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  • Openlayers - LayerRedraw() / Feature rotation

    - by Ozaki
    TLDR: I have an Openlayers map with a layer called 'track' I want to remove track and add track back in. I have an image 'imageFeature' on a layer that rotates on load to the direction being set. I want it to update this rotation that is set in 'styleMap' on a layer called 'tracking'. I set the var 'stylemap' to apply the external image & rotation. The 'imageFeature' is added to the layer at the coords specified. 'imageFeature' is removed. 'imageFeature' is added again in its new location. Rotation is not applied.. As the 'styleMap' applies to the layer I think that I have to remove the layer and add it again rather than just the 'imageFeature' Layer: var tracking = new OpenLayers.Layer.GML("Tracking", "coordinates.json", { format: OpenLayers.Format.GeoJSON, styleMap: styleMap }); styleMap: var styleMap = new OpenLayers.StyleMap({ fillOpacity: 1, pointRadius: 10, rotation: heading, }); Now wrapped in a timed function the imageFeature: map.layers[3].addFeatures(new OpenLayers.Feature.Vector( new OpenLayers.Geometry.Point(longitude, latitude), {rotation: heading, type: parseInt(Math.random() * 3)} )); Type refers to a lookup of 1 of 3 images.: styleMap.addUniqueValueRules("default", "type", lookup); var lookup = { 0: {externalGraphic: "Image1.png", rotation: heading}, 1: {externalGraphic: "Image2.png", rotation: heading}, 2: {externalGraphic: "Image3.png", rotation: heading} } I have tried the 'redraw()' function: but it returns "tracking is undefined" or "map.layers[2]" is undefined. tracking.redraw(true); map.layers[2].redraw(true); Heading is a variable: from a JSON feed. var heading = 13.542; But so far can't get anything to work it will only rotate the image onload. The image will move in coordinates as it should though. So what am I doing wrong with the redraw function or how can I get this image to rotate live? Thanks in advance -Ozaki Add: I managed to get map.layers[2].redraw(true); to sucessfully redraw layer 2. But it still does not update the rotation. I am thinking because the stylemap is updating. But it runs through the style map every n sec, but no updates to rotation and the variable for heading is updating correctly if i put a watch on it in firebug.

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  • What is the most effective way to test for combined keyboard arrow direction in ActionScript 3.0?

    - by Relee
    I need to monitor the direction a user is indicating using the four directional arrow keys on a keyboard in ActionScript 3.0 and I want to know the most efficient and effective way to do this. I've got several ideas of how to do it, and I'm not sure which would be best. I've found that when tracking Keyboard.KEY_DOWN events, the event repeats as long as the key is down, so the event function is repeated as well. This broke the method I had originally chosen to use, and the methods I've been able to think of require a lot of comparison operators. The best way I've been able to think of would be to use bitwise operators on a uint variable. Here's what I'm thinking var _direction:uint = 0x0; // The Current Direction That's the current direction variable. In the Keyboard.KEY_DOWN event handler I'll have it check what key is down, and use a bitwise AND operation to see if it's already toggled on, and if it's not, I'll add it in using basic addition. So, up would be 0x1 and down would be 0x2 and both up and down would be 0x3, for example. It would look something like this: private function keyDownHandler(e:KeyboardEvent):void { switch(e.keyCode) { case Keyboard.UP: if(!(_direction & 0x1)) _direction += 0x1; break; case Keyboard.DOWN: if(!(_direction & 0x2)) _direction += 0x2; break; // And So On... } } The keyUpHandler wouldn't need the if operation since it only triggers once when the key goes up, instead of repeating. I'll be able to test the current direction by using a switch statement labeled with numbers from 0 to 15 for the sixteen possible combinations. That should work, but it doesn't seem terribly elegant to me, given all of the if statements in the repeating keyDown event handler, and the huge switch. private function checkDirection():void { switch(_direction) { case 0: // Center break; case 1: // Up break; case 2: // Down break; case 3: // Up and Down break; case 4: // Left break; // And So On... } } Is there a better way to do this?

