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  • How to get SVN to ignore Mac "._" files?

    - by Dave Child
    My development server is accessed by several OSX users, and their OS tends to leave lots of unnecessary files around the place, all starting with dot underscore ("._"). I know OSX can be told not to create these on network drives, but they still sneak in. I'd like SVN to ignore anything starting with "._", but I can't seem to get it to work, even though it looks like it should be simple. I've added "._*" to the SVN global ignore pattern, but SVN is still trying to add and commit these files. Can anyone tell me what I'm doing wrong? My full SVN ignore pattern is: global-ignores = *.o *.lo *.la *.al .libs *.so *.so.[0-9]* *.a *.pyc *.pyo *.rej *~ #*# .#* .*.swp .DS_Store Thumbs.db ._* *.bak *.tmp nbproject I don't know if it makes any difference, but I'm trying to set this on both Ubuntu and Ubuntu server by editing the /etc/subversion/config file.

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  • Using recursion to find paths in a 2D array

    - by rikkit
    Hi, I'm working on a project for my A level. It involves finding the maximum flow of a network, and I'm using javascript. I have a 2D array, with values in the array representing a distance between the two points. An example of the array: 0 2 2 0 0 0 1 2 0 0 0 2 0 0 0 0 I think I need to use a recursive technique to find a path; below is some pseudocode, assuming that the array is 4x4. a is (0,0), b is (3,3). function search(a,b) from a to b if element(i,j) != 0 then store value of element search(j,3) I was wondering if that was the right construction for a depth first search. Thanks for any help.

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  • Override HTML Anchor Link Target inside iFrame

    - by wag2639
    We're calling an ad from an ad network to dynamically load an add using JavaScript. It makes an iFrame with the actual ad in it, a picture wrapped in an anchor tag with the target=_top. Is there a way from our page to change its target and capture the attempt to change our page. Also, our page is loaded in a C#.net program using a WebControl (I forget the actual control being used since it was a while ago). We can change the C# code but we really prefer not to because then we'd have to test it and everything. Is there a way to do this with JavaScript or JQuery?

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  • How to Run Low-Cost Minecraft on a Raspberry Pi for Block Building on the Cheap

