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  • Looking for a function that will split profits/loss equally between 2 business partners.

    - by Hamish Grubijan
    This is not homework, for I am not a student. This is for my general curiosity. I apologize if I am reinventing the wheel here.The function I seek can be defined as follows (language agnostic): int getPercentageOfA(double moneyA, double workA, double moneyB, double workB) { // Perhaps you may assume that workA == 0 // Compute result return result; } Suppose Alice and Bob want to do business together ... such as ... selling used books. Alice is only interested in investing money in it and nothing else. Bob might invest some money, but he might have no $ available to invest. He will, however, put in the effort in finding a seller, a buyer, and doing maintenance. There are no tools, education, health insurance costs, or other expenses to consider. Both Alice and Bob wish to split the profits "equally" (A different weight like 40/60 for advanced users). Both are entrepreneurs, so they deal with low ROI/wage, and high income alike. There is no fixed wage, minimum wage, fixed ROI, or minimum ROI. They try to find the best deal possible, assume risks and go for it. Now, let's stick with the 50/50 model. If Alice invests $100, Bob invests work, and they will end up with a profit (or loss) of $60, they will split it equally - either both get $30 for their efforts/investments, or Bob ends up owing $30 to Alice. A second possibility: Both Alice and Bob invest 100, then Bob does all the work, and they end up splitting $60 profit. It looks like Alice should get only $15, because $30 of that profit came from Bob's investment and Bob's effort, so Alice shall have none of it, and the other $30 is to be split 50/50. Both of the examples above are trivial even when A and B want to split it 35/65 or what have you. Now it gets more complicated: What if Alice invests $70, and Bob invests $30 + does all of the work. It appears simple: (70,30) = (30,30) + (40,0) ... but, if only we knew how to weigh the two parts relative to each other. Another complicated (I think) example: what if Alice and Bob invest $70 and $30 respectively, and also put in an equal amount of work? I have a few data points: When A and B put in the same amount of work and the same $ - 50/50. When A puts in 100% of the money, and B does 100% of the work - 50/50. When A does all of the work and puts in all of the money - 100 for A / 0 for B (and vice-versa). When A puts in 50% of the money, and B puts in 50% of the money as well as does all of the work - 25 for A, and 75 for B (and vice-versa). If I fix things such that always workA = 0%, workB = 100% of the total work, then getPercentageOfA becomes a function: height z given x and y. The question is - how do you extrapolate this function between these several points? What is this function? If you can cover the cases when workA does not have to be 0% of the total work, and when investment vs work is split as 85/15 or using some other model, then what would the new function be?

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  • surfaceDestroyed called out of turn

    - by Avasulthiris
    I'm currently developing on minimum sdk version 3 (Android 1.5 - cupcake) and I'm having a strange unexplained issue that I have not been able to solve on my own. It is now becoming a rather urgent issue as I've already missed 1 deadline... I'm writing a high-level library to make long term android development easier and quicker. The one specific module has to capture images for a application... I've gotten everything right so far over the last couple months, except this one little thing and I don't know what to do any more: When I use the Camera object and implement a SurfaceHolder.Callback, the methods surfaceCreated() and surfaceChanged() are called one after the other. Then when the activity finishes, surfaceDestroyed() is called. This is how it should be, but when I stick the exact same code in my library (plain Java library that references the Android API - not in an activity), surfaceDestroyed() is called directly after created and changed. As a result - the camera object is closed before I can use it and the application force closes. What a pain. I can't do anything! This method call is controlled by the device.. Why does the surface close for no reason? Even when I post it to run on the activity thread through my own invokeAndWait(Runnable) method, like I do for many other things. I have 5 different working examples of different ways and implementations of capturing images in android but I still get the same issue when I plug it into my library. I don't understand what the difference is. The code is pretty much the same - and I post all the related code to the UI thread so its not a thread handling issue or anything like that. I've rewritten it about 20 times in different ways - same issue every time.. The only other way to approach it that I know of is creating a new Camera and setting it to the VideoView. The android source (c++ native code) however provides no Camera constructor, only an open() method which automatically forwards the camera's state to 'prepared' but I can only set the camera to the VideoView from the 'initialized' state. Pretty silly, I know, but there is no way around it unless I modify the Android library source code haha. not an option! The API does not allow for this method - you are expected to use it like my first example. So essentially - i just need to understand exactly why surfaceDestroyed() is called out of turn and if there is anything I can do to avoid it closing? If i can just understand the exact logic behind it and how it works! The documentation isn't much help! Secondly, if someone knows of any alternative ways to do it, as my second example, but hopefully one which the API actually allows for? haha Thanks guys. I would post code, but its fairly complicated, a couple thousand lines for this specific class and it would probably take a couple days to explain with all the threading and event listeners and what not. I just need help with this 1 single thing. Please let me know if you have any questions.

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  • Pass MSBuild condition to library project

    - by Billy Talented
    I have tried several solutions for this problem. Enough to know I do not know enough about MSBuild to do this elegantly but I feel like there should be a method. I have a set of libraries for working with .net projects. A few of the projects utilize System.Web.Mvc - which recently released Version 2 - and we are looking forward to the upgrade. Currently sites which reference this library reference it directly by the project(csproj) on the developer's computer - not a built version of the library so that changes and source code case easily be viewed when dealing code from this library. This works quite well and would prefer to not have to switch to binary references (but will if this is the only solution). The problem I have is that because of some of the functionality that was added onto the MVC1 based library (view engines, model binders etc) several of the sites reliant on these libraries need to stay on MVC1 until we have full evaluated and tested them on MVC2. I would prefer to not have to fork or have two copies on each dev machine. So what I would like to be able to do is set a property group value in the referencing web application and have this read by the above mentions library with the caviat that when working directly on the library via its containing solution I would like to be able to control this via Configuration Manager by selecting a build type and that property overriding the build behavior of the solution (i.e. 'Debug - MVC1' vs 'Debug -MVC2') - I have this working via: <Choose> <When Condition=" '$(Configuration)|$(Platform)' == 'Release - MVC2|AnyCPU' Or '$(Configuration)|$(Platform)' == 'Debug - MVC2|AnyCPU'"> <ItemGroup> <Reference Include="System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"> </Reference> <Reference Include="Microsoft.Web.Mvc, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> <HintPath>..\Dependancies\Web\MVC2\Microsoft.Web.Mvc.dll</HintPath> </Reference> </ItemGroup> </When> <Otherwise> <ItemGroup> <Reference Include="System.Web.Mvc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"> <SpecificVersion>False</SpecificVersion> <HintPath>..\Dependancies\Web\MVC\System.Web.Mvc.dll</HintPath> </Reference> </ItemGroup> </Otherwise> The item that I am struggling with is the cross solution issue(solution TheWebsite references this project and needs to control which build property to use) that I have not found a way to work with that I think is a solid solution that enabled the build within visual studio to work as it has to date. Other bits: we are using VS2008, Resharper, TeamCity for CI, SVN for source control.

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  • Javascript works great locally, but not on my server

    - by Jonathan Cohen
    I'm teaching myself javascript by creating a script for displaying an external rss feed on a webpage. The code I patched together works great locally. This is a screen grab of the code producing exactly the desired behavior. The code is populating all the information inside the section "Blog: Shades of Gray", except for "tagged" which I hard coded: But when I upload the site files to my server, the code doesn't work at all. This is a screen grab of the code on my site NOT producing the desired behavior... This feels like I'm not getting something really basic about how javascript works locally vs. on the server. I did my half hour of googling for an answer and no trails look promising. So I'd really appreciate your help. This is my site (under construction) http://jonathangcohen.com Below is the code, which can also be found at http://jonathangcohen.com/grabFeeds.js. /*Javascript for Displaying an External RSS Feed on a Webpage Wrote some code that’ll grab attributes from an rss feed and assign IDs for displaying on a webpage. The code references my Tumblr blog but it’ll extend to any RSS feed.*/ window.onload = writeRSS; function writeRSS(){ writeBlog(); } function writeBlog(){ if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.open("GET","http://blog.jonathangcohen.com/rss.xml",false); xmlhttp.send(); xmlDoc=xmlhttp.responseXML; var x=xmlDoc.getElementsByTagName("item"); //append category to link for (i=0;i<3;i++) { if (i == 0){ //print category var blogTumblrCategory = x[i].getElementsByTagName("category")[0].childNodes[0].nodeValue document.getElementById("getBlogCategory1").innerHTML = '<a class="BlogTitleLinkStyle" href="http://blog.jonathangcohen.com/tagged/'+blogTumblrCategory+'">'+blogTumblrCategory+'</a>'; //print date var k = x[i].getElementsByTagName("pubDate")[0].childNodes[0].nodeValue thisDate = new Date(); thisDate = formatTumblrDate(k); document.getElementById("getBlogPublishDate1").innerHTML = thisDate; //print title var blogTumblrTitle = x[i].getElementsByTagName("title")[0].childNodes[0].nodeValue var blogTumblrLink = x[i].getElementsByTagName("link")[0].childNodes[0].nodeValue document.getElementById("getBlogTitle1").innerHTML = '<a class="BlogTitleLinkStyle" href="'+blogTumblrLink+'">'+blogTumblrTitle+'</a>'; } if (i == 1){ //print category var blogTumblrCategory = x[i].getElementsByTagName("category")[0].childNodes[0].nodeValue document.getElementById("getBlogCategory2").innerHTML = '<a class="BlogTitleLinkStyle" href="http://blog.jonathangcohen.com/tagged/'+blogTumblrCategory+'">'+blogTumblrCategory+'</a>'; //print date var k = x[i].getElementsByTagName("pubDate")[0].childNodes[0].nodeValue thisDate = new Date(); thisDate = formatTumblrDate(k); document.getElementById("getBlogPublishDate2").innerHTML = thisDate; //print title var blogTumblrTitle = x[i].getElementsByTagName("title")[0].childNodes[0].nodeValue var blogTumblrLink = x[i].getElementsByTagName("link")[0].childNodes[0].nodeValue document.getElementById("getBlogTitle2").innerHTML = '<a class="BlogTitleLinkStyle" href="'+blogTumblrLink+'">'+blogTumblrTitle+'</a>'; } if (i == 2){ //print category var blogTumblrCategory = x[i].getElementsByTagName("category")[0].childNodes[0].nodeValue document.getElementById("getBlogCategory3").innerHTML = '<a class="BlogTitleLinkStyle" href="http://blog.jonathangcohen.com/tagged/'+blogTumblrCategory+'">'+blogTumblrCategory+'</a>'; //print date var k = x[i].getElementsByTagName("pubDate")[0].childNodes[0].nodeValue thisDate = new Date(); thisDate = formatTumblrDate(k); document.getElementById("getBlogPublishDate3").innerHTML = thisDate; //print title var blogTumblrTitle = x[i].getElementsByTagName("title")[0].childNodes[0].nodeValue var blogTumblrLink = x[i].getElementsByTagName("link")[0].childNodes[0].nodeValue document.getElementById("getBlogTitle3").innerHTML = '<a class="BlogTitleLinkStyle" href="'+blogTumblrLink+'">'+blogTumblrTitle+'</a>'; } } } function formatTumblrDate(k){ d = new Date(k); var curr_date = d.getDate(); var curr_month = d.getMonth(); curr_month++; var curr_year = d.getFullYear(); printDate = (curr_month + "/" + curr_date + "/" + curr_year); return printDate; } Thank you!

