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  • How can I estimate the entropy of a password?

    - by Wug
    Having read various resources about password strength I'm trying to create an algorithm that will provide a rough estimation of how much entropy a password has. I'm trying to create an algorithm that's as comprehensive as possible. At this point I only have pseudocode, but the algorithm covers the following: password length repeated characters patterns (logical) different character spaces (LC, UC, Numeric, Special, Extended) dictionary attacks It does NOT cover the following, and SHOULD cover it WELL (though not perfectly): ordering (passwords can be strictly ordered by output of this algorithm) patterns (spatial) Can anyone provide some insight on what this algorithm might be weak to? Specifically, can anyone think of situations where feeding a password to the algorithm would OVERESTIMATE its strength? Underestimations are less of an issue. The algorithm: // the password to test password = ? length = length(password) // unique character counts from password (duplicates discarded) uqlca = number of unique lowercase alphabetic characters in password uquca = number of uppercase alphabetic characters uqd = number of unique digits uqsp = number of unique special characters (anything with a key on the keyboard) uqxc = number of unique special special characters (alt codes, extended-ascii stuff) // algorithm parameters, total sizes of alphabet spaces Nlca = total possible number of lowercase letters (26) Nuca = total uppercase letters (26) Nd = total digits (10) Nsp = total special characters (32 or something) Nxc = total extended ascii characters that dont fit into other categorys (idk, 50?) // algorithm parameters, pw strength growth rates as percentages (per character) flca = entropy growth factor for lowercase letters (.25 is probably a good value) fuca = EGF for uppercase letters (.4 is probably good) fd = EGF for digits (.4 is probably good) fsp = EGF for special chars (.5 is probably good) fxc = EGF for extended ascii chars (.75 is probably good) // repetition factors. few unique letters == low factor, many unique == high rflca = (1 - (1 - flca) ^ uqlca) rfuca = (1 - (1 - fuca) ^ uquca) rfd = (1 - (1 - fd ) ^ uqd ) rfsp = (1 - (1 - fsp ) ^ uqsp ) rfxc = (1 - (1 - fxc ) ^ uqxc ) // digit strengths strength = ( rflca * Nlca + rfuca * Nuca + rfd * Nd + rfsp * Nsp + rfxc * Nxc ) ^ length entropybits = log_base_2(strength) A few inputs and their desired and actual entropy_bits outputs: INPUT DESIRED ACTUAL aaa very pathetic 8.1 aaaaaaaaa pathetic 24.7 abcdefghi weak 31.2 H0ley$Mol3y_ strong 72.2 s^fU¬5ü;y34G< wtf 88.9 [a^36]* pathetic 97.2 [a^20]A[a^15]* strong 146.8 xkcd1** medium 79.3 xkcd2** wtf 160.5 * these 2 passwords use shortened notation, where [a^N] expands to N a's. ** xkcd1 = "Tr0ub4dor&3", xkcd2 = "correct horse battery staple" The algorithm does realize (correctly) that increasing the alphabet size (even by one digit) vastly strengthens long passwords, as shown by the difference in entropy_bits for the 6th and 7th passwords, which both consist of 36 a's, but the second's 21st a is capitalized. However, they do not account for the fact that having a password of 36 a's is not a good idea, it's easily broken with a weak password cracker (and anyone who watches you type it will see it) and the algorithm doesn't reflect that. It does, however, reflect the fact that xkcd1 is a weak password compared to xkcd2, despite having greater complexity density (is this even a thing?). How can I improve this algorithm? Addendum 1 Dictionary attacks and pattern based attacks seem to be the big thing, so I'll take a stab at addressing those. I could perform a comprehensive search through the password for words from a word list and replace words with tokens unique to the words they represent. Word-tokens would then be treated as characters and have their own weight system, and would add their own weights to the password. I'd need a few new algorithm parameters (I'll call them lw, Nw ~= 2^11, fw ~= .5, and rfw) and I'd factor the weight into the password as I would any of the other weights. This word search could be specially modified to match both lowercase and uppercase letters as well as common character substitutions, like that of E with 3. If I didn't add extra weight to such matched words, the algorithm would underestimate their strength by a bit or two per word, which is OK. Otherwise, a general rule would be, for each non-perfect character match, give the word a bonus bit. I could then perform simple pattern checks, such as searches for runs of repeated characters and derivative tests (take the difference between each character), which would identify patterns such as 'aaaaa' and '12345', and replace each detected pattern with a pattern token, unique to the pattern and length. The algorithmic parameters (specifically, entropy per pattern) could be generated on the fly based on the pattern. At this point, I'd take the length of the password. Each word token and pattern token would count as one character; each token would replace the characters they symbolically represented. I made up some sort of pattern notation, but it includes the pattern length l, the pattern order o, and the base element b. This information could be used to compute some arbitrary weight for each pattern. I'd do something better in actual code. Modified Example: Password: 1234kitty$$$$$herpderp Tokenized: 1 2 3 4 k i t t y $ $ $ $ $ h e r p d e r p Words Filtered: 1 2 3 4 @W5783 $ $ $ $ $ @W9001 @W9002 Patterns Filtered: @P[l=4,o=1,b='1'] @W5783 @P[l=5,o=0,b='$'] @W9001 @W9002 Breakdown: 3 small, unique words and 2 patterns Entropy: about 45 bits, as per modified algorithm Password: correcthorsebatterystaple Tokenized: c o r r e c t h o r s e b a t t e r y s t a p l e Words Filtered: @W6783 @W7923 @W1535 @W2285 Breakdown: 4 small, unique words and no patterns Entropy: 43 bits, as per modified algorithm The exact semantics of how entropy is calculated from patterns is up for discussion. I was thinking something like: entropy(b) * l * (o + 1) // o will be either zero or one The modified algorithm would find flaws with and reduce the strength of each password in the original table, with the exception of s^fU¬5ü;y34G<, which contains no words or patterns.

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  • Constrained A* problem

    - by Ragekit
    I've got a little problem with an A* algorithm that I need to Constrained a little bit. Basically : I use an A* to find the shortest path between 2 randomly placed room in 3D space, and then build a corridor between them. The problem I found is that sometimes it makes chimney like corridors that are not ideal, so I constrict the A* so that if the last movement was up or down, you go sideways. Everything is fine, but in some corner cases, it fails to find a path (when there is obviously one). Like here between the blue and red dot : (i'm in unity btw, but i don't think it matters) Here is the code of the actual A* (a bit long, and some redundency) while(current != goal) { //add stair up / stair down foreach(Node<GridUnit> test in current.Neighbors) { if(!test.Data.empty && test != goal) continue; //bug at arrival; if(test == goal && penul !=null) { Vector3 currentDiff = current.Data.bounds.center - test.Data.bounds.center; if(!Mathf.Approximately(currentDiff.y,0)) { //wanna drop on the last if(!coplanar(test.Data.bounds.center,current.Data.bounds.center,current.Data.parentUnit.bounds.center,to.Data.bounds.center)) { continue; } else { if(Mathf.Approximately(to.Data.bounds.center.x, current.Data.parentUnit.bounds.center.x) && Mathf.Approximately(to.Data.bounds.center.z, current.Data.parentUnit.bounds.center.z)) { continue; } } } } if(current.Data.parentUnit != null) { Vector3 previousDiff = current.Data.parentUnit.bounds.center - current.Data.bounds.center; Vector3 currentDiff = current.Data.bounds.center - test.Data.bounds.center; if(!Mathf.Approximately(previousDiff.y,0)) { if(!Mathf.Approximately(currentDiff.y,0)) { //you wanna drop now : continue; } if(current.Data.parentUnit.parentUnit != null) { if(!coplanar(test.Data.bounds.center,current.Data.bounds.center,current.Data.parentUnit.bounds.center,current.Data.parentUnit.parentUnit.bounds.center)) { continue; }else { if(Mathf.Approximately(test.Data.bounds.center.x, current.Data.parentUnit.parentUnit.bounds.center.x) && Mathf.Approximately(test.Data.bounds.center.z, current.Data.parentUnit.parentUnit.bounds.center.z)) { continue; } } } } } g = current.Data.g + HEURISTIC(current.Data,test.Data); h = HEURISTIC(test.Data,goal.Data); f = g + h; if(open.Contains(test) || closed.Contains(test)) { if(test.Data.f > f) { //found a shorter path going passing through that point test.Data.f = f; test.Data.g = g; test.Data.h = h; test.Data.parentUnit = current.Data; } } else { //jamais rencontré test.Data.f = f; test.Data.h = h; test.Data.g = g; test.Data.parentUnit = current.Data; open.Add(test); } } closed.Add (current); if(open.Count == 0) { Debug.Log("nothingfound"); //nothing more to test no path found, stay to from; List<GridUnit> r = new List<GridUnit>(); r.Add(from.Data); return r; } //sort open from small to biggest travel cost open.Sort(delegate(Node<GridUnit> x, Node<GridUnit> y) { return (int)(x.Data.f-y.Data.f); }); //get the smallest travel cost node; Node<GridUnit> smallest = open[0]; current = smallest; open.RemoveAt(0); } //build the path going backward; List<GridUnit> ret = new List<GridUnit>(); if(penul != null) { ret.Insert(0,to.Data); } GridUnit cur = goal.Data; ret.Insert(0,cur); do{ cur = cur.parentUnit; ret.Insert(0,cur); } while(cur != from.Data); return ret; You see at the start of the foreach i constrict the A* like i said. If you have any insight it would be cool. Thanks