    - by Jason Fitzpatrick
    We’ve shown you how to run your own blocktastic personal Minecraft server on a Windows/OSX box, but what if you crave something lighter weight, more energy efficient, and always ready for your friends? Read on as we turn a tiny Raspberry Pi machine into a low-cost Minecraft server you can leave on 24/7 for around a penny a day. Why Do I Want to Do This? There’s two aspects to this tutorial, running your own Minecraft server and specifically running that Minecraft server on a Raspberry Pi. Why would you want to run your own Minecraft server? It’s a really great way to extend and build upon the Minecraft play experience. You can leave the server running when you’re not playing so friends and family can join and continue building your world. You can mess around with game variables and introduce mods in a way that isn’t possible when you’re playing the stand-alone game. It also gives you the kind of control over your multiplayer experience that using public servers doesn’t, without incurring the cost of hosting a private server on a remote host. While running a Minecraft server on its own is appealing enough to a dedicated Minecraft fan, running it on the Raspberry Pi is even more appealing. The tiny little Pi uses so little resources that you can leave your Minecraft server running 24/7 for a couple bucks a year. Aside from the initial cost outlay of the Pi, an SD card, and a little bit of time setting it up, you’ll have an always-on Minecraft server at a monthly cost of around one gumball. What Do I Need? For this tutorial you’ll need a mix of hardware and software tools; aside from the actual Raspberry Pi and SD card, everything is free. 1 Raspberry Pi (preferably a 512MB model) 1 4GB+ SD card This tutorial assumes that you have already familiarized yourself with the Raspberry Pi and have installed a copy of the Debian-derivative Raspbian on the device. If you have not got your Pi up and running yet, don’t worry! Check out our guide, The HTG Guide to Getting Started with Raspberry Pi, to get up to speed. Optimizing Raspbian for the Minecraft Server Unlike other builds we’ve shared where you can layer multiple projects over one another (e.g. the Pi is more than powerful enough to serve as a weather/email indicator and a Google Cloud Print server at the same time) running a Minecraft server is a pretty intense operation for the little Pi and we’d strongly recommend dedicating the entire Pi to the process. Minecraft seems like a simple game, with all its blocky-ness and what not, but it’s actually a pretty complex game beneath the simple skin and required a lot of processing power. As such, we’re going to tweak the configuration file and other settings to optimize Rasbian for the job. The first thing you’ll need to do is dig into the Raspi-Config application to make a few minor changes. If you’re installing Raspbian fresh, wait for the last step (which is the Raspi-Config), if you already installed it, head to the terminal and type in “sudo raspi-config” to launch it again. One of the first and most important things we need to attend to is cranking up the overclock setting. We need all the power we can get to make our Minecraft experience enjoyable. In Raspi-Config, select option number 7 “Overclock”. Be prepared for some stern warnings about overclocking, but rest easy knowing that overclocking is directly supported by the Raspberry Pi foundation and has been included in the configuration options since late 2012. Once you’re in the actual selection screen, select “Turbo 1000MhHz”. Again, you’ll be warned that the degree of overclocking you’ve selected carries risks (specifically, potential corruption of the SD card, but no risk of actual hardware damage). Click OK and wait for the device to reset. Next, make sure you’re set to boot to the command prompt, not the desktop. Select number 3 “Enable Boot to Desktop/Scratch”  and make sure “Console Text console” is selected. Back at the Raspi-Config menu, select number 8 “Advanced Options’. There are two critical changes we need to make in here and one option change. First, the critical changes. Select A3 “Memory Split”: Change the amount of memory available to the GPU to 16MB (down from the default 64MB). Our Minecraft server is going to ruin in a GUI-less environment; there’s no reason to allocate any more than the bare minimum to the GPU. After selecting the GPU memory, you’ll be returned to the main menu. Select “Advanced Options” again and then select A4 “SSH”. Within the sub-menu, enable SSH. There is very little reason to keep this Pi connected to a monitor and keyboard, by enabling SSH we can remotely access the machine from anywhere on the network. Finally (and optionally) return again to the “Advanced Options” menu and select A2 “Hostname”. Here you can change your hostname from “raspberrypi” to a more fitting Minecraft name. We opted for the highly creative hostname “minecraft”, but feel free to spice it up a bit with whatever you feel like: creepertown, minecraft4life, or miner-box are all great minecraft server names. That’s it for the Raspbian configuration tab down to the bottom of the main screen and select “Finish” to reboot. After rebooting you can now SSH into your terminal, or continue working from the keyboard hooked up to your Pi (we strongly recommend switching over to SSH as it allows you to easily cut and paste the commands). If you’ve never used SSH before, check out how to use PuTTY with your Pi here. Installing Java on the Pi The Minecraft server runs on Java, so the first thing we need to do on our freshly configured Pi is install it. Log into your Pi via SSH and then, at the command prompt, enter the following command to make a directory for the installation: sudo mkdir /java/ Now we need to download the newest version of Java. At the time of this publication the newest release is the OCT 2013 update and the link/filename we use will reflect that. Please check for a more current version of the Linux ARMv6/7 Java release on the Java download page and update the link/filename accordingly when following our instructions. At the command prompt, enter the following command: sudo wget --no-check-certificate http://www.java.net/download/jdk8/archive/b111/binaries/jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz Once the download has finished successfully, enter the following command: sudo tar zxvf jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz -C /opt/ Fun fact: the /opt/ directory name scheme is a remnant of early Unix design wherein the /opt/ directory was for “optional” software installed after the main