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  • Webdevelopment with Jetty & Maven

    - by Phuong Nguyen de ManCity fan
    I find it very frustrating doing web development with Maven & Jetty using Eclipse, compare with what I did using Visual Studio. Everytime I make a change, even a minor change in my view file, (*.jsp, for example), then I have to re-package the whole web - waiting for jetty to reload everything before I can see the change. Is there any better way to do that, some thing like an automatically plugin that will picked that changed files and deploy the changed files to web server?

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  • crt0.o and crt1.o -- What's the difference?

    - by Earlz
    Hello, recently I've been trying to debug some low level work and I could not find the crt0.S for the compiler(avr-gcc) but I did find a crt1.S (and the same with the corresponding .o files) What is the difference between these two files? Is crt1 something completely different or what? They both seem to have to do with something for bootstrapping(setting up stack frame and such), but why the distinction?

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  • How to extract the current state of the registry? (in C/C++, XP)

    - by Doori Bar
    I was wondering how one might extract the current state of the registry, of Windows XP, in C or C++? (While the OS is active). I been trying to use BackupRead() on the registry-files, but it is impossible to CreateFile() them. I managed to create a Shadow Copy of the registry-files, but it wasn't the current state of the registry. Would appreciate any hint... (I know ERUNT is able to do it) Thanks, Doori Bar

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  • MAC OS X: How to determine if filesystem is case sensitive?

    - by trojanfoe
    I have used the statfs(2) system call to get many characteristics of a Mac OS X filesystem, but it doesn't tell me if the filesystem is case-sensitive or not. I need this information as the application I am developing will be moving many files around and I want to detect potential loss of data due to files being moved from a case-sensitive filesystem to a case-insensitive filesystem. Can anyone suggest a way of detecting this?

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  • Create a class that inherets DrawableGameComponent in XNA as a CLASS with custom functions

