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  • calculix data visualizor using QT

    - by Ann
    include "final1.h" include "ui_final1.h" include include include ifndef GL_MULTISAMPLE define GL_MULTISAMPLE 0x809D endif define numred 100 define numgrn 10 define numblu 6 final1::final1(QWidget *parent) : QGLWidget(parent) { setFormat(QGLFormat(QGL::SampleBuffers)); rotationX = -38.0; rotationY = -58.0; rotationZ = 0.0; scaling = .05; // glPolygonMode(GL_FRONT_AND_BACK,GL_FILL); //createGradient(); createGLObject(); } final1::~final1() { makeCurrent(); glDeleteLists(glObject, 1); } void final1::paintEvent(QPaintEvent * /* event */) { QPainter painter(this); draw(); } void final1::mousePressEvent(QMouseEvent *event) { lastPos = event-pos(); } void final1::mouseMoveEvent(QMouseEvent *event) { GLfloat dx = GLfloat(event-x() - lastPos.x()) / width(); GLfloat dy = GLfloat(event-y() - lastPos.y()) / height(); if (event->buttons() & Qt::LeftButton) { rotationX += 180 * dy; rotationY += 180 * dx; update(); } else if (event->buttons() & Qt::RightButton) { rotationX += 180 * dy; rotationZ += 180 * dx; update(); } lastPos = event->pos(); } void final1::createGLObject() { makeCurrent(); GLfloat f1[150],f2[150],f3[150],length=0; qreal size=2; int k=1,a,b,c,d,e,f,g,h,element_node_no=0; GLfloat x,y,z; QString str1,str2,str3,str4,str5,str6,str7,str8; int red,green,blue,index=1,displacement; int LUT[1000][3]; for(red=100;red glShadeModel(GL_SMOOTH); glObject = glGenLists(1); glNewList(glObject, GL_COMPILE); // qglColor(QColor(255, 239, 191)); glLineWidth(1.0); QLinearGradient linearGradient(0, 0, 100, 100); linearGradient.setColorAt(0.0, Qt::red); linearGradient.setColorAt(0.2, Qt::green); linearGradient.setColorAt(1.0, Qt::black); //renderArea->setBrush(linearGradient); //glColor3f(1,0,0);pow((f1[e]-f1[a]),2) QFile file("/home/41407/input1.txt"); if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) return; QTextStream in(&file); while (!in.atEnd()) { QString line = in.readLine(); if(k<=125) { str1= line.section(',', 1, 1); str2=line.section(',', 2, 2); str3=line.section(',', 3, 3); x=str1.toFloat(); y=str2.toFloat(); z=str3.toFloat(); f1[k]=x; f2[k]=y; f3[k]=z; /* glBegin(GL_TRIANGLES); // glColor3f(LUT[k][0],LUT[k][1],LUT[k][2]); //QColorAt();//setPointSize(size); glVertex3f(x,y,z); glEnd();*/ } else if(k>125) { element_node_no=0; qCount(line.begin(),line.end(),',',element_node_no); // printf("\n%d",element_node_no); str1= line.section(',', 1, 1); str2=line.section(',', 2, 2); str3=line.section(',', 3, 3); str4= line.section(',', 4, 4); str5=line.section(',', 5, 5); str6=line.section(',', 6, 6); str7= line.section(',', 7, 7); str8=line.section(',', 8, 8); a=str1.toInt(); b=str2.toInt(); c=str3.toInt(); d=str4.toInt(); e=str5.toInt(); f=str6.toInt(); g=str7.toInt(); h=str8.toInt(); glBegin(GL_POLYGON); glPolygonMode(GL_FRONT_AND_BACK,GL_FILL); //brush.setColor(Qt::black);//setColor(QColor::black()); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); // pmp.setBrush(gradient); glVertex3f(f1[a],f2[a] ,f3[a]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[b],f2[b] ,f3[b]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[c],f2[c] ,f3[c]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[d],f2[d] ,f3[d]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[a],f2[a] ,f3[a]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); //glEnd(); //glBegin(GL_LINE_LOOP); glVertex3f(f1[e],f2[e] ,f3[e]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[f],f2[f] ,f3[f]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[g],f2[g], f3[g]