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  • Problems using a library in Xcode

    - by Pablo
    Hi! I'm actually developping an application for iPhone and I need to use a library, initially dedicated to a Linux environment. Since I'm using a Mac (with Snow Leopard and Intel Core Duo), I guess it's possible to use this library in my app. My library has 3 files: a file .h, a file .a and a file .so (both .a and .so are in /Developer/usr/lib). In addition I have included the .h i nmy code and I've added the .a in XCode has a framework (and it works because XCode find the .so compiling). For your info when I use the command "file" for the file .so, I have: ELF 32-bit LSB shared object, Intel 80386, version 1 (SYSV), dynamically linked, not stripped When I compile for the Xcode Simulator, I have a warning and an error. The warning is: In /Developer/usr/lib/mylib.so, file was built for unsupported file format which is not the architecture being linked (i386) The error is: "_mylib_fct", referenced from: -[MyAppAppDelegate applicationDidBecomeActive:] in MyAppAppDelegate.o Symbol(s) not found Collect2: ld returned 1 exit status When I compile for the Device 3.0 with architecture arm6, I also have the same error, but the warning is quite different: ln /Users/Pablo/MyApp/mylib.a file is not of required architecture I try to solve this and make the app working with this lib since days, and I don't understand why the compiler is complaining... is it a 32/64 bits issues ? How can I deal with that ? Your help will be very appreciated. Thx!

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  • iPad UIColor Saturation Issues

    - by Carter Allen
    I am trying to draw a UIColor on the screen of a view-based app, and I am trying to do so using HSB. It is absolutely necessary for me to use HSB in this case. I can create a UIColor object with any S value from 0.0f to 0.75f, but past that the numerical changes have no effect on the actual saturation displayed. I need it to be 1.0f, but it is still using 0.75f. Any ideas on why it is doing that, and how I can make it work?

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  • Why Is Bottom Half of Custom UIActionSheet with UIDatePicker Disabled?

    - by Gorgando
    Everything seems to be working great with my UIActionSheet that contains a UIDatePicker except that the bottom half of the DatePicker is disabled. Visually there is a shadow that makes the bottom half of the picker darker than the top half. Everything in the bottom half is disabled and I can't for the life of me figure out how to enable it. I also noticed in my other "normal" UIActionSheets that just contain buttons, the bottom half of the cancel buttons are disabled. This is the code for my custom UIActionSheet: self.datePickerView = [[UIDatePicker alloc] init]; self.datePickerView.datePickerMode = UIDatePickerModeDate; self.actionSheet = [[UIActionSheet alloc] initWithTitle:@"Choose a Follow-up Date" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:@"Done", nil]; [self.actionSheet showInView:self.view]; [self.actionSheet addSubview:self.datePickerView]; [self.actionSheet sendSubviewToBack:self.datePickerView]; [self.actionSheet setBounds:CGRectMake(0,0,320, 500)]; CGRect pickerRect = self.datePickerView.bounds; pickerRect.origin.y = -95; self.datePickerView.bounds = pickerRect; I've tried several things including sendSubviewToBack, BringSubviewToFront, etc but I have not had any luck. I appreciate your help!

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  • How to tile the contents of a CALayer?

    - by iaefai
    I would like to tile a CGImage across a CALayer, but it seems to only want to stretch it. The example code: self.background = [UIImage imageNamed: @"Background.png"]; [documentDisplay.layer setContents: self.background.CGImage]; I would like to avoid subclassing if I could.

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  • How to efficiently save changes made in UI/main thread with Core Data?

