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  • Rails 3 and Bootstrap 2.1.0 - can't fix my footer

    - by ExiRe
    I have Rails application with bootstrap 2.1.0 (i use twitter-bootstrap-rails gem for that). But i can't get working footer. It is not visible unless i scroll down the page. I can't get how to fix that. Application.html.haml !!! %html %head %title MyApp = stylesheet_link_tag "application", :media => "all" = javascript_include_tag "application" = csrf_meta_tags %meta{ :name => "viewport", :content => "width=device-width, initial-scale=1.0" } %body %div{ :class => "wrapper" } = render 'layouts/navbar_template' %div{ :class => "container-fluid" } - flash.each do |key, value| = content_tag( :div, value, :class => "alert alert-#{key}" ) %div{ :class => "row-fluid" } %div{:class => "span10"} =yield %div{:class => "span2"} %h2 Test sidebar %footer{ :class => "footer" } = debug(params) if Rails.env.development? bootstrap_and_overrides.css.less @import "twitter/bootstrap/bootstrap"; body { padding-top: 60px; } @import "twitter/bootstrap/responsive"; // Set the correct sprite paths @iconSpritePath: asset-path('twitter/bootstrap/glyphicons-halflings.png'); @iconWhiteSpritePath: asset-path('twitter/bootstrap/glyphicons-halflings-white.png'); // Set the Font Awesome (Font Awesome is default. You can disable by commenting below lines) // Note: If you use asset_path() here, your compiled boostrap_and_overrides.css will not // have the proper paths. So for now we use the absolute path. @fontAwesomeEotPath: '/assets/fontawesome-webfont.eot'; @fontAwesomeWoffPath: '/assets/fontawesome-webfont.woff'; @fontAwesomeTtfPath: '/assets/fontawesome-webfont.ttf'; @fontAwesomeSvgPath: '/assets/fontawesome-webfont.svg'; // Font Awesome @import "fontawesome"; // Your custom LESS stylesheets goes here // // Since bootstrap was imported above you have access to its mixins which // you may use and inherit here // // If you'd like to override bootstrap's own variables, you can do so here as well // See http://twitter.github.com/bootstrap/less.html for their names and documentation // // Example: // @linkColor: #ff0000; //MY CSS IS HERE. html, body { height: 100%; } footer { color: #666; background: #F5F5F5; padding: 17px 0 18px 0; border-top: 1px solid #000; } footer a { color: #999; } footer a:hover { color: #efefef; } .wrapper { min-height: 100%; height: auto !important; height: 10px; margin-bottom: -10px; }

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  • Qt4: QPrinter / QPainter only prints the first document

    - by hurikhan77
    The problem is that my application only prints the first document fine. The second document is empty, only the page number is printed, the rest of the page is empty. In Qt4, I'm initializing the printer in the main.cpp in the following way: mw->printer = new QPrinter(QPrinter::HighResolution); mw->printer->setPaperSize(QPrinter::A5); mw->printer->setNumCopies(2); mw->printer->setColorMode(QPrinter::GrayScale); QPrintDialog *dialog = new QPrintDialog(mw->printer, mw); dialog->setWindowTitle(QObject::tr("Printer Setup")); if (dialog->exec() == QDialog::Accepted) { mw->printer->setFullPage(TRUE); return a.exec (); } This works fine for printing the first document from the application: qDebug("Printing"); QPainter p; if (!p.begin(printer)) { qDebug("Printing aborted"); return; } Q3PaintDeviceMetrics metrics(p.device()); int dpiy = metrics.logicalDpiY(); int dpix = metrics.logicalDpiX(); int tmargin = (int) ((marginTop / 2.54) * dpiy); int bmargin = (int) ((marginBottom / 2.54) * dpiy); int lmargin = (int) ((marginLeft / 2.54) * dpix); int rmargin = (int) ((marginRight / 2.54) * dpix); QRect body(lmargin, tmargin, metrics.width() - (lmargin + rmargin), metrics.height() - (tmargin + bmargin)); QString document; /* ... app logic to write a richtext document */ Q3SimpleRichText richText(QString("<qt>%1</qt>").arg(document), QFont("Arial", fontSize)); richText.setWidth(&p, body.width()); QRect view(body); int page = 1; do { // draw text richText.draw(&p, body.left(), body.top(), view, colorGroup()); view.moveBy(0, body.height()); p.translate(0, -body.height()); // insert page number p.drawText(view.right() - p.fontMetrics().width(QString::number(page)), view.bottom() + p.fontMetrics().ascent() + 5, QString::number(page)); // exit loop on last page if (view.top () >= richText.height ()) break; printer->newPage(); page++; } while (TRUE); if (!p.end()) qDebug("Print painter yielded failure"); But when this routine runs the second time, it does not print the document. It will just print an empty page but still with the page number on it. This worked fine before with Qt3.

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  • trying to divide complex numbers, division by zero

    - by user553619
    I'm trying the program below to divide complex numbers, it works for complex numbers but not when the denominator is real (i.e, the complex part is zero). Division by zero occurs in this line ratio = b->r / b->i ;, when the complex part b->i is zero (in the case of a real denominator). How do I get around this? and why did the programmer do this, instead of the more straightforward rule for complex division The wikipedia rule seems to be better, and no division by zero error would occur here. Did I miss something? Why did the programmer not use the wikipedia formula?? Thanks /*! @file dcomplex.c * \brief Common arithmetic for complex type * * <pre> * -- SuperLU routine (version 2.0) -- * Univ. of California Berkeley, Xerox Palo Alto Research Center, * and Lawrence Berkeley National Lab. * November 15, 1997 * * This file defines common arithmetic operations for complex type. * </pre> */ #include <math.h> #include <stdlib.h> #include <stdio.h> #include "slu_dcomplex.h" /*! \brief Complex Division c = a/b */ void z_div(doublecomplex *c, doublecomplex *a, doublecomplex *b) { double ratio, den; double abr, abi, cr, ci; if( (abr = b->r) < 0.) abr = - abr; if( (abi = b->i) < 0.) abi = - abi; if( abr <= abi ) { if (abi == 0) { fprintf(stderr, "z_div.c: division by zero\n"); exit(-1); } ratio = b->r / b->i ; den = b->i * (1 + ratio*ratio); cr = (a->r*ratio + a->i) / den; ci = (a->i*ratio - a->r) / den; } else { ratio = b->i / b->r ; den = b->r * (1 + ratio*ratio); cr = (a->r + a->i*ratio) / den; ci = (a->i - a->r*ratio) / den; } c->r = cr; c->i = ci; }

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  • 3-row layout, expanding middle, min-height:100% so footer is at bottom when there is minimal content

