Search Results

Search found 23394 results on 936 pages for 'image editor'.

Page 62/936 | < Previous Page | 58 59 60 61 62 63 64 65 66 67 68 69  | Next Page >

  • Which StackOverflow-style MarkDown (WMD) javascript editor should I use?

    - by Edan Maor
    Background I'm working on an application which requires user-entered content, and I've decided to use a StackOverflow-style MarkDown editor. After researching this topic for the last few days, I realize there are numerous forks of the base WMD editor, some with a few basic enhancements and some with serious differences from the StackOverflow one. Since this will be the heart of the application, I'd like to start with the best code base I can. I'd be happy if anyone can recommend which one of the many solutions out there best fits my needs. Below is requirements, plus what I've managed to find already. I'm hoping this question will help me decide which version to go with, and maybe help me discover a port out there that's an even better fit for my needs. The requirements for my project Live Preview Multiple editors on the same page (not know how many in advance, since the user can dynamically add another editing box). Ability to extend with extra buttons (I'd like a button to upload a picture, instead of just adding an img url). Ability to dynamically show/hide the edit box (and only see the preview box). Not an absolute must, but I'd prefer to stick as close to StackOverflow's look and feel, since it's well known. Don't know if this matters, but the backend is written in Django. Editors I've looked at Here are a few of the code bases I've looked at, with thoughts. Obviously, I might be missing another solution out there. The derobins version. From what I can tell, this is the official StackOverflow version. Seems like it doesn't support multiple editors on one page. JQuery.MarkEdit. Looks very good, but is pretty different from the StackOverflow version. MooWMD. Looks like the winner right now, but I'm a little concerned since it looks less active/hackable than MarkEdit. The wmd-new version. Not sure, looks like an old codebase without much use. The SocialSite branch. Seems like it's not for public use.

    Read the article

  • Is it possible to have yui editor change paragraph style without selecting text?

    - by user126861
    Is it possible to change the behavior of the yui text editor so that when you make markup changes (via the toolbar bar buttons), for example changing from a paragraph to say a heading or to a list, and you dont have any text selected it assumes you mean the current block that the cursor is in So to change a paragraph to a heading rather than selecting the whole line you just place the cursor somewhere in the paragraph and select heading from the styles drop down.

    Read the article

  • a console code editor with CUA (ctrl-x ctrl-v ...) key bindings (unlike vi)

    - by clyfe
    I'm searching for a console code editor with CUA key bindings (ctrl-x c v etc.) Right now i'm toying mcedit but i don't really like it. My desired features are: * be fast * CUA key bindings (ctrl-x c v etc.) * toggle show line numbers * find/replace/goto line * bind custom keys to action( ctrl-shift-arrowdown to double the curent line etc.) * nice simple vi-like interface (no pointless menus) * be able to programatically extend it ... etc.

    Read the article

  • Hotkey to preview in browser in second monitor while still keeping focus in editor?

    - by Tony_Henrich
    I use two monitors. The second one has a browser open. I use Visual studio in the first monitor and making edits to the web page. Would love to press a key and instantly see the change in the browser. Basically doing a refresh in the browser behind the scene and still keep window focus in the editor. Instead of keep switching to the browser, refresh, switch back to VS. Any better ideas than using a keyboard recorder like AutoPilot?