operating system; it was the /Program Files/ of the Unix world. After the file has finished extracting, enter: sudo /opt/jdk1.8.0/bin/java -version This command will return the version number of your new Java installation like so: java version "1.8.0-ea" Java(TM) SE Runtime Environment (build 1.8.0-ea-b111) Java HotSpot(TM) Client VM (build 25.0-b53, mixed mode) If you don’t see the above printout (or a variation thereof if you’re using a newer version of Java), try to extract the archive again. If you do see the readout, enter the following command to tidy up after yourself: sudo rm jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz At this point Java is installed and we’re ready to move onto installing our Minecraft server! Installing and Configuring the Minecraft Server Now that we have a foundation for our Minecraft server, it’s time to install the part that matter. We’ll be using SpigotMC a lightweight and stable Minecraft server build that works wonderfully on the Pi. First, grab a copy of the the code with the following command: sudo wget http://ci.md-5.net/job/Spigot/lastSuccessfulBuild/artifact/Spigot-Server/target/spigot.jar This link should remain stable over time, as it points directly to the most current stable release of Spigot, but if you have any issues you can always reference the SpigotMC download page here. After the download finishes successfully, enter the following command: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Note: if you’re running the command on a 256MB Pi change the 256 and 496 in the above command to 128 and 256, respectively. Your server will launch and a flurry of on-screen activity will follow. Be prepared to wait around 3-6 minutes or so for the process of setting up the server and generating the map to finish. Future startups will take much less time, around 20-30 seconds. Note: If at any point during the configuration or play process things get really weird (e.g. your new Minecraft server freaks out and starts spawning you in the Nether and killing you instantly), use the “stop” command at the command prompt to gracefully shutdown the server and let you restart and troubleshoot it. After the process has finished, head over to the computer you normally play Minecraft on, fire it up, and click on Multiplayer. You should see your server: If your world doesn’t popup immediately during the network scan, hit the Add button and manually enter the address of your Pi. Once you connect to the server, you’ll see the status change in the server status window: According to the server, we’re in game. According to the actual Minecraft app, we’re also in game but it’s the middle of the night in survival mode: Boo! Spawning in the dead of night, weaponless and without shelter is no way to start things. No worries though, we need to do some more configuration; no time to sit around and get shot at by skeletons. Besides, if you try and play it without some configuration tweaks first, you’ll likely find it quite unstable. We’re just here to confirm the server is up, running, and accepting incoming connections. Once we’ve confirmed the server is running and connectable (albeit not very playable yet), it’s time to shut down the server. Via the server console, enter the command “stop” to shut everything down. When you’re returned to the command prompt, enter the following command: sudo nano server.properties When the configuration file opens up, make the following changes (or just cut and paste our config file minus the first two lines with the name and date stamp): #Minecraft server properties #Thu Oct 17 22:53:51 UTC 2013 generator-settings= #Default is true, toggle to false allow-nether=false level-name=world enable-query=false allow-flight=false server-port=25565 level-type=DEFAULT enable-rcon=false force-gamemode=false level-seed= server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true texture-pack= snooper-enabled=true hardcore=false online-mode=true pvp=true difficulty=1 player-idle-timeout=0 gamemode=0 #Default 20; you only need to lower this if you're running #a public server and worried about loads. max-players=20 spawn-monsters=true #Default is 10, 3-5 ideal for Pi view-distance=5 generate-structures=true spawn-protection=16 motd=A Minecraft Server In the server status window, seen through your SSH connection to the pi, enter the following command to give yourself operator status on your Minecraft server (so that you can use more powerful commands in game, without always returning to the server status window). op [your minecraft nickname] At this point things are looking better but we still have a little tweaking to do before the server is really enjoyable. To that end, let’s install some plugins. The first plugin, and the one you should install above all others, is NoSpawnChunks. To install the plugin, first visit the NoSpawnChunks webpage and grab the download link for the most current version. As of this writing the current release is v0.3. Back at the command prompt (the command prompt of your Pi, not the server console–if your server is still active shut it down) enter the following commands: cd /home/pi/plugins sudo wget http://dev.bukkit.org/media/files/586/974/NoSpawnChunks.jar Next, visit the ClearLag plugin page, and grab the latest link (as of this tutorial, it’s v2.6.0). Enter the following at the command prompt: sudo wget http://dev.bukkit.org/media/files/743/213/Clearlag.jar Because the files aren’t compressed in a .ZIP or similar container, that’s all there is to it: the plugins are parked in the plugin directory. (Remember this for future plugin downloads, the file needs to be whateverplugin.jar, so if it’s compressed you need to uncompress it in the plugin directory.) Resart the server: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Be prepared for a slightly longer startup time (closer to the 3-6 minutes and much longer than the 30 seconds you just experienced) as the plugins affect the world map and need a minute to massage everything. After the spawn process finishes, type the following at the server console: plugins This lists all the plugins currently active on the server. You should see something like this: If the plugins aren’t loaded, you may need to stop and restart the server. After confirming your plugins are loaded, go ahead and join the game. You should notice significantly snappier play. In addition, you’ll get occasional messages from the plugins indicating they are active, as seen below: At this point Java is installed, the server is installed, and we’ve tweaked our settings for for the Pi.  It’s time to start building with friends!     

