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  • Visual Studio build and deploy ordering

    - by mthornal
    We have a VS 2010 solution that includes a few class library projects, a SQL Server 2008 database project and a Wix setup project. We are trying to get to a point where the following happens in the order specified: Build the class library projects and the database project Deploy the database project to generate the deploy .sql script Build the Wix setup project. The reason for the desired order is that the setup project requires the deployment .sql scripts as it will use these to generate/update the database on the machine that the msi is run. It seems that there is no way within a Visual Studio solution file to create this type of build/deploy/build order. Is this correct? Thanks

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  • how to hide some properties using ABPeoplePicker

    - by user321130
    greetings! when using peoplePickerNavigationController:(ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person, a view with all of the contact's information is shown. I've seen apps which only display selected info only (e.g. phone numbers) how can I do this? I only want to display the contact's name and phone numbers. thank you very much

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  • Is there any way to access codeigniter language and config properties from included javascript files

    - by ubermensch
    Good morning! I'm having great success so far with CodeIgniter. I'm new to PHP and web development in general, but I feel that CodeIgniter is giving me a leg up while I catch up on the basics. My question for today is this - I have been happily loading config and lang values from my views for a while now, and everything is working fine. But what about JavaScript files being linked into my views? Is there any way to make the $this-lang-line and $this-config-item function references available to me in my JavaScript files? I am implementing jQuery client-side validation, and would like to pull in my error messages from the server, both to support internationalisation and to make sure that validation gracefully degrades if JavaScript is not available, in that the error messages pushed back into the view from the server-side validation are identical to those displayed dynamically by the jQuery validation. I would not like to have to keep coming back to make sure that these strings are kept in sync. As for internationalisation, I'm fresh out of ideas on how to support that if it turns out that lang and config item strings are completely unavailable from my JS files. Any help you can provide would be greatly appreciated! :)

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  • Windows Form UserControl design time properties

    - by Raffaeu
    I am struggling with a UserControl. I have a UserControl that represent a Pager and it has a Presenter object property exposed in this way: [Browsable(false)] [DesignSerializationAttribute(DesignSerializationAttribute.Hidden)] public object Presenter { get; set; } The code itself works as I can drag and drop a control into a Windows From without having Visual Studio initializing this property. Now, because in the Load event of this control I call a method of the Presenter that at run-time is null ... I have introduced this additional code: public override void OnLoad(...) { if (this.DesignMode) { base.OnLoad(e); return; } presenter.OnViewReady(); } Now, every time I open a Window that contains this UserControl, Visual Studio modifies the Windows designer code. So, as soon as I open it, VS ask me if I want to save it ... and of course, if I add a control to the Window, it doesn't keep the changes ... As soon as I remove the UserControl Pager the problem disappears ... How should I tackle that in the proper way? I just don't want that the presenter property is initialized at design time as it is injected at runtime ...

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  • C# eval equivalent?

    - by Adhip Gupta
    I can do an eval("something()"); to execute the code dynamically in JavaScript. Is there a way for me to do the same thing in C#? What I am exactly trying to do is that I have an integer variable (say i) and I have multiple properties by the names: "Property1","Property2","Property3" etc. Now, I want to perform some operations on the " Propertyi " property depending on the value of i. This is really simple with Javascript. Is there any way to do this with C#? Edit: Oh, and I am using C# 2.0

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  • Can a plain servlet be configured as a seam component?

    - by stacker
    I created a plain servlet within a seam-gen (2.1.2) application, now I would like to use injection. Thus I annotated it with @Name and it's recognized as component: INFO [Component] Component: ConfigReport, scope: EVENT, type: JAVA_BEAN, class: com.mycompany.servlet.ConfigReport Unfortunatly the injection of the logger doesn't work NullPointerException in init() import org.jboss.seam.annotations.Logger; import org.jboss.seam.annotations.Name; import org.jboss.seam.log.Log; @Name("ConfigReport") public class ConfigReport extends HttpServlet { @Logger private Log log; public void init(ServletConfig config) throws ServletException { log.info( "BOOM" ); } } Is my approach abusive? What would be the alternatives (the client sending requests to the servlet is curl, not a browser)?

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  • How to bind Listbox to two properties?

    - by Gabriel
    I have in Silverlight a Grid with DataContext set to class ViewModel. ViewModel contains list of items (each of them containing int ID and string Text) and an integer "ID", which identifies actually active item (not selected item). I would like to construct xaml with ListBox where activated item has another color. How can I do it?

