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  • desing pattern for related inputs

    - by curiousMo
    My question is a design question : let's say i have a data entry web page with 4 drop down lists, each depending on the previous one, and a bunch of text boxes. country (ddl), state (ddl), city (ddl), boro (ddl), address (txtBox), zipcode(txtbox). and an object that represents a datarow with a value for each. naturally the country, state, city and boro values will be values of primary keys of some lookup tables. when the user chooses to edits that record, i would load it from database and load it into the page. the issue that I have is how to streamline loading the ddls. i have some code that would grab the object, look thru its values and move them to their corresponding input controls in one shot. but in this case i will have to load possible values of country, then assign values, then load values of state, then assign value ans so on. I guess i am looking for an elegant solution. i am using asp.net, but i think it is irrelevant to the question. i am looking more into a design pattern. thanks

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  • javascript plugin - singleton pattern?

    - by Adam Kiss
    intro Hello, I'm trying to develop some plugin or/*and* object in javascript, which will control some properties over some object. It will also use jQuery, to ease development. idea This is in pseudocode to give you an idea, since I can't really describe it in english with the right words, it's impossible to go and use google to find out what I want to use (and learn). I will have plugin (maybe object?) with some variables and methods: plugin hideshow(startupconfig){ var c, //collection add: function(what){ c += what; }, do: function(){ c.show().hide().stop(); //example code } } and I will use it this way (or sort-of): var p = new Plugin(); p .add($('p#simple')) .add($('p#simple2')) .do(); note I'm not really looking for jQuery plugin tutorials - it's more like usage of singleton pattern in document in javascript, jQuery is mentione only because it will be used to modify dom and simplify selectors, jQuery plugin maybe just for that one little function add. I'm looking for something, that will sit on top of my document and call functions from itselft based on timer, or user actions, or whatever. problems I don't really know where to start with construction of this object/plugin I'm not really sure how to maintain one variable, which is collection of jQuery objects (something like $('#simple, #simple2');) I would maybe like to extedn jQuery with $.fn.addToPlugin to use chaining of objects, but that should be simple (really just each( p.add($(this)); )) I hope I make any sense, ideas, links or advices appreciated.

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  • Silverlight Async Design Pattern Issue

    - by Mike Mengell
    I'm in the middle of a Silverlight application and I have a function which needs to call a webservice and using the result complete the rest of the function. My issue is that I would have normally done a synchronous web service call got the result and using that carried on with the function. As Silverlight doesn't support synchronous web service calls without additional custom classes to mimic it, I figure it would be best to go with the flow of async rather than fight it. So my question relates around whats the best design pattern for working with async calls in program flow. In the following example I want to use the myFunction TypeId parameter depending on the return value of the web service call. But I don't want to call the web service until this function is called. How can I alter my code design to allow for the async call? string _myPath; bool myFunction(Guid TypeId) { WS_WebService1.WS_WebService1SoapClient proxy = new WS_WebService1.WS_WebService1SoapClient(); proxy.GetPathByTypeIdCompleted += new System.EventHandler<WS_WebService1.GetPathByTypeIdCompleted>(proxy_GetPathByTypeIdCompleted); proxy.GetPathByTypeIdAsync(TypeId); // Get return value if (myPath == "\\Server1") { //Use the TypeId parameter in here } } void proxy_GetPathByTypeIdCompleted(object sender, WS_WebService1.GetPathByTypeIdCompletedEventArgs e) { string server = e.Result.Server; myPath = '\\' + server; } Thanks in advance, Mike

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  • Single Responsibility Principle vs Anemic Domain Model anti-pattern

    - by Niall Connaughton
    I'm in a project that takes the Single Responsibility Principle pretty seriously. We have a lot of small classes and things are quite simple. However, we have an anemic domain model - there is no behaviour in any of our model classes, they are just property bags. This isn't a complaint about our design - it actually seems to work quite well During design reviews, SRP is brought out whenever new behaviour is added to the system, and so new behaviour typically ends up in a new class. This keeps things very easily unit testable, but I am perplexed sometimes because it feels like pulling behaviour out of the place where it's relevant. I'm trying to improve my understanding of how to apply SRP properly. It seems to me that SRP is in opposition to adding business modelling behaviour that shares the same context to one object, because the object inevitably ends up either doing more than one related thing, or doing one thing but knowing multiple business rules that change the shape of its outputs. If that is so, then it feels like the end result is an Anemic Domain Model, which is certainly the case in our project. Yet the Anemic Domain Model is an anti-pattern. Can these two ideas coexist? EDIT: A couple of context related links: SRP - http://www.objectmentor.com/resources/articles/srp.pdf Anemic Domain Model - http://martinfowler.com/bliki/AnemicDomainModel.html I'm not the kind of developer who just likes to find a prophet and follow what they say as gospel. So I don't provide links to these as a way of stating "these are the rules", just as a source of definition of the two concepts.