    Read the article

  • How can i use the Orientation correct for images

    - by user3578109
    I´m learning android/java by myself @the moment and i have a problem with a part of my app i´m learning on. I made the code with help of the www and my problem is that if i open an image from the gallery it´s send to the edit activity but in the activity pictures what are made in portrait mode are displayed always wrong (90° to the right side).... The codes are Matrix private Bitmap rotateBitmapToOrientation(Bitmap b, int orientation){ Matrix matrix = new Matrix(); matrix.postRotate(orientation); Canvas offscreenCanvas = new Canvas(); offscreenCanvas.drawBitmap(b, matrix, null); return b; } and the other one @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); switch (requestCode) { case PICK_IMAGE_FROM_GALLERY: { if (resultCode == RESULT_OK) { Log.d(TAG, "Got Picture!"); Log.d(TAG,"File type - " + data.getType()); Uri photoUri = data.getData(); if (photoUri != null) { try { String[] filePathColumn = {MediaStore.Images.Media.DATA}; String[] orientationColumn = {MediaStore.Images.Media.ORIENTATION}; int orientation = -1; Cursor cursor = getContentResolver().query(photoUri, filePathColumn, null, null, null); cursor.moveToFirst(); int columnIndex = cursor.getColumnIndex(filePathColumn[0]); String filePath = cursor.getString(columnIndex); cursor.close(); cursor = getContentResolver().query(photoUri, orientationColumn, null, null, null); if(cursor != null && cursor.moveToFirst()){ orientation = cursor.getInt(cursor.getColumnIndex(orientationColumn[0])); } cursor.close(); HashMap<String, Integer> pRes = this.getImageResolutionSetting(); Bitmap shrunkenBitmap = FileUtilsHelper.shrinkBitmap(filePath, pRes.get("width"), pRes.get("height")); shrunkenBitmap = rotateBitmapToOrientation(shrunkenBitmap, orientation); String res = FileUtilsHelper.saveBitmapAsJpeg(shrunkenBitmap, this); Log.d(TAG,"File Path: " + res); shrunkenBitmap.recycle(); Intent editImage = new Intent(this, EditImage.class); editImage.addFlags(Intent.FLAG_ACTIVITY_FORWARD_RESULT); editImage.putExtra("stuff.path", res); startActivity(editImage); }catch(Exception e){ Toast.makeText(this, R.string.cant_save_image,Toast.LENGTH_SHORT).show(); } } } } break; } }} I don´t know what i´m doing wrong... I could really need a teacher on that :) Thx for your help dudes!!

    Read the article

  • How to Disable/Enable WYSIWYG editor in Magento 1.4

    - by latvian
    Hi When entering code in CMS static block(possible page as well) and in this code there is empty DIV tags such us: <a href="javascript:hide1(),show2(),hide3()"><div class="dropoff_button"></div></a> The DIV tags will be gone next time you open the block to edit. it will look as this <a href="javascript:hide1(),show2(),hide3()"> </a> without the div tags ...and saving again it modifies your code. I think it something to do with the 'show/hide editor'. By default it goes into the WYSIWYG editor, so when updating static block i don't see any other solution than 1."hide the editor' by clicking 'show/hide editor' 2.delete the old code from the editor 3. get code that doesn't miss the DIVs 4. Merge new code with code in 3 in some other editing software than magento 5. paste result in the magento editor, 6. Save Is this bug? What is your solution? Can i turn of WYSIWYG editor?

    Read the article

  • php upload image with ftp problem

    - by ntan
    Hi, I am using the code below to upload an image through ftp $sFile=$ftp_dir."/".$image_name; $image=$database_row["image"];//image is store in database $fh = tmpfile(); $fwrite($fh, $image); $uploadFile = ftp_fput($conn_id, $sFile, $fh, FTP_ASCII); fclose($fh); The ftp is creating the file and has a size BUT the file i get is not an image.When try to open on image viewer i get error. Before switch to ftp i had this code $image=$database_row["image"];//image is store in database $file = fopen( "images/".$image_name, "w" ); fwrite( $file, $image); fclose( $file ); and was working fine, but now i have to use ftp. What am i missing.

    Read the article

  • Confirm bug Magento 1.4 'show/hide editor' in CMS

    - by latvian
    Hi When entering code in CMS static block(possible page as well) and in this code there is empty DIV tags such us: <a href="javascript:hide1(),show2(),hide3()"><div class="dropoff_button"></div></a> The DIV tags will be gone next time you open the block to edit. it will look as this <a href="javascript:hide1(),show2(),hide3()"> </a> without the div tags ...and saving again it modifies your code. I think it something to do with the 'show/hide editor'. By default it goes into the WYSIWYG editor, so when updating static block i don't see any other solution than 1."hide the editor' by clicking 'show/hide editor' 2.delete the old code from the editor 3. get code that doesn't miss the DIVs 4. Merge new code with code in 3 in some other editing software than magento 5. paste result in the magento editor, 6. Save Is this bug? What is your solution? Can i turn of WYSIWYG editor?

    Read the article

  • Can Windows 7 restore itself from image to a smaller HDD than original?

    - by Borek
    I've created a full system image using the built-in Win7 utility, it was from a 300GB drive but there is only about 50GB of data. I then swapped disks in my notebook, the new one being 80GB SSD and now when I boot to the system restore applet, go through all of the settings (finding the backed up image on a network share, confirming that I'm willing to repartition my disk etc.), I get this: The system image restore failed. No disk that can be used for recovering the system disk can be found. [Details] Is this because I'm trying to restore to a smaller disk? (Even though the data should fit without any problems, there being only 50GB of it.)

