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  • Why Register for Oracle PartnerNetwork Exchange @ OpenWorld?

    - by Richard Lefebvre
    Oracle Partner Network Exchange @ OpenWorld premiers this year with a dedicated program of keynotes and sessions created to enhance the opportunities for partners to learn from and network with Oracle executives and experts. The new program also provides more informal opportunities than ever throughout the week to meet up with the people who are most important to your business: customers, prospects, and colleagues.   Program Benefits:  • Partner Keynote, hosted by Judson Althoff, SVP, WWA&C, Oracle (September 30) • 35+ Partner specific sessions • Free Certification testing • Exclusive access to the OPN Lounge • All Oracle OpenWorld and JavaOne keynotes • Oracle OpenWorld and JavaOne Exhibition Halls • Executive Solution sessions • Scene and Be Heard Theater • Oracle OpenWorld Welcome Reception (September 30) • Lunch in the Howard Street Tent (October 1 through October 4) • It's A Wrap! closing event (October 4) •Oracle OpenWorld Conference Materials   TOP 5 REASON TO ATTEND:   1.NETWORK WITH YOUR TOP PROSPECTS • Access to 40,000+ customers who will be attending OpenWorld and JavaOne Conferences 2.HEAR FROM TOP ORACLE EXECUTIVES • Partner keynote led by Judson Althoff, SVP, WWA&C, Oracle 3.  GET THE TOOLS TO DIFFERENTIATE YOURSELVES FROM YOUR COMPETITORS • 35+ sessions tailored to Partners • All sessions will be held Monday – Thursday during main OpenWorld conference hours • Sessions led by key Oracle Executives 4.  FREE CERTIFICATION TESTING 5.  OPENWORLD APPRECIATION PASS CAN BE ADDED ON TO THE OPN EXCHANGE PASS FOR ONLY $200!

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  • Web Seminar - The Oracle Database Appliance: How to Sell a Unique Product!

    - by swalker
    Dear partner, You are exclusively invited to join us for a webcast, dedicated to Oracle’s EMEA Partners, on the Oracle Database Appliance value proposition, positioning and ecosystem – to help you capture new business and help your customers roll out their solutions fast, easily, safely and with maximum cost efficiency! Join us to learn about: ODA Benefits: Fast, Easy, Cost Efficient, Highly Reliable Feedback from early Customer Wins: What can we Learn? Objection Handling: Overcoming the most common customer questions Going beyond the Database: The ODA ECO System for applications, backup & more… When combined with your high-value services (e.g., migration, consolidation), the end result is a database system that you can use to grow the business in your existing accounts, or capture new business. Join us at the EMEA partner webcast hosted by Robert Van Espelo Cloud and Virtualization Leader, EMEA Business Development on Thursday, April 12, at 9:00am UK / 10:00am CET. The presentation will be given in English. To register for this webcast click here We look forward to talking to you on April 12! Best regards,Giuseppe Facchetti EMEA Partner Business Development Manager Oracle EMEA, Hardware Sales Paul LeonardEMEA Partner Marketing Manager Oracle EMEA, Systems Marketing

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  • SOA, Could & Service Technology Symposium VIP pass 50% discount

    - by JuergenKress
    A series of podcasts, brought to you by Arcitura Education, SOASchool.com and CloudSchool.com in co-operation with the International Service Technology Symposium Conference Series, and the Prentice Hall Service Technology Series from Thomas Erl. As Part II of this Special Podcast Series, individuals will be able to tune into six distinct audio podcasts with expert speakers for the upcoming 5th International SOA, Cloud + Service Technology Symposium in London, UK on September 24-25, 2012. SOA, Cloud and Service Technology Symposium 2012 For Conference Details please visit the registration page Oracle promotion discount please enter during the registration the code DJMXZ370 Oracle Specialized SOA & BPM Partners at the conference: Oracle Specialized partners have proven their skills by certifications and customer references. To find a local Specialized partner please visit http://solutions.oracle.com SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: SOA Cloud,SOA Governance,SOA Symposium,Thomas Erl,SOA Community,Oracle SOA,Oracle BPM,BPM,Community,OPN,Jürgen Kress

