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  • Are finalizers ever allowed to call other managed classes' methods?

    - by romkyns
    I used to be pretty sure the answer is "no", as explained in Overriding the Finalize method and Object.Finalize documentation. However, while randomly browsing through FileStream in Reflector, I found that it can actually call just such a method from a finalizer: private SafeFileHandle _handle; ~FileStream() { if (this._handle != null) { this.Dispose(false); } } protected override void Dispose(bool disposing) { try { ... } finally { if ((this._handle != null) && !this._handle.IsClosed) // <=== HERE { this._handle.Dispose(); // <=== AND HERE } [...] } } I started wondering whether this will always work due to the exact way in which it's written, and hence whether the "do not touch managed classes from finalizers" is just a guideline that can be broken given a good reason and the necessary knowledge to do it right. I dug a bit deeper and found out that the worst that can happen when the "rule" is broken is that the managed object being accessed had already been finalized, or may be getting finalized in parallel on a separate thread. So if the SafeFileHandle's finalizer didn't do anything that would cause a subsequent call to Dispose fail then the above should be fine... right? Question: so there might after all be situations in which a method on another managed class may be called reliably from a finalizer? I've always believed this to be false, but this code suggests that it's possible and that there can be good enough reasons to do it. Bonus: Observe that the SafeFileHandle will not even know it's being called from a finalizer, since this is just a normal call to Dispose(). The base class, SafeHandle, actually has two private methods, InternalDispose and InternalFinalize, and in this case InternalDispose will be called. Isn't this a problem? Why not?...

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  • what are all the Optimize tricks that you know for asp.net code ?

    - by Aristos
    After some time of many code programming on asp.net, I discover the very big speed different between string and StringBuilder. I know that is very common and known but I just mention it for start. The second think that I have found to speed up the code, is to use the const, and not the static, for declare my configuration constants value (especial the strings). With the const, the compiler not create new object, but just place the value, on the point that you have ask it, but with the static declaration, is create a new memory object and keep its on the memory. My third trick, is when I search for string, I use hash values, and not the string itself. For example, if I need a List<string SomeValues, and place inside strings that I need to search them, I prefer to use List<int SomeHashValue, and I use the hash value to locate the strings. My forth thought that I was wandering, is if is better to place big strings in one line, or separate them in different lines with the + symbol to be more easy to read out. I make some tests and see that the compiler make a good job is some split the string, in many lines, using the + symbol. What other tricks/tips do you know and use on your programming to make it run faster, and maybe use less memory. Well I know, that some times, to make something run faster, you need more memory, more cache. My priority is on speed. Because Speed Counts.

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  • State Animation on ListBox ItemTemplate

    - by Peanut
    I have a listbox which reads from Observable collection, and is ItemTemplate'ed: <DataTemplate x:Key="DataTemplate1"> <Grid x:Name="grid" Height="47.333" Width="577" Opacity="0.495"> <Image HorizontalAlignment="Left" Margin="10.668,8,0,8" Width="34" Source="{Binding ImageLocation}"/> <TextBlock Margin="56,8,172.334,8" TextWrapping="Wrap" Text="{Binding ApplicationName}" FontSize="21.333"/> <Grid x:Name="grid1" HorizontalAlignment="Right" Margin="0,10.003,-0.009,11.33" Width="26" Opacity="0" RenderTransformOrigin="0.5,0.5"> <Image HorizontalAlignment="Stretch" Margin="0" Source="image/downloads.png" Stretch="Fill" MouseDown="Image_MouseDown" /> </Grid> </Grid> </DataTemplate> <ListBox x:Name="searchlist" Margin="8" ItemTemplate="{DynamicResource DataTemplate1}" ItemsSource="{Binding SearchResults}" SelectionChanged="searchlist_SelectionChanged" ItemContainerStyle="{DynamicResource ListBoxItemStyle1}" /> In general, my question is "What is the easiest way to do Animation on Particular Items in this listbox As they are selected? Basically the image inside the "grid1" will be setting its opacity to 1, slowly. I would prefer to use states, but I do not know of any way to just tell blend and xaml to "When a selected item is changed, change the image opacity to 1 over a period of .3 seconds". Infact, I have been doing this in the .cs file using the VisualStateManager. Also, there is another issue. When the selected index is changed, we goto the CS file and look at SelectedItem. SelectedItem returns an instance of the Object in which it was bound to (The object inside the observable collection), and NOT an instance of the DataTemplate/ListItem etc. So how am I able to pull the correct image out of this list? State animation with VisualStateManager I can handle fine if its just normal things, but when it comes to generated listboxes' items, I'm lost. Thanks