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[h],f2[h], f3[h]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[d],f2[d] ,f3[d]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[a],f2[a] ,f3[a]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glEnd(); glBegin(GL_POLYGON); //glVertex3f(f1[a],f2[a] ,f3[a]); glVertex3f(f1[e],f2[e] ,f3[e]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[h],f2[h], f3[h]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); //glVertex3f(f1[d],f2[d] ,f3[d]); glVertex3f(f1[g],f2[g], f3[g]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[c],f2[c] ,f3[c]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[f],f2[f] ,f3[f]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glVertex3f(f1[b],f2[b] ,f3[b]); glColor3f(LUT[k][0],LUT[k][1],LUT[k++][2]); glEnd(); /*length=sqrt(pow((f1[e]-f1[a]),2)+pow((f2[e]-f2[a]),2)+pow((f3[e]-f3[a]),2)); printf("\n%d",length);*/ } k++; } glEndList(); file.close(); k=1; QFile file1("/home/41407/op.txt"); if (!file1.open(QIODevice::ReadOnly | QIODevice::Text)) return; QTextStream in1(&file1); k=1; while (!in1.atEnd()) { QString line = in1.readLine(); // if(k<=125) { str1= line.section(' ', 1, 1); x=str1.toFloat(); str2=line.section(' ', 2, 2); y=str2.toFloat(); str3=line.section(' ', 3, 3); z=str3.toFloat(); displacement=sqrt(pow( (x-f1[k]),2)+pow((y-f2[k]),2)+pow((z-f3[k]),2)); //printf("\n %d : %d",k,displacement); glBegin(GL_POLYGON); //glColor3f(LUT[displacement][0],LUT[displacement][1],LUT[displacement][2]); glVertex3f(f1[k],f2[k],f3[k]); glEnd(); a1[k]=x+f1[k]; a2[k]=y+f2[k]; a3[k]=z+f3[k]; //printf("\nc: %f %f %f",x,y,z); //printf("\nf: %f %f %f",f1[k],f2[k],f3[k]); //printf("\na: %f %f %f",a1[k],a2[k],a3[k]); } k++; glEndList(); } } void final1::draw() { glPushAttrib(GL_ALL_ATTRIB_BITS); glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); GLfloat x = 3.0 * GLfloat(width()) / height(); glOrtho(-x, +x, -3.0, +3.0, 4.0, 15.0); glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity(); glTranslatef(0.0, 0.0, -10.0); glScalef(scaling, scaling, scaling); glRotatef(rotationX, 1.0, 0.0, 0.0); glRotatef(rotationY, 0.0, 1.0, 0.0); glRotatef(rotationZ, 0.0, 0.0, 1.0); glEnable(GL_MULTISAMPLE); glCallList(glObject); glMatrixMode(GL_MODELVIEW); glPopMatrix(); glMatrixMode(GL_PROJECTION); glPopMatrix(); glPopAttrib(); } /*uint final1::colorAt(int x) { generateShade(); QPolygonF pts = m_hoverPoints->points(); for (int i=1; i < pts.size(); ++i) { if (pts.at(i-1).x() <= x && pts.at(i).x() >= x) { QLineF l(pts.at(i-1), pts.at(i)); l.setLength(l.length() * ((x - l.x1()) / l.dx())); return m_shade.pixel(qRound(qMin(l.x2(), (qreal(m_shade.width() - 1)))), qRound(qMin(l.y2(), qreal(m_shade.height() - 1)))); } } return 0;*/ //final1:: //} /*void final1::createGLObject() { makeCurrent(); //QPainter painter; QPixmap pm(20, 20); QPainter pmp(&pm); pmp.fillRect(0, 0, 10, 10, Qt::blue); pmp.fillRect(10, 10, 10, 10, Qt::lightGray); pmp.fillRect(0, 10, 10, 10, Qt::darkGray); pmp.fillRect(10, 0, 10, 10, Qt::darkGray); pmp.end(); QPalette pal = palette(); pal.setBrush(backgroundRole(), QBrush(pm)); //setAutoFillBackground(true); setPalette(pal); //GLfloat f1[150],f2[150],f3[150],a1[150],a2[150],a3[150]; int k=1,a,b,c,d,e,f,g,h; //int p=0; GLfloat x,y,z; int displacement; QString str1,str2,str3,str4,str5,str6,str7,str8; int red,green,blue,index=1; int LUT[8000][3]; for(red=0;red //glShadeModel(GL_LINE); glObject = glGenLists(1); glNewList(glObject, GL_COMPILE); //qglColor(QColor(120,255,210)); glLineWidth(1.0); //glColor3f(1,0,0); QFile file("/home/41407/input.txt"); if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) return; QTextStream