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  • DLL response is too slow in Visual Studio [Resolved]

    - by magsto
    I use a 3rd party DLL in my VB.NET project (VS2005) that responds to slow and give wrong values in debug mode. In run-time mode everything works as expected. I do understand that there are something going on in the debug mode which makes the DLL communication slow. This behavior makes it hard to debug the application correctly. Is there any way to force VS to communicate with the DLL in "run-time" mode during debugging but let the rest of the project be in control of the debugger? I found a setting that resolved my issue: Project Properties Debug Enable Debuggers select "Enable unmanaged code debugging". Now the DLL communication flowed smoothly. The DLL I use is a middleware between my app and a USB device. There is no Debug/Release version of the DLL.

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  • Windows Azure local development environment speed

    - by Paperjam
    I've started porting an existing ASP.NET web app to Windows Azure and have noticed that the development process is really slow. Each time I make a change to my code and want to view it, I have to effectively redeploy it to the local dev cloud (using Start debugging (F5) or Start without debugging (Ctrl-F5). The process itself takes over a minute, during which time Visual Studio is completely unresponsive. Am I doing something wrong or is that simply how things are developing for Azure? My specs: Visual Studio 2008 9.0.30729.1 SP 5 projects running on .NET 3.5 SP1 Azure SDK 1.1 (February 2010) Single instance of a single web role Dual-core AMD 64 machine with 8GB RAM, 64-bit Windows 7, fully patched The main project itself is quite large (3k files, ~200k lines) but compiles normally in 10-15 seconds

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  • C optimization breaks algorithm

    - by Halpo
    I am programming an algorithm that contains 4 nested for loops. The problem is at at each level a pointer is updated. The innermost loop only uses 1 of the pointers. The algorithm does a complicated count. When I include a debugging statement that logs the combination of the indexes and the results of the count I get the correct answer. When the debugging statement is omitted, the count is incorrect. The program is compiled with the -O3 option on gcc. Why would this happen?

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  • Proper way to reload a python module from the console

    - by ensnare
    I'm debugging from the python console and would like to reload a module every time I make a change so I don't have to exit the console and re-enter it. I'm doing: >>> from project.model.user import * >>> reload(user) but I receive: >>>NameError: name 'user' is not defined What is the proper way to reload the entire user class? Is there a better way to do this, perhaps auto-updating while debugging? Thanks.

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  • Entry points on different urls possible?

    - by user246114
    Hi, I've got a typical gwt project, but am using some url rewriting techniques such that urls entered like: www.mysite.com/johndoe www.mysite.com/janedoe all get served by my main entrypoint project.jsp file. This works great when deployed. When I'm running in hosted mode, it's a total bummer because changing the url in the browser breaks the link with the hosted-mode debugging, such that when I make changes to the source in eclipse and refresh, those changes are not immediately shown. I need to recompile the app and relaunch, and we all know how long that takes. Is there any way to somehow get the hosted-mode environment to recognize that the same webapp is being served on these different urls, and just reconnect the debugging connection? We basically get: http://localhost:8888/myproject.jsp?gwt.codesvr=192.168.1.2:9997 when launching hosted mode, I'd like: http://localhost:8888/johndoe to just reconnect to the debugger, if possible. Thanks

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  • Is there anyway to get pdb and Mac Terminal to play nicely?

    - by Ross
    When debugging my django apps I use pdb for interactive debugging with pdb.set_trace(). However, when I amend a file the local django webserver restarts and then I cant see what I type in the terminal, until I type reset. Is there anyway for this to happen automatically? It can be real annoying, having to cancel the runserver and reset and restart it all the time. I'm told it doesn't happen on other OS's (ubuntu) so is there anyway to make it not happen on the Mac? (I'm using Snow Leopard).

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  • Not compile code blocks when publishing?

    - by Menno Gouw
    I have many lines i just use for debugging and helpers. Is there a way i can mark these so they do not compile when publishing a project but still can use when running/debugging my program within Eclipse? Even better would be to mark a certain field as debug only and discard everything that has to do with that field completely when publishing. I understand this might get one in trouble when using fields like that and using that in critical parts of the code. But i often find myself initializing a lot of debug fields then comment them out which results in errors down the line if i do not comment those out as well. So is there some way to handle this in a better and more efficient way?