    - by David Lawson
    How would I change this to make the middle div expand vertically to fill the white space? <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title></title> <style type="text/css"> body,td,th { font-family: Tahoma, Geneva, Verdana, sans-serif; } html,body { margin:0; padding:0; height:100%; /* needed for container min-height */ } #container { position:relative; /* needed for footer positioning*/ margin:0 auto; /* center, not in IE5 */ width:100%; height:auto !important; /* real browsers */ height:100%; /* IE6: treaded as min-height*/ min-height:100%; /* real browsers */ } #header { height: 150px; border-bottom: 2px solid #ff8800; position: relative; background-color: #c97c3e; } #middle { padding-right: 90px; padding-left: 90px; padding-top: 35px; padding-bottom: 43px; background-color: #0F9; } #footer { border-top: 2px solid #ff8800; background-color: #ffd376; position:absolute; width:100%; bottom:0; /* stick to bottom */ } </style> </head> <body> <div id="container"> <div id="header"> Header </div> <div id="middle"> Middle </div> <div id="footer"> Footer </div> </div> </body> </html>

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  • Can't override a global WPF style that is set by TargetType on a single specific control

    - by Matt H.
    I have a style applied to all my textboxes, defined in a resource dictionary.. <Style TargetType="TextBlock"> <Setter Property="TextBlock.FontSize" Value="{Binding Source={StaticResource ApplicationUserSettings}, Path=fontSize, Mode=OneWay}" /> <Setter Property="TextBlock.TextWrapping" Value="Wrap" /> <Setter Property="TextBlock.VerticalAlignment" Value="Center"/> <Setter Property="Background" Value="Transparent"/> <Setter Property="TextBox.FontFamily" Value="{Binding Source={StaticResource ApplicationUserSettings}, Path=fontName, Mode=OneWay}"/> </Style>\ The fontsize and fontstyle properties are bound to a special user settings class that implements iNotifyPropertyChanged, which allows changes to font size and fontfamily to immediately propogate throughout my application. However, in a UserControl I've created (Ironically, the screen that allows the user to customize their font settings), I want the font size and fontfamily to remain static. No matter what I try, my global font settings override what I set in my user control: <UserControl x:Class="ctlUserSettings" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:R2D2" Height="400" Width="600"> <Grid> <Grid.Resources> <Style x:Key="tbxStyle" TargetType="TextBox"> <Style.Setters> <Setter Property="FontSize" Value="14"/> <Setter Property="FontFamily" Value="Tahoma"/> </Style.Setters> </Style> ... etc... <StackPanel Margin="139,122.943,41,0" Orientation="Horizontal" Height="33" VerticalAlignment="Top"> <TextBox Style="{x:Null}" FontSize="13" FontFamily="Tahoma" HorizontalAlignment="Left" MaxWidth="500" MinWidth="350" Name="txtReaderPath" Height="Auto" VerticalAlignment="Top" /> <TextBox Style="{x:tbxStyle}" Margin="15,0,0,0" HorizontalAlignment="Left" Name="txtPath" Width="43" Height="23" VerticalAlignment="Top">(some text)</Button> </StackPanel> I've tried setting Style to {x:Null}, setting custom font sizes inline, and setting a style in the resources of this control. None take precedence over the styles in my resource dictionary. As you can see, I show a sprinkling of all the things I've tried in the XAML sample above... What am I missing?

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  • Please Critique Code (Java, Java2D, javax.swing.Timer)

    - by Trizicus
    Learn by practice right? Please critique and suggest anything! Thanks :) import java.awt.EventQueue; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import java.awt.event.MouseMotionListener; import javax.swing.JFrame; public class MainWindow { public static void main(String[] args) { new MainWindow(); } JFrame frame; GraphicsPanel gp = new GraphicsPanel(); MainWindow() { EventQueue.invokeLater(new Runnable() { public void run() { frame = new JFrame("Graphics Practice"); frame.setSize(680, 420); frame.setVisible(true); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); gp.addMouseListener(new MouseListener() { public void mouseClicked(MouseEvent e) {} public void mousePressed(MouseEvent e) {} public void mouseReleased(MouseEvent e) {} public void mouseEntered(MouseEvent e) {} public void mouseExited(MouseEvent e) {} }); gp.addMouseMotionListener(new MouseMotionListener() { public void mouseDragged(MouseEvent e) {} public void mouseMoved(MouseEvent e) {} }); frame.add(gp); } }); } } GraphicsPanel: import java.awt.BorderLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JPanel; import javax.swing.Timer; public class GraphicsPanel extends JPanel { Test t; Timer test; GraphicsPanel() { t = new Test(); setLayout(new BorderLayout()); add(t, BorderLayout.CENTER); test = new Timer(17, new Gameloop(this)); test.start(); } class Gameloop implements ActionListener { GraphicsPanel gp; Gameloop(GraphicsPanel gp) { this.gp = gp; } public void actionPerformed(ActionEvent e) { try { t.incX(); gp.repaint(); } catch (Exception ez) { } } } } Test: import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Toolkit; import javax.swing.JComponent; public class Test extends JComponent { Toolkit tk; Image img; int x, y; Test() { tk = Toolkit.getDefaultToolkit(); img = tk.getImage(getClass().getResource("images.jpg")); this.setPreferredSize(new Dimension(15, 15)); } @Override public void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2d = (Graphics2D) g.create(); g2d.setColor(Color.red); g2d.drawString("x: " + x, 350, 50); g2d.drawImage(img, x, 80, null); g2d.dispose(); } public void incX() { x++; } }

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  • Silverlight DataGrid's sort by column doesn't update programmatically changed cells

    - by David Seiler
    For my first Silverlight app, I've written a program that sends user-supplied search strings to the Flickr REST API and displays the results in a DataGrid. Said grid is defined like so: <data:DataGrid x:Name="PhotoGrid" AutoGenerateColumns="False"> <data:DataGrid.Columns> <data:DataGridTextColumn Header="Photo Title" Binding="{Binding Title}" CanUserSort="True" CanUserReorder="True" CanUserResize="True" IsReadOnly="True" /> <data:DataGridTemplateColumn Header="Photo" SortMemberPath="ImageUrl"> <data:DataGridTemplateColumn.CellTemplate> <DataTemplate> <StackPanel Orientation="Horizontal" VerticalAlignment="Center"> <TextBlock Text="Click here to show image" MouseLeftButtonUp="ShowPhoto"/> <Image Visibility="Collapsed" MouseLeftButtonUp="HidePhoto"/> </StackPanel> </DataTemplate> </data:DataGridTemplateColumn.CellTemplate> </data:DataGridTemplateColumn> </data:DataGrid.Columns> </data:DataGrid> It's a simple two-column table. The first column contains the title of the photo, while the second contains the text 'Click here to show image'. Clicks there call ShowPhoto(), which updates the Image element's Source property with a BitmapImage derived from the URI of the Flickr photo, and sets the image's visibility to Visible. Clicking on the image thus revealed hides it again. All of this was easy to implement and works perfectly. But whenever I click on one of the column headers to sort by that column, the cells that I've updated in this way do not change. The rest of the DataGrid is resorted and updated appropriately, but those cells remain behind, detached from the rest of their row. This is very strange, and not at all what I want. What am I doing wrong? Should I be freshening the DataGrid somehow in response to the sort event, and if so how? Or if I'm not supposed to be messing with the contents of the grid directly, what's the right way to get the behavior I want?