    Read the article

  • How can I load one image over network to multiple computers on boot?

    - by user754730
    A few years ago I saw this in a company but I don't know how it was built. There was 1 Computer (I don't know if Windows Server or plain Windows 7 - the server) and 3 other computers (Windows 7 - the clients). As soon as the Windows 7 clients were started, they all started up the same image (Don't know if the same image file or just the same state) over network and were able to work on the computer. As soon as the machine was shutdown, all the changes made to the system were erased. How could I build a system like this so I have 1 image file which I keep up to date and then feed it to the other machines in my network? It would look this this basically:

    Read the article

  • How do I restore a Windows 8 iso image to a USB disk in OS X?

    - by duci9y
    I am on OS X and have a Windows 8 Consumer Preview x64 image. My computer doesn’t have a CD drive (MacBook Air). I have a 4 GB USB drive. I want to restore that image to the USB drive. There are many tools to do that on Windows, but I can’t finger out how to do it in OS X. Please note that I can’t run a VM, as my Air is a limited use machine. What I’ve tried: Simply restore to USB. Convert the image to img and use dd. These don’t work. How do I go about doing this?

    Read the article

  • Eclipse editor closing itself

    - by Rohit
    I have been facing this weird problem for some days ... When i try to open my eclipse editor it closes itself and just show some error message that is logged in my .log file .. I am pasting my log file content here .. help ! !ENTRY org.eclipse.jface 4 0 2012-09-23 01:45:17.443 !MESSAGE An error has occurred. See error log for more details. !STACK 0 org.eclipse.core.runtime.AssertionFailedException: assertion failed: The application has not been initialized. at org.eclipse.core.runtime.Assert.isTrue(Assert.java:110) at org.eclipse.core.internal.runtime.InternalPlatform.assertInitialized(InternalPlatform.java:148) at org.eclipse.core.internal.runtime.InternalPlatform.getAdapterManager(InternalPlatform.java:169) at org.eclipse.core.runtime.Platform.getAdapterManager(Platform.java:628) at org.eclipse.ui.part.IntroPart.getAdapter(IntroPart.java:143) at org.eclipse.ui.internal.ViewIntroAdapterPart.getAdapter(ViewIntroAdapterPart.java:117) at org.eclipse.ui.internal.util.Util.getAdapter(Util.java:109) at org.eclipse.ui.internal.services.WorkbenchSourceProvider.getShowInSource(WorkbenchSourceProvider.java:406) at org.eclipse.ui.internal.services.WorkbenchSourceProvider.getContext(WorkbenchSourceProvider.java:410) at org.eclipse.ui.internal.services.WorkbenchSourceProvider.updateActivePart(WorkbenchSourceProvider.java:478) at org.eclipse.ui.internal.services.WorkbenchSourceProvider.checkActivePart(WorkbenchSourceProvider.java:305) at org.eclipse.ui.internal.services.WorkbenchSourceProvider.checkActivePart(WorkbenchSourceProvider.java:300) at org.eclipse.ui.internal.services.WorkbenchSourceProvider$2.windowDeactivated(WorkbenchSourceProvider.java:270) at org.eclipse.ui.internal.Workbench$15.run(Workbench.java:1026) at org.eclipse.core.runtime.SafeRunner.run(SafeRunner.java:42) at org.eclipse.ui.internal.Workbench.fireWindowDeactivated(Workbench.java:1024) at org.eclipse.ui.internal.WorkbenchWindow$29.shellDeactivated(WorkbenchWindow.java:3169) at org.eclipse.swt.widgets.TypedListener.handleEvent(TypedListener.java:111) at org.eclipse.swt.widgets.EventTable.sendEvent(EventTable.java:84) at org.eclipse.swt.widgets.Widget.sendEvent(Widget.java:1258) at org.eclipse.swt.widgets.Widget.sendEvent(Widget.java:1282) at org.eclipse.swt.widgets.Widget.sendEvent(Widget.java:1263) at org.eclipse.swt.widgets.Shell.filterProc(Shell.java:748) at org.eclipse.swt.widgets.Display.filterProc(Display.java:1543)

    Read the article

  • Draw images with warped triangles on a web server [migrated]