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  • facebook meta tag description not updating

    - by wazzz
    3 days ago I updated description within the meta tag of facebook, but change does not reflect when sharing link on facebook. Instead old description still appears. According to Facebook, it scrapes your page every 24 hours to ensure the description (and other share data) are up to date. However, one can manually refresh it by entering the post URL into the Facebook URL Linter I did manually refresh it as well as now waited for 3 days. When i see debugging output from linter, it shows the correct up-to-date description, but old description still shown when sharing a link. How to reproduce: This is our website: https://www.tradeinsports.se/#tis1 (It's in swedish so bear with me please). If you go to above link and click on any of the two available products, and then share on facebook, you can see the difference in description from the one which appears in linter debugging output. Any help would be appreciated.

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  • Dereferencing deleted pointers always result in an Access Violation ??

    - by m3rLinEz
    I have a very simple C++ code here: char *s = new char[100]; strcpy(s, "HELLO"); delete [] s; int n = strlen(s); If I run this code from Visual C++ 2008 by pressing F5 (Start Debugging,) this always result in crash (Access Violation.) However, starting this executable outside the IDE, or using the IDE's Ctrl+F5 (Start without Debugging) doesn't result in any crash. What could be the difference? I also want to know if it's possible to stably reproduce the Access Violation crash caused from accessing deleted area? Is this kind of crash rare in real-life?

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  • Unable to export runnable jar, launch configuration grayed out

    - by user13107
    I am not able to figure out how to export a runnable jar in eclipse. I have a java project (project A) (written by someone else) which when imported in Eclipse, I can click Build Project and it will create a projectName.jar file under bin/ directory. That jar file contains binary *.class files. This jar file is added as external library for another java project (project B) which I want to debug. But because all the class files are binary I'm not able to do line-by-line debugging. I tried exporting Runnable Jar in Eclipse, for that I have to select a Launch Configuration. But there is no main class in project A. (I recursively grepped for main and didn't find any). What can I do to export jar of project A that contains respective source code also (which will be used in line-by-line debugging)?

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  • visual studio 2005 problem with windows flying open

    - by Kevin
    I'm going through the problem of setting up a new computer and I'm having a problem with VS 2005. Whenever I start debugging all the windows (properties, watch, errorlist, stack, ...) pop up all over the place undocked. At this point I've tried docking them and closing them. When I stop debugging more windows pop up all undocked. This keeps happening over and over and over... I've tried closing and docking them but they keep popping out. Wasn't sure how to google this and my patience has grown thin with this whole process of moving to a new comp. Sincerely, Frustrated

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  • How can I convince IE to simply display application/json rather than offer to download it?

    - by Cheeso
    While debugging jQuery apps that use AJAX, I often have the need to see the json that is being returned by the service to the browser. So I'll drop the URL for the JSON data into the address bar. This is nice with ASPNET because in the event of a coding error, I Can see the ASPNET diagostic in the browser: But when the server-side code works correctly and actually returns JSON, IE prompts me to download it, so I can't see the response. Can I get IE to NOT do that, in other words, to just display it as if it were plain text? I know I could do this if I set the Content-Type header to be text/plain. But this is specifically an the context of an ASPNET MVC app, which sets the response automagically when I use JsonResult on one of my action methods. Also I kinda want to keep the appropriate content-type, and not change it just to support debugging efforts.

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  • Performance effect of using print statements in Python script

    - by Sudar
    I have a Python script that process a huge text file (with around 4 millon lines) and writes the data into two separate files. I have added a print statement, which outputs a string for every line for debugging. I want to know how bad it could be from the performance perspective? If it is going to very bad, I can remove the debugging line. Edit It turns out that having a print statement for every line in a file with 4 million lines is increasing the time way too much.

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  • In what (small) ways can I modify Octave's compile options to enhance it without breaking it?

