Search Results

Search found 10022 results on 401 pages for 'platform games'.

Page 62/401 | < Previous Page | 58 59 60 61 62 63 64 65 66 67 68 69  | Next Page >

  • Getting GPU clock speeds with SetupDiEnumDeviceInfo

    - by user157078
    Hi everyone! I posted a question earlier regarding obtaining GPU clock speeds, but I guess the thread appeared as already answered since someone had replied to it. I'd been advised by one of your members to try extracting GPU clock speeds using SetupDiEnumDeviceInfo. However, I looked around at some examples, like this one: http://www.codeproject.com/KB/system/DevMgr.aspx and nothing seemed to be displayed about the clock speed. Could someone please elaborate on how to achieve this, if at all possible? Thanks again

    Read the article

  • Ubuntu One Folder Sync Filter

    - by Andy Barlow
    Hi, I am trying to modify the Ubuntu One File syncing python scripts to not including things like .iso's. I have got as far as finding this file: /usr/share/pyshared/ubuntuone/u1sync/constants.py Inside is this piece of code: import re # the name of the directory u1sync uses to keep metadata about a mirror METADATA_DIR_NAME = u".ubuntuone-sync" # filenames to ignore SPECIAL_FILE_RE = re.compile(".*\\.(" "(u1)?partial|part|" "(u1)?conflict(\\.[0-9]+)?)$") How can I edit this last section (regex?) and make it ignore .iso files??? I'm fairly sure this is the place to put it! Pretty sure this is standard python action :) Any help would be appreciated. Thanks kindly. Andy

    Read the article

  • Cannot run an executable binary file on another Linux System??

    - by Claire Huang
    I'm using Ubuntu 10.04 and Qt4.6, and I've created an executable binary file on my own computer through QtCreator. Now I want to put my executable file on CentOS 5, but it seems that this executable file cannot run on CentOS. Do I need to set some compile parameters to make it runnable on Linux other than Ubuntu?? Or do I need to put some lib files with the executable binary file? (For windows, the .exe file should put together with some .dll files to provide the correct dynamic lib linkage, is there some similar problem on linux?) Thanks for your help!

    Read the article

  • Qt SDk 4.6.2 on mac os x: invoke ffmpeg ??

    - by varunmagical
    Hello, I am writing an FFmpeg frontend in Qt & testing it on linux, windows & Mac. (FFmpeg is a popular command line tool for video operations) My project is working well on Linux & windows but I cannot invoke FFmpeg on Mac! I have compiled it from svn source on Mac & I have ensured that it is working properly by running it in Mac terminal. In my project, I have created a widget that shows FFmpeg output during conversion, but on mac, It always stays blank. Need help!

    Read the article

  • Titanium vs The Native Tools

    - by Elfira
    Hi, I'm still checking everything out. I'm wondering what the limitations are if we develop the app using Titanium. What cannot be done using Titanium, for iPhone and for Android? What things can only be done using only the the native tools? I heard that performance could be an issue. How bad is this going to be? Thank you in advance. :)

    Read the article

  • MinGW - cross compile tool - latest version?

    - by Petike
    At the MinGW download page you can download the "Cross-Hosted MinGW Build Tool" which is a shell script to build the "MinGW cross-compiler" so that you will be able to compile your programs on "Linux" to the "Windows" target. I have downloaded that script, run it and answered the interactive questions the script has asked me. I had to dowload some files from which one has name "gcc-core". And the "latest" version of the "gcc-core source code" I have found on that page, was "gcc-core-3.4.5-20060117-2-src.tar.gz" - so that "3.4.5" version. But on "Ubuntu Linux" I can download the precompiled "mingw32" package which is of the version "4.2.1". How is it possible that the "Ubuntu package" version of MinGW is newer than the one from the MinGW "homepage"? So which is the latest version of the "MinGW cross compile tool"?

    Read the article

  • What are some choices to port existing Windows GUI app written in C to Linux?

