEngine: OpenRefineEngine.NET is a Class Library that could perform operations exported by OpenRefine (aka Google Refine) as JSON operations.Optionset Creator: Optionset Creator is a utility for Dynamics CRM 2011 intended to create and update multiple options to an option set(global or local) at one go.prakark07252013git01: *bold* _italics_ +underline+ ! Heading 1 !! Heading 2 * Bullet List ** Bullet List 2 # Number List ## Number List 2 [another wiki page] [url:http://www.example.prakark07252013Hg01: *bold* _italics_ +underline+ ! Heading 1 !! Heading 2 * Bullet List ** Bullet List 2 # Number List ## Number List 2 [another wiki page] [url:http://www.example.prakark07252013Hg02: *bold* _italics_ +underline+ ! Heading 1 !! Heading 2 * Bullet List ** Bullet List 2 # Number List ## Number List 2 [another wiki page] [url:http://www.example.prakark07252013hg03: *bold* _italics_ +underline+ ! Heading 1 !! Heading 2 * Bullet List ** Bullet List 2 # Number List ## Number List 2 [another wiki page] [url:http://www.example.prakark07252013tfs01: *bold* _italics_ +underline+ ! Heading 1 !! Heading 2 * Bullet List ** Bullet List 2 # Number List ## Number List 2 [another wiki page] [url:http://www.example.prakark07252013tfs02: *bold* _italics_ +underline+ ! Heading 1 !! Heading 2 * Bullet List ** Bullet List 2 # Number List ## Number List 2 [another wiki page] [url:http://www.example.QAS Electronic Updates: Sample code for Experian QAS Electronic Updates.ScriptingCollection: a collection of languae to make your application scriptableStudySamples: ssasaTimerService: .NET4.0 Windows????????,??log4net????TProt: Discover the API and functionality of ComputerCraft by dan200 in this C# port. Use the Issues tab to discuss feature requests, bugs, and other comments.UtorrentToXBMC: UTorrent To XBMC This project just fills the gap between UTorrent and XBMC. VAS: EXACT_VASWAOS: WAOSWebParts By Steve: CORE TreeView Webpart allows for place a treeview on any page in the site. This will display any document library in a treeviewXmlObjectMapper: Xml Object Mapper is a framework for transforming .NET objects from/to XML.yince: opop

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  • Need game development sandbox like Etoys to do 2D games prototyping

    - by Dimitry Tato
    I am new to game development, and currently working on development a mobile 2D game (for android). As the part of the development process, I need to build a prototype and playtest it, to see if the game mechanics and user interaction is ok For example: if I have a starship shooting at ememies, I need to see what's the best size for my starship. what trajectories should the enemy ships fly and what velocity. Should the enemy ships be coming only from left to right, or also from top Should the enemy ships form a 'flock' or just fly by themselves what's the best 'powerup' pickup mechanics: to shoot it, or to pick it with the ship etc Implementing these details directly in Java (Android) is time consuming and as many of the 'hypotheses' will be rejected, I also don't want to invest a lot of time to code thigs, majority of which gonna be rejected. I found 'tool' Etoys http://www.youtube.com/watch?v=34cWCnLC5nM&feature=related and official website http://www.squeakland.org/ which helps to build 'prototype' quickly, but Etoys is meant for children learning programming and is too basic. SO MY QUESTION IS: Is there any prototyping tool, as simple as Etoys and with better prototype quality?

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  • Ubuntu 12.04 taking too much time to boot

