Search Results

Search found 3211 results on 129 pages for 'mpi beginner'.

Page 62/129 | < Previous Page | 58 59 60 61 62 63 64 65 66 67 68 69  | Next Page >

  • Am I doing something wrong here (references in C++)?

    - by m4design
    I've been playing around with references (I'm still having issues in this regard). 1- I would like to know if this is an acceptable code: int & foo(int &y) { return y; // is this wrong? } int main() { int x = 0; cout << foo(x) << endl; foo(x) = 9; // is this wrong? cout << x << endl; return 0; } 2- Also this is from an exam sample: Week & Week::highestSalesWeek(Week aYear[52]) { Week max = aYear[0]; for(int i = 1; i < 52; i++) { if (aYear[i].getSales() > max.getSales()) max = aYear[i]; } return max; } It asks about the mistake in this code, also how to fix it. My guess is that it return a local reference. The fix is: Week & max = aYear[0]; Is this correct/enough?

    Read the article

  • refactoring this function in Java

    - by Joel
    Hi folks, I'm learning Java, and I know one of the big complaints about newbie programmers is that we make really long and involved methods that should be broken into several. Well here is one I wrote and is a perfect example. :-D. public void buildBall(){ /* sets the x and y value for the center of the canvas */ double i = ((getWidth() / 2)); double j = ((getHeight() / 2)); /* randomizes the start speed of the ball */ vy = 3.0; vx = rgen.nextDouble(1.0, 3.0); if (rgen.nextBoolean(.05)) vx = -vx; /* creates the ball */ GOval ball = new GOval(i,j,(2 *BALL_RADIUS),(2 * BALL_RADIUS)); ball.setFilled(true); ball.setFillColor(Color.RED); add(ball); /* animates the ball */ while(true){ i = (i + (vx* 2)); j = (j + (vy* 2)); if (i > APPLICATION_WIDTH-(2 * BALL_RADIUS)){ vx = -vx; } if (j > APPLICATION_HEIGHT-(2 * BALL_RADIUS)){ vy = -vy; } if (i < 0){ vx = -vx; } if (j < 0){ vy = -vy; } ball.move(vx + vx, vy + vy); pause(10); /* checks the edges of the ball to see if it hits an object */ colider = getElementAt(i, j); if (colider == null){ colider = getElementAt(i + (2*BALL_RADIUS), j); } if (colider == null){ colider = getElementAt(i + (2*BALL_RADIUS), j + (2*BALL_RADIUS)); } if (colider == null){ colider = getElementAt(i, j + (2*BALL_RADIUS)); } /* If the ball hits an object it reverses direction */ if (colider != null){ vy = -vy; /* removes bricks when hit but not the paddle */ if (j < (getHeight() -(PADDLE_Y_OFFSET + PADDLE_HEIGHT))){ remove(colider); } } } You can see from the title of the method that I started with good intentions of "building the ball". There are a few issues I ran up against: The problem is that then I needed to move the ball, so I created that while loop. I don't see any other way to do that other than just keep it "true", so that means any other code I create below this loop won't happen. I didn't make the while loop a different function because I was using those variables i and j. So I don't see how I can refactor beyond this loop. So my main question is: How would I pass the values of i and j to a new method: "animateBall" and how would I use ball.move(vx + vx, vy + vy); in that new method if ball has been declared in the buildBall method? I understand this is probably a simple thing of better understanding variable scope and passing arguments, but I'm not quite there yet...

    Read the article

  • Perl : In splice() type of arg1 must be array, cannot be scalar dereference. How to fix?

    - by Michael Mao
    I am trying to comprehend the reference/dereference system in Perl. What I am trying to do is to remove an element by using reference: my $ref= \@{$collection{$_[0]}}; # delete($$ref[$i]); # delete works, I've tested that already splice($$ref, $i, 1); # this wouldn't do. I first tried the delete() subroutine, it works; however, it doesn't shift the index after the removed elements forward by 1, so I cannot continue working on other stuff. I then Googled and found the splice() subroutine which does delete and shift in one go. But the error feedback tells me that "Type of arg 1 to splice must be array (not scalar dereference)..." I then tried something like this: splice(@{$$ref}, $i, 1); That resulted in another error like this: "Not a SCALAR reference at...(pointing at that line)" So I am a bit puzzled, how could I handle this issue? I prefer not using any CPAN or additional library for the solution, if possible.

