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  • Problem using easy_install on Windows 7, 64 bit. (cannot find python.exe)

    - by Rune
    Hi, I have just now installed Python 2.6 on my Windows 7 (64 bit) Lenovo t61p laptop. I have downloaded Sphinx and nose and apparently installed them correctly using python setup.py install (at least no errors were reported during the installation). Now I am trying to install pymongo using easy_install but I am not having much success. It seems that easy_install isn't working at all. I execute easy_install as administrator: C:\>easy_install Cannot find Python executable C:\Program Files\Python26\python.exe The path C:\Program Files\Python26\python.exe is correct. I have found this bug report on bugs.python.org which seems to be related, although its status is 'Resolved'. Do you have any ideas as to what may be wrong? Any pointers, hints or tips for diagnosing the problem further would be greatly appreciated. EDIT: This is the stacktrace I receive when trying to install pymongo: C:\Users\Rune Ibsen\Documents\Downloads\pymongo-1.4>python setup.py install running install running bdist_egg running egg_info writing pymongo.egg-info\PKG-INFO writing top-level names to pymongo.egg-info\top_level.txt writing dependency_links to pymongo.egg-info\dependency_links.txt reading manifest file 'pymongo.egg-info\SOURCES.txt' reading manifest template 'MANIFEST.in' writing manifest file 'pymongo.egg-info\SOURCES.txt' installing library code to build\bdist.win-amd64\egg running install_lib running build_py running build_ext building 'pymongo._cbson' extension Traceback (most recent call last): File "setup.py", line 166, in <module> "doc": doc}) File "C:\Program Files\Python26\lib\distutils\core.py", line 152, in setup dist.run_commands() File "C:\Program Files\Python26\lib\distutils\dist.py", line 975, in run_commands self.run_command(cmd) File "C:\Program Files\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "C:\Program Files\Python26\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\command\install.py", line 76, in run File "C:\Program Files\Python26\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\command\install.py", line 96, in do_egg_install File "C:\Program Files\Python26\lib\distutils\cmd.py", line 333, in run_command self.distribution.run_command(command) File "C:\Program Files\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "C:\Program Files\Python26\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\command\bdist_egg.py", line 174, in run File "C:\Program Files\Python26\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\command\bdist_egg.py", line 161, in call_command File "C:\Program Files\Python26\lib\distutils\cmd.py", line 333, in run_command self.distribution.run_command(command) File "C:\Program Files\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "C:\Program Files\Python26\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\command\install_lib.py", line 20, in run File "C:\Program Files\Python26\lib\distutils\command\install_lib.py", line 113, in build self.run_command('build_ext') File "C:\Program Files\Python26\lib\distutils\cmd.py", line 333, in run_command self.distribution.run_command(command) File "C:\Program Files\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "setup.py", line 107, in run build_ext.run(self) File "C:\Program Files\Python26\lib\distutils\command\build_ext.py", line 340, in run self.build_extensions() File "C:\Program Files\Python26\lib\distutils\command\build_ext.py", line 449, in build_extensions self.build_extension(ext) File "setup.py", line 117, in build_extension build_ext.build_extension(self, ext) File "C:\Program Files\Python26\lib\distutils\command\build_ext.py", line 499, in build_extension depends=ext.depends) File "C:\Program Files\Python26\lib\distutils\msvc9compiler.py", line 448, in compile self.initialize() File "C:\Program Files\Python26\lib\distutils\msvc9compiler.py", line 358, in initialize vc_env = query_vcvarsall(VERSION, plat_spec) File "C:\Program Files\Python26\lib\distutils\msvc9compiler.py", line 274, in query_vcvarsall raise ValueError(str(list(result.keys()))) ValueError: [u'path'] C:\Users\Rune Ibsen\Documents\Downloads\pymongo-1.4> PS.: I previously installed Python 3.1 but later installed 2.6 because I am not sure whether pymongo supports 3.1. PPS.: I have tried installing pymongo using the python setup.py install approach, but this resulted in a nasty-looking stack trace, so I thought I would try to let easy_install take care of it for me. PPPS.: I am completely new to Python, easy_install, eggs etc.

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  • Python in command line runs the wrong version?

    - by Deflect
    I have several versions of Python installed on a Windows 7 computer. I want to run Python 2.7 by default, but for whatever reason, typing python in the command line runs Python version 2.4.5. I've tried adding C:\Python27 to my system path variable as per this question, and manually combed my path variable it to make sure Python 2.4.5 wasn't tossed in there by mistake, but that didn't fix the issue. I have to type in C:\Python27\python.exe every time I want to access the correct version of python I want. What other places can I check? How can I make the command line use the correct version of python? I also found this but it's not for windows. [EDIT] My path (separated by semicolons): C:\Program Files\Common Files\Microsoft Shared\Windows Live; C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live; C:\Windows\system32; C:\Windows; C:\Windows\System32\Wbem; C:\Windows\System32\WindowsPowerShell\v1.0\; C:\Program Files\Dell\DW WLAN Card\Driver; C:\Program Files (x86)\Common Files\Roxio Shared\DLLShared\; C:\Program Files (x86)\Windows Live\Shared; c:\Program Files (x86)\Microsoft SQL Server\100\Tools\Binn\; c:\Program Files\Microsoft SQL Server\100\Tools\Binn\; c:\Program Files\Microsoft SQL Server\100\DTS\Binn\; C:\Program Files\TortoiseGit\bin; C:\Program Files\Java\jdk1.6.0_26\bin; C:\Program Files\Java\jdk1.6.0_21 ; C:\Program Files\IVI Foundation\VISA\Win64\Bin\; C:\Program Files (x86)\IVI Foundation\VISA\WinNT\Bin\; C:\Program Files (x86)\IVI Foundation\VISA\WinNT\Bin; C:\Program Files\WPIJavaCV\OpenCV_2.2.0\bin; C:\Program Files (x86)\LilyPond\usr\bin; C:\Program Files\TortoiseSVN\bin; C:\Program Files (x86)\doxygen\bin; C:\Program Files (x86)\Graphviz 2.28\bin; C:\Users\Michael\bin\Misc\cppcheck\; C:\Program Files (x86)\Git\cmd; C:\Python27\python.exe; C:\Ruby192\bin; C:\Users\Michael\AppData\Roaming\cabal\bin; C:\Python27\; [EDIT 2] Running python spews this out: 'import site' failed; used -v for traceback Python 2.4.5 (#1, Jul 22 2011, 02:01:04) [GCC 4.1.1] on mingw32 Type "help", "copyright", "credits" or "license" for more information. >>> ...and running python --version (as suggested below) seems to be an unrecognized option. (I also tried running python -v, and it appears that Python 2.4 is trying to import libraries from C:\Python27\Lib, and failed due to a syntax error when it encountered a with statement, which was added in later version, I think) Also, I'm not sure if it's significant or not, but the above python version says something about GCC and mingw32, while running C:\python27\python.exe shows this: Python 2.7.2 (default, Jun 12 2011, 15:08:59) [MSC v.1500 32 bit (Intel)] on win32 Type "help", "copyright", "credits" or "license" for more information. >>>>

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  • Can I prevent a particular program from showing up in the taskbar on Windows XP?