    - by adarshdinesh
    Ubuntu 12.04 is taking much time for booting, Here is the system kernel message while booting .It is showing that some anacron was killed ,why ? and how to fix the problem ? [ 2.241047] scsi6 : usb-storage 2-1.6:1.0 [ 2.241501] usbcore: registered new interface driver usb-storage [ 2.241895] USB Mass Storage support registered. [ 3.240670] scsi 6:0:0:0: Direct-Access Multiple Card Reader 1.00 PQ: 0 ANSI: 0 [ 3.241791] sd 6:0:0:0: Attached scsi generic sg2 type 0 [ 3.243083] sd 6:0:0:0: [sdb] Attached SCSI removable disk [ 12.568641] Adding 4037904k swap on /dev/sda3. Priority:-1 extents:1 across:4037904k [ 12.615014] udevd[462]: starting version 175 [ 12.651334] mei: module is from the staging directory, the quality is unknown, you have been warned. [ 12.655283] [drm] Initialized drm 1.1.0 20060810 ................... [ 14.118369] init: alsa-restore main process (982) terminated with status 19 [ 14.252595] init: anacron main process (1033) killed by TERM signal [ 14.285763] HDMI status: Codec=3 Pin=5 Presence_Detect=0 ELD_Valid=0 [ 14.285841] input: HDA Intel PCH HDMI/DP,pcm=3 as /devices/pci0000:00/0000:00:1b.0/sound/card0/input8 [ 14.285925] input: HDA Intel PCH Mic as /devices/pci0000:00/0000:00:1b.0/sound/card0/input9 [ 14.285991] input: HDA Intel PCH Headphone as /devices/pci0000:00/0000:00:1b.0/sound/card0/input10 [ 14.615073] init: plymouth-stop pre-start process (1222) terminated with status 1 [ 16.447287] wlan0: authenticate with c0:8a:de:7c:60:e8 (try 1) [ 16.448858] wlan0: authenticated [ 16.453405] wlan0: associate with c0:8a:de:7c:60:e8 (try 1) [ 16.456392] wlan0: RX AssocResp from c0:8a:de:7c:60:e8 (capab=0x431 status=0 aid=2) [ 16.456398] wlan0: associated [ 16.457014] ieee80211 phy0: brcms_ops_bss_info_changed: qos enabled: true (implement) [ 16.457017] ieee80211 phy0: brcmsmac: brcms_ops_bss_info_changed: associated [ 16.457019] ieee80211 phy0: changing basic rates failed: -22 [ 16.457021] ieee80211 phy0: brcms_ops_bss_info_changed: arp filtering: enabled true, count 0 (implement) [ 16.457226] ADDRCONF(NETDEV_CHANGE): wlan0: link becomes ready [ 16.654196] ieee80211 phy0: brcms_ops_bss_info_changed: arp filtering: enabled true, count 1 (implement) [ 17.823565] ieee80211 phy0: wl0: brcms_c_d11hdrs_mac80211: txop exceeded phylen 180/256 dur 1946/1504 [ 18.220865] ieee80211 phy0: brcms_ops_bss_info_changed: qos enabled: true (implement) [ 26.881422] wlan0: no IPv6 routers present [ 68.228293] ieee80211 phy0: brcms_ops_bss_info_changed: qos enabled: true (implement) [ 73.240133] ieee80211 phy0: brcms_ops_bss_info_changed: qos enabled: true (implement) [ 76.574490] ieee80211 phy0: brcms_ops_bss_info_changed: qos enabled: true (implement) [ 102.180006] ieee80211 phy0: brcms_ops_bss_info_changed: qos enabled: true (implement) [ 103.100984] ieee80211 phy0: brcms_ops_bss_info_changed: qos enabled: true (implement) [ 124.171624] ieee80211 phy0: brcms_ops_bss_info_changed: qos enabled: true (implement)

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  • Properly force SSL with .htaccess, no double authentication

    - by cwd
    I'm trying to force SSL with .htaccess on a shared host. This means there I only have access to .htaccess and not the vhosts config. I know you can put a rule in the VirtualHost config file to force SSL which will be picked up there (and acted upon first), preventing double authentication, but I can't get to that. Here's the progress I've made: Config 1 This works pretty well but it does force double authentication if you visit http://site.com - once for http and then once for https. Once you are logged in, it automatically redirects http://site.com/page1.html to the https coutnerpart just fine: RewriteEngine On RewriteCond %{HTTPS} !=on RewriteRule ^ https://%{HTTP_HOST}%{REQUEST_URI} [L,R=301] RewriteEngine on RewriteCond %{HTTP_HOST} !(^www\.site\.com*)$ RewriteRule (.*) https://www.site.com$1 [R=301,L] AuthName "Locked" AuthUserFile "/home/.htpasswd" AuthType Basic require valid-user Config 2 If I add this to the top of the file, it works a lot better in that it will switch to SSL before prompting for the password: SSLOptions +StrictRequire SSLRequireSSL SSLRequire %{HTTP_HOST} eq "site.com" ErrorDocument 403 https://site.com It's clever how it will use the SSLRequireSSL option and the ErrorDocument403 to redirect to the secure version of the site. My only complaint is that if you try and access http://site.com/page1.html it will redirect to https://site.com/ So it is forcing SSL without a double-login, but it is not properly forwarding non-SSL resources to their SSL counterparts. Regarding the first config, Insyte mentioned "using mod_rewrite to perform a simple redirect is a bit of overkill. Use the Redirect directive instead. It's possible this may even fix your problem, as I believe mod_rewrite rules are some of the last directives to be processed, just before the file is actually grabbed from the filesystem" I have not had no such luck on finding a force-ssl config option with the redirect directive and so have been unable to test this theory.