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  • Problem implementing Interceptor pattern

    - by ph0enix
    I'm attempting to develop an Interceptor framework (in C#) where I can simply implement some interfaces, and through the use of some static initialization, register all my Interceptors with a common Dispatcher to be invoked at a later time. The problem lies in the fact that my Interceptor implementations are never actually referenced by my application so the static constructors never get called, and as a result, the Interceptors are never registered. If possible, I would like to keep all references to my Interceptor libraries out of my application, as this is my way of (hopefully) enforcing loose coupling across different modules. Hopefully this makes some sense. Let me know if there's anything I can clarify... Does anyone have any ideas, or perhaps a better way to go about implementing my Interceptor pattern? Update: I came across Spring.NET. I've heard of it before, but never really looked into it. It sounds like it has a lot of great features that would be very useful for what I'm trying to do. Does anyone have any experience with Spring.NET? TIA, Jeremy

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  • Building asynchronous cache pattern with JSP

    - by merweirdo
    I have a JSP that will take some 8 minutes to render. The code logic itself can not be made more efficient (it will update often and be updated by basically a pointy haired boss). I tried wrapping it with a caching layer like <%@ taglib uri="/WEB-INF/classes/oscache.tld" prefix="oscache" %> <oscache:cache time="60"> <div class="pagecontent"> ..... my logic </div> </oscache:cache> This is nice until the 60 seconds is over. The next query after that blocks until the 8 minutes of rendering is done with again. I would need a way to build a pattern something like: If there is no version of the dynamic content in the cache run the actual logic (and populate the cache for subsequent requests) If there is a non-expired version of the dynamic content in the cache serve the output of the JSP logic from the cache If there is an expired version of the dynamic content in the cache serve the output of the JSP logic still from the cache AND run the JSP logic in the background so that the cache gets updated transparently to the user - avoiding the user have to wait for 8 minutes I found out that at least EHCache might be able to do some asynchronous cache updating but it did not sadly seem to apply to the JSP tags... Also I have to take in 10-20 parameters for the actual logic of the JSP and some of them should be used as a key for caching. Code example and/or pointers would be greatly appreciated. I do not frankly care if the solution provided is extremely ugly. I just want a simple 5 minute caching with asynchronous cache update taking into account some parameters as a key.

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  • Pattern for UI configuration

    - by TERACytE
    I have a Win32 C++ program that validates user input and updates the UI with status information and options. Currently it is written like this: void ShowError() { SetIcon(kError); SetMessageString("There was an error"); HideButton(kButton1); HideButton(kButton2); ShowButton(kButton3); } void ShowSuccess() { SetIcon(kError); std::String statusText (GetStatusText()); SetMessageString(statusText); HideButton(kButton1); HideButton(kButton2); ShowButton(kButton3); } // plus several more methods to update the UI using similar mechanisms I do not likes this because it duplicates code and causes me to update several methods if something changes in the UI. I am wondering if there is a design pattern or best practice to remove the duplication and make the functionality easier to understand and update. I could consolidate the code inside a config function and pass in flags to enable/disable UI items, but I am not convinced this is the best approach. Any suggestions and ideas?