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  • IE7 not digesting JSON: "parse error" [resolved]

    - by Kenny Leu
    While trying to GET a JSON, my callback function is NOT firing. $.ajax({ type:"GET", dataType:'json', url: myLocalURL, data: myData, success: function(returned_data){alert('success');} }); The strangest part of this is that my JSON(s) validates on JSONlint this ONLY fails on IE7...it works in Safari, Chrome, and all versions of Firefox, (EDIT: and even in IE8). If I use 'error', then it reports "parseError"...even though it validates! Is there anything that I'm missing? Does IE7 not process certain characters, data structures (my data doesn't have anything non-alphanumeric, but it DOES have nested JSONs)? I have used tons of other AJAX calls that all work (even in IE7), but with the exception of THIS call. An example data return (EDIT: This is a structurally-complete example, meaning it is only missing a few second-tier fields, but follows this exact hierarchy)here is: {"question":{ "question_id":"19", "question_text":"testing", "other_crap":"none" }, "timestamp":{ "response":"answer", "response_text":"the text here" } } I am completely at a loss. Hopefully someone has some insight into what's going on...thank you! EDIT Here's a copy of the SIMPLEST case of dummy data that I'm using...it still doesn't work in IE7. { "question":{ "question_id":"20", "question_text":"testing :", "adverse_party":"none", "juris":"California", "recipients":"Carl Chan" } } EDIT 2 I am starting to doubt that it is a JSON issue...but I have NO idea what else it could be. Here are some other resources that I've found that could be the cause, but they don't seem to work either: http://firelitdesign.blogspot.com/2009/07/jquerys-getjson.html (Django uses Unicode by default, so I don't think this is causing it) Anybody have any other ideas? ANSWER I finally managed to figure it out...mostly via tedious trial-and-error. I want to thank everyone for their suggestions...as soon as I have 15 rep, I'll upvote you, I promise. :) There was basically no way that you guys could have figured it out, because the issue turned out to be a strange bug between IE7 and Django (my research didn't bring up any similar issues). We were basically using Django template language to generate our JSON...and in the midst of this particular JSON, we were using custom template tags: {% load customfilter %} { "question":{ "question_id":"{{question.id}}", "question_text":"{{question.question_text|customfilterhere}}" } } As soon as I deleted anything related to the customfilter, IE7 was able to parse the JSON perfectly! We still don't have a workaround yet, but at least we now know what's causing it. Has anyone seen any similar issues? Once again, thank you everyone for your contributions.

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  • how do I register a custom conversion Service in spring 3 / webflow 2?

    - by nont
    I've been trying to follow this example and using the reference to guide me, but I'm having no luck. I've defined a converter: import org.springframework.binding.convert.converters.StringToObject; import java.text.DateFormat; import java.text.SimpleDateFormat; import java.text.ParseException; import java.util.Date; public class StringToDateTwoWayConverter extends StringToObject { private DateFormat format = null; public StringToDateTwoWayConverter () { super(StringToDateTwoWayConverter.class); format = new SimpleDateFormat("MM/dd/yyyy"); } @Override protected Object toObject(String string, Class targetClass) throws Exception { Date date = null; try { date = format.parse(string); } catch (ParseException e) { e.printStackTrace(); return null; } return date; } @Override protected String toString(Object object) throws Exception { Date date = (Date) object; return format.format(date); } } and a conversionService: import org.springframework.binding.convert.service.DefaultConversionService; import org.springframework.stereotype.Component; @Component("conversionService") public class ApplicationConversionService extends DefaultConversionService { @Override protected void addDefaultConverters() { super.addDefaultConverters(); this.addConverter(new StringToDateTwoWayConverter()); this.addConverter("shortDate", new StringToDateTwoWayConverter()); } } and configured it: <webflow:flow-builder-services id="flowBuilderServices" conversion-service="conversionService" .../> However, upon startup, I'm greeted with this exception: Caused by: org.springframework.beans.factory.UnsatisfiedDependencyException: Error creating bean with name '(inner bean)': Unsatisfied dependency expressed through constructor argument with index 0 of type [org.springframework.core.convert.ConversionService]: Could not convert constructor argument value of type [com.yadayada.converter.ApplicationConversionService] to required type [org.springframework.core.convert.ConversionService]: Failed to convert value of type 'com.yadayada.converter.ApplicationConversionService' to required type 'org.springframework.core.convert.ConversionService'; nested exception is java.lang.IllegalStateException: Cannot convert value of type [com.yadayada.converter.ApplicationConversionService] to required type [org.springframework.core.convert.ConversionService]: no matching editors or conversion strategy found at org.springframework.beans.factory.support.ConstructorResolver.createArgumentArray(ConstructorResolver.java:687) at org.springframework.beans.factory.support.ConstructorResolver.autowireConstructor(ConstructorResolver.java:195) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.autowireConstructor(AbstractAutowireCapableBeanFactory.java:993) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBeanInstance(AbstractAutowireCapableBeanFactory.java:897) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:485) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:456) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveInnerBean(BeanDefinitionValueResolver.java:270) ... 60 more I'm thoroughly puzzled why its not working. The conversion service implements ConversionService through its base class, so I don't see the problem. Any insight much appreciated!

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  • <msbuild/> task fails while <devenv/> succeeds for MFC application in CruiseControl.NET?

    - by ee
    The Overview I am working on a Continuous Integration build of a MFC appliction via CruiseControl.net and VS2010. When building my .sln, a "Visual Studio" CCNet task (<devenv/>) works, but a simple MSBuild wrapper script (see below) run via the CCNet <msbuild/> task fails with errors like: error RC1015: cannot open include file 'winres.h'.. error C1083: Cannot open include file: 'afxwin.h': No such file or directory error C1083: Cannot open include file: 'afx.h': No such file or directory The Question How can I adjust the build environment of my msbuild wrapper so that the application builds correctly? (Pretty clearly the MFC paths aren't right for the msbuild environment, but how do i fix it for MSBuild+VS2010+MFC+CCNet?) Background Details We have successfully upgraded an MFC application (.exe with some MFC extension .dlls) to Visual Studio 2010 and can compile the application without issue on developer machines. Now I am working on compiling the application on the CI server environment I did a full installation of VS2010 (Professional) on the build server. In this way, I knew everything I needed would be on the machine (one way or another) and that this would be consistent with developer machines. VS2010 is correctly installed on the CI server, and the devenv task works as expected I now have a wrapper MSBuild script that does some extended version processing and then builds the .sln for the application via an MSBuild task. This wrapper script is run via CCNet's MSBuild task and fails with the above mentioned errors The Simple MSBuild Wrapper <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Target Name="Build"> <!-- Doing some versioning stuff here--> <MSBuild Projects="target.sln" Properties="Configuration=ReleaseUnicode;Platform=Any CPU;..." /> </Target> </Project> My Assumptions This seems to be a missing/wrong configuration of include paths to standard header resources of the MFC persuasion I should be able to coerce the MSBuild environment to consider the relevant resource files from my VS2010 install and have this approach work. Given the vs2010 msbuild support for visual c++ projects (.vcxproj), shouldn't msbuilding a solution be pretty close to compiling via visual studio? But how do I do that? Am I setting Environment variables? Registry settings? I can see how one can inject additional directories in some cases, but this seems to need a more systemic configuration at the compiler defaults level. Update 1 This appears to only ever happen in two cases: resource compilation (rc.exe), and precompiled header (stdafx.h) compilation, and only for certain projects? I was thinking it was across the board, but indeed it appears only to be in these cases. I guess I will keep digging and hope someone has some insight they would be willing to share...