in(&file); while (!in.atEnd()) { //glColor3f(LUT[k][0],LUT[k][1],LUT[k][2]); QString line = in.readLine(); if(k<=125) { //printf("\nline :%c",line); str1= line.section(',', 1, 1); str2=line.section(',', 2, 2); str3=line.section(',', 3, 3); x=str1.toFloat(); y=str2.toFloat(); z=str3.toFloat(); f1[k]=x; f2[k]=y; f3[k]=z; //printf("\nf: %f %f %f",f1[k],f2[k],f3[k]); } else if(k125) //for(p=0;p<6;p++) { //glColor3f(LUT[k][0],LUT[k][1],LUT[k][2]); update(); str1= line.section(',', 1, 1); str2=line.section(',', 2, 2); str3=line.section(',', 3, 3); str4= line.section(',', 4, 4); str5=line.section(',', 5, 5); str6=line.section(',', 6, 6); str7= line.section(',', 7, 7); str8=line.section(',', 8, 8); a=str1.toInt(); b=str2.toInt(); c=str3.toInt(); d=str4.toInt(); e=str5.toInt(); f=str6.toInt(); g=str7.toInt(); h=str8.toInt(); //for (p = 0; p < 6; p++) { // glBegin(GL_LINE_WIDTH); //glColor3f(LUT[126][0],LUT[126][1],LUT[126][2]); //update(); //glNormal3fv(&n[p][0]); //glVertex3f(f1[i],f2[i],f3[i]); glVertex3fv(&v[faces[i][1]][0]); glVertex3fv(&v[faces[i][2]][0]); glVertex3fv(&v[faces[i][3]][0]); //glEnd(); //} glBegin(GL_LINE_LOOP); //glColor3f(p*20,p*20,p); glColor3f(1,0,0); glVertex3f(f1[a],f2[a] ,f3[a]); //painter.fillRect(QRectF(f1[a],f2[a] ,f3[a], 2), Qt::magenta); glVertex3f(f1[b],f2[b] ,f3[b]); glVertex3f(f1[c],f2[c] ,f3[c]); glVertex3f(f1[d],f2[d] ,f3[d]); glVertex3f(f1[a],f2[a] ,f3[a]); glVertex3f(f1[e],f2[e] ,f3[e]); glVertex3f(f1[f],f2[f] ,f3[f]); glVertex3f(f1[g],f2[g], f3[g]); glVertex3f(f1[h],f2[h], f3[h]); glVertex3f(f1[d],f2[d] ,f3[d]); glVertex3f(f1[a],f2[a] ,f3[a]); //glColor3f(1,0,0); //QLinearGradient ( f1[a], f2[a], f1[b], f2[b] ); glEnd(); glBegin(GL_LINES); //glNormal3fv(&n[p][0]); //glColor3f(LUT[k][0],LUT[k][1],LUT[k][2]); glVertex3f(f1[e],f2[e] ,f3[e]); glVertex3f(f1[h],f2[h], f3[h]); glVertex3f(f1[g],f2[g], f3[g]); glVertex3f(f1[c],f2[c] ,f3[c]); glVertex3f(f1[f],f2[f] ,f3[f]); glVertex3f(f1[b],f2[b] ,f3[b]); glEnd(); } } k++; } glEndList(); qglColor(QColor(239, 255, 191)); glLineWidth(1.0); glColor3f(0,1,0); k=1; QFile file1("/home/41407/op.txt"); if (!file1.open(QIODevice::ReadOnly | QIODevice::Text)) return; QTextStream in1(&file1); k=1; while (!in1.atEnd()) { QString line = in1.readLine(); // if(k<=125) { str1= line.section(' ', 1, 1); x=str1.toFloat(); str2=line.section(' ', 2, 2); y=str2.toFloat(); str3=line.section(' ', 3, 3); z=str3.toFloat(); displacement=sqrt(pow( (x-f1[k]),2)+pow((y-f2[k]),2)+pow((z-f3[k]),2)); printf("\n %d : %d",k,displacement); glBegin(GL_POINT); glColor3f(LUT[displacement][0],LUT[displacement][1],LUT[displacement][2]); glVertex3f(x,y,z); glLoadIdentity(); glEnd(); a1[k]=x+f1[k]; a2[k]=y+f2[k]; a3[k]=z+f3[k]; //printf("\nc: %f %f %f",x,y,z); //printf("\nf: %f %f %f",f1[k],f2[k],f3[k]); //printf("\na: %f %f %f",a1[k],a2[k],a3[k]); } k++; glEndList(); } }*/ /*void final1::draw() { glPushAttrib(GL_ALL_ATTRIB_BITS); glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); GLfloat x = 3.0 * GLfloat(width()) / height(); glOrtho(-x, +x, -3.0, +3.0, 4.0, 15.0); glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity(); glTranslatef(0.0, 0.0, -10.0); glScalef(scaling, scaling, scaling); glRotatef(rotationX, 1.0, 0.0, 0.0); glRotatef(rotationY, 0.0, 1.0, 0.0); glRotatef(rotationZ, 0.0, 0.0, 1.0); glEnable(GL_MULTISAMPLE); glCallList(glObject); glMatrixMode(GL_MODELVIEW); glPopMatrix(); glMatrixMode(GL_PROJECTION); glPopMatrix(); glPopAttrib(); }*/ I need to change the color of a portion of beam where pressure is applied.But I am not able to color the front end back phase.