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  • WPF create a list of controls that can be scrolled via the mouse but still remain functional

    - by Mark
    I have a list of controls that I am displaying via a WrapPanel and it horizontally oriented. I have implemented a "Click and Drag" scrolling technique so that the user scrolls with the mouse via clicking and dragging. Like so: <Canvas x:Name="ParentCanvas" PreviewMouseDown="Canvas_MouseDown" MouseMove="Canvas_MouseMove"> <WrapPanel> <WrapPanel.RenderTransform> <TranslateTransform /> </WrapPanel.RenderTransform> <!-- controls are all in here ... --> </WrapPanel> </Canvas> Then in the code behind: private Point _mousePosition; private Point _lastMousePosition; private void Canvas_MouseDown(object sender, MouseButtonEventArgs e) { _lastMousePosition = e.GetPosition(ParentCanvas); e.Handled = true; } private void Canvas_MouseMove(object sender, MouseEventArgs e) { _mousePosition = e.GetPosition(ParentCanvas); var delta = _mousePosition - _lastMousePosition; if(e.LeftButton == MouseButtonState.Pressed && delta.X != 0) { var transform = ((TranslateTransform)_wrapPanel.RenderTransform).Clone(); transform.X += delta.X; _wrapPanel.RenderTransform = transform; _lastMousePosition = _mousePosition; } } This all works fine But what I want to do is make it so that when a users clicks to drag, the items within the WrapPanel dont respond (i.e. the user is only browsing), but when the user clicks (as in a full click) then they do respond to the click. Just like how the iphone works, when you press and drag directly on an app, it does not open the app, but rather scrolls the screen, but when you tap the app, it starts... I hope this makes sense. Cheers, Mark

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  • How to keep your unit tests simple and isolated and still guarantee DDD invariants ?

    - by ian31
    DDD recommends that the domain objects should be in a valid state at any time. Aggregate roots are responsible for guaranteeing the invariants and Factories for assembling objects with all the required parts so that they are initialized in a valid state. However this seems to complicate the task of creating simple, isolated unit tests a lot. Let's assume we have a BookRepository that contains Books. A Book has : an Author a Category a list of Bookstores you can find the book in These are required attributes : a book has to have an author, a category and at least a book store you can buy the book from. There's likely to be a BookFactory since it is quite a complex object, and the Factory will initialize the Book with at least all the mentioned attributes. Now we want to unit test a method of the BookRepository that returns all the Books. To test if the method returns the books, we have to set up a test context (the Arrange step in AAA terms) where some Books are already in the Repository. If the only tool at our disposal to create Book objects is the Factory, the unit test now also uses and is dependent on the Factory and inderectly on Category, Author and Store since we need those objects to build up a Book and then place it in the test context. Would you consider this is a dependency in the same way that in a Service unit test we would be dependent on, say, a Repository that the Service would call ? How would you solve the problem of having to re-create a whole cluster of objects in order to be able to test a simple thing ? How would you break that dependency and get rid of all these attributes we don't need in our test ? By using mocks or stubs ? If you mock up things a Repository contains, what kind of mock/stubs would you use as opposed to when you mock up something the object under test talks to or consumes ?

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  • How to keep your unit test Arrange step simple and still guarantee DDD invariants ?

    - by ian31
    DDD recommends that the domain objects should be in a valid state at any time. Aggregate roots are responsible for guaranteeing the invariants and Factories for assembling objects with all the required parts so that they are initialized in a valid state. However this seems to complicate the task of creating simple, isolated unit tests a lot. Let's assume we have a BookRepository that contains Books. A Book has : an Author a Category a list of Bookstores you can find the book in These are required attributes : a book has to have an author, a category and at least a book store you can buy the book from. There's likely to be a BookFactory since it is quite a complex object, and the Factory will initialize the Book with at least all the mentioned attributes. Now we want to unit test a method of the BookRepository that returns all the Books. To test if the method returns the books, we have to set up a test context (the Arrange step in AAA terms) where some Books are already in the Repository. If the only tool at our disposal to create Book objects is the Factory, the unit test now also uses and is dependent on the Factory and inderectly on Category, Author and Store since we need those objects to build up a Book and then place it in the test context. Would you consider this is a dependency in the same way that in a Service unit test we would be dependent on, say, a Repository that the Service would call ? How would you solve the problem of having to re-create a whole cluster of objects in order to be able to test a simple thing ? How would you break that dependency and get rid of all these attributes we don't need in our test ? By using mocks or stubs ? If you mock up things a Repository contains, what kind of mock/stubs would you use as opposed to when you mock up something the object under test talks to or consumes ?