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  • ExaLogic virtual datacenter live at Qualogy

    - by JuergenKress
    Just a quick post to celebrate another siginificant milestone for Exalogic! After a few days of preparations and some hard work we succeeded in upgrading our Exalogic quarterrack to the newly released Elastic Cloud version 2.0.1.1.0. This version was just recently released on July 25th. This new version turns your Exalogic into a virtual datacenter with many very neat cloud provisioning capabilities. There are many more possibilities in this version to provide strict network and vServer group isolation where needed and it helps you manage multitenancy and delegate your cloud administration. How did we fare? Apart from some small inconveniences and minor issues I can tell you it all went remarkably well, provided you do proper homework on the prerequisite requirements and you stick to the instructions all the way through (there’s some 37 steps to cover). We as a specialized Exalogic partner had early access to this version and did some early adopter work. As a customer this is all done for you as Oracle will deliver a new Exalogic with this version from the factory if you so desire, or upgrade your current ones. O fcourse, Qualogy can do this for you as well! Interested contact the Qualogy team [email protected]! WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. BlogTwitterLinkedInMixForumWiki Technorati Tags: ExaLogic,Qualogy,ExaLogic demo,Exalogic datacenter,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • Enterprise Manager Extensibility Exchange – Version 1.1 Now Available!

    - by Joe Diemer
    Since its announcement at Oracle OpenWorld 2012, the Enterprise Manager Extensibility Exchange is becoming the source to access Enterprise Manager entities, including plug-ins, connectors, deployment procedures, assemblies, templates, and more.  Based on feedback, the Exchange has recently been updated so Enterprise Manager administrators can find and access Oracle and partner-built plug-ins and connectors easier. The Exchange enables anyone to contribute an Enterprise Manager entity through the “Contribute” tab, where information about the entity is captured and placed on the Exchange once it is approved.  The Exchange encourages comment through the Enterprise Manager Forum.  An Oracle partner can build a plug-in by accessing the Extensibility Development Kit (EDK) found at the Development Resources tab.  Oracle partners and customers can can also engage a partner that has built its practice specializing in plug-in development and deployment.  One of those partners is Blue Medora, which has effectively used the EDK to build plug-ins to manage non-Oracle targets.  Next week Blue Medora will be a "Guest Blogger" and tell a great story about heterogeneous datacenter management.Partners can also have their plug-ins validated through the Oracle Validated Integration (OVI) program.  NetApp is an example of a partner that recently built an Enterprise Manager plug-in and has validated it through the program.  Check back here in two weeks for their blog post describing the value of an Enterprise Manager "OVI" plug-in as well as discuss specifics the NetApp storage plug-in.  Check out the NetApp Enterprise Manager Validated Integration datasheet in the meantime. The Enterprise Manager Exchange is located at http://www.oracle.com/goto/EMExtensibility. Stay Connected: Twitter |  Facebook |  YouTube |  Linkedin |  Newsletter

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  • SOA performance on SPARC T5 benchmark results

    - by JuergenKress
    The brand NEW super fast SPARC T5 servers are available. The platform is superb to run large SOA Suite environments or to consolidate your whole middleware platform. Some performance advices, recommended for all workloads: Performance profile for SOA apps on Oracle Solaris 11 BPEL (Fusion Order Demo) instances per second OSB (messages / transformations per second) Crypto acceleration study for SOA transformations SPARC T4 and T5 platform testing, pre-tuning Performance suitable for mid-to-high range enterprise in stand-alone SOA deployment or virtualized consolidation environment shared with Oracle applications 2.2x to 5x faster than SPARC T3 servers 25% faster SOA throughput, core to core than Intel 5600-series servers (running Exalogic software) SPARC T5 has 2x the consolidation density of Intel 5600-class processors 2x faster initial deployment time using Optimized Solutions pre-tested configuration steps Over 200 Application adapters for easiest Oracle software integration Would you like to get details? We can share with you on 1:1 bases T5 SOA Suite performance benchmarks, please contact your local partner manager or myself! SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: T5,TS Sparc,T5 SOA,bechmark,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Free vouchers to become a certified ADF or WebLogic Implementation Specialist