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  • Java: matching two different type of array

    - by sling
    Hi, I am doing a password login that requires me to match two array: User and Pass. If user key in "mark" and "pass", it should show successfully. However I have trouble with the String[] input = pass.getPassword(); and the matching of the two arrays. String[] User = {"mark", "susan", "bobo"}; String[] Pass = {"pass", "word", "password"}; String[] input = pass.getPassword(); if(Pass.length == input.length && user.getText().equals(User)) { lblstat.setForeground(Color.GREEN); lblstat.setText("Successful"); } else { lblstat.setForeground(Color.RED); lblstat.setText("Failed"); }

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  • Opening Another Xib form an Xib

    - by Goods
    Not a Noob as yesterday, but still green. I have been playing around with the code that Elisabeth Robson has put together HERE. I have a UITabbarcontoller and a IUNavigationController they seem to work fine. I have a UITableviewController to which I loads my NSMutable array. The user clicks a cell and didSelectRowAtIndexPath xib is loaded onto the stack. I put a 'Learn More' button on the current xib(BookDetailView). I've tried a few approaches to load a newer xib when the 'Learn More' button is pressed but have failed. Ive Tried IBAction and Pushing the Newer xib to the top. Do I need to create another view controller? Thanks for looking.

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  • Using Recaptcha with EPiServer XForms

    - by Andy
    Hi, Does any one have experiense of using Recaptcha with XForms in EPiServer? I don't know where to put the Recaptcha control and how to make it work. The sample code for ASP.NET is the code below. Where should i put it. My guess is in the FormControl_BeforeSubmitPostedData? <%@ Page Language="VB" % <%@ Register TagPrefix="recaptcha" Namespace="Recaptcha" Assembly="Recaptcha" % Sub btnSubmit_Click(ByVal sender As Object, ByVal e As EventArgs) If Page.IsValid Then lblResult.Text = "You Got It!" lblResult.ForeColor = Drawing.Color.Green Else lblResult.Text = "Incorrect" lblResult.ForeColor = Drawing.Color.Red End If End Sub

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  • How do I indicate success and failure with colour?

    - by Steve McLeod
    I need to make a Java component that turns the background a certain colour when a process passed, and another colour when the process failed. My first thought was: green for success, red for failure. But then I read that 10% of males can't differentiate between these two colours. What would be a better combination of colours? (For the nitpickers: yes, I know that colour alone doesn't suffice, that text, shape, and noise can also be used. Nevertheless I am asking about the appropriate use of colour.)