    - by jsnlxndrlv
    I have a program that I need to run more or less continuously, but which I won't need to access very frequently. Currently, launching the program creates a window and causes the program to appear on the taskbar. I'm fine with the program window appearing, but I'd just as soon the taskbar be reserved for programs that I need to switch between frequently—it would be superior for this program to only appear as an icon in the notification area, if at all. Is this possible? How do I do this?

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  • Should comments say WHY the program is doing what it is doing? (opinion on a dictum by the inventor of Forth)

    - by AKE
    The often provocative Chuck Moore (inventor of the Forth language) gave the following advice (paraphrasing): "Use comments sparingly. Programs are self-documenting, with a modicum of help from mnemonics. Comments should say WHAT the program is doing, not HOW." My question: Should comments say WHY the program is doing what it is doing? Update: In addition to the answers below, these two provide additional insight. Beginner's guide to writing comments? http://programmers.stackexchange.com/a/98609/62203

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  • Render 2 images that uses different shaders

    - by Code Vader
    Based on the giawa/nehe tutorials, how can I render 2 images with different shaders. I'm pretty new to OpenGl and shaders so I'm not completely sure whats happening in my code, but I think the shaders that is called last overwrites the first one. private static void OnRenderFrame() { // calculate how much time has elapsed since the last frame watch.Stop(); float deltaTime = (float)watch.ElapsedTicks / System.Diagnostics.Stopwatch.Frequency; watch.Restart(); // use the deltaTime to adjust the angle of the cube angle += deltaTime; // set up the OpenGL viewport and clear both the color and depth bits Gl.Viewport(0, 0, width, height); Gl.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit); // use our shader program and bind the crate texture Gl.UseProgram(program); //<<<<<<<<<<<< TOP PYRAMID // set the transformation of the top_pyramid program["model_matrix"].SetValue(Matrix4.CreateRotationY(angle * rotate_cube)); program["enable_lighting"].SetValue(lighting); // bind the vertex positions, UV coordinates and element array Gl.BindBufferToShaderAttribute(top_pyramid, program, "vertexPosition"); Gl.BindBufferToShaderAttribute(top_pyramidNormals, program, "vertexNormal"); Gl.BindBufferToShaderAttribute(top_pyramidUV, program, "vertexUV"); Gl.BindBuffer(top_pyramidTrianlges); // draw the textured top_pyramid Gl.DrawElements(BeginMode.Triangles, top_pyramidTrianlges.Count, DrawElementsType.UnsignedInt, IntPtr.Zero); //<<<<<<<<<< CUBE // set the transformation of the cube program["model_matrix"].SetValue(Matrix4.CreateRotationY(angle * rotate_cube)); program["enable_lighting"].SetValue(lighting); // bind the vertex positions, UV coordinates and element array Gl.BindBufferToShaderAttribute(cube, program, "vertexPosition"); Gl.BindBufferToShaderAttribute(cubeNormals, program, "vertexNormal"); Gl.BindBufferToShaderAttribute(cubeUV, program, "vertexUV"); Gl.BindBuffer(cubeQuads); // draw the textured cube Gl.DrawElements(BeginMode.Quads, cubeQuads.Count, DrawElementsType.UnsignedInt, IntPtr.Zero); //<<<<<<<<<<<< BOTTOM PYRAMID // set the transformation of the bottom_pyramid program["model_matrix"].SetValue(Matrix4.CreateRotationY(angle * rotate_cube)); program["enable_lighting"].SetValue(lighting); // bind the vertex positions, UV coordinates and element array Gl.BindBufferToShaderAttribute(bottom_pyramid, program, "vertexPosition"); Gl.BindBufferToShaderAttribute(bottom_pyramidNormals, program, "vertexNormal"); Gl.BindBufferToShaderAttribute(bottom_pyramidUV, program, "vertexUV"); Gl.BindBuffer(bottom_pyramidTrianlges); // draw the textured bottom_pyramid Gl.DrawElements(BeginMode.Triangles, bottom_pyramidTrianlges.Count, DrawElementsType.UnsignedInt, IntPtr.Zero); //<<<<<<<<<<<<< STAR Gl.Disable(EnableCap.DepthTest); Gl.Enable(EnableCap.Blend); Gl.BlendFunc(BlendingFactorSrc.SrcAlpha, BlendingFactorDest.One); Gl.BindTexture(starTexture); //calculate the camera position using some fancy polar co-ordinates Vector3 position = 20 * new Vector3(Math.Cos(phi) * Math.Sin(theta), Math.Cos(theta), Math.Sin(phi) * Math.Sin(theta)); Vector3 upVector = ((theta % (Math.PI * 2)) > Math.PI) ? Vector3.Up : Vector3.Down; program_2["view_matrix"].SetValue(Matrix4.LookAt(position, Vector3.Zero, upVector)); // make sure the shader program and texture are being used Gl.UseProgram(program_2); // loop through the stars, drawing each one for (int i = 0; i < stars.Count; i++) { // set the position and color of this star program_2["model_matrix"].SetValue(Matrix4.CreateTranslation(new Vector3(stars[i].dist, 0, 0)) * Matrix4.CreateRotationZ(stars[i].angle)); program_2["color"].SetValue(stars[i].color); Gl.BindBufferToShaderAttribute(star, program_2, "vertexPosition"); Gl.BindBufferToShaderAttribute(starUV, program_2, "vertexUV"); Gl.BindBuffer(starQuads); Gl.DrawElements(BeginMode.Quads, starQuads.Count, DrawElementsType.UnsignedInt, IntPtr.Zero); // update the position of the star stars[i].angle += (float)i / stars.Count * deltaTime * 2 * rotate_stars; stars[i].dist -= 0.2f * deltaTime * rotate_stars; // if we've reached the center then move this star outwards and give it a new color if (stars[i].dist < 0f) { stars[i].dist += 5f; stars[i].color = new Vector3(generator.NextDouble(), generator.NextDouble(), generator.NextDouble()); } } Glut.glutSwapBuffers(); } The same goes for the textures, whichever one I mention last gets applied to both object?

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  • Communication between Outlook addin and Program Automating Outlook

    - by Chris Kinsman
    I have an application that uses the automation interfaces to Microsoft Outlook to create a mail message and then after it is sent save an archive of that email message in my application. I am hitting issues with a number of the third party encryption addins because by the time the Sent event fires what is passed to me is the already encrypted message. I would like to somehow have them fire the event directly without sending a message to pass me the unencrypted version or I would like them to be able to somehow fire an event to me that passes the unencrypted message in a loosely coupled fashion. I can't seem to find a way to define new events on the Outlook application object so I am looking for other ideas. Thanks!