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  • addEventListener gone after appending innerHTML

    - by Vishal Shah
    Okay, so i have the following html added to a site using javascript/greasemonkey. (just sample) *a id='abc'*HEllo*/a* *a id='xyz'*Hello*/a* (excuse me, i've had to replace the '<' '' with * since hyperlinks for new users aren't allowed!) and i've also added a click event listener for the elements. All works fine up to this point, the click event gets fired when i click the element. But... i have another function in the script, which upon a certain condition, modifies that html, ie it appends it, so it looks like: *a id='abc'*HEllo*/a* *a id='xyz'*Hello*/a* *a id='123'*Hello*/a* but when this is done, it breaks the listeners i added for the first two elements... nothing happens when i click them. if i comment out the call to the function which does the appending, it all starts working again! help please...

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  • Reading JSON with JQuery

    - by user70192
    Hello, I am using JQuery to execute an operation within a web service. After writing data back to my databaes, the service returns a JSON response. My request looks like the following: $.ajax({ url: "/services/myService.svc/PostMessage", type: "POST", contentType: "application/json; charset=utf-8", data: '{"message":"testing","comments":"test"}', dataType: "json", success: function (response) { if ((response.d != null) && (response.d.length > 0)) { // Parse the status code here } else { alert("error!"); } }, error: function (req, msg, obj) { alert("error: " + req.responseText); } }); When my response is returned, response.d contains the following: [{"StatusCode":1}] How do I parse out the value of the StatusCode?

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  • Show only one validation error-message using replaceWith

    - by timkl
    I am currently working with the jQuery validation plugin, and I want to show only one error-message before the form itself. Right now the validation shows all the error-messages on top of each others as they stack up, as you can see in my live example: http://timkjaerlange.com/foobar/stack-stuff/validate-test.html This is my jQuery: $(document).ready(function() { $("form").validate({ rules: { // bunch of rules here, left out to keep it simple }, messages: { // messages goes here }, errorElement: 'div', errorClass: 'error', errorPlacement: function(error, element) { error.insertBefore('form'); // this is what I've got $('div').replaceWith(error); // trying to replace the prev error } }); }); Anybody know how to this? Is this the best way to show only one error-message? Any help is highly appreciated.

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  • Access ASP.NET control using javascript

    - by user3036965
    I have a basic javascript function like this which works as I am able to dynamically change the textbox in a javascript method at runtime. function MyTst(pVal2) { var x = document.getElementById('<%=myImage.ClientID%>'); x.src = "/images/write.gif"; } In the above code I need to be generic. So replace '<%=myImage.ClientID%' with the input param to my method which in this instance is called pVal2 and contains the asp.net server control image id. Can anyone advise on an approach to do this. I've tried lots of things and just cant seem to get it working. Thanks for any advice.

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  • Is there a way to catch a MOUSE_UP Event over a static textfield in Flash?

    - by Jovica Aleksic
    When the user presses the mouse, and releases it over a static textfield with selectable text, no MOUSE_UP event is fired - not on the stage and also nowhere else. I experienced this when using a scrollbar class on a movieclip with a nested static textfield. When the user drags the scroll handle and releases the mouse over the textfield, the dragging/scrolling is stuck. To test this, create a new AS3 fla file, place a static textfield somewhere, and put in some text. Make sure the selectable property is checked in the properties panel. Add this script to the timeline: import flash.events.* function down(event:Event):void { trace('down'); } function up(event:Event):void { trace('up'); } stage.addEventListener(MouseEvent.MOUSE_DOWN, down) stage.addEventListener(MouseEvent.MOUSE_UP, up) Now test the movie and click the mouse. You will notice that trace('up') will not occur when you release the mouse over the textfield.

