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  • Why fill() and copy() of Collections in java is implemented this way

    - by Priyank Doshi
    According to javadoc... Collections.fill() is written as below : public static <T> void fill(List<? super T> list, T obj) { int size = list.size(); if (size < FILL_THRESHOLD || list instanceof RandomAccess) { for (int i=0; i<size; i++) list.set(i, obj); } else { ListIterator<? super T> itr = list.listIterator(); for (int i=0; i<size; i++) { itr.next(); itr.set(obj); } } } Its easy to understand why they didn't use listIterator for if (size < FILL_THRESHOLD || list instanceof RandomAccess) condition as of RandomAccess. But whats the use of size < FILL_THRESHOLD in above? I mean is there any significant performance benefit over using iterator for size>=FILL_THRESHOLD and not for size < FILL_THRESHOLD ? I see the same approach for Collections.copy() also : public static <T> void copy(List<? super T> dest, List<? extends T> src) { int srcSize = src.size(); if (srcSize > dest.size()) throw new IndexOutOfBoundsException("Source does not fit in dest"); if (srcSize < COPY_THRESHOLD || (src instanceof RandomAccess && dest instanceof RandomAccess)) { for (int i=0; i<srcSize; i++) dest.set(i, src.get(i)); } else { ListIterator<? super T> di=dest.listIterator(); ListIterator<? extends T> si=src.listIterator(); for (int i=0; i<srcSize; i++) { di.next(); di.set(si.next()); } } } FYI: private static final int FILL_THRESHOLD = 25; private static final int COPY_THRESHOLD = 10;

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  • OS X can't copy files from Windows Home Server...over wifi.

    - by John Clayton
    I'm a brand spanking new user of OS X, coming from a lifetime of Windows use. I've been setting up my new Macbook Pro and have run into a very unusual problem. Over wifi, I am unable to copy files to or from my Windows Home Server. The problem seems to exist only over wifi, and only to WHS. Here are the details of my setup: 2010 Macbook Pro (Core i7), OS X 10.6.3 Windows Home Server PP3 (virtualized in XenServer 5.5) Windows 7 Ultimate x64 desktop Windows 7 Ultimate x64 in Boot Camp D-Link DIR-655 wireless N router Here is what I've done to narrow down the problem: Files copy fine from WHS to OS X when using gigabit ethernet Files copy fine from desktop to OS X when using gigabit ethernet Files fail to copy from WHS to OS X when using wifi (error -51) Files copy fine from desktop to OS X when using wifi Files copy fine from WHS to Boot Camp when using wifi Files copy fine from desktop to Boot Camp when using wifi From what I can tell, it seems to be some sort of issue between OS X and WHS, but I can't for the life of me see what would be different between shares on WHS and my desktop. They are both connected using smb://ADDRESS (I've tried both by IP and name). I can browse the shares on the WHS, but copying to OS X fails. I originally found the issue while installing VS2010 off an ISO from WHS, mounted to a Windows 7 VM using VMware Fusion. During the installation the VM was unusable - even the clock got behind the host be about 8 minutes. Once I plugged in the ethernet and disabled the wifi things picked up and finished quickly. The Fusion 3.1 RC is the only I think of that I installed that may have messed with the wifi driver. I've also tried resetting the wifi router, and have changed it from being G & N to N-only. Under Boot Camp I get similar speeds as my wife's N laptop. Any ideas? Thanks!

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  • How to copy a bunch of pages? Is there a 3rd party tool?

    - by unknown (yahoo)
    (I asked the following question at the DNN forum, and also at snowcovered. Nobody knew of such an obvious time-saver being for sale. I'm posting here in case anybody knows of a freeware module that might do this.) By "groups of dnn pages", I mean pages that form a hierarchy (not necessary a hierarchy that is headed with a page at the same level as the Home page.) I know that I can copy web pages, one by one, using the admin login via the web-based dnn interface. But, I'd prefer a script or wizard, of some sort (that runs scripts behind the scenes) that can allow me to 1) specify a web page that I want to copy (along with the hierarchy of pages under it) 2) specify the names and titles of the new top-level pages 3) specify whether the contained modules of the top-level page that I want to copy is to be : ( ) New ( ) Copy ( ) Reference (as in the web-based interface) 4) repeat 3) for each of the source pages in the hierarchy that I want to copy You might say that I am looking to do something similar to creating a portal web site based on a template, except that it's not an entirely new website - instead it's a section of the current web site. I might want to do this because I have an organization which is broken into chapters, and I want each chapter to have, say, it's own General Information page (which acts like it's home page), and underneath that, in it's hierarchy, a Contact Info page and an Events page. so: Home Page   General Information Page     Contact Info     Events -- Home Page   General Information Page     Contact Info     Events   General Information Page Kiwanis - Bloomfield     Contact Info     Events   General Information Page Kiwanis - Dayton     Contact Info     Events If I have 200 chapters, I certainly don't want to copy those 3 web pages using the web based interface, as that would take a long time. (And imagine if each chapter's new sub-website had 30 pages!) I just want to specify the parameters of a copy process, then press a button, and let the system do the rest.

