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  • Minecraft Style Chunk building problem

    - by David Torrey
    I'm having some problems with speed in my chunk engine. I timed it out, and in its current state it takes a total ~5 seconds per chunk to fill each face's list. I have a check to see if each face of a block is visible and if it is not visible, it skips it and moves on. I'm using a dictionary (unordered map) because it makes sense memorywise to just not have an entry if there is no block. I've tracked my problem down to testing if there is an entry, and accessing an entry if it does exist. If I remove the tests to see if there is an entry in the dictionary for an adjacent block, or if the block type itself is seethrough, it runs within about 2-4 milliseconds. so here's my question: Is there a faster way to check for an entry in a dictionary than .ContainsKey()? As an aside, I tried TryGetValue() and it doesn't really help with the speed that much. If I remove the ContainsKey() and keep the test where it does the IsSeeThrough for each block, it halves the time, but it's still about 2-3 seconds. It only drops to 2-4ms if I remove BOTH checks. Here is my code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Runtime.InteropServices; using OpenTK; using OpenTK.Graphics.OpenGL; using System.Drawing; namespace Anabelle_Lee { public enum BlockEnum { air = 0, dirt = 1, } [StructLayout(LayoutKind.Sequential,Pack=1)] public struct Coordinates<T1> { public T1 x; public T1 y; public T1 z; public override string ToString() { return "(" + x + "," + y + "," + z + ") : " + typeof(T1); } } public struct Sides<T1> { public T1 left; public T1 right; public T1 top; public T1 bottom; public T1 front; public T1 back; } public class Block { public int blockType; public bool SeeThrough() { switch (blockType) { case 0: return true; } return false ; } public override string ToString() { return ((BlockEnum)(blockType)).ToString(); } } class Chunk { private Dictionary<Coordinates<byte>, Block> mChunkData; //stores the block data private Sides<List<Coordinates<byte>>> mVBOVertexBuffer; private Sides<int> mVBOHandle; //private bool mIsChanged; private const byte mCHUNKSIZE = 16; public Chunk() { } public void InitializeChunk() { //create VBO references #if DEBUG Console.WriteLine ("Initializing Chunk"); #endif mChunkData = new Dictionary<Coordinates<byte> , Block>(); //mIsChanged = true; GL.GenBuffers(1, out mVBOHandle.left); GL.GenBuffers(1, out mVBOHandle.right); GL.GenBuffers(1, out mVBOHandle.top); GL.GenBuffers(1, out mVBOHandle.bottom); GL.GenBuffers(1, out mVBOHandle.front); GL.GenBuffers(1, out mVBOHandle.back); //make new list of vertexes for each face mVBOVertexBuffer.top = new List<Coordinates<byte>>(); mVBOVertexBuffer.bottom = new List<Coordinates<byte>>(); mVBOVertexBuffer.left = new List<Coordinates<byte>>(); mVBOVertexBuffer.right = new List<Coordinates<byte>>(); mVBOVertexBuffer.front = new List<Coordinates<byte>>(); mVBOVertexBuffer.back = new List<Coordinates<byte>>(); #if DEBUG Console.WriteLine("Chunk Initialized"); #endif } public void GenerateChunk() { #if DEBUG Console.WriteLine("Generating Chunk"); #endif for (byte i = 0; i < mCHUNKSIZE; i++) { for (byte j = 0; j < mCHUNKSIZE; j++) { for (byte k = 0; k < mCHUNKSIZE; k++) { Random blockLoc = new Random(); Coordinates<byte> randChunk = new Coordinates<byte> { x = i, y = j, z = k }; mChunkData.Add(randChunk, new Block()); mChunkData[randChunk].blockType = blockLoc.Next(0, 1); } } } #if DEBUG Console.WriteLine("Chunk Generated"); #endif } public void DeleteChunk() { //delete VBO references #if DEBUG Console.WriteLine("Deleting Chunk"); #endif GL.DeleteBuffers(1, ref mVBOHandle.left); GL.DeleteBuffers(1, ref mVBOHandle.right); GL.DeleteBuffers(1, ref mVBOHandle.top); GL.DeleteBuffers(1, ref mVBOHandle.bottom); GL.DeleteBuffers(1, ref mVBOHandle.front); GL.DeleteBuffers(1, ref mVBOHandle.back); //clear all vertex buffers ClearPolyLists(); #if DEBUG Console.WriteLine("Chunk Deleted"); #endif } public void UpdateChunk() { #if DEBUG Console.WriteLine("Updating Chunk"); #endif ClearPolyLists(); //prepare buffers //for every entry in mChunkData map foreach(KeyValuePair<Coordinates<byte>,Block> feBlockData in mChunkData) { Coordinates<byte> checkBlock = new Coordinates<byte> { x = feBlockData.Key.x, y = feBlockData.Key.y, z = feBlockData.Key.z }; //check for polygonson the left side of the cube if (checkBlock.x > 0) { //check to see if there is a key for current x - 1. if not, add the vector if (!IsVisible(checkBlock.x - 1, checkBlock.y, checkBlock.z)) { //add polygon AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.left); } } else { //polygon is far left and should be added AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.left); } //check for polygons on the right side of the cube if (checkBlock.x < mCHUNKSIZE - 1) { if (!IsVisible(checkBlock.x + 1, checkBlock.y, checkBlock.z)) { //add poly AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.right); } } else { //poly for right add AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.right); } if (checkBlock.y > 0) { //check to see if there is a key for current x - 1. if not, add the vector if (!IsVisible(checkBlock.x, checkBlock.y - 1, checkBlock.z)) { //add polygon AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.bottom); } } else { //polygon is far left and should be added AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.bottom); } //check for polygons on the right side of the cube if (checkBlock.y < mCHUNKSIZE - 1) { if (!IsVisible(checkBlock.x, checkBlock.y + 1, checkBlock.z)) { //add poly AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.top); } } else { //poly for right add AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.top); } if (checkBlock.z > 0) { //check to see if there is a key for current x - 1. if not, add the vector if (!IsVisible(checkBlock.x, checkBlock.y, checkBlock.z - 1)) { //add polygon AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.back); } } else { //polygon is far left and should be added AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.back); } //check for polygons on the right side of the cube if (checkBlock.z < mCHUNKSIZE - 1) { if (!IsVisible(checkBlock.x, checkBlock.y, checkBlock.z + 1)) { //add poly AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.front); } } else { //poly for right add AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.front); } } BuildBuffers(); #if DEBUG Console.WriteLine("Chunk Updated"); #endif } public void RenderChunk() { } public void LoadChunk() { #if DEBUG Console.WriteLine("Loading Chunk"); #endif #if DEBUG Console.WriteLine("Chunk Deleted"); #endif } public void SaveChunk() { #if DEBUG Console.WriteLine("Saving Chunk"); #endif #if DEBUG Console.WriteLine("Chunk Saved"); #endif } private bool IsVisible(int pX,int pY,int pZ) { Block testBlock; Coordinates<byte> checkBlock = new Coordinates<byte> { x = Convert.ToByte(pX), y = Convert.ToByte(pY), z = Convert.ToByte(pZ) }; if (mChunkData.TryGetValue(checkBlock,out testBlock )) //if data exists { if (testBlock.SeeThrough() == true) //if existing data is not seethrough { return true; } } return true; } private void AddPoly(byte pX, byte pY, byte pZ, int BufferSide) { //create temp array GL.BindBuffer(BufferTarget.ArrayBuffer, BufferSide); if (BufferSide == mVBOHandle.front) { //front face mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ + 1) }); } else if (BufferSide == mVBOHandle.right) { //back face mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ) }); } else if (BufferSide == mVBOHandle.top) { //left face mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY + 1), z = (byte)(pZ) }); } else if (BufferSide == mVBOHandle.bottom) { //right face mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); } else if (BufferSide == mVBOHandle.front) { //top face mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ) }); } else if (BufferSide == mVBOHandle.back) { //bottom face mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY), z = (byte)(pZ + 1) }); mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY), z = (byte)(pZ) }); mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY), z = (byte)(pZ) }); mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY), z = (byte)(pZ) }); mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY), z = (byte)(pZ + 1) }); mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY), z = (byte)(pZ + 1) }); } } private void BuildBuffers() { #if DEBUG Console.WriteLine("Building Chunk Buffers"); #endif GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.front); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.front.Count), mVBOVertexBuffer.front.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.back); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.back.Count), mVBOVertexBuffer.back.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.left); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.left.Count), mVBOVertexBuffer.left.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.right); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.right.Count), mVBOVertexBuffer.right.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.top); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.top.Count), mVBOVertexBuffer.top.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.bottom); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.bottom.Count), mVBOVertexBuffer.bottom.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer,0); #if DEBUG Console.WriteLine("Chunk Buffers Built"); #endif } private void ClearPolyLists() { #if DEBUG Console.WriteLine("Clearing Polygon Lists"); #endif mVBOVertexBuffer.top.Clear(); mVBOVertexBuffer.bottom.Clear(); mVBOVertexBuffer.left.Clear(); mVBOVertexBuffer.right.Clear(); mVBOVertexBuffer.front.Clear(); mVBOVertexBuffer.back.Clear(); #if DEBUG Console.WriteLine("Polygon Lists Cleared"); #endif } }//END CLASS }//END NAMESPACE