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  • Passing data between objects in Chain of Responsibility pattern

    - by AbrahamJP
    While implementing the Chain of Responsibility pattern, i came across a dilemma om how to pass data between objects in the chain. The datatypes passed between object in the chain can differ for each object. As a temporary fix I had created a Static class containing a stack where each object in the chain can push the results to the stack while the next object in the chain could pop the results from the stack. Here is a sample code on what I had implemented. public interface IHandler { void Process(); } public static class StackManager { public static Stack DataStack = new Stack(); } //This class doesn't require any input to operate public class OpsA : IHandler { public IHandler Successor {get; set; } public void Process() { //Do some processing, store the result into Stack var ProcessedData = DoSomeOperation(); StackManager.DataStack.Push(ProcessedData); if(Successor != null) Successor(); } } //This class require input data to operate upon public class OpsB : IHandler { public IHandler Successor {get; set; } public void Process() { //Retrieve the results from the previous Operation var InputData = StackManager.DataStack.Pop(); //Do some processing, store the result into Stack var NewProcessedData = DoMoreProcessing(InputData); StackManager.DataStack.Push(NewProcessedData); if(Successor != null) Successor(); } } public class ChainOfResponsibilityPattern { public void Process() { IHandler ProcessA = new OpsA(); IHandler ProcessB = new OpsB(); ProcessA.Successor = ProcessB; ProcessA.Process(); } } Please help me to find a better approach to pass data between handlers objects in the chain.

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  • Including partial views when applying the Mode-View-ViewModel design pattern

    - by Filip Ekberg
    Consider that I have an application that just handles Messages and Users I want my Window to have a common Menu and an area where the current View is displayed. I can only work with either Messages or Users so I cannot work simultaniously with both Views. Therefore I have the following Controls MessageView.xaml UserView.xaml Just to make it a bit easier, both the Message Model and the User Model looks like this: Name Description Now, I have the following three ViewModels: MainWindowViewModel UsersViewModel MessagesViewModel The UsersViewModel and the MessagesViewModel both just fetch an ObserverableCollection<T> of its regarding Model which is bound in the corresponding View like this: <DataGrid ItemSource="{Binding ModelCollection}" /> The MainWindowViewModel hooks up two different Commands that have implemented ICommand that looks something like the following: public class ShowMessagesCommand : ICommand { private ViewModelBase ViewModel { get; set; } public ShowMessagesCommand (ViewModelBase viewModel) { ViewModel = viewModel; } public void Execute(object parameter) { var viewModel = new ProductsViewModel(); ViewModel.PartialViewModel = new MessageView { DataContext = viewModel }; } public bool CanExecute(object parameter) { return true; } public event EventHandler CanExecuteChanged; } And there is another one a like it that will show Users. Now this introduced ViewModelBase which only holds the following: public UIElement PartialViewModel { get { return (UIElement)GetValue(PartialViewModelProperty); } set { SetValue(PartialViewModelProperty, value); } } public static readonly DependencyProperty PartialViewModelProperty = DependencyProperty.Register("PartialViewModel", typeof(UIElement), typeof(ViewModelBase), new UIPropertyMetadata(null)); This dependency property is used in the MainWindow.xaml to display the User Control dynamicly like this: <UserControl Content="{Binding PartialViewModel}" /> There are also two buttons on this Window that fires the Commands: ShowMessagesCommand ShowUsersCommand And when these are fired, the UserControl changes because PartialViewModel is a dependency property. I want to know if this is bad practice? Should I not inject the User Control like this? Is there another "better" alternative that corresponds better with the design pattern? Or is this a nice way of including partial views?

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  • What design pattern to use for one big method calling many private methods

    - by Jeune
    I have a class that has a big method that calls on a lot of private methods. I think I want to extract those private methods into their own classes for one because they contain business logic and I think they should be public so they can be unit tested. Here's a sample of the code: public void handleRow(Object arg0) { if (continueRunning){ hashData=(HashMap<String, Object>)arg0; Long stdReportId = null; Date effDate=null; if (stdReportIds!=null){ stdReportId = stdReportIds[index]; } if (effDates!=null){ effDate = effDates[index]; } initAndPutPriceBrackets(hashData, stdReportId, effDate); putBrand(hashData,stdReportId,formHandlerFor==0?true:useLiveForFirst); putMultiLangDescriptions(hashData,stdReportId); index++; if (stdReportIds!=null && stdReportIds[0].equals(stdReportIds[1])){ continueRunning=false; } if (formHandlerFor==REPORTS){ putBeginDate(hashData,effDate,custId); } //handle logic that is related to pricemaps. lstOfData.add(hashData); } } What design pattern should I apply to this problem?

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  • is this a design pattern?