    - by epologee
    The scenario The Flash front end of my current project produces images that a web server needs to combine into a video. Both frame-rate and frame-resolution are sizeable enough that sending an image sequence to the back end is not feasible (in both time and client bandwidth). Instead, we're trying to recreate the image drawing on the back end as well. Correct and slow, or incorrect and fast The problem is that this involves quite a bit of drawing textured triangles, and two solutions we found in Python (here and there) are so inefficient, that the drawing takes about 60 seconds per frame, resulting in a whopping 7,5 hours of processing time for a 30 second clip. Unacceptable. When using a PHP-module to send commands to ImageMagick for image manipulation, the whole process is super fast (tenths of a second per frame), but ImageMagick seems to be unable to draw triangles the way we do it in the front end, so the final results do not match. Unacceptable. What I'm asking here, is if there's someone who would know a way to solve this issue, by any means necessary that would run on a web server. Warping an image Let me explain the process of the front end: Perform a Delaunay calculation on points in an image to get an evenly distributed mesh of triangles. Offset the points/vertices in the mesh, distorting or warping the image. Draw the warped triangles on a new bitmap. We can send the results (coordinates) of steps 1 and 2 to the back end, to then draw the warped triangles and save it to an image on disk (or append as a frame to the video). But that last step is what I need help with. The Question Is there an alternative to ImageMagick that can draw triangles in a bitmap? Is there some other library, like a C library, that would allow us to do this? Or could we achieve this effect more easily by switching back end technologies, like Ruby? (.Net and Java are, unfortunately, not really options right now) Many thanks. EP. P.S. I'd appreciate re-tagging efforts, I don't quite know what labels to put on this question. Thanks!

    Read the article

  • Updating Debian kernel

    - by Devator
    I'm trying to update my Debian machine to 2.6.32-46 (which is the new stable). However, after doing apt-get update my apt-cache search linux-image shows me: linux-headers-2.6.32-5-486 - Header files for Linux 2.6.32-5-486 linux-headers-2.6.32-5-686-bigmem - Header files for Linux 2.6.32-5-686-bigmem linux-headers-2.6.32-5-686 - Header files for Linux 2.6.32-5-686 linux-headers-2.6.32-5-amd64 - Header files for Linux 2.6.32-5-amd64 linux-headers-2.6.32-5-openvz-686 - Header files for Linux 2.6.32-5-openvz-686 linux-headers-2.6.32-5-vserver-686-bigmem - Header files for Linux 2.6.32-5-vser ver-686-bigmem linux-headers-2.6.32-5-vserver-686 - Header files for Linux 2.6.32-5-vserver-686 linux-headers-2.6.32-5-xen-686 - Header files for Linux 2.6.32-5-xen-686 linux-image-2.6.32-5-486 - Linux 2.6.32 for old PCs linux-image-2.6.32-5-686-bigmem-dbg - Debugging infos for Linux 2.6.32-5-686-big mem linux-image-2.6.32-5-686-bigmem - Linux 2.6.32 for PCs with 4GB+ RAM linux-image-2.6.32-5-686 - Linux 2.6.32 for modern PCs linux-image-2.6.32-5-amd64 - Linux 2.6.32 for 64-bit PCs linux-image-2.6.32-5-openvz-686-dbg - Debugging infos for Linux 2.6.32-5-openvz- 686 linux-image-2.6.32-5-openvz-686 - Linux 2.6.32 for modern PCs, OpenVZ support linux-image-2.6.32-5-vserver-686-bigmem-dbg - Debugging infos for Linux 2.6.32-5 -vserver-686-bigmem linux-image-2.6.32-5-vserver-686-bigmem - Linux 2.6.32 for PCs with 4GB+ RAM, Li nux-VServer support linux-image-2.6.32-5-vserver-686 - Linux 2.6.32 for modern PCs, Linux-VServer su pport linux-image-2.6.32-5-xen-686-dbg - Debugging infos for Linux 2.6.32-5-xen-686 linux-image-2.6.32-5-xen-686 - Linux 2.6.32 for modern PCs, Xen dom0 support linux-image-2.6-486 - Linux 2.6 for old PCs (meta-package) linux-image-2.6-686-bigmem - Linux 2.6 for PCs with 4GB+ RAM (meta-package) linux-image-2.6-686 - Linux 2.6 for modern PCs (meta-package) linux-image-2.6-amd64 - Linux 2.6 for 64-bit PCs (meta-package) linux-image-2.6-openvz-686 - Linux 2.6 for modern PCs (meta-package), OpenVZ sup port linux-image-2.6-vserver-686-bigmem - Linux 2.6 for PCs with 4GB+ RAM (meta-packa ge), Linux-VServer support linux-image-2.6-vserver-686 - Linux 2.6 for modern PCs (meta-package), Linux-VSe rver support linux-image-2.6-xen-686 - Linux 2.6 for modern PCs (meta-package), Xen dom0 supp ort linux-image-486 - Linux for old PCs (meta-package) linux-image-686-bigmem - Linux for PCs with 4GB+ RAM (meta-package) linux-image-686 - Linux for modern PCs (meta-package) linux-image-amd64 - Linux for 64-bit PCs (meta-package) linux-image-openvz-686 - Linux for modern PCs (meta-package), OpenVZ support linux-image-vserver-686-bigmem - Linux for PCs with 4GB+ RAM (meta-package), Lin ux-VServer support linux-image-vserver-686 - Linux for modern PCs (meta-package), Linux-VServer sup port linux-image-xen-686 - Linux for modern PCs (meta-package), Xen dom0 support So, 2.6.32-46 doesn't seem to be found. How can I update to this kernel? My sources.list: ###### Debian Main Repos deb http://ftp.nl.debian.org/debian/ squeeze main contrib deb-src http://ftp.nl.debian.org/debian/ squeeze main contrib ###### Debian Update Repos deb http://security.debian.org/ squeeze/updates main contrib deb http://ftp.nl.debian.org/debian/ squeeze-proposed-updates main contrib deb-src http://security.debian.org/ squeeze/updates main contrib deb-src http://ftp.nl.debian.org/debian/ squeeze-proposed-updates main contrib