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  • Box2D: How to get the Exact Collision Point and ignore the collision (from 2 "ghost bodies")

    - by Moritz
    I have a very basic problem with Box2D. For a arenatype game where you can throw scriptable "missiles" at other players I decided to use Box2D for the collision detection between the players and the missiles. Players and missiles have their own circular shape with a specific size (varying). But I don´t want to use dynamic bodies because the missiles need to move themselve in any way they want to (defined in the script) and shouldnt be resolved unless the script wants it. The behavior I look for is as following (for each time step): velocity of missiles is set by the specific missile script each missile is moved according to that velocity if a collision accurs now, I want to get the exact position of impact, and now I need a mechanism to decide if the missile should just ignore the collision (for example collision between two fireballs which shouldnt interact) or take it (so they are resolved and dont overlap anymore) So is there a way in Box2D to create Ghost bodies and listen to collisions from them, then deciding if they should ignore the collision or should take them and resolve their position? I hope I was clear enough and would be happy about any help!

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  • CodePlex Daily Summary for Wednesday, October 09, 2013

    CodePlex Daily Summary for Wednesday, October 09, 2013Popular ReleasesxFunc: xFunc 2.7.3: Fixed memory leak. Small fixes.SmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 1.2.0: HighlightsMulti-store support "Trusted Shops" plugins Highly improved SmartStore.biz Importer plugin Add custom HTML content to pages Performance optimization New FeaturesMulti-store-support: now multiple stores can be managed within a single application instance (e.g. for building different catalogs, brands, landing pages etc.) Added 3 new Trusted Shops plugins: Seal, Buyer Protection, Store Reviews Added Display as HTML Widget to CMS Topics (store owner now can add arbitrary HT...Wrangle for Windows: Wrangle Beta 0.1.0.6: + Various Bugs Fixes + Notification are now available + Many small features added - Does not contain user profiles yet - Conclusions not available yetAD ACL Scanner: 1.3: New features:Effective rights, select a security principal and match it agains the permissions in AD. Color coded permissions based on criticality when using effective rights scan. Search levels : Base, One Level, Subtree. List you domains and select one from the list. Get the size of the security descriptor (bytes). Rerporting on disabled inheritance . Better search functianlity; you can use wildcards on Trustee. Get all inherited permissions in report.MoreTerra (Terraria World Viewer): MoreTerra 1.11.2: Release 1.11.2 Full 1.2 Support =========== =Bug Fixes= =========== We have all markers solsund made sure the tile and background colors are correct. (map looks correct with no missing pink) Added better error tracking for those having trouble.Fast YouTube Downloader: Youtube Downloader 2.1: Youtube Downloader 2.1MSCRM ToolKit: MSCRMToolKit 0.5.5: Increased MaxStringContextLength property in the Reference Data Transporter in response of the Issue: https://mscrmtoolkit.codeplex.com/workitem/1520NuGet: NuGet 2.7.1: Released October 07, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.7.1 Important note: After downloading the signed build of NuGet.exe, if you perform an update using the "nuget.exe update -self" command, it will revert back to the unsigned build.Mugen MVVM Toolkit: Mugen MVVM Toolkit 2.0: IntroductionMugen MVVM Toolkit makes it easier to develop Silverlight, WPF, WinRT and WP applications using the Model-View-ViewModel design pattern. The purpose of the toolkit is to provide a simple framework and set of tools for getting up to speed quickly with applications based on the MVVM design pattern. The core of Toolkit contains a navigation system, windows management system, models, validation, etc. Mugen MVVM Toolkit contains all the MVVM classes such as ViewModelBase, RelayCommand,...Office Ribbon Project (under active development): Ribbon (07. Oct. 2013): Fixed Scrollbar Bug if DropDown Button is