    - by JuergenKress
    For all WebLogic & ADF experts, we offer 100 free vouchers worth $195 to become an Oracle certified expert. To receive a WebLogic & ADF voucher please send an e-mail with the screenshot of your WebLogic Server 12c PreSales Specialist or ADF 11g PreSales Specialist certificate to [email protected] including your Name, Company, e-mail and Country with the e-mail subject free WebLogic & ADF voucher! WebLogic ADF Pre-Sales assessment (free online test) Preparation: WebLogic 12c PreSales Specialist (OPN account required – need help?) ADF 11g PreSales Specialist (OPN account required – need help?) Implementation assessment Preparation: WebLogic 12c Implementation Specialist WebLogic Bootcamp training material (Community membership required) WebLogic Knowledge Zone Overview ADF 11g Implementation Specialist ADF 11g bootcamp training material (Community membership required) ADF Knowledge Zone Overview Free vouchers are reserved for partners from Europe, Middle East and Africa. Any other countries please contact your local partner manager! WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: Specialization,ADF certified,WebLogic certification,education,free exam,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • The Power of Specialization – google ads for SOA & BPM Specialized Partners

    - by JuergenKress
    For SOA & BPM specialized partner we offer free google advertisement to promote your Oracle SOA & BPM service offerings on your website or your SOA & BPM events. We will host the complete campaign management. To create your google campaign please send us below: Your campaign text: 3 lines of text each 35 letters (NOT more letters!) Your campaign link: direct link to the website you want to promote Ideas for the website which we will promote with the google ads: Your Oracle SOA Service offerings with concrete offering e.g. SOA Discovery Workshop Oracle SOA Specialized Logo Your Oracle SOA References Your SOA Implementation consultant with pictures Your SOA sales contact persons Example of an SOA Specialization text ad: Oracle SOA Specialized plan to become more agile? eProseed the Oracle SOA Experts An interview with Griffiths Waite's Business Development Director highlighting the benefits of the Oracle Specialization Programme. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: Specializaion,Benefits Specialization,marketing,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Deal Registration is moving to OPS– Guest Post

    - by Kristin Rose
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";} We have listened to, contemplated around, and agreed with your feedback when it comes to our current deal registration system, and now we are proud to announce that deal registration is moving to the Oracle Partner Store! If you missed the live announcement at Oracle OpenWorld, watch below as Titina Ott, VP of  Worldwide Alliances & Channels, presents on this upcoming and exciting functionality. Some benefits of this move include: Simplified Registration Form Easier and Faster Product Selection Expanded Browser Support Shared Registration Visibility Between VAD and VAR Downloadable tracking and reporting Shared Customer Selection From Partner Ordering Functions As you may already be aware, the Oracle Partner Store is a very popular, feature rich application for partners like you, that handles software and hardware ordering, including configurations, additional discount requests and product and price information. This big move is set to go live November 19th 2012, but don’t wait until then! If you don’t already have an Oracle Partner Store account, register today  and get ready for the big move! Best Regards, Simon Davis Senior Director Ww A&C Quote To Order

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  • The Power of Specialization &ndash; google ads for WebLogic Specialized Partners