    - by Michel
    Hi all, i have to build some financial data report, and for making the calculation, there are a lot of 'if then' situations: if it's a large client, subtract 10%, if it's postal code equals '10101', add 10%, if the day is on a saturday, make a difficult calculation etc. so i once read about this kind of example, and what they did was (hope i remember well) create a class with some base info and make it possible to add all kinds of calculationobjects to it. So to put what i remembered in pseudo code Basecalc bc = new baseCalc(); //put the info in the bc so other objects can do their if bc.Add(new Largecustomercalc()); bc.Add(new PostalcodeCalc()); bc.add(new WeekdayCalc()); the the bc would run the Calc() methods of all of the added Calc objects. As i type this i think all the Calc objects must be able to see the Basecalc properties to correctly perform their calculation logic. So all the if's are in the different Calc objects and not ALL in the Basecalc. does this make sense? I was wondering if this is some kind of design pattern?

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  • design pattern for related inputs

    - by curiousMo
    My question is a design question : let's say i have a data entry web page with 4 drop down lists, each depending on the previous one, and a bunch of text boxes. ddlCountry (DropDownList) ddlState (DropDownList) ddlCity (DropDownList) ddlBoro (DropDownList) txtAddress (TxtBox) txtZipcode(TxtBox) and an object that represents a datarow with a value for each: countrySeqid stateSeqid citySeqid boroSeqid address zipCode naturally the country, state, city and boro values will be values of primary keys of some lookup tables. when the user chooses to edits that record, i would load it from database and load it into the page. the issue that I have is how to streamline loading the DropDownLists. i have some code that would grab the object,look thru its values and move them to their corresponding input controls in one shot. but in this case i will have to load the ddlCountry with possible values, then assign values, then do the same thing for the rest of the ddls. I guess i am looking for an elegant solution. i am using asp.net, but i think it is irrelevant to the question. i am looking more into a design pattern.

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  • What pattern is layered architecture in asp.net ?

    - by haansi
    Hi, I am a asp.net developer and don't know much about patterns and architecture. I will very thankful if you can please guide me here. In my web applications I use 4 layers. Web site project (having web forms + code behind cs files, user controls + code behind cs files, master pages + code behind cs files) CustomTypesLayer a class library (having custom types, enumerations, DTOs, constructers, get, set and validations) BusinessLogicLayer a class library (having all business logic, rules and all calls to DAL functions) DataAccessLayer a class library( having just classes communicating to database.) -My user interface just calls BusinessLogicLayer. BusinessLogicLayer do proecessign in it self and for data it calls DataAccessLayer funtions. -Web forms do not calls directly DAL. -CustomTypesLayer is shared by all layers. Please guide me is this approach a pattern ? I though it may be MVC or MVP but pages have there code behind files as well which are confusing me. If it is no patren is it near to some patren ? pleaes guide thanks

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  • Pattern for version-specific implementations of a Java class

    - by Mike Monkiewicz
    So here's my conundrum. I am programming a tool that needs to work on old versions of our application. I have the code to the application, but can not alter any of the classes. To pull information out of our database, I have a DTO of sorts that is populated by Hibernate. It consumes a data object for version 1.0 of our app, cleverly named DataObject. Below is the DTO class. public class MyDTO { private MyWrapperClass wrapper; public MyDTO(DataObject data) { wrapper = new MyWrapperClass(data); } } The DTO is instantiated through a Hibernate query as follows: select new com.foo.bar.MyDTO(t1.data) from mytable t1 Now, a little logic is needed on top of the data object, so I made a wrapper class for it. Note the DTO stores an instance of the wrapper class, not the original data object. public class MyWrapperClass { private DataObject data; public MyWrapperClass(DataObject data) { this.data = data; } public String doSomethingImportant() { ... version-specific logic ... } } This works well until I need to work on version 2.0 of our application. Now DataObject in the two versions are very similar, but not the same. This resulted in different sub classes of MyWrapperClass, which implement their own version-specific doSomethingImportant(). Still doing okay. But how does myDTO instantiate the appropriate version-specific MyWrapperClass? Hibernate is in turn instantiating MyDTO, so it's not like I can @Autowire a dependency in Spring. I would love to reuse MyDTO (and my dozens of other DTOs) for both versions of the tool, without having to duplicate the class. Don't repeat yourself, and all that. I'm sure there's a very simple pattern I'm missing that would help this. Any suggestions?