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  • Prototype hide/show

    - by Kyle Sevenoaks
    Hi, I am a Javascript/jQuery/Prototype newcomer and I have a page that has a Prototype function to get info from a database and put it into some input fields. This was made before I came to work on this site and now I've been asked to add a hide/show div function. I tried it in jQuery and there were clashes with the two frameworks, (as found in my previous question). My question now is, how would I go about building a show/hide function in Prototype? I think it will be easier to do it this way than to re-build the info grabber. The page I want to add this to is here. (the green "ny kunde" button should show the div directly below it newCustomer. Thanks. :)

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  • Jquery Live Validation

    - by sico87
    Hello Everyone, After having a search around I could not find exactly what I want, I am looking to validate a form client side using the Jquery library and some form of validation plugin. I was hoping that some one could advise me on whether there are any validation plugins out there that do not use generic error messages, as my form is laid out with no room for these errors, and I also I want the validator to to for correct content as well. Basically I want to be able to check the field on each key press and blur and if the fields validates for it to gain a green border, and if it does not validate for it to gain a red border, any one know of a plugin that can do this? Thanks sico87

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  • Dynamic case statement in bash

    - by infra.user
    Hi folks, I'm trying to figure out how to create a dynamic case statement in a bash script. For example, let's say I have the output of an awk statement with the following contents red green blue In this scenario, the output can change at any time. I'm trying to then execute different logic if a value is included in this awk output. So if the data above is in $list, then I'd conceptually like to do something like: case "${my_var}" in $list) ..... something_else) ..... esac I'm trying to use this to build a dynamic custom tab completion function (see http://www.debian-administration.org/article/An_introduction_to_bash_completion_part_2 for some background). Any ideas? Thanks.

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  • How to use ColorDrawable with ImageView?

    - by user246114
    Hi, I have a layout with an ImageView defined like: <ImageView android:layout_width="45dip" android:layout_height="45dip" android:scaleType="fitXY" /> now I just want to set the imageview to be a static color, like red or green. I'm trying: ColorDrawable cd = new ColorDrawable("FF0000"); cd.setAlpha(255); ImageView iv = ...; iv.setImageDrawable(cd); the imageview is just empty though, no color. The 45dip space is being used up though. What do I need to do to get the color to be rendered? Thanks

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  • Grails Testing hickups

    - by egervari
    I have two testing questions. Both are probably easily answered. The first is that I wrote this unit test in Grails: void testCount() { mockDomain(UserAccount) new UserAccount(firstName: "Ken").save() new UserAccount(firstName: "Bob").save() new UserAccount(firstName: "Dave").save() assertEquals(3, UserAccount.count()) } For some reason, I get 0 returned back. Did I forget to do something? The second question is for those who use IDEA. What should I be running - IDEA's junit tests, or grails targets? I have two options. Also, why does IDEA say that my tests pass and it provides a green light even though the test above actually fails? This will really drive me nuts if I have to check the test reports in html every time I run my tests..... Help?

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  • How to monitor HTTP(S) traffic / URLs in Android?

    - by Pawel Krakowiak
    I'm interested in whether there is a way to monitor HTTP(S) traffic on an Android phone? What I would like to do is to be able to retrieve all URLs that have been accessed on the phone's browser. I thought that there would be a browser intent for that, but have not seen anything - given I'm green, maybe I just did not know where to look? I followed the question and answer here, but it works only for hyperlinks which were clicked by the user, however I need to catch all URLs - including the ones typed in by the user. Basically I need to know about every single URL that was opened in the web browser. Can I register some kind of a handler with the browser? Is something like that feasible at all?

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  • Fast single thread comet server, possible?