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  • My D-Link's Ethernet bridge downlink just got 10-30x slower?

    - by Jay Levitt
    TL;DR: I unplugged my network to move my desk, and now downloading via my DIR-655's Ethernet LAN bridge is 10-30x slower than the Ethernet switch it's plugged into. Background My network is SMC cable modem <-> Cisco firewall <-> Netgear switch <-> D-Link WiFi† | | | | SMC8014 ASA-5505 GS608v2 gigE DIR-655 rev A3 gigE †The DIR-655 is used as an access point, not a router (although what D-Link calls an access point, I'd call a bridge). The "WAN" port is unused; the Netgear connects to the built-in 4-port Ethernet LAN switch, inside the built- in router/firewall. Endpoints: MacBook Pro 17" mid-2010 iPhone 4S Fedora 12 Linux server running reasonably fast dual-Athlon X2, VelociRaptors, etc. All cables are <10 feet, mostly CAT-5e, some CAT-6, all premade. All WiFi endpoints are within three feet of the D-Link. Yesterday I unplugged and rearranged stuff, and now connecting via the D-Link - even through the wired switch, right next to the incoming network cable - is 30x slower than connecting directly to the Netgear switch, on both my MacBook and iPhone. How I'm measuring "slower" I'm mostly using http://speedtest.net, which of course only really measures broadband speeds. I've also installed http://www.speedtest.net/mini.php on my local server, but can't test the iPhone with that. Results Speedtest.net, closest server over Comcast business-class: CONFIG | PING (ms) | DOWN (Mbps) | UP (Mbps) Mac <-> Ethernet <-> Netgear | 9 | 31.6 | 6.8 Mac <-> Ethernet <-> D-Link | 8 | 4.1 | 6.0 Mac <-> WiFi <-> D-Link | 9 | 1.4 | 2.9 iPhone <-> WiFi <-> D-Link | 67 | 0.4 | 1.6 Speedtest Mini on Linux PC: CONFIG | DOWN (Mbps) | UP (Mbps) Mac <-> Ethernet <-> NetGear | 97.2 | 76.9 Mac <-> Ethernet <-> D-Link | 8.2 | 24.2 Mac <-> WiFi <-> D-Link | 1.0 | 8.6 Slow typing in SSH: Mac <-> Ethernet <-> Netgear <-> Linux PC: smooth Mac <-> Ethernet <-> D-Link <-> Linux PC: choppy Note that D-Link upload speeds are normal on broadband, slower locally (but I'd believe that's a D-Link limitation), and always faster than the downloads! Since ssh is choppy just with slow typing, I don't believe it's a throttling-type problem either; that's not a lot of bandwidth. What I've tried Swapping all "good" and "bad" cables Re-plugging "bad" cable from D-Link to Netgear and watching it be the "good" cable pulling cables away from power lines Verify that the Mac auto-detects the D-Link as gigE Try to verify the link speed of the D-Link <- Netgear connection, but the firmware doesn't report that Verify that the D-Link sees no TX/RX errors or collisions Use different Ethernet ports on both Netgear and D-Link Reset the D-Link to factory settings Upgrade the D-Link firmware from 1.21 to 1.35NA, 2010/11/12, the latest Reboot everything at least once On the Mac, disable Wi-Fi during the Ethernet tests, and unplug Ethernet during the Wi-Fi tests Using iStumbler, verify that the D-Link isn't picking overloaded Wi-Fi channels (usually just 1-5 neighbors on my and adjacent channels, average for my apt building) Verify that the only client connected to the Wi-Fi was the iPhone Verify that nothing was being chatty on my network according to the WISH log Enable and disable all sorts of D-Link settings, including forcing WAN auto-detect to gigE So. I don't mind buying a new access point—I wouldn't mind having a dual-link network—but as a guy who's been networking since gated v4 was a drastic rewrite, and who often used physical sniffers in the days before Wireshark, I'm baffled. I hate being baffled. What could I possibly have changed that would result in this? How can I measure it? All I can think of is a static zap—thick carpet, socks, HVAC—but I didn't feel one, and does that really happen anymore? Can I test if it's Ethernet vs. TCP layer slowness? I'm not familiar with modern network utilities; it's hard to Google without hitting "Q: Why is my network slow? A: Is your microwave on?" If I don't get an answer here, will someone big and powerful help me migrate it to serverfault without getting screamed back here? In the words of Inigo Montoya, "I must know." Don't get all Dread Pirate Roberts on me.

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  • Issue getting camera emulation to work with Tom G's HttpCamera

    - by user591524
    I am trying to use the android emulator to preview video from webcam. I have used the tom gibara sample code, minus the webbroadcaster (i am instead using VLC streaming via http). So, I have modified the SDK's "CameraPreview" app to use the HttpCamera, but the stream never appears. Debugging through doesn't give me any clues either. I wonder if anything obvious is clear to others? The preview app launches and remains black. Notes: 1) I have updated the original CameraPreview class as described here: http://www.inter-fuser.com/2009/09/live-camera-preview-in-android-emulator.html, but referencing httpCamera instead of socketcamera. 2) I updated Tom's original example to reference "Camera" type instead of deprecated "CameraDevice" type. 3) Below is my CameraPreview.java. 4) THANK YOU package com.example.android.apis.graphics; import android.app.Activity; import android.content.Context; import android.hardware.Camera; import android.os.Bundle; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.Window; import java.io.IOException; import android.graphics.Canvas; // ---------------------------------------------------------------------- public class CameraPreview extends Activity { private Preview mPreview; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Hide the window title. requestWindowFeature(Window.FEATURE_NO_TITLE); // Create our Preview view and set it as the content of our activity. mPreview = new Preview(this); setContentView(mPreview); } } // ---------------------------------------------------------------------- class Preview extends SurfaceView implements SurfaceHolder.Callback { SurfaceHolder mHolder; //Camera mCamera; HttpCamera mCamera;//changed Preview(Context context) { super(context); // Install a SurfaceHolder.Callback so we get notified when the // underlying surface is created and destroyed. mHolder = getHolder(); mHolder.addCallback(this); //mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); mHolder.setType(SurfaceHolder.SURFACE_TYPE_NORMAL);//changed } public void surfaceCreated(SurfaceHolder holder) { // The Surface has been created, acquire the camera and tell it where // to draw. //mCamera = Camera.open(); this.StartCameraPreview(holder); } public void surfaceDestroyed(SurfaceHolder holder) { // Surface will be destroyed when we return, so stop the preview. // Because the CameraDevice object is not a shared resource, it's very // important to release it when the activity is paused. //mCamera.stopPreview();//changed mCamera = null; } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { // Now that the size is known, set up the camera parameters and begin // the preview. //Camera.Parameters parameters = mCamera.getParameters(); //parameters.setPreviewSize(w, h); //mCamera.setParameters(parameters); //mCamera.startPreview(); this.StartCameraPreview(holder); } private void StartCameraPreview(SurfaceHolder sh) { mCamera = new HttpCamera("10.213.74.247:443", 640, 480, true);//changed try { //mCamera.setPreviewDisplay(holder); Canvas c = sh.lockCanvas(null); mCamera.capture(c); sh.unlockCanvasAndPost(c); } catch (Exception exception) { //mCamera.release(); mCamera = null; // TODO: add more exception handling logic here } } }

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  • CoreData: managedObjectContext not being created

