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  • "Do it right, against customer's wishes" - how is it called?

    - by SF.
    We know the optimal situation of negotiating corrections of specifications with the customer, getting the specs to do what the client wanted, not what they said or thought they wanted. That's negotiating, explaining. Sometimes, we're unable to convince the client. We're forced to produce broken as designed. This, called "demonology" by merit of mages summoning demons and demons fulfilling their wishes very literally, causing the mage's demise as result, is another approach that will leave the customer very dissatisfied once they realize their error, and of course try to pin the blame on the developer. Now I just faced a very different approach: the customer created simple specs that fail to account for some critical caveat, and is completely unwilling to fix them, admit the obvious errors and accept suggested corrections. The product made to these specs will be critically broken, and possibly might cost human lives. Still, it's too late to drop the contract entirely. The contract has punitive clauses for that, ones we can't really accept. The boss' decision? We do the work right and lie to the customer that we did it according to the specs. The algorithms in question are hidden deep enough under the surface, the product will do the work just fine, won't fail in the caveat situation, and unless someone digs too deep, they will never discover we didn't break it as requested. Is there some common name for this tactics of execution of specs?

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  • Can an Employer turn you down if you have said the fact about current work culture being bad [closed]

    - by MansonRix
    I had recently an interview where I scored good in 1st two round of technical interview . Then in the 3rd round was the managerial round where the guy started about my experience and whether I have vaptured any requirement and handled and trained any teams. This went pretty well for around 50 mins . Then there was the awkward question , Interviewer: why amI looking for a change? Me: coz I want to explore my carrier options? Interviewer: But your current company is big enough and you can explore options over there? (This was supposedly the trap) Me: Apart from that I am missing the flexibilty of working with Us and Europe based company as my current company is not that flexible. Interviewer: What exactly you don't find flexible. Me: The login time . Even if you get late by 1sec you might have to explin. Though this is not a big problem , still I will prefer flexibilty as we are working really hard. Interviewer: Allright ( Then couple of more questions) , Hope to C U Ya , that's pretty much it . Now I called up HR and they say , they are yet to get the feedback from Interviewer. Did I screw it? I mean does some one really have to pretend always by saying positive things about company and manager though not saying negative things?

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  • Working in Germany (Munich) [closed]

    - by adri
    My husband and I are relocating to Munich in August (He's German). I have been looking for jobs online since I heard that software developers are in great demand. And by the looks of it, seems to be correct. There are lots of offers on line but I have a problem, my german is not spectacular. I would rate it as basic. Good to be a tourist but not good to write anything formal, not even my cover letter. So I was wondering how hard is really going to be to find a job for me with virtually no german (I'm studying, but good german is not going to happen over night). Also, would it be possible to secure a job before arriving to Germany? I have nearly 10 years of working experience developing software, mostly in .net (c#, vb, winForms, asp.net) but I also know java. 3 years experience as a team leader for groups of up to 8 people. In the last couple of years I've been working mostly on digitalization of documents (such as birth certificates and the like) but I'm more than willing to try other fields Also I speak English, Spanish, Italian, a bit of portuguese and of course a bit of german.

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  • Can't turn off display - 13.10 / iMac

    - by user209883
    I can find no way to completely turn off the display on a late 2013 iMac running 13.10 (Saucy). In the power management settings, I configured the display to "turn off" after one minute to see what would happen. The dimness goes all the way down and everything disappears, BUT the LED backlight remains on. When I try the "xset dpms force off" command, absolutely nothing happens--the command is accepted (no error or warning), but nothing changes. I then wiped everything clean and installed 13.04 (Raring). Both methods (dpms and waiting for sleep) work perfectly there, so something has changed in this new version. The problem can be replicated simply by booting from a bootable USB stick. So, I also gave version 14.04 (Trusty) a try in this manner and it has the exact same issues as 13.10. P.S. I would gladly use 13.04, but the catch there is that I can not get the network card to function. I have spent a week now reading everything i can find on both of these matters with no luck at all. Thank you in advance for any advice.

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  • ?19????

    - by user13132741
    pre.ctl { font-family: "Cumberland",monospace; }td p { margin-bottom: 0in; }p { margin-bottom: 0.08in; } Oracle Night Seminar #2 Solaris 3??????: ??? ?19? ZFS, dedup ??????? ??? 2012/04/13 [email protected] ???/??? ?????/????? root ?????? ?? <???> 100MB ??????????? demo:~$ sudo mkfile 100m /dev/dsk/dedupdisk ???????? dpool ?????? zfs ?????? demo:~$ sudo zpool create -f dpool dedupdisk <??> dpool ????? demo:~$ zpool status dpool dpool dedup??? ON ??? demo:~$ sudo zfs set dedup=on dpool dpool ?????? demo:~$ zpool list dpool ???????????? dpool ???? demo:~$ sudo cp /usr/jdk/latest/jre/lib/rt.jar /dpool/. dpool ?????? -> (dedup x 1) demo:~$ zpool list dpool ??????????????? demo:~$ sudo cp /usr/jdk/latest/jre/lib/rt.jar /dpool/rt-1.jar dpool ?????? -> (dedup x 2 ) demo:~$ zpool list dpool ?????????????????? demo:~$ sudo cp /usr/jdk/latest/jre/lib/rt.jar /dpool/rt-2.jar dpool ?????? -> (dedup x 3 ) demo:~$ zpool list dpool <???> dpool ??? demo:~$ sudo zpool destroy dpool ?????????? demo:~$ sudo rm /dev/dsk/dedupdisk