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  • Creating an Objective-C++ Static Library in Xcode

    - by helixed
    So I've developed an engine for the iPhone with which I'd like to build a couple different games. Rather than copy and paste the files for the engine inside of each game's project directory, I'd a way to link to the engine from each game, so if I need to make a change to it I only have to do so once. After reeding around a little bit, it seems like static libraries are the best way to do this on the iPhone. I created a new project called Skeleton and copied all of my engine files over to it. I used this guide to create a static library, and I imported the library into a project called Chooser. However, when I tried to compile the project, Xcode started complaining about some C++ data structures I included in a file called ControlScene.mm. Here's my build errors: "operator delete(void*)", referenced from: -[ControlScene dealloc] in libSkeleton.a(ControlScene.o) -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::deallocate(operation_t*, unsigned long)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::deallocate(operation_t**, unsigned long)in libSkeleton.a(ControlScene.o) "operator new(unsigned long)", referenced from: -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "std::__throw_bad_alloc()", referenced from: __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "___cxa_rethrow", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___cxa_end_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___gxx_personality_v0", referenced from: ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(ControlScene.o) ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(MenuLayer.o) "___cxa_begin_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) ld: symbol(s) not found collect2: ld returned 1 exit status If anybody could offer some insight as to why these problems are occuring, I'd appreciate it. Thanks, helixed

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  • Replacing GTileLayer in Google Maps v3, with ImageMapType, Tile bounding box?

    - by justdev
    I need to update this code: radar_layer.getTileUrl=function(tile,zoom) { var llp = new GPoint(tile.x*256,(tile.y+1)*256); var urp = new GPoint((tile.x+1)*256,tile.y*256); var ll = G_NORMAL_MAP.getProjection().fromPixelToLatLng(llp,zoom); var ur = G_NORMAL_MAP.getProjection().fromPixelToLatLng(urp,zoom); var dt = new Date(); var nowtime = dt.getTime(); var tileurl = "http://demo.remoteservice.com/cgi-bin/serve.cgi?"; tileurl+="bbox="+ll.lng()+","+ll.lat()+","+ur.lng()+","+ur.lat(); tileurl+="&width=256&height=256&reaspect=false&cachetime="+nowtime; return tileurl; }; I got as far as: var DemoLayer = new google.maps.ImageMapType({ getTileUrl: function(coord, zoom) { var llp = new google.maps.Point(coord.x*256,(coord.y+1)*256); var urp = new google.maps.Point((coord.x+1)*256,coord.y*256); var ll = googleMap.getProjection().fromPointToLatLng(llp); var ur = googleMap.getProjection().fromPointToLatLng(urp); var dt = new Date(); var nowtime = dt.getTime(); var tileurl = "http://demo.remoteservice.com/cgi-bin/serve.cgi?"; tileurl+="bbox="+ll.lng()+","+ll.lat()+","+ur.lng()+","+ur.lat(); tileurl+="&width=256&height=256&reaspect=false&cachetime="+nowtime; return tileurl; }, tileSize: new google.maps.Size(256, 256), opacity:1.0, isPng: true }); Specifically, I need help with this section: var llp = new google.maps.Point(coord.x*256,(coord.y+1)*256); var urp = new google.maps.Point((coord.x+1)*256,coord.y*256); var ll = googleMap.getProjection().fromPointToLatLng(llp); var ur = googleMap.getProjection().fromPointToLatLng(urp); The service wants the tile bounding box from what I understand. However, ll and ur do not seem to correct at all. I had it working and displaying the entire map bounding box in each tile, but of course that's not what I need. Any insight here would be greatly appreciated, not having the GTileLayers in V3 is fine if I can work around it, until then I'm frustrated.

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  • SetWindowLong in CustomDraw causes unhandled exception

    - by neeul
    Hello, I am making some changes to a CSliderCtrl using the Custom Draw, the control is to be used in a dialog. Here is the structure: In my MessageMap I have : ON_NOTIFY_REFLECT_EX(NM_CUSTOMDRAW, OnNMCustomdraw) The OnNMCustomdraw method looks like the following: BOOL CCustomSliderCtrl::OnNMCustomdraw(NMHDR *pNMHDR, LRESULT *pResult) { *pResult = CDRF_DODEFAULT; LPNMCUSTOMDRAW pNMCD = reinterpret_cast<LPNMCUSTOMDRAW>(pNMHDR); switch(pNMCD->dwDrawStage) { case CDDS_PREPAINT: { //Dialogs don't receive CDRF_NOTIFYITEMDRAW notifcations by returning it as part of pResult, we must //use the following so we ensure we receive the msg SetWindowLong(pNMHDR->hwndFrom, DWL_MSGRESULT, CDRF_NOTIFYITEMDRAW); return TRUE; } case CDDS_ITEMPREPAINT: if(pNMCD->dwItemSpec == TBCD_CHANNEL) { ...SNIP... SetWindowLong(pNMHDR->hwndFrom, DWL_MSGRESULT, CDRF_SKIPDEFAULT); return TRUE; } } return FALSE; } Reading around I learnt that you had to use SetWindowLong to set the return value for the custom draw, otherwise your method will not always receive the CDDS_ITEMPREPAINT message. However, when using SetWindowLong my application will never receive the CDDS_ITEMPREPAINT and so my slider just looks like a standard slider. The application crashes when any sort of interaction takes place upon the slider, such as hovering over it or minimizing and maximizing the dialog. I snipped the TBCD_CHANNEL code as it is never reached. When running in debug mode, it crashes at the end of the AfxUnlockGlobals method, in afxcrit.cpp. Here is a stack trace: Update: Since adding debug symbols, the crash seems to be picked up at CWnd::DefWindowProc mwthod. comctl32.dll!_TrackBarWndProc@16() + 0x551 bytes user32.dll!_InternalCallWinProc@20() + 0x28 bytes user32.dll!_UserCallWinProcCheckWow@32() + 0xb7 bytes user32.dll!_CallWindowProcAorW@24() + 0x51 bytes user32.dll!_CallWindowProcW@20() + 0x1b bytes mfc90ud.dll!CWnd::DefWindowProcW(unsigned int nMsg=15, unsigned int wParam=0, long lParam=0) Line 1043 + 0x20 bytes C++ mfc90ud.dll!CWnd::WindowProc(unsigned int message=15, unsigned int wParam=0, long lParam=0) Line 1756 + 0x1c bytes C++ mfc90ud.dll!AfxCallWndProc(CWnd * pWnd=0x0012fdbc, HWND__ * hWnd=0x000308fe, unsigned int nMsg=15, unsigned int wParam=0, long lParam=0) Line 240 + 0x1c bytes C++ mfc90ud.dll!AfxWndProc(HWND__ * hWnd=0x000308fe, unsigned int nMsg=15, unsigned int wParam=0, long lParam=0) Line 403 C++ mfc90ud.dll!AfxWndProcBase(HWND__ * hWnd=0x000308fe, unsigned int nMsg=15, unsigned int wParam=0, long lParam=0) Line 441 + 0x15 bytes C++ user32.dll!_InternalCallWinProc@20() + 0x28 bytes user32.dll!_UserCallWinProcCheckWow@32() + 0xb7 bytes user32.dll!_DispatchClientMessage@20() + 0x4d bytes user32.dll!___fnDWORD@4() + 0x24 bytes ntdll.dll!_KiUserCallbackDispatcher@12() + 0x13 bytes user32.dll!_NtUserDispatchMessage@4() + 0xc bytes user32.dll!_DispatchMessageW@4() + 0xf bytes mfc90ud.dll!AfxInternalPumpMessage() Line 183 C++ mfc90ud.dll!CWinThread::PumpMessage() Line 900 C++ mfc90ud.dll!AfxPumpMessage() Line 190 + 0xd bytes C++ mfc90ud.dll!CWnd::RunModalLoop(unsigned long dwFlags=4) Line 4386 + 0x5 bytes C++ mfc90ud.dll!CDialog::DoModal() Line 584 + 0xc bytes C++ SetSelection.exe!CSetSelectionApp::InitInstance() Line 64 + 0xb bytes C++ mfc90ud.dll!AfxWinMain(HINSTANCE__ * hInstance=0x00400000, HINSTANCE__ * hPrevInstance=0x00000000, wchar_t * lpCmdLine=0x00020a84, int nCmdShow=1) Line 37 + 0xd bytes C++ SetSelection.exe!wWinMain(HINSTANCE__ * hInstance=0x00400000, HINSTANCE__ * hPrevInstance=0x00000000, wchar_t * lpCmdLine=0x00020a84, int nCmdShow=1) Line 34 C++ SetSelection.exe!__tmainCRTStartup() Line 578 + 0x35 bytes C SetSelection.exe!wWinMainCRTStartup() Line 403 C kernel32.dll!_BaseProcessStart@4() + 0x23 bytes So, does anyone have any insight into this matter? If you need more info just let me know.