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  • Convert UIViews made programmatically to UIScrollViews

    - by Scott
    So I have a bunch of UIViews that I made programmatically and placed a bunch of content on (UIButtons, UILabels, UINavigationBars, etc.), and most of these views are going to need to actually be UIScrollViews instead. Now keep in mind I made all these through code not the Interface Builder. What I first tried was to just change each declaration of a UIView to a UIScrollView instead, and that compiled and ran fine, however, they were not scrollable. It's REALLY weird. Here is the code that I change into UIScrollViews, although it doesn't scroll: - (void)loadView { //allocate the view self.view = [[UIScrollView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; //self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; //set the view's background color self.view.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"MainBG.jpg"]]; [self.view addSubview:[SiteOneController myNavBar1:@"Sites"]]; NSMutableArray *sites = [[NSMutableArray alloc] init]; NSString *one = @"Constution Center"; NSString *two = @"Franklin Court"; NSString *three = @"Presidents House"; [sites addObject: one]; [one release]; [sites addObject: two]; [two release]; [sites addObject: three]; [three release]; NSString *element; int j = 0; for (element in sites) { UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; UIFont *myBoldFont = [UIFont boldSystemFontOfSize:20.0]; UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(20, b + (j*45), c, d)]; [label setBackgroundColor:[UIColor clearColor]]; label.text = element; label.font = myBoldFont; UIImage *img = [UIImage imageNamed:@"ButtonBase.png"]; [button setImage:img forState:UIControlStateNormal]; //setframe (where on screen) //separation is 15px past the width (45-30) button.frame = CGRectMake(a, b + (j*45), c, d); // [button setTitle:element forState:UIControlStateNormal]; button.backgroundColor = [SiteOneController myColor1]; [button addTarget:self action:@selector(showCCView:) forControlEvents:UIControlEventTouchUpInside]; [button setTag:j]; [self.view addSubview: button]; [self.view addSubview:label]; j++; } } What am I doing wrong?

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  • Tree Node Checked behavior on a TreeView in Compact Framework 3.5 running on Windows Mobile 6.5

    - by Hydroslide
    I have been upgrading an existing .NET Windows Mobile application to use the 3.5 version of the compact framework and to run on Windows Mobile 6.5. I have a form with a TreeView. The TreeView.Checkboxes property is set to true so that each node has a check box. This gives no trouble in all previous versions of Windows Mobile. However, in version 6.5 when you click on a check box it appears to check and then uncheck instantaneously. But it only raises the AfterCheck event once. The only way I can get a check to stick is by double clicking it (which is the wrong behavior). Has anyone seen this behavior? Does anyone know of a workaround for it? I have included a simple test form. Dump this form into a Visual Studio 2008 Smart Device application targeted at Windows Mobile 6 to see what I mean. Public Class frmTree Inherits System.Windows.Forms.Form #Region " Windows Form Designer generated code " Public Sub New() MyBase.new() ' This call is required by the Windows Form Designer. InitializeComponent() ' Add any initialization after the InitializeComponent() call. End Sub 'Form overrides dispose to clean up the component list. <System.Diagnostics.DebuggerNonUserCode()> _ Protected Overrides Sub Dispose(ByVal disposing As Boolean) If disposing AndAlso components IsNot Nothing Then components.Dispose() End If MyBase.Dispose(disposing) End Sub 'Required by the Windows Form Designer Private components As System.ComponentModel.IContainer Friend WithEvents TreeView1 As System.Windows.Forms.TreeView Private mainMenu1 As System.Windows.Forms.MainMenu 'NOTE: The following procedure is required by the Windows Form Designer 'It can be modified using the Windows Form Designer. 'Do not modify it using the code editor. <System.Diagnostics.DebuggerStepThrough()> _ Private Sub InitializeComponent() Dim TreeNode1 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node0") Dim TreeNode2 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node2") Dim TreeNode3 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node3") Dim TreeNode4 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node4") Dim TreeNode5 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node1") Dim TreeNode6 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node5") Dim TreeNode7 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node6") Dim TreeNode8 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node7") Me.mainMenu1 = New System.Windows.Forms.MainMenu Me.TreeView1 = New System.Windows.Forms.TreeView Me.SuspendLayout() ' 'TreeView1 ' Me.TreeView1.CheckBoxes = True Me.TreeView1.Location = New System.Drawing.Point(37, 41) Me.TreeView1.Name = "TreeView1" TreeNode2.Text = "Node2" TreeNode3.Text = "Node3" TreeNode4.Text = "Node4" TreeNode1.Nodes.AddRange(New System.Windows.Forms.TreeNode() {TreeNode2, TreeNode3, TreeNode4}) TreeNode1.Text = "Node0" TreeNode6.Text = "Node5" TreeNode7.Text = "Node6" TreeNode8.Text = "Node7" TreeNode5.Nodes.AddRange(New System.Windows.Forms.TreeNode() {TreeNode6, TreeNode7, TreeNode8}) TreeNode5.Text = "Node1" Me.TreeView1.Nodes.AddRange(New System.Windows.Forms.TreeNode() {TreeNode1, TreeNode5}) Me.TreeView1.Size = New System.Drawing.Size(171, 179) Me.TreeView1.TabIndex = 0 ' 'frmTree ' Me.AutoScaleDimensions = New System.Drawing.SizeF(96.0!, 96.0!) Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi Me.AutoScroll = True Me.ClientSize = New System.Drawing.Size(240, 268) Me.Controls.Add(Me.TreeView1) Me.Menu = Me.mainMenu1 Me.Name = "frmTree" Me.Text = "frmTree" Me.ResumeLayout(False) End Sub #End Region End Class