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  • Setting custom control properties

    - by Rob
    I though it would be very simple but I can not get it today. I have a user control, with a grid control contained in it. public Unit Width { get { return CustomerGrid.Width; } set { CustomerGrid.Width = value; } } I expose the width property and when I set it in the designer it works at run-time but not design time. What class do I inherit from or method to override to get my controls to function at design time. Note I tried to inherit from WebControl but got the message Make sure that the class defined in this code file matches the 'inherits' attribute, and that it extends the correct base class

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  • Programming terms - field, member, properties (C#)

    - by Petr
    Hi, I was trying to find meaning of this terms but especially due to language barrier I was not able to understand what they are used for. I assume that "field" is variable (object too?) in the class while "property" is just an object that returns specific value and cannot contain methods etc. By "member" I understand any object that is declared on the class level. But these are just my assumptions based on commented code samples where some careful programmers used "property region" etc. I would really appreciate if someone could explain it to me.

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  • What's the correct way to instantiate an IRepository class from the Controller?

    - by GenericTypeTea
    I have the following project layout: MVC UI |...CustomerController (ICustomerRepository - how do I instantiate this?) Data Model |...ICustomerRepository DAL (Separate Data access layer, references Data Model to get the IxRepositories) |...CustomerRepository (inherits ICustomerRepository) What's the correct way to say ICustomerRepository repository = new CustomerRepository(); when the Controller has no visibility to the DAL project? Or am I doing this completely wrong?

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  • Mock Objects properties not changing

    - by frictionlesspulley
    I am new to using Mock test in .Net. I am testing out a financial transaction which is of the following nature: int amt =20; //sets all the props and func and returns a FinaceAccount. //Note I did not SetUp the amt of the account. var account =GetFinanceAccount() //service layer to be tested _financeService.tranx(account,amt); //checks if the amt was added to the account.amt //here the amt comes out same as that set in GetFinanceAccount. Assert.AreEqual(account.amt ,amt) I know that the function tranx works correctly but there is an issue with the test. Are there any GOOD reference material on Mocking in .Net

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  • static initialization order fiasco

    - by Happy Mittal
    I was reading about SIOF from a book and it gave an example : //file1.cpp extern int y; int x=y+1; //file2.cpp extern int x; y=x+1; Now My question is : In above code..will following things happen ? 1. while compiling file1.cpp, compiler leaves y as it is i.e doesn't allocate storage for it. 2. compiler allocates storage for x, but doesn't initialize it. 3. While compiling file2.cpp, compiler leaves x as it is i.e doesn't allocate storage for it. 4. compiler allocates storage for y, but doesn't initialize it. 5. While linking file1.o and file2.o, now let file2.o is initialized first, so now: Does x gets initial value of 0? or doesn't get initialized?

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  • How compiling circular dependencies works?

    - by Fabio F.
    I've made the example in Java but I think (not tested) that it works in other (all?) languages. You have 2 files M.java that says public class MType{ XType x; MType(){ x = null;} } and another file XType.java (in the same directory) public class XType{ MType m; public XType(MType m){ this.m=m;} } Ok it's BAD programming , but.. if you run javac XType it compiles: compiles even MTypes because XType needs it. But.. MType needs XType.. how it works? How does the compiler know what is happening? Probably is a stupid question, but I would like to know how the compiler (javac or other compilers if you know.) manages that situation, not how to avoid it. I'm asking because i'm writing a precompiler and I would like to manage that situation.. Thank you

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  • Passing Func<T> to controller constructure when using Unity IoC with MVC, advantages?

    - by user1361315
    I was looking at a sample of how to setup Unity IoC with MVC, and noticed someone who recommended the approach of having the parameters of Func. I believe the advantage is this is kind of like lazy loading the service, if it never gets called it will never get executed and not consume any resources. private readonly Func<IUserService> _userService; public CourseController(Func<IUserService> userService) { this._userService = userService; } Versus a parameter without a Func: private readonly IUserService _userService; public CourseController(IUserService userService) { this._userService = userService; } Can someone explain to me the differences, is it really more effecient?