    - by Jaanus
    So, there have been several posts here about importing and saving data from an external data source into Core Data. Apple documents a reasonable pattern for this: "import and save on background thread, merge saved objects to main thread." All fine and good. I have a related but different problem: the user is modifying data in the UI and main thread, and thus modifies state of some objects in the managed object context (MOC). I would like to save these changes from time to time. What is a good way to do that? Now, you could say that I could do the same: create a background thread with its own MOC and pass the changed objectID-s there. The catch-22 for me with this is that an object's ID changes when it is saved, and I cannot guarantee the order of things happening. I may end up passing a different objectID into the background thread for the same object, based on whether the object has been previously saved or not, and I don't know if Core Data can resolve this and see that different objectID-s are pointing to the same object and not create duplicates for me. (I could test this, but I'm lazywebbing with this question first.) One thought I had: I could always do MOC saves on a background thread, and queue them up with operationqueue, so that there is always only one save in progress. I would not create a new MOC, I would just use the same MOC as in main thread. Now, this is not thread safe and when someone modifies the MOC in main thread while it is being saved in background thread, the results will probably be catastrophic. But, minus the thread safety, you can see what kind of solution I'd wish for. To be clear, the problem I need to fix is that if I just do the save in main thread, it blocks the UI for an unacceptably long period of time, I want to move the save to background thread. So, questions: what about the reasoning of an object ID changing during saving, and Core Data being able to resolve them to the same object? Would this be the right way of addressing this problem? any other good ways of doing this?

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  • How to load a UIView from a tap?

    - by balexandre
    Hi, I'm new to iPhone Development and I did some examples and seen code and code and more code but I still can't get the when the user taps here show this view using this animation, and go back after (user taps a back button) I did some Tab Bar examples, Utility examples, etc but when I start a project from scratch the code never does what I want :-/ every time I create a View (xib) I also create the controller (h and m files), as all examples are like this, and I have no idea if I can only create 4 Views and just have one controller :-( when a user taps a UITableCell how can I load a new view using an animation? and how can I go back to the UITableCell the user was? kind'a (in C#) myNewForm f = new myNewForm(); f.show(); ... this.Close(); If someone can share some knowledge or a tutorial or a screencast, I will greatly appreciate Thank you!

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  • how to delete contents from plist programmatically ?

    - by srikanth rongali
    I have a plist file. I want to delete the data from the plist. How can I do it programmatically ? My Plist have an array cells. cells is filled by dictionaries . Each dictionary is filled by string. I used the following way. NSString* plistPath1 = [[NSBundle mainBundle] pathForResource:@"details" ofType:@"plist"]; [cells removeObjectAtIndex:[clickedButtonPath row]]; NSMutableArray *array1 = [[NSMutableArray alloc] initWithCapacity:4]; array1 = cells; [array1 writeToFile:plistPath1 atomically: YES]; But the plist is not taking the changes. Thank you.

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  • UIWebView memory management

    - by wolfrevo
    Hello, I have a problem with memory management. I am developing an application that makes heavy use of UIWebView. This app generates dynamically lots of UIWebViews while loading content from my server. Some of these UIWebViews are quite large and have a lot of pictures. If I use instruments to detect leaks, I do not detect any. However, lots of objects are allocated and I suspect that has to do with the UIWebViews. When the webviews release because no longer needed, it appears that not all memory is released. I mean, after a request to my server the app creates an UITableView and many webviews (instruments say about 8Mb). When user tap back, all of them are released but memory usage only decrements about 2-3 Mb, and after 5-10 minutes using the app it crashes. Am I missing something? Anyone know what could be happening? Thank you!

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  • Best practice? iphone: sync data

    - by Andy Jacobs
    So i'm working on a project where there is data visualization. My ultimate goal is that i have a set of data shipped with the download of the iphone app. But i want it connected to a backend, that if the iphone has a connection with the internet. it can sync the changes from the backend. The syncing is no problem or the connection between the backend & the iphone. But what should i use as data storage on my iphone? what is the best way. my data is purely text and doesn't have to be secure. But it's main feature should be updating certain parts of data ( adding and deleting are not so important ) so what is the easiest (read: least time consuming development ) or the best way? sqlite? plist? ..?

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  • Can't find applicationSupportDirectory?

    - by Frost Li
    There is always a pre-written function at AppDelegate: (NSString *)applicationSupportDirectory { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES); NSString *basePath = ([paths count] > 0) ? [paths objectAtIndex:0] : NSTemporaryDirectory(); return [basePath stringByAppendingPathComponent:@"SyncFile"]; } However, I can't call this method outside this class: id _appDelegate = (SyncFile_AppDelegate *)[[NSApplication sharedApplication] delegate]; NSLog(@"%@", [_appDelegate applicationSupportDirectory]); The compiler warned me that it can't find method applicationSupportDirectory... Does anyone know what's wrong with my code? Thank you very much!