    - by PruitIgoe
    I had to add core data to an existing project but I am having issues with the managedObjectContext... in prefix.pch I have this: #import <Availability.h> #ifndef __IPHONE_5_0 #warning "This project uses features only available in iOS SDK 5.0 and later." #endif #ifdef __OBJC__ #import <UIKit/UIKit.h> #import <Foundation/Foundation.h> #import <CoreData/CoreData.h> #endif ... in my appDelegate.h I have this: #import <UIKit/UIKit.h> #import "AppViewController.h" #import "DDLog.h" #import "DDASLLogger.h" #import "DDFileLogger.h" #import "DDTTYLogger.h" #import "KIP_LogManager.h" @interface AppDelegate : UIResponder <UIApplicationDelegate> { DDFileLogger* fileLogger; /*coredata*/ NSManagedObjectModel* managedObjectModel; NSManagedObjectContext* managedObjectContext; NSPersistentStoreCoordinator* persistentStoreCoordinator; } @property (strong, nonatomic) UIWindow *window; @property (strong, nonatomic) AppViewController* viewController; @property (readonly, strong, nonatomic) NSManagedObjectContext* managedObjectContext; @property (readonly, strong, nonatomic) NSManagedObjectModel* managedObjectModel; @property (readonly, strong, nonatomic) NSPersistentStoreCoordinator* persistentStoreCoordinator; - (void)setupLogging; - (NSString *)applicationDocumentsDirectory; in appDelegate.m this: @synthesize managedObjectContext = _managedObjectContext; @synthesize managedObjectModel = _managedObjectModel; @synthesize persistentStoreCoordinator = _persistentStoreCoordinator; ... - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { //establish lumberjack logging [self setupLogging]; DDLogVerbose(@"\n\n*********************\nNEW LOG SESSION\n**********************\n\n"); //set root view controller self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; self.viewController = [[AppViewController alloc] init]; self.window.rootViewController = self.viewController; self.viewController.managedObjectContext = _managedObjectContext; return YES; } ... #pragma mark - CoreData Stack - (NSManagedObjectContext *)managedObjectContext { if (_managedObjectContext != nil) { return _managedObjectContext; } NSPersistentStoreCoordinator *coordinator = [self persistentStoreCoordinator]; if (coordinator != nil) { _managedObjectContext = [[NSManagedObjectContext alloc] init]; [_managedObjectContext setPersistentStoreCoordinator:coordinator]; } return _managedObjectContext; } // Returns the managed object model for the application. // If the model doesn't already exist, it is created from the application's model. - (NSManagedObjectModel *)managedObjectModel { if (_managedObjectModel != nil) { return _managedObjectModel; } NSURL *modelURL = [[NSBundle mainBundle] URLForResource:@"SPI_PAC" withExtension:@"momd"]; _managedObjectModel = [[NSManagedObjectModel alloc] initWithContentsOfURL:modelURL]; return _managedObjectModel; } - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (persistentStoreCoordinator != nil) { return persistentStoreCoordinator; } NSMutableString* strDocsDirector = [[NSMutableString alloc] initWithString:[self applicationDocumentsDirectory]]; [strDocsDirector appendString:@"/SPI_PAC.sqlite"]; NSURL* storeURL = [NSURL URLWithString:strDocsDirector]; NSError *error = nil; persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if(![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeURL options:nil error:&error]) { /*Error for store creation should be handled in here*/ } return persistentStoreCoordinator; } - (NSString *)applicationDocumentsDirectory { return [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject]; } in the view controller, viewDidLoad I am logging the passed managedObjectContext and am getting null returned. Obviously I am missing something but not sure what? In viewcontroller.h I have: @property (nonatomic, retain) NSManagedObjectModel* managedObjectModel; @property (nonatomic, retain) NSManagedObjectContext* managedObjectContext; @property (nonatomic, retain) NSPersistentStoreCoordinator* persistentStoreCoordinator; and in the viewcontroller.m: @synthesize managedObjectContext = managedObjectContext; ... DDLogVerbose(@"%@", managedObjectContext);

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  • Choosing a type for search results in C#

    - by Chris M
    I have a result set that will never exceed 500; the results that come back from the web-service are assigned to a search results object. The data from the webservice is about 2mb; the bit I want to use is about a third of each record, so this allows me to cache and quickly manipulate it. I want to be able to sort and filter the results with the least amount of overhead and as fast as possible so I used the VCSKICKS timing class to measure their performance Average Total (10,000) Type Create Sort Create Sort HashSet 0.1579 0.0003 1579 3 IList 0.0633 0.0002 633 2 IQueryable 0.0072 0.0432 72 432 Measured in Seconds using http://www.vcskicks.com/algorithm-performance.php I created the hashset through a for loop over the web-service response (adding to the hashset). The List & IQueryable were created using LINQ. Question I can understand why HashSet takes longer to create (the foreach loop vs linq); but why would IQueryable take longer to sort than the other two; and finally is there a better way to assign the HashSet. Thanks Actual Program public class Program { private static AuthenticationHeader _authHeader; private static OPSoapClient _opSession; private static AccommodationSearchResponse _searchResults; private static HashSet<SearchResults> _myHash; private static IList<SearchResults> _myList; private static IQueryable<SearchResults> _myIQuery; static void Main(string[] args) { #region Setup WebService _authHeader = new AuthenticationHeader { UserName = "xx", Password = "xx" }; _opSession = new OPSoapClient(); #region Setup Search Results _searchResults = _opgSession.SearchCR(_authHeader, "ENG", "GBP", "GBR"); #endregion Setup Search Results #endregion Setup WebService // HASHSET SpeedTester hashTest = new SpeedTester(TestHashSet); hashTest.RunTest(); Console.WriteLine("- Hash Test \nAverage Running Time: {0}; Total Time: {1}", hashTest.AverageRunningTime, hashTest.TotalRunningTime); SpeedTester hashSortTest = new SpeedTester(TestSortingHashSet); hashSortTest.RunTest(); Console.WriteLine("- Hash Sort Test \nAverage Running Time: {0}; Total Time: {1}", hashSortTest.AverageRunningTime, hashSortTest.TotalRunningTime); // ILIST SpeedTester listTest = new SpeedTester(TestList); listTest.RunTest(); Console.WriteLine("- List Test \nAverage Running Time: {0}; Total Time: {1}", listTest.AverageRunningTime, listTest.TotalRunningTime); SpeedTester listSortTest = new SpeedTester(TestSortingList); listSortTest.RunTest(); Console.WriteLine("- List Sort Test \nAverage Running Time: {0}; Total Time: {1}", listSortTest.AverageRunningTime, listSortTest.TotalRunningTime); // IQUERIABLE SpeedTester iqueryTest = new SpeedTester(TestIQueriable); iqueryTest.RunTest(); Console.WriteLine("- iquery Test \nAverage Running Time: {0}; Total Time: {1}", iqueryTest.AverageRunningTime, iqueryTest.TotalRunningTime); SpeedTester iquerySortTest = new SpeedTester(TestSortableIQueriable); iquerySortTest.RunTest(); Console.WriteLine("- iquery Sort Test \nAverage Running Time: {0}; Total Time: {1}", iquerySortTest.AverageRunningTime, iquerySortTest.TotalRunningTime); } static void TestHashSet() { var test = _searchResults.Items; _myHash = new HashSet<SearchResults>(); foreach(var x in test) { _myHash.Add(new SearchResults { Ref = x.Ref, Price = x.StandardPrice }); } } static void TestSortingHashSet() { var sorted = _myHash.OrderBy(s => s.Price); } static void TestList() { var test = _searchResults.Items; _myList = (from x in test select new SearchResults { Ref = x.Ref, Price = x.StandardPrice }).ToList(); } static void TestSortingList() { var sorted = _myList.OrderBy(s => s.Price); } static void TestIQueriable() { var test = _searchResults.Items; _myIQuery = (from x in test select new SearchResults { Ref = x.Ref, Price = x.StandardPrice }).AsQueryable(); } static void TestSortableIQueriable() { var sorted = _myIQuery.OrderBy(s => s.Price); } }

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  • Using inheritance and polymorphism to solve a common game problem

    - by Barry Brown
    I have two classes; let's call them Ogre and Wizard. (All fields are public to make the example easier to type in.) public class Ogre { int weight; int height; int axeLength; } public class Wizard { int age; int IQ; int height; } In each class I can create a method called, say, battle() that will determine who will win if an Ogre meets and Ogre or a Wizard meets a Wizard. Here's an example. If an Ogre meets an Ogre, the heavier one wins. But if the weight is the same, the one with the longer axe wins. public Ogre battle(Ogre o) { if (this.height > o.height) return this; else if (this.height < o.height) return o; else if (this.axeLength > o.axeLength) return this; else if (this.axeLength < o.axeLength) return o; else return this; // default case } We can make a similar method for Wizards. But what if a Wizard meets an Ogre? We could of course make a method for that, comparing, say, just the heights. public Wizard battle(Ogre o) { if (this.height > o.height) return this; else if (this.height < o.height) return o; else return this; } And we'd make a similar one for Ogres that meet Wizard. But things get out of hand if we have to add more character types to the program. This is where I get stuck. One obvious solution is to create a Character class with the common traits. Ogre and Wizard inherit from the Character and extend it to include the other traits that define each one. public class Character { int height; public Character battle(Character c) { if (this.height > c.height) return this; else if (this.height < c.height) return c; else return this; } } Is there a better way to organize the classes? I've looked at the strategy pattern and the mediator pattern, but I'm not sure how either of them (if any) could help here. My goal is to reach some kind of common battle method, so that if an Ogre meets an Ogre it uses the Ogre-vs-Ogre battle, but if an Ogre meets a Wizard, it uses a more generic one. Further, what if the characters that meet share no common traits? How can we decide who wins a battle?

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  • How to debug SITE.MASTER ASPX file?