    Read the article

  • Where to start to learn Android?

    - by Tuffy G
    I want to start making a program for a local charity on the Android platform. Where can go I for resources and tutorials to learn? I'm very new at this, so would like something simple that can be followed by someone with minimal technical knowledge.

    Read the article

  • Hex to bin after logical operations

    - by user355926
    I want: 111 || 100 ---> 111, not 1 100 && 100 ---> 100, not 1 101 && 010 ---> 000, not 0 Broken code #include <stdio.h> main(void){ string hexa = 0xff; strig hexa2 = 0xf1; // CONVERT TO INT??? cast int hexa3 = hexa || hexa2; int hexa4 = hexa && hexa2; puts(hexa3); puts(hexa4); }

    Read the article

  • Where can I find Python tutorials aimed at people who are already programmers?

    - by Chris R
    I'm a reasonably skilled programmer, and I'm interested in branching out into some new languages -- python, specifically -- but frankly I do NOT want to go through a tutorial that assumes I know nothing about programming. I want a tutorial -- again, preferably for python -- that assumes I'm just unfamiliar with the language itself and describes the ways I can use the language to solve problems. Does such a beast exist? I mean, other than the Python wiki?

    Read the article

  • Determining the word width in C

    - by das_weezul
    Hi! I'm learning C right now and so I'm fiddling about with pointers. Is there a way to determine the word width of the CPU in C because I'm writing a small program which prints it's own stack (Because I'm curious how it is structured), so that information would come in handy. Right now I'm using an int pointer, as an integer is 4 Bytes wide and I'm using a 32-bit Intel Atom CPU. Thanks in advance, C gurus ;o)

    Read the article

  • Should we or should we not check in the classes folder in WEB-INF directory into SVN?

    - by Vatsala
    I use SVN, and am learning how to use it along with eclipse IDE. The first time I add classes to my package, there is no problem, the generated class files get into SVN smoothly. The moment I edit them, I get this message - "WEB-INF/classes" is obstructed. I try the "clean-up" command and the clean up command says "WEB-INF/classes" folder is locked. I use TortoiseSVN as my SVN client. I know why this is happening. It probably because the Eclipse overwrites all the files while generating classes and then causes this - Is it inappropriate to commit the class files into SVN? If not, what should I do to commit these class files smoothly?

    Read the article

  • Java: global values inside a class?

    - by HH
    I want less methods. I want a common global TestClass from which I could use any of its value inside the class. import java.util.*; import java.io.*; public class TestClass { TestClass(String hello){ String hallo = hello; String halloSecond = "Saluto!"; } public static void main(String[] args) { TestClass test = new TestClass("Tjena!"); System.out.println("I want "Tjena!": " + test.hallo); TestClass testSecond = new TestClass("1"); System.out.println("I want Saluto!:" + test.halloSecond); System.out.println("I want Saluto!:" + testSecond.halloSecond); } }

    Read the article

  • What things can I teach a group of children about programming in one day?

    - by Rich Bradshaw
    I'm running a day for 30 kids aged 11-18 about computer game programming. They have all opted to do it, but they have no experience at all of programming. My main aim is for them to learn a few things: programming is hard/challenging programming is something they can learn to do being a computer games programmer != playing games all day a little more insight into how games actually work I'd thought of splitting them into two groups, of younger/less experience and older/more experience, then doing slightly different things. I'd considered showing them Scratch, Game Maker, before showing them the basics of Python and getting them to write a simple text based game (perhaps something like, computer picks a random number, you have to guess it in as few guesses as possible, computer says higher/lower for each guess). Does anyone have any ideas of things to do/show them/ways to teach them?