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  • Pinterest Gridview implementation on iOS

    - by Amal
    I want to implement a grid view like the one in Pinterest I thought about implementing as 3 table views. But I was not able to scroll them together well. When I implemented the scrollViewDidScroll and set the contentOffset for the table views other the scrollView , the scrolling became slow and unusable. Another implementation I did was of was having a set of images to load and calling the viewDraw function in scrollViewDidScroll. THe ViewDraw function just draws the necessary images and removes the rest of the images from the memory which were already drawn but wont be visible . this too makes the ScrollView Scrolling slow. And another issue with it is that there are white(background color) patches before the images are drawn. What should be the best way to implement this grid view ?

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  • Remove unmatched HTML tags in a string

    - by Freeman
    Folks does anyone knows of a PHP function to remove unmatched HTML tags from a string. for example<div> This is a string <b> with an unmatched bold tag </div>. If there isnt one then help me buld one, maybe I can have a function that counts the number of opening tags and matching closing tags. If they are not even then remove the first opening tag or if closing tags are more, it removes the last tag?

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  • window.event !== window.event in IE

    - by iacnats
    Code: <html> <head> <script type="text/javascript"> onload = function(){ document.getElementById('btn1').onclick = function(){ if (window === window) alert('window === window') else alert('window !== window'); if (window.event === window.event) alert('window.event === window.event') else alert('window.event !== window.event' ); } } </script> </head> <body> <button id="btn1" >click</button> </body> </html> Result: IE(i have tested IE6 - IE8) says: window === window window.event !== window.event All other browsers say: window === window window.event === window.event What's the reason for IE's response? Thanks.

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  • Does any one knows how to use the WinHttpRequest to login facebook or gmail in VB.NET(2010 Version)?

    - by ???
    Now, I can download the webpage source code to the RichTextBox. But now I want to use the WinHttpRequest to login facebook or gmail,etc. I tried to do, but it didn't work!Any one can help me? Thnak you! This is my code: Public Class Form1 Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click RichTextBox1.Text = winhttp("http://www.facebook.com") End Sub Function winhttp(ByVal URL As String) As String Dim pass, email As String pass = "my password" email = "myemail" Dim winHTTPReq : winHTTPReq = CreateObject("WinHttp.WinHttpRequest.5.1") Dim objhttp As Object = CreateObject("WinHttp.WinHttpRequest.5.1") Dim Data As String objhttp.Open("POST", URL, False) ''method objhttp.setRequestHeader("Content-Type", "application/x-www-form-urlencoded") objhttp.setRequestHeader("Referer", "your refresh url") objhttp.send("email=" & email & "&pass=" & pass & "&perm_login=on") objhttp.WaitForResponse() Data = objhttp.responseText Data = Replace(Data, " ", "") Data = Replace(Data, vbTab, "") Data = Replace(Data, vbCrLf, "") Data = Replace(Data, " ", "") Return Data End Function End Class

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  • jQuery - want to get input value for submit but it gets one and repeats

    - by jquery n00b
    I'm trying to replace all submit buttons with a span so cufon will work. The input still needs to be there so have done some css to hide it and overlay to span on top. My issue is getting the value from the input tag is proving quite diffcult. The code below gets the first input value (being 'search' from the search box at the top of the page, and then puts that value into all the spans, even for buttons that have different values (eg: send). This is a .NET page so the whole page is wrapped in one form tag. Any help is greatly appreciated. jQUERY: jQuery(document).ready( function() { jQuery(".button-wrap input.button").each(function() { var values = jQuery(".button-wrap input").attr('value'); jQuery(this).before("<span class='input-replacer'>" +values+ "</span>"); });

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  • Printing array with delimiters in Perl

    - by Mark B
    I have an array in Perl I want to print with space delimiters between each element, except every 10th element which should be newline delimited. There aren't any spaces in the elements if that matters. I've written a function to do it with for and a counter, but I wondered if there's a better/shorter/canonical Perl way, perhaps a special join syntax or similar. My function to illustrate: sub PrintArrayWithNewlines { my $counter = 0; my $newlineIndex = shift @_; foreach my $item (@_) { ++$counter; print "$item"; if($counter == $newlineIndex) { $counter = 0; print "\n"; } else { print " "; } } }

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  • Jquery cant get dynamic data