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  • Animated Ellipse

    - by user287798
    Hi, i need someone to help me. I need a xaml with animated ellipses like the ones shown here:http://www.telerik.com/products/silverlight/chart.aspx They are to act as hotspot indicators on my map. What i have below is a xaml that i was trying to do but the circles don't center and have no fed-in/fade-out effect. May somebody help me please. Thanks Sam 1 <UserControl 2 xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" 3 xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" 4 x:Class="SilverlightApplication3.MainPage" 5 Width="640" Height="480"> 6 7 8 <Canvas> 9 10 <Canvas.Triggers> 11 <EventTrigger RoutedEvent="Canvas.Loaded"> 12 <EventTrigger.Actions> 13 <BeginStoryboard> 14 <Storyboard > 15 <DoubleAnimation RepeatBehavior="Forever" 16 Storyboard.TargetName="Pt1" 17 Storyboard.TargetProperty="ScaleX" 18 From="1" 19 To="0.3" 20 Duration="0:0:5" /> 21 </Storyboard> 22 </BeginStoryboard> 23 24 <BeginStoryboard> 25 <Storyboard> 26 <DoubleAnimation RepeatBehavior="Forever" 27 Storyboard.TargetName="Pt1" 28 Storyboard.TargetProperty="ScaleY" 29 From="1" 30 To="0.3" 31 Duration="0:0:5" /> 32 </Storyboard> 33 </BeginStoryboard> 34 <!--<BeginStoryboard> 35 <Storyboard > 36 <DoubleAnimation RepeatBehavior="Forever" 37 Storyboard.TargetName="rect_Copy" 38 Storyboard.TargetProperty="Width" 39 From="30" 40 To="100" 41 Duration="0:0:5" /> 42 </Storyboard> 43 </BeginStoryboard> 44 45 <BeginStoryboard> 46 <Storyboard> 47 <DoubleAnimation RepeatBehavior="Forever" 48 Storyboard.TargetName="rect_Copy" 49 Storyboard.TargetProperty="Height" 50 From="30" 51 To="100" 52 Duration="0:0:5" /> 53 </Storyboard> 54 </BeginStoryboard>--> 55 </EventTrigger.Actions> 56 </EventTrigger> 57 </Canvas.Triggers> 58 59 60 <Ellipse x:Name="rect" Stroke="Green" Width="100" Height="100" Canvas.Left="30" 61 Canvas.Top="29"> 62 <Ellipse.RenderTransform> 63 <ScaleTransform x:Name="Pt1" ScaleX="1" ScaleY="1"/> 64 </Ellipse.RenderTransform> 65 66 </Ellipse> 67 <Ellipse x:Name="rect_Copy" 68 Stroke="Green" 69 Width="30" 70 Height="30" 71 Canvas.Left="65" 72 Canvas.Top="64"/> 73 74 </Canvas> 75 </UserControl>

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  • setting a value through jquery

    - by Hulk
    <script> function edit(elem) { var ele=$(elem).siblings('label#test').html(); var a=document.getElementById('test'); var htm = '<input type="text" name="modal" id="modal" style="width:70%;" value="'+$(elem).siblings('label#test').html();+'"/>'; $dialog.html(htm) .dialog({ autoOpen: true, position: 'center' , title: 'EDIT', draggable: false, width : 300, height : 40, resizable : false, modal : true, buttons: { "Save" : function() { if($('#modal').val() != ''){a.value=$('#modal').val();$dialog.dialog('close');} else {alert('i++'+$('#modal').val()+'++');} } } }); $dialog.dialog('open'); } $(document).ready(function() { var flag=0; $("input:radio[@name=template]").click(function() { var checkedoption = $(this).val(); if (checkedoption == "template3") { if (flag == 0) { var html = '<input type="text" name="val" id="val" />&nbsp;&nbsp;&nbsp;<input type="button" value="Add" id="add"><br>'; $('#useroptions').append(html); flag=1; $('#add').click(function(){ var a = $('#val').val(); if (a == '') { alert('Enter options'); } else { var section= '<tr class="clickable"><td id="userval" BGCOLOR="#FF6699"><label id="test">' + a + '</label>&nbsp;&nbsp;&nbsp; <IMG SRC="/media/img/chunkedit.gif" onclick="javascript:edit(this);" >&nbsp;&nbsp;&nbsp;<IMG SRC="/media/img/close.gif" onclick="javascript:remove(this);" ></td></tr>'; $('#useroptions').append(section); } }); } } }); }); </script> <form> <table> <tr><td> <div id="useroptions"></div> </tr></td> </table> </form> How to set a new value for test in the above code.. Thanks

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  • Scriptaculous Draggable/Droppable script not working properly when dragging into a scrolling div

    - by George
    I am using the Scriptaculous Draggable/Droppable scripts and have a problem when dragging into a scrolling div. I have the following layout (based on this question): #grid-container { left:33px; position:relative; width:300px; } #grid { width:310px; height:400px; overflow:auto; margin-bottom: 15px; } #grid-container ul { width:400px; list-style-type:none; white-space: nowrap; } #grid-container li { display:inline; list-style-type:none; padding:5px 15px 5px 15px; height:88px; text-align:center } .image-row { margin-left: 10px; } .grid-image { height:50px; margin-left:-20px; } Here is the html: <div id="grid-container"> <div id="grid"> <div id="row1" class="image-row"> <ul> <li><img id="img1" class="grid-image" src="images/img1.jpg"></li> <li><img id="img2" class="grid-image" src="images/img2.jpg"></li> <li><img id="img3" class="grid-image" src="images/img3.jpg"></li> <li><img id="img4" class="grid-image" src="images/img4.jpg"></li> </ul> </div> <div id="row2" class="image-row"> <ul> <li><img id="img5" class="grid-image" src="images/img5.jpg"></li> <li><img id="img6" class="grid-image" src="images/img6.jpg"></li> </ul> </div> </div> </div> I have another div with draggable items, while all of the img elements are droppable. This works very well for most cases, but when there are too many images for the grid and it has to scroll, I run into issues. I can still drag/drop into most items in that div, but when I scroll down and then try to drag onto an item in the bottom of the list, it drops on the row that was at the bottom before I scrolled the div. Even if I set the scroll attribute when creating the Draggable items, it will scroll the grid div, but not use the proper Droppable item. Is there any way to make the Draggable items drop onto the proper Droppable element regardless of if the containing div is scrolled or not?