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  • Unable to open word file (MSWord 2007) when word automation program is running

    - by sankaran
    In my application i am using word automation to get the text content from the file. It is working fine no issues. But at the instant when word automation is processing, if i open the word file, it is throwing a dialog with message (any file) "This file is in use by another application or user. (C:\User\xyz\AppData...\Normal.dotm)". When close the dialog, it asking for save the file "normal.dotm"...template file. This happens only in MSWord 2007 not in MSWord 2003. can any one tell the solution please.

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  • Compiling a program with a legacy version of gcc

    - by wyatt
    This is probably a very difficult problem to troubleshoot with the information I can practically provide, but I'm hoping someone might be able to at least point me in a possible direction. I'm trying to install HTK (http://htk.eng.cam.ac.uk/), which, according to this page needs to be installed using gcc 3.4. Their method of implementing backwards compatibility: #yum install compat-gcc-34-c++ compat-gcc-34 won't work for me as I'm running Ubuntu (On that note, I take it I can't simply install YUM and the subsequent package, since it's an entirely different distro, but if I'm wrong I'd love to hear it). I instead installed two versions of gcc 3.4 - 3.4.0 and 3.4.6 using instructions from this site. I then added the lines suggested by that page to the top of the makefile (on this note, what's the difference between makefile and makefile.in? I tried adding the lines to the top of both files regardless), both for version 3.4.0 and 3.4.6, but both failed. I also tried, on the off-chance, compiling it with my current version (4.4.1), but that also failed. I got the errors: (cd HTKLib && make HTKLib.a) \ || case "" in k) fail=yes;; ) exit 1;; esac; make1: Entering directory /home/charles/bin/htk-3.4/HTKLib' gcc -ansi -D_SVID_SOURCE -DOSS_AUDIO -D'ARCH="i686"' -Wall -Wno-switch -g -O2 -I. -c -o HGraf.o HGraf.c HGraf.c:73:77: error: X11/Xlib.h: No such file or directory HGraf.c:74:23: error: X11/Xutil.h: No such file or directory HGraf.c:75:21: error: X11/Xos.h: No such file or directory HGraf.c:77:27: error: X11/keysymdef.h: No such file or directory HGraf.c:87: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘*’ token HGraf.c:88: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘rootW’ HGraf.c:91: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘theCmap’ HGraf.c:92: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘theGC’ HGraf.c:93: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘gcs’ HGraf.c:95: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘*’ token HGraf.c:96: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘report’ HGraf.c:97: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘hints’ HGraf.c:111: error: ‘GXcopy’ undeclared here (not in a function) HGraf.c:111: error: ‘GXor’ undeclared here (not in a function) HGraf.c:111: error: ‘GXxor’ undeclared here (not in a function) HGraf.c:111: error: ‘GXinvert’ undeclared here (not in a function) HGraf.c:151: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘*’ token HGraf.c: In function ‘InstallFonts’: HGraf.c:164: error: ‘FontInfo’ undeclared (first use in this function) HGraf.c:164: error: (Each undeclared identifier is reported only once HGraf.c:164: error: for each function it appears in.) HGraf.c:164: warning: implicit declaration of function ‘XLoadQueryFont’ HGraf.c:164: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:167: error: ‘DefaultFont’ undeclared (first use in this function) HGraf.c: At top level: HGraf.c:176: error: expected ‘)’ before ‘*’ token HGraf.c: In function ‘HGetEvent’: HGraf.c:219: error: ‘XEvent’ undeclared (first use in this function) HGraf.c:219: error: expected ‘;’ before ‘xev’ HGraf.c:223: warning: implicit declaration of function ‘XFlush’ HGraf.c:223: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:225: warning: implicit declaration of function ‘XEventsQueued’ HGraf.c:225: error: ‘QueuedAfterFlush’ undeclared (first use in this function) HGraf.c:226: warning: implicit declaration of function ‘XNextEvent’ HGraf.c:226: error: ‘xev’ undeclared (first use in this function) HGraf.c:228: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:230: error: ‘ButtonPress’ undeclared (first use in this function) HGraf.c:235: error: ‘ButtonRelease’ undeclared (first use in this function) HGraf.c:240: error: ‘MotionNotify’ undeclared (first use in this function) HGraf.c:245: error: ‘KeyPress’ undeclared (first use in this function) HGraf.c:249: warning: implicit declaration of function ‘DecodeKeyPress’ HGraf.c:251: error: ‘KeyRelease’ undeclared (first use in this function) HGraf.c:257: error: ‘Expose’ undeclared (first use in this function) HGraf.c: In function ‘HEventsPending’: HGraf.c:281: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:281: error: ‘QueuedAfterFlush’ undeclared (first use in this function) HGraf.c: In function ‘HMousePos’: HGraf.c:288: error: ‘Window’ undeclared (first use in this function) HGraf.c:288: error: expected ‘;’ before ‘root’ HGraf.c:293: warning: implicit declaration of function ‘XQueryPointer’ HGraf.c:293: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:293: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:293: error: ‘root’ undeclared (first use in this function) HGraf.c:293: error: ‘child’ undeclared (first use in this function) HGraf.c: In function ‘InstallColours’: HGraf.c:311: error: ‘XColor’ undeclared (first use in this function) HGraf.c:311: error: expected ‘;’ before ‘greyDef’ HGraf.c:317: warning: implicit declaration of function ‘XParseColor’ HGraf.c:317: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:317: error: ‘theCmap’ undeclared (first use in this function) HGraf.c:317: error: ‘colourDef’ undeclared (first use in this function) HGraf.c:320: warning: implicit declaration of function ‘XAllocColor’ HGraf.c:334: error: ‘whiteDef’ undeclared (first use in this function) HGraf.c:334: warning: implicit declaration of function ‘XQueryColor’ HGraf.c:335: error: ‘blackDef’ undeclared (first use in this function) HGraf.c:341: error: ‘greyDef’ undeclared (first use in this function) HGraf.c: In function ‘HSetColour’: HGraf.c:361: warning: implicit declaration of function ‘XSetForeground’ HGraf.c:361: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:361: error: ‘gcs’ undeclared (first use in this function) HGraf.c: In function ‘HSetGrey’: HGraf.c:370: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:370: error: ‘gcs’ undeclared (first use in this function) HGraf.c: In function ‘HDrawLines’: HGraf.c:388: warning: implicit declaration of function ‘XDrawLines’ HGraf.c:388: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:388: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:388: error: ‘theGC’ undeclared (first use in this function) HGraf.c:388: error: ‘XPoint’ undeclared (first use in this function) HGraf.c:388: error: expected expression before ‘)’ token HGraf.c: In function ‘HDrawRectangle’: HGraf.c:395: warning: implicit declaration of function ‘XDrawRectangle’ HGraf.c:395: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:395: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:395: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HFillRectangle’: HGraf.c:402: warning: implicit declaration of function ‘XFillRectangle’ HGraf.c:402: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:402: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:402: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HDrawLine’: HGraf.c:408: warning: implicit declaration of function ‘XDrawLine’ HGraf.c:408: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:408: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:408: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HFillPolygon’: HGraf.c:414: warning: implicit declaration of function ‘XFillPolygon’ HGraf.c:414: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:414: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:414: error: ‘theGC’ undeclared (first use in this function) HGraf.c:414: error: ‘XPoint’ undeclared (first use in this function) HGraf.c:414: error: expected expression before ‘)’ token HGraf.c: In