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  • Read a text file

    - by Cyprus106
    I have looked everywhere and surprisingly can't find a good solution to this! I've got the following code that is supposed to read a text file and display it's contents. But it's not reading, for some reason. Am I doing something wrong? FTR, I can't use PHP for this. It's gotta be Javascript. var txtFile = new XMLHttpRequest(); txtFile.open("GET", "http://www.mysite.com/todaysTrivia.txt", true); txtFile.send(null); txtFile.onreadystatechange = function() { if (txtFile.readyState == 4) { // Makes sure the document is ready to parse. alert(txtFile.responseText+" - "+txtFile.status); //if (txtFile.status === 200) { // Makes sure it's found the file. var doc = document.getElementById("Trivia-Widget"); if (doc) { doc.innerHTML = txtFile.responseText ; } //} } txtFile.send(null); } Any good ideas what I'm doing wrong? It just keeps givimg me a zero status. EDIT: I guess it would be a good idea to explain why I need this code. It's basically a widget that other folks can put on their own websites that grabs a line of text from my website and displays it on theirs. The problem is that it really can't be server-side since I've got zero control over everyone else's sites that use this.

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  • Large free block of english non-pronoun text

    - by Tom
    As part of teaching myself python I've written a script which allows a user to play hangman. At the moment, the hangman word to be guessed is simply entered manually at the start of the script's code. I want instead for the script to choose randomly from a large list of english words. This I know how to do - my problem is finding that list of words to work from in the first place. Does anyone know of a source on the net for, say, 1000 common english words where they can be downloaded as a block of text or something similar that I can work with? (My initial thought was grabbing a chunk of a novel from project gutenburg [this project is only for my own amusement and won't be available anywhere else so copyright etc doesn't matter hugely to me btw], but anything like that is likely to contain too many names or non-standard words that wouldn't be suitable for hangman. I need text that only has words legal for use in scrabble, basically). It's a slightly odd question for here I suppose, but actually I thought the answer might be of use not just to me but anyone else working on a project for a wordgame or similar that needs a large seed list of words to work from. Many thanks for any links or suggestions :)

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  • batch: replace a line in a text file

    - by sasamimasas
    I'm trying to replace this line: # forward-socks5 / 127.0.0.1:9050 . with this one: forward-socks5 / 127.0.0.1:9050 . this line belongs to a config file that has to be enabled (UN-commented) by deleting the # sign from the beginning and I could not thought of a better way other than replacing the line with another without the # sign. any other thoughts or ways would be very useful. btw, the spaces before the text are there also.I have pasted the text as it was in the original file. thanks in advance EDIT: I have somehow managed to do the line addition and removing using two peaces of code that I've found. my only problem is that the following code removes every bit of exclamation in the output file! @echo off :Variables SETLOCAL ENABLEDELAYEDEXPANSION set InputFile=config.txt set OutputFile=config-new.txt set _strFind=# forward-socks5 / 127.0.0.1:9050 . set _strInsert= forward-socks5 / 127.0.0.1:9050 . set i=0 :Replace for /f "usebackq tokens=1 delims=[]" %%A in (`find /n "%_strFind%" "%InputFile%"`) do (set _strNum=%%A) for /f "usebackq delims=" %%A in ("%InputFile%") do ( set /a i = !i! + 1 echo %%A>>"%OutputFile%" if [!i!] == [%_strNum%] (echo %_strInsert%>>"%OutputFile%") ) type %OutputFile% | findstr /i /v /c:"%_strFind%">config-new2.txt I was wondering if there is any way to do both the find/delete/add line in one step (not two steps as mine)...

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  • Code editor skins?

    - by Khalspi
    This is a kind of unorthodox question. Frankly, I won't lie to you. I am new to programming and am planning to improve myself. I enjoy coding but I need something to keep me going during the down times, so my question is: Is there such a thing as a code editor skin? A compiler skin? For example, you have the Command Prompt, it has a black background with white writing, it seems geeky, exactly what I want. I want a compiler that looks like command prompt...black with white writing (or green) or still has color coding (some compilers change color of text based on command). Yes, this is mainly for boasting, but I don't want to show someone something that basically looks like a text editor, I just want something that looks a little cooler. P.S (This question may seem a little unnecessary, it is because it is my first question, I'd like to warm up to this community before I start asking some real questions about code.)