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  • Adding simple marker clusterer to google map

    - by take2
    Hi, I'm having problems with adding marker clusterer functionality to my map. What I want is to use custom icon for my markers and every marker has its own info window which I want to be able to edit. I did accomplish that, but now I have problems adding marker clusterer library functionality. I read something about adding markers to array, but I'm not sure what would it exactly mean. Besides, all of the examples with array I have found, don't have info windows and searching through the code I didn't find appropriate way to add them. Here is my code (mostly from Geocodezip.com): <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script> <script type="text/javascript" src="http://google-maps-utility-library-v3.googlecode.com/svn/trunk/markerclusterer/src/markerclusterer.js"></script> <style type="text/css"> html, body { height: 100%; } </style> <script type="text/javascript"> //<![CDATA[ var map = null; function initialize() { var myOptions = { zoom: 8, center: new google.maps.LatLng(43.907787,-79.359741), mapTypeControl: true, mapTypeControlOptions: {style: google.maps.MapTypeControlStyle.DROPDOWN_MENU}, navigationControl: true, mapTypeId: google.maps.MapTypeId.ROADMAP } map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); var mcOptions = {gridSize: 50, maxZoom: 15}; var mc = new MarkerClusterer(map, [], mcOptions); google.maps.event.addListener(map, 'click', function() { infowindow.close(); }); // Add markers to the map // Set up three markers with info windows var point = new google.maps.LatLng(43.65654,-79.90138); var marker1 = createMarker(point,'Abc'); var point = new google.maps.LatLng(43.91892,-78.89231); var marker2 = createMarker(point,'Abc'); var point = new google.maps.LatLng(43.82589,-79.10040); var marker3 = createMarker(point,'Abc'); var markerArray = new Array(marker1, marker2, marker3); mc.addMarkers(markerArray, true); } var infowindow = new google.maps.InfoWindow( { size: new google.maps.Size(150,50) }); function createMarker(latlng, html) { var image = '/321.png'; var contentString = html; var marker = new google.maps.Marker({ position: latlng, map: map, icon: image, zIndex: Math.round(latlng.lat()*-100000)<<5 }); google.maps.event.addListener(marker, 'click', function() { infowindow.setContent(contentString); infowindow.open(map,marker); }); } //]]> </script>

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  • CSS Background image arbitrarily not getting requested at all

    - by Pekka
    I`m in the process of building a template for Redmine (a project management system based on Ruby on Rails.) Ruby is running on a virtual server from a Bitnami.org installation package. The OS is Windows. The template essentially consists of a styles.css file. In that file, I have the following line: #header { padding: 0px; padding-top: 48px; background-color: #62DFFF; background-image: url(../images/bkg.jpg); background-position: center bottom; background-repeat: repeat-x; height:150px; } It's a header element with a background image. The problem: This background image arbitrarily appears and disappears when reloading the page. It is more often missing than it is not. Say you reload the page in your browser ten times in twenty seconds; the image will appear in two instances, and be missing in the 18 others. I would have put this down to server problems, but the weird thing is that when it's missing, the request for the image doesn't appear in Firebug's net tab at all. Even if it were cached, the request should be there, shouldn't it? Raw screenshots of the identical page on two reloads: I am 100% sure the CSS file does not change in between. I have examined both instances with Firebug and the CSS is identical. When I change the image's URL by editing the style declaration in firebug to bkg.jpg?xyz=123445 then the image will get loaded, which is making me think this must be a server problem. It happens in both Firefox and Chrome so it must be something basic I'm overlooking. What could be causing a browser not to load a resource at all? I have zero idea about Ruby nor Rails - getting Redmine running and customized is all I have ever had to do with this platform - so I don't really know where to start debugging. Apache's, Mongrel's and Redmine's error logs look fine, though. And then again, this looks like a browser issue. I'm stumped.

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  • tigra calendar and asp.net help, or using javascript in asp.net

    - by MyHeadHurts
    <input type="text" name="testinput" /> <script language="JavaScript"> new tcal ({ // form name 'formname': 'testform', // input name 'controlname': 'testinput' }); </script> <form id="form2" runat="server"> <div style="height: 897px"> <asp:ScriptManager ID="ScriptManager1" runat="server"> </asp:ScriptManager> <br /> <asp:Button ID="Button1" runat="server" Text="Update" Width="122px" /> <br /> <br /> TESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTEST<br /> TESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTEST<br /> TESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTEST<br /> TESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTEST<br /> TESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTESTTEST<br /> aaaaaaaaaaaaaaaaaaaaaaaa<br /> <br /> <br /> <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> <asp:GridView ID="GridView2" runat="server" CellPadding="4" ForeColor="#333333" GridLines="None" Height="147px" Width="694px"> <RowStyle BackColor="#E3EAEB" /> <FooterStyle BackColor="#1C5E55" Font-Bold="True" ForeColor="White" /> <PagerStyle BackColor="#666666" ForeColor="White" HorizontalAlign="Center" /> <SelectedRowStyle BackColor="#C5BBAF" Font-Bold="True" ForeColor="#333333" /> <HeaderStyle BackColor="#1C5E55" Font-Bold="True" ForeColor="White" /> <EditRowStyle BackColor="#7C6F57" /> <AlternatingRowStyle BackColor="White" /> </asp:GridView> <br /> <br /> <asp:TextBox ID="TextBox1" runat="server" Height="33px" Width="179px">fsafasfa</asp:TextBox> </ContentTemplate> </asp:UpdatePanel> </div> </form> I am using tigra calender in an asp.net page, but the datepicker will not show up. The img folder path is the same and i even placed it in my apdata. I took the code straight from the sample page, and I have even used tigra calender before, but not with asp.net any ideas. Is there another calender tool i should be using?

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  • Using Effect For Fog of War

    - by Qua
    I'm trying to apply fog of war to areas on the screen not currently visible to the player. I do this by rendering the game content in one RenderTarget and the the fog of war into another, and then I merge them with an effect file that takes the color from the game RenderTarget and the alpha from the fog of war render target. The FOW RenderTarget is black where the FOW appears, and white where it doesn't. This does work, but it colors the fog of war (the unrevealed locations) white instead of the intended color of black. Before applying the effect I clear the backbuffer of the device to white. When I try to clear it to black, non of the fog of war appears at all, which I assume is a product of alpha blending with black. It works for all other colors, however - giving the resulting screen a tint of that color. How do I archieve a black fog while still being able to do alpha blending between the two render targets? The rendering code for applying the FOW: private RenderTarget2D mainTarget; private RenderTarget2D lightTarget; private void CombineRenderTargetsAndDraw() { batch.GraphicsDevice.SetRenderTarget(null); batch.GraphicsDevice.Clear(Color.White); fogOfWar.Parameters["LightsTexture"].SetValue(lightTarget); batch.Begin(SpriteSortMode.Immediate, BlendState.AlphaBlend); fogOfWar.CurrentTechnique.Passes[0].Apply(); batch.Draw( mainTarget, new Rectangle(0, 0, batch.GraphicsDevice.PresentationParameters.BackBufferWidth, batch.GraphicsDevice.PresentationParameters.BackBufferHeight), Color.White ); batch.End(); } The effect file I'm using to apply the FOW: texture LightsTexture; sampler ColorSampler : register(s0); sampler LightsSampler = sampler_state{ Texture = <LightsTexture>; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 TexCoord : TEXCOORD0; }; float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0 { float2 tex = input.TexCoord; float4 color = tex2D(ColorSampler, tex); float4 alpha = tex2D(LightsSampler, tex); return float4(color.r, color.g, color.b, alpha.r); } technique Technique1 { pass Pass1 { PixelShader = compile ps_2_0 PixelShaderFunction(); } }