    - by Warner Young
    I've been tasked with porting an existing Windows GUI app to Linux. Ideally, I'd like to do this so the same code base can be used to build either the Windows version or the Linux version. I'll be doing my work on Ubuntu 9.04. After searching around, it's unclear to me what tools are best suited to help me with this. A list of loose requirements would be: The code is in C, not C++, and should compile to build both Windows and Linux versions. Since it's existing code, and fairly large, converting to a managed language like .NET is out of the question for now. I would prefer if I can use the same dialogs in both systems. In Windows, putting up a dialog is pretty simple. You build the dialog in the Resource Editor in Visual Studio, then call DialogBox() API, and handle the event messages. I would really like to find something that can do the equivalent on the Linux side. It would also be nice to have a good IDE similar to Visual Studio. Any helps or hints would be appreciated. Thanks,

    Read the article

  • How can I set up a git repository on windows, and then push to/pull from it on Mac OSX

    - by Eric S.
    I'm trying to set up a Windows-based web server, but do the development work on Mac OSX. I installed freeSSHd and msysGit on the Windows server, and set up a repository where I want it. I also have git on my Mac and set up a repo there too. When I try to clone, pull from, or push to the windows repo via SSH, it gives me an error, "fatal: protocol error: bad line length character" It doesn't matter what I set the remote to in my client (Mac OSX) machine - I can point it to a folder that doesn't exist and it still gives me that error. I also tried this on a Linux box I have sitting around and it works perfectly, so it's not my Mac. I have a couple ideas: Maybe freeSSHd isn't behaving correctly (as suggested here) so I could get a different SSH server for Windows - perhaps OpenSSH Perhaps I'm typing the code that combines Mac and Windows file paths incorrectly. I tried: sudo git clone ssh://[email protected]/C:/Users/[my_username]/[remote_repo_name]/.git [destination] and sudo git clone ssh://[email protected]/C:\Users\[my_username]\[remote_repo_name]\.git [destination] I'm getting the same error with both of these. Does anybody know what's going wrong? Better yet, is there anybody out there that has managed to do what I want to do (push to and pull from a windows repository via SSH)? Thanks!

    Read the article

  • Why does my JButton look differently of different computers?

    - by Roman
    I use JButtons in my application. They need to have different colors. First I used that btn.setBackground(col);. It works on my computer and on another computer my button just gray (not red, as it's supposed to be). Trying to solve this problem I decided to use images. I do it in the following way: tmp = new JButton(newIcon); Again, it works fine on my computer and on another computer I see just gray buttons. Does anybody have any ideas what can be the reason of the problem and how it can be solved? I heard it can be related to "look-and-feel of the native system". But I do not know what it means and what should I do if it is the case? Can anybody pleas, help me with that?

    Read the article

  • Switching to Linux for Windows development, bad idea?

    - by krebstar
    I was contemplating switching to Linux for C++ development, coming from a Windows environment. Is this a bad idea? My workplace uses Windows and Visual Studio for our projects (some C# and java too, but right now I'm only developing in C++). If they decide to put me on a C# project, would development still possible (mono?)? What are the difficulties in this sort of transition? Would I have a problem working on their projects and vice versa? I read somewhere that there'd be problems with precompiled headers and such (we do use them), and encodings (tabs/spaces, line endings, etc).. If it's not too hard to do this switch, how do I get started? IDE? vim+make? Thanks. By the way, we make MOSTLY windows software.. EDIT: Thanks guys, I guess that makes sense..

    Read the article

  • Placing a window near the system tray

    - by user227990
    I am writing a program that needs to set a window just above/below the traybar for gtk. I have tried using the 2 approaches that failed. One was using the gtk_status_icon_position_menu function and placing the window in the point where the user clicks (in the tray bar). The problem is that these solutions work in gnome(Linux) but not in Windows. In Linux they work because the window manager doesn't seem to allow placement of windows in the tray panel, honoring the closest possible. In Windows this doesn't happen and the window can go "out" of the screen which understandably is not desired. With this said i went out for a work around. My idea was to set the window in the location of mouse click and get the x and y coordinates of a normal window placement and with it's size check if it would be within the screen boundaries. If it was not make the correction. I have came up with the functions needed but for some reason the gdk_drawable_get_size(window-window ,&WindowWidth, &WindowHeight) and other similar functions only give the correct size value after the second run of the signal function. The result of the first run is just 1 to both size and width. (I have read the issue of X11 not giving correct results, but i think this is not it) event_button = (GdkEventButton *) event; if (event_button->button == 1) { if (active == 0) { gboolean dummy; gint WindowHeight, WindowWidth, WindowPosition[2]; GdkScreen *screen; gint ScreenHeight, ScreenWidth; dummy = FALSE; gtk_widget_show_all(window); gtk_window_present(GTK_WINDOW(window)); gtk_status_icon_position_menu(menu, &pos[X], &pos[Y], &dummy, statusicon); gtk_window_move(GTK_WINDOW(window), pos[X],pos[Y]); gdk_drawable_get_size(window->window ,&WindowWidth, &WindowHeight); screen = gtk_status_icon_get_screen(statusicon); ScreenWidth = gdk_screen_get_width(screen); ScreenHeight = gdk_screen_get_height(screen); g_print("Screen: %d, %d\nGeometry: %d, %d\n",ScreenWidth, ScreenHeight, WindowWidth, window->allocation.height); gtk_entry_set_text(GTK_ENTRY(entry),""); active = 1; return TRUE; } How can i do what i want in a portable way?