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  • Fast file search algorithm for IP addresses

    - by Dave Jarvis
    Question What is the fastest way to find if an IP address exists in a file that contains IP addresses sorted as: 219.93.88.62 219.94.181.87 219.94.193.96 220.1.72.201 220.110.162.50 220.126.52.187 220.126.52.247 Constraints No database (e.g., MySQL, PostgreSQL, Oracle, etc.). Infrequent pre-processing is allowed (see possibilities section) Would be nice not to have to load the file each query (131Kb) Uses under 5 megabytes of disk space File Details One IP address per line 9500+ lines Possible Solutions Create a directory hierarchy (radix tree?) then use is_dir() (sadly, this uses 87 megabytes)

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  • Alpha Beta Search

    - by Becky
    I'm making a version of Martian Chess in java with AI and so far I THINK my move searching is semi-working, it seems to work alright for some depths but if I use a depth of 3 it returns a move for the opposite side...now the game is a bit weird because when a piece crosses half of the board, it becomes property of the other player so I think this is part of the problem. I'd be really greatful if someone could look over my code and point out any errors you think are there! (pls note that my evaluation function isn't nearly complete lol) MoveSearch.java public class MoveSearch { private Evaluation evaluate = new Evaluation(); private int blackPlayerScore, whitePlayerScore; public MoveContent bestMove; public MoveSearch(int blackScore, int whiteScore) { blackPlayerScore = blackScore; whitePlayerScore = whiteScore; } private Vector<Position> EvaluateMoves(Board board) { Vector<Position> positions = new Vector<Position>(); for (int i = 0; i < 32; i++) { Piece piece = null; if (!board.chessBoard[i].square.isEmpty()) { // store the piece piece = board.chessBoard[i].square.firstElement(); } // skip empty squares if (piece == null) { continue; } // skip the other players pieces if (piece.pieceColour != board.whosMove) { continue; } // generate valid moves for the piece PieceValidMoves validMoves = new PieceValidMoves(board.chessBoard, i, board.whosMove); validMoves.generateMoves(); // for each valid move for (int j = 0; j < piece.validMoves.size(); j++) { // store it as a position Position move = new Position(); move.startPosition = i; move.endPosition = piece.validMoves.elementAt(j); Piece pieceAttacked = null; if (!board.chessBoard[move.endPosition].square.isEmpty()) { // if the end position is not empty, store the attacked piece pieceAttacked = board.chessBoard[move.endPosition].square.firstElement(); } // if a piece is attacked if (pieceAttacked != null) { // append its value to the move score move.score += pieceAttacked.pieceValue; // if the moving pieces value is less than the value of the attacked piece if (piece.pieceValue < pieceAttacked.pieceValue) { // score extra points move.score += pieceAttacked.pieceValue - piece.pieceValue; } } // add the move to the set of positions positions.add(move); } } return positions; } // EvaluateMoves() private int SideToMoveScore(int score, PieceColour colour) { if (colour == PieceColour.Black){ return -score; } else { return score; } } public int AlphaBeta(Board board, int depth, int alpha, int beta) { //int best = -9999; // if the depth is 0, return the score of the current board if (depth <= 0) { board.printBoard(); System.out.println("Score: " + evaluate.EvaluateBoardScore(board)); System.out.println(""); int boardScore = evaluate.EvaluateBoardScore(board); return SideToMoveScore(boardScore, board.whosMove); } // fill the positions with valid moves Vector<Position> positions = EvaluateMoves(board); // if there are no available positions if (positions.size() == 0) { // and its blacks move if (board.whosMove == PieceColour.Black) { if (blackPlayerScore > whitePlayerScore) { // and they are winning, return a high number return 9999; } else if (whitePlayerScore == blackPlayerScore) { // if its a draw, lower number return 500; } else { // if they are losing, return a very low number return -9999; } } if (board.whosMove == PieceColour.White) { if (whitePlayerScore > blackPlayerScore) { return 9999; } else if (blackPlayerScore == whitePlayerScore) { return 500; } else { return -9999; } } } // for each position for (int i = 0; i < positions.size(); i++) { // store the position Position move = positions.elementAt(i); // temporarily copy the board Board temp = board.copyBoard(board); // make the move temp.makeMove(move.startPosition, move.endPosition); for (int x = 0; x < 32; x++) { if (!temp.chessBoard[x].square.isEmpty()) { PieceValidMoves validMoves = new PieceValidMoves(temp.chessBoard, x, temp.whosMove); validMoves.generateMoves(); } } // repeat the process recursively, decrementing the depth int val = -AlphaBeta(temp, depth - 1, -beta, -alpha); // if the value returned is better than the current best score, replace it if (val >= beta) { // beta cut-off return beta; } if (val > alpha) { alpha = val; bestMove = new MoveContent(alpha, move.startPosition, move.endPosition); } } // return the best score return alpha; } // AlphaBeta() } This is the makeMove method public void makeMove(int startPosition, int endPosition) { // quick reference to selected piece and attacked piece Piece selectedPiece = null; if (!(chessBoard[startPosition].square.isEmpty())) { selectedPiece = chessBoard[startPosition].square.firstElement(); } Piece attackedPiece = null; if (!(chessBoard[endPosition].square.isEmpty())) { attackedPiece = chessBoard[endPosition].square.firstElement(); } // if a piece is taken, amend score if (!(chessBoard[endPosition].square.isEmpty()) && attackedPiece != null) { if (attackedPiece.pieceColour == PieceColour.White) { blackScore = blackScore + attackedPiece.pieceValue; } if (attackedPiece.pieceColour == PieceColour.Black) { whiteScore = whiteScore + attackedPiece.pieceValue; } } // actually move the piece chessBoard[endPosition].square.removeAllElements(); chessBoard[endPosition].addPieceToSquare(selectedPiece); chessBoard[startPosition].square.removeAllElements(); // changing piece colour based on position if (endPosition > 15) { selectedPiece.pieceColour = PieceColour.White; } if (endPosition <= 15) { selectedPiece.pieceColour = PieceColour.Black; } //change to other player if (whosMove == PieceColour.Black) whosMove = PieceColour.White; else if (whosMove == PieceColour.White) whosMove = PieceColour.Black; } // makeMove()