    - by Pepijn
    I recently encountered a few cases where a server would distribute an event stream that contains the exact same data for all listeners, such as a 'recent activity' box. It occurred to me that it is quite strange and inefficient to have a server like Apache run a thread processing and querying the database for every single comet stream containing the same data. What I would do for those global(not per user) streams is run a single thread that continuously emits data, and a new (green)thread for every new request that outputs the headers and then 'merges' into the main thread. Is it possible for one thread to serve multiple sockets, or for multiple clients to listen to the same socket? An example o = event # threads received | a b # 3 o / / # 3 - |/_/ | # 1 o c # 2 a, b | / o/ # 2 a, b o # 1 a, b, c | # connection b closed o # 1 a, c Does something like this exist? Would it work? Is it possible to do? Disclaimer: I'm not a server expert.

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  • CSS repeat pattern with linear gradient

    - by luca
    I'm on my first approach with photoshop patterns.I'm buildin a webpage where I want to use my pattern to give a nice effect to my webpage background. The pattern I found is 120x120 px If I was done here I should use this css: background-imag:url(mypattern.jpg); background-repeat:repeat; But Im not done.Id like to *add to my page's background a linear gradient(dir=top/down col=light-blue/green) with the pattern fill layer on top of it, with blending mode=darken *. This is the final effect: I come to the point. QUESTION: Combining linear vertical-gradient effect and my 120x120 pattern is it possible to find a pattern that I could use to repeat itself endlessly both vertical and horizontal??which is a common solution in this case? Hope It's clear thanks Luca

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  • Test whether image loaded correctly with JavaScript

    - by johkar
    I have an image deployed on several application servers (green up arrow: uparrow.gif). I have an application server status page where I list out all the servers and with a corresponding image where the image's source is the uparrow.gif for that server. If the image does not load (server down) I would like to switch to a red down arrow (downarrow.gif). Is there a way to check whether an image loaded or not with straight JavaScript (no JS libraries etc)? I would imagine I would set an interval for it to continue checking if the user were on the page. Thanks.

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  • OpenGL render vs. own Phong Illumination Implementation

    - by Myx
    Hello: I have implemented a Phong Illumination Scheme using a camera that's centered at (0,0,0) and looking directly at the sphere primitive. The following are the relevant contents of the scene file that is used to view the scene using OpenGL as well as to render the scene using my own implementation: ambient 0 1 0 dir_light 1 1 1 -3 -4 -5 # A red sphere with 0.5 green ambiance, centered at (0,0,0) with radius 1 material 0 0.5 0 1 0 0 1 0 0 0 0 0 0 0 0 10 1 0 sphere 0 0 0 0 1 The resulting image produced by OpenGL. The image that my rendering application produces. As you can see, there are various differences between the two: The specular highlight on my image is smaller than the one in OpenGL. The diffuse surface seems to not diffuse in the correct way, resulting in the yellow region to be unneccessarily large in my image, whereas in OpenGL there's a nice dark green region closer to the bottom of the sphere The color produced by OpenGL is much darker than the one in my image. Those are the most prominent three differences that I see. The following is my implementation of the Phong illumination: R3Rgb Phong(R3Scene *scene, R3Ray *ray, R3Intersection *intersection) { R3Rgb radiance; if(intersection->hit == 0) { radiance = scene->background; return radiance; } R3Vector normal = intersection->normal; R3Rgb Kd = intersection->node->material->kd; R3Rgb Ks = intersection->node->material->ks; // obtain ambient term R3Rgb intensity_ambient = intersection->node->material->ka*scene->ambient; // obtain emissive term R3Rgb intensity_emission = intersection->node->material->emission; // for each light in the scene, obtain calculate the diffuse and specular terms R3Rgb intensity_diffuse(0,0,0,1); R3Rgb intensity_specular(0,0,0,1); for(unsigned int i = 0; i < scene->lights.size(); i++) { R3Light *light = scene->Light(i); R3Rgb light_color = LightIntensity(scene->Light(i), intersection->position); R3Vector light_vector = -LightDirection(scene->Light(i), intersection->position); // calculate diffuse reflection intensity_diffuse += Kd*normal.Dot(light_vector)*light_color; // calculate specular reflection R3Vector reflection_vector = 2.*normal.Dot(light_vector)*normal-light_vector; reflection_vector.Normalize(); R3Vector viewing_vector = ray->Start() - intersection->position; viewing_vector.Normalize(); double n = intersection->node->material->shininess; intensity_specular += Ks*pow(max(0.,viewing_vector.Dot(reflection_vector)),n)*light_color; } radiance = intensity_emission+intensity_ambient+intensity_diffuse+intensity_specular; return radiance; } Here are the related LightIntensity(...) and LightDirection(...) functions: R3Vector LightDirection(R3Light *light, R3Point position) { R3Vector light_direction; switch(light->type) { case R3_DIRECTIONAL_LIGHT: light_direction = light->direction; break; case R3_POINT_LIGHT: light_direction = position-light->position; break; case R3_SPOT_LIGHT: light_direction = position-light->position; break; } light_direction.Normalize(); return light_direction; } R3Rgb LightIntensity(R3Light *light, R3Point position) { R3Rgb light_intensity; double distance; double denominator; if(light->type != R3_DIRECTIONAL_LIGHT) { distance = (position-light->position).Length(); denominator = light->constant_attenuation + light->linear_attenuation*distance + light->quadratic_attenuation*distance*distance; } switch(light->type) { case R3_DIRECTIONAL_LIGHT: light_intensity = light->color; break; case R3_POINT_LIGHT: light_intensity = light->color/denominator; break; case R3_SPOT_LIGHT: R3Vector from_light_to_point = position - light->position; light_intensity = light->color*( pow(light->direction.Dot(from_light_to_point), light->angle_attenuation)); break; } return light_intensity; } I would greatly appreciate any suggestions as to any implementation errors that are apparent. I am wondering if the differences could be occurring simply because of the gamma values used for display by OpenGL and the default gamma value for my display. I also know that OpenGL (or at least tha parts that I was provided) can't cast shadows on objects. Not that this is relevant for the point in question, but it just leads me to wonder if it's simply display and capability differences between OpenGL and what I am trying to do. Thank you for your help.