    - by salvationishere
    I am developing a C#/SQL VS 2008 website application and I'm trying to set breakpoints in my site.master file--is there a way to do this? The contents of this file are: <%@ Master Language="C#" AutoEventWireup="true" CodeFile="Site.master.cs" Inherits="Site" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head id="Head1" runat="server"> <title>Forms Authentication, Authorization, and User Accounts</title> <link href="Styles.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="wrapper"> <form id="form1" runat="server"> <div id="header"> <span class="title">User Account Tutorials</span><br /> <span class="breadcrumb"> <asp:SiteMapPath ID="SiteMapPath1" runat="server"> </asp:SiteMapPath> </span> </div> <div id="content"> <asp:ContentPlaceHolder ID="MainContent" runat="server"> <!-- Page-specific content will go here... --> </asp:ContentPlaceHolder> </div> <div id="navigation"> <asp:ContentPlaceHolder ID="LoginContent" runat="server"> <asp:LoginView ID="LoginView1" runat="server"> <LoggedInTemplate> Welcome back,<asp:LoginName ID="LoginName1" runat="server" /> </LoggedInTemplate> <AnonymousTemplate> Hello, stranger! </AnonymousTemplate> </asp:LoginView> <br /> <br /> </asp:ContentPlaceHolder> <asp:LoginStatus ID="LoginStatus1" runat="server" LogoutAction="Redirect" LogoutPageUrl="~/Logout.aspx" /> <ul> <li> <asp:HyperLink runat="server" ID="lnkHome" NavigateUrl="~/Default.aspx">Home</asp:HyperLink> </li> <asp:Repeater runat="server" ID="menu" DataSourceID="SiteMapDataSource1"> <ItemTemplate> <li> <asp:HyperLink ID="lnkMenuItem" runat="server" NavigateUrl='<%# Eval("Url") %>'><%# Eval("Title") %></asp:HyperLink> <asp:Repeater ID="submenu" runat="server" DataSource="<%# ((SiteMapNode) Container.DataItem).ChildNodes %>"> <HeaderTemplate> <ul> </HeaderTemplate> <ItemTemplate> <li> <asp:HyperLink ID="lnkMenuItem" runat="server" NavigateUrl='<%# Eval("Url") %>'><%# Eval("Title") %></asp:HyperLink> </li> </ItemTemplate> <FooterTemplate> </ul> </FooterTemplate> </asp:Repeater> </li> </ItemTemplate> </asp:Repeater> </ul> <asp:SiteMapDataSource ID="SiteMapDataSource1" runat="server" ShowStartingNode="false" /> </div> </form> </div> </body> </html>

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  • Accessing a vector<vector<int>> as a flat array

    - by user1762276
    For this array: vector<vector<int> > v; v.push_back(vector<int>(0)); v.back().push_back(1); v.back().push_back(2); v.back().push_back(3); v.back().push_back(4); I can output {1, 2, 3, 4} easily enough: cout << v[0][0] << endl; cout << v[0][1] << endl; cout << v[0][2] << endl; cout << v[0][3] << endl; To access it as a flat array I can do this: int* z = (int*)&v[0].front(); cout << z[0] << endl; cout << z[1] << endl; cout << z[2] << endl; cout << z[3] << endl; Now, how do I access the multidimensional vector as a flat multidimensional array? I cannot use the same format as accessing a single-dimensional vector: // This does not work (outputs garbage) int** n = (int**)&v.front(); cout << n[0][0] << endl; cout << n[0][1] << endl; cout << n[0][2] << endl; cout << n[0][3] << endl; The workaround I've found is to do this: int** n = new int* [v.size()]; for (size_t i = 0; i < v.size(); i++) { n[i] = &v.at(i).front(); } cout << n[0][0] << endl; cout << n[0][1] << endl; cout << n[0][2] << endl; cout << n[0][3] << endl; Is there a way to access the entire multidimensional vector like a flat c-style array without having to dynamically allocate each dimension above the data before accessing it? Speed is not critical in the implementation and clarity for maintenance is paramount. A multidimensional vector is just fine for storing the data. However, I want to also expose the data as a flat c-style array in the SDK so that it can be easily accessible by other languages. This means that exposing the vectors as an STL object is a no go. The solution I came up with works fine for my needs as I only evaluate the array once at the very end of processing to "flatten" it. However, is there a better way to go about this? Or am I already doing it the best way I possibly can without re-implementing my own data structure (overkill since my flatten code is only a few lines). Thank you for your advice, friends!

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  • Error using Session in IIS

    - by flashnik
    After deployment of my website to IIS I'm getting a following error message when trying to access session: Session state can only be used when enableSessionState is set to true, either in a configuration file or in the Page directive. Please also make sure that System.Web.SessionStateModule or a custom session state module is included in the \\ section in the application configuration. I access it in Page_Load or PreRender events (I tried both versions). With VS Dev Server it works without a problem. I tried both InProc an SessionState storage, 1 and multiple woker processes. I added a enableSessionState = "true" to my webpage explicitly. Here is part of web.config: <system.web> <globalization culture="ru-RU" uiCulture="ru-RU" /> <compilation debug="true" defaultLanguage="c#"> <assemblies> <add assembly="System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089" /> <add assembly="System.Data.DataSetExtensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089" /> <add assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> <add assembly="System.Xml.Linq, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089" /> <add assembly="System.Web.Extensions.Design, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> <add assembly="System.Design, Version=2.0.0.0, Culture=neutral, PublicKeyToken=B03F5F7F11D50A3A" /> <add assembly="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089" /> </assemblies> </compilation> <pages enableEventValidation="false" enableSessionState="true"> <controls> <add tagPrefix="asp" namespace="System.Web.UI" assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> <add tagPrefix="asp" namespace="System.Web.UI.WebControls" assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> </controls> </pages> <httpHandlers> <remove verb="*" path="*.asmx" /> <add verb="*" path="*.asmx" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> <add verb="*" path="*_AppService.axd" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> <add verb="GET,HEAD" path="ScriptResource.axd" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" validate="false" /> </httpHandlers> <httpModules> <add name="ScriptModule" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> <add name="SearchUrlRewriter" type="Synonymizer.SearchUrlRewriter, Synonymizer, Version=1.0.0.0, Culture=neutral" /> <add name="Session" type="System.Web.SessionStateModule" /> </httpModules> <sessionState cookieless="UseCookies" cookieName="My_SessionId" mode="InProc" stateNetworkTimeout="5" /> <customErrors mode="Off" /> </system.web> What else do I need to do to make it work??

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  • how to gzip-compress large Ajax responses (HTML only) in Coldfusion?

    - by frequent
    I'm running Coldfusion8 and jquery/jquery-mobile on the front-end. I'm playing around with an Ajax powered search engine trying to find the best tradeoff between data-volume and client-side processing time. Currently my AJAX search returns 40k of (JQM-enhanced markup), which avoids any client-side enhancement. This way I'm getting by without the page stalling for about 2-3 seconds, while JQM enhances all elements in the search results. What I'm curious is whether I can gzip Ajax responses sent from Coldfusion. If I check the header of my search right now, I'm having this: RESPONSE-header Connection Keep-Alive Content-Type text/html; charset=UTF-8 Date Sat, 01 Sep 2012 08:47:07 GMT Keep-Alive timeout=5, max=95 Server Apache/2.2.21 (Win32) mod_ssl/2.2.21 ... Transfer-Encoding chunked REQUEST-header Accept */* Accept-Encoding gzip, deflate Accept-Language de-de,de;q=0.8,en-us;q=0.5,en;q=0.3 Connection keep-alive Cookie CFID= ; CFTOKEN= ; resolution=1143 Host www.host.com Referer http://www.host.com/dev/users/index.cfm So, my request would accept gzip, deflate, but I'm getting back chunked. I'm generating the AJAX response in a cfsavecontent (called compressedHTML) and run this to eliminate whitespace <cfrscipt> compressedHTML = reReplace(renderedResults, "\>\s+\<", "> <", "ALL"); compressedHTML = reReplace(compressedHTML, "\s{2,}", chr(13), "ALL"); compressedHTML = reReplace(compressedHTML, "\s{2,}", chr(09), "ALL"); </cfscript> before sending the compressedHTML in a response object like this: {"SUCCESS":true,"DATA": compressedHTML } Question If I know I'm sending back HTML in my data object via Ajax, is there a way to gzip the response server-side before returning it vs sending chunked? If this is at all possible? If so, can I do this inside my response object or would I have to send back "pure" HTML? Thanks! EDIT: Found this on setting a 'web.config' for dynamic compression - doesn't seem to work EDIT2: Found thi snippet and am playing with it, although I'm not sure this will work. <cfscript> compressedHTML = reReplace(renderedResults, "\>\s+\<", "> <", "ALL"); compressedHTML = reReplace(compressedHTML, "\s{2,}", chr(13), "ALL"); compressedHTML = reReplace(compressedHTML, "\s{2,}", chr(09), "ALL"); if ( cgi.HTTP_ACCEPT_ENCODING contains "gzip" AND not showRaw ){ cfheader name="Content-Encoding" value="gzip"; bos = createObject("java","java.io.ByteArrayOutputStream").init(); gzipStream = createObject("java","java.util.zip.GZIPOutputStream"); gzipStream.init(bos); gzipStream.write(compressedHTML.getBytes("utf-8")); gzipStream.close(); bos.flush(); bos.close(); encoder = createObject("java","sun.misc. outStr= encoder.encode(bos.toByteArray()); compressedHTML = toString(bos.toByteArray()); } </cfscript> Probably need to try this on the response object and not the compressedTHML variable

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  • Make interchangeable class types via pointer casting only, without having to allocate any new objects?