    - by JuergenKress
    For WebLogic specialized partner we offer free google advertisement to promote your Oracle WebLogic service offerings on your website or your WebLogic events. We will host the complete campaign management. To create your google campaign please send Jürgen Kress below: Your campaign text: 3 lines of text each 35 letters (NOT more letters!) Your campaign link: direct link to the website you want to promote Ideas for the website which we will promote with the google ads: Your Oracle WebLogic Service offerings with concrete offering e.g. WebLogic Innovation Workshop Oracle WebLogic Specialized Logo Your Oracle WebLogic References Your WebLogic Implementation consultant with pictures Your WebLogic sales contact persons Example of an WebLogic Specialization text ad: Oracle SOA Specialized plan to become more agile? eProseed the Oracle SOA Experts An interview with Griffiths Waite's Business Development Director highlighting the benefits of the Oracle Specialization Programme. WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. BlogTwitterLinkedInMixForumWiki Technorati Tags: Specialization,Google ads,Specialization benefits,WebLogic Specialization,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • How to make Symbolicate iPhone App Crash Reports

    - by bluej3
    Hello~ I retrieved the crash reports from iTunes Connect. I referenced this site. http://webcache.googleusercontent.com/search?q=cache:MmxwdXObZLMJ:www.anoshkin.net/blog/2008/09/09/iphone-crash-logs/+iphone+crash+debig&cd=2&hl=en&ct=clnk I tried.... $ symbolicatecrash report.crash MobileLines.app.dSYM report-with-symbols.crash Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/WebCore.framework/WebCore Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/Foundation.framework/Foundation Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/usr/lib/libSystem.B.dylib Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/UIKit.framework/UIKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation BUT... I didn't result. (find error message) - This directory is located "bulid/Distribution-iphones" - "MYGAME.app" file and "MYGAME.app.dSYM" file is located in same directory. How can i do solve this problem. ? Please help me :) * Crash log (carsh at thread 2 ) Incident Identifier: 95230C2E-CD83-46BF-8DAE-F38BCD46B910 Process: MYGAMELite [303] Path: /var/mobile/Applications/4FB79BEC-2BF0-438B-82A8-C302CD52A85C/MYGAMELite.app/MYGAMELite Identifier: MYGAMELite Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-06-03 11:43:52.875 +0800 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x03e3a002 Crashed Thread: 2 Thread 2 Crashed: 0 AudioToolbox 0x330d708c AU3DMixerEmbedded::SumInput16(unsigned long, AudioBufferList const&, AudioBufferList const&, unsigned long, float, unsigned long) 1 AudioToolbox 0x330d89a0 AU3DMixerEmbedded::Render(unsigned long&, AudioTimeStamp const&, unsigned long) 2 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 3 AudioToolbox 0x32fe6504 Render 4 AudioToolbox 0x330160b8 AUInputElement::PullInput(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 5 AudioToolbox 0x33023fa8 AUInputFormatConverter2::InputProc(OpaqueAudioConverter*, unsigned long*, AudioBufferList*, AudioStreamPacketDescription*, void) 6 AudioToolbox 0x32fe4b60 AudioConverterChain::CallInputProc(unsigned long) 7 AudioToolbox 0x32fe4a5c AudioConverterChain::FillBufferFromInputProc(unsigned long*, CABufferList*) 8 AudioToolbox 0x32fe4790 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) 9 AudioToolbox 0x33023e30 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 10 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 11 AudioToolbox 0x32fe44a4 AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 12 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 13 AudioToolbox 0x32fe3f10 AudioConverterFillComplexBuffer 14 AudioToolbox 0x33023844 AUConverterBase::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 15 AudioToolbox 0x330ce928 AURemoteIO::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 16 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 17 AudioToolbox 0x330cf308 AURemoteIO::PerformIO(int, unsigned int, unsigned int, AQTimeStamp const&, AQTimeStamp const&) 18 AudioToolbox 0x330cf4cc AURIOCallbackReceiver_PerformIOSync 19 AudioToolbox 0x330c76fc _XPerformIOSync 20 AudioToolbox 0x330181d8 mshMIGPerform 21 AudioToolbox 0x3309cec8 MSHMIGDispatchMessage 22 AudioToolbox 0x330d48d4 AURemoteIO::IOThread::Entry(void*) 23 AudioToolbox 0x32fc9f20 CAPThread::Entry(CAPThread*) 24 libSystem.B.dylib 0x30b5b7b0 _pthread_body

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  • Is there a good blogging platform to use as a framework?