    Read the article

  • Standard library function in R for finding the mode?

    - by Nick
    In statistical language R, mean() and median() are standard functions which do what you'd expect. mode() tells you the internal storage mode of the R object, not the value that occurs the most in its argument. But surely there is a standard library function that implements mode for a vector (or list).

    Read the article

  • Psycopg2 doesn't like table names that start with a lower case letter

    - by Count Boxer
    I am running ActiveState's ActivePython 2.6.5.12 and PostgreSQL 9.0 Beta 1 under Windows XP. If I create a table with an upper case first letter (i.e. Books), psycopg2 returns the "Programming Error: relation "books" does not exist" error message when I run the select statement: execute("SELECT * FROM Books"). The same error is returned if I run: execute("SELECT * FROM books"). However, if I change the table to a lower case first name (i.e. books), then either of the above statements works. Are tables name supposed to have a lower case first name? Is this a setting or a feature or a bug? Am I missing something obvious?

    Read the article

  • Replacing emty csv column values with a zero

    - by homerjay
    Hey, So I'm dealing with a csv file that has missing values. What I want my script to is: #!/usr/bin/python import csv import sys #1. Place each record of a file in a list. #2. Iterate thru each element of the list and get its length. #3. If the length is less than one replace with value x. reader = csv.reader(open(sys.argv[1], "rb")) for row in reader: for x in row[:]: if len(x)< 1: x = 0 print x print row Here is an example of data, I trying it on, ideally it should work on any column lenghth Before: actnum,col2,col4 xxxxx , , xxxxx , 845 , xxxxx , ,545 After actnum,col2,col4 xxxxx , 0 , 0 xxxxx , 845, 0 xxxxx , 0 ,545 Any guidance would be appreciated

    Read the article

  • Good starting point to learn regular expressions.

    - by Jeremy Rudd
    I'm good at learning new languages and platforms, though whenever I try to learn Reg Ex I cannot make sense of it. I once even used the Regular Expression Designer to try and put some together. What's a good starting point to understanding what looks like the only rocket-science programming language in the world? Links to articles, books or anything else that could help me get my grounding would be appreciated.

    Read the article

  • jQuery: Freezing/Disabling all events temporarily?

    - by Legend
    I have the following usecase: A div with some buttons When the user clicks on a button, a popup is shown and the background div is faded out to 0.5 opacity The problem is that when the popup comes in, the user is still able to click on the background buttons. At this point, I can remove the entire DIV temporarily but I don't want to do that. Is there anyway I can disable all the previously attached events and then add event handlers ONLY to the current popup? (I mean something like a close button should still work on a popup) Any suggestions?

    Read the article

  • Python: combine two neighbor list components

    - by kame
    When i use this code I get elements wich containing one number or letter. How to combine two neighbors? data = '4D41544C414220352E30204D41542D66696C652C20506C6174666F726D3A20504357494E2C2043726561746564206F6E3A20576564204D61792030352031363A31393A3337203230313020202020202020202020202020202020202020202020202020202020202020202020202020202020202020202020202020200001494D0F00000026000000789CE36360607000623620E680D220C00AE53343312310BA00692620E604F351010025BE00C8' data2 = list(data) print data2

    Read the article

  • Dynamically creating/inserting into an associative array in PHP

    - by emil.mp
    I'm trying to build an associative array in PHP dynamically, and not quite getting my strategy right. Basically, I want to insert a value at a certain depth in the array structure, for instance: $array['first']['second']['third'] = $val; Now, the thing is, I'm not sure if that depth is available, and if it isn't, I want to create the keys (and arrays) for each level, and finally insert the value at the correct level. Since I'm doing this quite a lot in my code, I grew tired of doing a whole bunch of "array_key_exists", so I wanted to do a function that builds the array for me, given a list of the level keys. Any help on a good strategy for this is appreciated. I'm sure there is a pretty simple way, I'm just not getting it...

    Read the article

< Previous Page | 58 59 60 61 62 63 64 65 66 67 68 69  | Next Page >