    - by HostileFork
    UPDATE: I do appreciate "don't want that, want this instead" suggestions. They are useful, especially when provided in context of the motivating scenario. Still...regardless of goodness/badness, I've become curious to find a hard-and-fast "yes that can be done legally in C++11" vs "no it is not possible to do something like that". I want to "alias" an object pointer as another type, for the sole purpose of adding some helper methods. The alias cannot add data members to the underlying class (in fact, the more I can prevent that from happening the better!) All aliases are equally applicable to any object of this type...it's just helpful if the type system can hint which alias is likely the most appropriate. There should be no information about any specific alias that is ever encoded in the underlying object. Hence, I feel like you should be able to "cheat" the type system and just let it be an annotation...checked at compile time, but ultimately irrelevant to the runtime casting. Something along these lines: Node<AccessorFoo>* fooPtr = Node<AccessorFoo>::createViaFactory(); Node<AccessorBar>* barPtr = reinterpret_cast< Node<AccessorBar>* >(fooPtr); Under the hood, the factory method is actually making a NodeBase class, and then using a similar reinterpret_cast to return it as a Node<AccessorFoo>*. The easy way to avoid this is to make these lightweight classes that wrap nodes and are passed around by value. Thus you don't need casting, just Accessor classes that take the node handle to wrap in their constructor: AccessorFoo foo (NodeBase::createViaFactory()); AccessorBar bar (foo.getNode()); But if I don't have to pay for all that, I don't want to. That would involve--for instance--making a special accessor type for each sort of wrapped pointer (AccessorFooShared, AccessorFooUnique, AccessorFooWeak, etc.) Having these typed pointers being aliased for one single pointer-based object identity is preferable, and provides a nice orthogonality. So back to that original question: Node<AccessorFoo>* fooPtr = Node<AccessorFoo>::createViaFactory(); Node<AccessorBar>* barPtr = reinterpret_cast< Node<AccessorBar>* >(fooPtr); Seems like there would be some way to do this that might be ugly but not "break the rules". According to ISO14882:2011(e) 5.2.10-7: An object pointer can be explicitly converted to an object pointer of a different type.70 When a prvalue v of type "pointer to T1" is converted to the type "pointer to cv T2", the result is static_cast(static_cast(v)) if both T1 and T2 are standard-layout types (3.9) and the alignment requirements of T2 are no stricter than those of T1, or if either type is void. Converting a prvalue of type "pointer to T1" to the type "pointer to T2" (where T1 and T2 are object types and where the alignment requirements of T2 are no stricter than those of T1) and back to its original type yields the original pointer value. The result of any other such pointer conversion is unspecified. Drilling into the definition of a "standard-layout class", we find: has no non-static data members of type non-standard-layout-class (or array of such types) or reference, and has no virtual functions (10.3) and no virtual base classes (10.1), and has the same access control (clause 11) for all non-static data members, and has no non-standard-layout base classes, and either has no non-static data member in the most-derived class and at most one base class with non-static data members, or has no base classes with non-static data members, and has no base classes of the same type as the first non-static data member. Sounds like working with something like this would tie my hands a bit with no virtual methods in the accessors or the node. Yet C++11 apparently has std::is_standard_layout to keep things checked. Can this be done safely? Appears to work in gcc-4.7, but I'd like to be sure I'm not invoking undefined behavior.

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  • SetPixelFormat is not creating an alpha channel for OpenGL

    - by i_photon
    I've been able to do this before, and I don't know what changed between two weeks ago and the last windows update, but for some reason SetPixelFormat isn't creating an alpha channel. gDebugger shows that the window's back buffer only has 3 channels. White+0 alpha renders as white. So there is something inherently wrong with what I was doing, or an update broke it. The code below should be paste-able into an empty VS project. #include <Windows.h> #include <dwmapi.h> #include <gl/GL.h> #pragma comment(lib,"opengl32.lib") #pragma comment(lib,"dwmapi.lib") HWND hWnd = 0; HDC hDC = 0; HGLRC hRC = 0; LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); int APIENTRY WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow ) { WNDCLASSEX wcex = {0}; wcex.cbSize = sizeof(WNDCLASSEX); wcex.lpfnWndProc = WndProc; wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.lpszClassName = TEXT("why_class"); RegisterClassEx(&wcex); // no errors hWnd = CreateWindowEx( NULL, TEXT("why_class"), TEXT("why_window"), WS_OVERLAPPEDWINDOW, 128,128, 256,256, NULL, NULL, hInstance, NULL ); // no errors PIXELFORMATDESCRIPTOR pfd = {0}; pfd.nSize = sizeof(pfd); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW| PFD_SUPPORT_OPENGL| PFD_DOUBLEBUFFER| PFD_SUPPORT_COMPOSITION; pfd.cColorBits = 32; pfd.cAlphaBits = 8; // need an alpha channel pfd.cDepthBits = 24; pfd.cStencilBits = 8; hDC = GetDC(hWnd); int i = ChoosePixelFormat(hDC,&pfd); SetPixelFormat(hDC,i,&pfd); // no errors hRC = wglCreateContext(hDC); // no errors wglMakeCurrent(hDC,hRC); // no errors // EDIT: Turn on alpha testing (which actually won't // fix the clear color problem below) glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); // EDIT: Regardless of whether or not GL_BLEND is enabled, // a clear color with an alpha of 0 should (or did at one time) // make this window transparent glClearColor( 0,0,0, // if this is (1,1,1), the window renders // solid white regardless of the alpha 0 // changing the alpha here has some effect ); DWM_BLURBEHIND bb = {0}; bb.dwFlags = DWM_BB_ENABLE|DWM_BB_TRANSITIONONMAXIMIZED; bb.fEnable = TRUE; bb.fTransitionOnMaximized = TRUE; DwmEnableBlurBehindWindow(hWnd,&bb); // no errors ShowWindow(hWnd, SW_SHOWNORMAL); UpdateWindow(hWnd); // no errors MSG msg = {0}; while(true){ GetMessage(&msg,NULL,NULL,NULL); if(msg.message == WM_QUIT){ return (int)msg.wParam; } TranslateMessage(&msg); DispatchMessage(&msg); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glBegin(GL_TRIANGLES); // this vertex should be transparent, // as it was when I last built this test // // it renders as white glColor4f(1,1,1,0); glVertex2f(0,0); glColor4f(0,1,1,1); glVertex2f(1,0); glColor4f(1,0,1,1); glVertex2f(0,1); glEnd(); SwapBuffers(hDC); } return (int)msg.wParam; } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_DESTROY: { PostQuitMessage(0); }return 0; default: break; } return DefWindowProc(hWnd, message, wParam, lParam); }

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  • I try to change activity to next page, but it can't.

    - by Daisy
    I try to change page on android application. It have error but look like its swap a little while. public class gps_gui extends Activity implements View.OnClickListener{ /** Called when the activity is first created. */ private static final int ACTIVITY_CREATE = 0; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); final Button login = (Button) findViewById(R.id.login); login.setOnClickListener((OnClickListener) this); } public void onClick(View v){ //Toast.makeText(this, "Already Login",Toast.LENGTH_SHORT).show(); Intent i = new Intent(this, SecondPage.class); startActivityForResult(i, ACTIVITY_CREATE); } } public class SecondPage extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.second_page); } } In AndriodManifest.xml <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="gps.GUI" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".gps_gui" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name="second_page"></activity> </application> <uses-sdk android:minSdkVersion="8" /> </manifest> Anyone can help me ? thanks Errors: 01-29 13:56:57.709: ERROR/AndroidRuntime(393): FATAL EXCEPTION: main 01-29 13:56:57.709: ERROR/AndroidRuntime(393): android.content.ActivityNotFoundException: Unable to find explicit activity class {gps.GUI/gps.GUI.SecondPage}; have you declared this activity in your AndroidManifest.xml? 01-29 13:56:57.709: ERROR/AndroidRuntime(393): at android.app.Instrumentation.checkStartActivityResult(Instrumentation.java:1404) 01-29 13:56:57.709: ERROR/AndroidRuntime(393): at android.app.Instrumentation.execStartActivity(Instrumentation.java:1378) 01-29 13:56:57.709: ERROR/AndroidRuntime(393): at android.app.Activity.startActivityForResult(Activity.java:2817) 01-29 13:56:57.709: ERROR/AndroidRuntime(393): at gps.GUI.gps_gui$1.onClick(gps_gui.java:30) 01-29 13:56:57.709: ERROR/AndroidRuntime(393): at android.view.View.performClick(View.java:2408) 01-29 13:56:57.709: ERROR/AndroidRuntime(393): at android.view.View$PerformClick.run(View.java:8816) 01-29 13:56:57.709: ERROR/AndroidRuntime(393): at android.os.Handler.handleCallback(Handler.java:587) 01-29 13:56:57.709: ERROR/AndroidRuntime(393): at android.os.Handler.dispatchMessage(Handler.java:92) 01-29 13:56:57.709: ERROR/AndroidRuntime(393): at android.os.Looper.loop(Looper.java:123) 01-29 13:56:57.709: ERROR/AndroidRuntime(393): at android.app.ActivityThread.main(ActivityThread.java:4627) 01-29 13:56:57.709: ERROR/AndroidRuntime(393): at java.lang.reflect.Method.invokeNative(Native Method) 01-29 13:56:57.709: ERROR/AndroidRuntime(393): at java.lang.reflect.Method.invoke(Method.java:521) 01-29 13:56:57.709: ERROR/AndroidRuntime(393): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868) 01-29 13:56:57.709: ERROR/AndroidRuntime(393): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) 01-29 13:56:57.709: ERROR/AndroidRuntime(393): at dalvik.system.NativeStart.main(Native Method)

