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  • deleting element objects of a std vector using erase : a) memory handling and b) better way?

    - by memC
    hi, I have a vec_A that stores instances of class A as: vec_A.push_back(A()); I want to remove some elements in the vector at a later stage and have two questions: a) The element is deleted as: vec_A.erase(iterator) Is there any additional code I need to add to make sure that there is no memory leak? . b) Assume that condition if(num <5) is if num is among a specific numberList. Given this, is there a better way to delete the elements of a vector than what I am illustrating below? #include<vector> #include<stdio.h> #include<iostream> class A { public: int getNumber(); A(int val); ~A(){}; private: int num; }; A::A(int val){ num = val; }; int A::getNumber(){ return num; }; int main(){ int i =0; int num; std::vector<A> vec_A; std::vector<A>::iterator iter; for ( i = 0; i < 10; i++){ vec_A.push_back(A(i)); } iter = vec_A.begin(); while(iter != vec_A.end()){ std::cout << "\n --------------------------"; std::cout << "\n Size before erase =" << vec_A.size(); num = iter->getNumber() ; std::cout << "\n num = "<<num; if (num < 5){ vec_A.erase(iter); } else{ iter++; } std::cout << "\n size after erase =" << vec_A.size(); } std::cout << "\nPress RETURN to continue..."; std::cin.get(); return 0; }

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  • Trying to sort the coefficients of the polynomial (z-a)(z-b)(z-c)...(z-n) into a vector

    - by pajamas
    So I have a factored polynomial of the form (z-a)(z-b)(z-c)...(z-n) for n an even positive integer. Thus the coefficient of z^k for 0 <= k < n will be the sum of all distinct n-k element products taken from the set {a,b,...,n} multiplied by (-1)^k, I hope that makes sense, please ask if you need more clarification. I'm trying to put these coefficients into a row vector with the first column containing the constant coefficient (which would be abc...n) and the last column containing the coefficient for z^n (which would be 1). I imagine there is a way to brute force this with a ton of nested loops, but I'm hoping there is a more efficient way. This is being done in Matlab (which I'm not that familiar with) and I know Matlab has a ton of algorithms and functions, so maybe its got something I can use. Can anyone think of a way to do this? Example: (z-1)(z-2)(z-3) = z^3 - (1 + 2 + 3)z^2 + (1*2 + 1*3 + 2*3)z - 1*2*3 = z^3 - 6z^2 + 11z - 6. Note that this example is n=3 odd, but n=4 would have taken too long to do by hand. Edit: Let me know if you think this would be better posted at TCS or Math Stack Exchange.

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  • How can I marshall a vector<int> from a C++ dll to a C# application?

    - by mmr
    I have a C++ function that produces a list of rectangles that are interesting. I want to be able to get that list out of the C++ library and back into the C# application that is calling it. So far, I'm encoding the rectangles like so: struct ImagePatch{ int xmin, xmax, ymin, ymax; } and then encoding some vectors: void MyFunc(..., std::vector<int>& rectanglePoints){ std::vector<ImagePatch> patches; //this is filled with rectangles for(i = 0; i < patches.size(); i++){ rectanglePoints.push_back(patches[i].xmin); rectanglePoints.push_back(patches[i].xmax); rectanglePoints.push_back(patches[i].ymin); rectanglePoints.push_back(patches[i].ymax); } } The header for interacting with C# looks like (and works for a bunch of other functions): extern "C" { __declspec(dllexport) void __cdecl MyFunc(..., std::vector<int>& rectanglePoints); } Are there some keywords or other things I can do to get that set of rectangles out? I found this article for marshalling objects in C#, but it seems way too complicated and way too underexplained. Is a vector of integers the right way to do this, or is there some other trick or approach?

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  • "Forced constness" in std::map<std::vector<int>,double> > ?

    - by Peter Jansson
    Consider this program: #include <map> #include <vector> typedef std::vector<int> IntVector; typedef std::map<IntVector,double> Map; void foo(Map& m,const IntVector& v) { Map::iterator i = m.find(v); i->first.push_back(10); }; int main() { Map m; IntVector v(10,10); foo(m,v); return 0; } Using g++ 4.4.0, I get his compilation error: test.cpp: In function 'void foo(Map&, const IntVector&)': test.cpp:8: error: passing 'const std::vector<int, std::allocator<int> >' as 'this' argument of 'void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = int, _Alloc = std::allocator<int>]' discards qualifiers I would expect this error if I was using Map::const_iterator inside foo but not using a non-const iterator. What am I missing, why do I get this error?

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  • How to call shared_ptr<boost::signal> from a vector in a loop?

    - by BTR
    I've got a working callback system that uses boost::signal. I'm extending it into a more flexible and efficient callback manager which uses a vector of shared_ptr's to my signals. I've been able to successfully create and add callbacks to the list, but I'm unclear as to how to actually execute the signals. ... // Signal aliases typedef boost::signal<void (float *, int32_t)> Callback; typedef std::shared_ptr<Callback> CallbackRef; // The callback list std::vector<CallbackRef> mCallbacks; // Adds a callback to the list template<typename T> void addCallback(void (T::* callbackFunction)(float * data, int32_t size), T * callbackObject) { CallbackRef mCallback = CallbackRef(new Callback()); mCallback->connect(boost::function<void (float *, int32_t)>(boost::bind(callbackFunction, callbackObject, _1, _2))); mCallbacks.push_back(mCallback); } // Pass the float array and its size to the callbacks void execute(float * data, int32_t size) { // Iterate through the callback list for (vector<CallbackRef>::iterator i = mCallbacks.begin(); i != mCallbacks.end(); ++i) { // What do I do here? // (* i)(data, size); // <-- Dereferencing doesn't work } } ... All of this code works. I'm just not sure how to run the call from within a shared_ptr from with a vector. Any help would be neat-o. Thanks, in advance.