    - by user3675013
    using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; namespace TileEngine { class Renderer : DrawableGameComponent { public Renderer(Game game) : base(game) { } SpriteBatch spriteBatch ; protected override void LoadContent() { base.LoadContent(); } public override void Draw(GameTime gameTime) { base.Draw(gameTime); } public override void Update(GameTime gameTime) { base.Update(gameTime); } public override void Initialize() { base.Initialize(); } public RenderTarget2D new_texture(int width, int height) { Texture2D TEX = new Texture2D(GraphicsDevice, width, height); //create the texture to render to RenderTarget2D Mine = new RenderTarget2D(GraphicsDevice, width, height); GraphicsDevice.SetRenderTarget(Mine); //set the render device to the reference provided //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. return Mine; //I'm hoping that this returns the same instance and not a copy. } public void draw_texture(int width, int height, RenderTarget2D Mine) { GraphicsDevice.SetRenderTarget(null); //Set the renderer to render to the backbuffer again Rectangle drawrect = new Rectangle(0, 0, width, height); //Set the rendering size to what we want spriteBatch.Begin(); //This uses spritebatch to draw the texture directly to the screen spriteBatch.Draw(Mine, drawrect, Color.White); //This uses the color white spriteBatch.End(); //ends the spritebatch //Call base.draw after this since it doesn't seem to recognize inside the function //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. } } } I solved a previous issue where I wasn't allowed to access GraphicsDevice outside the main Default 'main' class Ie "Game" or "Game1" etc. Now I have a new issue. FYi no one told me that it would be possible to use GraphicsDevice References to cause it to not be null by using the drawable class. (hopefully after this last bug is solved it doesn't still return null) Anyways at present the problem is that I can't seem to get it to initialize as an instance in my main program. Ie Renderer tileClipping; and I'm unable to use it such as it is to be noted i haven't even gotten to testing these two steps below but before it compiled but when those functions of this class were called it complained that it can't render to a null device. Which meant that the device wasn't being initialized. I had no idea why. It took me hours to google this. I finally figured out the words I needed.. which were "do my rendering in XNA in a seperate class" now I haven't used the addcomponent function because I don't want it to only run these functions automatically and I want to be able to call the custom ones. In a nutshell what I want is: *access to rendering targets and graphics device OUTSIDE default class *passing of Rendertarget2D (which contain textures and textures should automatically be passed with a rendering target? ) *the device should be passed to this function as well OR the device should be passed to this function as a byproduct of passing the rendertarget (which is automatically associated with the render device it was given originally) *I'm assuming I'm dealing with abstracted pointers here so when I pass a class object or instance, I should be recieving the SAME object , I referenced, and not a copy that has only the lifespan of the function running. *the purpose for all these options: I want to initialize new 2d textures on the fly to customize tileclipping and even the X , y Offsets of where a WHOLE texture will be rendered, and the X and Y offsets of where tiles will be rendered ON that surface. This is why. And I'll be doing region based lighting effects per tile or even per 8X8 pixel spaces.. we'll see I'll also be doing sprite rotations on the whole texture then copying it again to a circular masked texture, and then doing a second copy for only solid tiles for masked rotated collisions on sprites. I'll be checking the masked pixels for my collision, and using raycasting possibly to check for collisions on those areas. The sprite will stay in the center, when this rotation happens. Here is a detailed diagram: http://i.stack.imgur.com/INf9K.gif I'll be using texture2D for steps 4-6 I suppose for steps 1 as well. Now ontop of that, the clipping size (IE the sqaure rendered) will be able to be shrunk or increased, on a per frame basis Therefore I can't use the same static size for my main texture2d and I can't use just the backbuffer Or we get the annoying flicker. Also I will have multiple instances of the renderer class so that I can freely pass textures around as if they are playing cards (in a sense) layering them ontop of eachother, cropping them how i want and such. and then using spritebatch to simply draw them at the locations I want. Hopefully this makes sense, and yes I will be planning on using alpha blending but only after all tiles have been drawn.. The masked collision is important and Yes I am avoiding using math on the tile rendering and instead resorting to image manipulation in video memory which is WHY I need this to work the way I'm intending it to work and not in the default way that XNA seems to handle graphics. Thanks to anyone willing to help. I hate the code form offered, because then I have to rely on static presence of an update function. What if I want to kill that update function or that object, but have it in memory, but just have it temporarily inactive? I'm making the assumption here the update function of one of these gamecomponents is automatic ? Anyways this is as detailed as I can make this post hopefully someone can help me solve the issue. Instead of tell me "derrr don't do it this wayyy" which is what a few people told me (but they don't understand the actual goal I have in mind) I'm trying to create basically a library where I can copy images freely no matter the size, i just have to specify the size in the function then as long as a reference to that object exists it should be kept alive? right? :/ anyways.. Anything else? I Don't know. I understand object oriented coding but I don't understand this XNA It's beggining to feel impossible to do anything custom in it without putting ALL my rendering code into the draw function of the main class tileClipping.new_texture(GraphicsDevice, width, height) tileClipping.Draw_texture(...)

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  • jQuery getScript function with frames

    - by user210099
    Hello.. I'm a novice at Javascript/Jquery programming, so an apology if this is a simple/silly question. I am trying to use the jQuery .getScript() function to refresh part of an existing webpage. This webpage must be run on a local file system, and a large amount of the formatting is done using frames. Right now, there’s three main frames- a sidebar which displays possible “scopes” to choose from, a main frame which displays the majority of the contents of the webpage, and a footer frame. The main entry into the page is in an index.html file, which loads a sidebar.html, main.html, and footer.html file into each of the respective frames. In turn, the main.html has a number of javascript files which it loads, the main being a main.js, which contains numerous functions to format/process the contents for this main window. After loading this javascript file, main.html loads a few javascript files, which contain the data which is going to be displayed in the main frame. These files that are loaded have a fixed data structure, and are dependent on the functions that were loaded by the main.js file. Loading the webpage works fine now, but when a user tries to switch to another “scope”, the whole webpage is reloaded to make the switch. The only difference in the webpage is the content in the main.js frame, loaded in by a different set of .js files. Enough text, let’s look at some code. When the webpage loads, I tried to add a simple call to the getScript function in a .js file at the index.html level which handles switching scopes. This file, newFile, has different data definitions than the previously loaded oldFile.js which was loaded in the main.html file. $.getScript(/js/newFile.js); However this doesn’t work, since newFile.js depends on a parseData() function which is in main.js. If I open firebug up, parseData is not located in the dom tab, which I assume is related to some scoping issue with the main.html and main.js file existing in a different frame. I tried to do some targeting to the correct “frame” but I don’t think I understand jQuery enough to know what is happening. $(window.parent.frames[0]).getScript(/js/newFile.js); Any suggestions? If I were to type into firebug console “parseData” it can not find it: “ReferenceError: parseData is not defined” However, if I type in window.parent.frames[1].parseData, it can find the function. Sorry about all the rambling and poor understanding of javascript. Hopefully someone can provide some assistance! Thanks