    - by irrational John
    If the title to this question seems a bit vague, I am sorry. But I wasn't sure how to distill what I am attempting to do into a single sentence. A few weeks back I learned that I could build and install recent releases of Octave on an Ubuntu 12.04 system by following the steps below. Install the tools needed to compile, link, and run octave. For Ubuntu the commands below have worked for me. sudo apt-get build-dep octave3.2 sudo apt-get install build-essential gnuplot gtk2-engines-pixbuf sudo apt-get install libfontconfig-dev bison Next, download the source code for an Octave release from the Gnu Project Archives for Octave and unpack the archive into a folder on your system. Use the commands below to build, check, and install octave. ./configure make make check sudo make install Unfortunately it turns out that the above builds an Octave that contains all the debugging symbol tables. The object files alone are huge taking up around 1.7 GB. The current Octave documentation suggests To compile without debugging symbols try the command make CFLAGS=-O CXXFLAGS=-O LDFLAGS= instead of just make. However, when I tried this it did not work. The -g option was still used for the compiles. For the heck of it I instead tried ./configure CFLAGS=-O CXXFLAGS=-O and this did work. (Instead of ~1.7GB the result of the build now takes up around 253MB). My questions are Is this actually the correct (recommended?) method to use to compile Octave without debugging symbols (i.e. without -g)? How would I compile Octave so it uses x86_64 rather than x86? Note: I am not asking how to compile Octave to use the (experimental) 64-bit integers for array dimensions. I just want to allow the compiler to use the extra registers and word sizes available when an app runs in 64-bit mode. Is a (more) complete list available for the directives used with the Octave Makefile? I have only seen make, make check, and make install documented. But apparently make distclean is also allowed. (It removes the compilation results so you can do a complete rebuild of everything.) I'm wondering what else might be available. FWIW, I have tried using ./configure CFLAGS="-O3 -mtune=core2 -m64" CXXFLAGS="-O3 -mtune=core2 -m64" and, surprisingly, it not only appeared to build, but also ran and passed the make check tests. The ./configure script even gave me the (deceptively?) reassuring message "Octave is now configured for x86_64-unknown-linux-gnu". But of course that's not the same thing as saying it actually "works". Is there a recommended way to enable Octave to run as an x86_64 app? I have also tried looking inside the Octave Makefile to see if I could decipher what command line directives it accepts. I got nowhere. I have not a single clue as to how that Makefile does whatever it is that it does.

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  • Using Durandal to Create Single Page Apps