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  • How to Run Low-Cost Minecraft on a Raspberry Pi for Block Building on the Cheap

    - by Jason Fitzpatrick
    We’ve shown you how to run your own blocktastic personal Minecraft server on a Windows/OSX box, but what if you crave something lighter weight, more energy efficient, and always ready for your friends? Read on as we turn a tiny Raspberry Pi machine into a low-cost Minecraft server you can leave on 24/7 for around a penny a day. Why Do I Want to Do This? There’s two aspects to this tutorial, running your own Minecraft server and specifically running that Minecraft server on a Raspberry Pi. Why would you want to run your own Minecraft server? It’s a really great way to extend and build upon the Minecraft play experience. You can leave the server running when you’re not playing so friends and family can join and continue building your world. You can mess around with game variables and introduce mods in a way that isn’t possible when you’re playing the stand-alone game. It also gives you the kind of control over your multiplayer experience that using public servers doesn’t, without incurring the cost of hosting a private server on a remote host. While running a Minecraft server on its own is appealing enough to a dedicated Minecraft fan, running it on the Raspberry Pi is even more appealing. The tiny little Pi uses so little resources that you can leave your Minecraft server running 24/7 for a couple bucks a year. Aside from the initial cost outlay of the Pi, an SD card, and a little bit of time setting it up, you’ll have an always-on Minecraft server at a monthly cost of around one gumball. What Do I Need? For this tutorial you’ll need a mix of hardware and software tools; aside from the actual Raspberry Pi and SD card, everything is free. 1 Raspberry Pi (preferably a 512MB model) 1 4GB+ SD card This tutorial assumes that you have already familiarized yourself with the Raspberry Pi and have installed a copy of the Debian-derivative Raspbian on the device. If you have not got your Pi up and running yet, don’t worry! Check out our guide, The HTG Guide to Getting Started with Raspberry Pi, to get up to speed. Optimizing Raspbian for the Minecraft Server Unlike other builds we’ve shared where you can layer multiple projects over one another (e.g. the Pi is more than powerful enough to serve as a weather/email indicator and a Google Cloud Print server at the same time) running a Minecraft server is a pretty intense operation for the little Pi and we’d strongly recommend dedicating the entire Pi to the process. Minecraft seems like a simple game, with all its blocky-ness and what not, but it’s actually a pretty complex game beneath the simple skin and required a lot of processing power. As such, we’re going to tweak the configuration file and other settings to optimize Rasbian for the job. The first thing you’ll need to do is dig into the Raspi-Config application to make a few minor changes. If you’re installing Raspbian fresh, wait for the last step (which is the Raspi-Config), if you already installed it, head to the terminal and type in “sudo raspi-config” to launch it again. One of the first and most important things we need to attend to is cranking up the overclock setting. We need all the power we can get to make our Minecraft experience enjoyable. In Raspi-Config, select option number 7 “Overclock”. Be prepared for some stern warnings about overclocking, but rest easy knowing that overclocking is directly supported by the Raspberry Pi foundation and has been included in the configuration options since late 2012. Once you’re in the actual selection screen, select “Turbo 1000MhHz”. Again, you’ll be warned that the degree of overclocking you’ve selected carries risks (specifically, potential corruption of the SD card, but no risk of actual hardware damage). Click OK and wait for the device to reset. Next, make sure you’re set to boot to the command prompt, not the desktop. Select number 3 “Enable Boot to Desktop/Scratch”  and make sure “Console Text console” is selected. Back at the Raspi-Config menu, select number 8 “Advanced Options’. There are two critical changes we need to make in here and one option change. First, the critical changes. Select A3 “Memory Split”: Change the amount of memory available to the GPU to 16MB (down from the default 64MB). Our Minecraft server is going to ruin in a GUI-less environment; there’s no reason to allocate any more than the bare minimum to the GPU. After selecting the GPU memory, you’ll be returned to the main menu. Select “Advanced Options” again and then select A4 “SSH”. Within the sub-menu, enable SSH. There is very little reason to keep this Pi connected to a monitor and keyboard, by enabling SSH we can remotely access the machine from anywhere on the network. Finally (and optionally) return again to the “Advanced Options” menu and select A2 “Hostname”. Here you can change your hostname from “raspberrypi” to a more fitting Minecraft name. We opted for the highly creative hostname “minecraft”, but feel free to spice it up a bit with whatever you feel like: creepertown, minecraft4life, or miner-box are all great minecraft server names. That’s it for the Raspbian configuration tab down to the bottom of the main screen and select “Finish” to reboot. After rebooting you can now SSH into your terminal, or continue working from the keyboard hooked up to your Pi (we strongly recommend switching over to SSH as it allows you to easily cut and paste the commands). If you’ve never used SSH before, check out how to use PuTTY with your Pi here. Installing Java on the Pi The Minecraft server runs on Java, so the first thing we need to do on our freshly configured Pi is install it. Log into your Pi via SSH and then, at the command prompt, enter the following command to make a directory for the installation: sudo mkdir /java/ Now we need to download the newest version of Java. At the time of this publication the newest release is the OCT 2013 update and the link/filename we use will reflect that. Please check for a more current version of the Linux ARMv6/7 Java release on the Java download page and update the link/filename accordingly when following our instructions. At the command prompt, enter the following command: sudo wget --no-check-certificate http://www.java.net/download/jdk8/archive/b111/binaries/jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz Once the download has finished successfully, enter the following command: sudo tar zxvf jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz -C /opt/ Fun fact: the /opt/ directory name scheme is a remnant of early Unix design wherein the /opt/ directory was for “optional” software installed after the main operating system; it was the /Program Files/ of the Unix world. After the file has finished extracting, enter: sudo /opt/jdk1.8.0/bin/java -version This command will return the version number of your new Java installation like so: java version "1.8.0-ea" Java(TM) SE Runtime Environment (build 1.8.0-ea-b111) Java HotSpot(TM) Client VM (build 25.0-b53, mixed mode) If you don’t see the above printout (or a variation thereof if you’re using a newer version of Java), try to extract the archive again. If you do see the readout, enter the following command to tidy up after yourself: sudo rm jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz At this point Java is installed and we’re ready to move onto installing our Minecraft server! Installing and Configuring the Minecraft Server Now that we have a foundation for our Minecraft server, it’s time to install the part that matter. We’ll be using SpigotMC a lightweight and stable Minecraft server build that works wonderfully on the Pi. First, grab a copy of the the code with the following command: sudo wget http://ci.md-5.net/job/Spigot/lastSuccessfulBuild/artifact/Spigot-Server/target/spigot.jar This link should remain stable over time, as it points directly to the most current stable release of Spigot, but if you have any issues you can always reference the SpigotMC download page here. After the download finishes successfully, enter the following command: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Note: if you’re running the command on a 256MB Pi change the 256 and 496 in the above command to 128 and 256, respectively. Your server will launch and a flurry of on-screen activity will follow. Be prepared to wait around 3-6 minutes or so for the process of setting up the server and generating the map to finish. Future startups will take much less time, around 20-30 seconds. Note: If at any point during the configuration or play process things get really weird (e.g. your new Minecraft server freaks out and starts spawning you in the Nether and killing you instantly), use the “stop” command at the command prompt to gracefully shutdown the server and let you restart and troubleshoot it. After the process has finished, head over to the computer you normally play Minecraft on, fire it up, and click on Multiplayer. You should see your server: If your world doesn’t popup immediately during the network scan, hit the Add button and manually enter the address of your Pi. Once you connect to the server, you’ll see the status change in the server status window: According to the server, we’re in game. According to the actual Minecraft app, we’re also in game but it’s the middle of the night in survival mode: Boo! Spawning in the dead of night, weaponless and without shelter is no way to start things. No worries though, we need to do some more configuration; no time to sit around and get shot at by skeletons. Besides, if you try and play it without some configuration tweaks first, you’ll likely find it quite unstable. We’re just here to confirm the server is up, running, and accepting incoming connections. Once we’ve confirmed the server is running and connectable (albeit not very playable yet), it’s time to shut down the server. Via the server console, enter the command “stop” to shut everything down. When you’re returned to the command prompt, enter the following command: sudo nano server.properties When the configuration file opens up, make the following changes (or just cut and paste our config file minus the first two lines with the name and date stamp): #Minecraft server properties #Thu Oct 17 22:53:51 UTC 2013 generator-settings= #Default is true, toggle to false allow-nether=false level-name=world enable-query=false allow-flight=false server-port=25565 level-type=DEFAULT enable-rcon=false force-gamemode=false level-seed= server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true texture-pack= snooper-enabled=true hardcore=false online-mode=true pvp=true difficulty=1 player-idle-timeout=0 gamemode=0 #Default 20; you only need to lower this if you're running #a public server and worried about loads. max-players=20 spawn-monsters=true #Default is 10, 3-5 ideal for Pi view-distance=5 generate-structures=true spawn-protection=16 motd=A Minecraft Server In the server status window, seen through your SSH connection to the pi, enter the following command to give yourself operator status on your Minecraft server (so that you can use more powerful commands in game, without always returning to the server status window). op [your minecraft nickname] At this point things are looking better but we still have a little tweaking to do before the server is really enjoyable. To that end, let’s install some plugins. The first plugin, and the one you should install above all others, is NoSpawnChunks. To install the plugin, first visit the NoSpawnChunks webpage and grab the download link for the most current version. As of this writing the current release is v0.3. Back at the command prompt (the command prompt of your Pi, not the server console–if your server is still active shut it down) enter the following commands: cd /home/pi/plugins sudo wget http://dev.bukkit.org/media/files/586/974/NoSpawnChunks.jar Next, visit the ClearLag plugin page, and grab the latest link (as of this tutorial, it’s v2.6.0). Enter the following at the command prompt: sudo wget http://dev.bukkit.org/media/files/743/213/Clearlag.jar Because the files aren’t compressed in a .ZIP or similar container, that’s all there is to it: the plugins are parked in the plugin directory. (Remember this for future plugin downloads, the file needs to be whateverplugin.jar, so if it’s compressed you need to uncompress it in the plugin directory.) Resart the server: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Be prepared for a slightly longer startup time (closer to the 3-6 minutes and much longer than the 30 seconds you just experienced) as the plugins affect the world map and need a minute to massage everything. After the spawn process finishes, type the following at the server console: plugins This lists all the plugins currently active on the server. You should see something like this: If the plugins aren’t loaded, you may need to stop and restart the server. After confirming your plugins are loaded, go ahead and join the game. You should notice significantly snappier play. In addition, you’ll get occasional messages from the plugins indicating they are active, as seen below: At this point Java is installed, the server is installed, and we’ve tweaked our settings for for the Pi.  It’s time to start building with friends!     