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  • Eclipse software management

    - by Maroloccio
    How to streamline/automate the configuration of Eclipse? Given N developers running a mixture of Ubuntu and Mac OS X, all with the same version of Eclipse, how to make sure that: Each developer, on top of his favourite "Available Software Sites" selection, has a common set of installation sources? Each developer has an easy (automated?) way of installing a base set of plug-ins? Each developer can just as easily install a custom plugin developed in-house and distributed over the local network? No automatically deployed plugins conflict with any others a developer might already be using? I would post this to serverfault.com if it wasn't that I am more interested in a "scripting" answer than a traditional "system management" solution... ;-)

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  • How to automate a build for a Visual FoxPro project?

    - by jpierson
    I'm interested in figuring out how to automate a build from Visual FoxPro similar to how we can build .NET projects from the command line using MSBuild. It seems that it is possible to pass command line arguments to VFP.exe which may include the ability to specify some initial startup prg that runs however it is unclear how well starting up the IDE will work from non-interactive accounts such as the Network Service on Windows which is likely where an automated build would run. Has anybody attempt this before or read about anybody attempting to script a VFP build like this? I would be grateful for any pointers that may lead me to a solution.

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  • DirectSound affects system volume on WinXP

    - by Anton
    Hello guys, I'm currently developing an audio engine that is used in voice network chat software. Everything is working fine - capture/playback/mixing channels. The problem is in using it under Windows XP. I've been getting user reports with information that their global system volume is set to zero after launching the application. I'm assuming that happens because of WaveOut/DSound conflict. How can I force DSound not to affect system volume? Playback device is initialized: DirectSoundCreate8(&GUID, &pAudio, NULL); and: pAudio-SetCooperativeLevel(parentWnd, DSSCL_PRIORITY); I'm currently not able to debug the application, cause I'm using Vista and everything is OK. Hope you can help me with this issue! Thanks a Lot! Regards, Anton.

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  • CodePlex Daily Summary for Thursday, June 10, 2010

