Rendering a frame is producing noise from speakers in Windows and Linux
- by Robber
When any hardware accelerated application is rendering a frame (or many of them) a very short noise is coming from my speakers. This can be a game, a WebGL application or XBMC. When the application/game is rendering many frames per second (like most of them do) the noise is a continuous buzzing that gets higher pitched with higher framerates.
This applies to Linux and Windows, so I'd assume it's a hardware problem.
The current hardware in the PC is:
CPU: Core2Quad Q9550
GPU: Radeon HD 5770
RAM: 2x2GB DDR2
Motherboard: Asus P5QLD PRO
PSU: be quiet! Pure Power 530W
Screen and speakers: Old 720p LCD TV connected via VGA and aux cable
Muting the TV stops the noise, muting Windows doesn't.
I tried replacing the PSU first (used a Tagan 700W PSU before) because I thought it was a power problem. It wasn't.
I tried replacing the motherboard (used a ASUS P5B SE before) next because I thought it was a sound card problem. It wasn't.
I tried the GPU in a different PC because I thought it was a broken graphics card. It worked perfectly fine in the other PC.
I thought it might be interference, but moving the audio cable around changes absolutely nothing.
I tried using an HDMI cable instead and that did work, but is not an option since my TV has only one HDMI input and I need that for my PS3.