    - by Stephen.Walther
    A few days ago, I gave a talk on building Single Page Apps on the Microsoft Stack. In that talk, I recommended that people use Knockout, Sammy, and RequireJS to build their presentation layer and use the ASP.NET Web API to expose data from their server. After I gave the talk, several people contacted me and suggested that I investigate a new open-source JavaScript library named Durandal. Durandal stitches together Knockout, Sammy, and RequireJS to make it easier to use these technologies together. In this blog entry, I want to provide a brief walkthrough of using Durandal to create a simple Single Page App. I am going to demonstrate how you can create a simple Movies App which contains (virtual) pages for viewing a list of movies, adding new movies, and viewing movie details. The goal of this blog entry is to give you a sense of what it is like to build apps with Durandal. Installing Durandal First things first. How do you get Durandal? The GitHub project for Durandal is located here: https://github.com/BlueSpire/Durandal The Wiki — located at the GitHub project — contains all of the current documentation for Durandal. Currently, the documentation is a little sparse, but it is enough to get you started. Instead of downloading the Durandal source from GitHub, a better option for getting started with Durandal is to install one of the Durandal NuGet packages. I built the Movies App described in this blog entry by first creating a new ASP.NET MVC 4 Web Application with the Basic Template. Next, I executed the following command from the Package Manager Console: Install-Package Durandal.StarterKit As you can see from the screenshot of the Package Manager Console above, the Durandal Starter Kit package has several dependencies including: · jQuery · Knockout · Sammy · Twitter Bootstrap The Durandal Starter Kit package includes a sample Durandal application. You can get to the Starter Kit app by navigating to the Durandal controller. Unfortunately, when I first tried to run the Starter Kit app, I got an error because the Starter Kit is hard-coded to use a particular version of jQuery which is already out of date. You can fix this issue by modifying the App_Start\DurandalBundleConfig.cs file so it is jQuery version agnostic like this: bundles.Add( new ScriptBundle("~/scripts/vendor") .Include("~/Scripts/jquery-{version}.js") .Include("~/Scripts/knockout-{version}.js") .Include("~/Scripts/sammy-{version}.js") // .Include("~/Scripts/jquery-1.9.0.min.js") // .Include("~/Scripts/knockout-2.2.1.js") // .Include("~/Scripts/sammy-0.7.4.min.js") .Include("~/Scripts/bootstrap.min.js") ); The recommendation is that you create a Durandal app in a folder off your project root named App. The App folder in the Starter Kit contains the following subfolders and files: · durandal – This folder contains the actual durandal JavaScript library. · viewmodels – This folder contains all of your application’s view models. · views – This folder contains all of your application’s views. · main.js — This file contains all of the JavaScript startup code for your app including the client-side routing configuration. · main-built.js – This file contains an optimized version of your application. You need to build this file by using the RequireJS optimizer (unfortunately, before you can run the optimizer, you must first install NodeJS). For the purpose of this blog entry, I wanted to start from scratch when building the Movies app, so I deleted all of these files and folders except for the durandal folder which contains the durandal library. Creating the ASP.NET MVC Controller and View A Durandal app is built using a single server-side ASP.NET MVC controller and ASP.NET MVC view. A Durandal app is a Single Page App. When you navigate between pages, you are not navigating to new pages on the server. Instead, you are loading new virtual pages into the one-and-only-one server-side view. For the Movies app, I created the following ASP.NET MVC Home controller: public class HomeController : Controller { public ActionResult Index() { return View(); } } There is nothing special about the Home controller – it is as basic as it gets. Next, I created the following server-side ASP.NET view. This is the one-and-only server-side view used by the Movies app: @{ Layout = null; } <!DOCTYPE html> <html> <head> <title>Index</title> </head> <body> <div id="applicationHost"> Loading app.... </div> @Scripts.Render("~/scripts/vendor") <script type="text/javascript" src="~/App/durandal/amd/require.js" data-main="/App/main"></script> </body> </html> Notice that I set the Layout property for the view to the value null. If you neglect to do this, then the default ASP.NET MVC layout will be applied to the view and you will get the <!DOCTYPE> and opening and closing <html> tags twice. Next, notice that the view contains a DIV element with the Id applicationHost. This marks the area where virtual pages are loaded. When you navigate from page to page in a Durandal app, HTML page fragments are retrieved from the server and stuck in the applicationHost DIV element. Inside the applicationHost element, you can place any content which you want to display when a Durandal app is starting up. For example, you can create a fancy splash screen. I opted for simply displaying the text “Loading app…”: Next, notice the view above includes a call to the Scripts.Render() helper. This helper renders out all of the JavaScript files required by the Durandal library such as jQuery and Knockout. Remember to fix the App_Start\DurandalBundleConfig.cs as described above or Durandal will attempt to load an old version of jQuery and throw a JavaScript exception and stop working. Your application JavaScript code is not included in the scripts rendered by the Scripts.Render helper. Your application code is loaded dynamically by RequireJS with the help of the following SCRIPT element located at the bottom of the view: <script type="text/javascript" src="~/App/durandal/amd/require.js" data-main="/App/main"></script> The data-main attribute on the SCRIPT element causes RequireJS to load your /app/main.js JavaScript file to kick-off your Durandal app. Creating the Durandal Main.js File The Durandal Main.js JavaScript file, located in your App folder, contains all of the code required to configure the behavior of Durandal. Here’s what the Main.js file looks like in the case of the Movies app: require.config({ paths: { 'text': 'durandal/amd/text' } }); define(function (require) { var app = require('durandal/app'), viewLocator = require('durandal/viewLocator'), system = require('durandal/system'), router = require('durandal/plugins/router'); //>>excludeStart("build", true); system.debug(true); //>>excludeEnd("build"); app.start().then(function () { //Replace 'viewmodels' in the moduleId with 'views' to locate the view. //Look for partial views in a 'views' folder in the root. viewLocator.useConvention(); //configure routing router.useConvention(); router.mapNav("movies/show"); router.mapNav("movies/add"); router.mapNav("movies/details/:id"); app.adaptToDevice(); //Show the app by setting the root view model for our application with a transition. app.setRoot('viewmodels/shell', 'entrance'); }); }); There are three important things to notice about the main.js file above. First, notice that it contains a section which enables debugging which looks like this: //>>excludeStart(“build”, true); system.debug(true); //>>excludeEnd(“build”); This code enables debugging for your Durandal app which is very useful when things go wrong. When you call system.debug(true), Durandal writes out debugging information to your browser JavaScript console. For example, you can use the debugging information to diagnose issues with your client-side routes: (The funny looking //> symbols around the system.debug() call are RequireJS optimizer pragmas). The main.js file is also the place where you configure your client-side routes. In the case of the Movies app, the main.js file is used to configure routes for three page: the movies show, add, and details pages. //configure routing router.useConvention(); router.mapNav("movies/show"); router.mapNav("movies/add"); router.mapNav("movies/details/:id");   The route for movie details includes a route parameter named id. Later, we will use the id parameter to lookup and display the details for the right movie. Finally, the main.js file above contains the following line of code: //Show the app by setting the root view model for our application with a transition. app.setRoot('viewmodels/shell', 'entrance'); This line of code causes Durandal to load up a JavaScript file named shell.js and an HTML fragment named shell.html. I’ll discuss the shell in the next section. Creating the Durandal Shell You can think of the Durandal shell as the layout or master page for a Durandal app. The shell is where you put all of the content which you want to remain constant as a user navigates from virtual page to virtual page. For example, the shell is a great place to put your website logo and navigation links. The Durandal shell is composed from two parts: a JavaScript file and an HTML file. Here’s what the HTML file looks like for the Movies app: <h1>Movies App</h1> <div class="container-fluid page-host"> <!