    CodePlex Daily Summary for Thursday, June 10, 2010New Projectscab mgt: j mmmjk kjkjCAML Generator: CAMLBuilder makes it easier for generating CAML Query from code. It can be extensively used while Sharepoint Customization thru code. You no longer...Cloud Business Services: ISV Application Accelerator for business management of Cloud Applications build on Windows Azure or any hosting platform. Cloud Business Services ...Community Server 2.1 to WordPress WXL Exporter: This is a simple program to export all CS 2.1 posts and tags by a particular user to WordPress WXL format. DbIdiom for ADO.NET Core: DbIdiom is a set of idioms to use ADO.NET Core (without Dataset) easily.dotsoftRAID: This project is a software for using RAID on windows without special hardware ("Software RAID").DTSRun Job Runner: DTSJobRun makes it easier for SQL Server Developer to control DTS Job through 3rd party execution manager or process control or monitoring control ...Easy Share: Folder sharing is an indispensable part of our professional life. 'EasyShare' is a folder share creation, deletion and editing tool with integrated...elmah2: A project inspired by elmah (http://code.google.com/p/elmah/) The primary goals of this project are -> A plugin style architecture for logging ...Entropy: Entropy is a component for implementing undo/redo for object models. Entropy implements undo/redo with the memento pattern at the object level so t...eXtremecode Generator: eXtremecode generator is a code generator which makes it easier for asp.net developers to generate a well formed asp.net application by giving it j...GreenBean Script: GreenBean Script is a .NET port of the game-focussed scripting language, GameMonkey Script (http://www.somedude.net/gamemonkey) The first release ...IMAP POP3 SMTP Component for .NET C#, VB.NET and ASP.NET: The Ultimate Mail Component offers a comprehensive interface for sending, receiving e-mail messages from a server and managing your mailbox remotel...PRISM LayoutManager / WindowManager: A layout manager for PRISMSharePoint 2010 Taxonomy Import Utility: Build SharePoint 2010 taxonomies from XML. The SharePoint 2010 Taxonomy Import Utility allows taxonomy authors to define complete taxonomies in XML...SharePoint Geographic Data Visualizer: SharePoint Geographic Data Visualizer includes an Asp.Net server control and Microsoft Sharepoint web part which your users can use to visualize an...Silverlight Reporting: Silverlight Reporting is a simple report writer test bed for Silverlight 4+. The intent is to provide the basics of report writing while being flex...SSIS Expression Editor & Tester: An expression editing and testing tool for SQL Server Integration Services (SSIS). It also offers a reusable editor control for custom tasks or oth...STS Federation Metadata Editor: This is a federation metadata editor for Security Token Services (STS). STSs can be created on any platform (as long as it's based on the oasis sta...WebShopDiploma: WebShopDiploma is a sample application.WEI Share: WEI Share is an application for sharing your Windows Experience Index (WEI) scores from Windows 7 with others in the community. The data can be exp...New Releases.NET Transactional File Manager: 1.1.25: Initial CodePlex release. Code from Chinh's blog entry, plus bug fixes including one from "Mark".Active Directory Utils: Repldiag 2.0.3812.27900: Addressed a bug where lingering objects could not be cleaned due to unstable replication topologies resulting from the reanimation of lingering obj...Ajax ASP.Net Forum: developer.insecla.com-forum_v0.1.3: VERSION: 0.1.3 FEATURES Same as 0.1.2 with some bugs fixed: - Now the language/cultures DropDownList selectors works showing the related lang/cult...BigfootMVC: Development Environment Setup DNN 5.4.2: This is DNN development environment setup including the dabase. Does not include the TimeMaster / BigfootMVC code. BigfootMVC is in the source cont...CAML Generator: Version 1.0: Version 1.0 has been released. It is available for download. Version is stable and you can use it. If you have any concerns then please post issue...Community Forums NNTP bridge: Community Forums NNTP Bridge V35: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has ad...Community Server 2.1 to WordPress WXL Exporter: CStoWXL_v1.0: First (and probably only) release. Exports posts and tags bases on supplied user name. Does not do comments or attachments. To run, do the followin...DbIdiom for ADO.NET Core: DBIdiom for ADO.NET Core 1.0: DBIdiom for ADO.NET Core 1.0DocX: DocX v1.0.0.9: ImportantA bug was found in Table.SetDirection() by Ehsan Shahshahani. I have fixed this bug and updated version 1.0.0.9 of DocX. I did not want to...Easy Share: EasyShare ver 1.0: Version 1.0 of Easy Folder Share toolEnterprise Library Extensions: Release 1.2: This release contains Windows Communication Foundation service behavior which makes it possible to resolve services using Unity either by applying ...Excel-Dna: Excel-Dna Version 0.26: This version adds initial support for the following: Ribbon support for Excel 2007 and 2010 and hierarchical CommandBars for pre-2007 versions. D...Exchange 2010 RBAC Editor (RBAC GUI) - updated on 6/09/2010: RBAC Editor 0.9.4.2: only small GUI fixes; rest of the code is almost same with version 0.9.4.1 Please use email address in About menu of the tool for any feedback and...eXtremecode Generator: eXtremecode Generator 10.6: Download eXtremecode Generator. Open Connections.config file from eXDG folder. Define required connections in Connections.config file. (multi...FAST for Sharepoint MOSS 2010 Query Tool: Version 1.1: Added Search String options to FQL Added options for Managed Property queryGiving a Presentation: RC 1.2: This new release includes the following bug fixes and improvements: Bug fix: programs not running when presentation starts are not started when pre...HKGolden Express: HKGoldenExpress (Build 201006100300): New features: User can add emotion icons when posting new message or reply to message. Bug fix: (None) Improvements: (None) Other changes: C...IMAP POP3 SMTP Component for .NET C#, VB.NET and ASP.NET: Build 519: Contains source code for IMAP WinForms Client, POP3 WinForms Client, and SMTP Send Mail Client. Setup package for the lib is also included.Liekhus ADO.NET Entity Data Model XAF Extensions: Version 1.1.1: Compiled the latest bits that took care of some of the open issues and bugs we have found thus far.manx: manx data 1.1: manx data 1.1 Updated manx data. Includes language and mirror table data.MEDILIG - MEDICAL LIFE GUARD: MEDILIG 20100325: Download latest release from Sourceforge at http://sourceforge.net/projects/mediligMiniCalendar Web Part: MiniCalendar WebPart v1.8.1: A small web part to display links to events stored in a list (or document library) in a mini calendar (in month view mode). It shows tooltips for t...Mytrip.Mvc: Mytrip.Mvc 1.0.43.0 beta: Mytrip.Mvc 1.0.43.0 beta web Web for install hosting System Requirements: NET 4.0, MSSQL 2008 or MySql (auto create table to database) Mytrip.Mv...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel 2007 Template, version 1.0.1.126: The NodeXL Excel 2007 template displays a network graph using edge and vertex lists stored in an Excel 2007 workbook. What's NewThis version fixes...Oxygen Smil Player: OxygenSmilPlayer 1.0.0.1a: Second Alpha UploadPowerAuras: PowerAuras V3.0.0K Beta1: New Auras: Item Name Equipment Slot TrackingPowerExt: v1.0 (Alpha 2): v1.0 (Alpha 2). PowerExt can display information such as assembly name, assembly version, public key etc in Explorer's File Properties dialog.Powershell Scripts for Admins: PowerBizTalk 1.0: BizTalk PowerShelll Module allows you to control : Action Component Start Stop Get Enlist Unenlist Remove Applications x...Refix - .NET dependency management: Refix v0.1.0.75 ALPHA: Latest updated version now supports a remote repository, an implementation of which is supplied as an ASP.NET MVC website.Resonance: TrainNode Service Beta: Train Node Service binary setup packageSCSM Incident SLA Management: SCSM Incident SLA Management Version 0.2: This is the first release of the SCSM SLA Management solution. It is an 'beta' release and has only been tested by the developers on the project. T...secs4net: Release 1.01: Remove System.Threading.dll(Rx included) dependence. SML releated function was move out.SharePoint 2010 Managed Metadata WebPart: Taxonomy WebPart 0.0.2: Applied fix to support Managed Metadata fields that allow multiple values.SharePoint 2010 Taxonomy Import Utility: TaxonomyBuilder Version 1: Initial ReleaseThis release includes full XML to Term Store import capabilities. See roadmap for more information. Please read release license prio...SharePoint Geographic Data Visualizer: Source Code: Source CodeSOAPI - StackOverflow API Parser/Wrapper Generator: SOAPI Beta 1: Beta 1 release. API parser/generator, JavaScript, C#/Silverlight wrapper libraries. Up to the hour current generated files can be found @ http://s...SSIS Expression Editor & Tester: Expression Editor and Tester: Initial release of expression editor tool and editor control. Download and extract the files to get started, no install required.STS Federation Metadata Editor: Version 0.1 - Initial release: This is the initial release of the editor. It contains all the basic functionallity but doesn't support multiple contact persons and multiple langu...SuperSocket: SuperSocket(0.0.1.53867): This release fixed some bugs and added a new easy sample. The source code of this release include: Source code of SuperSocket A remote process c...thinktecture Starter STS (Community Edition): StarterRP v1.1: Cleaned up version with identity delegation sample (in sync with StarterSTS v1.1)thinktecture Starter STS (Community Edition): StarterSTS v1.1: New stable version. Includes identity delegation support.VCC: Latest build, v2.1.30609.0: Automatic drop of latest buildWatermarker.NET: 0.1.3812: Stability fixWouter's SharePoint Demo Land: Navigation Service with WCF Proxy: A SharePoint 2010 Service Application that uses WCF service proxies to relay commands to the actual service.Xna.Extend: Xna.Extend V1.0: This is the first stable release of the Xna.Extend Library. Source code and Dynamic Link Libraries (DLLs) are available with documentation. This ve...Yet Another GPS: YaGPS Beta 1: Beta 1 Release Fix Installer Default Folder Fix Sound Language Folder Problem Fix SIP Keyboard Focus Error Add Arabic Sound Language Add Fr...Most Popular ProjectsWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryPHPExcelMicrosoft SQL Server Community & SamplesASP.NETMost Active ProjectsCommunity Forums NNTP bridgepatterns & practices – Enterprise LibraryjQuery Library for SharePoint Web ServicesRhyduino - Arduino and Managed CodeBlogEngine.NETNB_Store - Free DotNetNuke Ecommerce Catalog ModuleMediaCoder.NETAndrew's XNA Helperssmark C# LibraryRawr