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  • iPhone App IDs and Provisioning... Does App ID get used instead of provisioning ID if I decide to us

    - by Jann
    This is a question that has been bugging me for a while. I started my app (now submitted -- not yet approved) not wishing to get into the mess that is APNS (Push). I did the following: iPhone Developer Center: Provisioning Portal-Provisioning: Then I created a Development and a Distribution Provisioning Profile. I installed both in XCode. Everything hunky dory. The Development profile scares me a bit by expiring so soon (90 days) but I can remove it from the iPhone(s) and sign it with a new one later. I tested using the Development profile, and later to submitted it by signing it with the Distribution profile. I then uploaded the Distribution profile-signed app to iTunesConnect (app store). Okay, I understand that much. Now, what I don't understand is this: Now that I understand the theories and methods behind how Push works, I am wishing to add it to my app. I already went under: iPhone Developer Center: Provisioning Portal-App IDs: and created a Development Provisioning Profile and Distribution Provisioning Profile there (push & in-app purchase enabled). Here is where it gets confusing to me. All the books and docs I have read say that I have to sign the app with this "App ID" provisioning profile (push-enabled) from now on. Does that mean I no longer ever use the previously created provisioning profiles? If I were to import these "App ID" provisioning profiles into Xcode they will exist alongside my previously generated "non-push" profiles. ~/Library/Mobile Devices/Provisioning Profiles now has 2 files. One Devel and one Distrib. It will now have 4 even though for this app I will not use the "non-push" anymore right? (actually, since they are locked by using bundle-codes and app ids i will never use it again if all of my further versions of this app use Push?) Confused. Can anyone enlighten me? Why not use the "App ID" profiles in the first place for everyone -- even if you are not gonna use push? Would keep it simpler. Should I only generate "Push Enabled" profiles from now on -- even if i am not sure I am gonna use push (or for that matter in-app purchase)? Please give me some insight. I do not wanna do this wrong. Thanks! Jann

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  • Ajax call to wcf windows service over ssl (https)

    - by bpatrick100
    I have a windows service which exposes an endpoint over http. Again this is a windows service (not a web service hosted in iis). I then call methods from this endpoint, using javascript/ajax. Everything works perfectly, and this the code I'm using in my windows service to create the endpoint: //Create host object WebServiceHost webServiceHost = new WebServiceHost(svcHost.obj, new Uri("http://192.168.0.100:1213")); //Add Https Endpoint WebHttpBinding binding = new WebHttpBinding(); webServiceHost.AddServiceEndpoint(svcHost.serviceContract, binding, string.Empty); //Add MEX Behaivor and EndPoint ServiceMetadataBehavior metadataBehavior = new ServiceMetadataBehavior(); metadataBehavior.HttpGetEnabled = true; webServiceHost.Description.Behaviors.Add(metadataBehavior); webServiceHost.AddServiceEndpoint(ServiceMetadataBehavior.MexContractName, MetadataExchangeBindings.CreateMexHttpBinding(), "mex"); webServiceHost.Open(); Now, my goal is to get this same model working over SSL (https not http). So, I have followed the guidance of several msdn pages, like the following: http://msdn.microsoft.com/en-us/library/ms733791(VS.100).aspx I have used makecert.exe to create a test cert called "bpCertTest". I have then used netsh.exe to configure my port (1213) with the test cert I created, all with no problem. Then, I've modified the endpoint code in my windows service to be able to work over https as follows: //Create host object WebServiceHost webServiceHost = new WebServiceHost(svcHost.obj, new Uri("https://192.168.0.100:1213")); //Add Https Endpoint WebHttpBinding binding = new WebHttpBinding(); binding.Security.Mode = WebHttpSecurityMode.Transport; binding.Security.Transport.ClientCredentialType = HttpClientCredentialType.Certificate; webServiceHost.AddServiceEndpoint(svcHost.serviceContract, binding, string.Empty); webServiceHost.Credentials.ServiceCertificate.SetCertificate("CN=bpCertTest", StoreLocation.LocalMachine, StoreName.My); //Add MEX Behaivor and EndPoint ServiceMetadataBehavior metadataBehavior = new ServiceMetadataBehavior(); metadataBehavior.HttpsGetEnabled = true; webServiceHost.Description.Behaviors.Add(metadataBehavior); webServiceHost.AddServiceEndpoint(ServiceMetadataBehavior.MexContractName, MetadataExchangeBindings.CreateMexHttpsBinding(), "mex"); webServiceHost.Open(); The service creates the endpoint successfully, recognizes my cert in the SetCertificate() call, and the service starts up and running with success. Now, the problem is my javascript/ajax call cannot communicate with the service over https. I simply get some generic commication error (12031). So, as a test, I changed the port I was calling in the javascript to some other random port, and I get the same error - which tells me that I'm obviously not even reaching my service over https. I'm at a complete loss at this point, I feel like everything is in place, and I just can't see what the problem is. If anyone has experience in this scenario, please provide your insight and/or solution! Thanks!

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  • How to troubleshoot a 'System.Management.Automation.CmdletInvocationException'

    - by JamesD
    Does anyone know how best to determine the specific underlying cause of this exception? Consider a WCF service that is supposed to use Powershell 2.0 remoting to execute MSBuild on remote machines. In both cases the scripting environments are being called in-process (via C# for Powershell and via Powershell for MSBuild), rather than 'shelling-out' - this was a specific design decision to avoid command-line hell as well as to enable passing actual objects into the Powershell script. The Powershell script that calls MSBuild is shown below: function Run-MSBuild { [System.Reflection.Assembly]::LoadWithPartialName("Microsoft.Build.Engine") $engine = New-Object Microsoft.Build.BuildEngine.Engine $engine.BinPath = "C:\Windows\Microsoft.NET\Framework\v3.5" $project = New-Object Microsoft.Build.BuildEngine.Project($engine, "3.5") $project.Load("deploy.targets") $project.InitialTargets = "DoStuff" # # Set some initial Properties & Items # # Optionally setup some loggers (have also tried it without any loggers) $consoleLogger = New-Object Microsoft.Build.BuildEngine.ConsoleLogger $engine.RegisterLogger($consoleLogger) $fileLogger = New-Object Microsoft.Build.BuildEngine.FileLogger $fileLogger.Parameters = "verbosity=diagnostic" $engine.RegisterLogger($fileLogger) # Run the build - this is the line that throws a CmdletInvocationException $result = $project.Build() $engine.Shutdown() } When running the above script from a PS command prompt it all works fine. However, as soon as the script is executed from C# it fails with the above exception. The C# code being used to call Powershell is shown below (remoting functionality removed for simplicity's sake): // Build the DTO object that will be passed to Powershell dto = SetupDTO() RunspaceConfiguration runspaceConfig = RunspaceConfiguration.Create(); using (Runspace runspace = RunspaceFactory.CreateRunspace(runspaceConfig)) { runspace.Open(); IList errors; using (var scriptInvoker = new RunspaceInvoke(runspace)) { // The Powershell script lives in a file that gets compiled as an embedded resource TextReader tr = new StreamReader(Assembly.GetExecutingAssembly().GetManifestResourceStream("MyScriptResource")); string script = tr.ReadToEnd(); // Load the script into the Runspace scriptInvoker.Invoke(script); // Call the function defined in the script, passing the DTO as an input object var psResults = scriptInvoker.Invoke("$input | Run-MSBuild", dto, out errors); } } Assuming that the issue was related to MSBuild outputting something that the Powershell runspace can't cope with, I have also tried the following variations to the second .Invoke() call: var psResults = scriptInvoker.Invoke("$input | Run-MSBuild | Out-String", dto, out errors); var psResults = scriptInvoker.Invoke("$input | Run-MSBuild | Out-Null", dto, out errors); var psResults = scriptInvoker.Invoke("Run-MSBuild | Out-String"); var psResults = scriptInvoker.Invoke("Run-MSBuild | Out-String"); var psResults = scriptInvoker.Invoke("Run-MSBuild | Out-Null"); I've also looked at using a custom PSHost (based on this sample: http://blogs.msdn.com/daiken/archive/2007/06/22/hosting-windows-powershell-sample-code.aspx), but during debugging I was unable to see any 'interesting' calls to it being made. Do the great and the good of Stackoverflow have any insight that might save my sanity?