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  • When are predicates appropriate and what is the best pattern for usage

    - by Maxim Gershkovich
    When are predicates appropriate and what is the best pattern for usage? What are the advantages of predicates? It seems to me like most cases where a predicate can be employed a tight loop would accomplish the same functionality? I don’t see a reusability argument given you will probably only implement a predicate in one method right? They look and feel nice but besides that they seem like you would only employ them when you need a quick hack on the collection classes? UPDATE But why would you be rewriting the tight loop again and again? In my mind/code when it comes to collections I always end up with something like Class Person End Class Class PersonList Inherits List(Of Person) Function FindByName(Name) as Person tight loop.... End Function End Class @Ani By that same logic I could implement the method as such Class PersonList Inherits List(Of Person) Function FindByName(Name) as PersonList End Function Function FindByAge(Age) as PersonList End Function Function FindBySocialSecurityNumber(SocialSecurityNumber) as PersonList End Function End Class And call it as such Dim res as PersonList = MyList.FindByName("Max").FindByAge(25).FindBySocialSecurityNumber(1234) and the result along with the amount of code and its reusability is largely the same, no? I am not arguing just trying to understand.

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  • Need advice on C++ coding pattern

    - by Kotti
    Hi! I have a working prototype of a game engine and right now I'm doing some refactoring. What I'm asking for is your opinion on usage of the following C++ coding patterns. I have implemented some trivial algorithms for collision detection and they are implemented the following way: Not shown here - class constructor is made private and using algorithms looks like Algorithm::HandleInnerCollision(...) struct Algorithm { // Private routines static bool is_inside(Point& p, Object& object) { // (...) } public: /** * Handle collision where the moving object should be always * located inside the static object * * @param MovingObject & mobject * @param const StaticObject & sobject * @return void * @see */ static void HandleInnerCollision(MovingObject& mobject, const StaticObject& sobject) { // (...) } So, my question is - somebody advised me to do it "the C++" way - so that all functions are wrapped in a namespace, but not in a class. Is there some good way to preserve privating if I will wrap them into a namespace as adviced? What I want to have is a simple interface and ability to call functions as Algorithm::HandleInnerCollision(...) while not polluting the namespace with other functions such as is_inside(...) Of, if you can advise any alternative design pattern for such kind of logics, I would really appreciate that...

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  • Is it an example of decorator pattern?

    - by Supereme
    Hi, I've an example please tell me whether it is Decorator pattern or not? public abstract class ComputerComponent { String description ="Unknown Type"; public String getDescription() { return description; } public abstract double getCost(); } public abstract class AccessoryDecorator { ComputerComponent comp; public abstract String getDescription(); } public class PIIIConcreteComp extends ComputerComponent { public PIIIConcreteComp() { description=“Pentium III”; } public double getCost() { return 19950.00; } public class floppyConcreteDeco extends AccessoryDecorator { public floppyConcreteDeco(ComputerComponent comp) this.comp=comp; } public String getDescription() { return comp.getDescription() +”, floppy 1.44 mb”; } public double getCost() { return 250+comp.getCost(); } } public class ComponentAssembly { public static void createComponent() { ComputerComponent comp = new PIIConcreteComp(); // create a PIII computer object ComputerComponent deco1= new floppyConcreteDeco(comp); // decorate it with a floppy //ComputerComponent deco2= newCDRomConcreteDeco(deco1); ComputerComponent deco2= new floppyConcreteDeco(deco1); // decorate with a CDRom or with one more floppy System.out.println( deco2.getdescription() +” “+ deco2.getCost(); } } Thank you.

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  • Entity Framework Decorator Pattern

    - by Anthony Compton
    In my line of business we have Products. These products can be modified by a user by adding Modifications to them. Modifications can do things such as alter the price and alter properties of the Product. This, to me, seems to fit the Decorator pattern perfectly. Now, envision a database in which Products exist in one table and Modifications exist in another table and the database is hooked up to my app through the Entity Framework. How would I go about getting the Product objects and the Modification objects to implement the same interface so that I could use them interchangeably? For instance, the kind of things I would like to be able to do: Given a Modification object, call .GetNumThings(), which would then return the number of things in the original object, plus or minus the number of things added by the modification. This question may be stemming from a pretty serious lack of exposure to the nitty-gritty of EF (all of my experience so far has been pretty straight-forward LOB Silverlight apps), and if that's the case, please feel free to tell me to RTFM. Thanks in advance!