function ‘HDrawArc’: HGraf.c:427: warning: implicit declaration of function ‘XDrawArc’ HGraf.c:427: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:427: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:427: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HFillArc’: HGraf.c:440: warning: implicit declaration of function ‘XFillArc’ HGraf.c:440: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:440: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:440: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HPrintf’: HGraf.c:451: warning: implicit declaration of function ‘XDrawString’ HGraf.c:451: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:451: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:451: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HCopyArea’: HGraf.c:457: warning: implicit declaration of function ‘XCopyArea’ HGraf.c:457: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:457: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:457: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HPlotVector’: HGraf.c:476: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:476: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:476: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HSetFontSize’: HGraf.c:490: error: ‘CurrentFont’ undeclared (first use in this function) HGraf.c:490: error: ‘DefaultFont’ undeclared (first use in this function) HGraf.c:499: error: ‘FontInfo’ undeclared (first use in this function) HGraf.c:502: warning: implicit declaration of function ‘XSetFont’ HGraf.c:502: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:502: error: ‘gcs’ undeclared (first use in this function) HGraf.c: In function ‘HSetLineWidth’: HGraf.c:511: warning: implicit declaration of function ‘XSetLineAttributes’ HGraf.c:511: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:511: error: ‘gcs’ undeclared (first use in this function) HGraf.c:511: error: ‘LineSolid’ undeclared (first use in this function) HGraf.c:511: error: ‘JoinRound’ undeclared (first use in this function) HGraf.c:511: error: ‘FillSolid’ undeclared (first use in this function) HGraf.c: In function ‘HSetXMode’: HGraf.c:517: error: ‘theGC’ undeclared (first use in this function) HGraf.c:517: error: ‘gcs’ undeclared (first use in this function) HGraf.c: In function ‘CentreX’: HGraf.c:523: warning: implicit declaration of function ‘XTextWidth’ HGraf.c:523: error: ‘CurrentFont’ undeclared (first use in this function) HGraf.c: In function ‘CentreY’: HGraf.c:529: error: ‘CurrentFont’ undeclared (first use in this function) HGraf.c: In function ‘HTextWidth’: HGraf.c:535: error: ‘CurrentFont’ undeclared (first use in this function) HGraf.c: In function ‘HTextHeight’: HGraf.c:541: error: ‘CurrentFont’ undeclared (first use in this function) HGraf.c: In function ‘HDrawImage’: HGraf.c:550: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘*’ token HGraf.c:550: error: ‘xi’ undeclared (first use in this function) HGraf.c:557: warning: implicit declaration of function ‘XDestroyImage’ HGraf.c:558: warning: implicit declaration of function ‘XGetImage’ HGraf.c:558: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:558: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:558: error: ‘AllPlanes’ undeclared (first use in this function) HGraf.c:558: error: ‘XYPixmap’ undeclared (first use in this function) HGraf.c:562: warning: implicit declaration of function ‘XPutPixel’ HGraf.c:564: warning: implicit declaration of function ‘XPutImage’ HGraf.c:564: error: ‘theGC’ undeclared (first use in this function) HGraf.c: In function ‘HFlush’: HGraf.c:570: error: ‘theDisp’ undeclared (first use in this function) HGraf.c: In function ‘InitGCs’: HGraf.c:780: error: ‘XGCValues’ undeclared (first use in this function) HGraf.c:780: error: expected ‘;’ before ‘values’ HGraf.c:783: error: ‘GCLineWidth’ undeclared (first use in this function) HGraf.c:783: error: ‘GCFunction’ undeclared (first use in this function) HGraf.c:783: error: ‘GCForeground’ undeclared (first use in this function) HGraf.c:785: error: ‘values’ undeclared (first use in this function) HGraf.c:788: error: ‘gcs’ undeclared (first use in this function) HGraf.c:788: warning: implicit declaration of function ‘XCreateGC’ HGraf.c:788: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:788: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:790: error: ‘GCPlaneMask’ undeclared (first use in this function) HGraf.c: In function ‘InitGlobals’: HGraf.c:800: warning: implicit declaration of function ‘DefaultScreen’ HGraf.c:800: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:801: error: ‘theCmap’ undeclared (first use in this function) HGraf.c:801: warning: implicit declaration of function ‘DefaultColormap’ HGraf.c:802: error: ‘rootW’ undeclared (first use in this function) HGraf.c:802: warning: implicit declaration of function ‘RootWindow’ HGraf.c:803: error: ‘theGC’ undeclared (first use in this function) HGraf.c:803: warning: implicit declaration of function ‘DefaultGC’ HGraf.c:804: error: ‘theVisual’ undeclared (first use in this function) HGraf.c:804: warning: implicit declaration of function ‘DefaultVisual’ HGraf.c:805: warning: implicit declaration of function ‘DisplayCells’ HGraf.c:806: warning: implicit declaration of function ‘DisplayWidth’ HGraf.c:807: warning: implicit declaration of function ‘DisplayHeight’ HGraf.c:808: warning: implicit declaration of function ‘DisplayPlanes’ HGraf.c:809: warning: implicit declaration of function ‘WhitePixel’ HGraf.c:810: warning: implicit declaration of function ‘BlackPixel’ HGraf.c: In function ‘MakeXGraf’: HGraf.c:817: error: ‘Window’ undeclared (first use in this function) HGraf.c:817: error: expected ‘;’ before ‘window’ HGraf.c:818: error: ‘XSetWindowAttributes’ undeclared (first use in this function) HGraf.c:818: error: expected ‘;’ before ‘setwinattr’ HGraf.c:823: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:823: warning: implicit declaration of function ‘XOpenDisplay’ HGraf.c:824: warning: implicit declaration of function ‘XDisplayName’ HGraf.c:828: error: ‘parent’ undeclared (first use in this function) HGraf.c:829: error: ‘window’ undeclared (first use in this function) HGraf.c:829: warning: implicit declaration of function ‘XCreateSimpleWindow’ HGraf.c:831: error: ‘CWBackingStore’ undeclared (first use in this function) HGraf.c:831: error: ‘setwinattr’ undeclared (first use in this function) HGraf.c:831: error: ‘WhenMapped’ undeclared (first use in this function) HGraf.c:832: warning: implicit declaration of function ‘XChangeWindowAttributes’ HGraf.c:834: error: ‘hints’ undeclared (first use in this function) HGraf.c:834: error: ‘PPosition’ undeclared (first use in this function) HGraf.c:834: error: ‘PSize’ undeclared (first use in this function) HGraf.c:834: error: ‘PMaxSize’ undeclared (first use in this function) HGraf.c:834: error: ‘PMinSize’ undeclared (first use in this function) HGraf.c:841: warning: implicit declaration of function ‘XSetStandardProperties’ HGraf.c:841: error: ‘None’ undeclared (first use in this function) HGraf.c:843: warning: implicit declaration of function ‘XSelectInput’ HGraf.c:843: error: ‘ExposureMask’ undeclared (first use in this function) HGraf.c:843: error: ‘KeyPressMask’ undeclared (first use in this function) HGraf.c:843: error: ‘ButtonPressMask’ undeclared (first use in this function) HGraf.c:844: error: ‘ButtonReleaseMask’ undeclared (first use in this function) HGraf.c:844: error: ‘PointerMotionHintMask’ undeclared (first use in this function) HGraf.c:844: error: ‘PointerMotionMask’ undeclared (first use in this function) HGraf.c:845: warning: implicit declaration of function ‘XMapWindow’ HGraf.c:845: error: ‘theWindow’ undeclared (first use in this function) HGraf.c:850: error: ‘report’ undeclared (first use in this function) HGraf.c:851: error: ‘Expose’ undeclared (first use in this function) HGraf.c:852: warning: implicit declaration of function ‘XSendEvent’ HGraf.c:852: error: ‘False’ undeclared (first use in this function) HGraf.c: In function ‘TermHGraf’: HGraf.c:861: error: ‘theDisp’ undeclared (first use in this function) HGraf.c:862: warning: implicit declaration of function ‘XCloseDisplay’ make[1]: *** [HGraf.o] Error 1 make[1]: Leaving directory/home/charles/bin/htk-3.4/HTKLib' make: ** [HTKLib/HTKLib.a] Error 1 Thank you for any help you can provide.