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  • Is there a useDirtyFlag option for Tomcat 6 cluster configuration?

    - by kevinjansz
    In Tomcat 5.0.x you had the ability to set useDirtyFlag="false" to force replication of the session after every request rather than checking for set/removeAttribute calls. <Cluster className="org.apache.catalina.cluster.tcp.SimpleTcpCluster" managerClassName="org.apache.catalina.cluster.session.SimpleTcpReplicationManager" expireSessionsOnShutdown="false" **useDirtyFlag="false"** doClusterLog="true" clusterLogName="clusterLog"> ... The comments in the server.xml stated this may be used to make the following work: <% HashMap map = (HashMap)session.getAttribute("map"); map.put("key","value"); %> i.e. change the state of an object that has already been put in the session and you can be sure that this object still be replicated to the other nodes in the cluster. According to the Tomcat 6 documentation you only have two "Manager" options - DeltaManager & BackupManager ... neither of these seem to allow this option or anything like it. In my testing the default setup: <Cluster className="org.apache.catalina.ha.tcp.SimpleTcpCluster"/> where you get the DeltaManager by default, it's definitely behaving as useDirtyFlag="true" (as I'd expect). So my question is - is there an equivalent in Tomcat 6? Looking at the source I can see a manager implementation "org.apache.catalina.ha.session.SimpleTcpReplicationManager" which does have the useDirtyFlag but the javadoc comments in this state it's "Tomcat Session Replication for Tomcat 4.0" ... I don't know if this is ok to use - I'm guessing not as it's not mentioned in the main cluster configuration documentation.

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  • Bilinear interpolation - DirectX vs. GDI+

    - by holtavolt
    I have a C# app for which I've written GDI+ code that uses Bitmap/TextureBrush rendering to present 2D images, which can have various image processing functions applied. This code is a new path in an application that mimics existing DX9 code, and they share a common library to perform all vector and matrix (e.g. ViewToWorld/WorldToView) operations. My test bed consists of DX9 output images that I compare against the output of the new GDI+ code. A simple test case that renders to a viewport that matches the Bitmap dimensions (i.e. no zoom or pan) does match pixel-perfect (no binary diff) - but as soon as the image is zoomed up (magnified), I get very minor differences in 5-10% of the pixels. The magnitude of the difference is 1 (occasionally 2)/256. I suspect this is due to interpolation differences. Question: For a DX9 ortho projection (and identity world space), with a camera perpendicular and centered on a textured quad, is it reasonable to expect DirectX.Direct3D.TextureFilter.Linear to generate identical output to a GDI+ TextureBrush filled rectangle/polygon when using the System.Drawing.Drawing2D.InterpolationMode.Bilinear setting? For this (magnification) case, the DX9 code is using this (MinFilter,MipFilter set similarly): Device.SetSamplerState(0, SamplerStageStates.MagFilter, (int)TextureFilter.Linear); and the GDI+ path is using: g.InterpolationMode = InterpolationMode.Bilinear; I thought that "Bilinear Interpolation" was a fairly specific filter definition, but then I noticed that there is another option in GDI+ for "HighQualityBilinear" (which I've tried, with no difference - which makes sense given the description of "added prefiltering for shrinking") Followup Question: Is it reasonable to expect pixel-perfect output matching between DirectX and GDI+ (assuming all external coordinates passed in are equal)? If not, why not? Finally, there are a number of other APIs I could be using (Direct2D, WPF, GDI, etc.) - and this question generally applies to comparing the output of "equivalent" bilinear interpolated output images across any two of these. Thanks!

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  • How to select the first property with unknown name from JSON and how to select first item from array