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  • Defend PHP; convince me it isn't horrible

    - by Jason L
    I made a tongue-in-cheek comment in another question thread calling PHP a terrible language and it got down-voted like crazy. Apparently there are lots of people here who love PHP. So I'm genuinely curious. What am I missing? What makes PHP a good language? Here are my reasons for disliking it: PHP has inconsistent naming of built-in and library functions. Predictable naming patterns are important in any design. PHP has inconsistent parameter ordering of built-in functions, eg array_map vs. array_filter which is annoying in the simple cases and raises all sorts of unexpected behaviour or worse. The PHP developers constantly deprecate built-in functions and lower-level functionality. A good example is when they deprecated pass-by-reference for functions. This created a nightmare for anyone doing, say, function callbacks. A lack of consideration in redesign. The above deprecation eliminated the ability to, in many cases, provide default keyword values for functions. They fixed this in PHP 5, but they deprecated the pass-by-reference in PHP 4! Poor execution of name spaces (formerly no name spaces at all). Now that name spaces exist, what do we use as the dereference character? Backslash! The character used universally for escaping, even in PHP! Overly-broad implicit type conversion leads to bugs. I have no problem with implicit conversions of, say, float to integer or back again. But PHP (last I checked) will happily attempt to magically convert an array to an integer. Poor recursion performance. Recursion is a fundamentally important tool for writing in any language; it can make complex algorithms far simpler. Poor support is inexcusable. Functions are case insensitive. I have no idea what they were thinking on this one. A programming language is a way to specify behavior to both a computer and a reader of the code without ambiguity. Case insensitivity introduces much ambiguity. PHP encourages (practically requires) a coupling of processing with presentation. Yes, you can write PHP that doesn't do so, but it's actually easier to write code in the incorrect (from a sound design perspective) manner. PHP performance is abysmal without caching. Does anyone sell a commercial caching product for PHP? Oh, look, the designers of PHP do. Worst of all, PHP convinces people that designing web applications is easy. And it does indeed make much of the effort involved much easier. But the fact is, designing a web application that is both secure and efficient is a very difficult task. By convincing so many to take up programming, PHP has taught an entire subgroup of programmers bad habits and bad design. It's given them access to capabilities that they lack the understanding to use safely. This has led to PHP's reputation as being insecure. (However, I will readily admit that PHP is no more or less secure than any other web programming language.) What is it that I'm missing about PHP? I'm seeing an organically-grown, poorly-managed mess of a language that's spawning poor programmers. So convince me otherwise!

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  • can a python script know that another instance of the same script is running... and then talk to it?

    - by Justin Grant
    I'd like to prevent multiple instances of the same long-running python command-line script from running at the same time, and I'd like the new instance to be able to send data to the original insance before the new instance commits suicide. How can I do this in a cross-platform way? Specifically, I'd like to enable the following behavior: "foo.py" is launched from the command line, and it will stay running for a long time-- days or weeks until the machine is rebooted or the parent process kills it. every few minutes the same script is launched again, but with different command-line parameters when launched, the script should see if any other instances are running. if other instances are running, then instance #2 should send its command-line parameters to instance #1, and then instance #2 should exit. instance #1, if it receives command-line parameters from another script, should spin up a new thread and (using the command-line parameters sent in the step above) start performing the work that instance #2 was going to perform. So I'm looking for two things: how can a python program know another instance of itself is running, and then how can one python command-line program communicate with another? Making this more complicated, the same script needs to run on both Windows and Linux, so ideally the solution would use only the Python standard library and not any OS-specific calls. Although if I need to have a Windows codepath and an *nix codepath (and a big if statement in my code to choose one or the other), that's OK if a "same code" solution isn't possible. I realize I could probably work out a file-based approach (e.g. instance #1 watches a directory for changes and each instance drops a file into that directory when it wants to do work) but I'm a little concerned about cleaning up those files after a non-graceful machine shutdown. I'd ideally be able to use an in-memory solution. But again I'm flexible, if a persistent-file-based approach is the only way to do it, I'm open to that option. More details: I'm trying to do this because our servers are using a monitoring tool which supports running python scripts to collect monitoring data (e.g. results of a database query or web service call) which the monitoring tool then indexes for later use. Some of these scripts are very expensive to start up but cheap to run after startup (e.g. making a DB connection vs. running a query). So we've chosen to keep them running in an infinite loop until the parent process kills them. This works great, but on larger servers 100 instances of the same script may be running, even if they're only gathering data every 20 minutes each. This wreaks havoc with RAM, DB connection limits, etc. We want to switch from 100 processes with 1 thread to one process with 100 threads, each executing the work that, previously, one script was doing. But changing how the scripts are invoked by the monitoring tool is not possible. We need to keep invocation the same (launch a process with different command-line parameters) but but change the scripts to recognize that another one is active, and have the "new" script send its work instructions (from the command line params) over to the "old" script.

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  • Migrate Spring JPA DAO unit testing to google app engine

    - by twingocerise
    I'm trying to put together a simple environment where I can get Spring, Maven, JPA, Google App Engine and DAO unit testing working happily all together. The goal is to be able to run a simple DAO unit test creating an entity and then load it again with a simple find to check it's been created properly - all of this from my maven build. My dao is making use of the JPA entity manager (query(), persist(), etc.) I've got it working no problem with hsqldb and a datasource, etc. but I'm struggling to get it working with appengine. My questions are: 1) I'm using an entity manager, injecting my persistence unit as followed. Is it OK? Is there any need for a datasource or something special? I thought not but correct me if I'm wrong. applicationContext.xml <bean id='entityManagerFactory' class='org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean'> <property name="persistenceUnitName" value="transactions-optional" /> </bean> Persistence.xml <persistence-unit name="transactions-optional"> <provider>org.datanucleus.store.appengine.jpa.DatastorePersistenceProvider</provider> <properties> <property name="datanucleus.NontransactionalRead" value="true"/> <property name="datanucleus.NontransactionalWrite" value="true"/> <property name="datanucleus.ConnectionURL" value="appengine"/> </properties> </persistence-unit> 2) what are the dependencies I need to add to my pom file to be able to run the unit test making use of the entityManager? What about versions ? I found loads of things about appengine-api-labs/stubs/testing but none them got it working i.e. I'm getting jdo dependency missing while I'm using JPA... I also get loads of conflicts when I try to add some jars (datanucleus and stuff). So far I'm trying appengine-api-1.0-sdk v1.7.0 - ASM-all v3.3 - datanucleus core/api-jpa/enhancer v3.1.0 - datanucleus-appengine v2.0.1.1 and all the gae testing jars v1.7.0 3) Is there anything I need to add to my surefire plugin (test runner) to make sure it picks up all the dependencies? I'm getting an exhausting ClassNotFound on DatastorePersistenceProvider while it is in my classpath (I checked the jars and the mvn dependency:tree) I had a look at this but it doesn't seem to be working at all: http://www.vertigrated.com/blog/2011/02/working-maven-3-google-app-engine-plugin-with-gwt-support/ 4) Do I need to use any sot of localhelper to test my DAOs? Ideally I'd want to test my dao layer "as is" with the entity manager... what's your opinion ? Has anyone managed to run a unit test using JPA on google app engine ? 5) Do I need to set up any sort of gae.home somewhere in my pom file? Would anyone make use of it (a plugin or something) ? 6) Is the gwt-maven plugin any helpful if I don't use gwt - I'm writing a simple webservice making use of appengine, not a GWT app... Any help would be much appreciated as I've been struggling for 2 days now... Cheers, V.

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  • System Center 2012 Service Manager change request status stuck at new

    - by Chuck Herrington
    The guy that built and setup this system left rather abruptly and I've taken over. My current issues are I have several change requests that are stuck at New. They do not move to Pending or In Progress. The system is not sending emails when incidents are getting assigned to people. This used to work on this system. I have done a lot of searching and the usual solution to this of stopping and restarting the system center services does not help. Can anyone give me any ideas of where else to look? Update: From all the searching I have done it seemed like I was at the point of re-installing. My initial installation of SCSM 2012 was on a machine that was upgraded from SCSM 2010 and also hosted SCCM 2007 and WSUS. We decided to give it a fresh start on a new server by installing a second instance of the SCSM server on a brand new 2008 R2 server then promoting the new server to the workflow master using the procedures outlined in this article - Dealing with Multiple management Servers. I've gotten to the point where we have both the old and the new server up and the new server has been promoted. I had hopped to get spammed by emails all the sudden due to the workflow taking off, but no such luck. Once all the clients are reconfigured to point to the new server we still plan to decommission the old server but at this point it seems to be that the problem is in the database. Short of any other input from the community, my next plan is to install a 180 day trial on a test server, complete with a separate database so that I can do a side by side comparison between a completely fresh install and what I have now and see if I can find any differences. While that install is running I also plan on investigating the event logs to see if there is anything in there that can shed some light on what is happening on the new server. Update 2: So I've now got a test SCSM server up with a completely fresh install including Database and it seems to be able to transition Change Requests from New to In Progress. I'm attempting to find differences between the two. Stay Tuned! Update 3: In looking through the event log on the new SCSM machine i discovered: Log Name: Operations Manager Source: OpsMgr Root Connector Date: 10/9/2013 3:48:18 PM Event ID: 28000 Task Category: None Level: Warning Keywords: Classic User: N/A Computer: scsm02 Description: The Root connector received an exception from the SDK Service while submitting task status: Cannot set availability on a health service that doesn't exist. This lead me to Event ID 2800 logged after installing secondary server for System Center 2012 Service Manager SP1. I contacted MS to obtain the hotfix, BIG warning here, turns out the hotfix is not so "hot". In order to apply this hotfix, you have to uninstall then reinstall using the files they supply. :( This is where I am at now ... Update 4: Not much luck after the re-install. The errors in the event log have gone away on the new server but the workflows still aren't running and neither the event log nor the workflow status screen seem to indicate why. I've done a comparison of the Activity and the Change Request Event Workflows and I've removed everything from the production system that is not in my fresh test system (which is everything), shut down the services, cleared out the cache folders and restarted the services and still no joy. At the moment the only thing I can think to do is either a)nuke the entire system including the database and start over, losing all of our data in the process or b)contact MS (which is probably going to cost us a butt load of money and time in the end to only advise us to do the same thing. Maybe more idea's will come after coffee ... No answers came after coffee. Attempting to contact MS. Managed to get to their first line of defense, gave them our SA number and someone is supposed to call me back. I am trying to log into my incident on their site to update my ticket with the link to this thread but when i click on the link in the email they sent me it goes to a "Sorry, the page you requested is not available" page ... Linux is looking better and better all the time.