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  • Virtual/soft buttons for (Home, menu,Back, Search) always on top?

    - by Ken
    How can I make an app or maybe service that looks like (Nexus One touch buttons) for the navigation keys (Home, menu,Back, Search) The buttons should always be visibly and always stay on top and send the command to the app thats running. Someone have ideas and sample codes how to do that? * I see an app with name (Smart Taskmanager) wich always detect when you touch the right side of the screen and then detect when you slide the finger to left. So I think its possible, with this function I think its possible to implementate the code to simulate the (Home, Meny, Back, Search) buttons. * I also see and test an app wich show a "cracked display" always ontop so that tecnic maybe shold be useful to always show the buttons/bitmanp on top. Thoose function, to show the button and catch the "touch event" and send the event to the active program, thats what i dont can figure out how to do. Thats my thought! I Hope there are some deep developer wich know this solution! Regards Ken

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  • JavaScript - How to change a dom node back to an existing Google Map?

    - by David Robertson
    I set a div to a class which shows a spinning animated when the map is loading some data, the question is, how can I set the div back to the map (I don't want to load a new map, but load the existing one, which is assigned to a var 'map')? //map is assigned originally like this: map = new google.maps.Map(document.getElementById('map3'),options); //animated graphic is assigned to map div on load of data: document.getElementById('map3').className = "loading"; but how to get the map back? Thanks for any tips! David

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  • Need a way for users to enter data while offline and re-submit it when back online

    - by crankharder
    As part of a larger webapp, I want to build functionality that allows a user to enter data while offline -- and then send that data back to my site when they have a connection again The parts that, to me, are missing ar Saving a certain set of data in their browser Saving a form that allows them to enter data using form from step#2 to update data from step#1 getting data out of the local data store and sending it back to the server I would like to keep this entirely within the browser, so... Does HTML5 meet some (or all) of those goals as it's currently implemented in webkit/ff3? If not,what technologies should I start looking into in order to accomplish all of the above.

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  • Dynamic web user control problem when browser's back button is clicked.

    - by White_Sox
    Hi all, I have an .aspx page in which I dynamically add web controls to a panel. The problem is when I hit the browser's back buton, it's displayed a version of the page that no longer exists on the server-side, because the controls are dynamically added. Let's say my aspx dynamically adds Control1. From there, I click a button that loads Control2. At this moment, if I press the browser's back button, it will display the page with Control1, but Control1 no longer exists on the server-side, so if I interact with it, some erractic behaviour will occur. Any ideas on this? Thank you very much.