    - by Oscar Godson
    I actually have two questions, both are probably simple, but for some odd reason I cant figure it out... I've worked with JSON 100s of times before too! but here is the JSON in question: {"69256":{"streaminfo":{"stream_ID":"1025","sourceowner_ID":"2","sourceowner_avatar":"http:\/\/content.nozzlmedia.com\/images\/sourceowner_avatar2.jpg","sourceownertype_ID":"1","stream_name":"Twitter","streamtype":"Social media","appsarray":[]},"item":{"headline":"Charboy","main_image":"http:\/\/content.nozzlmedia.com\/images\/author_avatar173212.jpg","summary":"ate a tomato and avocado for dinner...","nozzl_captured":"2010-05-12 23:02:12","geoarray":[{"state":"OR","county":"Multnomah","city":"Portland","neighborhood":"Downtown","zip":"97205","street":"462 SW 11th Ave","latitude":"45.5219","longitude":"-122.682"}],"full_content":"ate a tomato and avocado for dinner tonight. such tasty foods. just enjoyable.","body_text":"ate a tomato and avocado for dinner tonight. such tasty foods. just enjoyable.","author_name":"Charboy","author_avatar":"http:\/\/content.nozzlmedia.com\/images\/author_avatar173212.jpg","fulltext_url":"http:\/\/twitter.com\/charboy\/statuses\/13889868936","leftovers":{"twitter_id":"tag:search.twitter.com,2005:13889868936","date":"2010-05-13T02:59:59Z","location":"iPhone: 45.521866,-122.682262"},"wordarray":{"0":"ate","1":"tomato","2":"avocado","3":"dinner","4":"tonight","5":"tasty","6":"foods","7":"just","8":"enjoyable","9":"Charboy","11":"Twitter","13":"state:OR","14":"county:Multnomah, OR","15":"city:Portland, OR","16":"neighborhood:Downtown","17":"zip:97205"}}}} Question 1: How do I loop through each item (69256) when the number is random? e.g. item 1 is 123, item2 is 646? Like, for example, a normal JSON feed would have something like: {'item':{'blah':'lorem'},'item':{'blah':'ipsum'}} the JS would be like console.log(item.blah) to return lorem then ipsum in a loop How do I do it when i dont know the first item of the object? Question 2: How do I select items from the geoarray object? I tried: json.test.item.geoarray.latitude and json.test.item.geoarray['latitude']

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  • Winsock WSAAsyncSelect sending without an infinite buffer

    - by Xexr
    Hi, This is more of a design question than a specific code question, I'm sure I am missing the obvious, I just need another set of eyes. I am writing a multi-client server based on WSAAsyncSelect, each connection is made into an object of a connection class I have written which contains associated settings and buffers etc. My question concerns FD_WRITE, I understand how it operates: One FD_WRITE is sent immediately after a connection is established. Thereafter, you should send until WSAEWOULDBLOCK is received at which point you store what is left to send in a buffer, and wait to be told that it is ok to send again. This is where I have a problem, how large do I make this holding buffer within each connections object? The amount of time until a new FD_WRITE is received is unknown, I could be attempting to send a lot of stuff during this period, all the time adding to my outgoing buffer. If I make the buffer dynamic, memory usage could spiral out of control if for whatever reason, I am unable to send() and reduce the buffer. So my question is how do you generally handle this situation? Note I am not talking about the network buffer itself which winsock uses, but one of my own creation used to "queue" up sends. Hope I explained that well enough, thanks all!

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  • Is there a way to use Linq projections with extension methods

    - by Acoustic
    I'm trying to use AutoMapper and a repository pattern along with a fluent interface, and running into difficulty with the Linq projection. For what it's worth, this code works fine when simply using in-memory objects. When using a database provider, however, it breaks when constructing the query graph. I've tried both SubSonic and Linq to SQL with the same result. Thanks for your ideas. Here's an extension method used in all scenarios - It's the source of the problem since everything works fine without using extension methods public static IQueryable<MyUser> ByName(this IQueryable<MyUser> users, string firstName) { return from u in users where u.FirstName == firstName select u; } Here's the in-memory code that works fine var userlist = new List<User> {new User{FirstName = "Test", LastName = "User"}}; Mapper.CreateMap<User, MyUser>(); var result = (from u in userlist select Mapper.Map<User, MyUser>(u)) .AsQueryable() .ByName("Test"); foreach (var x in result) { Console.WriteLine(x.FirstName); } Here's the same thing using a SubSonic (or Linq to SQL or whatever) that fails. This is what I'd like to make work somehow with extension methods... Mapper.CreateMap<User, MyUser>(); var result = from u in new DataClasses1DataContext().Users select Mapper.Map<User, MyUser>(u); var final = result.ByName("Test"); foreach(var x in final) // Fails here when the query graph built. { Console.WriteLine(x.FirstName); } The goal here is to avoid having to manually map the generated "User" object to the "MyUser" domain object- in other words, I'm trying to find a way to use AutoMapper so I don't have this kind of mapping code everywhere a database read operation is needed: var result = from u in new DataClasses1DataContext().Users select new MyUser // Can this be avoided with AutoMapper AND extension methods? { FirstName = v.FirstName, LastName = v.LastName };

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  • Calculate lookat vector from position and Euler angles