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  • javascript - multiple dependent/cascading/chained select boxes on same form

    - by Aaron
    I'm populating select box options via jquery and json but I'm not sure how to address multiple instances of the same chained select boxes within my form. Because the select boxes are only rendered when needed some records will have ten sets of chained select boxes and others will only need one. How does one generate unique selects to support the auto population of secondary select options? Here's the code I'm using, and I thank you in advance for any insight you may provide. <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript"> function populateACD() { $.getJSON('/acd/acd2json.php', {acdSelect:$('#acdSelect').val()}, function(data) { var select = $('#acd2'); var options = select.attr('options'); $('option', select).remove(); $.each(data, function(index, array) { options[options.length] = new Option(array['ACD2']); }); }); } $(document).ready(function() { populateACD(); $('#acdSelect').change(function() { populateACD(); }); }); </script> <?php require_once('connectvars.php'); $dbc = mysqli_connect(DB_HOST, DB_USER, DB_PASSWORD, DB_NAME); $squery = "SELECT ACD1ID, ACD1 from ACD1"; $sdata = mysqli_query($dbc, $squery); // Loop through the array of ACD1s, placing them into an option of a select echo '<select name="acdSelect" id="acdSelect">'; while ($row = mysqli_fetch_array($sdata)) { echo "<option value=" . $row['ACD1ID'] . ">" . $row['ACD1'] . "</option>\n"; } echo '</select><br /><br />'; <select name="acd2" id="acd2"> </select> acd2json.php <?php $dsn = "mysql:host=localhost;dbname=wfn"; $user = "acd"; $pass = "***************"; $pdo = new PDO($dsn, $user, $pass); $rows = array(); if(isset($_GET['acdSelect'])) { $stmt = $pdo->prepare("SELECT ACD2 FROM ACD2 WHERE ACD1ID = ? ORDER BY ACD2"); $stmt->execute(array($_GET['acdSelect'])); $rows = $stmt->fetchAll(PDO::FETCH_ASSOC); } echo json_encode($rows); ?>

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  • Linq to List and IEnumerable issues

    - by Otaku
    I am querying an HTML file with Linq. It looks something like this: <html> <body> <div class="Players"> <div class="role">Goalies</div> <div class="name">John Smith</div> <div class="name">Shawn Xie</div> <div class="role">Right Wings</div> <div class="name">Jack Davis</div> <div class="name">Carl Yuns</div> <div class="name">Wayne Gortonia</div> <div class="role">Centers</div> <div class="name">Lutz Gaspy</div> <div class="name">John Jacobs</div> </div </html> </body> What I'm trying to do is create a list of these folks like in a list of a structure called Players: Structure Players Public Name As String Public Position As String End Structure But I've quickly found out I don't really know what I'm doing when it comes to Linq. I've got this far my my queries: Dim goalieList = From d In player.Elements _ Where d.Value = "Goalies" _ Select From g In d.ElementsAfterSelf _ Take While (g.@class <> "role") _ Select New Players With {.Position = "Goalie", _ .Name = g.Value} Dim centersList = From d In player.Elements _ Where d.Value = "Centers" _ Select From g In d.ElementsAfterSelf _ Take While (g.@class <> "role") _ Select New Players With {.Position = "Centers", _ .Name = g.Value} Which gets me down to the the players by position, but then I can't do much with this afterwards the result type is System.Collections.Generic.IEnumerable(Of System.Collections.Generic.IEnumerable(Of Player)) What I want to do is add these two results to a new list, like: Dim playersList As List(Of Players) = Nothing playersList.AddRange(centersList) playersList.AddRange(goalieList) So that I can then query the list and use it. But it kicks the error: Unable to cast object of type 'WhereSelectEnumerableIterator2[System.Xml.Linq.XElement,System.Collections.Generic.IEnumerable1[Players]]' to type 'System.Collections.Generic.IEnumerable`1[Players]' As you can see, I may really have no idea how to work with all these objects/classes. Does anyone have any insight on what I may be doing wrong and how I can resolve it? RESOLVED: The Linq query needs to return a single iEnumerable, like this: Dim goalieList = From l In _ (From d In players.Elements _ Where d.Value = "Goalies" _ Select d.ElementsAfterSelf.TakeWhile(Function(f) f.@class <> "role")) _ Select New Players With {.Position = "Goalie", .Name = l.Value} and then use goalieList.ToList

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  • Salesforce/PHP - Bulk Outbound message (SOAP), Time out issue

    - by Phill Pafford
    Salesforce can send up to 100 requests inside 1 SOAP message. While sending this type of Bulk Ooutbound message request my PHP script finishes executing but SF fails to accept the ACK used to clear the message queue on the Salesforce side of things. Looking at the Outbound message log (monitoring) I see all the messages in a pending state with the Delivery Failure Reason "java.net.SocketTimeoutException: Read timed out". If my script has finished execution, why do I get this error? I have tried these methods to increase the execution time on my server as I have no access on the Salesforce side: set_time_limit(0); // in the script max_execution_time = 360 ; Maximum execution time of each script, in seconds max_input_time = 360 ; Maximum amount of time each script may spend parsing request data memory_limit = 32M ; Maximum amount of memory a script may consume I used the high settings just for testing. Any thoughts as to why this is failing the ACK delivery back to Salesforce? Here is some of the code: This is how I accept and send the ACK file for the imcoming SOAP request $data = 'php://input'; $content = file_get_contents($data); if($content) { respond('true'); } else { respond('false'); } The respond function function respond($tf) { $ACK = <<<ACK <?xml version = "1.0" encoding = "utf-8"?> <soapenv:Envelope xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <soapenv:Body> <notifications xmlns="http://soap.sforce.com/2005/09/outbound"> <Ack>$tf</Ack> </notifications> </soapenv:Body> </soapenv:Envelope> ACK; print trim($ACK); } These are in a generic script that I include into the script that uses the data for a specific workflow. I can process about 25 requests (That are in 1 SOAP response) but once I go over that I get the timeout error in the Salesforce queue. for 50 requests is usually takes my PHP script 86.77 seconds. Could it be Apache? PHP? I have also tested just accepting the 100 request SOAP response and just accepting and sending the ACK the queue clears out, so I know it's on my side of things. I show no errors in the apache log, the script runs fine. Thanks for any insight into this, --Phill

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  • How does this ajax call persist DOM changes in the browser cache?

