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  • How to represent a tree structure in NoSQL

    - by Vlad Nicula
    I'm new to NoSQL and have been playing around with a personal project on the MEAN stack (Mongo ExpressJs AngularJs NodeJs). I'm building a document editor of sorts that manages nodes of data. Each document is actually a tree. I have a CRUD api for documents, to create new trees and a CRUD api for nodes in a given document. Right now the documents are represented as a collection that holds everything, including nodes. The children parent relationship is done by ids. So the nodes are an map by id, and each node has references to what nodes are their children. I chose this "flat" approach because it is easier to get a node by id from a document. Being used to having a relation table between nodes and documents, a relation table between nodes and children nodes I find it a bit weird that I have to save the entire "nodes" map each time I update a node. Is there a better way to represent such a data type in NoSQL?

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  • Help with Zotac zbox nano ad10 mini pc ?

    - by Razor
    I have a Zotac Zbox nano ad10. I have it connected to a Samsung Syncmaster t220hd monitor via a HDMI cable for audio and sound, everything else works apart from sound. I have tired Ubuntu 11.04, 11.10, 12.04 beta 1, LinuxMint 12, Lubuntu 11.10, and other Linux distributions all with the same issue. On Zotac's website I don't see any Linux drivers to help the issue ? Please help, thank you in advance to everyone. I have also tried to install windows 7 on this same computer and the audio works fine. it just does not want to work with Linux.

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  • How do I get Flash 10.2 RC + Crystal HD for HW accelerated video to work?

    - by Gee
    I have a netbook with a N450 Atom and a BCM70012 aka Crystal HD card. On Windows 7 I can play HD flash video with very little CPU usage because of the RC of Flash 10.2. I did some reading and saw posts claiming that the Crystal HD card is finally supported by the newer Flash 10.2 RC in Ubuntu but I can't get it to work. I can confirm that flash 10.2 is loaded and used, and there's even a HW acceleration option that is enabled in the settings but performance is horrible. From what I read, the Crystal HD card is supposed to be enabled on 10.10 by default - I don't know if it is. I tried installing drivers for it in various ways but HD flash video is still a slideshow So does anyone have it working? If so, how'd you set it up?

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  • Why does my cursor jump when typing in ubuntu 11.10

    - by Stephen Myall
    When typing in Ubuntu my cursor jumps around and its not application specific. It doesn't matter or Im filing in a web form, writing an e-mail or using LibreOffice or Lyx. Im using a Sony Vaio 64bit machine. i read a previous question (link below) on this subject which indicates it may have something to do with the touchpad settings. as this has occurred in previous Ubuntu distros Im guess it is somekind of hardware issue. How do you turn of the touchpad when typing to avoid the cursor jumping around? I'd be grateful if anyone can make this stop Stephen

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  • How to install a Logitech c310 webcam?

    - by Teja
    I bought a new Logitech C310 webcam.i dont know how to install webcam on ubuntu.am trying to install this software through the terminal window. wine /media/LWS_2_0/Setup.exe but its showing as fixme:ole:TLB_ReadTypeLib Header type magic 0x00905a4d not supported. err:ole:TLB_ReadTypeLib Loading of typelib L"Z:\\media\\LWS_2_1\\MSetup.exe" failed with error 0 and its opening a window with data as "We have detected you have connected your webcam to a USB1.1 port,for the best performance and full feature set,we suggest using a USB2.0 port" I tried this all the USB ports available in my system.its showing the same error. Please tell me how to install this webcam on ubuntu 11.10. Thanx for reading.

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  • Black screen after installing ubuntu 11.10 on new pc

    - by wouter205
    Could anyone troubleshoot me please; After installing ubuntu on my fresh desktop, the ubuntu loading screen shortly appears and then I get a black screen and cannot access the login screen. When booting in failsafe modus, i get a message that ubuntu failed to load failsafe video drivers. I have a radeon 6850 video card and am able to start ubuntu live session. So I guess it loads the wrong drivers upon booting from hd. I remember a file in which you could change which drivers it should load, but forgot the exact location. Could this solve my problem (or another solution)

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  • Better drivers for SiS 650/740 integrated video?