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  • Asus me302c create script crash

    - by wxfred
    State beforehand: So far, only Asus me302c would crash when it creates a script. This device can create renderscript context successfully 06-03 10:12:50.509: V/RenderScript_jni(3144): RS compat mode 06-03 10:12:50.509: V/RenderScript(3144): 0x610bbfc0 Launching thread(s), CPUs 4 06-03 10:12:50.549: D/libEGL(3144): loaded /vendor/lib/egl/libEGL_POWERVR_SGX544_115.so 06-03 10:12:50.559: D/libEGL(3144): loaded /vendor/lib/egl/libGLESv1_CM_POWERVR_SGX544_115.so 06-03 10:12:50.559: D/libEGL(3144): loaded /vendor/lib/egl/libGLESv2_POWERVR_SGX544_115.so 06-03 10:12:50.619: D/OpenGLRenderer(3144): Enabling debug mode 0 06-03 10:12:52.869: D/dalvikvm(3144): Rejecting registerization due to ushr-int/lit8 v4, v7, (#19) When create a script, it crashed. 06-03 09:55:09.859: D/basefilter(26682): ===createScript=== 06-03 09:55:09.869: E/RenderScript(26682): Unable to open shared library (/data/data/xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxx.xxxx//lib/librs.basefilter.so): Cannot load library: soinfo_relocate(linker.cpp:975): cannot locate symbol "_Z3dotDv3_fS_" referenced by "librs.basefilter.so"... 06-03 09:55:09.869: E/RenderScript(26682): Unable to open system shared library (/system/lib/librs.basefilter.so): (null) 06-03 09:55:09.869: D/AndroidRuntime(26682): Shutting down VM 06-03 09:55:09.869: W/dalvikvm(26682): threadid=1: thread exiting with uncaught exception (group=0x418b9e10) 06-03 09:55:09.869: E/AndroidRuntime(26682): FATAL EXCEPTION: main 06-03 09:55:09.869: E/AndroidRuntime(26682): android.support.v8.renderscript.RSRuntimeException: Loading of ScriptC script failed. 06-03 09:55:09.869: E/AndroidRuntime(26682): at android.support.v8.renderscript.ScriptC.<init>(ScriptC.java:69) 06-03 09:55:09.869: E/AndroidRuntime(26682): at xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxxxxxxx.xxxxxx.ScriptC_BaseFilter.<init>(ScriptC_BaseFilter.java:41) 06-03 09:55:09.869: E/AndroidRuntime(26682): at xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxxxxxxx.xxxxxx.ScriptC_BaseFilter.<init>(ScriptC_BaseFilter.java:35) 06-03 09:55:09.869: E/AndroidRuntime(26682): at xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxxxxxxx.xxxxxx.xxxxxx.TeethWhiteningRSFilter.onCreateScript(TeethWhiteningRSFilter.java:19) 06-03 09:55:09.869: E/AndroidRuntime(26682): at xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxxxxxxx.xxxxxx.xxxxxx.TeethWhiteningRSFilter.onCreateScript(TeethWhiteningRSFilter.java:1) 06-03 09:55:09.869: E/AndroidRuntime(26682): at xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxxxxxxx.BaseRSFilter.createScript(BaseRSFilter.java:39) 06-03 09:55:09.869: E/AndroidRuntime(26682): at xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxxxxxxx.RSFilterEngine.addFilter(RSFilterEngine.java:76) 06-03 09:55:09.869: E/AndroidRuntime(26682): at xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxx.xxxx.BeautyActivity.changeBeautyEffect(BeautyActivity.java:277) 06-03 09:55:09.869: E/AndroidRuntime(26682): at xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxx.xxxx.BeautyActivity$2.onClick(BeautyActivity.java:100) 06-03 09:55:09.869: E/AndroidRuntime(26682): at com.android.internal.app.AlertController$ButtonHandler.handleMessage(AlertController.java:166) 06-03 09:55:09.869: E/AndroidRuntime(26682): at android.os.Handler.dispatchMessage(Handler.java:99) 06-03 09:55:09.869: E/AndroidRuntime(26682): at android.os.Looper.loop(Looper.java:152) 06-03 09:55:09.869: E/AndroidRuntime(26682): at android.app.ActivityThread.main(ActivityThread.java:5132) 06-03 09:55:09.869: E/AndroidRuntime(26682): at java.lang.reflect.Method.invokeNative(Native Method) 06-03 09:55:09.869: E/AndroidRuntime(26682): at java.lang.reflect.Method.invoke(Method.java:511) 06-03 09:55:09.869: E/AndroidRuntime(26682): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:793) 06-03 09:55:09.869: E/AndroidRuntime(26682): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:560) 06-03 09:55:09.869: E/AndroidRuntime(26682): at dalvik.system.NativeStart.main(Native Method) Now, I will post some related infomation. project.properties ... renderscript.target=9 renderscript.support.mode=true sdk.buildtools=19.0.3 device info Brand: Asus Model: ME302C OS: 4.2.2 CPU: Intel(R) Atom(TM) CPU Z2560 @1.60GHz GPU Renderer PowerVR SGX 544MP Finally, by the way, the same code runs well on Galaxy s2, s4, note 2.

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  • many-to-many-to-many, incl alignment of data from diff sources

    - by JefeCoon
    Re-factoring dbase to support many:many:many. At the second and third levels we need to preserve end-user 'mapping' or aligning of data from different sources, e.g. Order 17 FirstpartyOrderID => aha LineItem_for_BigShinyThingy => AA-1 # maps to 77-a LineItem_for_BigShinyThingy => AA-2 # maps to 77-b, 77-c LineItem_for_LittleWidget => AA-x # maps to 77-zulu, 77-alpha, 99-foxtrot LineItem_for_LittleWidget => AA-y # maps to 77-zulu, 99-foxtrot LineItem_for_LittleWidget => AA-z # maps to 77-alpha ThirdpartyOrderID => foo LineItem_for_BigShinyThingy => 77-a LineItem_for_BigShinyThingy => 77-b LineItem_for_BigShinyThingy => 77-c LineItem_for_LittleWidget => 77-zulu LineItem_for_LittleWidget => 77-alpha ThirdpartyOrderID => bar LineItem_for_LittleWidget => 99-foxtrot Each LineItem has daily datapoints reported from its own source (Firstparty|Thirdparty). In our UI & app we provide tools to align these, then we'd like to save them into the cleanest possible schema for querying, enabling us to diff the reported daily datapoints, and perform other daily calculations (which we'll store in the dbase also, fortunately that should be cake once we've nailed this). We need to map related [firstparty|thirdparty]line_items which have their own respective datapoints. We'll be using the association to pull each line_items collection of datapoints for summary and discrepancy calculations. I'm considering two options, std has_many,through x2 --or-- possibly (scary) ubermasterjoin table OptionA: order<<-->> order_join_table[id,order_id,firstparty_order_id,thirdparty_order_id] <<-->>line_item order_join_table[firstparty_order_id]-->raw_order[id] order_join_table[thirdparty_order_id]-->raw_order[id] raw_order-->raw_line_items[raw_order_id] line_item<<-->> line_item_join[id,LI_join_id,firstparty_LI,thirdparty_LI <<-->>raw_line_items line_item_join[firstparty_LI]-->raw_line_item[id] line_item_join[thirdparty_LI]-->raw_line_item[id] raw_line_item<<-->>datapoints = we rely upon join to store all mappings of first|third orders & line_items = keys to raw_* enable lookup of these order & line_item details = concerns about circular references and/or lack of correct mapping logic, e.g order--line_item--raw_line_items vs. order--raw_order--raw_line_items OptionB: order<<-->> join_master[id,order_id,FP_order_id,TP_order_id,FP_line_item_id,TP_line_item_id] join_master[FP_order_id & TP_order_id]-->raw_order[id] join_master[FP_line_item_id & TP_line_item_id]-->raw_line_item[id] = every combo of FP_line_item + TP_line_item writes a record into the join_master table = "theoretically" queries easy/fast/flexible/sexy At long last, my questions: a) any learnings from painful firsthand experience about how best to implement/tune/optimize many-to-many-to-many relationships b) in rails? c) any painful gotchas (circular references, slow queries, spaghetti-monsters) to watch out for? d) any joy & goodness in Rails3 that makes this magically easy & joyful? e) anyone written the "how to do many-to-many-to-many schema in Rails and make it fast & sexy?" tutorial that I somehow haven't found? If not, I'll follow up with our learnings in the hope it's helpful.. Thanks in advance- --Jeff

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  • Why is my NSURLConnection so slow?