--ko compose: { model: router.activeItem, //wiring the router afterCompose: router.afterCompose, //wiring the router transition:'entrance', //use the 'entrance' transition when switching views cacheViews:true //telling composition to keep views in the dom, and reuse them (only a good idea with singleton view models) }--><!--/ko--> </div> And here is what the JavaScript file looks like: define(function (require) { var router = require('durandal/plugins/router'); return { router: router, activate: function () { return router.activate('movies/show'); } }; }); The JavaScript file contains the view model for the shell. This view model returns the Durandal router so you can access the list of configured routes from your shell. Notice that the JavaScript file includes a function named activate(). This function loads the movies/show page as the first page in the Movies app. If you want to create a different default Durandal page, then pass the name of a different age to the router.activate() method. Creating the Movies Show Page Durandal pages are created out of a view model and a view. The view model contains all of the data and view logic required for the view. The view contains all of the HTML markup for rendering the view model. Let’s start with the movies show page. The movies show page displays a list of movies. The view model for the show page looks like this: define(function (require) { var moviesRepository = require("repositories/moviesRepository"); return { movies: ko.observable(), activate: function() { this.movies(moviesRepository.listMovies()); } }; }); You create a view model by defining a new RequireJS module (see http://requirejs.org). You create a RequireJS module by placing all of your JavaScript code into an anonymous function passed to the RequireJS define() method. A RequireJS module has two parts. You retrieve all of the modules which your module requires at the top of your module. The code above depends on another RequireJS module named repositories/moviesRepository. Next, you return the implementation of your module. The code above returns a JavaScript object which contains a property named movies and a method named activate. The activate() method is a magic method which Durandal calls whenever it activates your view model. Your view model is activated whenever you navigate to a page which uses it. In the code above, the activate() method is used to get the list of movies from the movies repository and assign the list to the view model movies property. The HTML for the movies show page looks like this: <table> <thead> <tr> <th>Title</th><th>Director</th> </tr> </thead> <tbody data-bind="foreach:movies"> <tr> <td data-bind="text:title"></td> <td data-bind="text:director"></td> <td><a data-bind="attr:{href:'#/movies/details/'+id}">Details</a></td> </tr> </tbody> </table> <a href="#/movies/add">Add Movie</a> Notice that this is an HTML fragment. This fragment will be stuffed into the page-host DIV element in the shell.html file which is stuffed, in turn, into the applicationHost DIV element in the server-side MVC view. The HTML markup above contains data-bind attributes used by Knockout to display the list of movies (To learn more about Knockout, visit http://knockoutjs.com). The list of movies from the view model is displayed in an HTML table. Notice that the page includes a link to a page for adding a new movie. The link uses the following URL which starts with a hash: #/movies/add. Because the link starts with a hash, clicking the link does not cause a request back to the server. Instead, you navigate to the movies/add page virtually. Creating the Movies Add Page The movies add page also consists of a view model and view. The add page enables you to add a new movie to the movie database. Here’s the view model for the add page: define(function (require) { var app = require('durandal/app'); var router = require('durandal/plugins/router'); var moviesRepository = require("repositories/moviesRepository"); return { movieToAdd: { title: ko.observable(), director: ko.observable() }, activate: function () { this.movieToAdd.title(""); this.movieToAdd.director(""); this._movieAdded = false; }, canDeactivate: function () { if (this._movieAdded == false) { return app.showMessage('Are you sure you want to leave this page?', 'Navigate', ['Yes', 'No']); } else { return true; } }, addMovie: function () { // Add movie to db moviesRepository.addMovie(ko.toJS(this.movieToAdd)); // flag new movie this._movieAdded = true; // return to list of movies router.navigateTo("#/movies/show"); } }; }); The view model contains one property named movieToAdd which is bound to the add movie form. The view model also has the following three methods: 1. activate() – This method is called by Durandal when you navigate to the add movie page. The activate() method resets the add movie form by clearing out the movie title and director properties. 2. canDeactivate() – This method is called by Durandal when you attempt to navigate away from the add movie page. If you return false then navigation is cancelled. 3. addMovie() – This method executes when the add movie form is submitted. This code adds the new movie to the movie repository. I really like the Durandal canDeactivate() method. In the code above, I use the canDeactivate() method to show a warning to a user if they navigate away from the add movie page – either by clicking the Cancel button or by hitting the browser back button – before submitting the add movie form: The view for the add movie page looks like this: <form data-bind="submit:addMovie"> <fieldset> <legend>Add Movie</legend> <div> <label> Title: <input data-bind="value:movieToAdd.title" required /> </label> </div> <div> <label> Director: <input data-bind="value:movieToAdd.director" required /> </label> </div> <div> <input type="submit" value="Add" /> <a href="#/movies/show">Cancel</a> </div> </fieldset> </form> I am using Knockout to bind the movieToAdd property from the view model to the INPUT elements of the HTML form. Notice that the FORM element includes a data-bind attribute which invokes the addMovie() method from the view model when the HTML form is submitted. Creating the Movies Details Page You navigate to the movies details Page by clicking the Details link which appears next to each movie in the movies show page: The Details links pass the movie ids to the details page: #/movies/details/0 #/movies/details/1 #/movies/details/2 Here’s what the view model for the movies details page looks like: define(function (require) { var router = require('durandal/plugins/router'); var moviesRepository = require("repositories/moviesRepository"); return { movieToShow: { title: ko.observable(), director: ko.observable() }, activate: function (context) { // Grab movie from repository var movie = moviesRepository.getMovie(context.id); // Add to view model this.movieToShow.title(movie.title); this.movieToShow.director(movie.director); } }; }); Notice that the view model activate() method accepts a parameter named context. You can take advantage of the context parameter to retrieve route parameters such as the movie Id. In the code above, the context.id property is used to retrieve the correct movie from the movie repository and the movie is assigned to a property named movieToShow exposed by the view model. The movie details view displays the movieToShow property by taking advantage of Knockout bindings: <div> <h2 data-bind="text:movieToShow.title"></h2> directed by <span data-bind="text:movieToShow.director"></span> </div> Summary The goal of this blog entry was to walkthrough building a simple Single Page App using Durandal and to get a feel for what it is like to use this library. I really like how Durandal stitches together Knockout, Sammy, and RequireJS and establishes patterns for using these libraries to build Single Page Apps. Having a standard pattern which developers on a team can use to build new pages is super valuable. Once you get the hang of it, using Durandal to create new virtual pages is dead simple. Just define a new route, view model, and view and you are done. I also appreciate the fact that Durandal did not attempt to re-invent the wheel and that Durandal leverages existing JavaScript libraries such as Knockout, RequireJS, and Sammy. These existing libraries are powerful libraries and I have already invested a considerable amount of time in learning how to use them. Durandal makes it easier to use these libraries together without losing any of their power. Durandal has some additional interesting features which I have not had a chance to play with yet. For example, you can use the RequireJS optimizer to combine and minify all of a Durandal app’s code. Also, Durandal supports a way to create custom widgets (client-side controls) by composing widgets from a controller and view. You can download the code for the Movies app by clicking the following link (this is a Visual Studio 2012 project): Durandal Movie App