    - by Bart van Heukelom
    I installed Xubuntu 10.10 on an old box today and the graphical performance is horrid. According to lspci, the video card is this: 01:00.0 VGA compatible controller: Silicon Integrated Systems [SiS] 65x/M650/740 PCI/AGP VGA Display Adapter (prog-if 00 [VGA controller]) Subsystem: ASUSTeK Computer Inc. Device 8081 Flags: 66MHz, medium devsel, IRQ 11 BIST result: 00 Memory at f0000000 (32-bit, prefetchable) [size=128M] Memory at e7800000 (32-bit, non-prefetchable) [size=128K] I/O ports at d800 [size=128] Expansion ROM at <unassigned> [disabled] Capabilities: <access denied> Kernel modules: sisfb Is there a way to make it faster? Alternative drivers? The additional drivers tool shows nothing. I'm specifically interested in improving Java's Java2D rendering speed, because I'll be running a "stat screen" written in that language on it.

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  • How do I get my ART USB Dual Pre preamp to work?

    - by Zach
    I am using Audacity. I have an ART USB Dual Pre preamp. Ubuntu is not recognizing it whatsoever. I am able to record in Audacity, but it is using the mic that is built into my computer (which is a compaq Presario CQ50) instead of the one plugged into the preamp. How do I get Ubuntu to recognize the preamp that is plugged into my computer? Something tells me it has to do with the installation of the preamp software. It came with a installation CD, but when I go to "install", the nothing happens. I can view what is on the CD, but there is no installing of anything. Please help!

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  • How can I transfer photo's from my Kodak camera that normally would use KODAK EASYSHARE Software?

    - by Ryan
    Normally I would plug my camera into my Windows XP pc, and the software would auto start, and transfer the files to a set location. I need to be able to perform the same or similar function on my PC installed with Ubuntu 10.04 (LTS). I would like to plug the camera in (USB), and then be able to select the files I want. At the moment, the camera does not seem to recognise the PC. I do not want to rely on the Windows PC anymore.

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  • Will Ubuntu work on a Dell Inspiron 15R?

    - by Daniel Davis
    I want to know how to install Ubuntu on a Dell Inspiron 15R with Intel Core i3, 3GB RAM, Intel HD graphics and 320GB HDD. I've heard some people have had issues with the wireless card. Also, I tried a few days ago to install the 64-bit version of Ubuntu 10.10 and the installaten hung on the "Who are you" screen... Can anyone help me, I really want to get into Linux but without having any problems with the laptops drivers.

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  • Blurry vertical sections using fglrx with Radeon hd 6970

    - by Jesus Ramos
    So I managed to get fglrx working by downloading the drivers from ATI because the ones from additional drivers boot to a black screen and the open source dont let me change resolution. My one issue is that half of my monitor is fine and the other half is blurry almost as if there's a blurry vertical stripe on the right side. I tried disabling Compiz and have the same issue in both gnome and kde, I was wondering if theres an xorg.conf change that could be made to fix this as I have already set the resolution and refresh rates to the correct values.

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  • NetworkManager Applet shows no networks