    Read the article

  • How to determine edges in an image optimally?

    - by SorinA.
    I recently was put in front of the problem of cropping and resizing images. I needed to crop the 'main content' of an image for example if i had an image similar to this: the result should be an image with the msn content without the white margins(left& right). I search on the X axis for the first and last color change and on the Y axis the same thing. The problem is that traversing the image line by line takes a while..for an image that is 2000x1600px it takes up to 2 seconds to return the CropRect = x1,y1,x2,y2 data. I tried to make for each coordinate a traversal and stop on the first value found but it didn't work in all test cases..sometimes the returned data wasn't the expected one and the duration of the operations was similar.. Any idea how to cut down the traversal time and discovery of the rectangle round the 'main content'? public static CropRect EdgeDetection(Bitmap Image, float Threshold) { CropRect cropRectangle = new CropRect(); int lowestX = 0; int lowestY = 0; int largestX = 0; int largestY = 0; lowestX = Image.Width; lowestY = Image.Height; //find the lowest X bound; for (int y = 0; y < Image.Height - 1; ++y) { for (int x = 0; x < Image.Width - 1; ++x) { Color currentColor = Image.GetPixel(x, y); Color tempXcolor = Image.GetPixel(x + 1, y); Color tempYColor = Image.GetPixel(x, y + 1); if ((Math.Sqrt(((currentColor.R - tempXcolor.R) * (currentColor.R - tempXcolor.R)) + ((currentColor.G - tempXcolor.G) * (currentColor.G - tempXcolor.G)) + ((currentColor.B - tempXcolor.B) * (currentColor.B - tempXcolor.B))) > Threshold)) { if (lowestX > x) lowestX = x; if (largestX < x) largestX = x; } if ((Math.Sqrt(((currentColor.R - tempYColor.R) * (currentColor.R - tempYColor.R)) + ((currentColor.G - tempYColor.G) * (currentColor.G - tempYColor.G)) + ((currentColor.B - tempYColor.B) * (currentColor.B - tempYColor.B))) > Threshold)) { if (lowestY > y) lowestY = y; if (largestY < y) largestY = y; } } } if (lowestX < Image.Width / 4) cropRectangle.X = lowestX - 3 > 0 ? lowestX - 3 : 0; else cropRectangle.X = 0; if (lowestY < Image.Height / 4) cropRectangle.Y = lowestY - 3 > 0 ? lowestY - 3 : 0; else cropRectangle.Y = 0; cropRectangle.Width = largestX - lowestX + 8 > Image.Width ? Image.Width : largestX - lowestX + 8; cropRectangle.Height = largestY + 8 > Image.Height ? Image.Height - lowestY : largestY - lowestY + 8; return cropRectangle; } }

    Read the article

< Previous Page | 58 59 60 61 62 63 64 65 66 67 68 69  | Next Page >