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  • .NET Reflector Pro Coming…

    The very best software is almost always originally the creation of a single person. Readers of our 'Geek of the Week' will know of a few of them.  Even behemoths such as MS Word or Excel started out with one programmer.  There comes a time with any software that it starts to grow up, and has to move from this form of close parenting to being developed by a team.  This has happened several times within Red-Gate: SQL Refactor, SQL Compare, and SQL Dependency Tracker, not to mention SQL Backup, were all originally the work of a lone coder, who subsequently handed over the development to a structured team of programmers, test engineers and usability designers. Because we loved .NET Reflector when Lutz Roeder wrote and nurtured it, and, like many other .NET developers, used it as a development tool ourselves, .NET Reflector's progress from being the apple of Lutz's eye to being a Red-Gate team-based development  seemed natural.  Lutz, after all, eventually felt he couldn't afford the time to develop it to the extent it deserved. Why, then, did we want to take on .NET Reflector?  Different people may give you different answers, but for us in the .NET team, it just seemed a natural progression. We're always very surprised when anyone suggests that we want to change the nature of the tool since it seems right just as it is. .NET Reflector will stay very much the tool we all use and appreciate, although the new version will support .NET 4, and will have many improvements in the accuracy of its decompiling. Whilst we've made a lot of improvements to Reflector, the radical addition, which we hope you'll want to try out as well, is '.NET Reflector Pro'. This is an extension to .NET Reflector that allows the debugging of decompiled code using the Visual Studio debugger. It is an add-in, but we'll be charging for it, mainly because we prefer to live indoors with a warm meal, rather than outside in tents, particularly when the winter's been as cold as this one has. We're hoping (we're even pretty confident!) that you'll share our excitement about .NET Reflector Pro. .NET Reflector Pro integrates .NET Reflector into Visual Studio, allowing you to seamlessly debug into third-party code and assemblies, even if you don't have the source code for them. You can now treat decompiled assemblies much like your own code: you can step through them and use all the debugging techniques that you would use on your own code. Try the beta now. span.fullpost {display:none;}