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  • Can you use back references in the pattern part of a regular expression?

    - by Camsoft
    I there a way to back reference in the regular expression pattern? Example input string: Here is "quoted text" some quoted text. Say I want to pull out the quoted text, I could create the following expression: "([^"]+)" This regular expression would match quoted text. Say I want it to also support single quotes, I could change the expression to: ["']([^"']+)["'] But what if the input string has a mixture of quotes say Here is 'quoted text" some quoted text. I would not want the regex to match. Currently the regex in the second example would still match. What I would like to be able to do is if the first quote is a double quote then the closing quote must be a double. And if the start quote is single quote then the closing quote must be single. Can I use a back reference to achieve this?

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  • What are some useful SQL statements that should be known by all developers who may touch the Back en

    - by Jian Lin
    What are some useful SQL statements that should be known by all developers who may touch the Back end side of the project? (Update: just like in algorithm, we know there are sorting problems, shuffling problems, and we know some solutions to them. This question is aiming at the same thing). For example, ones I can think of are: Get a list of Employees and their boss. Or one with the employee's salary greater than the boss. (Self-join) Get a list of the most popular Classes registered by students, from the greatest number to the smallest. (Count, group by, order by) Get a list of Classes that are not registered by any students. (Outer join and check whether the match is NULL, or by Get from Classes table, all ClassIDs which are NOT IN (a subquery to get all ClassIDs from the Registrations table)) Are there some SQL statements that should be under the sleeve of all developers that might touch back end data?

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  • How to push text from one UITextfield to another UITextfield in the next View? And back!?

    - by Chrizzz
    an Hi, I have an UITextField in one view, UITextField A in View A. And I have another in view B, UITextField B in View B. I use a Navigation Controller Bar to switch between the views. The UITextFields are properties and connected Outlets of both views A and B. On my view A there is an "Options"-button which pushes view B. So when you are typing in Textfield A, I would like the same text to appear in Textfield B. When you edit TextField B and you go back to view A (via the "Title View A"-button in de navigation bar), I would like the same text to re-appear in Textfield A. I expected this to be easy. But I can't get it working. I tried: ViewBController *controller = [[ViewBController alloc] initWithNibName:@"ViewBController" bundle:nil]; controller.TextFieldA.text = TextFieldB.text But nothing appeared in view B. And how do I get back? I dont want to use NSUserdefaults because I would have to remove the values also.

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  • How to get back to auto-completion after misspelling of a methodname in Eclipse?

    - by Jonas
    When I am coding Java in Eclipse I like the auto-completion feature. With that I mean the popup with method-names that comes when you start typing in a method name for an object. Or maybe it's called something different, i.e. method-suggestions? But the popup is hidden if I misspells a method name, and it doesn't come back if I delete the misspelled part of the method name. Is there any way to get back the popup after a misspelling without starting to type in the hole methodname again?

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  • fullcalendar Cannot display the new event when switch month back.

    - by Archer
    Hi guys, I add a new event to fullcalendar, it display well, but when I go to next month and switch back, it disappear! but the old event will display, why? and How can I display all events? thanks a lot! the detail like: I have two events: event1, event2 coming from a database and when FullCalendar initializes, I add them to the Calendar, displays well. Then I add aother event: event3 to calendar, can display well. go to next month switch back, I find only event1 and event2 displayed, and event3 disappeared? does anyone can help me? thanks!

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  • How can I close a SimpleModal dialog when the user clicks the Back button?

    - by Wally Hartshorn
    When a user clicks on a button or link, I use the SimpleModal jQuery plugin to display a dialog to overlay the entire page, preventing the user from clicking another button or link during the delay before the next page loads. (I'd like to avoid this, but that's an issue for another day.) After the next page displays, if the user clicks the Back button, the previous page still has the SimpleModal overlay displayed, preventing them from using the page. This is a problem. How can I cause the SimpleModal dialog to close automatically either when the leaves the page or when the user clicks the Back button to return to the page? I tried this without success: $("body").unload(function() { $.modal.close(); }); Thanks! Wally

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  • Android: How to fade out search / home / menu / back buttons?

    - by user548472
    Hallo, I'm using my Android (Archos 43) only as an extended display in an industrial application. I just need a single programm to display data received and send user inputs by bluetooth. This little programm should start directly after booting and should disable (fade out) the android-buttons (search, home, menu and back). That's my plan. Here's my problem: I know, there are some applications which can fade out these search/home/menu/back-buttons (like DeskClock or some videoplayers). But how does it work? Just using android:theme="@android:style/Theme.Light.NoTitleBar.Fullscreen" only disables the titlebar, not the 4 android-buttons. Thanks, Dennis

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  • How do I pass a struct (or class) message back and forth between a C# service and a separate VB 6 ap

    - by grantjumper
    I need to pass data between a c# service and a running vb 6 application, considering using Windows Messaging. How do I pass the data back and forth between a C# service and a running vb 6 application? Shortened sample of the data I am passing back and forth is below: namespace MainSection { public struct Info { private int _Id; private string _TypeCode; private float _Calc; private DateTime _ProcessDate; private bool _ProcessFlag; public int Id { get { return _Id; } set { _Id = value; } } public string TypeCode { get { return _TypeCode; } set { _TypeCode = value; } } public float Calc { get { return _Calc; } set { _Calc = value; } } public DateTime ProcessDate { get { return _ProcessDate} set { _ProcessDate = value; } } public bool ProcessFlag { get { return _ProcessFlag} set { _ProcessFlag = value; } } } }

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  • Who plans to go back to using Web Applications in ASP.NET 4.0?

    - by Banzor
    So, it looks like Microsoft has gone back to pushing Web Application Projects* in ASP.NET 4.0. If you are like me, you converted to Website Projects in 2.0 and have never looked back. I recently spent some time trying to convert a Website Project to Web Application Project and was surprised at how tedious it was. So I am wondering what everyone is planning to do in VS 2010? Also, feel free to mention what you use now. Maybe I am the only sucker that converted to using Website Projects in 2.0... *Excluding MVC since it is the only option there

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  • How to read back and print text with newlines from a Python (Django) string with HTML?