    - by Kkelk
    I am "the friend" referred to in the questions here and here. I decided to come and ask a question myself, as I can still not connect to the wireless network. I downloaded Keryx, as suggested here, and managed to download the necessary package and its dependencies. When I attempted to install the packages on Ubuntu using Keryx, Keryx just closed. Following this, I installed the packages manually using dpkg, and as far as I can tell, this was successful: kieran@ubuntu:~$ cd /host/wifi/Keryx/keryx/projects/Kieran/packages kieran@ubuntu:/host/wifi/Keryx/keryx/projects/Kieran/packages$ sudo dpkg -i *.deb [sudo] password for kieran: Selecting previously deselected package bcmwl-kernel-source. (Reading database ... 118296 files and directories currently installed.) Unpacking bcmwl-kernel-source (from bcmwl-kernel-source_5.60.48.36+bdcom-0ubuntu5_i386.deb) ... Selecting previously deselected package dkms. Unpacking dkms (from dkms_2.1.1.2-3ubuntu1.1_all.deb) ... Selecting previously deselected package fakeroot. Unpacking fakeroot (from fakeroot_1.14.4-1ubuntu1_i386.deb) ... Selecting previously deselected package linux-image. Unpacking linux-image (from linux-image_2.6.35.22.23_i386.deb) ... Selecting previously deselected package menu. Unpacking menu (from menu_2.1.44ubuntu1_i386.deb) ... Selecting previously deselected package patch. Unpacking patch (from patch_2.6-2ubuntu1_i386.deb) ... Setting up fakeroot (1.14.4-1ubuntu1) ... update-alternatives: using /usr/bin/fakeroot-sysv to provide /usr/bin/fakeroot (fakeroot) in auto mode. Setting up linux-image (2.6.35.22.23) ... Setting up menu (2.1.44ubuntu1) ... Setting up patch (2.6-2ubuntu1) ... Processing triggers for man-db ... Setting up dkms (2.1.1.2-3ubuntu1.1) ... Setting up bcmwl-kernel-source (5.60.48.36+bdcom-0ubuntu5) ... Loading new bcmwl-5.60.48.36+bdcom DKMS files... First Installation: checking all kernels... Building only for 2.6.35-22-generic Building for architecture i686 Building initial module for 2.6.35-22-generic Done. wl.ko: Running module version sanity check. - Original module - No original module exists within this kernel - Installation - Installing to /lib/modules/2.6.35-22-generic/updates/dkms/ depmod..... DKMS: install Completed. update-initramfs: deferring update (trigger activated) Processing triggers for install-info ... Processing triggers for doc-base ... Processing 31 changed 1 added doc-base file(s)... Registering documents with scrollkeeper... Processing triggers for menu ... Processing triggers for initramfs-tools ... update-initramfs: Generating /boot/initrd.img-2.6.35-22-generic Warning: No support for locale: en_GB.utf8 After rebooting, however, there were still no wireless networks in the NetworkManager Applet list. I opened the file /var/lib/NetworkManager/NetworkManager.state, and both NetworkEnabled and WirelessEnabled were set to True. While i'm very concious I may be asking a stupid question here, both my friend and I have nothing left to suggest, and as such - I would be very grateful for any answers as to how to get wireless working.

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  • Comunicate NodeJS and PHP

    - by Zenth
    i need ideas to solve this: I have a entire website in PHP (5.2) in a PHP "shared server", only i can use apache+PHP, CGI & NodeJS, no memcached, redis or another software. And i need to comunicate the PHP and the NodeJS Script. My first approach is using socket connection, creating in NodeJS a socket listener and connect to it witch PHP, and then, send commands, whait for response, and close connection (and end PHP Script). To the other side, i can call PHP script via ¿httprequest? ¿or using sockets again? The problem of using sockets fron Node to PHP, i CANT leave PHP script runing with set_time_limit(0) because the fuc... server, need to "call" PHP for another way. The NodeJS and Apache + PHP are in the same machine, i need to make the code for the fast response time (sockets better than web-calls). Better ideas or other solutions? thanks!

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  • Nginx routing script for NodeJS and Wordpress

    - by Nilay Parikh
    We are moving blogs and site from wordpress to nodejs and ready to move into production. However I'm not able to figure it out how to implement routing from front server (Nginx) to NodeJS (prefered web instance) and if data not synced yet into NodeJS website than (404 will throw by NodeJS) fall back to (using reverse proxy) to Wordpress and serve page, during the transformation period. Q1. Is the approach good for the scenario, or anyone can suggest better approach? Q2. Should NodeJS treat itself as Reverse proxy (using bouncy : https://github.com/substack/bouncy or similar package) in event of fall back or shoud stick with Nginx to do so using fastcgi approch. Both NodeJS and Wordpress are on single server only, In first scenario, /if resource available than serve directly User -> Nginx -> NodeJS (8080) \if resource not available then reverse query wordpress and serve content second scenario, /if resource available than serve directly User -> Nginx -> NodeJS (8080) \if resource not available then 404 to Nginx and Nginx script fallback to Wordpress (FastCGI PHP) Later we have plan to phase out Wordpress and PHP from the server environment completely. I'd like to see any examples of Nginx or Varnish scripts and/or NodeJS scripts if you have for me to refer. Thanks.