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  • Events + Adapter Pattern

    - by Stretto
    I have an adapter pattern on a generic class that essentially adapts between types: class A<T> { event EventHandler e; } class Aadapter<T1, T2> : A<T1> { A<T2> a; Aadapter(A<T2> _a) { a = _a; } } The problem is that A contains an event. I effectively want all event handlers assigned to Adapter to fall through to a. It would be awesome if I could assign the a's event handler to adapter's event handler but this is impossible? The idea here is that A is almost really just A but we need a way to adapt the them. Because of the way event's work I can't how to efficiently do it except manually add two event handlers and when they are called they "relay" the to the other event. This isn't pretty though and it would seem much nicer if I could have something like class A<T> { event EventHandler e; } class Aadapter<T1, T2> : A<T1> { event *e; A<T2> a; Aadapter(A<T2> _a) { a = _a; e = a.e; } } in a sense we have a pointer to the event that we can assign a2's event to. I doubt there is any simple way but maybe someone has some idea to make it work. (BTW, I realize this is possible with virtual events but I'd like to avoid this if at all possible)

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  • Generic Singleton Fasade design pattern

    - by Paul
    Hi I try write singleton fasede pattern with generics. I have one problem, how can I call method from generic variable. Something like this: T1 t1 = new T1(); //call method from t1 t1.Method(); In method SingletonFasadeMethod I have compile error: Error 1 'T1' does not contain a definition for 'Method' and no extension method 'Method' accepting a first argument of type 'T1' could be found (are you missing a using directive or an assembly reference?) Any advace? Thank, I am beginner in C#. All code is here: namespace GenericSingletonFasade { public interface IMyInterface { string Method(); } internal class ClassA : IMyInterface { public string Method() { return " Calling MethodA "; } } internal class ClassB : IMyInterface { public string Method() { return " Calling MethodB "; } } internal class ClassC : IMyInterface { public string Method() { return "Calling MethodC"; } } internal class ClassD : IMyInterface { public string Method() { return "Calling MethodD"; } } public class SingletonFasade<T1,T2,T3> where T1 : class,new() where T2 : class,new() where T3 : class,new() { private static T1 t1; private static T2 t2; private static T3 t3; private SingletonFasade() { t1 = new T1(); t2 = new T2(); t3 = new T3(); } class SingletonCreator { static SingletonCreator() { } internal static readonly SingletonFasade<T1,T2,T3> uniqueInstace = new SingletonFasade<T1,T2,T3>(); } public static SingletonFasade<T1,T2,T3> UniqueInstace { get { return SingletonCreator.uniqueInstace; } } public string SingletonFasadeMethod() { //Problem is here return t1.Method() + t2.Method() + t3.Method(); } } }

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  • Which design pattern fits - strategy makes sense ?

    - by user554833
    --Bump *One desperate try to get someone's attention I have a simple database table that stores list of users who have subscribed to folders either by email OR to show up on the site (only on the web UI). In the storage table this is controlled by a number(1 - show on site 2- by email). When I am showing in UI I need to show a checkbox next to each of folders for which the user has subscribed (both email & on site). There is a separate table which stores a set of default subscriptions which would apply to each user if user has not expressed his subscription. This is basically a folder ID and a virtual group name. But, Email subscriptions do not count for applying these default groups. So if no "on site" subscription apply default group. Thats the rule. How about a strategy pattern here (Pseudo code) Interface ISubscription public ArrayList GetSubscriptionData(Pass query object) Public class SubscriptionWithDefaultGroup Implement ArrayList GetSubscriptionData(Pass query object) Public class SubscriptionWithoutDefaultGroup Implement ArrayList GetSubscriptionData(Pass query object) Public class SubscriptionOnlyDefaultGroup Implement ArrayList GetSubscriptionData(Pass query object) does this even make sense? I would be more than glad for receive any criticism / help / notes. I am learning. Cheers

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  • JSP includes and MVC pattern