    - by user1801486
    If someone types in a phrase, such as: I see you driving round town with the girl I love, and I’m like: haiku. (no blank lines between each line, but the text is written on three separate lines) into a text box on a web page, and then presses a button which is then stored in a database via Django, and that string is read back and printed on a page, how can I get it to print on an HTML page with the newlines still in the text? So instead of it being printed back as: I see you driving round town with the girl I love, and I’m like: haiku. It would print as: I see you driving round town with the girl I love, and I’m like: haiku. I know that if I use: (textarea)soAndSo.body(/textarea), this preserves the newlines that were in the file when the user typed it up originally. How can I get this same effect, but without having to use textarea boxes?

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  • How to add a dynamically resolved activity name to the back stack (without using PARENT_ACTIVITY)?

    - by user3214249
    The goal is 1) Start activity A from AppWidgetProvider or any other background task (it is simple). 2) From activity A go to activity B after clicking Back button. The problem is that I can't set PARENT_ACTIVITY in AndroidManifest.xml, because the activity B class name gets determined at run time. So in one case I need to go to activity B, in other case it is another activity. Seems like I can't use TaskStackBuilder without PARENT_ACTIVITY. I could handle this in the finish() method of activity A, but it should be a simpler way to add activity B to the "back stack" when I run startActivity(intent). Any ideas?

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  • Is it possible to use a back reference to specify the number of replications in a regular expression

    - by user307894
    Is it possible to use a back reference to specify the number of replications in a regular expression? foo= 'ADCKAL+2AG.+2AG.+2AG.+2AGGG+.+G+3AGGa4.' The substrings that start with '+[0-9]' followed by '[A-z]{n}.' need to be replaced with simply '+' where the variable n is the digit from earlier in the substring. Can that n be back referenced? For example (doesn't work) '+([0-9])[A-z]{/1}.' is the pattern I want replaced with "+" (that last dot can be any character and represents a quality score) so that foo should come out to ADCKAL++++G.G+. foo = 'ADCKAL+2AG.+2AG.+2AG.+2AGGG^+.+G+3AGGa4.' indelpatt = re.compile('\+([0-9])') while indelpatt.search(foo): indelsize=int(indelpatt.search(foo).group(1)) new_regex = '\+%s[ACGTNacgtn]{%s}.' % (indelsize,indelsize) newpatt=re.compile(new_regex) foo = newpatt.sub("+", foo) I'm probably missing an easier way to parse the string.

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  • app engine's back referencing is too slow. How can I make it faster?

    - by Ray Yun
    Google app engine has smart feature named back references and I usually iterate them where the traditional SQL's computed column need to be used. Just imagine that need to accumulate specific force's total hp. class Force(db.Model): hp = db.IntegerProperty() class UnitGroup(db.Model): force = db.ReferenceProperty(reference_class=Force,collection_name="groups") hp = db.IntegerProperty() class Unit(db.Model): group = db.ReferenceProperty(reference_class=UnitGroup,collection_name="units") hp = db.IntegerProperty() When I code like following, it was horribly slow (almost 3s) with 20 forces with single group - single unit. (I guess back-referencing force reload sub entities. Am I right?) def get_hp(self): hp = 0 for group in self.groups: group_hp = 0 for unit in group.units: group_hp += unit.hp hp += group_hp return hp How can I optimize this code? Please consider that there are more properties should be computed for each force/unit-groups and I don't want to save these collective properties to each entities. :)

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  • Purpose of front() and back() in assigning values in a Queue? (C++)

    - by kevin
    I have declared: queue<int, list<int> > Q After a series of calls: Q.push(37); Q.pop(); Q.push(19); Q.push(3); Q.push(13); Q.front(); Q.push(22); Q.push(8); Q.back(); I get: 19-3-13-22-8-NULL What I don't get is what the calls to Q.front() and Q.back() do. From what I understand, they return a reference to the first or last elements respectively, but I dont see how my list would be any different had those calls not been made. Do they have any effect? Sorry if this seems trivial, but I'm trying to figure out of those calls have a purpose, or of my professor is just trying to screw with me.

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  • How to make my SanDisk Cruzer Blade 4GB disk back to normal?

    - by Jack
    Currently, my SanDisk Cruzer Blade 4GB have become a 64MB Firebird RAW flash drive (thumb drive). I don't know why it become like this but when I plug it into a PC, it suddenly transform itself to become a 64MB flash drive. (From 4 GB to 64 MB, that is a huge change!) I read the following articles: http://forums.sandisk.com/t5/All-SanDisk-USB-Flash-Drives/Cruzer-Blade-will-not-format/td-p/214932 http://forums.whirlpool.net.au/archive/1691847 http://forum.hddguru.com/sandiskfirebird-64mb-t23539.html and notice that their solutions does not work at all. Some of their solution is as follows: Using the HP USB Disk Storage Format Tool (http://files.extremeoverclocking.com/file.php?f=1970), which did not work for me as it could not format. Using the h2testw to see if it is genuine, which did not work for me because it is a RAW partition. Return to the vendor, which I doubt since the product only have 1 year warranty and it has expired. I also notice that the flash drive is very fragile as after a few use, the flash drive have become something like the following: (The upper cover of the USB connector was broken or torn) So, wondering if someone have any good solution to fix it back so that at least I can retrieve my data on the fragile thumb drive.