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  • why does vector.size() read in one line too little?

    - by ace
    when running the following code, the amount of lines will read on less then there actually is (if the input file is main itself, or otherwise) why is this and how can i change that fact (besides for just adding 1)? #include <fstream> #include <iostream> #include <string> #include <vector> using namespace std; int main() { // open text file for input string file_name; cout << "please enter file name: "; cin >> file_name; // associate the input file stream with a text file ifstream infile(file_name.c_str()); // error checking for a valid filename if ( !infile ) { cerr << "Unable to open file " << file_name << " -- quitting!\n"; return( -1 ); } else cout << "\n"; // some data structures to perform the function vector<string> lines_of_text; string textline; // read in text file, line by line while (getline( infile, textline, '\n' )) { // add the new element to the vector lines_of_text.push_back( textline ); // print the 'back' vector element - see the STL documentation cout << "line read: " << lines_of_text.back() << "\n"; } cout<<lines_of_text.size(); return 0; }

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  • How do I get debuild to put the binary in /usr/bin?

    - by SammySP
    I have been recently trying to package a small Python utility to put on my PPA and I've almost got it to work, but I'm having problems in making the package install the binary (a chmod +x Python script) under /usr/bin. Instead it installs under /. I have this directory structure - http://db.tt/0KhIYQL. My package Makefile is like so: TARGET=usr/bin/txtrevise make: chmod +x $(TARGET) install: cp -r $(TARGET) $(DESTDIR) I've used $(DESTDIR), as I understand it to place the file under the debian subdir when debuild is run. I have the txtrevise script, my executable, under usr/bin folder under the root of my package. I also have the Makefile and usr/bin/textrevise in my tarball: txtrevise_1.1.original.tar.gz. However when I build this and look inside of the Debian package, txtrevise is always at the root of the package instead of under usr/bin and will be installed to / instead of /usr/bin. How can I get debuild to put the script in the right place? Thanks. Any help would be greatly appreciated. I'm stumped.

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  • Conway's Game of Life - C++ and Qt