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  • Symfony 1.4 Layout footer glitch: Footer div is echoed out with $sf_content

    - by Parijat Kalia
    I have a very simple Layout for my application. A header, the main content, and a footer. Semantically, they are rendered like this: <body> <div id = "header"> </div> <div id = "content"> </div> <div id = "footer"> </div> </body> The corresponding CSS is very basic as well: #header{ width:100%; min-height:10%; } #center{ width:100%; min-height:80%; } #footer{ width:100%; min-height:10%: } As you would know in the layout page, here is how the content is rendered: <div id= "content"> <?php echo $sf_content; ?> </div> All of the above is very fine and it renders itself as it is supposed to. But there is a glitch with this, the moment i put in <?php echo $sf_content; ?> the footer is included as part of the content and not as a div that is after the #content markup. Essentially, I get this: <div id = "header"></div> <div id = "content> <div id ="symfony_template_to_be_rendered"> <!-- all web application related content like forms etc. --> </div> <div id = "footer">Footer material </div> </div> As you can see, for some weird reason, the footer moved up along with the symfony content. Clearly this is a glitch because if I remove the php hash $sf_content part from the div tags in my layouts, then the footer renders itself as and where it should be and everything takes up the required dimensions. What's going on here?

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  • How can I get image data from QTKit without color or gamma correction in Snow Leopard?

    - by Nick Haddad
    Since Snow Leopard, QTKit is now returning color corrected image data from functions like QTMovies frameImageAtTime:withAttributes:error:. Given an uncompressed AVI file, the same image data is displayed with larger pixel values in Snow Leopard vs. Leopard. Currently I'm using frameImageAtTime to get an NSImage, then ask for the tiffRepresentation of that image. After doing this, pixel values are slightly higher in Snow Leopard. For example, a file with the following pixel value in Leopard: [0 180 0] Now has a pixel value like: [0 192 0] Is there any way to ask a QTMovie for video frames that are not color corrected? Should I be asking for a CGImageRef, CIImage, or CVPixelBufferRef instead? Is there a way to disable color correction altogether prior to reading in the video files? I've attempted to work around this issue by drawing into a NSBitmapImageRep with the NSCalibratedColroSpace, but that only gets my part of the way there: // Create a movie NSDictionary *dict = [NSDictionary dictionaryWithObjectsAndKeys : nsFileName, QTMovieFileNameAttribute, [NSNumber numberWithBool:NO], QTMovieOpenAsyncOKAttribute, [NSNumber numberWithBool:NO], QTMovieLoopsAttribute, [NSNumber numberWithBool:NO], QTMovieLoopsBackAndForthAttribute, (id)nil]; _theMovie = [[QTMovie alloc] initWithAttributes:dict error:&error]; // .... NSMutableDictionary *imageAttributes = [NSMutableDictionary dictionary]; [imageAttributes setObject:QTMovieFrameImageTypeNSImage forKey:QTMovieFrameImageType]; [imageAttributes setObject:[NSArray arrayWithObject:@"NSBitmapImageRep"] forKey: QTMovieFrameImageRepresentationsType]; [imageAttributes setObject:[NSNumber numberWithBool:YES] forKey:QTMovieFrameImageHighQuality]; NSError* err = nil; NSImage* image = (NSImage*)[_theMovie frameImageAtTime:frameTime withAttributes:imageAttributes error:&err]; // copy NSImage into an NSBitmapImageRep (Objective-C) NSBitmapImageRep* bitmap = [[image representations] objectAtIndex:0]; // Draw into a colorspace we know about NSBitmapImageRep *bitmapWhoseFormatIKnow = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL pixelsWide:getWidth() pixelsHigh:getHeight() bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSCalibratedRGBColorSpace bitmapFormat:0 bytesPerRow:(getWidth() * 4) bitsPerPixel:32]; [NSGraphicsContext saveGraphicsState]; [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:bitmapWhoseFormatIKnow]]; [bitmap draw]; [NSGraphicsContext restoreGraphicsState]; This does convert back to a 'Non color corrected' colorspace, but the color values NOT are exactly the same as what is stored in the Uncompressed AVI files we are testing with. Also this is much less efficient because it is converting from RGB - "Device RGB" - RGB. Also, I am working in a 64-bit application, so dropping down to the Quicktime-C API is not an option. Thanks for your help.

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  • emulator crashes

    - by Dave
    I am setting up an Android environment for the first time on Eclipse. I have many years of Eclipse experience, but new to Android. This is being done on an Apple Mac Mini, running MacOSX 10.6.3. I am using the latest Eclipse Classic, version 3.5.2. I am trying to get the tiny hello world program running. When I run it, I get the following in the console window of Eclipse: [2010-06-12 13:48:08 - HelloAndroid] Automatic Target Mode: launching new emulator with compatible AVD 'Android2.2AVD' [2010-06-12 13:48:08 - HelloAndroid] Launching a new emulator with Virtual Device 'Android2.2AVD' [2010-06-12 13:48:11 - HelloAndroid] New emulator found: emulator-5554 [2010-06-12 13:48:11 - HelloAndroid] Waiting for HOME ('android.process.acore') to be launched... [2010-06-12 13:48:12 - Emulator] 2010-06-12 13:48:12.783 emulator[50495:903] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz. [2010-06-12 13:48:19 - HelloAndroid] emulator-5554 disconnected! Cancelling 'com.example.helloandroid.HelloAndroid activity launch'! The emulator crashes with the following info. I have followed all the instructions for running the hello world sample. Anyone have any ideas? Process: emulator [50398] Path: /Users/jeremy/android-sdk-mac_86/tools/emulator Identifier: emulator Version: ??? (???) Code Type: X86 (Native) Parent Process: eclipse [50388] Date/Time: 2010-06-12 13:28:38.595 -0400 OS Version: Mac OS X 10.6.3 (10D573) Report Version: 6 Interval Since Last Report: 363037 sec Crashes Since Last Report: 9 Per-App Crashes Since Last Report: 7 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x00000000007fd000 Crashed Thread: 4 Thread 0: Dispatch queue: com.apple.main-thread 0 emulator 0x000eed4e helper_set_cp15 + 30 Thread 1: 0 libSystem.B.dylib 0x9020bbd2 __workq_kernreturn + 10 1 libSystem.B.dylib 0x9020c168 _pthread_wqthread + 941 2 libSystem.B.dylib 0x9020bd86 start_wqthread + 30 Thread 2: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x9020cb42 kevent + 10 1 libSystem.B.dylib 0x9020d25c _dispatch_mgr_invoke + 215 2 libSystem.B.dylib 0x9020c719 _dispatch_queue_invoke + 163 3 libSystem.B.dylib 0x9020c4be _dispatch_worker_thread2 + 240 4 libSystem.B.dylib 0x9020bf41 _pthread_wqthread + 390 5 libSystem.B.dylib 0x9020bd86 start_wqthread + 30 Thread 3: 0 libSystem.B.dylib 0x901e635a semaphore_timedwait_signal_trap + 10 1 libSystem.B.dylib 0x90213ea1 _pthread_cond_wait + 1066 2 libSystem.B.dylib 0x90242a28 pthread_cond_timedwait_relative_np + 47 3 com.apple.audio.CoreAudio 0x9056f965 CAGuard::WaitFor(unsigned long long) + 219 4 com.apple.audio.CoreAudio 0x90572997 CAGuard::WaitUntil(unsigned long long) + 289 5 com.apple.audio.CoreAudio 0x90570294 HP_IOThread::WorkLoop() + 1892 6 com.apple.audio.CoreAudio 0x9056fb2b HP_IOThread::ThreadEntry(HP_IOThread*) + 17 7 com.apple.audio.CoreAudio 0x9056fa42 CAPThread::Entry(CAPThread*) + 140 8 libSystem.B.dylib 0x90213a19 _pthread_start + 345 9 libSystem.B.dylib 0x9021389e thread_start + 34 Thread 4 Crashed: 0 emulator 0x00040380 audioInDeviceIOProc + 96 Thread 4 crashed with X86 Thread State (32-bit): eax: 0x00000000 ebx: 0x007fd000 ecx: 0x000001fe edx: 0x0198f3f0 edi: 0x00000200 esi: 0x01119850 ebp: 0x01119800 esp: 0xb020fad0 ss: 0x0000001f efl: 0x00010212 eip: 0x00040380 cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037 cr2: 0x007fd000