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  • How do I get and install an unmodified kernel?

    - by Lucas -luky- N.
    So, I want to learn how to develop drivers for Linux. And for that I heard it's recommended to use an unmodified kernel, since distributions can patch/change it a lot. I downloaded Ubuntu 10.04 (lucid): http://releases.ubuntu.com/lucid/ubuntu-10.04.1-desktop-i386.iso.torrent I found this page: https://wiki.ubuntu.com/Kernel/MainlineBuilds How do I know what's the most compatible kernel version for that Ubuntu release ? I could not understand from the wiki page.

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  • How to handle shoot instructions, in a multiplayer TD

    - by Martin Elvar Jensen
    I'm currently working on a Multiplayer Tower Defense game, using ImpactJS & Node. I seek some clarification about how to handle projectiles from towers, let me explain. So the server is running the master game, and the clients just follow the instruction from the server. Lets say there is about 20 towers on the stage, all needs instructions for which creeps to shoot at. Now lets say each towers fires twice in a second, that's 40 shots each second, (worst case scenario) which is 40 request per second to each client, would't this casue alot of stress to the server, saying that we have 50 games running the same time. So what i am really asking, is this method inefficient, and is there a smarter way to handle all these instructions. Thank you.

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  • Backup systems config files

    - by David ???
    I'm planning on installing nVidia proprietary drivers on my Ubuntu 10.10. Historically this always ends-up with me being left with no graphical interface. No ability to revert - and reinstalling the whole system. So now, before trying this anew, I wish to backup all relevant config files. I'll try 1 or 2 methods. I'll list each one's commands. I'll appreciate if anyone can tell me how to backup the relevant file, or what's the reverse of this operation. 10x, David Method I - as described here: apt-get --purge remove xserver-xorg-video-nouveau As described in this answer: edit /etc/default/grub and add the line GRUB_CMDLINE_LINUX="nouveau.modeset=0" sudo update-grub Reboot Install original drivers downloaded from nVidia site. Method II - as described here: sudo apt-get purge nvidia* [possibly 'sudo gedit /etc/modprobe.d/blacklist.conf' adding 'vga16fb' 'nouveau' sudo apt-get install nvidia-glx-185 sudo modprobe nvidia sudo lsmod | grep -i nvidia sudo nvidia-xconfig

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  • Most efficient way to implement delta time