    - by Bama91
    I have setup an NSURLConnection using the guidelines in Using NSURLConnection from the Mac OS X Reference Library, creating an NSMutableURLRequest as POST to a PHP script with a custom body to upload 20 MB of data (see code below). Note that the post body is what it is (line breaks and all) to exactly match an existing desktop implementation. When I run this in the iPhone simulator, the post is successful, but takes an order of magnitude longer than if I run the equivalent code locally on my Mac in C++ (20 minutes vs. 20 seconds, respectively). Any ideas why the difference is so dramatic? I understand that the simulator will give different results than the actual device, but I would expect at least similar results. Thanks const NSUInteger kDataSizePOST = 20971520; const NSString* kServerBDC = @"WWW.SOMEURL.COM"; const NSString* kUploadURL = @"http://WWW.SOMEURL.COM/php/test/upload.php"; const NSString* kUploadFilename = @"test.data"; const NSString* kUsername = @"testuser"; const NSString* kHostname = @"testhost"; srandom(time(NULL)); NSMutableData *uniqueData = [[NSMutableData alloc] initWithCapacity:kDataSizePOST]; for (unsigned int i = 0 ; i < kDataSizePOST ; ++i) { u_int32_t randomByte = ((random() % 95) + 32); [uniqueData appendBytes:(void*)&randomByte length:1]; } NSMutableURLRequest *request = [[NSMutableURLRequest alloc] init]; [request setURL:[NSURL URLWithString:kUploadURL]]; [request setHTTPMethod:@"POST"]; NSString *boundary = @"aBcDd"; NSString *contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@",boundary]; [request addValue:contentType forHTTPHeaderField: @"Content-Type"]; NSMutableData *postbody = [NSMutableData data]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[uniqueData length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: form-data; name=test; filename=%@", kUploadFilename] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithString:@";\nContent-Type: multipart/mixed;\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[NSData dataWithData:uniqueData]]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[kUsername length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: inline; name=Username;\n\r\n%@",kUsername] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"--%@\nContent-Size:%d",boundary,[kHostname length]] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\nContent-Disposition: inline; name=Hostname;\n\r\n%@",kHostname] dataUsingEncoding:NSUTF8StringEncoding]]; [postbody appendData:[[NSString stringWithFormat:@"\n--%@--",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; [request setHTTPBody:postbody]; NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if (theConnection) { _receivedData = [[NSMutableData data] retain]; } else { // Inform the user that the connection failed. } [request release]; [uniqueData release];

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  • Converting OCaml to F#: F# equivelent of Pervasives at_exit

    - by Guy Coder
    I am converting the OCaml Format module to F# and tracked a problem back to a use of the OCaml Pervasives at_exit. val at_exit : (unit -> unit) -> unit Register the given function to be called at program termination time. The functions registered with at_exit will be called when the program executes exit, or terminates, either normally or because of an uncaught exception. The functions are called in "last in, first out" order: the function most recently added with at_exit is called first. In the process of conversion I commented out the line as the compiler did not flag it as being needed and I was not expecting an event in the code. I checked the FSharp.PowerPack.Compatibility.PervasivesModule for at_exit using VS Object Browser and found none. I did find how to run code "at_exit"? and How do I write an exit handler for an F# application? The OCaml line is at_exit print_flush with print_flush signature: val print_flush : (unit -> unit) Also in looking at the use of it during a debug session of the OCaml code, it looks like at_exit is called both at the end of initialization and at the end of each use of a call to the module. Any suggestions, hints on how to do this. This will be my first event in F#. EDIT Here is some of what I have learned about the Format module that should shed some light on the problem. The Format module is a library of functions for basic pretty printer commands of simple OCaml values such as int, bool, string. The format module has commands like print_string, but also some commands to say put the next line in a bounded box, think new set of left and right margins. So one could write: print_string "Hello" or open_box 0; print_string "<<"; open_box 0; print_string "p \/ q ==> r"; close_box(); print_string ">>"; close_box() The commands such as open_box and print_string are handled by a loop that interprets the commands and then decides wither to print on the current line or advance to the next line. The commands are held in a queue and there is a state record to hold mutable values such as left and right margin. The queue and state needs to be primed, which from debugging the test cases against working OCaml code appears to be done at the end of initialization of the module but before the first call is made to any function in the Format module. The queue and state is cleaned up and primed again for the next set of commands by the use of mechanisms for at_exit that recognize that the last matching frame for the initial call to the format modules has been removed thus triggering the call to at_exit which pushes out any remaining command in the queue and re-initializes the queue and state. So the sequencing of the calls to print_flush is critical and appears to be at more than what the OCaml documentation states.

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  • Windows Mobile 6.5 GPS Device - WaitForMultipleObjects returns 258 (timeout)

    - by wizmagister
    I’ve created a GPS program that track positions in realtime in the background for Windows mobile 6.1 in 2008-2009. It ran fine on these devices for many years. For some reason, the same code never worked perfectly on Windows Mobile 6.5. After many hour of operations (mostly when nobody use the device), I receive a “Timeout” (code 258) from the function "WaitForMultipleObjects": this.GPSEvent_WaitValue = WaitForMultipleObjects(2, this.GPSEvent_Handles, 0, 45000); Again, this can work for hours and suddenly, it's just impossible to get another position without : UPDATE: - Restarting the device (GoogleMap confirms that there's no GPS device present!) It has something to do with Windows Mobile going to sleep and slowing up my thread. Here's the core code (adapted from Microsoft SDK Sample): /// <summary> /// When "WindowsMobile" wake up the program to check for a new position /// </summary> private void OnNextGPSEvent_Callback() { int SecondsToNextWakeUp = ETL.Mobile.Device.ScheduledCallback.MINIMUM_SECONDTONEXTWAKEUP; switch (this.SleepingState) { case SleepingStateType.SleepingForNextPosition: // Get position this.GPSEvent_WaitValue = (WaitForEventThreadResultType)WaitForMultipleObjects(2, this.GPSEvent_Handles, 0, 45000); switch (this.GPSEvent_WaitValue) { case WaitForEventThreadResultType.Event_LocationChanged: // Got a new position this.FireLocationChanged(this.GetCurrentPosition()); // Manage device shutdown (save battery) if (this.PositionFrequency > MIN_SECONDS_FREQUENCY_FORDEVICE_SHUTDOWN) { // Close device this.CloseDevice(); SecondsToNextWakeUp = (this.PositionFrequency - GPSDEVICE_LOAD_SECONDS_LOAD_TIME); this.SleepingState = SleepingStateType.SleepingBeforeDeviceWakeUp; } else { // Default Wait Time this.SleepingState = SleepingStateType.SleepingForNextPosition; } break; case WaitForEventThreadResultType.Event_StateChanged: break; case WaitForEventThreadResultType.Timeout: case WaitForEventThreadResultType.Failed: case WaitForEventThreadResultType.Stop: // >>>>>>>>>>>>>> This is where the error happens <<<<<<<<<<<<<<<<<<<<<<<<<<< // >>>>>>>>>>>>>> This is where the error happens <<<<<<<<<<<<<<<<<<<<<<<<<<< // >>>>>>>>>>>>>> This is where the error happens <<<<<<<<<<<<<<<<<<<<<<<<<<< // Too many errors this.ConsecutiveErrorReadingDevice++; if (this.ConsecutiveErrorReadingDevice > MAX_ERRORREADINGDEVICE) { this.CloseDevice(); SecondsToNextWakeUp = (this.PositionFrequency - GPSDEVICE_LOAD_SECONDS_LOAD_TIME); this.SleepingState = SleepingStateType.SleepingBeforeDeviceWakeUp; } else { // Default Wait Time this.SleepingState = SleepingStateType.SleepingForNextPosition; } break; } #endregion break; case SleepingStateType.SleepingBeforeDeviceWakeUp: this.OpenDevice(); SecondsToNextWakeUp = GPSDEVICE_LOAD_SECONDS_LOAD_TIME; this.SleepingState = SleepingStateType.SleepingForNextPosition; break; } if (this.IsListeningGPSEvent) { // Ajustement du prochain rappel this.NextGPSEvent_Callback.SecondToNextWakeUp = SecondsToNextWakeUp; this.NextGPSEvent_Callback.RequestWakeUpCallback(); } } /// <summary> ///Create Thread /// </summary> private void StartListeningThreadForGPSEvent() { // We only want to create the thread if we don't have one created already and we have opened the gps device if (this._GPSEventThread == null) { // Create and start thread to listen for GPS events this._GPSEventThread = new System.Threading.Thread(new System.Threading.ThreadStart(this.ListeningThreadForGPSEvent)); this._GPSEventThread.Start(); } } private void ListeningThreadForGPSEvent() { this.GPSEvent_WaitValue = WaitForEventThreadResultType.Stop; this.IsListeningGPSEvent = true; // Allocate handles worth of memory to pass to WaitForMultipleObjects this.GPSEvent_Handles = Helpers.LocalAlloc(12); Marshal.WriteInt32(this.GPSEvent_Handles, 0, this._StopHandle.ToInt32()); Marshal.WriteInt32(this.GPSEvent_Handles, 4, this._NewLocationHandle.ToInt32()); Marshal.WriteInt32(this.GPSEvent_Handles, 8, this._GPSDeviceStateChanged.ToInt32()); this.Start_NextGPSEvent_Timer(this.PositionFrequency); this.SleepingState = SleepingStateType.SleepingBeforeDeviceWakeUp; this.OnNextGPSEvent_Callback(); }

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