    - by Jeff Bridge
    I've done all of the layouts and have most of the code written even. But, I'm stuck in two places. 1) I'm not quite sure how to set up the timer. Am I using it correctly in the gridwindow class? And, am I used the timer functions/signals/slots correctly with the other gridwindow functions. 2) In GridWindow's timerFired() function, I'm having trouble checking/creating the vector-vectors. I wrote out in the comments in that function exactly what I am trying to do. Any help would be much appreciated. main.cpp // Main file for running the grid window application. #include <QApplication> #include "gridwindow.h" //#include "timerwindow.h" #include <stdexcept> #include <string> #include <fstream> #include <sstream> #include <iostream> void Welcome(); // Welcome Function - Prints upon running program; outputs program name, student name/id, class section. void Rules(); // Rules Function: Prints the rules for Conway's Game of Life. using namespace std; // A simple main method to create the window class and then pop it up on the screen. int main(int argc, char *argv[]) { Welcome(); // Calls Welcome function to print student/assignment info. Rules(); // Prints Conway's Game Rules. QApplication app(argc, argv); // Creates the overall windowed application. int rows = 25, cols = 35; //The number of rows & columns in the game grid. GridWindow widget(NULL,rows,cols); // Creates the actual window (for the grid). widget.show(); // Shows the window on the screen. return app.exec(); // Goes into visual loop; starts executing GUI. } // Welcome Function: Prints my name/id, my class number, the assignment, and the program name. void Welcome() { cout << endl; cout << "-------------------------------------------------------------------------------------------------" << endl; cout << "Name/ID - Gabe Audick #7681539807" << endl; cout << "Class/Assignment - CSCI-102 Disccusion 29915: Homework Assignment #4" << endl; cout << "-------------------------------------------------------------------------------------------------" << endl << endl; } // Rules Function: Prints the rules for Conway's Game of Life. void Rules() { cout << "Welcome to Conway's Game of Life." << endl; cout << "Game Rules:" << endl; cout << "\t 1) Any living cell with fewer than two living neighbours dies, as if caused by underpopulation." << endl; cout << "\t 2) Any live cell with more than three live neighbours dies, as if by overcrowding." << endl; cout << "\t 3) Any live cell with two or three live neighbours lives on to the next generation." << endl; cout << "\t 4) Any dead cell with exactly three live neighbours becomes a live cell." << endl << endl; cout << "Enjoy." << endl << endl; } gridcell.h // A header file for a class representing a single cell in a grid of cells. #ifndef GRIDCELL_H_ #define GRIDCELL_H_ #include <QPalette> #include <QColor> #include <QPushButton> #include <Qt> #include <QWidget> #include <QFrame> #include <QHBoxLayout> #include <iostream> // An enum representing the two different states a cell can have. enum CellType { DEAD, // DEAD = Dead Cell. --> Color = White. LIVE // LIVE = Living Cell. ---> Color = White. }; /* Class: GridCell. A class representing a single cell in a grid. Each cell is implemented as a QT QFrame that contains a single QPushButton. The button is sized so that it takes up the entire frame. Each cell also keeps track of what type of cell it is based on the CellType enum. */ class GridCell : public QFrame { Q_OBJECT // Macro allowing us to have signals & slots on this object. private: QPushButton* button; // The button inside the cell that gives its clickability. CellType type; // The type of cell (DEAD or LIVE.) public slots: void handleClick(); // Callback for handling a click on the current cell. void setType(CellType type); // Cell type mutator. Calls the "redrawCell" function. signals: void typeChanged(CellType type); // Signal to notify listeners when the cell type has changed. public: GridCell(QWidget *parent = NULL); // Constructor for creating a cell. Takes parent widget or default parent to NULL. virtual ~GridCell(); // Destructor. void redrawCell(); // Redraws cell: Sets new type/color. CellType getType() const; //Simple getter for the cell type. private: Qt::GlobalColor getColorForCellType(); // Helper method. Returns color that cell should be based from its value. }; #endif gridcell.cpp #include <iostream> #include "gridcell.h" #include "utility.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } gridwindow.h // A header file for a QT window that holds a grid of cells. #ifndef GRIDWINDOW_H_ #define GRIDWINDOW_H_ #include <vector> #include <QWidget> #include <QTimer> #include <QGridLayout> #include <QLabel> #include <QApplication> #include "gridcell.h" /* class GridWindow: This is the class representing the whole window that comes up when this program runs. It contains a header section with a title, a middle section of MxN cells and a bottom section with buttons. */ class GridWindow : public QWidget { Q_OBJECT // Macro to allow this object to have signals & slots. private: std::vector<std::vector<GridCell*> > cells; // A 2D vector containing pointers to all the cells in the grid. QLabel *title; // A pointer to the Title text on the window. QTimer *timer; // Creates timer object. public slots: void handleClear(); // Handler function for clicking the Clear button. void handleStart(); // Handler function for clicking the Start button. void handlePause(); // Handler function for clicking the Pause button. void timerFired(); // Method called whenever timer fires. public: GridWindow(QWidget *parent = NULL,int rows=3,int cols=3); // Constructor. virtual ~GridWindow(); // Destructor. std::vector<std::vector<GridCell*> >& getCells(); // Accessor for the array of grid cells. private: QHBoxLayout* setupHeader(); // Helper function to construct the GUI header. QGridLayout* setupGrid(int rows,int cols); // Helper function to constructor the GUI's grid. QHBoxLayout* setupButtonRow(); // Helper function to setup the row of buttons at the bottom. }; #endif gridwindow.cpp #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); buttonRow->addWidget(clearButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { this->timer->stop(); // Stops the timer. delete this->timer; // Deletes timer. } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } void GridWindow::timerFired() { // I'm not sure how to write this code. // I want to take the original vector-vector, and also make a new, empty vector-vector of the same size. // I would then go through the code below with the original vector, and apply the rules to the new vector-vector. // Finally, I would make the new vector-vecotr the original vector-vector. (That would be one step in the simulation.) cout << cells[1][2]; /* for (unsigned int m = 0; m < original.size(); m++) { for (unsigned int n = 0; n < original.at(m).size(); n++) { unsigned int neighbors = 0; //Begin counting number of neighbors. if (original[m-1][n-1].getType() == LIVE) // If a cell next to [i][j] is LIVE, add one to the neighbor count. neighbors += 1; if (original[m-1][n].getType() == LIVE) neighbors += 1; if (original[m-1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n-1].getType() == LIVE) neighbors += 1; if (original[m][n+1].getType() == LIVE) neighbors += 1; if (original[m+1][n-1].getType() == LIVE) neighbors += 1; if (original[m+1][n].getType() == LIVE) neighbors += 1; if (original[m+1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n].getType() == LIVE && neighbors < 2) // Apply game rules to cells: Create new, updated grid with the roundtwo vector. roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == LIVE && neighbors > 3) roundtwo[m][n].setType(DEAD); else if (original[m][n].getType() == LIVE && (neighbors == 2 || neighbors == 3)) roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == DEAD && neighbors == 3) roundtwo[m][n].setType(LIVE); } }*/ }

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  • question regarding templatization of virtual function

    - by jan
    Hi, I am new to this forum and sorry If I am repeating this question. I know that you cannot templatize the virtual function and I do understand the concept behind it. But I still need a way to get across some errors I am getting it. I am able to make my stuff work but it doesn't look to me. Here's the deal, I have class called System, #include "Vector.h" class System { virtual void VectorToLocal(Vector<T>& global_dir,const Vector<T>* global_pos = 0) const = 0; }; class UnresolvedSystem : public System { virtual void VectorToLocal(Vector<T>& global_dir,const Vector<T>* global_pos = 0) const { //do something } }; In Vector.h tenplate<typename T> class Vector { //some functions }; See now I want to templatize VectorToLocal in system.h to take just Vector, but I cannot do it as it is a virtual function. I want a work around. I know I can have VectorToLocal take Vector, Vector etc as arguments. But I do not want to do it. Any help would be really appreciated. Thanks in advance, Jan

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  • Optimize code performance when odd/even threads are doing different things in CUDA

    - by Orion Nebula
    Hi all! I have two large vectors, I am trying to do some sort of element multiplication, where an even-numbered element in the first vector is multiplied by the next odd-numbered element in the second vector .... and where the odd-numbered element in the first vector is multiplied by the preceding even-numbered element in the second vector Ex. vector 1 is V1(1) V1(2) V1(3) V1(4) vector 2 is V2(1) V2(2) V2(3) V2(4) V1(1) * V2(2) V1(3) * V2(4) V1(2) * V2(1) V1(4) * V2(3) I have written a Cuda code to do this: (Pds has the elements of the first vector in shared memory, Nds the second Vector) //instead of using %2 .. i check for the first bit to decide if number is odd/even -- faster if ((tx & 0x0001) == 0x0000) Nds[tx+1] = Pds[tx] * Nds[tx+1]; else Nds[tx-1] = Pds[tx] * Nds[tx-1]; __syncthreads(); Is there anyway to further accelerate this code or avoid divergence ? Thanks

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  • Whats wrong with this piece of code?