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  • Example map-reduce oozie program not working on CDH 4.5

    - by user2002748
    I am using Hadoop (CDH 4.5) on my mac since some time now, and do run map reduce jobs regularly. I installed oozie recently (again, CDH4.5) following instructions at: http://archive.cloudera.com/cdh4/cdh/4/oozie-3.3.2-cdh4.5.0/DG_QuickStart.html, and tried to run sample programs provided. However, it always fails with the following error. Looks like the workflow is not getting run at all. The Console URL field in the Job info is also empty. Could someone please help on this? The relevant snippet of the Oozie Job log follows. 2014-06-10 17:27:18,414 INFO ActionStartXCommand:539 - USER[userXXX] GROUP[-] TOKEN[] APP[map-reduce-wf] JOB[0000000-140610172702069-oozie-usrX-W] ACTION[0000000-140610172702069-oozie-usrX-W@:start:] Start action [0000000-140610172702069-oozie-usrX-W@:start:] with user-retry state : userRetryCount [0], userRetryMax [0], userRetryInterval [10] 2014-06-10 17:27:18,417 WARN ActionStartXCommand:542 - USER[userXXX] GROUP[-] TOKEN[] APP[map-reduce-wf] JOB[0000000-140610172702069-oozie-usrX-W] ACTION[0000000-140610172702069-oozie-usrX-W@:start:] [***0000000-140610172702069-oozie-usrX-W@:start:***]Action status=DONE 2014-06-10 17:27:18,417 WARN ActionStartXCommand:542 - USER[userXXX] GROUP[-] TOKEN[] APP[map-reduce-wf] JOB[0000000-140610172702069-oozie-usrX-W] ACTION[0000000-140610172702069-oozie-usrX-W@:start:] [***0000000-140610172702069-oozie-usrX-W@:start:***]Action updated in DB! 2014-06-10 17:27:18,576 INFO ActionStartXCommand:539 - USER[userXXX] GROUP[-] TOKEN[] APP[map-reduce-wf] JOB[0000000-140610172702069-oozie-usrX-W] ACTION[0000000-140610172702069-oozie-usrX-W@mr-node] Start action [0000000-140610172702069-oozie-usrX-W@mr-node] with user-retry state : userRetryCount [0], userRetryMax [0], userRetryInterval [10] 2014-06-10 17:27:19,188 WARN MapReduceActionExecutor:542 - USER[userXXX] GROUP[-] TOKEN[] APP[map-reduce-wf] JOB[0000000-140610172702069-oozie-usrX-W] ACTION[0000000-140610172702069-oozie-usrX-W@mr-node] credentials is null for the action 2014-06-10 17:27:19,423 WARN ActionStartXCommand:542 - USER[userXXX] GROUP[-] TOKEN[] APP[map-reduce-wf] JOB[0000000-140610172702069-oozie-usrX-W] ACTION[0000000-140610172702069-oozie-usrX-W@mr-node] Error starting action [mr-node]. ErrorType [TRANSIENT], ErrorCode [JA009], Message [JA009: Unknown rpc kind RPC_WRITABLE] org.apache.oozie.action.ActionExecutorException: JA009: Unknown rpc kind RPC_WRITABLE at org.apache.oozie.action.ActionExecutor.convertExceptionHelper(ActionExecutor.java:418) at org.apache.oozie.action.ActionExecutor.convertException(ActionExecutor.java:392) at org.apache.oozie.action.hadoop.JavaActionExecutor.submitLauncher(JavaActionExecutor.java:773) at org.apache.oozie.action.hadoop.JavaActionExecutor.start(JavaActionExecutor.java:927) at org.apache.oozie.command.wf.ActionStartXCommand.execute(ActionStartXCommand.java:211) at org.apache.oozie.command.wf.ActionStartXCommand.execute(ActionStartXCommand.java:59) at org.apache.oozie.command.XCommand.call(XCommand.java:277) at org.apache.oozie.service.CallableQueueService$CompositeCallable.call(CallableQueueService.java:326) at org.apache.oozie.service.CallableQueueService$CompositeCallable.call(CallableQueueService.java:255) at org.apache.oozie.service.CallableQueueService$CallableWrapper.run(CallableQueueService.java:175) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) at java.lang.Thread.run(Thread.java:744) Caused by: org.apache.hadoop.ipc.RemoteException(java.io.IOException): Unknown rpc kind RPC_WRITABLE at org.apache.hadoop.ipc.Client.call(Client.java:1238) at org.apache.hadoop.ipc.WritableRpcEngine$Invoker.invoke(WritableRpcEngine.java:225) at org.apache.hadoop.mapred.$Proxy30.getDelegationToken(Unknown Source) at org.apache.hadoop.mapred.JobClient.getDelegationToken(JobClient.java:2125) at org.apache.oozie.service.HadoopAccessorService.createJobClient(HadoopAccessorService.java:372) at org.apache.oozie.action.hadoop.JavaActionExecutor.createJobClient(JavaActionExecutor.java:970) at org.apache.oozie.action.hadoop.JavaActionExecutor.submitLauncher(JavaActionExecutor.java:723) ... 10 more 2014-06-10 17:27:19,426 INFO ActionStartXCommand:539 - USER[userXXX] GROUP[-] TOKEN[] APP[map-reduce-wf] JOB[0000000-140610172702069-oozie-usrX-W] ACTION[0000000-140610172702069-oozie-usrX-W@mr-node] Next Retry, Attempt Number [1] in [60,000] milliseconds 2014-06-10 17:28:19,468 INFO ActionStartXCommand:539 - USER[userXXX] GROUP[-] TOKEN[] APP[map-reduce-wf] JOB[0000000-140610172702069-oozie-usrX-W] ACTION[0000000-140610172702069-oozie-usrX-W@mr-node] Start action [0000000-140610172702069-oozie-usrX-W@mr-node] with user-retry state : userRetryCount [0], userRetryMax [0], userRetryInterval [10]