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  • Draw an Inset NSShadow and Inset Stroke

    - by Alexsander Akers
    I have an NSBezierPath and I want to draw in inset shadow (similar to Photoshop) inside the path. Is there anyway to do this? Also, I know you can -stroke paths, but can you stroke inside a path (similar to Stroke Inside in Photoshop)? Update This is the code I'm using. The first part makes a white shadow downwards. The second part draws the gray gradient. The third part draws the black inset shadow. Assume path is an NSBezierPath instance and that clr(...) returns an NSColor from a hex string. NSShadow * shadow = [NSShadow new]; [shadow setShadowColor: [NSColor colorWithDeviceWhite: 1.0f alpha: 0.5f]]; [shadow setShadowBlurRadius: 0.0f]; [shadow setShadowOffset: NSMakeSize(0, 1)]; [shadow set]; [shadow release]; NSGradient * gradient = [[NSGradient alloc] initWithColorsAndLocations: clr(@"#262729"), 0.0f, clr(@"#37383a"), 0.43f, clr(@"#37383a"), 1.0f, nil]; [gradient drawInBezierPath: path angle: 90.0f]; [gradient release]; [NSGraphicsContext saveGraphicsState]; [path setClip]; shadow = [NSShadow new]; [shadow setShadowColor: [NSColor redColor]]; [shadow setShadowBlurRadius: 0.0f]; [shadow setShadowOffset: NSMakeSize(0, -1)]; [shadow set]; [shadow release]; [path stroke]; [NSGraphicsContext restoreGraphicsState]; Here you can see a gradient fill, a white drop shadow downwards, and a black inner shadow downwards.

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  • Gray border when using NSBorderlessWindowMask

    - by bare_nature
    Hello, Whenever I try to create a custom window using NSBorderlessWindowMask and set an NSView (for example an NSImageView) as its contentView, I get a 1px gray border around the NSView and I don't seem to be able to get rid of it. I have followed several approaches including Apple's RoundTransparentWindow sample code as well as several suggestions on StackOverflow. I suspect the gray border is either coming from the window itself or the NSView. Have any of you experienced this problem or do you have a possible solution? Thanks

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  • Graceful degradation on iPhone

    - by Seva Alekseyev
    How do I write a program for iPhone (Objective C++) that runs on OS 2.0 but takes advantage of 3.0 features if they're available? Example: copy&paste (class UIPasteboard). Nice feature to have, but I don't want to kill backward compatibility. Do I compile against SDK v. 3 or v. 2? If the latter, how do I create an instance of UIPasteboard, considering it's not declared in the headers? If the former, won't some C-linkage functions cause "unresolved reference" upon loading under OS 2.0?

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  • How can I test Xcdoe Project on iPhone ?

    - by Khawar
    I have developed a view based project in XCode. It is successfully running in iPhone Simulator. But I want to test this project on real iPhone device to check the behavior of application. Is there any way I can test my application on iPhone device without buying Apple Developer's License ? Thanks in advance.

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  • Dismissing a modal view in horizontal orientation?

    - by Sheehan Alam
    I have a modal view that is presented and dismissed fine when my device is in vertical orientation. I have problems when my modal view is presented in the vertical orientation, but dismissed in horizontal orientation. The entire app switches back to vertical orientation automatically. How can I ensure that if I am in horizontal orientation, the view should dismiss properly?

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  • Programmatical Creation of NSMappingModel

    - by enchilada
    I want to programmatically (without Lightweight Migration) create a mapping model between two models that are exactly the same, except one of the entities (there are a bunch of entities) has different attributes. Let's call this entity "Person". And let's say the destination model has 1) added a new attribute called "address" 2) deleted an attribute called "eyeColor" 3) kept (i.e. not done anything with) an attribute called "name" How would you create an NSMappingModel between these models programmatically? I happen to have some explicit questions that might help me do this by myself: Q1) Do I have to create NSEntityMapping objects for all of the entities other than "Person", even if they remain unchanged? Q2) How do I deal with the "address" attribute in "Person", which is a new one being created? Should I create an NSPropertyMapping for that somehow, that turns nothing into something ("address")? Q3) How do I deal with the "name" attribute in "Person"? Do I have to create an NSPropertyMapping for that, even though it simply stays the same? Q4) For the NSEntityMapping corresponding to "Person", is not creating any NSPropertyMapping for "eyeColor" a proper way to get it deleted? Or should I create an NSPropertyMapping for "eyeColor"? If yes, how would this object be created, i.e. what would determine that its purpose is to get rid of "eyeColor"? Thank you in advance, and I apologize not being able to answer these questions myself, as the documenation really has no good example of how to create NSMappingModels programmatically. Note again that I'm not allowed to use Lightweight Migration. I must do this manually.