    - by Napoleon Wai Lun Wong
    i am a noob to using the jQuery i have a problem about the Uncaught SyntaxError: Unexpected token i am using the 1.9.0 version of jqery i am creating a dynamic number of record, each record would create a "tr" in a table ,also i want to add some dynamic coding into the textbox part of Html coding : <-tbody<-tr id="row_1"<-input id="1" name="collections[appearance][headersubcolor][entity_id1][name]" value="0" class="Root Catalog input-text" type="text" Click inside to change a color of each Category <-tr id="row_2"<-td class="label"<-td class="value"<-input id="2" name="collections[appearance][headersubcolor][entity_id2][name]" value="0" class="Default Category input-text" type="text".... jQuery coding : $('tr[id^="row_"]'.each(function(){ var rowid = parsInt(this.id.replace("row_","")); console.lof("id:"+ rowid); var ??? = new jscolor.color(document.getElementById('???'), {}) }); $('tr[id^="row_"]'.each(function() <--- i cant getting the DATA

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  • dojo connect mouseover and mouseout

    - by peirix
    When setting up dojo connections to onmouseover and onmouseout, and then adding content on mouseover, dojo fires the onmouseout event at once, since there is new content. Example: dojo.query(".star").parent().connect("onmouseover", function() { dojo.query("span", this).addContent("<img src='star-hover.jpg'>"); }).connect("onmouseout", function() { dojo.destroy(dojo.query("img", this)[0]); }); The parent() is a <td>, and the .star is a span. I want to add the hover image whenever the user hovers the table cell. It works as long as the cursor doesn't hover the image, because that will result in some serious blinking. Is this deliberate? And is there a way around it?

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  • How to draw a transparent stroke (or anyway clear part of an image) on the iPhone

    - by devguy
    I have a small app that allows the user to draw on the screen with the finger. Yes, nothing original, but it's part of something larger :) I have a UIImageView where the user draws, by creating a CGContextRef and the various CG draw functions. I primarily draw strokes/lines with the function CGContextAddLineToPoint Now the problem is this: the user can draw lines of various colors. I want to give him the ability to use a "rubber" tool to delete some part of the image drawn so far, with the finger. I initially did this by using a white color for the stroke (set with the CGContextSetRGBStrokeColor function) but it did't work out...because I discovered later that the UIImage on the UIImageView was actually with transparent background, not white...so I would end up with a transparent image with white lines on it! Is there anyway to set a "transparent" stroke color...or is there any other way to clear the content of the CGContextRef under the user's finger, when he moves it? Thanks

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  • Clean Microsoft Word Pasted Text using JavaScript

    - by OneNerd
    I am using a 'contenteditable' div and enabling PASTE. It is amazing the amount of markup code that gets pasted in from a clipboard copy from Microsoft Word. I am battling this, and have gotten about 1/2 way there using Prototypes' stripTags() function (which unfortunately does not seem to enable me to keep some tags). However, even after that, I wind up with a mind-blowing amount of unneeded markup code. So my question is, is there some function (using JavaScript), or approach I can use that will clean up the majority of this unneeded markup? Thanks -

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  • IE not triggering keyboard event on a form with ONE FIELD

    - by raj
    I'm seeing my Friend's code here... <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML> <HEAD> <TITLE> Check action </TITLE> <script> function detectEvent(){ if(window.event.keyCode==13) { alert("you hit return!"); } } </script> </HEAD> <BODY> <form name="name1" onkeyup="detectEvent()" action="page2.html"> <p> Field1 <input type="text" id="text1"/> </p> </form> </BODY> </HTML> and when he tried entering a value in the textbox and pressed enter, it did not call the detectEvent(). I said, it'll always call onSubmit on enter button..... and he surprised me, <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML> <HEAD> <TITLE> Check action </TITLE> <script> function detectEvent(){ if(window.event.keyCode==13) { alert("you hit return!"); } } </script> </HEAD> <BODY> <form name="name1" onkeyup="detectEvent()" action="page2.html"> <p> Field1 <input type="text" id="text1"/> </p> <p> Field1 <input type="text" id="text2"/> </p> </form> </BODY> </HTML> Now press enter, The function gets called..... Why so!? Why onKeyUp not called on forms with just one field.!!! am i missing something?