    - by cambr
    vector<int>& mergesort(vector<int> &a) { if (a.size() == 1) return a; int middle = a.size() / 2; vector<int>::const_iterator first = a.begin(); vector<int>::const_iterator mid = a.begin() + (middle - 1); vector<int>::const_iterator last = a.end(); vector<int> ll(first, mid); vector<int> rr(mid, last); vector<int> l = mergesort(ll); vector<int> r = mergesort(rr); vector<int> result; result.reserve(a.size()); int dp = 0, lp = 0, rp = 0; while (dp < a.size()) { if (lp == l.size()) { result[dp] = (r[rp]); rp++; } else if (rp == r.size()) { result[dp] = (l[lp]); lp++; } else if (l[lp] < r[rp]) { result[dp] = (l[lp]); lp++; } else { result[dp] = (r[rp]); rp++; } dp++; } a = result; return a; } It compiles coorectly but while execution, I am getting: This application has requested the runtime to end it in an unusual way. This is a weird error. Is there something that is fundamentally wrong with the code?

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  • Optimize code perfromance when odd/even threads are doing different things in CUDA

    - by Ashraf
    Hi all! I have two large vectors, I am trying to do some sort of element multiplication, where an even-numbered element in the first vector is multiplied by the next odd-numbered element in the second vector .... and where the odd-numbered element in the first vector is multiplied by the preceding even-numbered element in the second vector Ex. vector 1 is V1(1) V1(2) V1(3) V1(4) vector 2 is V2(1) V2(2) V2(3) V2(4) V1(1) * V2(2) V1(3) * V2(4) V1(2) * V2(1) V1(4) * V2(3) I have written a Cuda code to do this: (Pds has the elements of the first vector in shared memory, Nds the second Vector) //instead of using %2 .. i check for the first bit to decide if number is odd/even -- faster if ((tx & 0x0001) == 0x0000) Nds[tx+1] = Pds[tx] * Nds[tx+1]; else Nds[tx-1] = Pds[tx] * Nds[tx-1]; __syncthreads(); Is there anyway to further accelerate this code or avoid divergence .. Thanks

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  • Problem with Mergesort in C++

    - by cambr
    vector<int>& mergesort(vector<int> &a) { if (a.size() == 1) return a; int middle = a.size() / 2; vector<int>::const_iterator first = a.begin(); vector<int>::const_iterator mid = a.begin() + (middle - 1); vector<int>::const_iterator last = a.end(); vector<int> ll(first, mid); vector<int> rr(mid, last); vector<int> l = mergesort(ll); vector<int> r = mergesort(rr); vector<int> result; result.reserve(a.size()); int dp = 0, lp = 0, rp = 0; while (dp < a.size()) { if (lp == l.size()) { result[dp] = (r[rp]); rp++; } else if (rp == r.size()) { result[dp] = (l[lp]); lp++; } else if (l[lp] < r[rp]) { result[dp] = (l[lp]); lp++; } else { result[dp] = (r[rp]); rp++; } dp++; } a = result; return a; } It compiles correctly but while execution, I am getting: This application has requested the runtime to end it in an unusual way. This is a weird error. Is there something that is fundamentally wrong with the code?

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  • Reading serialised object from file

    - by nico
    Hi everyone. I'm writing a little Java program (it's an ImageJ plugin, but the problem is not specifically ImageJ related) and I have some problem, most probably due to the fact that I never really programmed in Java before... So, I have a Vector of Vectors and I'm trying to save it to a file and read it. The variable is defined as: Vector <Vector <myROI> > ROIs = new Vector <Vector <myROI> >(); where myROI is a class that I previously defined. Now, to write the vector to a file I use: void saveROIs() { SaveDialog save = new SaveDialog("Save ROIs...", imp.getTitle(), ".xroi"); String name = save.getFileName(); if (name == null) return; String dir = save.getDirectory(); try { FileOutputStream fos = new FileOutputStream(dir+name); ObjectOutputStream oos = new ObjectOutputStream(fos); oos.writeObject(ROIs); oos.close(); } catch (Exception e) { IJ.log(e.toString()); } } This correctly generates a binary file containing (I suppose) the object ROIs. Now, I use a very similar code to read the file: void loadROIs() { OpenDialog open = new OpenDialog("Load ROIs...", imp.getTitle(), ".xroi"); String name = open.getFileName(); if (name == null) return; String dir = open.getDirectory(); try { FileInputStream fin = new FileInputStream(dir+name); ObjectInputStream ois = new ObjectInputStream(fin); ROIs = (Vector <Vector <myROI> >) ois.readObject(); // This gives error ois.close(); } catch (Exception e) { IJ.log(e.toString()); } } But this function does not work. First, I get a warning: warning: [unchecked] unchecked cast found : java.lang.Object required: java.util.Vector<java.util.Vector<myROI>> ROIs = (Vector <Vector <myROI> >) ois.readObject(); ^ I Googled for that and see that I can suppress by prepending @SuppressWarnings("unchecked"), but this just makes things worst, as I get an error: <identifier> expected ROIs = (Vector <Vector <myROI> >) ois.readObject(); ^ In any case, if I omit @SuppressWarnings and ignore the warning, the object is not read and an exception is thrown java.io.WriteAbortedException: writing aborted; java.io.NotSerializableException: myROI Again Google tells me myROI needs to implements Serializable. I tried just adding implements Serializable to the class definition, but it is not sufficient. Can anyone give me some hints on how to procede in this case? Also, how to get rid of the typecast warning?