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  • Why can't I copy .zip files from a server to a server in a different domain?

    - by Kyralessa
    At work, we're using a Windows Server 2008 R2 VM as our build server. At the end of the build process for any of our projects, we copy the packaged deployment files to a folder on the server where they'll be deployed. (This is done in a batch command by a service account.) For most of our projects, which deploy to a Windows Server 2008 R2 VM, this step goes swimmingly. But for one project, which deploys to a Windows Server 2003 R2 VM which resides in a different domain on our network, the .zip files return "Access is denied" and don't copy, though all of the other files copy correctly. Our sysadmins say they haven't prevented this in group policy or by other means. If I'm logged in the build server as myself and run the copy in the command window, I can't copy the .zip files over either, so it's not just a matter of the service account's permissions. If I log into the 2003 server and then copy from the build server to the 2003 server, using the command window, it works, whether I run as myself or as our service account. Only .zip files cause the "Access is denied" problem. Even a (fake) .exe file copies correctly. All of our other projects have .zip files, and they copy to their 2008 R2 server correctly. Is there a way I can get the Windows Server 2003 R2 VM to accept .zip files copied from our build server?

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  • How to set up a centralized backup server with lots of offsite workstations, intermittent internet connectivity, and stubborn users?

    - by Zac B
    This might be an impossible question. Context: We have a bunch of computers across around 1000 users. We have a centralized office where 900 of the users work, most of the time. Most of the computers are laptops. They are very frequently coming on and off the network for hours at a time. Users often take their computers home and do lots of work from home. In addition, there are a handful of users who work elsewhere in the country, who are offline (no internet connection whatsoever) for more than half of the time they use their machines. All of the machines are Windows 7/XP. Problem: People are always losing data. One day someone accidentally deletes a bunch of files. The next day someone else installs a bad driver or tries to mess with something in system32 and needs a personal data backup/reinstall of Windows. Because of how many of our business operations are done without an internet connection, and how frequently computers come on- and offline, it's unfeasible to make users use network storage for all of their data. We tried giving them Dropboxes, and they stored their files elsewhere. We bought and deployed Altiris, and they uninstalled it and blamed us when they couldn't get files back that they accidentally deleted while they were offline and hadn't taken a backup in months. We tried teaching them backup best-practices, and using scheduled sync tools to upload things to the network drives, and they turned them off because they "looked like viruses". It doesn't help that many of these users are pretty high up in the business and are not amicable to any sort of "you need to do something regularly because we say so" solution. Question: Other than finding another job where IT is treated differently and users are willing to follow best practices, how would people recommend I implement a file backup solution that supports the following: Backs up to a centralized server over LAN or WAN whenever a network link becomes available, or on a schedule. Supports interrupted/resumed backups (and hopefully file-delta only backups), since connections to the network (WAN or LAN) are often slow and only open for half an hour or so. Supports relatively rapid, "I accidentally deleted the TPS reports! Oh no!" single-file recovery, ideally administered from the central backup server rather than the client PC. Supports local-to-local file delta backup on a schedule, so that users without a network connection for a few days can still retrieve accidental deletions or whatnot. Ideally, the local stored backups would be pushed up to the server whenever network link is available. Isn't configurable on the clients without certain credentials. Because the CFOs (who won't give up their admin rights on the domain) will disable it if they can. Backs up the entire hard drive. There are people who are self-righteous about storing things in C:\, or in the recycle bin, or in the C:\Windows dir (yes, I know). I'm fine integrating multiple products/solutions, or scripting different programs together myself (I'm a somewhat competent programmer), but I've been drawing a blank on where to start. Dropbox is folder-specific, Altiris doesn't cope with LAN outages or interrupted/resumed backups, Volume Shadow Copy is awesome for a local-to-local solution, but I don't know how to push days of stored shadow copies up to a server in a 2 hour window of network access. The company is fine with spending decent money on this, thousands (USD) on a server, and hundreds on clients, if necessary. I want to emphasize that this isn't a shopping list request. While I wish there was a program out there that did what I want, I've looked pretty hard, and not found anything that fits the bill. Instead, I'm hoping for ideas on where to start hacking things together from scratch/from different technologies to make something stable that works. Cheers!