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  • ubuntu 10.04 logs itself out overnight

    - by Corey
    Every night when I leave work, I lock the screen via ubuntu's "power" button in the top right hand panel. When I come to work in the morning, I'm greeted with the log-in screen. This doesn't happen every night, but most. I'm running ubuntu 10.04 on a Dell inspiron. I've included some HW specs, and also dmesg output. Please let me know what other logs may be useful. thanks! Corey ~$ dmesg [20559.696062] type=1503 audit(1285957687.048:16): operation="open" pid=6212 parent=1 profile="/usr/bin/evince" requested_mask="::r" denied_mask="::r" fsuid=1000 ouid=0 name="/usr/local/lib/libltdl.so.7.2.2" [21127.951621] type=1503 audit(1285958255.300:17): operation="open" pid=6390 parent=1 profile="/usr/bin/evince" requested_mask="::r" denied_mask="::r" fsuid=1000 ouid=0 name="/usr/local/lib/libltdl.so.7.2.2" [291038.528014] [drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU hung [291038.528025] render error detected, EIR: 0x00000000 [291038.528042] [drm:i915_do_wait_request] *ERROR* i915_do_wait_request returns -5 (awaiting 22973891 at 22973890) [291038.828014] [drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU hung [291038.828023] render error detected, EIR: 0x00000000 [291038.828042] [drm:i915_do_wait_request] *ERROR* i915_do_wait_request returns -5 (awaiting 22973894 at 22973890) ~$ lspci -vv 00:00.0 Host bridge: Intel Corporation 4 Series Chipset DRAM Controller (rev 03) Subsystem: Dell Device 02e1 Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B+ ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort+ >SERR- <PERR- INTx- Latency: 0 Capabilities: <access denied> Kernel driver in use: agpgart-intel Kernel modules: intel-agp 00:02.0 VGA compatible controller: Intel Corporation 4 Series Chipset Integrated Graphics Controller (rev 03) Subsystem: Dell Device 02e1 Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx+ Status: Cap+ 66MHz- UDF- FastB2B+ ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0 Interrupt: pin A routed to IRQ 27 Region 0: Memory at fe400000 (64-bit, non-prefetchable) [size=4M] Region 2: Memory at d0000000 (64-bit, prefetchable) [size=256M] Region 4: I/O ports at dc00 [size=8] Capabilities: <access denied> Kernel driver in use: i915 Kernel modules: i915 00:1b.0 Audio device: Intel Corporation N10/ICH 7 Family High Definition Audio Controller (rev 01) Subsystem: Dell Device 02e1 Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0, Cache Line Size: 32 bytes Interrupt: pin A routed to IRQ 16 Region 0: Memory at feaf8000 (64-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: HDA Intel Kernel modules: snd-hda-intel 00:1c.0 PCI bridge: Intel Corporation N10/ICH 7 Family PCI Express Port 1 (rev 01) Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR+ FastB2B- DisINTx+ Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0, Cache Line Size: 32 bytes Bus: primary=00, secondary=01, subordinate=01, sec-latency=0 I/O behind bridge: 00001000-00001fff Memory behind bridge: 80000000-801fffff Prefetchable memory behind bridge: 0000000080200000-00000000803fffff Secondary status: 66MHz- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- <SERR- <PERR- BridgeCtl: Parity- SERR+ NoISA+ VGA- MAbort- >Reset- FastB2B- PriDiscTmr- SecDiscTmr- DiscTmrStat- DiscTmrSERREn- Capabilities: <access denied> Kernel driver in use: pcieport Kernel modules: shpchp 00:1c.1 PCI bridge: Intel Corporation N10/ICH 7 Family PCI Express Port 2 (rev 01) Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR+ FastB2B- DisINTx+ Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0, Cache Line Size: 32 bytes Bus: primary=00, secondary=02, subordinate=02, sec-latency=0 I/O behind bridge: 0000e000-0000efff Memory behind bridge: feb00000-febfffff Prefetchable memory behind bridge: 00000000fdf00000-00000000fdffffff Secondary status: 66MHz- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- <SERR- <PERR- BridgeCtl: Parity- SERR+ NoISA+ VGA- MAbort- >Reset- FastB2B- PriDiscTmr- SecDiscTmr- DiscTmrStat- DiscTmrSERREn- Capabilities: <access denied> Kernel driver in use: pcieport Kernel modules: shpchp 00:1d.0 USB Controller: Intel Corporation N10/ICH7 Family USB UHCI Controller #1 (rev 01) Subsystem: Dell Device 02e1 Control: I/O+ Mem- BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap- 66MHz- UDF- FastB2B+ ParErr- DEVSEL=medium >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0 Interrupt: pin A routed to IRQ 23 Region 