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  • .NET Reflector Pro Coming…

    The very best software is almost always originally the creation of a single person. Readers of our 'Geek of the Week' will know of a few of them.  Even behemoths such as MS Word or Excel started out with one programmer.  There comes a time with any software that it starts to grow up, and has to move from this form of close parenting to being developed by a team.  This has happened several times within Red-Gate: SQL Refactor, SQL Compare, and SQL Dependency Tracker, not to mention SQL Backup, were all originally the work of a lone coder, who subsequently handed over the development to a structured team of programmers, test engineers and usability designers. Because we loved .NET Reflector when Lutz Roeder wrote and nurtured it, and, like many other .NET developers, used it as a development tool ourselves, .NET Reflector's progress from being the apple of Lutz's eye to being a Red-Gate team-based development  seemed natural.  Lutz, after all, eventually felt he couldn't afford the time to develop it to the extent it deserved. Why, then, did we want to take on .NET Reflector?  Different people may give you different answers, but for us in the .NET team, it just seemed a natural progression. We're always very surprised when anyone suggests that we want to change the nature of the tool since it seems right just as it is. .NET Reflector will stay very much the tool we all use and appreciate, although the new version will support .NET 4, and will have many improvements in the accuracy of its decompiling. Whilst we've made a lot of improvements to Reflector, the radical addition, which we hope you'll want to try out as well, is '.NET Reflector Pro'. This is an extension to .NET Reflector that allows the debugging of decompiled code using the Visual Studio debugger. It is an add-in, but we'll be charging for it, mainly because we prefer to live indoors with a warm meal, rather than outside in tents, particularly when the winter's been as cold as this one has. We're hoping (we're even pretty confident!) that you'll share our excitement about .NET Reflector Pro. .NET Reflector Pro integrates .NET Reflector into Visual Studio, allowing you to seamlessly debug into third-party code and assemblies, even if you don't have the source code for them. You can now treat decompiled assemblies much like your own code: you can step through them and use all the debugging techniques that you would use on your own code. Try the beta now. span.fullpost {display:none;}

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  • ASP.NET 4 Hosting :: How to Debug Your ASP.NET Applications

    - by mbridge
    Remote debugging of a process is a privilege, and like all privileges, it must be granted to a user or group of users before its operation is allowed. The Microsoft .NET Framework and Microsoft Visual Studio .NET provide two mechanisms to enable remote debugging support: The Debugger Users group and the "Debug programs" user right. Debugger Users Group When you debug a remote .NET Framework-based application, the Debugger on your computer must communicate with the remote computer using DCOM. The remote server must grant the Debugger access, and it does this by granting access to all members of the Debugger Users group. Therefore, you must ensure that you are a member of the Debugger Users group on that computer. This is a local security group, meaning that it is visible to only the computer where it exists. To add yourself or a group to the Debugger Users group, follow these steps: 1. Right-click the My Computer icon on the Desktop and choose Manage from the context menu. 2. Browse to the Groups node, which is found under the Local Users and Groups node of System Tools. 3. In the right pane, double-click the Debugger Users group. 4. Add your user account or a group account of which you are a member. Debug Programs User Right To debug programs that run under an account that is different from your account, you must be granted the "Debug programs" user right on the computer where the program runs. By default, only the Administrators group is granted this user right. You can check this by opening Local Security Policy on the computer. To do so, follow these steps: 1. Click Start, Administrative Tools, and then Local Security Policy. 2. Browse to the User Rights Assignment node under the Local Policies node. 3. In the right pane, double-click the "Debug programs" user right. 4. Add your user account or a group account of which you are a member.