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  • jQuery .ajax call to bit.ly returns results in IE but not FF or Chrome

    - by Ian Quigley
    I am trying to call to the bit.ly URL shortening service using jQuery with an .ajax call. <html><head> <script type="text/javascript" src="http://www.twipler.com/settings/scripts/jquery.1.4.min.js"></script> <script type="text/javascript"> jQuery.fn.shorten = function(url) { var resultUrl = url; $.ajax( { url: "http://api.bit.ly/shorten?version=2.0.1&login=twipler&apiKey=R_4e618e42fadbb802cf95c6c2dbab3763&longUrl=" + url, async: false, dataType: 'json', data: "", type: "GET", success: function (json) { resultUrl = json.results[url].shortUrl; } }); return resultUrl; } ; </script></head><body> <a href="#" onclick="alert($().shorten('http://amiconnectedtotheinternet.com'));"> Shorten</a> </body> </html> This works in IE8 but does not work in FireFox (3.5.9) nor in Chrome. In both cases 'json' is null. Headers in IE8 GET http://api.bit.ly/shorten?ver..[SNIP]..dtotheinternet.com HTTP/1.1 Accept: application/json, text/javascript, */* Accept-Language: en-US Accept-Encoding: gzip, deflate User-Agent: Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.1; WOW64; Trident/4.0; SLCC2; .NET CLR 2.0.50727; Media Center PC 6.0; InfoPath.2; .NET CLR 1.1.4322; .NET CLR 3.5.30729; .NET CLR 3.0.30729) Host: api.bit.ly Connection: Keep-Alive Headers in Chrome GET http://api.bit.ly/shorten?versio..[SNIP]..nectedtotheinternet.com HTTP/1.1 Host: api.bit.ly Connection: keep-alive User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/532.5 (KHTML, like Gecko) Chrome/4.1.249.1045 Safari/532.5 Origin: file:// Accept: application/json, text/javascript, */* Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 So the only obvious difference is that Chrome is sending "Origin: file://" and I've no idea how to stop it doing that.

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  • Help with ListView Databse

    - by Weston Dunn
    I am having issues @ run with this code: App Force Closing.. Sprinter.Java import android.app.ListActivity; import android.database.Cursor; import android.database.sqlite.SQLiteDatabase; import android.os.Bundle; import android.widget.ListAdapter; import android.widget.SimpleCursorAdapter; public class Sprinter extends ListActivity { /** Called when the activity is first created. */ final static String MY_DB_NAME = "Sprinter"; final static String MY_DB_TABLE = "Stations"; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); SQLiteDatabase myDB = null; try { myDB = this.openOrCreateDatabase(MY_DB_NAME, MODE_PRIVATE, null); myDB.execSQL("CREATE TABLE IF NOT EXISTS " + MY_DB_TABLE + "_id integer primary key autoincrement, name varchar(100);"); myDB.execSQL("INSERT INTO " + MY_DB_TABLE + " (_id, name)" + " VALUES ('', 'Oceanside Transit Center');"); myDB.execSQL("INSERT INTO " + MY_DB_TABLE + " (_id, name)" + " VALUES ('', 'Coast Highway');"); Cursor mCursor = myDB.rawQuery("SELECT name" + " FROM " + MY_DB_TABLE, null); startManagingCursor(mCursor); ListAdapter adapter = new SimpleCursorAdapter(this, R.layout.list_item, mCursor, new String[] { "name" }, new int[] { R.id.Name }); this.setListAdapter(adapter); this.getListView().setTextFilterEnabled(true); } finally { if (myDB != null) { myDB.close(); } } } } main.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <ListView android:id="@id/android:list" android:layout_width="wrap_content" android:layout_height="wrap_content"> </ListView> <TextView android:id="@id/android:empty" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="No Data" /> </LinearLayout> list_item.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout android:id="@+id/LinearLayout" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> <TextView android:id="@+id/Name" android:layout_width="wrap_content" android:layout_height="wrap_content"> </TextView> </LinearLayout>

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  • Jquery Dialog - div disappears after initialization

    - by Zuber
    JQuery Dialog is giving me lots of pain lately. I have the following div which I want to be popped up. (Ignore that the classes do not show the double quotes in the syntax) TABLE class=widget-title-table border=0 cellSpacing=0 cellPadding=0> <TBODY> <TR> <TD class=widget-title><SPAN class=widget-title>Basic Info</SPAN></TD> <TD class=widget-action> <DIV id=edit-actions jQuery1266325647362="3"> <UL class="linkbutton-menu read-mode"> <LI class="control-actions"> <A id="action-button" class="mouse-over-pointer linkbutton">Delete this stakeholder</A> <DIV id="confirmation" class="confirmation-dialog title=Confirmation"> Are you sure you want to delete this stakeholder? </DIV> </LI></UL></DIV></TD></TR></TBODY></TABLE> The JQuery for this is ... $(document).ready(function() { $('#confirmation').dialog({ bgiframe: true, modal: true, autoOpen: false, closeOnEscape: false, draggable: true, position: 'center', resizable: false, width: 400, height: 150 }); }); And the dialog is 'open'ed by var confirmationBox = $('#confirmation',actionContent); if (confirmationBox.length > 0) { //Confirmation Needed $(confirmationBox).dialog('option', 'buttons', { 'No': function() { $(this).dialog('close'); }, 'Yes': function() { $('ul.read-mode').hide(); $.post(requestUrl, {}, ActionCallback(context[0], renderFormUrl), 'json'); $(this).dialog('close'); } }); $(confirmationBox).dialog('open'); } The problem starts in the initialization itself. When the document loads, the <div #confirmation> is deleted from the markup! I had a similar issue earlier, but I cannot use that solution here. On this page I can have multiple PopUp divs. When I added the initialization in just before opening it; the form popped up. But after I close it, the div is removed; so I am not able to see the popup again.