4: I/O ports at d880 [size=32] Kernel driver in use: uhci_hcd 00:1d.1 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #2 (rev 01) Subsystem: Dell Device 02e1 Control: I/O+ Mem- BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap- 66MHz- UDF- FastB2B+ ParErr- DEVSEL=medium >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0 Interrupt: pin B routed to IRQ 19 Region 4: I/O ports at d800 [size=32] Kernel driver in use: uhci_hcd 00:1d.2 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #3 (rev 01) Subsystem: Dell Device 02e1 Control: I/O+ Mem- BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap- 66MHz- UDF- FastB2B+ ParErr- DEVSEL=medium >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0 Interrupt: pin C routed to IRQ 18 Region 4: I/O ports at d480 [size=32] Kernel driver in use: uhci_hcd 00:1d.3 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #4 (rev 01) Subsystem: Dell Device 02e1 Control: I/O+ Mem- BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap- 66MHz- UDF- FastB2B+ ParErr- DEVSEL=medium >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0 Interrupt: pin D routed to IRQ 16 Region 4: I/O ports at d400 [size=32] Kernel driver in use: uhci_hcd 00:1d.7 USB Controller: Intel Corporation N10/ICH 7 Family USB2 EHCI Controller (rev 01) (prog-if 20) Subsystem: Dell Device 02e1 Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B+ ParErr- DEVSEL=medium >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0 Interrupt: pin A routed to IRQ 23 Region 0: Memory at feaf7c00 (32-bit, non-prefetchable) [size=1K] Capabilities: <access denied> Kernel driver in use: ehci_hcd 00:1e.0 PCI bridge: Intel Corporation 82801 PCI Bridge (rev e1) (prog-if 01) Control: I/O- Mem- BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR+ FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0 Bus: primary=00, secondary=03, subordinate=03, sec-latency=32 Secondary status: 66MHz- FastB2B+ ParErr- DEVSEL=medium >TAbort- <TAbort- <MAbort+ <SERR- <PERR- BridgeCtl: Parity- SERR+ NoISA+ VGA- MAbort- >Reset- FastB2B- PriDiscTmr- SecDiscTmr- DiscTmrStat- DiscTmrSERREn- Capabilities: <access denied> 00:1f.0 ISA bridge: Intel Corporation 82801GB/GR (ICH7 Family) LPC Interface Bridge (rev 01) Subsystem: Dell Device 02e1 Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=medium >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0 Capabilities: <access denied> Kernel modules: iTCO_wdt, intel-rng 00:1f.2 IDE interface: Intel Corporation N10/ICH7 Family SATA IDE Controller (rev 01) (prog-if 8f [Master SecP SecO PriP PriO]) Subsystem: Dell Device 02e1 Control: I/O+ Mem- BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz+ UDF- FastB2B+ ParErr- DEVSEL=medium >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0 Interrupt: pin B routed to IRQ 19 Region 0: I/O ports at d080 [size=8] Region 1: I/O ports at d000 [size=4] Region 2: I/O ports at cc00 [size=8] Region 3: I/O ports at c880 [size=4] Region 4: I/O ports at c800 [size=16] Capabilities: <access denied> Kernel driver in use: ata_piix 00:1f.3 SMBus: Intel Corporation N10/ICH 7 Family SMBus Controller (rev 01) Subsystem: Dell Device 02e1 Control: I/O+ Mem- BusMaster- SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap- 66MHz- UDF- FastB2B+ ParErr- DEVSEL=medium >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Interrupt: pin B routed to IRQ 5 Region 4: I/O ports at 0400 [size=32] Kernel modules: i2c-i801 02:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast Ethernet controller (rev 02) Subsystem: Dell Device 02e1 Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx+ Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0, Cache Line Size: 32 bytes Interrupt: pin A routed to IRQ 26 Region 0: I/O ports at e800 [size=256] Region 2: Memory at fdfff000 (64-bit, prefetchable) [size=4K] Region 4: Memory at fdfe0000 (64-bit, prefetchable) [size=64K] Expansion ROM at febe0000 [disabled] [size=128K] Capabilities: <access denied> Kernel driver in use: r8169 Kernel modules: r8169 log$ tail -n 15 Xorg.0.log.old for help. Please also check the log file at "/var/log/Xorg.0.log" for additional information. (II) Power Button: Close (II) UnloadModule: "evdev" (II) Power Button: Close (II) UnloadModule: "evdev" (II) USB Optical Mouse: Close (II) UnloadModule: "evdev" (II) Dell Dell USB Entry Keyboard: Close (II) UnloadModule: "evdev" (II) Macintosh mouse button emulation: Close (II) UnloadModule: "evdev" (II) AIGLX: Suspending AIGLX clients for VT switch ddxSigGiveUp: Closing log