    - by Starkers
    Here's one way to implement delta time: /// init /// var duration = 5000, currentTime = Date.now(); // and create cube, scene, camera ect ////// function animate() { /// determine delta /// var now = Date.now(), deltat = now - currentTime, currentTime = now, scalar = deltat / duration, angle = (Math.PI * 2) * scalar; ////// /// animate /// cube.rotation.y += angle; ////// /// update /// requestAnimationFrame(render); ////// } Could someone confirm I know how it works? Here what I think is going on: Firstly, we set duration at 5000, which how long the loop will take to complete in an ideal world. With a computer that is slow/busy, let's say the animation loop takes twice as long as it should, so 10000: When this happens, the scalar is set to 2.0: scalar = deltat / duration scalar = 10000 / 5000 scalar = 2.0 We now times all animation by twice as much: angle = (Math.PI * 2) * scalar; angle = (Math.PI * 2) * 2.0; angle = (Math.PI * 4) // which is 2 rotations When we do this, the cube rotation will appear to 'jump', but this is good because the animation remains real-time. With a computer that is going too quickly, let's say the animation loop takes half as long as it should, so 2500: When this happens, the scalar is set to 0.5: scalar = deltat / duration scalar = 2500 / 5000 scalar = 0.5 We now times all animation by a half: angle = (Math.PI * 2) * scalar; angle = (Math.PI * 2) * 0.5; angle = (Math.PI * 1) // which is half a rotation When we do this, the cube won't jump at all, and the animation remains real time, and doesn't speed up. However, would I be right in thinking this doesn't alter how hard the computer is working? I mean it still goes through the loop as fast as it can, and it still has render the whole scene, just with different smaller angles! So this a bad way to implement delta time, right? Now let's pretend the computer is taking exactly as long as it should, so 5000: When this happens, the scalar is set to 1.0: angle = (Math.PI * 2) * scalar; angle = (Math.PI * 2) * 1; angle = (Math.PI * 2) // which is 1 rotation When we do this, everything is timsed by 1, so nothing is changed. We'd get the same result if we weren't using delta time at all! My questions are as follows Mostly importantly, have I got the right end of the stick here? How do we know to set the duration to 5000 ? Or can it be any number? I'm a bit vague about the "computer going too quickly". Is there a way loop less often rather than reduce the animation steps? Seems like a better idea. Using this method, do all of our animations need to be timesed by the scalar? Do we have to hunt down every last one and times it? Is this the best way to implement delta time? I think not, due to the fact the computer can go nuts and all we do is divide each animation step and because we need to hunt down every step and times it by the scalar. Not a very nice DSL, as it were. So what is the best way to implement delta time? Below is one way that I do not really get but may be a better way to implement delta time. Could someone explain please? // Globals INV_MAX_FPS = 1 / 60; frameDelta = 0; clock = new THREE.Clock(); // In the animation loop (the requestAnimationFrame callback)… frameDelta += clock.getDelta(); // API: "Get the seconds passed since the last call to this method." while (frameDelta >= INV_MAX_FPS) { update(INV_MAX_FPS); // calculate physics frameDelta -= INV_MAX_FPS; } How I think this works: Firstly we set INV_MAX_FPS to 0.01666666666 How we will use this number number does not jump out at me. We then intialize a frameDelta which stores how long the last loop took to run. Come the first loop frameDelta is not greater than INV_MAX_FPS so the loop is not run (0 = 0.01666666666). So nothing happens. Now I really don't know what would cause this to happen, but let's pretend that the loop we just went through took 2 seconds to complete: We set frameDelta to 2: frameDelta += clock.getDelta(); frameDelta += 2.00 Now we run an animation thanks to update(0.01666666666). Again what is relevance of 0.01666666666?? And then we take away 0.01666666666 from the frameDelta: frameDelta -= INV_MAX_FPS; frameDelta = frameDelta - INV_MAX_FPS; frameDelta = 2 - 0.01666666666 frameDelta = 1.98333333334 So let's go into the second loop. Let's say it took 2(? Why not 2? Or 12? I am a bit confused): frameDelta += clock.getDelta(); frameDelta = frameDelta + clock.getDelta(); frameDelta = 1.98333333334 + 2 frameDelta = 3.98333333334 This time we enter the while loop because 3.98333333334 = 0.01666666666 We run update We take away 0.01666666666 from frameDelta again: frameDelta -= INV_MAX_FPS; frameDelta = frameDelta - INV_MAX_FPS; frameDelta = 3.98333333334 - 0.01666666666 frameDelta = 3.96666666668 Now let's pretend the loop is super quick and runs in just 0.1 seconds and continues to do this. (Because the computer isn't busy any more). Basically, the update function will be run, and every loop we take away 0.01666666666 from the frameDelta untill the frameDelta is less than 0.01666666666. And then nothing happens until the computer runs slowly again? Could someone shed some light please? Does the update() update the scalar or something like that and we still have to times everything by the scalar like in the first example?

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  • Can a NodeJS webserver handle multiple hostnames on the same IP?

    - by Matthew Patrick Cashatt
    I have just begun learning NodeJS and LOVE it so far. I have set up a Linux box to run it and, in learning to use the event-driven model, I am curious if I can use a common IP for multiple domain names. Could I point, for example, www.websiteA.com, www.websiteB.com, and www.websiteC.com all to the same IP (node webserver) and then route to the appropriate source files based on the request? Would this cause certain doom when it came to scaling to any reasonable size?