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  • Find out if assembly is signed with Authenticode

    - by crauscher
    I use an assembly of a 3rd party vendor. In an older version this assembly used authenticode. This caused the assembly loading to last quiet long. The developer of the vendor told me that the new version is not signed with authenticode. How can I check if this is true. On my development machine the assembly loading was quiet fast. Only on client machines it took quiet a while. Is it possible to check this using a network sniffer? Regards

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  • Interview question: Develop an application that can display trail period expires after 30 days witho

    - by Algorist
    Hi, I saw this question in a forum about how an application can be developed that can keep track of the installation date and show trail period expired after 30 days of usage. The only constraint is not to use the external storage of any kind. Question: How to achieve this? Thanks Bala --Edit I think its easy to figure out the place to insert a question work. Anyway, I will write the question clearly. "external storage" means don't use any kind of storage like file, registry, network or anything. You only have your program.

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  • How to implement SAML SSO

    - by A_M
    How is SAML SSO typically implemented? I've read this about using SAML with Google Apps, and the wikipedia entry on SAML. The wikipedia entry talks about responding with forms containing details of the SAMLRequest and SAMLResponse. Does this mean that the user has to physically submit the form in order to proceed with the single sign on? The google entry talks about using redirects, which seems more seemless to me. However, it also talks about using a form for the response which the user must submit (although it does talk about using JavaScript to automatically submit the form). Is this the standard way of doing this? Using redirects and JavaScript for form submission? Does anyone know of any other good resources about how to go about implementing SSO between a Windows Domain and a J2EE web application. The web application is on a separate network/domain. My client wants to use CA Siteminder (with SAML).

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  • Connect to SVN repository with Netbeans using SVN+SSH

    - by shuby_rocks
    Hello all, I am trying to connect to a SVN server in order to import my project into it with svn+ssh authentication method. I am using the NetBeans IDE (6.8) with subversion plugin installed on Windows XP SP2. I have plink installed with its path set in the Windows PATH env variable. When I use the similar looking repository URL (XXXX and YYYY replaced with sensible things) svn+ssh://XXXX@YYYY/home/dce/svn/trunk along with this external tunnel command plink -l <myUserName> -i C:\\privateKey.ppk I keep getting this error: org.tigris.subversion.javahl.ClientException: Network connection closed unexpectedly I searched about it on the Internet and tried many things but didn't work out. Please help if anybody has some idea what may be going wrong. Thanks a lot in advance.

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  • Connecting to sql server database mdf file without installing sql server on client machine ?

    - by Shantanu Gupta
    I am creating a window application that need to use sql server database. I want to install this application to client machine without installing sql server so that my application can still connect to a database i.e mdf file that i will be providing at client system. How can i connect to a database(mdf) on client machine through my window application without installing sql server. ? I dont know is it possible or not. If possible what will be the connection string in that case. Database need not be used in network. Client mahine dont need any installation. Every thing needs to be run through pen drive

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  • What are jQuery best practices regarding Ajax convenience methods and error handling?