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  • Binary Search Tree in Java

    - by John R
    I want to make a generic BST, that can be made up of any data type, but i'm not sure how I could add things to the tree, if my BST is generic. All of my needed code is below. I want my BST made up of Locations, and sorted by the x variable. Any help is appreciated. Major thanks for looking. public void add(E element) { if (root == null) root = element; if (element < root) add(element, root.leftChild); if (element > root) add(element, root.rightChild); else System.out.println("Element Already Exists"); } private void add(E element, E currLoc) { if (currLoc == null) currLoc = element; if (element < root) add(element, currLoc.leftChild); if (element > root) add(element, currLoc.rightChild); else System.out.println("Element Already Exists); } Other Code public class BinaryNode<E> { E BinaryNode; BinaryNode nextBinaryNode; BinaryNode prevBinaryNode; public BinaryNode() { BinaryNode = null; nextBinaryNode = null; prevBinaryNode = null; } } public class Location<AnyType> extends BinaryNode { String name; int x,y; public Location() { name = null; x = 0; y = 0; } public Location(String newName, int xCord, int yCord) { name = newName; x = xCord; y = yCord; } public int equals(Location otherScene) { return name.compareToIgnoreCase(otherScene.name); } }

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  • jqGrid search/filter data api

    - by McLovin
    I've already read all available documentation and I cannot find a solution. I have a calendar outside of the grid which on click returns a date. All I need to do is filter my jqGrid based on that date. Can someone point me to the correct API method? Thanks!

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  • Anyone has implemented SMA* search algorithm?

    - by Endy
    I find the algorithm description in AIMA (Artificial Intelligence: A Modern Approach) is not correct at all. What does 'necessary' mean? What is the memory limit? The queue size or processed nodes? What if the current node has no children at all? I am wondering if this algorithm itself is correct or not. Because I searched the Internet and nobody has implemented it yet. Thanks.

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  • php - sort the unsorted text file and rewrite to same text file in sorted order

    - by arrgggg
    Hi, I have a question. I am in process of learning how to read/write files, but having little trouble trying to do both at the same time in same php script. I have a text file with words like this, Richmond,Virginia Seattle,Washington Los Angeles,California Dallas,Texas Jacksonville,Florida I wrote a code to sort them in order and this will display in sort order by City. <?php $file = file("states.txt"); sort($file); for($i=0; $i<count($file); $i++) { $states = explode(",", $file[$i]); echo $states[0], $states[1],"<br />"; } ?> From this, how can I rewrite those sorted information back into the states.txt file? Thanks for your help.

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  • Wordpress, PodCMS and Search

    - by Vian Esterhuizen
    Hey guys, I have a WordPress site for a client. He owns a video store, and I made a site for him to update the list of movies, usually just the "new this week" movies. The Pod has a field where you insert the release date. 2010-04-20 Then there is a Pod page/template combo that calls the movies with a certain release date like this: $date = pods_url_variable('last'); He then just creates a blank WP page with the slug 2010-04-20 So when you open that page, the Pod page/template reads that slug and renders a list of the appropriate movies. My problem: I need these to be searchable. Is this possible. I'm also open to suggestions on other ways to go about making this site work. I need it to be as simple as that. Uploads some movies and creates a new page. Then the rest is done automatically. Please and thank you guys

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  • Sphinx search distributed index tuning

    - by Andriy Bohdan
    I'm deciding how to split 3 large sphinx indexes between 3 servers. Each of the 3 indexes is searched separately. What's more effective: to host each index on separate machine Example machine1 - index1 machine2 - index2 machine3 - index3 or to split each index into 3 parts and host each part of the same index on separate machine. Example machine1 - index1_chunk1, index2_chunk1, index3_chunk1 machine2 - index1_chunk2, index2_chunk2, index3_chunk2 machine3 - index1_chunk3, index2_chunk3, index3_chunk3 ?