bigger than screen Added Office 2013 Theme Fixed closing the Ribbon caused a null reference exception in the RibbonButton.Dispose if the DropDown was not created yet Fixed Memory leak fix (unhooked events after Dispose) Fixed ToolStrip Selected Text 2013 and 2007 for Blue and Standard themesGhostscript.NET: Ghostscript.NET v.1.1.0.: v.1.1.0. added GhostscriptViewer state handling (SaveState, RestoreState) GhostscriptRasterizer constructor is extended in order to support usage of the existing GhostscriptViewer instance. fixed problem while using a 32-bit assembly with 32-bit version of Ghostscript on 64-bit Windows: It couldn't find a registry key of installed Ghostscript. Reported and fixed by "r0land". v.1.0.9. implemented EPS (Encapsulated PostScript) support for the GhostscriptViewer. added GhostscriptRasterize...Ghostscript Studio: Ghostscript.Studio v.1.0.2: Ghostscript Studio is easy to use Ghostscript IDE, a tool that facilitates the use of the Ghostscript interpreter by providing you with a graphical interface for postscript editing and file conversions. Ghostscript Studio allows you to preview postscript files, edit the code and execute them in order to convert PDF documents and other formats. The program allows you to convert between PDF, Postscript, EPS, TIFF, JPG and PNG by using the Ghostscript.NET Processor. v.1.0.2. added custom -c s...cmdradio: v0.1.1 binary: Default download in win32. For other OS see here. This is alpha version. Please report all bugs.Squiggle - A free open source LAN Messenger: Squiggle 3.3 Alpha: Allow using environment variables in configuration file (history db connection string, download folder location, display name, group and message) Fix for history viewer to show the correct history entries History saved with UTC timestamp This is alpha release and not recommended for use in productionMedia Companion: Media Companion MC3.579b: Fixed IMDB actor scraping for Movies and TV. Note: there are a couple of new functions that are not active, as this release needed to be done due to IMDB change. New* TV - context menu for rescrapeing Poster image/Banner image Fixed* Both - Fixed actor scraping from IMDB * Movie - Fixed Tableview if Movie's movieset was not in MC's list of moviesets * Movie - Rename with mediainfo now lowercase. * Both - added ignore "A " in titles. Separate option in General Preferences. * Tv - Changing ...VidCoder: 1.5.7 Beta: Updated HandBrake core to SVN 4819. About dialog now pulls down HandBrake version from the DLL. Added a confirmation dialog to Stop if the encode has been going on for more than 5 minutes. Fixed handling of unicode characters for input and output filenames. We now encode to UTF-8 before passing to HandBrake. Fixed a crash in the queue multiple titles dialog. Added code to rescue tool windows which get placed outside of the visible screen area.Wsus Package Publisher: Release v1.3.1310.05: Enhance the "Reboot Remote Computers", by adding a timer before the reboot occure. So that remote users can save their documents and close applications. You can also add a message to be display. In 'Tools'->'Settings'-> Misc Tab, you can set a default message. Enhance the "Compare Computers against AD", by choosing OUs to include in the comparison.Pulse: Pulse 0.6.7.3: Pulse is now accepting donations. To donate by Bitcoin or PayPal see https://pulse.codeplex.com/wikipage?title=Donations Lots of updates in v0.6.7.3: (Feature) New option allows you to disable wallpaper changing when a full screen application is running. This way Pulse doesn't slow down/lag your videos and games :) (Fix) Some users were getting Wallbase errors when logging in. This has been fixed. (Feature) Right click a provider and you can now make a copy of it by selecting the "Dupl...VG-Ripper & PG-Ripper: PG-Ripper 1.4.19: NEW: Added Option to login as Guest NEW: Added Menu Option to delete an Forum Account NEW: Added Support for "ImageTeam.org links FIXED: Fixed Ripping of http://forum.babeunion.com ForumsSimpleExcelReportMaker: Serm 0.03: SourceCode and Sample .Net Framework 3.5 AnyCPU compile.New ProjectsA library of helpers to augment InfoPath code behind development.: A library providing useful helpers to augment and speed up deveopment of complex InfoPath forms requiring code behind.A