    - by JonathanHayward
    Let's suppose, for an example, that I want to partly clone Gmail's interface with jQuery Ajax and implement periodic auto-saving as well as sending. And in particular, let us suppose that I care about error handling, expecting network and other errors, and instead of just being optimistic I want sensible handling of different errors. If I use the "low-level" feature of $.ajax() then it's clear how to specify an error callback, but the convenience methods of $.get(), $.post(), and .load() do not allow an error callback to be specified. What are the best practices for pessimistic error handling? Is it by registering a .ajaxError() with certain wrapped sets, or an introspection-style global error handler in $.ajaxSetup()? What would the relevant portions of code look like to initiate an autosave so that a "could not autosave" type warning is displayed if an attempted autosave fails, and perhaps a message that is customized to the type of error? Thanks,

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  • MVVM in a canvas with usercontrols

    - by Mauro Destro
    I have a MVVM WPF application that basically wants to be a single line diagram designer for an electrical distribution network. I have a canvas that must contains transformers, circuit breaker, lines and cables. My big problem is the design... How can i start? I think about a DesignerView, DesignerViewModel that contains an ObservableCollection of IDesignerItemViewModel that is my base class for all the element. But in this case I have to use ItemsControl to bind the content of the canvas to my collection but the pros is that I don't have to create usercontrol for each element but i'll solve most of the problems with DataTemplate (i suppose). Each element viewmodel mantain a link to a model persisted in a repository where i mantain my logical tree. Any hint about how to proceed, I have looked at many DiagramCanvas example but all of those use simple items most like simple rectangle...

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  • Not able to access UNC share after doing the Imperosnation

    - by Nitin Jain
    We have to access a network UNC share which is say allowing access to USER1. Our exe is running with LOCAL SYSTEM account. In the exe, we do Impersonation with "USER1" credentials so that exe can access UNC share. But after doing the impersonation, we are still getting error "Access denied" while accessing that UNC share. After the impersonation, we are enabling following privileges on the Impersonated thread: SE_BACKUP_NAME SE_CHANGE_NOTIFY_NAME SE_CREATE_GLOBAL_NAME SE_DEBUG_NAME SE_IMPERSONATE_NAME SE_RESTORE_NAME SE_SECURITY_NAME SE_TAKE_OWNERSHIP_NAME SE_TCB_NAME Do we need to enable any other privileges or we are missing something else? Thanks -- Nitin

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  • Arbitrary-precision random numbers in C: generation for Monte Carlo simulation without atmospheric n

    - by Yktula
    I know that there are other questions similar to this one, however the following question pertains to arbitrary-precision random number generation in C for use in Monte Carlo simulation. How can we generate good quality arbitrary-precision random numbers in C, when atmospheric noise isn't always available, without relying on disk i/o or network access that would create bottlenecks? libgmp is capable of generating random numbers, but, like other implementations of pseudo-random number generators, it requires a seed. As the manual mentions, "the system time is quite easy to guess, so if unpredictability is required then it should definitely not be the only source for the seed value." Is there a portable/ported library for generating random numbers, or seeds for random numbers? The libgmp also mentions that "On some systems there's a special device /dev/random which provides random data better suited for use as a seed." However, /dev/random and /dev/urandom can only be used on *nix systems.

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  • Som maps problem in matlab

    - by Serdar Demir
    I have a text file that include data. My text file: young, myopic, no, reduced, no young, myopic, no, normal, soft young, myopic, yes, reduced, no young, myopic, yes, normal, hard young, hyperopia, no, reduced, no young, hyperopia, no, normal, soft young, hyperopia, yes, reduced, no young, hyperopia, yes, normal, hard I read my text file load method %young=1 %myopic=2 %no=3 etc. load iris.txt net = newsom(1,[1 5]); [net,tr] = train(net,1); plotsomplanes(net); Error code: ??? Undefined function or method 'plotsomplanes' for input arguments of type 'network'.

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  • WCF webservice stop working after upgrade to framework 3.5 sp1

    - by Victor
    I have a wcf webservice on one of my testing servers. Everything worked fine until I upgraded frome framework 3.5 to 3.5 sp1. the wcf web service stoped working and returns the error: "Failed to invoke the service. The service may be offline or inaccessible. Refer to the stack trace for details." "The remote server returned an unexpected response: (502) Proxy Error ( The specified network name is no longer available. ). Server stack trace: at System.ServiceModel.Channels.HttpChannelUtilities.ValidateRequestReplyResponse(HttpWebRequest request, HttpWebResponse response, HttpChannelFactory factory, WebException responseException) at System.ServiceModel.Channels.HttpChannelFactory.HttpRequestChannel.HttpChannelRequest.WaitForReply(TimeSpan timeout) at System.ServiceModel.Channels.RequestChannel.Request(Message message, TimeSpan timeout) at System.ServiceModel.Dispatcher.RequestChannelBinder.Request(Message message, TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs, TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs) at System.ServiceModel.Channels.ServiceChannelProxy.InvokeService(IMethodCallMessage methodCall, ProxyOperationRuntime operation) at System.ServiceModel.Channels.ServiceChannelProxy.Invoke(IMessage message)" Does anyone know what is going on here?