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  • Is LINQ to SQL deprecated?

    - by Mayo
    Back in late 2008 there was alot of debate about the future of LINQ to SQL. Many suggested that Microsoft's investments in the Entity Framework in .NET 4.0 were a sign that LINQ to SQL had no future. I figured I'd wait before making my own decision since folks were not in agreement. Fast-forward 18 months and I've got vendors providing solutions that rely on LINQ to SQL and I have personally given it a try and really enjoyed working with it. I figured it was here to stay. But I'm reading a new book (C# 4.0 How-To by Ben Watson) and in chapter 21 (LINQ), he suggests that it "has been more or less deprecated by Microsoft" and suggests using LINQ to Entity Framework. My question to you is whether or not LINQ to SQL is officially deprecated and/or if authoritative entities (Microsoft, Scott Gu, etc.) officially suggest using LINQ to Entities instead of LINQ to SQL.

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  • Android - getTabHost() is undefined

    - by gbhall
    I started learning Java and how to program for Android last night :) So far I'm on this tutorial: developer.android.com/resources/tutorials/views/hello-tabwidget.html Clearly these tutorials have been designed for people that already have experience with Java. Despite the tutorial lacking all the required steps (for an absolute beginner with Java) and even having a typo, it seems I've figured everything out (which I'm really proud of :p). Except I cannot figure out how to fix TabHost tabHost = getTabHost(); which apparently is undefined. I have one other error shown in the linked image below, but I don't see why. Here is the linked image. Thanks, Gareth

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  • CC.NET Dashboard Error: Could not load type 'System.Security.Authentication.ExtendedProtection.Chann

    - by Leslie
    Late last week I upgraded CC.NET locally and on the build server. The build server is still fine, but locally I am now getting the following error: Exception Details: Exortech.NetReflector.NetReflectorTypeLoadException: Unable to load types from assembly System.ServiceModel, Version=3.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089: Failed to load 1 of the 3612 types defined in the assembly. Exceptions: - Unable to load type: System.Security.Authentication.ExtendedProtection.ChannelBinding Exception: System.TypeLoadException: Could not load type 'System.Security.Authentication.ExtendedProtection.ChannelBinding' from assembly 'System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'. I'm afraid this started after a batch of Windows updates this morning. I had another two updates that won't run, 979909 and 982168 (I had an update that wouldn't run last month). Anyone else having any issues? Thanks!

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  • Differences between Django ugettext and ugettext_lazy

    - by kRON
    I keep rereading the Django's internationalization documentation and still don't understand when and why should I use django.translation.ugettext_lazy as opposed to django.translation.ugettext? I understand that using ugettext_lazy means that I will deffer from translating the string until the very end. Is it because Django parses the Accept-Language request header or the request.URL for the language code very late during the execution, which would mean that I may not be targeting the user's preferred language code if I was using ugettext? Would that ultimately mean that I should only use ugettext if I want to enforce that the message gets explicitly translated to the language specified in settings.LANGUAGE_CODE, or the currently active language as per django.translation.get_language()?