    Read the article

  • Convert vcproject to makefile for nix?

    - by Undawned
    So I have a visual studio 2008 project setup for a project I've been working on however its a sub project of a rather larger code base which is crossplatform, so in order to make my project complaint with the main source I need to make my project nix compilable. Is there some way I can generate a makefile based off my vcproject? or if not is there someway I could generate a makefile any other way than writing it manually as it appears confusing as all hell when I open them up.

    Read the article

  • Cross Browser Testing on Virtual Machines - Issues?

    - by codemate2112
    I am part of an organization in which there is contention amongst some very competent folks as to whether or not testing cross-browser behavior for JavaScript applications on virtual machines (for IE6/7/8, FF2/3, Chrome on XP/Vista/7) is reliable. This is using VMWare server on a Linux box host. While the discrepancies seen are few, there are cases in which it has proven difficult to tell if it is a product of virtualization or just different machine configurations. My question to the community is, what is people experience with this? Is there any credence to the claim that VM pose inconsistencies, or are they generally spot-on reliable? Can we trust them?

    Read the article

  • recommendations for rich scalable internet application

    - by Wouter Roux
    I am planning to develop a web application that must perform the following actions: User authentication allow authenticated user to download data from USB device (roughly 5 meg data) upload the data from the USB device to processing server process the data and display the results to the user further requirements/restrictions: the USB driver supports windows (2000, XP, Vista, 7) the application must support IE, Firefox and Chrome the USB driver must be installed when pointing to the web application the first time the USB driver exposes functionality through exported functions in dll scalability and eye candy is important server details: Windows Server 2008 Enterprise x64, IIS 7.0, SQL server 2008 With the limited details specified: What technology would you recommend? (eg silverlight/asp.net mvc/wcf). What practices/patterns/3rd party controls would you recommend?

    Read the article

  • An equivalent of -javaagent in C#? Or: ways to use a java framework in C#.

    - by Alix
    Hi everyone. This is probably something I should be able to figure out by myself, but I'm not having much luck so I figured I'd ask. The issue: I'm translating a system from java to C# and they use a java framework that I'd really like to use, since it takes care of the most complex parts of the system, which I would otherwise have to implement myself. I have the source code of this framework. I know there are several possibilities for using java libraries in C# (although I'm not familiar with any of them, so I'd appreciate suggestions). So far I've thought of using IKVM.NET to generate a .dll, but I'm not sure what to do next, because in java in order to run the framework with your code you're supposed to use the option -javaagent by adding -javaagent:bin/deuceAgent.jar (where deuceAgent is the framework) to your java command line. I don't know what the equivalent in C# would be once I have my .dll, or whether there's an equivalent at all. Any help? Thanks so much.