Simple Online Document Management System Using Asp.net MVC 3: A system to manage documents on-line.ASP.NET Testing: ASP.NET testingAutoSPUpdater: Automated Updating for SharePoint Server 2010/2013Currency Calculator for Microsoft Dynamics AX: The Currency calculator is a tool for calculating amounts between currencies which uses the rates as setup in the Exchange rates of Microsoft Dynamics AX.Daystate Configuration Manager: To be filled later.Djikstra's Algorithm SGGW: It's university student project presenting Djikstra algorithm usage in finding the shortest path between two points in single graph.eCommMongo: eCommMongoFast YouTube Downloader: Fast Youtube Downloader downloads video from YouTube. You could choose different video formats and qualities, and download multiple videos at the same time.FirebirdWars: Firebird Wars online strategy game.FlowSimulation: ???????????? ????????????? ???????????? ?????????Guild Wars 2 VALORUS Command and Control System: The VALORUS Command and Control System is a tool to help track and manage large numbers of people on Guild Wars 2. Useful for WvW and Guild Missions.IntelliCommand: Visual Studio Extension. Helps to remember shortcut keys. This extension is supported for Visual Studio 2010/2012/2013... Professional and higher.myonlyle: gaoOnline War Game: aOracle Portal to SharePoint Migration Scripts: These scripts will assit you in moving from Oracle Portal 10g to SharePoint!OrderingPlatform: OrderingPlatform ?? ??PSEncrypt: Powershell cmdlets to do common encryption\decryption stuffReorderListBox: ReorderListBox is an enhancement to the standard ListBox control for Windows Phone apps that allows users to drag-and-drop list items to reorder the list.SampleTileAnimation: The Windows store application targets to create a Image to appear as a tile and Animate it using StoryBoard feature using C# /Xaml code. SharePoint Friends: Open source SharePoint app library projectSharing memory between user and kernel mode processes- WinCE 6/WEC7/2013: This is a sample driver that explain how to share a block of memory between Kernel mode driver and user mode application in Windows CE 6.0/ WEC7 and WEC2013.SharpHadoop: SharpHadoop facilitates access to WebHDFS from .Net. The library can easily be dependencies and solely relies on the .net standard library Features: 1) UploaSSRS Admin Tasks: Admin GUI Tool for SQL Server Reporting ServicesTimeWatcher: TimeWatcher is an application allowing you keep track of the time passed on tasks, even across multiple working sessions. A good tool for developers who need toTinyMIS: TinyMistmask: tmaskVitaliyPianykhStuff: Here I'll publish handy code snippets.World Simulator: Will the universe expand or will it collapse? Hundreds of experts are about to discuss this question and this program was designed to give an answer... :-)WSccTravel: This is the project created during class WScc 2013

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  • Top 10 Posts in 2010

    - by dwahlin
    Blogging’s a lot of fun and a great way to share what you’ve learned. It’s also a great way to learn based upon comments people leave that help you see things in an entirely new way in some cases.  Since we’ve now moved on to 2011 (Happy New Year’s!) I wanted to list the Top 10 posts from my blog during 2010 based on individual views.  Thanks to everyone who follows my blog and adds comments from time to time. Here’s wishing everyone a great 2011!   1. Reducing Code by Using jQuery Templates 2. Integrating HTML into Silverlight Applications 3. Silverlight is Dead, the Moon is Made of Cheese, and HTML 5 is Ready for Prime Time 4. Understanding the Role of Commanding in Silverlight 4 Applications 5. New Article – Getting Started with WCF RIA Services 6. Simplify Your Code with LINQ 7. My Favorite iPad Apps….So Far 8. Final Release of Silverlight Tools for Visual Studio 2010 Released 9. Handling WCF Service Paths in Silverlight 4 – Relative Path Support 10. Tales from the Trenches – Building a Real-World Silverlight Line of Business Application   Getting Started with the MVVM Pattern in Silverlight Applications – Posted late 2009 so I’m giving it honorable mention status since it’s still one of the most popular posts.

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