    - by Greg
    For the purpose of the question I need to create a simple fictitious scenario. I have the following trivial page with one link, call it page A: <a class="red-anchor" onclick="change_color(event);" href="http://mysite.com/b/">B</a> With the associated Javascript function: function change_color(e) { var event = e || window.event; var link = event.target; link.className = "green-anchor"; } And I have the appropriate CSS to make the anchor red or green based on the classname. This is working. That is, when I click the anchor it changes color from red to green, which is briefly visible before the browser loads page B. But if I then use the BACK button to return to page A I get different behavior in different browsers. In Safari, the anchor is still green (desired behavior) In Firefox it reverts to red I imagine that Safari is somehow updating its cached version of the page, whereas Firefox isn't. So my first question is: is there any way to get FF to update the cached page, or is something else happening here? Secondly: I have a different implementation where I use an ajax call. In this I set the class of the anchor using a session variable, something like... <a class="<?php echo $_SESSION["color"]; ?>" ...[snip]... >B</a> And the javascript function makes an additional ajax call that changes the "color" session variable. In this case both Safari and Firefox work as expected. When going back from B to A the color is still green. But I can't for the life of me figure out why it should be different to the non-ajax case. I have tried many different permutations and for it to work on FF the "color" session variable MUST change (i.e. the ajax call itself is not somehow reloading the cache). But on coming BACK, the page is being reloaded from the cache (verified in Firebug), so how is the page even accessing this session variable if it isn't reprocessing the page and running that fragment of php in the anchor? I figure there must be something fundamental here that I am not understanding. Any insight would be much appreciated.

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  • iPhone SDK: Audio Queue control

    - by codemercenary
    Hi all, I am new to the audio queue services so I have taken an example from a book called iPhone Cool Projects where it describes how to stream audio. I want to extend this to being able to play a continuous playlist of links to mp3 files like an internet radio. The problem with the example code it that it does not detect when a stream ends and does not call AudioQueueStop at any point, so I added a counter to number of buffers added to the queue, and then decrement this counter each time audioQueueOutputCallback is called by the queue. This works fine except if when the buffer count goes to 0, and then I add a call AudioQueueFlush(audioQueue) and then AudioQueueStop(audioQueue, false) I get an error. If I only call AudioQueueReset, it continues to load the buffers again, but plays them out faster then it loads them... getting stuck in a loop and then crashing. 2010-04-14 13:56:29.745 AudioPlayer[2269:207] init player with URL 2010-04-14 13:56:29.941 AudioPlayer[2269:207] did recieve data 2010-04-14 13:56:29.942 AudioPlayer[2269:207] audio request didReceiveData 2010-04-14 13:56:29.944 AudioPlayer[2269:207] >>> start audio queue 2010-04-14 13:56:29.960 AudioPlayer[2269:207] packetCallback count 2 2010-04-14 13:56:29.961 AudioPlayer[2269:207] add buffer: 1 2010-04-14 13:56:29.962 AudioPlayer[2269:207] did recieve data 2010-04-14 13:56:29.963 AudioPlayer[2269:207] audio request didReceiveData 2010-04-14 13:56:29.963 AudioPlayer[2269:207] packetCallback count 1 2010-04-14 13:56:29.964 AudioPlayer[2269:207] add buffer: 2 2010-04-14 13:56:29.965 AudioPlayer[2269:207] packetCallback count 13 2010-04-14 13:56:29.967 AudioPlayer[2269:207] add buffer: 3 2010-04-14 13:56:29.968 AudioPlayer[2269:207] done with buffer: 3 2010-04-14 13:56:29.969 AudioPlayer[2269:207] done with buffer: 2 2010-04-14 13:56:29.974 AudioPlayer[2269:207] done with buffer: 1 So this loop continues some 20 - 30 times and then it crashes. The first time it plays an audio file it queues up the buffers and then plays sound, but doesn't callback to delete them until some 100 or more have been played. Can anyone explain this behavior? I read that there was a limit of 1 audio queue for MP3 playback for the iPhone. Is that still true? If not then I suppose I should use another audio queue for the next mp3 stream. I've had a look through the apple docs but it doesn't explain this in any particular detail. A better insight into this would be great. TIA.

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  • cucumber, capybara & selenium works randomly

    - by user247479
    Setup with cucumber, capybara and selenium but some scenarios works only randomly. Running ruby 1.8.6 on rvm rails 2.3.8 selenium pops open firefox 3.6 I have tried to add this with no luck: with_scope(selector) do click_button(button) selenium.wait_for_page_to_load end The error output is sometimes: Given I am logged in and have created newsletter and subscribers # features/step_definitions/newsletter_send_steps.rb:108 end of file reached (EOFError) /Users/christianhager/.rvm/rubies/ruby-1.8.6-p399/lib/ruby/1.8/net/protocol.rb:133:in sysread' /Users/christianhager/.rvm/rubies/ruby-1.8.6-p399/lib/ruby/1.8/net/protocol.rb:133:inrbuf_fill' /Users/christianhager/.rvm/rubies/ruby-1.8.6-p399/lib/ruby/1.8/timeout.rb:62:in timeout' /Users/christianhager/.rvm/rubies/ruby-1.8.6-p399/lib/ruby/1.8/timeout.rb:93:intimeout' /Users/christianhager/.rvm/rubies/ruby-1.8.6-p399/lib/ruby/1.8/net/protocol.rb:132:in rbuf_fill' /Users/christianhager/.rvm/rubies/ruby-1.8.6-p399/lib/ruby/1.8/net/protocol.rb:116:inreaduntil' /Users/christianhager/.rvm/rubies/ruby-1.8.6-p399/lib/ruby/1.8/net/protocol.rb:126:in readline' /Users/christianhager/.rvm/rubies/ruby-1.8.6-p399/lib/ruby/1.8/net/http.rb:2020:inread_status_line' /Users/christianhager/.rvm/rubies/ruby-1.8.6-p399/lib/ruby/1.8/net/http.rb:2009:in read_new' /Users/christianhager/.rvm/rubies/ruby-1.8.6-p399/lib/ruby/1.8/net/http.rb:1050:inrequest_without_fakeweb' /Users/christianhager/.rvm/rubies/ruby-1.8.6-p399/lib/ruby/1.8/net/http.rb:1037:in request_without_fakeweb' /Users/christianhager/.rvm/rubies/ruby-1.8.6-p399/lib/ruby/1.8/net/http.rb:543:instart' /Users/christianhager/.rvm/rubies/ruby-1.8.6-p399/lib/ruby/1.8/net/http.rb:1035:in request_without_fakeweb' ./features/step_definitions/web_steps.rb:24:in__instance_exec2' ./features/step_definitions/web_steps.rb:9:in with_scope' ./features/step_definitions/web_steps.rb:9:inwith_scope' ./features/step_definitions/web_steps.rb:23:in /^(?:|I )press "([^\"]*)"(?: within "([^\"]*)")?$/' features/enhanced/newsletter_send1.feature:7:inGiven I am logged in and have created newsletter and subscribers' And othertimes: no button with value or id or text 'create_user_button' found (Capybara::ElementNotFound) ./features/step_definitions/web_steps.rb:24:in __instance_exec2' ./features/step_definitions/web_steps.rb:9:inwith_scope' ./features/step_definitions/web_steps.rb:9:in with_scope' ./features/step_definitions/web_steps.rb:23:in/^(?:|I )press "([^\"])"(?: within "([^\"])")?$/' features/enhanced/newsletter_send1.feature:7:in `Given I am logged in and have created newsletter and subscribers' And sometimes it just works.... This is how my env.rb looks like ENV["RAILS_ENV"] ||= "cucumber" require File.expand_path(File.dirname(__FILE__) + '/../../config/environment') require 'cucumber/formatter/unicode' # Remove this line if you don't want Cucumber Unicode support require 'cucumber/rails/world' require 'cucumber/rails/active_record' require 'cucumber/web/tableish' require 'capybara/rails' require 'capybara/cucumber' require 'capybara/session' require 'cucumber/rails/capybara_javascript_emulation' require "selenium-webdriver" Capybara.default_driver = :selenium Capybara.default_wait_time = 5 Capybara.ignore_hidden_elements = false Capybara.default_selector = :css ActionController::Base.allow_rescue = false require 'database_cleaner' DatabaseCleaner.strategy = :truncation Before do Capybara.reset_sessions! DatabaseCleaner.clean end Cucumber::Rails::World.use_transactional_fixtures = false Cucumber-steps: Given I am on the signup page And I fill in "user_login" with "[email protected]" within "body" And I fill in "user_password" with "secret" within "body" And I fill in "user_password_confirmation" with "secret" within "body" And I check "terms_of_use" within "body" And I press "create_user_button" within "body" Any insight would be great :)