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  • [Silverlight, Navigation] Layout of elements added to a tabcontrol on a different navigation page wr

    - by sinni800
    Hello, I am developing a Silverlight client using the provided navigation template for an imageboard I developed. I have a "search" tab which lists all searches for tags which were executed. I also have a show post tab which shows (also in tab-form) posts, opened from the search tab. When I open a post from the search page, it instanciates a new control (of type UserControl) and inserts this into the ShowPost page's tabcontrol. When I switch (or get switched) to the Show Post view the layout is all messed up. The UserControl inside the tab does not stretch in the tab. When I switch tabs back and forth this is strangely fixed. The reason seems to be that the user control gets created there but has no layout to "fit to" until said layout is opened, which is too late then. You can see it here: http://aspbooru.tk/Silverlight/UI.aspx Thank you in advance...

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  • MIPS (or SPIM): Loading floating point numbers...

    - by James
    Hey hey, I am working on a little mini compiler while trying to learn some MIPS here. Here's my issue: MIPS has an instruction li (load immediate) which would work like this li $5,100 which would load 100 into register 5. However, I need to load floats into registers right now and am struggling with figuring out a way to do it...since li $5,2.5 does not work. Anyone have any advice? I am working in C, I was thinking I could somehow get the integer representation of the float I am working with (i.e. so the floats binary representation == the ints binary representation) then load the "integer" into the register and treat it like a float from then on. Maybe its too late but Im stuck right now.

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  • JSON on IE6 (IE7)

    - by David Thorisson
    Sorry for my inpatience but after weeks staying up late and just having put my web online, I just don't have any left energy to debug... I just can't Google how to implement JSON on IE6 & IE7... I'm using JSON.stringify(...) From what I understand JSON is not built in on IE6-7 and has to be dynamically added in in-line code... how do you do that? I already have jQuery - is it my correct understanding that their JSON engine relies on the browser native one? Then some comment on invalid JSON code that makes IE6-7 fail, but I thought it wasn't native in IE6-7? Anyone?

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  • .Net opening and clossing database connections

    - by Dan
    I currently designed the data access portion of our framework so that every time a business object needed to interact with the database it would have to open a connection, invoke the data access layer (to execute the query), and then close the connection. Then if it needed to run in a transaction it would open the connection, begin the transaction, invoke the data access layer (to execute the query) and then commit the transaction, close the transaction, and finally close the connection. I did it this way with the mindset of open late and close early...but what if I needed to call other BO's to submit data in a single transaction? Is there a better way to handle opening and closing connections as well as working with transactions? I'm a rookie at architecting applications so I hope I'm not doing this wrong...any help is appreciated.

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  • Error creating System.Type from string "System.Int32"

    - by ProfK
    On a web site I published (pre-compiled) last night, I get the following error. Before pre-compiling it, I was getting a compiler error that a User Control was not found. After compiling on another machine, and running, I get the following Parser error: "Cannot create an object of type 'System.Type' from its srting representation 'System.Int32' for the 'DataType' property" was the, now runtime, parser error I got. The offending tag is telerik:RadNumericTextBox .... DataType="System.Int32"... I emphasise again that this error only occurs on XP SP2, not on Vista and Win7. I'm off to do some Googling and issue logging at Telerik.

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  • 24 hours per day and freelance programming jobs

    - by Luca
    I'm working on stimulanting projects at my job. I like it. I like programming! I have accumulated several years of experience now. Sometime happens I develop other projects (even more stimulant of my main job). Some more money cannot hurts! The problem is that my free time has decreased a lot, leading me to develop until late evening. I usually program each day (I like to develop my own projects, even if only a few lines at a time). But it is one thing to plan for my pleasure, it is one thing to plan for business. So, my question is how to balance free time with these additional jobs? What experiences do you have? How much you can develop for long time (in a medium interval, say, weeks)? Every thought is welcome!

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  • Converting JSON into Python dict

    - by GrumpyCanuck
    I've been searching around trying to find an answer to this question, and I can't seem to track it down. Maybe it's too late in the evening to figure the answer out, so I turn to the excellent readers here. I have the following bit of JSON data that I am pulling out of a CouchDB record: "{\"description\":\"fdsafsa\",\"order\":\"1\",\"place\":\"22 Plainsman Rd, Mississauga, ON, Canada\",\"lat\":43.5969175,\"lng\":-79.7248744,\"locationDate\":\"03/24/2010\"},{\"description\":\"sadfdsa\",\"order\":\"2\",\"place\":\"50 Dawnridge Trail, Brampton, ON, Canada\",\"lat\":43.7304774,\"lng\":-79.8055435,\"locationDate\":\"03/26/2010\"}," This data is stored inside a Python dict under the key 'locations' in a dict called 'my_plan'. I want to covert this data from CouchDB into a Python dict so I can do the following in a Django template: {% for location in my_plan.locations %} <tr> <td>{{ location.place }}</td> <td>{{ location.locationDate }}</td> </tr> {% endfor %} I've found lots of info on converting dicts to JSON, but nothing on going back the other way Thanks in advance for the help!