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  • Best practice for sharing code between OSX and IOS app

    - by Alberto
    I am creating an iOS version of an existing OSX app and am wondering what the best practices are for sharing code between the two. The code in question only depends on the foundation framework and the Sqlite dynamic library, so it should compile and run fine on both platforms. It seems to me there are three possible options: Create a single project with and OSX and an IOS targets, add source files to each target as appropriate. Create two separate projects for the OSX and IOS apps, put shared code in a common location in the workspace and add it as reference to both projects. Create three projects: OSX app, IOS app and a shared static library with an OSX and an IOS targets; add each library target to the respective application. Is there any reason one of the above approaches may be better than the other two? If not, option 2 seems to be the simplest by far.

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  • MGTwitterEngine - Using getImageAtURL on iPhone

    - by Andrew Malchow
    Essentially, I'm working on asynchronously downloading images and adding them to specific UITableView cells (twitter profile images using MGTwitterEngine from Matt Gemmell). I've looked at general asynchronous download code and must admit, I'm still too much of a noob to understand it well enough to adapt it to my purposes. Instead, I'm attempting to use Gemmell's included getImageAtUrl method to add the images. I have it working to the point that -imageReceived: receives the images for visible cells, however, I'm stuck as to how to include them into the appropriate cells at that point. - (void)imageReceived:(UIImage *)image forRequest:(NSString *)identifier { NSLog(@"Got an image:%@",image); // What goes here? Or elsewhere? } This method is within my main view controller, I also have a custom cell controller where I'm drawing the cell content using Loren Brichter's fast scrolling code. Any help with this MGTwitterEngine method in particular, or with dynamically adding these images to my table cells would be greatly appreciated.

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  • how to udate window controls(NSTextField,NSCheckbox and etc) in binding manually

    - by Amit
    Hi, I am working on an application in which i need to store all the NSObject subclass properties into plist file and then allow users to store it and restore it. We call it profile and it can restore the saved state of all the controls/views on the window in my application. I have completed the storing/Restoring part, but the issue is when i am updating the class properties manually, it is not updating the control state Like checkboxs and others which is bind with the class property. Please let me know how can i update the controls state, if its KVC/KVO updated programatically. Thanks in advance

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  • What does get-task-allow do in Xcode?

    - by Mr. Matt
    So when I set up my entitlements in my iPhone app project, I create a new Entitlements.plist, and set the value of get-task-allow to false. But why? What does this key represent? EDIT Note this is related to this question - I found that flipping the value of this key to true allowed me to install the app on my device)

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  • Using Apple autorelease pools without Objective-C

    - by PierreBdR
    I am developing an application that needs to work on Linux, Windows and Mac OS X. To that purpose, I am using C++ with Qt. For many reasons, on Mac OS X, I need to use CoreFoundation functions (such as CFBundleCopyBundleURL) that creates core objects that need to be released with CFRelease. But doing so generate a lots of these warnings: *** __NSAutoreleaseNoPool(): Object 0x224f7e0 of class NSURL autoreleased with no pool in place - just leaking All the code I've seen concerning these autorelease pools are written in Objective-C. Does anybody know how to create/use autorelease pools in C or C++?

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  • Removing all CALayer's sublayers

    - by radex
    Hi. I have trouble with deleting all layer's sublayers. I do this manually, but it's unwanted code clutter. I found many topics about this in google, but no answer. I tried to do something like this: for(CALayer *layer in rootLayer.sublayers) { [layer removeFromSublayer]; } but it didn't work. Also, i tried to clone rootLayer.sublayers into separate NSArray, but result was the same. Any ideas? regards, radex PS. sorry for my English. Edit: I thought it works now, but I was wrong. It works good with CALayers, but it doesn't work with CATextLayers. Any ideas?

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