    - by Jaap
    I've implemented an FPS style camera, with the camera consisting of a position vector, and Euler angles pitch and yaw (x and y rotations). After setting up the projection matrix, I then translate to camera coordinates by rotating, then translating to the inverse of the camera position: // Load projection matrix glMatrixMode(GL_PROJECTION); glLoadIdentity(); // Set perspective gluPerspective(m_fFOV, m_fWidth/m_fHeight, m_fNear, m_fFar); // Load modelview matrix glMatrixMode(GL_MODELVIEW); glLoadIdentity(); // Position camera glRotatef(m_fRotateX, 1.0, 0.0, 0.0); glRotatef(m_fRotateY, 0.0, 1.0, 0.0); glTranslatef(-m_vPosition.x, -m_vPosition.y, -m_vPosition.z); Now I've got a few viewports set up, each with its own camera, and from every camera I render the position of the other cameras (as a simple box). I'd like to also draw the view vector for these cameras, except I haven't a clue how to calculate the lookat vector from the position and Euler angles. I've tried to multiply the original camera vector (0, 0, -1) by a matrix representing the camera rotations then adding the camera position to the transformed vector, but that doesn't work at all (most probably because I'm way off base): vector v1(0, 0, -1); matrix m1 = matrix::IDENTITY; m1.rotate(m_fRotateX, 0, 0); m1.rotate(0, m_fRotateY, 0); vector v2 = v1 * m1; v2 = v2 + m_vPosition; // add camera position vector glBegin(GL_LINES); glVertex3fv(m_vPosition); glVertex3fv(v2); glEnd(); What I'd like is to draw a line segment from the camera towards the lookat direction. I've looked all over the place for examples of this, but can't seem to find anything. Thanks a lot!

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  • Design issue in Iphone Dev - Generic implementation for Game Bonuses

    - by Idan
    So, I thought consulting you guys about my design, cause I sense there might be a better way of doing it. I need to implement game bonuses mechanism in my app. Currently there are 9 bonuses available, each one is based of different param of the MainGame Object. What I had in mind was at app startup to initialize 9 objects of GameBonus while each one will have different SEL (shouldBonus) which will be responsible for checking if the bonus is valid. So, every end of game I will just run over the bonuses array and call the isBonusValid() function with the MainGame object(which is different after every game). How's that sound ? The only issue I have currently, is that I need to make sure that if some bonuses are accepted some other won't (inner stuff)... any advice how to do that and still maintain generic implementation ? @interface GameBonus : NSObject { int bonusId; NSString* name; NSString* description; UIImage* img; SEL shouldBonus; } @implementation GameBonus -(BOOL) isBonusValid(MainGame*)mainGame { [self shouldBonus:mainGame]; } @end

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  • Loading enumerations from database

    - by Mosh
    Hello, I have a problem with mapping .NET enumerations to database tables. Imagine I have a table called Statuses with the following values: StatusID | Name 1 Draft 2 Ready ... ... In the application layer, I can either use a Repository to get all Statuses as an IList object. However, the problem with this approach is that I cannot reference a certain status in my business logic. For example, how can I implement something like this? if (myObject.Status is Ready) do this else if (myObject.Status is Draft) do that... Since the statuses are loaded dynamically, I cannot tell for sure what particular Status object in the List represents the Draft or Ready status. Alternatively, I could just use an enumeration like public enum Statuses { Draft, Ready }; Then I could easily use an enumeration in my business logic. if (myObject.Status == Statuses.Draft) // do something... However, the problem with this approach is that every time the user wants to modify the list of Statuses (adding a new status, or renaming an existing status) the application has to be re-compiled. We cannot load the statuses dynamically from the database. Has anyone else come across a similar situation? Any solutions/patterns? Cheers, Mosh

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  • C# WinForms MultiThreading in Loop

    - by Goober
    Scenario I have a background worker in my application that runs off and does a bunch of processing. I specifically used this implementation so as to keep my User Interface fluid and prevent it from freezing up. I want to keep the background worker, but inside that thread, spawn off ONLY 3 MORE threads - making them share the processing (currently the worker thread just loops through and processes each asset one-by-one. However I would like to speed this up but using only a limited number of threads. Question Given the code below, how can I get the loop to choose a thread that is free, and then essentially wait if there isn't one free before it continues. CODE foreach (KeyValuePair<int, LiveAsset> kvp in laToHaganise) { Haganise h = new Haganise(kvp.Value, busDate, inputMktSet, outputMktSet, prodType, noOfAssets, bulkSaving); h.DoWork(); } Thoughts I'm guessing that I would have to start off by creating 3 new threads, but my concern is that if I'm instantiating a new Haganise object each time - how can I pass the correct "h" object to the correct thread..... Thread firstThread = new Thread(new ThreadStart(h.DoWork)); Thread secondThread =new Thread(new ThreadStart(h.DoWork)); Thread thirdThread = new Thread(new ThreadStart(h.DoWork)); Help greatly appreciated.