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  • Struct size containing vector<T> different sizes between DLL and EXE..

    - by Michael Peddicord
    I have this situation where an EXE program imports a DLL for a single function call. It works by passing in a custom structure and returning a different custom structure. Up till now it's worked fine until I wanted one of the structs data members to be a vector < MyStruct When I do a sizeof(vector< MyStruct ) in my program I get a size of 20 but when I do it from inside the DLL I get a size of 24. This size inconsistency is causing a ESP pointer error. Can anyone tell me why a Vector < MyStruct would be a different size in the DLL than in the program? I have reverified that my structs in both the DLL and the Program are identical. I would appreciate any help on the subject. Thank you.

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  • How do I get an Iterator over a vector of objects from a Template?

    - by nieldw
    I'm busy implementing a Graph ADT in C++. I have templates for the Edges and the Vertices. At each Vertex I have a vector containing pointers to the Edges that are incident to it. Now I'm trying to get an iterator over those edges. These are the lines of code: vector<Edge<edgeDecor, vertexDecor, dir>*> edges = this->incidentEdges(); vector<Edge<edgeDecor, vertexDecor, dir>*>::const_iterator i; for (i = edges.begin(); i != edges.end(); ++i) { However, the compiler won't accept the middle line. I'm pretty new to C++. Am I missing something? Why can't I declare an iterator over objects from the Edge template? The compiler isn't giving any useful feedback. Much thanks niel

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  • Concatenate, sort and swap array in Java

    - by sblck
    I am trying to concatenate two arrays into new array, sort in order, and swap two values of index. I'm kind of new to java and only use C before so having a hard time handling an Object. In main method it declares two object arrays IntVector vector = new IntVector(3); and IntVector vector2 = new IntVector(3); I can only do this if the types are int[], but I want to use as an object How should I code the concat, sort, and swap method? public class IntVector { private int[] items_; private int itemCount_; private IntVector(int[] data, int n) { items_ = data.clone(); itemCount_ = n; } public IntVector(int itemSize) { itemCount_ =0; if(itemSize<1) itemSize =10; items_ = new int[itemSize]; } public void push(int value) { if(itemCount_ + 1 >= items_.length) overflow(); items_[itemCount_++] = value; } public void log() { for (int i=0 ; i<itemCount_; ++i) { System.out.print(items_[i]); if(i<itemCount_ -1) System.out.println(); } } public void overflow() { int[] newItems = new int[items_.length * 2]; for(int i=0 ; i<itemCount_; ++i) { newItems[i] = items_[i]; } items_=newItems; } public int getValue(int index) { if(index < 0 || index >= itemCount_) { System.out.println("[error][IntVector][setValue] Incorrect index=" + index); return 0; } return items_[index]; } public void setValue(int index, int value) { if(index < 0 || index >= itemCount_) { System.out.println("[error][IntVector][setValue] Incorrect index=" + index); return ; } items_[index] = value; } public IntVector clone() { return new IntVector(items_, itemCount_); } public IntVector concat() { return null; } public IntVector sort() { return null; } public IntVector swap() { return null; } public static void main(String[] args) { IntVector vector = new IntVector(3); IntVector vector2 = new IntVector(3); vector.push(8); vector.push(200); vector.push(3); vector.push(41); IntVector cloneVector = vector.clone(); vector2.push(110); vector2.push(12); vector2.push(7); vector2.push(141); vector2.push(-32); IntVector concatResult = vector.concat(vector2); IntVector sortResult = concatResult.sort(); IntVector swapResult = sortResult.clone(); //swapResult.swap(1,5); System.out.print("vector : "); vector.log(); System.out.print("\n\ncloneVector : "); cloneVector.log(); System.out.print("\n\nvector2 : "); vector2.log(); System.out.print("\n\nconcatvector : "); concatResult.log(); System.out.print("vector : "); vector.log(); System.out.print("vector : "); vector.log(); } }

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  • My cpus are powered down periodically