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  • Node.js Creating and Deleting a File Recursively

    - by Matt
    I thought it would be a cool experiment to have a for loop and create a file hello.txt and then delete it with unlink. I figured that if fs.unlink is the delete file procedure in Node, then fs.link must be the create file. However, my code will only delete, and it will not create, not even once. Even if I separate the fs.link code into a separate file, it still will not create my file hello.txt. Below is my code: var fs = require('fs'), for(var i=1;i<=10;i++){ fs.unlink('./hello.txt', function (err) { if (err){ throw err; } else { console.log('successfully deleted file'); } fs.link('./hello.txt', function (err) { if (err){ throw err; } else { console.log('successfully created file'); } }); }); } http://nodejs.org/api/fs.html#fs_fs_link_srcpath_dstpath_callback Thank you!

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  • HTML element to use as a Javascript message display

    - by javanix
    I have a message display field on my website that I'd like to change the value of via JS. I've been using just a textfield, disabling it, and modifying the value via a JS function (after using a little CSS to make it not look like a text field): <input type="text" id="message" style="background: white; color: black" size="50" disabled> There has to be a better way (for instance, formatting is tricky whenever the message runs over the specified size), but I can't think of it off the top of my head. Can anyone point me in a better direction? Thanks! FYI: I am doing a timer function which I'd like to look something like "HH:MM:SS | 'my message here'"

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  • Removing DIVs in a jquery dialog

    - by Macinville
    I have a dialog window that uses a URL for its contents { function(){jQuery.ajax({'success':function(html) { jQuery('#menu_dialog').html(html); $('#menu_dialog').dialog('open'); $('#header').hide(); },'url':'/testing/index.php/menu','cache':false});return false;}; } What happens is that it was displaying the whole page, including the header, the footer,navigation menu,etc. What I want is for the dialog to only display the content inside the <content> tag. How can I remove the unnecessary divs in the dialog window?

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  • HTML5 Video Tag in Chrome - Why is currentTime ignored when video downloaded from my webserver?

    - by larson4
    I want to be able to play back video from a specific time using the HTML5 video tag (and currently only need to worry about Chrome). This is possible by setting the currentTime property of a video element. That works fine in Chrome with a video sourced from html5rocks.com, but is ignored when the same file is loaded from my own local webserver. Using the sample code from http://playground.html5rocks.com/#video_tag, I have arrived at the following HTML: <!DOCTYPE html> <html> <body> <video id="video1" width="320" height="240" volume=".7" controls preload=true autobuffer> <source src="http://playground.html5rocks.com/samples/html5_misc/chrome_japan.webm" type='video/webm; codecs="vp8, vorbis"'/> </video> <input type=button onclick="play()" value="play"> <input type=button onclick="setTime()" value="setTime"> <input type=button onclick="pause()" value="pause"> <script> var play=function() { document.getElementById("video1").play(); } var setTime=function() { document.getElementById("video1").currentTime=2; } var pause=function() { document.getElementById("video1").pause(); } </script> </body> </html> Using Chrome, if you Wait for the video to download for a bit (until the progress bar is about 10% in) Press setTime - you should notice the time jump to 2 seconds press play ...the video will start at 2 seconds in. But if I download the webm file in the source src to my local webserver, and change src to point locally: <source src="chrome_japan.webm" type='video/webm; codecs="vp8, vorbis"'/> ...then setting currentTime is complete ignored. No errors are showing in the developer tools console. Now, my webserver is serving this with mime type "video/webm", but it will be served like any old file -- not streamed. Do I need a webserver that streams in some specific way? What else could be at fault here? Note: The webserver is a proprietary platform and won't have any of the same exact settings or controls one might expect of Tomcat or some other commonly used webserver, though there may be other ways to achieve the same effect.

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