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  • HLSL, Program pixel shader with different Texture2D downscaling algorithms

    - by Kaminari
    I'm trying to port some image interpolation algorithms into HLSL code, for now i got: float2 texSize; float scale; int method; sampler TextureSampler : register(s0); float4 PixelShader(float4 color : COLOR0, float2 texCoord : TEXCOORD0) : COLOR0 { float2 newTexSize = texSize * scale; float4 tex2; if(texCoord[0] * texSize[0] > newTexSize[0] || texCoord[1] * texSize[1] > newTexSize[1]) { tex2 = float4( 0, 0, 0, 0 ); } else { if (method == 0) { tex2 = tex2D(TextureSampler, float2(texCoord[0]/scale, texCoord[1]/scale)); } else { float2 step = float2(1/texSize[0], 1/texSize[1]); float4 px1 = tex2D(TextureSampler, float2(texCoord[0]/scale-step[0], texCoord[1]/scale-step[1])); float4 px2 = tex2D(TextureSampler, float2(texCoord[0]/scale , texCoord[1]/scale-step[1])); float4 px3 = tex2D(TextureSampler, float2(texCoord[0]/scale+step[0], texCoord[1]/scale-step[1])); float4 px4 = tex2D(TextureSampler, float2(texCoord[0]/scale-step[0], texCoord[1]/scale )); float4 px5 = tex2D(TextureSampler, float2(texCoord[0]/scale+step[0], texCoord[1]/scale )); float4 px6 = tex2D(TextureSampler, float2(texCoord[0]/scale-step[0], texCoord[1]/scale+step[1])); float4 px7 = tex2D(TextureSampler, float2(texCoord[0]/scale , texCoord[1]/scale+step[1])); float4 px8 = tex2D(TextureSampler, float2(texCoord[0]/scale+step[0], texCoord[1]/scale+step[1])); tex2 = (px1+px2+px3+px4+px5+px6+px7+px8)/8; tex2.a = 1; } } return tex2; } technique Resample { pass Pass1 { PixelShader = compile ps_2_0 PixelShader(); } } The problem is that programming pixel shader requires different approach because we don't have the control of current position, only the 'inner' part of actual loop through pixels. I've been googling for about whole day and found none open source library with scaling algoriths used in loop. Is there such library from wich i could port some methods? I found http://www.codeproject.com/KB/GDI-plus/imgresizoutperfgdiplus.aspx but I really don't understand His approach to the problem, and porting it will be a pain in the ... Wikipedia tells a matematic approach. So my question is: Where can I find easy-to-port graphic open source library wich includes simple scaling algorithms? Of course if such library even exists :)

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  • Why does my Net::Telnet program timeout?

    - by user304852
    I'm written small code to connect to remote server using Perl but observing error messages #!/usr/bin/perl -w use Net::Telnet; $telnet = new Net::Telnet ( Timeout=>60, Errmode=>'die'); $telnet->open('192.168.50.40'); $telnet->waitfor('/login:/'); $telnet->print('queen'); $telnet->waitfor('/password:/'); $telnet->print('kinG!'); $telnet->waitfor('/:/'); $telnet->print('vol >> C:\result.txt'); $telnet->waitfor('/:/'); $telnet->cmd("mkdir vol"); $telnet->print('mkdir vol234'); $telnet->cmd("mkdir vol1"); $telnet->waitfor('/\$ $/i'); $telnet->print('whoamI'); print $output; But while running i'm getting following errors C:\>perl -c E:\test\net.pl E:\test\net.pl syntax OK C:\>perl E:\test\net.pl command timed-out at E:\test\net.pl line 13 C:\> Help me in this regard.. i'm not much aware of perl

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  • Explanation of the disassembly of the simplest program (x86)

    - by noname
    The following code int _main() {return 0;} Compiled using the command: gcc -s -nostdlib -nostartfiles 01-simple.c -o01-simple.exe gcc version 4.4.1 (TDM-1 mingw32) OllyDbg produced this output: http://imgur.com/g81vK.png Can you explain what happens here? Analysis so far: // these two seems to be an idiom: PUSH EBP // places EBP on stack MOV EBP, ESP // overwrites EBP with ESP MOV EAX, 0 // EAX = 0 LEAVE // == mov esp, ebp // pop ebp // according to // http://en.wikipedia.org/wiki/X86_instruction_listings What is the meaning of all this?

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  • Error starting an Android program.

    - by Gabriel A. Zorrilla
    [2010-04-16 23:31:34 - MobileDataKeeper] Error in an XML file: aborting build. [2010-04-16 23:31:57 - MobileDataKeeper] Error in an XML file: aborting build. [2010-04-16 23:32:28 - MobileDataKeeper] Error in an XML file: aborting build. [2010-04-16 23:34:56 - MobileDataKeeper] Error in an XML file: aborting build. [2010-04-16 23:35:14 - MobileDataKeeper] res/layout/main.out.xml:0: error: Resource entry main is already defined. [2010-04-16 23:35:14 - MobileDataKeeper] res/layout/main.out.out.xml:0: Originally defined here. [2010-04-16 23:35:14 - MobileDataKeeper] res/layout/main.xml:0: error: Resource entry main is already defined. [2010-04-16 23:35:14 - MobileDataKeeper] res/layout/main.out.out.xml:0: Originally defined here. [2010-04-16 23:35:14 - MobileDataKeeper] /media/Mis Documentos/Dropbox/Eclipse/MobileDataKeeper/res/layout/main.out.out.xml:1: error: Error parsing XML: no element found [2010-04-16 23:35:14 - MobileDataKeeper] /media/Mis Documentos/Dropbox/Eclipse/MobileDataKeeper/res/layout/main.out.xml:1: error: Error parsing XML: no element found [2010-04-16 23:35:49 - MobileDataKeeper] Error in an XML file: aborting build. Main.xml.out.* are empty. The MobileDataKeeper.java is default and the Mainx.xml out is: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout android:id="@+id/RelativeLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android" /> Every time i change something in the Main.xml get this problem. It's very frustrating and I don't know what the heck is going on. A trained eye is requiered! Thanks!