    - by mgiammarco
    I post here because I am using Ubuntu but this is probably an hardware problem. Since I bought my new setup with AMD Athlon(tm) II X4 635 Processor and asus m4a89td pro/usb3 motherboard with ecc ram I have stuttering on videos. I was using ubuntu 11.10 now ubuntu 12.10. Looking at syslog I have found that periodically (I notice only on videos but it happens always) this thing happens: Mar 6 23:36:42 virtual1 kernel: [28564.375548] smpboot: CPU 1 is now offline Mar 6 23:36:42 virtual1 kernel: [28564.380751] smpboot: CPU 2 is now offline Mar 6 23:36:42 virtual1 kernel: [28564.394947] smpboot: CPU 3 is now offline Mar 6 23:36:48 virtual1 kernel: [28569.917021] smpboot: Booting Node 0 Processor 1 APIC 0x1 Mar 6 23:36:48 virtual1 kernel: [28569.928015] LVT offset 0 assigned for vector 0xf9 Mar 6 23:36:48 virtual1 kernel: [28569.928372] [Firmware Bug]: cpu 1, try to use APIC500 (LVT offset 0) for vector 0x400, but the register is already in use for vector 0xf9 on another cpu Mar 6 23:36:48 virtual1 kernel: [28569.928378] perf: IBS APIC setup failed on cpu #1 Mar 6 23:36:48 virtual1 kernel: [28569.931305] process: Switch to broadcast mode on CPU1 Mar 6 23:36:48 virtual1 kernel: [28569.934255] smpboot: Booting Node 0 Processor 2 APIC 0x2 Mar 6 23:36:48 virtual1 kernel: [28569.945554] [Firmware Bug]: cpu 2, try to use APIC500 (LVT offset 0) for vector 0x400, but the register is already in use for vector 0xf9 on another cpu Mar 6 23:36:48 virtual1 kernel: [28569.945558] perf: IBS APIC setup failed on cpu #2 Mar 6 23:36:48 virtual1 kernel: [28569.948124] process: Switch to broadcast mode on CPU2 Mar 6 23:36:48 virtual1 kernel: [28569.949644] smpboot: Booting Node 0 Processor 3 APIC 0x3 Mar 6 23:36:48 virtual1 kernel: [28569.960838] [Firmware Bug]: cpu 3, try to use APIC500 (LVT offset 0) for vector 0x400, but the register is already in use for vector 0xf9 on another cpu Mar 6 23:36:48 virtual1 kernel: [28569.960840] perf: IBS APIC setup failed on cpu #3 Mar 6 23:36:48 virtual1 kernel: [28569.962953] process: Switch to broadcast mode on CPU3 I have: updated bios; tried all (really) bios options; changed ram; changed psu and cpu cooler; tried 3.8.1 kernel. What can I do now? Please help me! Thanks, Mario

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  • Writing a program in C++ and I need help [migrated]

    - by compscinoob
    So I am a new to this. I am trying to write a program with a function double_product(vector< double a, vector< double b) that computes the scalar product of two vectors. The scalar product is $a_{0}b_{0}+a_{1}b_{1}+...a_{n-1}b_{n-1}$. Here is what I have. It is a mess, but I am trying! #include<iostream> #include<vector> using namespace std; class Scalar_product { public: Scalar_product(vector<double> a, vector<bouble> b); }; double scalar_product(vector<double> a, vector<double> b) { double product = 0; for (int i=0; i <=a.size()-1; i++) for (int i=0; i <=b.size()-1; i++) product = product + (a[i])*(b[i]); return product; } int main() { cout << product << endl; return 0; }

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  • XML DB Content Connector unable to accept binary content due to Invalid argument(s) in call oracle.sql.BLOB.setBinaryStream(0L)

    - by sthieme
    Dear Readers, I am working on implementing a custom Document Management System using the Oracle XML DB Content Connector. See the following documentation link for details Oracle XML DB Developer's Guide 11g Release 2 (11.2)Chapter 31 Using Oracle XML DB Content Connectorhttp://docs.oracle.com/cd/E11882_01/appdev.112/e23094/xdb_jcr.htm especially the following example gave me some trouble to run it successfully Sample Code to Upload Filehttp://docs.oracle.com/cd/E11882_01/appdev.112/e23094/xdb_jcr.htm#ADXDB5627 I had already succeeded to set some of the properties successfully, i.e. jcr:encoding, jcr:mimeType, ojcr:displayName and ojcr:language. However setting the jcr:data property as described in the example failed consistently, both with the documented input FileStream or with a fixed string. contentNode.setProperty("jcr:data", "mystringvalue"); After some research I found the following Support Note which describes the cause for the issue in the JDBC driver version 11.2.0.1. Error "ORA-17068: Invalid argument(s) in call" Using Method setBinaryStream(0L) in JDBC 11.2.0.1 (Doc ID 1234235.1)https://support.oracle.com/epmos/faces/DocContentDisplay?id=1234235.1It can easily be solved by upgrading to JDBC 11.2.0.2 or worked around using the following property setting: java -Doracle.jdbc.LobStreamPosStandardCompliant=false ... Kind regards,Stefan C:\Oracle\Database\product\11.2.0\dbhome_1>java -Doracle.jdbc.LobStreamPosStandardCompliant=false UploadFile jdbc:oracle:oci:@localhost:1522:orcl XDB welcome1 /public MyFile.txt text/plain 19.08.2014 11:50:26 oracle.jcr.impl.OracleRepositoryImpl login INFO: JCR repository descriptors: query.xpath.pos.index = true option.versioning.supported = false jcr.repository.version = 11.1.0.0.0 option.observation.supported = false option.locking.supported = false oracle.jcr.framework.version = 11.1.0.0.0 query.xpath.doc.order = false jcr.specification.version = 1.0 jcr.repository.vendor = Oracle option.query.sql.supported = false jcr.specification.name = Content Repository for Java Technology API level.2.supported = true level.1.supported = true jcr.repository.name = XML DB Content Connector jcr.repository.vendor.url = http://www.oracle.com oracle.jcr.persistenceManagerFactory = oracle.jcr.impl.xdb.XDBPersistenceManagerFactory option.transactions.supported = false 19.08.2014 11:50:26 oracle.jcr.impl.OracleRepositoryImpl login INFO: Session Session-1 connected for user id XDB 19.08.2014 11:50:27 oracle.jcr.impl.OracleSessionImpl logout INFO: Session-1: logout instead of C:\Oracle\Database\product\11.2.0\dbhome_1>java UploadFile jdbc:oracle:oci:@localhost:1522:orcl XDB welcome1 /public MyFile.txt text/plain 19.08.2014 10:56:39 oracle.jcr.impl.OracleRepositoryImpl login INFO: JCR repository descriptors: query.xpath.pos.index = true option.versioning.supported = false jcr.repository.version = 11.1.0.0.0 option.observation.supported = false option.locking.supported = false oracle.jcr.framework.version = 11.1.0.0.0 query.xpath.doc.order = false jcr.specification.version = 1.0 jcr.repository.vendor = Oracle option.query.sql.supported = false jcr.specification.name = Content Repository for Java Technology API level.2.supported = true level.1.supported = true jcr.repository.name = XML DB Content Connector jcr.repository.vendor.url = http://www.oracle.com oracle.jcr.persistenceManagerFactory = oracle.jcr.impl.xdb.XDBPersistenceManagerFactory option.transactions.supported = false 19.08.2014 10:56:39 oracle.jcr.impl.OracleRepositoryImpl login INFO: Session Session-1 connected for user id XDB Exception in thread "main" javax.jcr.RepositoryException: Unable to accept binary content at oracle.jcr.impl.ExceptionFactory.repository(ExceptionFactory.java:142) at oracle.jcr.impl.ExceptionFactory.otherwiseFailed(ExceptionFactory.java:98) at oracle.jcr.impl.xdb.XDBPersistenceManager.acceptBinaryStream(XDBPersistenceManager.java:1421) at oracle.jcr.impl.xdb.XDBResource.setContent(XDBResource.java:898) at oracle.jcr.impl.ContentNode.setProperty(ContentNode.java:472) at oracle.jcr.impl.OracleNode.setProperty(OracleNode.java:1439) at oracle.jcr.impl.OracleNode.setProperty(OracleNode.java:460) at UploadFile.main(UploadFile.java:54) Caused by: java.sql.SQLException: Invalid argument(s) in call at oracle.jdbc.driver.T2CConnection.newOutputStream(T2CConnection.java:2392) at oracle.sql.BLOB.setBinaryStream(BLOB.java:893) at oracle.jcr.impl.xdb.XDBPersistenceManager.acceptBinaryStream(XDBPersistenceManager.java:1393) ... 5 more