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  • .net layered design: return error code to forms indicating which controls have an error

    - by David Casillas
    Let's say I have a simple application. It tries to add a new entry to a database grabing the info from the user. The information is a tipical MasterDetail objetc like an invoice. The Invoice object used to collect the data has some simple atributes (Id, Date, etc...) and a List of InvoiceDetail, consisting of some simple atributes (invoiceId, productId, quantity, etc...) A form in the UI Layer collects the data from the user, creates an instance of Invoice and sends it to the Bussiness Layer. The Bussines layer sends the data to a Validation Module. If any error in the input is detected it has to return some kind of error code. The Bussiness Layer has to send the error code back to the Form to let the user correct the worng information. I want the application to display some kind of warning (a different background color for example) in every form control with an error. ¿What's a good aproach to I manage the errors to be able to inform the form which controls are wrong? ¿Can I create an error object?¿Use delegates?. I'm using VB.net but don't think this is relevant to the solution of the problem. P.D: Please suggest me some tags to this post.

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  • Hiding/blocking tabs using windows forms in c#

    - by Audel
    The thing is that i have a 'log in window' and a 'mainwindow' that is called after pressing the log in button or the "VISITANT" button If pressing the log in button, the whole system will come out, and if i press the VISITANT button, one tab should disappear or be blocked or something. private void visitant(object sender, EventArgs e) { mainwindow menu = new mainwindow(); menu.Show(); //mainwindow.tabPage1.Enabled = false; //attempt1 //mainwindow.tabPage1.Visible = false; //attempt1 //System.Windows.Forms.tabPage1.Enabled = false;//attempt2 //System.Windows.Forms.tabPage1.Visible = false;//attempt2 this.Hide(); } the errors i get for using the attempt1 are Error 1 'System.mainwindow.tabPage1' is inaccessible due to its protection level' Error 2 An object reference is required for the non-static field, method, or property 'System.mainwindow.tabPage1' and the one i get for using the attempt2 is Error 1 The type or namespace name 'tabPage1' does not exist in the namespace 'System.Windows.Forms' (are you missing an assembly reference?) as you probably have guessed "tabPage1" is the tab i need to hide when pressing the visitant button. I can't think of any more details, I will be around to provide any extra information Thanks in advance.

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  • json parsing problems

    - by C.
    Hi I have the following Json : "{\"doc\":{\"info\":{\"allowDistribution\":\"true\",\"allowSearch\":\"true\",\"calaisRequestID\":\"67a02f61-7e45-cfc4-1276-e123c5f7422f\",\"externalID\":\"\",\"id\":\"http://id.opencalais.com/dBo1YRiQeqS-kfO-m9UeWA\",\"docId\":\"http://d.opencalais.com/dochash-1/8edabb36-eece-3f67-b187-ab64cd885ecb\",\"document\":\"What type of music do you listen to? How much would you pay for a cd? Do you still buy cds? Do you like Shakira? What genre of music do you listen to?\",\"docTitle\":\"\",\"docDate\":\"2010-03-17 17:40:41.323\",\"externalMetadata\":\"\",\"submitter\":\"\"},\"meta\":{\"contentType\":\"text/raw\",\"emVer\":\"7.1.1103.5\",\"langIdVer\":\"DefaultLangId\",\"processingVer\":\"CalaisJob01\",\"submitionDate\":\"2010-03-17 17:40:41.183\",\"submitterCode\":\"b54c734e-b865-185b-c83a-66e1c66272de\",\"signature\":\"digestalg-1|FXnvwLovOsqVoSPX0JfGvj3tp7s=|cyV2tZWY9OXG1RBO0SuND4kd3Pkvqv0cS2YpsEBQhXDfSV4KoE61sQ==\",\"language\":\"English\",\"messages\":[]}},\"http://d.opencalais.com/dochash-1/8edabb36-eece-3f67-b187-ab64cd885ecb/cat/1\":{\"_typeGroup\":\"topics\",\"category\":\"http://d.opencalais.com/cat/Calais/EntertainmentCulture\",\"classifierName\":\"Calais\",\"categoryName\":\"Entertainment_Culture\",\"score\":1},\"http://d.opencalais.com/dochash-1/8edabb36-eece-3f67-b187-ab64cd885ecb/cat/2\":{\"_typeGroup\":\"topics\",\"category\":\"http://d.opencalais.com/cat/Calais/HumanInterest\",\"classifierName\":\"Calais\",\"categoryName\":\"Human Interest\",\"score\":1},\"http://d.opencalais.com/dochash-1/8edabb36-eece-3f67-b187-ab64cd885ecb/cat/3\":{\"_typeGroup\":\"topics\",\"category\":\"http://d.opencalais.com/cat/Calais/TechnologyInternet\",\"classifierName\":\"Calais\",\"categoryName\":\"Technology_Internet\",\"score\":0.932}}" Can you please tell me why it won't parse this? This is my code: JObject o = JObject.Parse(json); String category = (string)o["doc"]["_typeGroup"]["categoryName"]; It tells me: Object reference not set to an instance of an object. Thanks :)