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  • Object as an array

    - by owca
    I need to create class Dog and PurebredDog extending Dog. Problem is that Dog can be at once single object and array of objects (Dogs and PurebreedDogs : Dog pack[]={new Dog(76589,"As","black",18, "Ann","Kowalsky"), new PurebreedDog(45321,"Labrador","Elf","black",25, "Angus","Mati","Barbara","Smith"), new Dog(102467,"Gamma","brown",89, "Josh","Coke"), new PurebreedDog(9678,"York","Theta","brown",8, "Emka","Figaro","Alice","Cat")}; for(int i=0; i < pack.length; i++) System.out.println(pack[i]+"\n\n"); How to write proper constructor for Dog ?

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  • Implicitly invoking parent class initializer

    - by Matt Joiner
    class A(object): def __init__(self, a, b, c): #super(A, self).__init__() super(self.__class__, self).__init__() class B(A): def __init__(self, b, c): print super(B, self) print super(self.__class__, self) #super(B, self).__init__(1, b, c) super(self.__class__, self).__init__(1, b, c) class C(B): def __init__(self, c): #super(C, self).__init__(2, c) super(self.__class__, self).__init__(2, c) C(3) In the above code, the commented out __init__ calls appear to the be the commonly accepted "smart" way to do super class initialization. However in the event that the class hierarchy is likely to change, I have been using the uncommented form, until recently. It appears that in the call to the super constructor for B in the above hierarchy, that B.__init__ is called again, self.__class__ is actually C, not B as I had always assumed. Is there some way in Python-2.x that I can overcome this, and maintain proper MRO when calling super constructors without actually naming the current class?

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  • Overriding Constructors in F#

    - by kim3er
    How would I write the following C# code in F#? namespace Shared { public class SharedRegistry : PageRegistry { public SharedRegistry(bool useCache = true) : base(useCache) { // Repositories ForRequestedType<IAddressRepository>().TheDefaultIsConcreteType<SqlAddressRepository>(); ForRequestedType<ISharedEnquiryRepository>().TheDefaultIsConcreteType<SharedEnquiryRepository>(); // Services ForRequestedType<IAddressService>().TheDefaultIsConcreteType<AddressService>(); ForRequestedType<ISharedEnquiryService>().TheDefaultIsConcreteType<SharedEnquiryService>(); } } } As is as far as I have managed, but I can't work out to inherit from PageRegistry at the same time as declaring my own default constructor. type SharedRegistry(useCache: bool) = inherit PageRegistry(useCache) new() = new SharedRegistry(true) Rich

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  • By-Name-Parameters for Constructors

    - by hotzen
    Hello, coming from my other question is there a way to get by-name-parameters for constructors working? I need a way to provide a code-block which is executed on-demand/lazy/by-name inside an object and this code-block must be able to access the class-methods as if the code-block were part of the class. Following Testcase fails: package test class ByNameCons(code: => Unit) { def exec() = { println("pre-code") code println("post-code") } def meth() = println("method") def exec2(code2: => Unit) = { println("pre-code") code2 println("post-code") } } object ByNameCons { def main(args: Array[String]): Unit = { val tst = new ByNameCons { println("foo") meth() // knows meth() as code is part of ByNameCons } tst.exec() // ByName fails (executed right as constructor) println("--------") tst.exec2 { // ByName works println("foo") //meth() // does not know meth() as code is NOT part of ByNameCons } } } Output: foo method pre-code post-code -------- pre-code foo post-code

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  • Throwing Exception in CTOR and Smart Pointers

    - by David Relihan
    Is it OK to have the following code in my constructor to load an XML document into a member variable - throwing to caller if there are any problems: MSXML2::IXMLDOMDocumentPtr m_docPtr; //member Configuration() { try { HRESULT hr = m_docPtr.CreateInstance(__uuidof(MSXML2::DOMDocument40)); if ( SUCCEEDED(hr)) { m_docPtr->loadXML(CreateXML()); } else { //throw exception to caller } } catch(...) { //throw exception to caller } } Based on Scott Myers RAII implementations in More Effective C++ I believe I am alright in just allowing exceptions to be thrown from CTOR as I am using a smart pointer(IXMLDOMDocumentPtr). Let me know what you think....