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  • Dojo Table not Rendering in IE6

    - by Mike Carey
    I'm trying to use Dojo (1.3) checkBoxes to make columns appear/hide in a Dojo Grid that's displayed below the checkBoxes. I got that functionality to work fine, but I wanted to organize my checkBoxes a little better. So I tried putting them in a table. My dojo.addOnLoad function looks like this: dojo.addOnLoad(function(){ var checkBoxes = []; var container = dojo.byId('checkBoxContainer'); var table = dojo.doc.createElement("table"); var row1= dojo.doc.createElement("tr"); var row2= dojo.doc.createElement("tr"); var row3= dojo.doc.createElement("tr"); dojo.forEach(grid.layout.cells, function(cell, index){ //Add a new "td" element to one of the three rows }); dojo.place(addRow, table); dojo.place(removeRow, table); dojo.place(findReplaceRow, table); dojo.place(table, container); }); What's frustrating is: 1) Using the Dojo debugger I can see that the HTML is being properly generated for the table. 2) I can take that HTML and put just the table in an empty HTML file and it renders the checkBoxes in the table just fine. 3) The page renders correctly in Firefox, just not IE6. The HTML that is being generated looks like so: <div id="checkBoxContainer"> <table> <tr> <td> <div class="dijitReset dijitInline dijitCheckBox" role="presentation" widgetid="dijit_form_CheckBox_0" wairole="presentation"> <input class="dijitReset dijitCheckBoxInput" id="dijit_form_CheckBox_0" tabindex="0" type="checkbox" name="" dojoattachevent= "onmouseover:_onMouse,onmouseout:_onMouse,onclick:_onClick" dojoattachpoint="focusNode" unselectable="on" aria-pressed="false"/> </div> <label for="dijit_form_CheckBox_0"> Column 1 </label> </td> <td> <div class="dijitReset dijitInline dijitCheckBox" role="presentation" widgetid="dijit_form_CheckBox_1" wairole="presentation"> <input class="dijitReset dijitCheckBoxInput" id="dijit_form_CheckBox_1" tabindex="0" type="checkbox" name="" dojoattachevent= "onmouseover:_onMouse,onmouseout:_onMouse,onclick:_onClick" dojoattachpoint="focusNode" unselectable="on" aria-pressed="false"/> </div> </td> </tr> <tr> ... </tr> </table> </div> I would have posted to the official DOJO forums, but it says they're deprecated and they're using a mailing list now. They said if a mailing list doesn't work for you, use stackoverflos.com. So, here I am! Thanks for any insight you can provide.

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  • Best practices concerning view model and model updates with a subset of the fields

    - by Martin
    By picking MVC for developing our new site, I find myself in the midst of "best practices" being developed around me in apparent real time. Two weeks ago, NerdDinner was my guide but with the development of MVC 2, even it seems outdated. It's an thrilling experience and I feel privileged to be in close contact with intelligent programmers daily. Right now I've stumbled upon an issue I can't seem to get a straight answer on - from all the blogs anyway - and I'd like to get some insight from the community. It's about Editing (read: Edit action). The bulk of material out there, tutorials and blogs, deal with creating and view the model. So while this question may not spell out a question, I hope to get some discussion going, contributing to my decision about the path of development I'm to take. My model represents a user with several fields like name, address and email. All the names, in fact, on field each for first name, last name and middle name. The Details view displays all these fields but you can change only one set of fields at a time, for instance, your names. The user expands a form while the other fields are still visible above and below. So the form that is posted back contains a subset of the fields representing the model. While this is appealing to us and our layout concerns, for various reasons, it is to be shunned by serious MVC-developers. I've been reading about some patterns and best practices and it seems that this is not in key with the paradigm of viewmodel == view. Or have I got it wrong? Anyway, NerdDinner dictates using FormCollection och UpdateModel. All the null fields are happily ignored. Since then, the MVC-community has abandoned this approach to such a degree that a bug in MVC 2 was not discovered. UpdateModel does not work without a complete model in your formcollection. The view model pattern receiving most praise seems to be Dedicated view model that contains a custom view model entity and is the only one that my design issue could be made compatible with. It entails a tedious amount of mapping, albeit lightened by the use of AutoMapper and the ideas of Jimmy Bogard, that may or may not be worthwhile. He also proposes a 1:1 relationship between view and view model. In keeping with these design paradigms, I am to create a view and associated view for each of my expanding sets of fields. The view models would each be nearly identical, differing only in the fields which are read-only, the views also containing much repeated markup. This seems absurd to me. In future I may want to be able to display two, more or all sets of fields open simultaneously. I will most attentively read the discussion I hope to spark. Many thanks in advance.

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  • CSS Background-Images Loading after HTML Images (Involves Javascript)

    - by Kevin C.
    I threw together a quick little microsite that you can see at http://monterraauction.com. If you don't have a super-fast connection (and nothing's cached), the very last items to load are the background-images that are used for CSS image-text replacement (primarily, that h1#head at the top, with a 7kb background image). Nothing debilitating, but it looks slightly awkward. And I'm asking this question as a matter of curiosity more than anything else ;) Also, please note that this occurs in Firefox, but not Chrome. Now, underneath the h1#head I have a jquery.cycle.lite-powered slideshow in div#photo. In the HTML markup there are a total of 13, heavy image files that make up each of the slides. If I remove all but the first slide, then the problem goes away! So the CSS background-images are loading after...those HTML images are done? But here's what's confusing: I check it out in YSlow...the CSS background-images have a much lower response time than all of the slides in #photo. Right after all the JS files finish loading, in fact. So why aren't they showing up first? I tried $('#photo img:last-child').load(function() { alert('Locked and Loaded!')});, but the background-images pop up a while before the alert does, so I'm assuming it's not waiting until the last slide has loaded (admittedly I'm a bit of JS noob so maybe I'm just making a wrong assumption). I also tried commenting out all the jquery.cycle.lite stuff, so that I knew I didn't have any JS manipulating the DOM elements in #photo, but that wasn't the problem. I tried putting all the JS at the bottom of the document, right before </body>, but that didn't work. Lastly, I tried turning off javascript, and of course the css background-image loads way before the images in #photo, so it's definitely a JS thing (amirite?) I guess the obvious solution here is to mark the slides up as LINKS rather than IMGs, and have Javascript insert those 12 extra slideshow images after the DOM is ready--users without javascript shouldn't need to download the extra images anyways. But again, I'm curious: Why does removing the extra HTML images from within #photo solve the problem? And why are the CSS background-images showing up after the HTML images have loaded, even though YSlow says the css background-images loaded first? Seeing as how it happens in FF but not Chrome, is it simply a browser issue? I appreciate any insight you guys could give me!

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  • Implementing EAV pattern with Hibernate for User -> Settings relationship

    - by Trevor
    I'm trying to setup a simple EAV pattern in my web app using Java/Spring MVC and Hibernate. I can't seem to figure out the magic behind the hibernate XML setup for this scenario. My database table "SETUP" has three columns: user_id (FK) setup_item setup_value The database composite key is made up of user_id | setup_item Here's the Setup.java class: public class Setup implements CommonFormElements, Serializable { private Map data = new HashMap(); private String saveAction; private Integer speciesNamingList; private User user; Logger log = LoggerFactory.getLogger(Setup.class); public String getSaveAction() { return saveAction; } public void setSaveAction(String action) { this.saveAction = action; } public User getUser() { return user; } public void setUser(User user) { this.user = user; } public Integer getSpeciesNamingList() { return speciesNamingList; } public void setSpeciesNamingList(Integer speciesNamingList) { this.speciesNamingList = speciesNamingList; } public Map getData() { return data; } public void setData(Map data) { this.data = data; } } My problem with the Hibernate setup, is that I can't seem to figure out how to map out the fact that a foreign key and the key of a map will construct the composite key of the table... this is due to a lack of experience using Hibernate. Here's my initial attempt at getting this to work: <composite-id> <key-many-to-one foreign-key="id" name="user" column="user_id" class="Business.User"> <meta attribute="use-in-equals">true</meta> </key-many-to-one> </composite-id> <map lazy="false" name="data" table="setup"> <key column="user_id" property-ref="user"/> <composite-map-key class="Command.Setup"> <key-property name="data" column="setup_item" type="string"/> </composite-map-key> <element column="setup_value" not-null="true" type="string"/> </map> Any insight into how to properly map this common scenario would be most appreciated!