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  • Which source control paradigm and solution to embed in a custom editor application?

    - by Greg Harman
    I am building an application that manages a number of custom objects, which may be edited concurrently by multiple users (using different instances of the application). These objects have an underlying serialized representation, and my plan is to persist them (through my application UI) in an external source control system. Of course this implies that my application can check the current version of an object for updates, a merging interface for each object, etc. My question is what source control paradigm(s) and specific solution(s) to support and why. The way I (perhaps naively) see the source control world is three general paradigms: Single-repository, locked access (MS SourceSafe) Single-repository, concurrent access (CVS/SVN) Distributed (Mercurial, Git) I haven't heard of anyone using #1 for quite a number of years, so I am planning to disregard this case altogether (unless I get a compelling argument otherwise). However, I'm at a loss as to whether to support #2 or #3, and which specific implementations. I'm concerned that the use paradigms are subtly different enough that I can't adequately capture basic operations in a single UI. The last bit of information I should convey is that this application is intended to be deployed in a commercial setting, where a source control system may already be in use. I would prefer not to support more than one solution unless it's really a deal-breaker, so wide adoption in a corporate setting is a plus.

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  • how to determine if a character vector is a valid numeric or integer vector

    - by Andrew Barr
    I am trying to turn a nested list structure into a dataframe. The list looks similar to the following (it is serialized data from parsed JSON read in using the httr package). myList <- list(object1 = list(w=1, x=list(y=0.1, z="cat")), object2 = list(w=2, x=list(y=0.2, z="dog"))) unlist(myList) does a great job of recursively flattening the list, and I can then use lapply to flatten all the objects nicely. flatList <- lapply(myList, FUN= function(object) {return(as.data.frame(rbind(unlist(object))))}) And finally, I can button it up using plyr::rbind.fill myDF <- do.call(plyr::rbind.fill, flatList) str(myDF) #'data.frame': 2 obs. of 3 variables: #$ w : Factor w/ 2 levels "1","2": 1 2 #$ x.y: Factor w/ 2 levels "0.1","0.2": 1 2 #$ x.z: Factor w/ 2 levels "cat","dog": 1 2 The problem is that w and x.y are now being interpreted as character vectors, which by default get parsed as factors in the dataframe. I believe that unlist() is the culprit, but I can't figure out another way to recursively flatten the list structure. A workaround would be to post-process the dataframe, and assign data types then. What is the best way to determine if a vector is a valid numeric or integer vector?

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  • Why doesn't C# do "simple" type inference on generics?

    - by Ken Birman
    Just curious: sure, we all know that the general case of type inference for generics is undecidable. And so C# won't do any kind of subtyping at all: if Foo<T> is a generic, Foo<int> isn't a subtype of Foo<T>, or Foo<Object> or of anything else you might cook up. And sure, we all hack around this with ugly interface or abstract class definitions. But... if you can't beat the general problem, why not just limit the solution to cases that are easy. For example, in my list above, it is OBVIOUS that Foo<int> is a subtype of Foo<T> and it would be trivial to check. Same for checking against Foo<Object>. So is there some other deep horror that would creep forth from the abyss if they were to just say, aw shucks, we'll do what we can? Or is this just some sort of religious purity on the part of the language guys at Microsoft?

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  • How to access hidden template in unnamed namespace?

    - by Johannes Schaub - litb
    Here is a tricky situation, and i wonder what ways there are to solve it namespace { template <class T> struct Template { /* ... */ }; } typedef Template<int> Template; Sadly, the Template typedef interferes with the Template template in the unnamed namespace. When you try to do Template<float> in the global scope, the compiler raises an ambiguity error between the template name and the typedef name. You don't have control over either the template name or the typedef-name. Now I want to know whether it is possible to: Create an object of the typedefed type Template (i.e Template<int>) in the global namespace. Create an object of the type Template<float> in the global namespace. You are not allowed to add anything to the unnamed namespace. Everything should be done in the global namespace. This is out of curiosity because i was wondering what tricks there are for solving such an ambiguity. It's not a practical problem i hit during daily programming.

