Why is Microsoft not developing a Halo-like next gen title using C#? [closed]
- by Joan Venge
The question might look subjective but considering Microsoft:
Owns the Xbox 360 platform
Owns the Windows platform
Have their own game studio (MGS)
Own other 3rd party developers
Is a major publisher
makes me wonder why Microsoft doesn't push their flagship language to prove that not only you can cut down significant development time, and therefore money, but also show that you can release a next gen title where the real time interactivity doesn't suffer.
If Microsoft were to do this once, I am sure many AAA developers would jump on that wagon too.