    - by itsadok
    I'm writing a new product, and I've noticed that a lot of the features I want already exist in blogging platforms like wordpress. For example, comments and comment moderation, content editing, etc. Is there a good blogging system that is easy to use as a foundation for something else? Something with an API, extremely customizable, and hopefully something that works well with Java.

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  • How to Symbolicate iPhone App Crash Reports ?

    - by bluej3
    Hello~ I retrieved the crash reports from iTunes Connect. I referenced this site. http://webcache.googleusercontent.com/search?q=cache:MmxwdXObZLMJ:www.anoshkin.net/blog/2008/09/09/iphone-crash-logs/+iphone+crash+debig&cd=2&hl=en&ct=clnk I tried.... $ symbolicatecrash report.crash MobileLines.app.dSYM report-with-symbols.crash Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/WebCore.framework/WebCore Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/Foundation.framework/Foundation Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/usr/lib/libSystem.B.dylib Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/UIKit.framework/UIKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation BUT... I didn't result. (find error message) - This directory is located "bulid/Distribution-iphones" - "MYGAME.app" file and "MYGAME.app.dSYM" file is located in same directory. How can i do solve this problem. ? Please help me :) * Crash log (carsh at thread 2 ) Incident Identifier: 95230C2E-CD83-46BF-8DAE-F38BCD46B910 Process: MYGAMELite [303] Path: /var/mobile/Applications/4FB79BEC-2BF0-438B-82A8-C302CD52A85C/MYGAMELite.app/MYGAMELite Identifier: MYGAMELite Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-06-03 11:43:52.875 +0800 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x03e3a002 Crashed Thread: 2 Thread 2 Crashed: 0 AudioToolbox 0x330d708c AU3DMixerEmbedded::SumInput16(unsigned long, AudioBufferList const&, AudioBufferList const&, unsigned long, float, unsigned long) 1 AudioToolbox 0x330d89a0 AU3DMixerEmbedded::Render(unsigned long&, AudioTimeStamp const&, unsigned long) 2 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 3 AudioToolbox 0x32fe6504 Render 4 AudioToolbox 0x330160b8 AUInputElement::PullInput(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 5 AudioToolbox 0x33023fa8 AUInputFormatConverter2::InputProc(OpaqueAudioConverter*, unsigned long*, AudioBufferList*, AudioStreamPacketDescription*, void) 6 AudioToolbox 0x32fe4b60 AudioConverterChain::CallInputProc(unsigned long) 7 AudioToolbox 0x32fe4a5c AudioConverterChain::FillBufferFromInputProc(unsigned long*, CABufferList*) 8 AudioToolbox 0x32fe4790 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) 9 AudioToolbox 0x33023e30 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 10 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 11 AudioToolbox 0x32fe44a4 AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 12 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 13 AudioToolbox 0x32fe3f10 AudioConverterFillComplexBuffer 14 AudioToolbox 0x33023844 AUConverterBase::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 15 AudioToolbox 0x330ce928 AURemoteIO::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 16 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 17 AudioToolbox 0x330cf308 AURemoteIO::PerformIO(int, unsigned int, unsigned int, AQTimeStamp const&, AQTimeStamp const&) 18 AudioToolbox 0x330cf4cc AURIOCallbackReceiver_PerformIOSync 19 AudioToolbox 0x330c76fc _XPerformIOSync 20 AudioToolbox 0x330181d8 mshMIGPerform 21 AudioToolbox 0x3309cec8 MSHMIGDispatchMessage 22 AudioToolbox 0x330d48d4 AURemoteIO::IOThread::Entry(void*) 23 AudioToolbox 0x32fc9f20 CAPThread::Entry(CAPThread*) 24 libSystem.B.dylib 0x30b5b7b0 _pthread_body

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  • How prevalent is the use of Emacs' eshell in multi-platform development?