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  • Objective-C property getter

    - by Daniel
    What is technically wrong with the following: @property(nonatomic, assign) NSUInteger timestamp; @property(nonatomic, readonly, getter = timestamp) NSUInteger startTime; @property(nonatomic, assign) NSUInteger endTime; I am sure I can find a better way to organise this, but this is what I ended up with at one point in my project and I noticed that accessing the startTime property always returned 0, even when the timestamp property was set to a correct timestamp. It seems having set the getter of startTime to an existing property (timestamp), it is not forwarding the value of timestamp when I do: event.startTime => 0 event.timestamp => 1340920893 All these are timestamps by the way. Just a reminder, I know the above should have happened in my project but I don't understand why accessing startTime doesn't forward onto timestamp property. UPDATE In my implementation I am synthesising all of these properties: @synthesize timestamp, endTime, startTime; Please check an example object to use that demonstrates this at my gist on GitHub: https://gist.github.com/3013951

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  • How to give properties to c++ classes (interfaces)

    - by caas
    Hello, I have built several classes (A, B, C...) which perform operations on the same BaseClass. Example: struct BaseClass { int method1(); int method2(); int method3(); } struct A { int methodA(BaseClass& bc) { return bc.method1(); } } struct B { int methodB(BaseClass& bc) { return bc.method2()+bc.method1(); } } struct C { int methodC(BaseClass& bc) { return bc.method3()+bc.method2(); } } But as you can see, each class A, B, C... only uses a subset of the available methods of the BaseClass and I'd like to split the BaseClass into several chunks such that it is clear what it used and what is not. For example a solution could be to use multiple inheritance: // A uses only method1() struct InterfaceA { virtual int method1() = 0; } struct A { int methodA(InterfaceA&); } // B uses method1() and method2() struct InterfaceB { virtual int method1() = 0; virtual int method2() = 0; } struct B { int methodB(InterfaceB&); } // C uses method2() and method3() struct InterfaceC { virtual int method2() = 0; virtual int method3() = 0; } struct C { int methodC(InterfaceC&); } The problem is that each time I add a new type of operation, I need to change the implementation of BaseClass. For example: // D uses method1() and method3() struct InterfaceD { virtual int method1() = 0; virtual int method3() = 0; } struct D { int methodD(InterfaceD&); } struct BaseClass : public A, B, C // here I need to add class D { ... } Do you know a clean way I can do this? Thanks for your help edit: I forgot to mention that it can also be done with templates. But I don't like this solution either because the required interface does not appear explicitly in the code. You have to try to compile the code to verify that all required methods are implemented correctly. Plus, it would require to instantiate different versions of the classes (one for each BaseClass type template parameter) and this is not always possible nor desired.

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  • How does the Built-in Bindings of Google Guice work?

    - by lony
    Hello, I tried Google Guice the first time and find it very nice. But, when I reached the part of Built-in Bindings I do not understand the examples. For me it looks like I can use it for logging like an interceptor, but I don't know how. Could someone of you explain this type of Binding and how I can use it? And maybe (if it's possible) use it for logging?

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  • Game Objects Talking To Each Other

    - by PhilCK
    What is a good way of dealing with objects and having them talk to each other? Up until now all my games hobby/student have been small so this problem was generally solved in a rather ugly way, which lead to tight integration and circular dependencies. Which was fine for the size of projects I was doing. However my projects have been getting bigger in size and complexity and now I want to start re-using code, and making my head a simpler place. The main problem I have is generally along the lines of Player needs to know about the Map and so does the Enemy, this has usually descended into setting lots of pointers and having lots of dependencies, and this becomes a mess quickly. I have thought along the lines of a message style system. but I cant really see how this reduces the dependencies, as I would still be sending the pointers everywhere. Thanks. PS: I guess this has been discussed before, but I don't know what its called just the need I have.

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  • Why doesn't my viewmodel properties get populated

    - by Jakob
    Hi. I've looked all over and I can't figure out why my viewmodel doesn't get populated. I have this code: Followers = new ObservableCollection<aspnet_User>(_followersRepo.aspnet_Users); _followersRepo.Load(_followersRepo.GetUsersFollowingIDQuery(CurrentUserId)); Following = new ObservableCollection<aspnet_User>(_followingRepo.aspnet_Users); _followingRepo.Load(_followingRepo.GetUsersFollowedByIDQuery(CurrentUserId)); CurrentUser = _fullUserRepo.FullUsers.SingleOrDefault(); _fullUserRepo.Load(_fullUserRepo.GetFullUserByIDQuery(CurrentUserId)); But when I debug, there is no data loaded to the Followers, Following and CurrentUser objects. I know that data should be returned because I'm trying to implement the MVVM pattern in my app, and haven't changed the domainservice. Also I can se debugging the CurrentUserId has a value.

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