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  • Why compiling in Flash IDE I cannot access stage in a Sprite constructor before addChild while if I

    - by yuri
    I've created this simple class (omissing package directive and imports) public class Viewer extends Sprite { public function Viewer():void { trace(stage); } } then in Flash IDE I import in first frame this AS: import Viewer var viewer = new Viewer(); stage.addChild(viewer); trace(viewer.stage); and this works as I expected: the first trace called in constructor say stage is "null" because I haven't yet add viewer to a DisplayObjectContainer. The second one output the stage object. So I created a project using AXDT eclipse plugin, I've recreated and compiled only the first class (trashed the AS init script used in Flash IDE because is not needed) and on the first trace ... wow ... the stage is filled with the stage Object. I seems to me that the compiler used by AXDT (Flex4 SDK open source) add the class... before construct it (!?).. to a DisplayObjectContainer already attached to a Stage. I want to understand how can reproduce this behaviour using compiler in Flash IDE so I can directrly access Stage in construction.

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  • When to call Dispose in Entity Framework?

    - by Abdel Olakara
    Hi All, In my application I am making use of Spring.Net for IoC. The service objects are called from the ASP.Net files to perform CRUD operations using these service object. For example, I have CustomerService to do all CRUD operations on Customer table. I use entity framework and the entities are injected .. my question is where do I call the dispose method? As far as I understood from the API documentations, unless I call Dispose() there is no guaranty it will be garbage collected! So where and how do I do it? Example Service Class: public class CustomerService { public ecommEntities entities = {get; set;} public bool AddCustomer(Customer customer) { try { entities.AddToCustomer(customer); entities.SaveChanges(); return true; } catch (Exception e) { log.Error("Error occured during creation of new customer: " + e.Message + e.StackTrace); return false; } } public bool UpdateCustomer(Customer customer) { entities.SaveChanges(); return true; } public bool DeleteCustomer(Customer customer) . . . And I just create an object of CustomerService at the ASP partial class and call the necessary methods. Thanks in advance for the best practice and ideas.. Regards, Abdel Raoof

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  • Static content not displayed with Zend FW

    - by shin
    I am trying to display a static content with Zend framework. When I go to http://square.localhost/content/services, I get an error message. Could anyone tell me how to fix this please? Thanks in advance. application.ini .... .... resources.layout.layoutPath = APPLICATION_PATH "/layouts" resources.layout.layout = "master" resources.router.routes.home.route = /home resources.router.routes.home.defaults.module = default resources.router.routes.home.defaults.controller = index resources.router.routes.home.defaults.action = index resources.router.routes.static-content.route = /content/:page resources.router.routes.static-content.defaults.module = default resources.router.routes.static-content.defaults.controller = static-content resources.router.routes.static-content.defaults.action = display application/modules/default/controllers/StaticContentController.php class StaticContentController extends Zend_Controller_Action { public function init() { } // display static views public function displayAction() { $page = $this->getRequest()->getParam('page'); if (file_exists($this->view->getScriptPath(null) . "/" . $this->getRequest()->getControllerName() . "/$page." . $this->viewSuffix)) { $this->render($page); } else { throw new Zend_Controller_Action_Exception('Page not found', 404); } } } application/modules/default/views/scripts/static-content/services.phtml some html ... ... Error message An error occurred Page not found Exception information: Message: Page not found Stack trace: #0 /var/www/square/library/Zend/Controller/Action.php(513): StaticContentController->displayAction() #1 /var/www/square/library/Zend/Controller/Dispatcher/Standard.php(295): Zend_Controller_Action->dispatch('displayAction') #2 /var/www/square/library/Zend/Controller/Front.php(954): Zend_Controller_Dispatcher_Standard->dispatch(Object(Zend_Controller_Request_Http), Object(Zend_Controller_Response_Http)) #3 /var/www/square/library/Zend/Application/Bootstrap/Bootstrap.php(97): Zend_Controller_Front->dispatch() #4 /var/www/square/library/Zend/Application.php(366): Zend_Application_Bootstrap_Bootstrap->run() #5 /var/www/square/public/index.php(26): Zend_Application->run() #6 {main} Request Parameters: array ( 'page' => 'services', 'module' => 'default', 'controller' => 'static-content', 'action' => 'display', )

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