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  • Enthought Canopy - passing sys.argv from PySide Qt program

    - by user2541559
    I've recently been looking at the Enthought distro of iPython. Today I decided to see if I could get some Qt GUI progs running and was successful after making minor changes. Simple example: import sys from PySide import QtGui # was 'from PyQT4 import QtGui' # app = QtGui.QApplication(sys.argv) -- not needed win = QtGui.QWidget() win.resize(320, 240) win.setWindowTitle("Hello MIT 6X!") win.show() sys.exit() # was 'sys.exit(app.exec_())' But I would like to be able to pass sys.argv in some cases. Most example code I see is in the form of the commented out 'app = ' line above. If I include it, I get 'RuntimeError: A QApplication instance already exists.' Suggestions for passing arguments appreciated. Nick

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  • Decisions in teaching someone else to program: language selection

    - by Dinah
    My friend would like for me to guide her into learning programming. She's already proven enormous aptitude for thinking like a programmer but is scared of the idea of programming since in her mind it's relegated to some magical realm accessible only to smart people and trained computer scientists (ironically, I am neither but that's beside the point). My main question is the age-old and irritating question: which language should I chose? I've limited it down to these: PHP: dead simple to start with and I remember enough of the language to answer all novice questions. However, I can think of a million reasons why I wouldn't recommend this as a first language. The most diplomatic of which is that there's no desktop app option to which I would feel comfortable subjecting a novice. Python: supposed to be wonderful for beginners and generally everything I've heard about it screams that this is the correct choice. That's the problem: everything I've heard about it. I don't know it yet and have a lot of projects going on right now so I don't feel like learning it yet -- but I'm going to be the tech-support when any little thing goes wrong. I know there are tons of online resources but in the frustration of the moment, it's always going to be just me. C#: this is the language I'm most comfortable with so I know I can be good tech support. I also love this language and its versatility and community. The big drawback here is that I remember when I first learned it after doing mainly PHP, Perl, and JavaScript and I found the experience overwhelming. You are simultaneously learning: programming concepts, C# syntax, strong typing, OOP, and a complex powerful IDE with a bazillion options and buttons all over it.

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  • C program debugging in gdb problem

    - by JosiP
    I'm trying to run my app on gdb. Therefore I compiled it with the 'g' option. But when I'm running gdb ./app I get: DW_FORM_strp pointing outside of .debug_str section [in module /home/w/app] And I cannot do any break: (gdb) break main No symbol table is loaded. Use the "file" command. (gdb) .

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  • SDL_image/C++ OpenGL Program: IMG_Load() produces fuzzy images

    - by Kami
    I'm trying to load an image file and use it as a texture for a cube. I'm using SDL_image to do that. I used this image because I've found it in various file formats (tga, tif, jpg, png, bmp) The code : SDL_Surface * texture; //load an image to an SDL surface (i.e. a buffer) texture = IMG_Load("/Users/Foo/Code/xcode/test/lena.bmp"); if(texture == NULL){ printf("bad image\n"); exit(1); } //create an OpenGL texture object glGenTextures(1, &textureObjOpenGLlogo); //select the texture object you need glBindTexture(GL_TEXTURE_2D, textureObjOpenGLlogo); //define the parameters of that texture object //how the texture should wrap in s direction glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); //how the texture should wrap in t direction glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); //how the texture lookup should be interpolated when the face is smaller than the texture glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); //how the texture lookup should be interpolated when the face is bigger than the texture glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); //send the texture image to the graphic card glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texture->w, texture->h, 0, GL_RGB, GL_UNSIGNED_BYTE, texture-> pixels); //clean the SDL surface SDL_FreeSurface(texture); The code compiles without errors or warnings ! I've tired all the files formats but this always produces that ugly result : I'm using : SDL_image 1.2.9 & SDL 1.2.14 with XCode 3.2 under 10.6.2 Does anyone knows how to fix this ?

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  • Porting Windows socket program to Unix: Alternative for winsock32 APIs in unix

    - by Amita
    In Socket Programming, how will a Unix thread receive a Socket CLOSE event from a client if connection is closed? Are there any API's which will notify the unix thread about the CLOSE event received? As in Windows we have WSAEnumNetworkEvents API which gets the event notification for a specified socket descriptor. What will be the equivalent API used in the Unix socket programing? Please provide the help for the query.

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  • Handling aces and finding a segfault in a blackjack program

    - by Bill Adams
    Here's what i have so far... I have yet to figure out how i'm going to handle the 11 / 1 situation with an ace, and when the player chooses an option for hit/stand, i get segfault. HELP!!! #include <stdio.h> #include <string.h> #include <stdlib.h> #include <time.h> #define DECKSIZE 52 #define VALUE 9 #define FACE 4 #define HANDSIZE 26 typedef struct { int value; char* suit; char* name; }Card; typedef struct { int value; char* suit; char* name; }dealerHand; typedef struct { int value; char* suit; char* name; }playerHand; Card cards[DECKSIZE]; dealerHand deal[HANDSIZE]; playerHand dealt[HANDSIZE]; char *faceName[]={"two","three", "four","five","six", "seven","eight","nine", "ten", "jack","queen", "king","ace"}; char *suitName[]={"spades","diamonds","clubs","hearts"}; void printDeck(){ int i; for(i=0;i<DECKSIZE;i++){ printf("%s of %s value = %d\n ",cards[i].name,cards[i].suit,cards[i].value); if((i+1)%13==0 && i!=0) printf("-------------------\n\n"); } } void shuffleDeck(){ srand(time(NULL)); int this; int that; Card temp; int c; for(c=0;c<10000;c++){ //c is the index for number of individual card shuffles should be set to c<10000 or more this=rand()%DECKSIZE; that=rand()%DECKSIZE; temp=cards[this]; cards[this]=cards[that]; cards[that]=temp; } } /*void hitStand(i,y){ // I dumped this because of a segfault i couldn't figure out. int k; printf(" Press 1 to HIT or press 2 to STAND:"); scanf("%d",k); if(k=1){ dealt[y].suit=cards[i].suit; dealt[y].name=cards[i].name; dealt[y].value=cards[i].value; y++; i++; } } */ int main(){ int suitCount=0; int faceCount=0; int i; int x; int y; int d; int p; int k; for(i=0;i<DECKSIZE;i++){ //this for statement builds the deck if(faceCount<9){ cards[i].value=faceCount+2; }else{ //assigns face cards as value 10 cards[i].value=10; } cards[i].suit=suitName[suitCount]; cards[i].name=faceName[faceCount++]; if(faceCount==13){ //this if loop increments suit count once cards[i].value=11; //all faces have been assigned, and also suitCount++; //assigns the ace as 11 faceCount=0; } //end building deck } /*printDeck(); //prints the deck in order shuffleDeck(); //shuffles the deck printDeck(); //prints the deck as shuffled This was used in testing, commented out to keep the deck hidden!*/ shuffleDeck(); x=0; y=0; for(i=0;i<4;i++){ //this for loop deals the first 4 cards, dealt[y].suit=cards[i].suit; //first card to player, second to dealer, dealt[y].name=cards[i].name; //as per standard dealing practice. dealt[y].value=cards[i].value; i++; y++; deal[x].suit=cards[i].suit; deal[x].name=cards[i].name; deal[x].value=cards[i].value; x++; } printf(" Dealer's hand is: %s of %s and XXXX of XXXX. (Second card is hidden!)\n",deal[0].name,deal[0].suit,deal[1].name,deal[1].suit); printf(" Player's hand is: %s of %s and %s of %s.\n",dealt[0].name,dealt[0].suit,dealt[1].name,dealt[1].suit); printf(" the current value of the index i=%d\n",i); //this line gave me the value of i for testing d=deal[0].value+deal[1].value; p=dealt[0].value+dealt[1].value; if(d==21){ printf(" The Dealer has Blackjack! House win!\n"); }else{ if(d>21){ printf(" The dealer is Bust! You win!\n"); }else{ if(d>17){ printf(" Press 1 to HIT or 2 to STAND"); scanf("%d",k); if(k==1){ dealt[y].suit=cards[i].suit; dealt[y].name=cards[i].name; dealt[y].value=cards[i].value; y++; i++; } }else{ if(d<17){ printf(" Dealer Hits!"); deal[x].suit=cards[i].suit; deal[x].name=cards[i].name; deal[x].value=cards[i].value; x++; i++; } } } } return 0; }