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  • multiline perl search and replace (one-liner)

    - by yaya3
    I want to perform the following vim substitution as a one-liner in the terminal with perl. I would prefer to allow for any occurences of white space and/or new lines, rather than explicitly catering for them as I am below. %s/blockDontForget">\n*\s*<p><span><a\(.*\)<\/span>/blockDontForget"><p><a\1/g I've tried this: perl -pi -e 's/blockDontForget"><p><span><a(.*)<\/span>/blockDontForget"><p><a$1/msg' I presume I am misinterpreting the flags. Where am I going wrong? Thanks. EDIT: The above example is to strip the spans out of the following html: <div class="block blockDontForget"> <p><span><a href="../../../foo/bar/x/x.html">Lorem Ipsum</a></span></p> </div>

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  • C++ string array binary search

    - by Jose Vega
    string Haystack[] = { "Alabama", "Alaska", "American Samoa", "Arizona", "Arkansas", "California", "Colorado", "Connecticut", "Delaware", "District of Columbia", "Florida", "Georgia", "Guam", "Hawaii", "Idaho", "Illinois", "Indiana", "Iowa", "Kansas", "Kentucky", "Louisiana", "Maine", "Maryland", "Massachusetts", "Michigan", "Minnesota", "Mississippi", "Missouri", "Montana", "Nebraska", "Nevada", "New Hampshire", "New Jersey", "New Mexico", "New York", "North Carolina", "North Dakota", "Northern Mariana Islands", "Ohio", "Oklahoma", "Oregon", "Pennsylvania", "Puerto Rico", "Rhode Island", "South Carolina", "South Dakota", "Tennessee", "Texas", "US Virgin Islands", "Utah", "Vermont", "Virginia", "Washington", "West Virginia", "Wisconsin", "Wyoming"}; string Needle = "Virginia"; if(std::binary_search(Haystack, Haystack+56, Needle)) cout<<"Found"; If I also wanted to find the location of the needle in the string array, is there an "easy" way to find out?

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  • Deletion procedure for a Binary Search Tree

    - by Metz
    Consider the deletion procedure on a BST, when the node to delete has two children. Let's say i always replace it with the node holding the minimum key in its right subtree. The question is: is this procedure commutative? That is, deleting x and then y has the same result than deleting first y and then x? I think the answer is no, but i can't find a counterexample, nor figure out any valid reasoning. EDIT: Maybe i've got to be clearer. Consider the transplant(node x, node y) procedure: it replace x with y (and its subtree). So, if i want to delete a node (say x) which has two children i replace it with the node holding the minimum key in its right subtree: y = minimum(x.right) transplant(y, y.right) // extracts the minimum (it doesn't have left child) y.right = x.right y.left = x.left transplant(x,y) The question was how to prove the procedure above is not commutative.

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  • scroll/search JList when user starts typing

    - by alex
    I would like to implement one of the fanciest features I every now and then. I would like to allow a user to click on a JList and if words are typed, do a query and advance the caret to the next match (prefix). Is there and example of such an implementation in Java somewhere? I'm thinking a combination of key listeners, getNextMatch() and setSelectValue().

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  • Smart image search via Powershell

    - by Oleg Svechkarenko
    I interested in file searching by custom properties. For example, I want to find all JPEG-images with certain dimensions. Something looks like Get-ChildItem -Path C:\ -Filter *.jpg -Recursive | where-object { $_.Dimension -eq '1024x768' } I suspect it's about using of System.Drawing. How it can be done? Thanks in advance

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  • Search a variable for an address

    - by chrissygormley
    Hello, I am trying to match information stored in a variable. I have a list of uuid's and ip addresses beside them. The code I have is: r = re.compile(r'urn:uuid:5EEF382F-JSQ9-3c45-D5E0-K15X8M8K76') m = r.match(str(serv)) if m1: print'Found' The string serv contains is: urn:uuid:7FDS890A-KD9E-3h53-G7E8-BHJSD6789D:[u'http://10.10.10.20:12365/7FDS890A-KD9E-3h53-G7E8-BHJSD6789D/'] --------------------------------------------- urn:uuid:5EEF382F-JSQ9-3c45-D5E0-K15X8M8K76:[u'http://10.10.10.10:42365'] --------------------------------------------- urn:uuid:8DSGF89S-FS90-5c87-K3DF-SDFU890US9:[u'http://10.10.10.40:5234'] --------------------------------------------- So basically I am wanting to find the uuid string and find out what it's address is and store it as a variable. So far I have just tried to get it to match the string to no avail. Can anyone point out a solution to this. Thanks

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