    - by xingyu
    I am new to JSP/Servlets/MVC and am writing a JSP page (using Servlets and MVC pattern) that displays information about recipies, and want the ability for users to "comment" on it too. So for the Servlet, on doGet(), it grabs all the required info into a Model POJO and forwards the request on to a JSP View for rendering. That is working just fine. I'd like the "comment" part to be a separate JSP, so on the RecipeView.jsp I can use to separate these views out. So I've made that, but am now a little stuck. The form in the CommentOnRecipe.jsp posts to a CommentAction servlet that handles the recording of the comment just fine. So when I reload the Recipe page, I can see the comment I just made. I'd like to: Reload the page automatically after commenting (no AJAX for now) Block the user from making more than one comment on each Recipe over a 1 day timeframe (via a Cookie). So I store a cookie indicating the product ID whenever the user makes a comment, so we can check this later? How would it work in a MVC context? Show a message to the user that they have already commented on the Recipe when they visit one which they have commented on I'm confused about using beans/including JSPs etc on how to achieve this. I know in ASP.NET land, it would be a UseControl that I would place on a page, or in ASP.NET MVC, it would be a PartialView of some sort. I'm just confused with the way this works in a JSP/Servlets/MVC context.

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  • Singleton pattern in C++

    - by skydoor
    I have a question about the singleton pattern. I saw two cases concerning the static member in the singleton class. First it is an object, like this class CMySingleton { public: static CMySingleton& Instance() { static CMySingleton singleton; return singleton; } // Other non-static member functions private: CMySingleton() {} // Private constructor ~CMySingleton() {} CMySingleton(const CMySingleton&); // Prevent copy-construction CMySingleton& operator=(const CMySingleton&); // Prevent assignment }; One is an pointer, like this class GlobalClass { int m_value; static GlobalClass *s_instance; GlobalClass(int v = 0) { m_value = v; } public: int get_value() { return m_value; } void set_value(int v) { m_value = v; } static GlobalClass *instance() { if (!s_instance) s_instance = new GlobalClass; return s_instance; } }; What's the difference between the two cases? Which one is correct?

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  • Python: Sorting array with custom pattern

    - by Binka
    In my little project here I have sorted a list in decending order, however, my goal is to sort it in this custom pattern. (largest - smallest - next largest - next smallest -)etc. In java I was able to do this like this... My goal is to do the same thing but in python, except backwards. Any ideas on how to convert that last for loop that does the wackysort into python and make it go backwards? public static void wackySort(int[] nums){ //first, this simply sorts the array by ascending order. int sign = 0; int temp = 0; int temp2 = 0; for (int i = 0; i < nums.length; i++){ for (int j = 0; j < nums.length -1; j++){ if (nums[j] > nums[j+1]){ temp = nums[j]; nums[j] = nums[j+1]; nums[j+1] = temp; } } } //prepare for new array to actually do the wacky sort. System.out.println(); int firstPointer = 0; int secondPointer = nums.length -1; int[] newarray = new int[nums.length]; int size = nums.length; //for loop that increments by two taking second slot replacing the last (n-1) term for (int i = 0; i < nums.length -1; i+=2){ newarray[i] = nums[firstPointer++]; newarray[i+1] = nums[secondPointer--]; } //storing those values back in the nums array for (int i = 0; i < nums.length; i++){ nums[i] = newarray[i]; } }

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  • A self-creator: What pattern is this? php

    - by user151841
    I have several classes that are basically interfaces to database rows. Since the class assumes that a row already exists ( __construct expects a field value ), there is a public static function that allows creation of the row and returns an instance of the class. Here's a pseudo-code example : class fruit { public $id; public function __construct( $id ) { $this->id = $id; $sql = "SELECT * FROM Fruits WHERE id = $id"; ... $this->arrFieldValues[$field] = $row[$value]; } public function __get( $var ) { return $this->arrFieldValues[$var]; } public function __set( $var, $val ) { $sql = "UPDATE fruits SET $var = $val WHERE id = $this->id"; } public static function create( $id ) { $sql = "INSERT INTO Fruits ( fruit_name ) VALUE ( '$fruit' )"; $id = mysql_insert_id(); $fruit = & new fruit($id); return $fruit; } } $obj1 = fruit::create( "apple" ); $obj2 = & new fruit( 12 ); What is this pattern called? Edit: I changed the example to one that has more database-interface functionality. For most of the time, this kind of class would be instantiated normally, through __construct(). But sometimes when you need to create a new row first, you would call create().

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