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  • Embedding swank-clojure in java program

    - by user237417
    Based on the Embedding section of http://github.com/technomancy/swank-clojure, I'm using the following to test it out. Is there a better way to do this that doesn't use Compiler? Is there a way to programmatically stop swank? It seems start-repl takes control of the thread. What would be a good way to spawn off another thread for it and be able to kill that thread programatically. import clojure.lang.Compiler; import java.io.StringReader; public class Embed { public static void main(String[] args) throws Exception { final String startSwankScript = "(ns my-app\n" + " (:use [swank.swank :as swank]))\n" + "(swank/start-repl) "; Compiler.load(new StringReader(startSwankScript)); } } Any help much appreciated, hhh

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  • Stack Overflow problem in a recursive program in C

    - by Adi
    Hi all, I am getting a stack overflow in one of the recursive functions i am running.. Here is the code.. void* buddyMalloc(int req_size) { // Do something here return buddy_findout(original_index,req_size); // This is the recursive call } void *buddy_findout(int current_index,int req_size) { char *selected = NULL; if(front!=NULL) { if(current_index==original_index) { // Do something here return selected; } else { // Do Something here return buddy_findout(current_index+1,req_size); } } else { return buddy_findout(current_index-1,req_size); } } Consider the initial value of index to be 4. and it first do index-1 till it reaches 0 index. and then it comes back to index 4 by incrementing..This is wht i want to implement. But it gives a stack overflow with memory map in the command prompt : Here is the output from my shell : * glibc detected * ./473_mem: free(): invalid pointer: 0x00c274c0 * ======= Backtrace: ========= /lib/tls/i686/cmov/libc.so.6[0xb50ff1] /lib/tls/i686/cmov/libc.so.6[0xb526f2] /lib/tls/i686/cmov/libc.so.6(cfree+0x6d)[0xb557cd] ./473_mem[0x8048b44] ./473_mem[0x8048b74] ./473_mem[0x8048b74] ./473_mem[0x8048944] ./473_mem[0x8048c87] ./473_mem[0x8048d31] ./473_mem[0x8048f79] /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0xafcb56] ./473_mem[0x8048671] ======= Memory map: ======== 0017c000-00198000 r-xp 00000000 08:01 5224 /lib/libgcc_s.so.1 00198000-00199000 r--p 0001b000 08:01 5224 /lib/libgcc_s.so.1 00199000-0019a000 rw-p 0001c000 08:01 5224 /lib/libgcc_s.so.1 00260000-00284000 r-xp 00000000 08:01 1927 /lib/tls/i686/cmov/libm-2.10.1.so 00284000-00285000 r--p 00023000 08:01 1927 /lib/tls/i686/cmov/libm-2.10.1.so 00285000-00286000 rw-p 00024000 08:01 1927 /lib/tls/i686/cmov/libm-2.10.1.so 006cd000-006e8000 r-xp 00000000 08:01 6662 /lib/ld-2.10.1.so 006e8000-006e9000 r--p 0001a000 08:01 6662 /lib/ld-2.10.1.so 006e9000-006ea000 rw-p 0001b000 08:01 6662 /lib/ld-2.10.1.so 00aa9000-00aaa000 r-xp 00000000 00:00 0 [vdso] 00ae6000-00c24000 r-xp 00000000 08:01 1900 /lib/tls/i686/cmov/libc-2.10.1.so 00c24000-00c25000 ---p 0013e000 08:01 1900 /lib/tls/i686/cmov/libc-2.10.1.so 00c25000-00c27000 r--p 0013e000 08:01 1900 /lib/tls/i686/cmov/libc-2.10.1.so 00c27000-00c28000 rw-p 00140000 08:01 1900 /lib/tls/i686/cmov/libc-2.10.1.so 00c28000-00c2b000 rw-p 00000000 00:00 0 08048000-0804a000 r-xp 00000000 00:14 2176 /media/windows-share/OS/Project2/473_mem 0804a000-0804b000 r--p 00001000 00:14 2176 /media/windows-share/OS/Project2/473_mem 0804b000-0804c000 rw-p 00002000 00:14 2176 /media/windows-share/OS/Project2/473_mem 08483000-084a4000 rw-p 00000000 00:00 0 [heap] b7600000-b7621000 rw-p 00000000 00:00 0 b7621000-b7700000 ---p 00000000 00:00 0 b7716000-b7819000 rw-p 00000000 00:00 0 b7827000-b782a000 rw-p 00000000 00:00 0 bfb96000-bfbab000 rw-p 00000000 00:00 0 [stack] Aborted Thanks in advance adi

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  • Limit a program's execution time in C (Monte Carlo technique)

    - by rrs90
    I am working on a project which has no determined algorithm to solve using C language. I am Using Monte Carlo technique for solving that problem. And the number of random guesses I want to limit to the execution time specified by the user. This means I want to make full use of the execution time limit defined by the user (as a command line argument) to make as many random iterations as possible. Can I check the execution time elapsed so far for a loop condition. Eg: for(trials=0;execution_time P.S. I am using code blocks 10.05 for coding and GNU compiler.

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  • Asp.Net Program Architecture

    - by Pino
    I've just taken on a new Asp.Net MVC application and after opening it up I find the following, [Project].Web [Project].Models [Project].BLL [Project].DAL Now, something thats become clear is that there is the data has to do a hell of a lot before it makes it to the View (DatabaseDALRepoBLLConvertToModelControllerView). The DAL is Subsonic, the repositorys in the DAL return the subsonic entities to the BLL which process them does crazy things and converts them into a Model (From the .Models) sometimes with classes that look like this public DataModel GetDataModel(EntityObject Src) { var ReturnData = new DataModel(): ReturnData.ID = Src.ID; ReturnDate.Name = Src.Name; //etc etc } Now, the question is, "Is this complete overkill"? Ok the project is of a decent size and can only get bigger but is it worth carrying on with all this? I dont want to use AutoMapper as it just seems like it makes the complication worse. Can anyone shed any light on this?

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