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  • Unity not Working 14.04

    - by Back.Slash
    I am using Ubuntu 14.04 LTS x64. I did a sudo apt-get upgrade yesterday and restarted my PC. Now my taskbar and panel are missing. When I try to restart Unity using unity --replace Then I get error: unity-panel-service stop/waiting compiz (core) - Info: Loading plugin: core compiz (core) - Info: Starting plugin: core unity-panel-service start/running, process 3906 compiz (core) - Info: Loading plugin: ccp compiz (core) - Info: Starting plugin: ccp compizconfig - Info: Backend : gsettings compizconfig - Info: Integration : true compizconfig - Info: Profile : unity compiz (core) - Info: Loading plugin: composite compiz (core) - Info: Starting plugin: composite compiz (core) - Info: Loading plugin: opengl compiz (core) - Info: Unity is fully supported by your hardware. compiz (core) - Info: Unity is fully supported by your hardware. compiz (core) - Info: Starting plugin: opengl libGL error: dlopen /usr/lib/x86_64-linux-gnu/dri/i965_dri.so failed (/usr/lib/x86_64-linux-gnu/dri/i965_dri.so: undefined symbol: _glapi_tls_Dispatch) libGL error: dlopen ${ORIGIN}/dri/i965_dri.so failed (${ORIGIN}/dri/i965_dri.so: cannot open shared object file: No such file or directory) libGL error: dlopen /usr/lib/dri/i965_dri.so failed (/usr/lib/dri/i965_dri.so: cannot open shared object file: No such file or directory) libGL error: unable to load driver: i965_dri.so libGL error: driver pointer missing libGL error: failed to load driver: i965 libGL error: dlopen /usr/lib/x86_64-linux-gnu/dri/swrast_dri.so failed (/usr/lib/x86_64-linux-gnu/dri/swrast_dri.so: undefined symbol: _glapi_tls_Dispatch) libGL error: dlopen ${ORIGIN}/dri/swrast_dri.so failed (${ORIGIN}/dri/swrast_dri.so: cannot open shared object file: No such file or directory) libGL error: dlopen /usr/lib/dri/swrast_dri.so failed (/usr/lib/dri/swrast_dri.so: cannot open shared object file: No such file or directory) libGL error: unable to load driver: swrast_dri.so libGL error: failed to load driver: swrast compiz (core) - Info: Loading plugin: compiztoolbox compiz (core) - Info: Starting plugin: compiztoolbox compiz (core) - Info: Loading plugin: decor compiz (core) - Info: Starting plugin: decor compiz (core) - Info: Loading plugin: vpswitch compiz (core) - Info: Starting plugin: vpswitch compiz (core) - Info: Loading plugin: snap compiz (core) - Info: Starting plugin: snap compiz (core) - Info: Loading plugin: mousepoll compiz (core) - Info: Starting plugin: mousepoll compiz (core) - Info: Loading plugin: resize compiz (core) - Info: Starting plugin: resize compiz (core) - Info: Loading plugin: place compiz (core) - Info: Starting plugin: place compiz (core) - Info: Loading plugin: move compiz (core) - Info: Starting plugin: move compiz (core) - Info: Loading plugin: wall compiz (core) - Info: Starting plugin: wall compiz (core) - Info: Loading plugin: grid compiz (core) - Info: Starting plugin: grid compiz (core) - Info: Loading plugin: regex compiz (core) - Info: Starting plugin: regex compiz (core) - Info: Loading plugin: imgpng compiz (core) - Info: Starting plugin: imgpng compiz (core) - Info: Loading plugin: session compiz (core) - Info: Starting plugin: session I/O warning : failed to load external entity "/home/sumeet/.compiz/session/10de541a813cc1a8fc140170575114755000000020350005" compiz (core) - Info: Loading plugin: gnomecompat compiz (core) - Info: Starting plugin: gnomecompat compiz (core) - Info: Loading plugin: animation compiz (core) - Info: Starting plugin: animation compiz (core) - Info: Loading plugin: fade compiz (core) - Info: Starting plugin: fade compiz (core) - Info: Loading plugin: unitymtgrabhandles compiz (core) - Info: Starting plugin: unitymtgrabhandles compiz (core) - Info: Loading plugin: workarounds compiz (core) - Info: Starting plugin: workarounds compiz (core) - Info: Loading plugin: scale compiz (core) - Info: Starting plugin: scale compiz (core) - Info: Loading plugin: expo compiz (core) - Info: Starting plugin: expo compiz (core) - Info: Loading plugin: ezoom compiz (core) - Info: Starting plugin: ezoom compiz (core) - Info: Loading plugin: unityshell compiz (core) - Info: Starting plugin: unityshell WARN 2014-06-02 18:46:23 unity.glib.dbus.server GLibDBusServer.cpp:579 Can't register object 'org.gnome.Shell' yet as we don't have a connection, waiting for it... ERROR 2014-06-02 18:46:23 unity.debug.interface DebugDBusInterface.cpp:216 Unable to load entry point in libxpathselect: libxpathselect.so.1.4: cannot open shared object file: No such file or directory compiz (unityshell) - Error: GL_ARB_vertex_buffer_object not supported ERROR 2014-06-02 18:46:23 unity.shell.compiz unityshell.cpp:3850 Impossible to delete the unity locked stamp file compiz (core) - Error: Plugin initScreen failed: unityshell compiz (core) - Error: Failed to start plugin: unityshell compiz (core) - Info: Unloading plugin: unityshell X Error of failed request: BadWindow (invalid Window parameter) Major opcode of failed request: 3 (X_GetWindowAttributes) Resource id in failed request: 0x3e000c9 Serial number of failed request: 10115 Current serial number in output stream: 10116 Any help would be highly appreciated. EDIT : My PC configuration description: Portable Computer product: Dell System XPS L502X (System SKUNumber) vendor: Dell Inc. version: 0.1 serial: 1006ZP1 width: 64 bits capabilities: smbios-2.6 dmi-2.6 vsyscall32 configuration: administrator_password=unknown boot=normal chassis=portable family=HuronRiver System frontpanel_password=unknown keyboard_password=unknown power-on_password=unknown sku=System SKUNumber uuid=44454C4C-3000-1030-8036-B1C04F5A5031 *-core description: Motherboard product: 0YR8NN vendor: Dell Inc. physical id: 0 version: A00 serial: .1006ZP1.CN4864314C0560. slot: Part Component *-firmware description: BIOS vendor: Dell Inc. physical id: 0 version: A11 date: 05/29/2012 size: 128KiB capacity: 2496KiB capabilities: pci pnp upgrade shadowing escd cdboot bootselect socketedrom edd int13floppy360 int13floppy1200 int13floppy720 int5printscreen int9keyboard int14serial int17printer int10video acpi usb ls120boot smartbattery biosbootspecification netboot *-cpu description: CPU product: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz vendor: Intel Corp. physical id: 19 bus info: cpu@0 version: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz serial: Not Supported by CPU slot: CPU size: 800MHz capacity: 800MHz width: 64 bits clock: 100MHz capabilities: x86-64 fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx rdtscp constant_tsc arch_perfmon pebs bts nopl xtopology nonstop_tsc aperfmperf eagerfpu pni pclmulqdq dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic popcnt tsc_deadline_timer aes xsave avx lahf_lm ida arat epb xsaveopt pln pts dtherm tpr_shadow vnmi flexpriority ept vpid cpufreq configuration: cores=4 enabledcores=4 threads=8 *-cache:0 description: L1 cache physical id: 1a slot: L1-Cache size: 64KiB capacity: 64KiB capabilities: synchronous internal write-through data *-cache:1 description: L2 cache physical id: 1b slot: L2-Cache size: 256KiB capacity: 256KiB capabilities: synchronous internal write-through data *-cache:2 description: L3 cache physical id: 1c slot: L3-Cache size: 6MiB capacity: 6MiB capabilities: synchronous internal write-back unified *-memory description: System Memory physical id: 1d slot: System board or motherboard size: 6GiB *-bank:0 description: SODIMM DDR3 Synchronous 1333 MHz (0.8 ns) product: M471B5273DH0-CH9 vendor: Samsung physical id: 0 serial: 450F1160 slot: ChannelA-DIMM0 size: 4GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:1 description: SODIMM DDR3 Synchronous 1333 MHz (0.8 ns) product: HMT325S6BFR8C-H9 vendor: Hynix/Hyundai physical id: 1 serial: 0CA0E8E2 slot: ChannelB-DIMM0 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-pci description: Host bridge product: 2nd Generation Core Processor Family DRAM Controller vendor: Intel Corporation physical id: 100 bus info: pci@0000:00:00.0 version: 09 width: 32 bits clock: 33MHz *-pci:0 description: PCI bridge product: Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port vendor: Intel Corporation physical id: 1 bus info: pci@0000:00:01.0 version: 09 width: 32 bits clock: 33MHz capabilities: pci pm msi pciexpress normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:40 ioport:3000(size=4096) memory:f0000000-f10fffff ioport:c0000000(size=301989888) *-generic UNCLAIMED description: Unassigned class product: Illegal Vendor ID vendor: Illegal Vendor ID physical id: 0 bus info: pci@0000:01:00.0 version: ff width: 32 bits clock: 66MHz capabilities: bus_master vga_palette cap_list configuration: latency=255 maxlatency=255 mingnt=255 resources: memory:f0000000-f0ffffff memory:c0000000-cfffffff memory:d0000000-d1ffffff ioport:3000(size=128) memory:f1000000-f107ffff *-display description: VGA compatible controller product: 2nd Generation Core Processor Family Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:52 memory:f1400000-f17fffff memory:e0000000-efffffff ioport:4000(size=64) *-communication description: Communication controller product: 6 Series/C200 Series Chipset Family MEI Controller #1 vendor: Intel Corporation physical id: 16 bus info: pci@0000:00:16.0 version: 04 width: 64 bits clock: 33MHz capabilities: pm msi bus_master cap_list configuration: driver=mei_me latency=0 resources: irq:50 memory:f1c05000-f1c0500f *-usb:0 description: USB controller product: 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 vendor: Intel Corporation physical id: 1a bus info: pci@0000:00:1a.0 version: 05 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci-pci latency=0 resources: irq:16 memory:f1c09000-f1c093ff *-multimedia description: Audio device product: 6 Series/C200 Series Chipset Family High Definition Audio Controller vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 05 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=snd_hda_intel latency=0 resources: irq:53 memory:f1c00000-f1c03fff *-pci:1 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 1 vendor: Intel Corporation physical id: 1c bus info: pci@0000:00:1c.0 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode cap_list configuration: driver=pcieport resources: irq:16 *-pci:2 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 2 vendor: Intel Corporation physical id: 1c.1 bus info: pci@0000:00:1c.1 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:17 memory:f1b00000-f1bfffff *-network description: Wireless interface product: Centrino Wireless-N 1030 [Rainbow Peak] vendor: Intel Corporation physical id: 0 bus info: pci@0000:03:00.0 logical name: mon.wlan0 version: 34 serial: bc:77:37:14:47:e5 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list logical wireless ethernet physical configuration: broadcast=yes driver=iwlwifi driverversion=3.13.0-27-generic firmware=18.168.6.1 latency=0 link=no multicast=yes wireless=IEEE 802.11bgn resources: irq:51 memory:f1b00000-f1b01fff *-pci:3 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 4 vendor: Intel Corporation physical id: 1c.3 bus info: pci@0000:00:1c.3 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:19 memory:f1a00000-f1afffff *-usb description: USB controller product: uPD720200 USB 3.0 Host Controller vendor: NEC Corporation physical id: 0 bus info: pci@0000:04:00.0 