    - by pajato0
    I've only recently become aware of Emacs' eshell tool. It looks quite powerful in that it is entirely written in Emacs Lisp and does not require native subshell support. The Emacs info documentation is a bit sparse but EmacsWiki has pretty decent information, at least on a first glance. Given the potential value of eshell as a scripting tool/programmer's aid that works equally well on multiple platforms I'm wondering how prevalent the use of eshell versus the normal (bash) shell is among software developers. Would those of you who have taken the time to learn it recommend it or is it one of those many interesting ideas that did not really pan out?

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  • Using a UIPickerView to make a CoreData Relationship

    - by DVG
    Okay, so I have a fairly simple application set up. I have two different CoreData Entities, Games and Platforms, each have one attribute: name, and they have a one-to-many relationship between them. Platforms are populated on the first launch of the application, and will never change as a result of user input. I'm working on my Add view to let the user add new games to their personal database, and each game should select from a platform. The add view itself is a grouped table view with static custom cells. Tapping the platform cell should advance the user to another view to select the platform. My thought is that UIPickerView seems like a logical choice for the control, since the Platform list is static, but I'm not sure how to use it with CoreData. Even if I construct a fetch request to get the Platform objects and extract the strings out, how do I go about linking the new Game object to the original Platform object?

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  • DDK/WDM developing problem ... driver won't load on x64 windows platform

    - by user295975
    Hi there! I am a beginner at DDK/WDM driver developing field. I have a task which involves porting a virtual device driver from x86 to x64 (intel). I got the source code, I modified it a bit and compiled it succesfuly with DDK (build environments). But when I tried to load it on a ia64 Windows7 machine it didn't want to load. Then I tried some simple examples of device drivers from --http://www.codeproject.com/KB/system/driverdev.aspx (I put '--' to be able to post the hyperlink) and from other links but still the same problem. I hear on a forum that some libraries that you use to link are not compatible with the new machines and suggested to link to another similar libraries...but still didn't worked. When I build I use "-cefw" command line parameters as suggested. I do not have an *.inf file asociated but I'm copying it in system32/drivers and I'm using WinObj to see if next restart it's loaded into the memory. I also tried this program ( http://www.codeproject.com/KB/system/tdriver.aspx ) to load the driver into the memory but still didn't worked for me. Please please help me...I'm stuck on this and my deadline already passed. I feel I'driving nuts in here trying to discover what am I doing wrong.

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  • Foundation framework. No NSString.h file

    - by pawelini1
    Hello I'm getting a few errors just after I updated my working copy via SVN. /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSCharacterSet.h:8:0 /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSCharacterSet.h:8:32: error: Foundation/NSString.h: No such file or directory /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSCharacterSet.h:45:0 /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSCharacterSet.h:45: error: expected ')' before 'unichar' /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSPathUtilities.h:10:0 /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSPathUtilities.h:10: error: cannot find interface declaration for 'NSString' All that errors tell that compiler is unable to find NSString.h file in Foundation framework and I have opened the Foundation framework in Xcode/Frameworks/Foundation.framework/Headers and noticed that there is no NSString header file there. Could anyone tell me what happened? I tried to delete the framework and add it again but it failed to. Still I don't have NSString header file.

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  • Fast sign in C++ float...are there any platform dependencies in this code?