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  • Reputable geo-ip location Services

    - by Alan Storm
    Who are some of the reputable and/or stable geo-ip location service providers? I'm specing out an application that needs this functionality, and whenever I google geo-ip I get a ton of hits, but it's hard to tell who the legit providers are and who the fly-by-night folks are. Ideally I'd like something that can run without a call to an external API (i.e. regular database updates), but would be interested in hearing about experience with providers who offer live/http services. If it ran in PHP that would be great, but so long as it could run in a *nix environment that's fine. I'd prefer a paid service from a reputable provider than an awesome free service that could vanish tomorrow (free services are welcome, just convince me they're not going to vanish).

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  • How to do early binding for event handler in JavaScript? (example with jQuery)

    - by Sven Larson
    JavaScript's late binding is great. But how do I early bind when I want to? I am using jQuery to add links with event handlers in a loop to a div. The variable 'aTag ' changes in the loop. When I click the links later, all links alert the same message, which is the last value of 'aTag'. How do I bind a different alert message to all links? All links should alert with the value that aTag had when the event handler was added, not when it was clicked. for (aTag in tagList) { if (tagList.hasOwnProperty(aTag)) { nextTag = $('<a href="#"></a>'); nextTag.text(aTag); nextTag.click(function() { alert(aTag); }); $('#mydiv').append(nextTag); $('#mydiv').append(' '); } }

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  • What is all this stuff in the CKEditor folder?

    - by Ashley Ward
    A while ago I downloaded the latest version (3.1) of the CKEditor text editor. The directory name was ckeditor and I deleted the ckeditor/_source and ckeditor/_samples sub-directories, then I referenced the ckeditor.js file in my html pages, like so : <script type="text/javascript" src="ckeditor/ckeditor.js"></script> this works well. To make config changes, I have been modifying the ckeditor/config.js file. However, as of late, I have been reading various web resources that say 'do not delete the _source' folder and other such ominous messages. What is this _source folder? What is all the stuff at the root of the ckeditor folder? and, What is safe to remove from the folder?

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  • converting between struct and byte array

    - by chonch
    his question is about converting between a struct and a byte array. Many solutions are based around GCHandle.Alloc() and Marshal.StructureToPtr(). The problem is these calls generate garbage. For example, under Windows CE 6 R3 about 400 bytes of garbarge is made with a small structure. If the code below could be made to work the solution could be considered cleaner. It appears the sizeof() happens too late in the compile to work. public struct Data { public double a; public int b; public double c; } [StructLayout(LayoutKind.Explicit)] public unsafe struct DataWrapper { private static readonly int val = sizeof(Data); [FieldOffset(0)] public fixed byte Arr[val]; // "fixed" is to embed array instead of ref [FieldOffset(0)] public Data; // based on a C++ union }

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  • Uninstall Mono from Mac OS X v10.5 Leopard

    - by Mac
    I installed Mono on my iMac last night and I immidiately had a change of heart! I don't think Mono is ready for prime time. The Mono website says to run the following script to uninstall: #!/bin/sh -x #This script removes Mono from an OS X System. It must be run as root rm -r /Library/Frameworks/Mono.framework rm -r /Library/Receipts/MonoFramework-SVN.pkg cd /usr/bin for i in `ls -al | grep Mono | awk '{print $9}'`; do rm ${i} done Has anyone had to uninstall Mono? Was it as straight forward as running the above script or do I have to do more? How messy was it? Any pointers are appreciated. Thanks

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  • Boost Thread Hanging on _endthreadex

    - by FranticPedantic
    I think I am making a simple mistake, but since I noticed there are many boost experts here, I thought I would ask for help. I am trying to use boost threads(1_40) on windows xp. The main program loads a dll, starts the thread like so (note this is not in a class, the static does not mean static to a class but private to the file). static boost::thread network_thread; network_start() { // do network stuff until quit is signaled } DllClass::InitInstance() { network_thread = boost::thread(boost::bind<void>(network_start)); } DllClass::ExitInstance() { //signal quit (which works) //the following code is slightly verbose because I'm trying to figure out what's wrong try { if (network_thread.joinable() ) { network_thread.join(); } else { TRACE("Too late!"); } } catch (boost::thread_interrupted&) { TRACE("NET INTERRUPTED"); } } The problem is that the main thread is hanging on the join, and the network thread is hanging at the end of _endthreadex. What am I misunderstanding?

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  • System.Overflow Exception - int32 is too large or small

    - by LonnieBest
    I need a little advice. I've got windows service that runs at night. In my development environment, it runs without exception, but when I running it "installed on other machines", when I come in the morning, I'm welcomed with a System.Overflow exception that says that I've set an int32 to value that is too large or small. I've carefully combed the service's c# code, and I have try/catch statements around everything, that should catch any error and write it to a log without completely stopping my service with this overflow exception. But still, it occurs and stops the service. I'd appreciate any conceptual advice on how to pin point what's causing an error such as this.

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