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  • Safe deployment of ASP.Net applications

    - by gatapia
    Hi All, I have an asp.net app that I want to deploy safely (with as little down time possible). I would love to do something like blue green deployment but without the need for a second web server. So, I know I can use load balancing, etc but I need a quick and cheap approach. I was thinking of doing something like: Setting up another website (copy of original) in IIS, currently I use host headers to direct traffic across sites). I could then view the new site locally until the site is totally online (due to NHibernate start up and various other high intensity tasks this takes a while). Once site 2 is totally started I would then change host headers around giving me a much much smaller down time. So my question is. Has anyone done anything like this? Will IIS restart my app pool or application when changing host headers (making this useless)? Any other options? Thanks for your help all. Guido

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  • Any best practices with feedback colours?

    - by alex
    I have a few that I think are correct. These are background colours for messages. ERROR: red; INFO: blue; SUCCESS: green; NOT IMPORTANT INFO: yellow Have I got the blue and yellow around the wrong way? Any hex values that are a de facto standard for these? I am curious considering web development, but I think the answers will be agnostic. Here is an interesting thought (I'm sure I've read about it in an article). What colours would the errors be on Target's website, considering all their branding is red?

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  • What web based programming environments exist to learn on?

    - by jjclarkson
    I loved appjet (the programming environment) before it was taken over by Google. What other web based complete programming environments are out there? Which one do you think is best for starting to do real world coding the fastest? I really think coding from your browser will make programming more accessible to the public. Are there any out there that use a vim style, (e.g. jsvi) in combination with free server side hosting? The last time I looked at Bespin it was a little green. Are there others?

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  • Dual slider control with custom skin

    - by Ryan French
    Hi All, I'm currently trying to create a page for users to select two points from a range, using a slide control. The first point in the range is when an alert will be sent to the user, the second point is a max limit. What I would like to do is have the bar colored green from the 0 point to the first slider point, then orange between the two sliders, and lastly red from the second slider up to the other end of the bar. Does anyone know of an easy was I can do this or of a slider control that can be skinned to do this?