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  • How to efficiently store and update binary data in Mongodb?

    - by Rocketman
    I am storing a large binary array within a document. I wish to continually add bytes to this array and sometimes change the value of existing bytes. I was looking for some $append_bytes and $replace_bytes type of modifiers but it appears that the best I can do is $push for arrays. It seems like this would be doable by performing seek-write type operations if I had access somehow to the underlying bson on disk, but it does not appear to me that there is anyway to do this in mongodb (and probably for good reason). If I were instead to just query this binary array, edit or add to it, and then update the document by rewriting the entire field, how costly will this be? Each binary array will be on the order of 1-2MB, and updates occur once every 5 minutes and across 1000s of documents. Worse, yet there is no easy way to spread these out (in time) and they will usually be happening close to one another on the 5 minute intervals. Does anyone have a good feel for how disastrous this will be? Seems like it would be problematic. An alternative would be to store this binary data as separate files on disk, implement a thread pool to efficiently manipulate the files on disk, and reference the filename from my mongodb document. (I'm using python and pymongo so I was looking at pytables). I'd prefer to avoid this though if possible. Is there any other alternative that I am overlooking here? Thanks in advnace.

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  • Should I use a binary or a text file for storing protobuf messages?

    - by nbolton
    Using Google protobuf, I am saving my serialized messaged data to a file - in each file there are several messages. We have both C++ and Python versions of the code, so I need to use protobuf functions that are available in both languages. I have experimented with using SerializeToArray and SerializeAsString and there seems to be the following unfortunate conditions: SerializeToArray: As suggested in one answer, the best way to use this is to prefix each message with it's data size. This would work great for C++, but in Python it doesn't look like this is possible - am I wrong? SerializeAsString: This generates a serialized string equivalent to it's binary counterpart - which I can save to a file, but what happens if one of the characters in the serialization result is \n - how do we find line endings, or the ending of messages for that matter? Update: Please allow me to rephrase slightly. As I understand it, I cannot write binary data in C++ because then our Python application cannot read the data, since it can only parse string serialized messages. Should I then instead use SerializeAsString in both C++ and Python? If yes, then is it best practice to store such data in a text file rather than a binary file? My gut feeling is binary, but as you can see this doesn't look like an option.

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  • 'sudo apt-get update' error