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  • Support TrendNet TEW-643PI Wireless N network card

    - by Matthew Rigdon
    Hello, Has anyone been able to get a TrendNet TEW-643PI Wireless N card working under UBUNTU, if so what drivers did you use and where did you find them. I have this card and would really like to be able to use it in my computer. I found drivers that may work but dont know how to get ubuntu to pick up the drivers. I have tried the Additional Drivers option but cannot seem to get ubuntu to pick up the drivers. Thanks.

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  • Programmatically syncing with remote servers

    - by Joseph
    My application generates text files that need to be synced with remote servers, which may be windows or linux. Sync has to happen without user's intervention. I tried with rsync but windows doesn't come with rsync by default. Also it is not possible to supply password in the command line for rsync. Currently I'm going with ftp. But that seems like an inefficient way. Is there a way to rsync without user intervention? What are the ways to sync with a remote server programmatically? App is on nodejs.

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  • Unable to install Nvidia drivers

    - by Tazzer
    a few days ago I installed ubuntu 11.10 on my friends computer. Despite all of our efforts we are unable to open the default unity and it will only open the 2d interface. I have been told in the IRC chat room that we need to install the graphics card drivers(nvidia geforce 420.) When I check the additional drivers app it doesn't show any to install. I tried installing the ones from the nvidia website but no luck, I also forgot to mention. I don't know if it means anything but he has a 64 bit computer and it is ubuntu 11.10 64bit.

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  • Getting the Dell XPS 16 Synaptics touchpad to work after hibernation in Ubuntu.

    - by Aron Rotteveel
    I am currently experimenting with using Ubuntu as a my main OS instead of Windows 7. So far, pretty much everything is working fine, except for an issue that I am having with my touchpad. I have a Dell XPS 16 (1640) with a Synaptics touchpad. It works out of the box, but it seems that it stops working after returning from hibernation mode. This problem has also been addressed in an earlier bug, but judging from this bugreport, it should be fixed by now. I am running the 2.6.35-23-generic-pae kernel. Any ideas?

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  • How do I install the EW-7318Ug wireless drivers?

    - by user69731
    I'm on Ubuntu 12.04 and I need to install & configure Internet connection. I want to use montor mode in Wireshark. After Ubuntu installation my wireless card was recognized but it doesn't connect to the Internet. Internal wireless card works well. What should I do? I'm new to Linux. PC:~$ ifconfig -a eth0 Link encap:Ethernet HWaddr 64:31:50:0f:d4:70 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:45 Base address:0x8000 eth1 Link encap:Ethernet HWaddr e0:2a:82:aa:2d:3e inet addr:192.168.0.101 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::e22a:82ff:feaa:2d3e/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:20978 errors:0 dropped:0 overruns:0 frame:364651 TX packets:20949 errors:171 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:19299119 (19.2 MB) TX bytes:3024858 (3.0 MB) Interrupt:19 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:4788 errors:0 dropped:0 overruns:0 frame:0 TX packets:4788 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:387017 (387.0 KB) TX bytes:387017 (387.0 KB) wlan1 Link encap:Ethernet HWaddr 00:1f:1f:44:c1:a4 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:10508 errors:0 dropped:0 overruns:0 frame:0 TX packets:6143 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:14831319 (14.8 MB) TX bytes:644606 (644.6 KB) PC:~$ iwconfig lo no wireless extensions. wlan1 IEEE 802.11bg ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=20 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:on eth1 IEEE 802.11 Access Point: Not-Associated Link Quality:5 Signal level:225 Noise level:162 Rx invalid nwid:0 invalid crypt:0 invalid misc:0 eth0 no wireless extensions.

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  • Sync csv file using nodejs

    - by Amit Dugar
    There is a remote csv file that gets updated every second or so. I need to download it(on a Windows machine) ONCE and always sync local file with the remote one. Obviously, downloading the whole file every time is not an option. I need to download only the changes.(something like rsync, rdiff-backup) I searched quite a bit but could not find how I can do this. I am sort of new to nodejs and am using this app as an opportunity to expand my nodejs skills. Also, I am planning to use nodejs and to package it using node-webkit(https://github.com/rogerwang/node-webkit)

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