version: 04 width: 64 bits clock: 33MHz capabilities: pm msi msix pciexpress xhci bus_master cap_list configuration: driver=xhci_hcd latency=0 resources: irq:19 memory:f1a00000-f1a01fff *-pci:4 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 5 vendor: Intel Corporation physical id: 1c.4 bus info: pci@0000:00:1c.4 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:16 memory:f1900000-f19fffff *-pci:5 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 6 vendor: Intel Corporation physical id: 1c.5 bus info: pci@0000:00:1c.5 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:17 ioport:2000(size=4096) ioport:f1800000(size=1048576) *-network description: Ethernet interface product: RTL8111/8168/8411 PCI Express Gigabit Ethernet Controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:06:00.0 logical name: eth0 version: 06 serial: 14:fe:b5:a3:ac:40 size: 1Gbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=full firmware=rtl_nic/rtl8168e-2.fw ip=172.19.167.151 latency=0 link=yes multicast=yes port=MII speed=1Gbit/s resources: irq:49 ioport:2000(size=256) memory:f1804000-f1804fff memory:f1800000-f1803fff *-usb:1 description: USB controller product: 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 vendor: Intel Corporation physical id: 1d bus info: pci@0000:00:1d.0 version: 05 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci-pci latency=0 resources: irq:23 memory:f1c08000-f1c083ff *-isa description: ISA bridge product: HM67 Express Chipset Family LPC Controller vendor: Intel Corporation physical id: 1f bus info: pci@0000:00:1f.0 version: 05 width: 32 bits clock: 33MHz capabilities: isa bus_master cap_list configuration: driver=lpc_ich latency=0 resources: irq:0 *-ide:0 description: IDE interface product: 6 Series/C200 Series Chipset Family 4 port SATA IDE Controller vendor: Intel Corporation physical id: 1f.2 bus info: pci@0000:00:1f.2 version: 05 width: 32 bits clock: 66MHz capabilities: ide pm bus_master cap_list configuration: driver=ata_piix latency=0 resources: irq:19 ioport:40b8(size=8) ioport:40cc(size=4) ioport:40b0(size=8) ioport:40c8(size=4) ioport:4090(size=16) ioport:4080(size=16) *-serial UNCLAIMED description: SMBus product: 6 Series/C200 Series Chipset Family SMBus Controller vendor: Intel Corporation physical id: 1f.3 bus info: pci@0000:00:1f.3 version: 05 width: 64 bits clock: 33MHz configuration: latency=0 resources: memory:f1c04000-f1c040ff ioport:efa0(size=32) *-ide:1 description: IDE interface product: 6 Series/C200 Series Chipset Family 2 port SATA IDE Controller vendor: Intel Corporation physical id: 1f.5 bus info: pci@0000:00:1f.5 version: 05 width: 32 bits clock: 66MHz capabilities: ide pm bus_master cap_list configuration: driver=ata_piix latency=0 resources: irq:19 ioport:40a8(size=8) ioport:40c4(size=4) ioport:40a0(size=8) ioport:40c0(size=4) ioport:4070(size=16) ioport:4060(size=16) *-scsi:0 physical id: 1 logical name: scsi0 capabilities: emulated *-disk description: ATA Disk product: SAMSUNG HN-M640M physical id: 0.0.0 bus info: scsi@0:0.0.0 logical name: /dev/sda version: 2AR1 serial: S2T3J1KBC00006 size: 596GiB (640GB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 sectorsize=512 signature=6b746d91 *-volume:0 description: Windows NTFS volume physical id: 1 bus info: scsi@0:0.0.0,1 logical name: /dev/sda1 version: 3.1 serial: 0272-3e7f size: 348MiB capacity: 350MiB capabilities: primary bootable ntfs initialized configuration: clustersize=4096 created=2013-09-18 12:20:45 filesystem=ntfs label=System Reserved modified_by_chkdsk=true mounted_on_nt4=true resize_log_file=true state=dirty upgrade_on_mount=true *-volume:1 description: Extended partition physical id: 2 bus info: scsi@0:0.0.0,2 logical name: /dev/sda2 size: 116GiB capacity: 116GiB capabilities: primary extended partitioned partitioned:extended *-logicalvolume:0 description: Linux swap / Solaris partition physical id: 5 logical name: /dev/sda5 capacity: 6037MiB capabilities: nofs *-logicalvolume:1 description: Linux filesystem partition physical id: 6 logical name: /dev/sda6 logical name: / capacity: 110GiB configuration: mount.fstype=ext4 mount.options=rw,relatime,errors=remount-ro,data=ordered state=mounted *-volume:2 description: Windows NTFS volume physical id: 3 bus info: scsi@0:0.0.0,3 logical name: /dev/sda3 logical name: /media/os version: 3.1 serial: 4e7853ec-5555-a74d-82e0-9f49798d3772 size: 156GiB capacity: 156GiB capabilities: primary ntfs initialized configuration: clustersize=4096 created=2013-09-19 09:19:00 filesystem=ntfs label=OS mount.fstype=fuseblk mount.options=ro,nosuid,nodev,relatime,user_id=0,group_id=0,allow_other,blksize=4096 state=mounted *-volume:3 description: Windows NTFS volume physical id: 4 bus info: scsi@0:0.0.0,4 logical name: /dev/sda4 logical name: /media/data version: 3.1 serial: 7666d55f-e1bf-e645-9791-2a1a31b24b9a size: 322GiB capacity: 322GiB capabilities: primary ntfs initialized configuration: clustersize=4096 created=2013-09-17 23:27:01 filesystem=ntfs label=Data modified_by_chkdsk=true mount.fstype=fuseblk mount.options=rw,nosuid,nodev,relatime,user_id=0,group_id=0,allow_other,blksize=4096 mounted_on_nt4=true resize_log_file=true state=mounted upgrade_on_mount=true *-scsi:1 physical id: 2 logical name: scsi1 capabilities: emulated *-cdrom description: DVD-RAM writer product: DVD+-RW GT32N vendor: HL-DT-ST physical id: 0.0.0 bus info: scsi@1:0.0.0 logical name: /dev/cdrom logical name: /dev/sr0 version: A201 capabilities: removable audio cd-r cd-rw dvd dvd-r dvd-ram configuration: ansiversion=5 status=nodisc *-battery product: DELL vendor: SANYO physical id: 1 version: 2008 serial: 1.0 slot: Rear capacity: 57720mWh configuration: voltage=11.1V `