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  • Accept all merge conflicts in git

    - by Micah
    I'm trying to do a merge and there's a bunch of conflicts. It's all generated files so what I want to do is basically say "ignore all merge conflicts, and check everything in from my own repo". I've tried git checkout . --ours git add -A git com -a It gives me an error though because there are still files in the "unmerged paths" bucket. How do I handle this? Thanks!

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  • JQuery, Load() contents with plugins

    - by Galas
    I know this is not a completely new question, but none of the answers solved my problem... I have built a little menu that uses load() to load image galleries (as external html files) into a specified div ("content"). The said galleries make use of a JQuery plugin (SlideJS). Now I know that load() does not work for script tags and that I need to use $.getscript in the callback function in order to run the scripts, but it does not work. I have two .js files that need to be loaded: one is the plugin itself and another one is a smaller script with a preloader and the animations for the captions. I can't seem to merge them together; if I put them into the same document, the script won't run. So I tried just using $.getscript to load the two files. I tried using two callbacks as suggested in other answer (I know it's not ideal...): $("#proposal").click(function(){ $(this).addClass('selected'); $("a:not(:#proposal)").removeClass('selected'); $("#content").load("works/proposal/proposal.html", function(){ $.getScript("js/slide.js", function (){ $.getScript("js/slidepage.js"); }); }); }); and I tried a variable (read about it in some other faq, not sure if the syntax is correct) $("#proposal").click(function(){ $(this).addClass('selected'); $("a:not(:#proposal)").removeClass('selected'); $("#content").load("works/proposal/proposal.html", function(){ var scripts = ['js/slide.js','js/slidepage.js']; $.getScript(scripts); }); }); So none of these work. What am I doing wrong? I'm just starting on jquery and my js knowledge is very limited. Should I just merge the two .js files together using minify or something? One of them is already minified, but I've tried with a non-minified version and it does not work either. Can anyone suggest any other solution around this problem? I thought of just having the div embedded in the main document and just showing it on click, but I'll have at least 4 galleries with about 8 to 10 images each... its a lot of images to load in the main page, so I don't think its the best way. if you need me to post any more code, please ask! Thanks in advance for all your help!

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  • java database backup and restore

    - by jawath
    How do I backup / restore any kind of databases inside my java application to flate files.Are there any tools framework available to backup database to flat file like CSV, XML, or secure encrypted file, or restore from csv or xml files to databases, it should be also capable of dumping table vise restore and backup also.

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  • SVN Export while retaining permissions

    - by Jonathan
    Hey all- I have some files in my SVN repository that I would like to have execute permissions. When I check them into the repository with 755 permissions and run an svn export, the resulting files have 644 permissions. There doesn't appear to be an option in "svn export" to retain the permissions. Am I missing something? Thanks- Jonathan

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  • Include HTML file as embedded resource

    - by Stacey
    A followup to another question I did, I've done some more digging but I am still coming up dry. Is there any way to include .HTML/.ASPX files as 'embedded resources' into an ASP.NET MVC application? I've found lots of examples of using string resources, but never other files entirely.