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  • user generated / user specific functions

    - by pedalpete
    I'm looking for the most elegant and secure method to do the following. I have a calendar, and groups of users. Users can add events to specific days on the calendar, and specify how long each event lasts for. I've had a few requests from users to add the ability for them to define that events of a specific length include a break, of a certain amount of time, or require that a specific amount of time be left between events. For example, if event is 2 hours, include a 20min break. for each event, require 30 minutes before start of next event. The same group that has asked for an event of 2 hours to include a 20 min break, could also require that an event 3 hours include a 30 minute break. In the end, what the users are trying to get is an elapsed time excluding breaks calculated for them. Currently I provide them a total elapsed time, but they are looking for a running time. However, each of these requests is different for each group. Where one group may want a 30 minute break during a 2 hour event, and another may want only 10 minutes for each 3 hour event. I was kinda thinking I could write the functions into a php file per group, and then include that file and do the calculations via php and then return a calculated total to the user, but something about that doesn't sit right with me. Another option is to output the groups functions to javascript, and have it run client-side, as I'm already returning the duration of the event, but where the user is part of more than one group with different rules, this seems like it could get rather messy. I currently store the start and end time in the database, but no 'durations', and I don't think I should be storing the calculated totals in the db, because if a group decides to change their calculations, I'd need to change it throughout the db. Is there a better way of doing this? I would just store the variables in mysql, but I don't see how I can then say to mysql to calculate based on those variables. I'm REALLY lost here. Any suggestions? I'm hoping somebody has done something similar and can provide some insight into the best direction. If it helps, my table contains eventid, user, group, startDate, startTime, endDate, endTime, type The json for the event which I return to the user is {"eventid":"'.$eventId.'", "user":"'.$userId.'","group":"'.$groupId.'","type":"'.$type.'","startDate":".$startDate.'","startTime":"'.$startTime.'","endDate":"'.$endDate.'","endTime":"'.$endTime.'","durationLength":"'.$duration.'", "durationHrs":"'.$durationHrs.'"} where for example, duration length is 2.5 and duration hours is 2:30.

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  • The most efficient method of drawing multiple quads in OpenGL

    - by CPatton
    I'm not very keen with OpenGL and I was wondering if someone could give me some insight on this. I'm a 'seasoned' programmer, I've read the redbook about VBOs and the like, but I was wondering from a more experienced person about the best/most efficient way of achieving this. I've been producing this 2d tile-based game engine to be used in several projects. I have a class called "ScreenObject" which is mainly composed of a Dictionary<Point, Tile> The Point key is to show where to render the Tile on the screen, and the Tile contains one or more textures to be drawn at that point. This ScreenObject is where the tiles will be modified, deleted, added, etc.. My original method of drawing the tiles in the testing I've done was to iterate through the ScreenObject and draw each quad at each location separately. From what I've read, this is a massive waste of resources. It wasn't horribly slow in the testing, but after I've completed the animation classes and effect classes, I'm sure it would be extremely slow. And one last thing, if you wouldn't mind.. As I said before, the Tile class can contain multiple textures to be drawn at the Point location on the screen. I recognize possibly two options for me here. Either add a quad at that location for each texture to be drawn, or, somehow.. use a multiple texture for the same quad (if it's possible). Even if each tile contained one texture only, that would be 64 quads to be drawn on the screen. Most of the tiles will contain 2-5 textures, so the number of total quads would increase dramatically with this method. Would it be feasible to add a quad for each new texture, or am I ignoring a better way to do this? Just need some help understanding this if you don't mind :) I've tried to be as concise as possible, and I'd greatly appreciate any responses.. and even some criticism. Programming is often a learning process and one who develops seems to never stops learning. Thanks for your time.

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  • Passing Flash variables to PHP.

    - by user340553
    Hi, I have a simple standalone application written in Visual Basic that I'm porting to a browser based application using PHP/javascript. The original VB application has some simple embedded flash games with token and point counters. The token and point values are being passed as variables between the application and the game. I'm trying to achieve the same effect in my PHP port without modifying the actionscript code( using the variables in actionscript that already exist). Below is Visual Basic code that's loading a value from a database and posting that value to flash using FlashVars: Private Sub loadPlayer() Try If CtblPoints.CheckPointsByID(mCard) Then objPoints = CtblPoints.GettblPointsByID(mCard) objPlayerAc = CtblPlayerAccount.GettblPlayerAccountByPlayerID(objPoints.AccountId) objPlayer = CtblPlayer.GettblPlayerByID(objPlayerAc.PlayerID) objPlayerBal = CtblPlayerBalance.GettblPlayerBalanceByID(objPlayerAc.PlayerID) objPlayerAcDetail = CtblPlayerAccountDetail.GettblPlayerAccountDetailByAmount(objPoints.AccountId) strTotalPoints = Convert.ToString(objPlayerAc.Points) strTotalWin = Convert.ToString(objPlayerBal.TokenAmount) 'Dim intTokenAmount As Decimal = Convert.ToDecimal(objPlayerBal.TokenAmount) 'strTotalWin = Convert.ToString(Convert.ToInt64(intTokenAmount * 100)) flashPlayer.Size = panelGame.Size flashPlayer.FlashVars = "totalEntries=" & strTotalPoints & "&credit=" & strTotalWin flashPlayer.LoadMovie(0, strGameFile) flashPlayer.Play() Else Me.Close() Dim frmInvCrd As New frmInvalidCard frmInvCrd.ShowDialog() End If Catch ex As Exception End Try I'm trying to recreate this in PHP, but I'm at a loss as to how to begin implementing it. The variables in flash are declared publicly, and global imports used: import com.atticmedia.console.*; import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.utils.*; First declaration of variable 'totalEntries' is: public var totalEntries:int = 0; and this is a snip of totalEntries being used in the actionscript public function notifyServerOfUnwonCredits(param1) { var remainder:* = param1; if (this.useServer) { this.targetWinAmount = 0; this.cancelUpdateOverTime = F9.setEnterFrame(this.updateOverTime); fscommand("OverTime", "" + remainder); this.flashVarsUpdatedAction = function () { originalTotalWin = totalWin; return; }// end function ; } else { this.setTotalEntries(100000); this.setTotalWin(0); } return; }// end function Eventually I'll be passing these values back to a mySQL database. Any insight into this would be extremely helpful, Thanks!

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  • NSTimer as a self-targeting ivar.

    - by Matt Wilding
    I have come across an awkward situation where I would like to have a class with an NSTimer instance variable that repeatedly calls a method of the class as long as the class is alive. For illustration purposes, it might look like this: // .h @interface MyClock : NSObject { NSTimer* _myTimer; } - (void)timerTick; @end - // .m @implementation MyClock - (id)init { self = [super init]; if (self) { _myTimer = [[NSTimer scheduledTimerWithTimeInterval:1.0f target:self selector:@selector(timerTick) userInfo:nil repeats:NO] retain]; } return self; } - (void)dealloc { [_myTimer invalidate]; [_myTImer release]; [super dealloc]; } - (void)timerTick { // Do something fantastic. } @end That's what I want. I don't want to to have to expose an interface on my class to start and stop the internal timer, I just want it to run while the class exists. Seems simple enough. But the problem is that NSTimer retains its target. That means that as long as that timer is active, it is keeping the class from being dealloc'd by normal memory management methods because the timer has retained it. Manually adjusting the retain count is out of the question. This behavior of NSTimer seems like it would make it difficult to ever have a repeating timer as an ivar, because I can't think of a time when an ivar should retain its owning class. This leaves me with the unpleasant duty of coming up with some method of providing an interface on MyClock that allows users of the class to control when the timer is started and stopped. Besides adding unneeded complexity, this is annoying because having one owner of an instance of the class invalidate the timer could step on the toes of another owner who is counting on it to keep running. I could implement my own pseudo-retain-count-system for keeping the timer running but, ...seriously? This is way to much work for such a simple concept. Any solution I can think of feels hacky. I ended up writing a wrapper for NSTimer that behaves exactly like a normal NSTimer, but doesn't retain its target. I don't like it, and I would appreciate any insight.

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