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  • Does Apache ever give incorrect "out of threads" errors?

    - by Eli Courtwright
    Lately our Apache web server has been giving us this error multiple times per day: [Tue Apr 06 01:07:10 2010] [error] Server ran out of threads to serve requests. Consider raising the ThreadsPerChild setting We raised our ThreadsPerChild setting from 50 to 100, but we still get the error. Our access logs indicate that these errors never even happen at periods of high load. For example, here's an excerpt from our access log (ip addresses and some urls are edited for privacy). As you can see, the above error happened at 1:07 and only a small handful of requests occurred in the several minutes leading up to the error: 99.88.77.66 - - [06/Apr/2010:00:59:33 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/images/ui-icons_222222_256x240.png HTTP/1.1" 304 - 99.88.77.66 - - [06/Apr/2010:00:59:34 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/images/ui-bg_glass_75_dadada_1x400.png HTTP/1.1" 200 111 99.88.77.66 - - [06/Apr/2010:00:59:34 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/images/ui-bg_glass_75_dadada_1x400.png HTTP/1.1" 200 111 99.88.77.66 - mpeu [06/Apr/2010:00:59:40 -0400] "GET /some/dynamic/content HTTP/1.1" 200 145049 55.44.33.22 - mpeu [06/Apr/2010:01:06:56 -0400] "GET /other/dynamic/content HTTP/1.1" 200 12311 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/jquery-ui-1.7.1.custom.css HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/js/jquery-1.3.2.min.js HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/js/jquery-ui-1.7.1.custom.min.js HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/jquery.tablesorter.min.js HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/date.js HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/pdfs/image1.gif HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/pdfs/image2.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/pdfs/image3.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/pdfs/image4.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/pdfs/image5.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/pdfs/image6.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/pdfs/image7.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:57 -0400] "GET /WebRepository/pdfs/image8.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:57 -0400] "GET /WebRepository/pdfs/image9.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:57 -0400] "GET /WebRepository/pdfs/imageA.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:57 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/images/ui-bg_flat_75_ffffff_40x100.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:59 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/images/ui-bg_highlight-soft_75_cccccc_1x100.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:59 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/images/ui-bg_glass_75_e6e6e6_1x400.png HTTP/1.1" 200 110 55.44.33.22 - - [06/Apr/2010:01:06:59 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/images/ui-bg_glass_75_e6e6e6_1x400.png HTTP/1.1" 200 110 11.22.33.44 - mpeu [06/Apr/2010:01:18:03 -0400] "GET /other/dynamic/content HTTP/1.1" 200 12311 11.22.33.44 - - [06/Apr/2010:01:18:03 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/js/jquery-1.3.2.min.js HTTP/1.1" 304 - 11.22.33.44 - - [06/Apr/2010:01:18:04 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/jquery-ui-1.7.1.custom.css HTTP/1.1" 200 27374 11.22.33.44 - - [06/Apr/2010:01:18:04 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/js/jquery-ui-1.7.1.custom.min.js HTTP/1.1" 304 - 11.22.33.44 - - [06/Apr/2010:01:18:04 -0400] "GET /WebRepository/jquery.tablesorter.min.js HTTP/1.1" 200 12795 11.22.33.44 - - [06/Apr/2010:01:18:04 -0400] "GET /WebRepository/date.js HTTP/1.1" 200 25809 For what it's worth, we're running the version of Apache that ships with Oracle 10g (some 2.0 version), and we're using mod_plsql to generate our dynamic content. Since the Apache server runs as a separate process and the database doesn't record any problems when this error occurs, I'm doubtful that Oracle is the problem. Unfortunately, the errors are freaking out our sysadmins, who are inclined to blame any and all problems which occur with the server on this error. Is this a known bug in Apache that I simply haven't been able to find any reference to through Google?

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  • What's a good, affortable router that will not give me problems when downloading torrents?

    - by Lirik
    I found several routers on newegg and they're in the $50-60 range, but I'm not sure if they'll handle the number of connections that are created when downloading torrents (100-300 seeds and around 50 peers). My roommate watches netflix movies, my brother and I download torrents, so my NETGEAR router ends up choking on the traffic and I have to restart it quite frequently. I've already posted a couple of questions on the topic and I've come to the conclusion that I need a new router. What are some routers that I should consider (my budget is in the $50 range)?

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  • Can compressing Program Files save space *and* give a significant boost to SSD performance?

    - by Christopher Galpin
    Considering solid-state disk space is still an expensive resource, compressing large folders has appeal. Thanks to VirtualStore, could Program Files be a case where it might even improve performance? Discovery In particular I have been reading: SSD and NTFS Compression Speed Increase? Does NTFS compression slow SSD/flash performance? Will somebody benchmark whole disk compression (HD,SSD) please? (may have to scroll up) The first link is particularly dreamy, but maybe head a little too far in the clouds. The third link has this sexy semi-log graph (logarithmic scale!). Quote (with notes): Using highly compressable data (IOmeter), you get at most a 30x performance increase [for reads], and at least a 49x performance DECREASE [for writes]. Assuming I interpreted and clarified that sentence correctly, this single user's benchmark has me incredibly interested. Although write performance tanks wretchedly, read performance still soars. It gave me an idea. Idea: VirtualStore It so happens that thanks to sanity saving security features introduced in Windows Vista, write access to certain folders such as Program Files is virtualized for non-administrator processes. Which means, in normal (non-elevated) usage, a program or game's attempt to write data to its install location in Program Files (which is perhaps a poor location) is redirected to %UserProfile%\AppData\Local\VirtualStore, somewhere entirely different. Thus, to my understanding, writes to Program Files should primarily only occur when installing an application. This makes compressing it not only a huge source of space gain, but also a potential candidate for performance gain. Testing The beginning of this post has me a bit timid, it suggests benchmarking NTFS compression on a whole drive is difficult because turning it off "doesn't decompress the objects". However it seems to me the compact command is perfectly capable of doing so for both drives and individual folders. Could it be only marking them for decompression the next time the OS reads from them? I need to find the answer before I begin my own testing.

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