    Read the article

  • Microsoft Project opensource alternatives

    - by dcrodjer
    I have been recommended to use the Microsoft project as a project manager in my course. But being a opensource fan and linux user what will be the best opensource alternative to this. I have seen this question: Open Source Alternative to Microsoft Project?, which suggests to use openproj. Openproj's last version was released 2 years back so I was thinking otherwise. Also following the wiki project management softwares comparison, I found out there are lot of opensource alternatives. Some software in the list with maximum features I found out are: Endevour eGroupWare (web based) Onepoint Project Project.net Project-Open Redmine web2project (web based) Could anyone recommend what is the best (or most popular) alternative. Thanks

    Read the article

  • .NET Compiler Platform (Roslyn) , its relevance to developer community and its performance? [on hold]

    - by jerriclynsjohn
    I'm just starting out with a Code-Quality-plugin development for my organization based on the recently released .NET Compiler Platform APIs (Roslyn APIs). I would like to know what are the most relevant possible ways that it could be used by the developer community apart from the usual IDE experience as answered in other questions. I was wondering the implications of opening up a compiler to general public and never came across anything "breakthrough", that could possibly add up to the value of IDE experiences. Is there any performance bottleneck for its implementation since the compiler itself is managed code?

    Read the article

  • Where can I find a tool to convert a VS solution to a gcc makefile?

    - by Tim
    I know about CMake and bakefile already, but that is not what I am looking for. Is there a tool that will generate a makefile given a VC project? (or at least a first attempt at one) so I don't have to do all the work by hand? Alternatively, is there a tool that makes CMake files? Edit: Following the link below leads me to this: http://www.winehq.org/docs/winemaker That is a great help. I have not tried it yet.

    Read the article

  • Which E-commerce Platform works well with Flash Product Customization+Social?

    - by Artur
    What's the best platform out there that is flexible enough to easily integrate this: Custom Flash App I would like customers to : 1 - Select a t-shirt from a gallery of artists. 2 - Customize it ( using a Flash tool i created ) 3 - Select a T-shirt size 4 - Order it. All this flash widget does is generate a JPG on the server. the ecommerce app should assign it to that Order/Customer, and add it to their shopping cart. Social Features Customers should also be able to comment on the t-shirts and artist bios. I was thinking of trying Wordpress plugins like Shopp or Getshopped or Cart66. ----- then BuddyPRess for social features. Or is Magento a better choice? thanks!

    Read the article

  • OpenGL: Textured Primitives + High Framerate

    - by James D
    Short version: What's the best practice going forward for efficiently rendering large numbers of independent texture-mapped, lighted 2D/3D primitives (circles, rects, etc.) in OpenGL? For example: a typical particle system using billboarded quads/triangles, point sprites, or whatever other technique, with blending. Because after reading this thread on the messiness of OpenGL versioning/deprecation I'm starting to have my doubts. My specific question is not the ABCs of displaying primitives in OpenGL, but rather how to do so efficiently in post-deprecation (or pre-deprecation) OpenGL, in a way that's going to be compatible with a wide range of commodity hardware and in a way that's not going to break or itself get deprecated, five years down the line. Thanks!

    Read the article

  • Game Patching Mac/PC

    - by Centurion Games
    Just wondering what types of solutions are available to handle patching of PC/Mac games that don't have any sort of auto updater built into them. In windows do you just spin off some sort of new install shield for the game that includes the updated files, hope you can read a valid registry key to point to the right directory, and overwrite files? If so how does that translate over to Mac where the game is normally just distributed as straight up .app file? Is there a better approach than the above for an already released product? (Assuming direct sells, and not through a marketplace that features auto-updating like Steam.) Are there any off the shelf auto-updater type libraries that could also be easily integrated with a C/C++ code base even after a game has been shipped to make this a lot simpler, and that are cross platform? Also how do auto-updaters work with new OS's that want applications and files digitally signed?

    Read the article

  • Calculating the pixel size of a string with Python

    - by Aristide
    I have a Python script which needs to calculate the exact size of arbitrary strings displayed in arbitrary fonts in order to generate simple diagrams. I can easily do it with Tkinter. The problem is the results seem to depend on the version of Python and/or the system. import Tkinter as tk import tkFont root = tk.Tk() times12 = tkFont.Font(family="times",size=12) print times12.metrics("linespace"), print times12.measure("Hello world") times24 = tkFont.Font(family="times",size=24) print times24.metrics("linespace"), print times24.measure("Hello world") Python 2.5 on Mac OS X gives the actual pixel measurements: 12 57 24 116 Python 2.6.1 on Mac OS X gives: 14 58 27 115 Python 2.6.3 on Windows XP gives: 19 71 36 154 Such a need being quite common, I suspect I did something wrong. Any idea?

    Read the article

< Previous Page | 58 59 60 61 62 63 64 65 66 67 68 69  | Next Page >