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  • Removing all Matching Classes in jQuery

    - by Seth Duncan
    Hi I have an li element that will have something along the lines of this for a declaration <li class="module ui-helper-fix"> And I can dynamically change the color of the module by adding on classes (That are provided dynamically through DB calls) the end result being <li class="module ui-helper-fix module-green"> or <li class="module ui-helper-fix module-default"> Well I am fine with changing the color by adding on a new module-WHATEVER class but what I would like to do is remove any class that matches module-XXXX so it starts with a clean slate and then add on the class module-crimson. So how do I remove all classes that match module-xxx first ? Keeping in mind I don't want to remove the base module class. Thanks. -Seth

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  • Objective-C : enum like Java (int values and many others for each enum)

    - by Oliver
    In Java, you can make an enum having multiples values. In objective-C, this cannot be done easily. I've read many pages about this but I didn't found anything satisfying that would allow me to use enums by a simple way and to keep the enum declaration and their different values in the same file. I would like to write something like this in a enums.h : // ======================================== typedef enum {eRED, eGREEN, eBLUE} ColorEnum; int colorValues[] = { 0xFF0000, 0x00FF00, 0x0000FF }; NSArray *colorNames = [NSArray arrayWithObjects:@"Red color", @"light green", @"Deep blue", nil]; // ======================================== and be able to use thoses global variables to manage my stuff anywhere like : int color = colorValues[eRED]; But I don't know how to write this. I have compile errors like "ColorValues" is defines many times. Or if I just use "static", I have many "ColorValues" not used in .m file... Could you help me ?

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  • CSS border and the :hover dynamic pseudo-class

    - by dbasch
    Hi All, I have built a persistent dropline menu with two levels using only CSS. It is pretty standard. It is a nested set of UL's and the UL's :hover state is what shows and hides the sub menu levels. Something like this: | *Pets* | Colors | Cars | | Cats | Dogs | Birds| Goats | Sheep | | Pets | *Colors* | Cars | | Red | Orange | Green | Blue| Yellow | I then added a 1px border at the bottom of the first level UL element. Like this: | *Pets* | Colors | Cars | -------------------------------------- | Cats | Dogs | Birds| Goats | Sheep | When I hover over a first level item (Pets), and then move the mouse down to the second level (Cats), the entire second level disappears. I finally figured out that the UL's 1px border is not included in the hover area for the UL. Can I add a border to the bottom of a dropline menu level without messing up the menu hovering? Thanks!

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  • How to change *.ico for button in running mode?

    - by karikari
    I am currently doing visual c++ for an Internet Explorer toolbar button. I have a registration script file (*.rgs) that defines or maybe register the features of my button inside the Windows registry. My objective is, I want my button to change its *.ico image, based on certain conditions process from my *.cpp file. My problem is, I don't understand, how can I somehow change the *.ico file for my button in real time, during my application is running? For example, IF f = 1, ico_file = green.ico; ELSE ico_file = red.ico; Any idea, that you guys can point to me, how can I change the *.ico file for my Internet Explorer toolbar button while the IE is running.

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  • iPhone switch statement using enum

    - by Boris
    I have defined an enum in a header file of a class : typedef enum{ RED = 0, BLUE, Green } Colors; - (void) switchTest:(Colors)testColor; and in the implementation file I have : - (void) switchTest:(Colors)testColor{ if(testColor == RED){ NSLog(@"Red selected"); } switch(testColor){ case RED: NSLog(@"Red selected again !"); break; default: NSLog(@"default selected"); break; } } My code compiles correctly without warrnings. When calling the switchTest method with RED, the output is : "Red selected" but once the first line of the switch runs, the application quits unexpectedly and without warrnings/errors. I don't mind using if/else syntax but I would like to understand my mistake.

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  • How do you fix the Silverlight application shift that occurs in the Firefox browser?

    - by Roy
    Hi, Currently I have an Silverlight application that when run on Firefox browser (ver 3.6) the entire contents of the Silverlight application shifts a little, and also the scrollbars on both the bottom and the side appear when I first use it. This does not happen in IE 8. How can I fix this in Firefox so it doesn't happen? The project type I created was the "Silverlight 3 Application + Website" via Expression Blend 3. This the code I am using in my MainPage.xaml: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="StackoverflowExample.MainPage" Width="640" Height="480"> <Grid x:Name="LayoutRoot" Background="Green"> <Rectangle Fill="#FFBB2020" Stroke="Black" Margin="155,58,266,178"/> <Button Margin="199,180,302,236" Content="Button"/> </Grid> </UserControl>

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