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  • Localize Strings in Javascript

    - by SaaS Developer
    I'm currently using .resx files to manage my server side resources for .Net. The application that I am dealing with also allows developers to plugin javascript into various event handlers for client side validation, etc.. What is the best way for me to localize my javascript messages and strings? Ideally, I would like to store the strings in the .resx files to keep them with the rest of the localized resources. I'm open to suggestions.

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  • Batch file to Zip using only whats available to user

    - by James
    I am trying to write a script that I can give to user to have it automatically zip certain files of theirs and then load them onto an ftp site. Anyone know where I could find information on writing a batch file for auto-zipping files using only what is available to a user running windows? I have been looking for quite a bit but I am struggling. Thanks.

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  • Django: Save an uploaded file to a FileField

    - by David Wolever
    I feel a little stupid for having to ask this… But I can't seem find it documented anywhere. If I've got a Model with FileField, how can I stuff an uploaded FILE into that FileField? For example, I'd like to do something like this: class MyModel(Model): file = FileField(...) def handle_post(request, ...): mymodel = MyModel.objects.get(...) if request.FILES.get("newfile"): mymodel.file = request.FILES["newfile"] But that doesn't appear to work.

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  • how to get around the command line length limit

    - by Crash893
    I've been working on a small and simple program that i drop files onto and based on certian rules they are moved to diffrent places. the program works fine unless i drop more than a few files on the program then it kicks back an error (that appears to be more windows than anything) that the start up command c:\myapp.exe \file \file \file is to long I realize i could set up a background proccess but i really would prefer that this program not run in the backround (where it would be idle 99.999999999% of the time) Can anyone think of any way around this limitation?

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  • Using wget via Python

    - by CoreIs
    How would I download files (video) with Python using wget and save them locally? There will be a bunch of files, so how do I know that one file is downloaded so as to automatically start downloding another one? Thanks.

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  • Problem in getting the path of a shortcut file!!

    - by kiddo
    In my application,I have an option of adding files to a list..were it will let the user to select multiple files at the same..am using CFileDialog to do tis and I enabled OFN_MULTISELECT (for multiselect)...The problem am facing is,When I try to add a shortcut file..its not taking the actual shortcut path,its reffering to the actual path.Actually I wanted to avoid shortcut file being added to my list,but every shortcut file that is being added does not have the extension ".lnk"(i dont know the reason). So,is there any way that we can neglect the shortcut file being added.

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  • Ubuntu Bash Script changing file names chronologicaly

    - by Manifold
    I have this bash script where I am trying to change all *.txt files in a directory to their date of last modification. This is the script: #!/bin/bash # Renames the .txt files to the date modified # FROM: foo.txt Created on: 2012-04-18 18:51:44 # TO: 20120418_185144.txt for i in *.txt do mod_date=$(stat --format %y "$i"|awk '{print $1"_"$2}'|cut -f1 -d'.'|sed 's/[: -]//g') mv "$i" "$mod_date".txt done The error I am getting is: renamer.sh: 6: renamer.sh: Syntax error: word unexpected (expecting "do") Any help would be greatly appreciated. Thank you for your time.

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  • How to "grep" out specific line ranges of a file

    - by Mike
    There are often times I'll grep -l whatev file to find what I'm looking for. Say the output is 1234: whatev 1 5555: whatev 2 6643: whatev 3 If I want to then just extract the lines between 1234 and 5555, is there a tool to do that? For static files I have a script that does wc -l of the file and then does the math to split it out with tail & head but that doesn't work out so well with log files that are constantly being written to.

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  • Where is the root [closed]

    - by smwikipedia
    I read the manual page of the "mount" command, at it reads as below: All files accessible in a Unix system are arranged in one big tree, the file hierarchy, rooted at /. These files can be spread out over several devices. The mount command serves to attach the file system found on some device to the big file tree. My question is: Where is this "big tree" located?

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  • iphone programming getting data from remote server

    - by user320023
    HI, I'm new to iphone programming and developing travel application, which retrieve most of it data from remote database. What is the best way to implement this solution? I thought of generating XML files in server side and getting data via XML files to iPhone app and displaying them... Is there better implementation to this, thank you in advance? Waruna.

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