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  • Returning in a static initializer

    - by Martijn Courteaux
    Hello, This isn't valid code: public class MyClass { private static boolean yesNo = false; static { if (yesNo) { System.out.println("Yes"); return; // The return statement is the problem } System.exit(0); } } This is a stupid example, but in a static class constructor we can't return;. Why? Are there good reasons for this? Does someone know something more about this? So the reason why I should do return is to end constructing there. Thanks

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  • Very basic Javascript constructors problem

    - by misha-moroshko
    Hi, In the following JavaScript code main() is called. My question is why the second constructor is called rather than the first one ? What am I missing here ? Thanks !! function AllInputs() { alert("cons 1"); this.radioInputs = []; alert(this); } function AllInputs(radioElement) { alert("cons 2"); this.radioInputs = [radioElement]; alert(this); } AllInputs.prototype.toString = function() { return "[object AllInputs: radioInputs: " + this.radioInputs.length + "]"; } function main() { var result = new AllInputs(); }

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  • template class: ctor against function -> new C++ standard

    - by Oops
    Hi in this question: http://stackoverflow.com/questions/2779155/template-point2-double-point3-double Dennis and Michael noticed the unreasonable foolishly implemented constructor. They were right, I didn't consider this at that moment. But I found out that a constructor does not help very much for a template class like this one, instead a function is here much more convenient and safe namespace point { template < unsigned int dims, typename T > struct Point { T X[ dims ]; std::string str() { std::stringstream s; s << "{"; for ( int i = 0; i < dims; ++i ) { s << " X" << i << ": " << X[ i ] << (( i < dims -1 )? " |": " "); } s << "}"; return s.str(); } Point<dims, int> toint() { Point<dims, int> ret; std::copy( X, X+dims, ret.X ); return ret; } }; template < typename T > Point< 2, T > Create( T X0, T X1 ) { Point< 2, T > ret; ret.X[ 0 ] = X0; ret.X[ 1 ] = X1; return ret; } template < typename T > Point< 3, T > Create( T X0, T X1, T X2 ) { Point< 3, T > ret; ret.X[ 0 ] = X0; ret.X[ 1 ] = X1; ret.X[ 2 ] = X2; return ret; } template < typename T > Point< 4, T > Create( T X0, T X1, T X2, T X3 ) { Point< 4, T > ret; ret.X[ 0 ] = X0; ret.X[ 1 ] = X1; ret.X[ 2 ] = X2; ret.X[ 3 ] = X3; return ret; } }; int main( void ) { using namespace point; Point< 2, double > p2d = point::Create( 12.3, 34.5 ); Point< 3, double > p3d = point::Create( 12.3, 34.5, 56.7 ); Point< 4, double > p4d = point::Create( 12.3, 34.5, 56.7, 78.9 ); //Point< 3, double > p1d = point::Create( 12.3, 34.5 ); //no suitable user defined conversion exists //Point< 3, int > p1i = p4d.toint(); //no suitable user defined conversion exists Point< 2, int > p2i = p2d.toint(); Point< 3, int > p3i = p3d.toint(); Point< 4, int > p4i = p4d.toint(); std::cout << p2d.str() << std::endl; std::cout << p3d.str() << std::endl; std::cout << p4d.str() << std::endl; std::cout << p2i.str() << std::endl; std::cout << p3i.str() << std::endl; std::cout << p4i.str() << std::endl; char c; std::cin >> c; } has the new C++ standard any new improvements, language features or simplifications regarding this aspect of ctor of a template class? what do you think about the implementation of the combination of namespace, stuct and Create function? many thanks in advance Oops

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  • LLVM Clang 5.0 explicit in copy-initialization error

    - by kevzettler
    I'm trying to compile an open source project on OSX that has only been tested on Linux. $: g++ -v Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/usr/include/c++/4.2.1 Apple LLVM version 5.0 (clang-500.2.79) (based on LLVM 3.3svn) Target: x86_64-apple-da I'm trying to compile with the following command line options g++ -MMD -Wall -std=c++0x -stdlib=libc++ -Wno-sign-compare -Wno-unused-variable -ftemplate-depth=1024 -I /usr/local/Cellar/boost/1.55.0/include/boost/ -g -O3 -c level.cpp -o obj-opt/level.o I am seeing several errors that look like this: ./square.h:39:70: error: chosen constructor is explicit in copy-initialization int strength = 0, double flamability = 0, map<SquareType, int> constructions = {}, bool ticking = false); The project states the following are requirements for the Linux setup. How can I confirm I'm making that? gcc-4.8.2 git libboost 1.5+ with libboost-serialize libsfml-dev 2+ (Ubuntu ppa that contains libsfml 2: ) freeglut-dev libglew-dev

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  • PHP: How to Pass child class __construct() arguments to parent::__construct() ?