    - by psilo
    I've been having an issue with 'sudo apt-get update' for several days now. I've tried every proposed solution I could find but to no avail. Here is the output to 'apt-get update'. Ign http://us.archive.ubuntu.com precise InRelease Ign http://us.archive.ubuntu.com precise-updates InRelease Ign http://us.archive.ubuntu.com precise-backports InRelease Ign http://us.archive.ubuntu.com precise-security InRelease Ign http://archive.ubuntu.com precise InRelease Err http://us.archive.ubuntu.com precise Release.gpg Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates Release.gpg Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports Release.gpg Unable to connect to 69.163.233.85:80: Err http://archive.ubuntu.com precise Release.gpg Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security Release.gpg Unable to connect to 69.163.233.85:80: Ign http://us.archive.ubuntu.com precise Release Ign http://us.archive.ubuntu.com precise-updates Release Ign http://archive.ubuntu.com precise Release Ign http://us.archive.ubuntu.com precise-backports Release Ign http://us.archive.ubuntu.com precise-security Release Ign http://us.archive.ubuntu.com precise/main TranslationIndex Ign http://us.archive.ubuntu.com precise/multiverse TranslationIndex Ign http://us.archive.ubuntu.com precise/restricted TranslationIndex Ign http://us.archive.ubuntu.com precise/universe TranslationIndex Ign http://archive.ubuntu.com precise/main TranslationIndex Ign http://us.archive.ubuntu.com precise-updates/main TranslationIndex Ign http://us.archive.ubuntu.com precise-updates/multiverse TranslationIndex Ign http://us.archive.ubuntu.com precise-updates/restricted TranslationIndex Ign http://us.archive.ubuntu.com precise-updates/universe TranslationIndex Ign http://us.archive.ubuntu.com precise-backports/main TranslationIndex Ign http://us.archive.ubuntu.com precise-backports/multiverse TranslationIndex Ign http://us.archive.ubuntu.com precise-backports/restricted TranslationIndex Ign http://us.archive.ubuntu.com precise-backports/universe TranslationIndex Ign http://us.archive.ubuntu.com precise-security/main TranslationIndex Ign http://us.archive.ubuntu.com precise-security/multiverse TranslationIndex Ign http://us.archive.ubuntu.com precise-security/restricted TranslationIndex Ign http://us.archive.ubuntu.com precise-security/universe TranslationIndex Err http://archive.ubuntu.com precise/main Sources Unable to connect to 69.163.233.85:80: Err http://archive.ubuntu.com precise/main i386 Packages Unable to connect to 69.163.233.85:80: Err http://archive.ubuntu.com precise/main Translation-en_US Unable to connect to 69.163.233.85:80: Err http://archive.ubuntu.com precise/main Translation-en Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise/main Sources Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise/restricted Sources Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise/universe Sources Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise/multiverse Sources Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise/main i386 Packages Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise/restricted i386 Packages Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise/universe i386 Packages Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise/multiverse i386 Packages Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates/main Sources Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates/restricted Sources Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates/universe Sources Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates/multiverse Sources Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates/main i386 Packages Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates/restricted i386 Packages Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates/universe i386 Packages Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates/multiverse i386 Packages Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports/main Sources Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports/restricted Sources Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports/universe Sources Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports/multiverse Sources Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports/main i386 Packages Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports/restricted i386 Packages Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports/universe i386 Packages Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports/multiverse i386 Packages Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security/main Sources Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security/restricted Sources Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security/universe Sources Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security/multiverse Sources Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security/main i386 Packages Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security/restricted i386 Packages Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security/universe i386 Packages Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security/multiverse i386 Packages Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise/main Translation-en_US Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise/main Translation-en Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise/multiverse Translation-en_US Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise/multiverse Translation-en Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise/restricted Translation-en_US Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise/restricted Translation-en Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise/universe Translation-en_US Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise/universe Translation-en Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates/main Translation-en_US Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates/main Translation-en Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates/multiverse Translation-en_US Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates/multiverse Translation-en Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates/restricted Translation-en_US Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates/restricted Translation-en Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates/universe Translation-en_US Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-updates/universe Translation-en Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports/main Translation-en_US Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports/main Translation-en Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports/multiverse Translation-en_US Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports/multiverse Translation-en Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports/restricted Translation-en_US Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports/restricted Translation-en Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports/universe Translation-en_US Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-backports/universe Translation-en Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security/main Translation-en_US Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security/main Translation-en Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security/multiverse Translation-en_US Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security/multiverse Translation-en Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security/restricted Translation-en_US Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security/restricted Translation-en Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security/universe Translation-en_US Unable to connect to 69.163.233.85:80: Err http://us.archive.ubuntu.com precise-security/universe Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/Release.gpg Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/Release.gpg Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/Release.gpg Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/Release.gpg Unable to connect to 69.163.233.85:80: W: Failed to fetch http://archive.ubuntu.com/dists/precise/Release.gpg Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/main/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/restricted/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/universe/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/multiverse/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/main/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/restricted/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/universe/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/multiverse/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/main/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/restricted/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/universe/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/multiverse/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/main/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/restricted/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/universe/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/multiverse/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://archive.ubuntu.com/dists/precise/main/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://archive.ubuntu.com/dists/precise/main/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/main/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/restricted/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/universe/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/multiverse/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/main/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/restricted/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/universe/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/multiverse/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/main/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/restricted/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/universe/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/multiverse/source/Sources Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/main/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/restricted/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/universe/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/multiverse/binary-i386/Packages Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/main/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/main/i18n/Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/multiverse/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/multiverse/i18n/Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/restricted/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/restricted/i18n/Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/universe/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise/universe/i18n/Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://archive.ubuntu.com/dists/precise/main/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://archive.ubuntu.com/dists/precise/main/i18n/Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/main/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/main/i18n/Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/multiverse/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/multiverse/i18n/Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/restricted/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/restricted/i18n/Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/universe/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-updates/universe/i18n/Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/main/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/main/i18n/Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/multiverse/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/multiverse/i18n/Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/restricted/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/restricted/i18n/Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/universe/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-backports/universe/i18n/Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/main/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/main/i18n/Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/multiverse/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/multiverse/i18n/Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/restricted/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/restricted/i18n/Translation-en Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/universe/i18n/Translation-en_US Unable to connect to 69.163.233.85:80: W: Failed to fetch http://us.archive.ubuntu.com/ubuntu/dists/precise-security/universe/i18n/Translation-en Unable to connect to 69.163.233.85:80: E: Some index files failed to download. They have been ignored, or old ones used instead.

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  • MariaDB, Galera, xtrabackup - do I need the binary log?

    - by bernhardrusch
    We are using a MariaDB Galera Cluster with 3 nodes. For the state transfer we are using xtrabackup. We have some problems with the binary logs - they got too big and crashed the server. We can remove them manually with the purge binary logs command, another way would be to set the expire_logs_days so they would expire. I now that we could use xtrabackup to backup the DB and use the binlog to get to some point in time. But do we really need it for Galera to work ?

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