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  • Microsoft Press Deal of the Day - 5/April/2012 - Windows® Internals, Part 1, Sixth Edition

    - by TATWORTH
    Today's Deal of the day from Microsoft Press at http://shop.oreilly.com/product/0790145305930.do is Windows® Internals, Part 1, Sixth Edition."Delve inside Windows architecture and internals—guided by a team of internationally renowned internals experts. Fully updated for Windows 7 and Windows Server 2008 R2, this classic guide delivers key architectural insights on system design, debugging, performance, and support—along with hands-on experiments to experience Windows internal behavior firsthand."

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  • Silverlight Cream for March 15, 2011 -- #1061

    - by Dave Campbell
    In this Issue: Peter Kuhn, Emil Stoychev, Viktor Larsson(-2-), Kevin Hoffman, Rudi Grobler, WindowsPhoneGeek, Jesse Liberty(-2-), and Martin Krüger. Above the Fold: Silverlight: "Image comparison using a GridSplitter" Martin Krüger WP7: "Using WP7 accent color effectively" Viktor Larsson XNA: "XNA for Silverlight developers: Part 7 - Collision detection" Peter Kuhn From SilverlightCream.com: XNA for Silverlight developers: Part 7 - Collision detection Peter Kuhn has part 7 of his XNA for Silverlight devs tutorial series up at SilverlightShow... discussing Collision detection... something you need to get your head around if you're going to do a game. Interview with John Papa about the upcoming MIX11 event and the Open Source Fest Emil Stoychev of SilverlightShow reverses the roles with John Papa and interviews John on this MIX11 and Open Source Fest discussion they had at the MVP Summit Debugging Videos or Camera in WP7 Viktor Larsson has a quick post up on the 3 ways of debugging a WP7 app and why and under what circumstances you should change debug method. Using WP7 accent color effectively Viktor Larsson's next post is about the 10 accent colors available on WP7 devices. He shows how to make best use of that capability in XAML and runtime code. WP7 for iPhone and Android Developers - Hardware and Device Services Kevin Hoffman's part 4 of a 12-part tutorial series at SilverlightShow on WP7 for iPhone/Android devs is up ... this oe concentrates on Hardware and Device Services... Launchers/Choosers/Sensors. How to publish WP7 applications if you live in the Middle-east & Africa region Rudi Grobler has a short post up on a legit way to publish WP7 apps if you are in the MEA region. Creating WP7 Custom Theme – Sample Theme Implementation WindowsPhoneGeek has a new post up and he's starting a series of 3 articles on Creating Wp7 Custom Themes... first up is this tutorial on Basic Theme Implementation... and use it as well. From Android to Windows Phone For "Windows Phone from Scratch #43", Jesse Liberty begins a series on moving apps from Android to WP7, beginning with a tip calculating program. Yet Another Podcast #28–Jeremy Likness Jesse Liberty's next post is his "Yet Another Podcast #28" with Jeremy Likness this time around... the list of all things fun that Jeremy's involved in is getting long... should be a good podcast! Image comparison using a GridSplitter Martin Krüger posted a cool 'Clip Splitter' for comparing images, and what a great set of example images he's using... pretty darn cool lining them up with a grid-splitter. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • SilverlightShow for Jan 31- Feb 06, 2011

    - by Dave Campbell
    Check out the Top Five most popular news at SilverlightShow for Jan 31- Feb 06, 2011. Here's SilverlightShow top 5 news for last week: Free ebook: Silverlight for Windows Phone Deploying Silverlight with WCF Services Localize a Silverlight 4 Application WCF - Silverlight debugging tips Kinect and WPF: Getting the raw and depth image using OpenNI Visit and bookmark SilverlightShow. Stay in the 'Light

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