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  • Security behaviour in Adobe Air

    - by t.stamm
    Hi everyone! I am trying to load external SWFs in my Adobe AIR App. The loaded SWF is trying to access an URL to retrieve some informations via XML. When starting the SWF by itself it works fine. When loading the SWF from the File.applicationStorageDirectory i will get an Security-Error because the loaded App is executed in a local-with-filesystem Sandbox appareantly. First Question: Is there a way to change this? That the loaded SWF is running in a network Sandbox? Since that first attempt didn't worked i've moved the SWF to the app:// directory. Now i'll get a Security-Error because there is no policy file on the Server available where the XML data should be retrieved. Second Question: Why is the policy file not necessary when running the SWF by itself, but is necessary when trying to load the data from the application Sandbox? What am i doing wrong? Thanks in advance!

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  • RichFaces rich:insert takes a long time to output large files

    - by Mark Lewis
    Hello I'm using a RichFaces <rich:insert like this: <rich:panel header="my head"> <a4j:outputPanel ajaxRendered="true"> <rich:insert src="#{MyBacking.myPath}" highlight="groovy" /> </a4j:outputPanel> </rich:panel> If I have a 60k file to output, it takes 23 seconds. I've got a requirement to output the contents of some larger files than that and obviously the larger the file, the larger the wait for content. The recommendation in the answer to another related question is to introduce paging. I will, but the question is, why does it take so long to output 60k of text using JSF/RichFaces? That is, reading off a local disk with Windows XP SP2 PC - I can see from the log the data has already been written to disk from the network. Other scripting languages appear to be faster than this - is it something to do with the JSF lifecycle having to handle the text maybe? Thanks

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  • WCF VS. Sockets

    - by kite
    Hello, I would like to know which of WCF or .NET Sockets is the more efficient and the more recommended in a game developpment scenario. Here are the different parts of the game : -a client/server communication to play on the internet -peer to peer on local network. I would like to know which technology you would use on these parts (wcf on both, socket on both, wcf on one and socket on the other...) and why, if possible. The game involved doesn't require a high communication frequency (3-4 per second is enough). Thanks, KiTe

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  • How to Grant IIS 7.5 access to a certificate in certificate store?

    - by thames
    In Windows 2003 it was simple to do and one could use the winhttpcertcfg.exe (download) to give "NETWORK SERVICE" account access to a certificate. I'm now using Windows Server 2008 R2 with IIS 7.5 and I am unable to find where and how to set permissions access permissions to a certificate in the certificate store. This Post showed how to do it in Vista and that winhttpcertcfg features were added into the certificates mmc however it doesn't seem to work with imported certificates or doesn't work anymore on Server 2008 R2. So does anyone have any idea on how give IIS 7.5 the correct permissions to read a certificate from the certificate store? And also what account from IIS 7.5 that needs the permission.

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  • OS X firewall popup about growlnotify keeps popping up

    - by Vitaly Kushner
    I have autotest setup with growlnotify using growl_glue (version 1.0.7): require 'growl_glue' GrowlGlue::Autotest.initialize do |config| config.notification :use_network_notifications => true end growl version is 1.2 each time autotest runs and displays the notification growl popup I also get an OS X firewall popup asking Do you want the application "growlnotify" to accept incoming network connections? I tried answering deny and allow but it still keeps popping up. the deny/allow choice is properly reflected in System Preferences - Security - Firewall - 'application access list', but it still asks every time. update I ended up using autotest-growl gem instead of the growl_glue. it fixed the problem, it was probably related to how growl_glue was calling growlnotify.

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  • Android delivering different Cell IDs (Neighboring Cell Info)

    - by Curro
    Hello. Using an Android Dev Phone 2, I'm using the GsmCellLocation.getCid() method to get the Cell ID on my network. When I run the command and get all the CellIDs for the NeighboringCellInfo I get this values: 597195726 597185722 597195718 597110191 597101100 597175726 I'm running this using the SDK 1.6. The problem is that when I run the Engineering Mode on a GSM modem that I have, running a command to obtain the Neighboring Cell IDs, I get this values: 34253 0 34223 34262 34181 0 What is the difference here? In what format is Android delivering the Cell IDs? I tried doing a "cell.getCid() & 0xffff" but now I'm getting the values: 21690 31686 37068 11695 11694 31694 Which are still different from the one that the GSM Modem is delivering with the Engineering Mode. Obviously I tried this on at the same time, same location. I'm trying to get the same Cell IDs that the external GSM modem I using is delivering Please provide any help Thanks in advance!

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