    - by none
    I have a class in PHP like so: class ParentClass { function __construct($arg) { // Initialize a/some variable(s) based on $arg } } It has a child class, as such: class ChildClass extends ParentClass { function __construct($arg) { // Let the parent handle construction. parent::__construct($arg); } } What if, for some reason, the ParentClass needs to change to take more than one optional argument, which I would like my Child class to provide "just in case"? Unless I re-code the ChildClass, it will only ever take the one argument to the constructor, and will only ever pass that one argument. Is this so rare or such a bad practice that the usual case is that a ChildClass wouldn't need to be inheriting from a ParentClass that takes different arguments? Essentially, I've seen in Python where you can pass a potentially unknown number of arguments to a function via somefunction(*args) where 'args' is an array/iterable of some kind. Does something like this exist in PHP? Or should I refactor these classes before proceeding?

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  • What's the benefit of calling new on an object instance?

    - by Geo
    I'm reading [Programming Perl][1], and I found this code snippet: sub new { my $invocant = shift; my $class = ref($invocant) || $invocant; my $self = { color => "bay", legs => 4, owner => undef, @_, # Override previous attributes }; return bless $self, $class; } With constructors like this one, what's the benefit of calling new on an object instance? I assume that it's what it's for, right? My guess is that if anyone would want to write such a constructor, he would have to add some more code that copies the attributes of the first object to the one about to be created.

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  • Can C++ Constructors be templates?

    - by Gokul
    Hi, I have non-template class with a templatized constructor. This code compiles for me. But i remember that somewhere i have referred that constructors cannot be templates. Can someone explain whether this is a valid usage? typedef double Vector; //enum Method {A, B, C, D, E, F}; struct A {}; class Butcher { public: template <class Method> Butcher(Method); private: Vector a, b, c; }; template <> Butcher::Butcher(struct A) : a(2), b(4), c(2) { // a = 0.5, 1; // b = -1, 1, 3, 2; // c = 0, 1; } Thanks, Gokul.

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  • Is there anything wrong with taking immediate actions in constructors?

    - by pestaa
    I have classes like this one: class SomeObject { public function __construct($param1, $param2) { $this->process($param1, $param2); } ... } So I can instantly "call" it as some sort of global function just like new SomeObject($arg1, $arg2); which has the benefits of staying concise, being easy to understand, but might break unwritten rules of semantics by not waiting till a method is called. Should I continue to feel bad because of a bad practice, or there's really nothing to worry about? Clarification: I do want an instance of the class. I do use internal methods of the class only. I initialize the object in the constructor, but call the "important" action-taker methods too. I am selfish in the light of these sentences.

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  • Static initialization of a struct with class members

    - by JS Bangs
    I have a struct that's defined with a large number of vanilla char* pointers, but also an object member. When I try to statically initialize such a struct, I get a compiler error. typedef struct { const char* pszA; // ... snip ... const char* pszZ; SomeObject obj; } example_struct; // I only want to assign the first few members, the rest should be default example_struct ex = { "a", "b" }; SomeObject has a public default constructor with no arguments, so I didn't think this would be a problem. But when I try to compile this (using VS), I get the following error: error C2248: 'SomeObject::SomeObject' : cannot access private member declared in class 'SomeObject' Any idea why?

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  • How to instantiate objects of classes that have dependencies injected?

    - by chester89
    Let's say I have some class with dependency injected: public class SomeBusinessCaller { ILogger logger; public SomeBusinessCaller(ILogger logger) { this.logger = logger; } } My question is, how do I instantiate an object of that class? Let's say I have an implementation for this, called AppLogger. After I say ObjectFactory.For<ILogger>().Use<AppLogger>(); how do I call constructor of SomeBusinessCaller? Am I calling SomeBusinessCaller caller = ObjectFactory.GetInstance<SomeBusinessCaller>(); or there is a different strategy for that?

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  • How to stable_sort without copying?

    - by Mehrdad
    Why does stable_sort need a copy constructor? (swap should suffice, right?) Or rather, how do I stable_sort a range without copying any elements? #include <algorithm> class Person { Person(Person const &); // Disable copying public: Person() : age(0) { } int age; void swap(Person &other) { using std::swap; swap(this->age, other.age); } friend void swap(Person &a, Person &b) { a.swap(b); } bool operator <(Person const &other) const { return this->age < other.age; } }; int main() { static size_t const n = 10; Person people[n]; std::stable_sort(people, people + n); }

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