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  • Whats happening to my HTML?

    - by user156814
    I am making changes to my website, and I just noticed that things look different. In IE, the content doesnt center, theres a margin on my content, and the font looks bigger in chrome.. I ran it through Yahoo's HTML validator and the error I get is line 1 - Error: character "" not allowed in prolog. I believe that there may be some sort of whitespace being sent before the DOC TYPE, but I cant seem to fix it. The HTML looks fine in my text editor (Notepad++) so I dont know what the problem is. Im using a strict DOC Type. Everything was fine before I made any changes, but I cant pinpoint what caused the change. If it helps, I'm using a Framework (Kohana). My initial thought was that something was being sent to the browser by an echo or something, but I couldnt find any echo statements. I dont know what could be causing this... If you want to see any code or HTML just ask. Thanks. Heres the HTML (only head and doctype) via the page source in Google Chrome There seems to be some foreign characters in the source that I've never seen before, yet dont show up anywhere else (yahoo, or otherwise) <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <title>Recent Debates - Clashing Thoughts</title> <meta http-equiv="Content-type" content="text/html; charset=utf-8" /> <meta http-equiv="Content-Language" content="en-us" /> <meta name="description" content="Clashing Thoughts is a great place to argue! Search topics you feel passionate about, pick where you stand on the issue and get your point across. The votes are tallied up for every debate so you can even see which side is most popular." /> <meta name="keywords" content="debates, arguments, topics, popular topics, popular debates, surveys, choices" /> <link rel="stylesheet" type="text/css" href="http://localhost/css/master.css" media="screen" /> <link rel="stylesheet" type="text/css" href="http://localhost/css/clashingthoughts.css" media="screen" /> <link rel="icon" type="image/x-icon" href="http://localhost/images/favicon.ico" /> <link rel="shortcut icon" type="image/x-icon" href="http://localhost/images/favicon.ico" /> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> </head>

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  • dynamic char array sizing

    - by droseman
    Hello, In my application, I have a char array defined which can take one of three options: "okay", "high", "low" which are then sent down a serial port to a remote device. I currently have the array sized to take the 4 character words plus carriage return and line feed, but when I have to send "low" I get a null character in the strings, which I am concerned would confuse the host terminal. array definition char mod1_status_char[6] = {'0','0','0','0','0','0'}; char mod2_status_char[6] = {'0','0','0','0','0','0'}; char mod3_status_char[6] = {'0','0','0','0','0','0'}; sample of switch case statement: void DCOKStatus(uint8_t *ptr_status) { uint8_t status = *ptr_status; switch (status) { case 0x00: strcpy(mod1_status_char, "okay"); strcpy(mod2_status_char, "okay"); strcpy(mod3_status_char, "okay"); break; case 0x10: strcpy(mod1_status_char, "okay"); strcpy(mod2_status_char, "okay"); strcpy(mod3_status_char, "low"); break; } This is the struct which makes the message string to send strcpy(MsgStatus_on.descriptor_msg, "$psu_"); MsgStatus_on.address01 = hex_addr[0]; MsgStatus_on.address02 = hex_addr[1]; MsgStatus_on.space01 = 0x20; strcpy(MsgStatus_on.cmdmsg01, "op_en op1_"); strcpy(MsgStatus_on.statusmsg01, mod1_status_char); MsgStatus_on.space02 = 0x20; strcpy(MsgStatus_on.cmdmsg02, "op2_"); strcpy(MsgStatus_on.statusmsg02, mod2_status_char); MsgStatus_on.space03 = 0x20; strcpy(MsgStatus_on.cmdmsg03, "op3_"); strcpy(MsgStatus_on.statusmsg03, mod3_status_char); MsgStatus_on.CR = 0x0D; MsgStatus_on.LF = 0x0A; and this sends the message void USARTWrite(char *object, uint32_t size) { GPIO_SetBits(GPIOB, GPIO_Pin_1); char *byte; for (byte = object; size--; ++byte) { USART_SendData(USART1,*byte); } Would anyone be able to suggest a good approach to dynamically size the array to one character shorter when I need to send "low"? Thanks

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  • CSS Transform offset varies with text length

    - by Mr. Polywhirl
    I have set up a demo that has 5 floating <div>s with rotated text of varying length. I am wondering if there is a way to have a CSS class that can handle centering of all text regardless of length. At the moment I have to create a class for each length of characters in my stylesheet. This could get too messy. I have also noticed that the offsets get screwd up is I increase or decrease the size of the wrapping <div>. I will be adding these classes to divs through jQuery, but I still have to set up each class for cross-browser compatibility. .transform3 { -webkit-transform-origin: 65% 100%; -moz-transform-origin: 65% 100%; -ms-transform-origin: 65% 100%; -o-transform-origin: 65% 100%; transform-origin: 65% 100%; } .transform4 { -webkit-transform-origin: 70% 110%; -moz-transform-origin: 70% 110%; -ms-transform-origin: 70% 110%; -o-transform-origin: 70% 110%; transform-origin: 70% 110%; } .transform5 { -webkit-transform-origin: 80% 120%; -moz-transform-origin: 80% 120%; -ms-transform-origin: 80% 120%; -o-transform-origin: 80% 120%; transform-origin: 80% 120%; } .transform6 { -webkit-transform-origin: 85% 136%; -moz-transform-origin: 85% 136%; -ms-transform-origin: 85% 136%; -o-transform-origin: 85% 136%; transform-origin: 85% 136%; } .transform7 { -webkit-transform-origin: 90% 150%; -moz-transform-origin: 90% 150%; -ms-transform-origin: 90% 150%; -o-transform-origin: 90% 150%; transform-origin: 90% 150%; } Note: The offset values I set were eye-balled. Update Although I would like this handled with a stylesheet, I believe that I will have to calculate the transformations of the CSS in JavaScript. I have created the following demo to demonstrate dynamic transformations. In this demo, the user can adjust the font-size of the .v_text class and as long as the length of the text does not exceed the .v_text_wrapper height, the text should be vertically aligned in the center, but be aware that I have to adjust the magicOffset value. Well, I just noticed that this does not work in iOS...

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