    - by Patrick Niedzielski
    Searching online, I have found the following routine for calculating the sign of a float in IEEE format. This could easily be extended to a double, too. // returns 1.0f for positive floats, -1.0f for negative floats, 0.0f for zero inline float fast_sign(float f) { if (((int&)f & 0x7FFFFFFF)==0) return 0.f; // test exponent & mantissa bits: is input zero? else { float r = 1.0f; (int&)r |= ((int&)f & 0x80000000); // mask sign bit in f, set it in r if necessary return r; } } (Source: ``Fast sign for 32 bit floats'', Peter Schoffhauzer) I am weary to use this routine, though, because of the bit binary operations. I need my code to work on machines with different byte orders, but I am not sure how much of this the IEEE standard specifies, as I couldn't find the most recent version, published this year. Can someone tell me if this will work, regardless of the byte order of the machine? Thanks, Patrick

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  • Is .NET a write once, run anywhere (WORA) platform like Java claims to be?

    - by Scott Saad
    I remember Sun's slogan so vividly... "Write Once, Run Anywhere". The idea being that since programs are compiled into standard byte codes, any device with a Java Virtual Machine could run it. Over the years, Java seems to have made it onto many platforms/devices. Is this the intention or was it ever the intention of .NET. If so, what kind of efforts are being put forth to make this a reality?

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  • What is the typical setup for a laptop used for multi platform development?

    - by iama
    I am planning to build a new laptop for development for both Windows & Linux platforms. On Windows, my development would be primarily on .NET/C#/IIS/MSSQL Server. On Linux, preferably Ubuntu, my development would be on Ruby and Python. I am thinking of buying a laptop with Windows 7 pre-installed with 4GB RAM/Intel Core 2 Duo/320 GB HD & then thinking of running 2 VMs for both Windows and Linux development with the host OS as my work station. Of course, I would be running DBs and web servers on the respective platforms. Is this a typical setup? My only concern is running two VMs side by side. Not sure if this configuration would be optimal. Alternative would be to do my Windows development on the host Windows 7 OS. Any thoughts?

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  • What should I grab as a development platform, an iPod or an iPad?

    - by mmr
    Hey all, I've recently gotten into the world of contract programming, and two of my clients have indicated that they'd like to do something 'trendy', like ipod touch/iphone/ipad development. I have a mac laptop (first gen macbook pro) that I'll have to upgrade to snow leopard to do the development for any of them, from what I've read. So that's already a bit of a commitment, given all the stuff I have on that laptop I'll have to make sure is recoverable from backup. My budget is limited, but I think I need to learn this skill. Which device should I get to learn this kind of development, an iPod touch or an iPad? I don't have the money for an iPhone. I think that the iPhone/iPad SDK has an emulator mode, but I like to have the device I'm going to roll out on available to make sure that everything works as I'd expect, ie, what's easily readable on a laptop screen is still readable on the touch, etc.

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  • What is a good platform for building a game framework targetting both web and native languages?

    - by fuzzyTew
    I would like to develop (or find, if one is already in development) a framework with support for accelerated graphics and sound built on a system flexible enough to compile to the following: native ppc/x86/x86_64/arm binaries or a language which compiles to them javascript actionscript bytecode or a language which compiles to it (actionscript 3, haxe) optionally java I imagine, for example, creating an API where I can open windows and make OpenGL-like calls and the framework maps this in a relatively efficient manner to either WebGL with a canvas object, 3d graphics in Flash, OpenGL ES 2 with EGL, or desktop OpenGL in an X11, Windows, or Cocoa window. I have so far looked into these avenues: Building the game library in haXe Pros: Targets exist for php, javascript, actionscript bytecode, c++ High level, object oriented language Cons: No support for finally{} blocks or destructors, making resource cleanup difficult C++ target does not allow room for producing highly optimized libraries -- the foreign function interface requires all primitive types be boxed in a wrapper object, as if writing bindings for a scripting language; these feel unideal for real-time graphics and audio, especially exporting low-level functions. Doesn't seem quite yet mature Using the C preprocessor to create a translator, writing programs entirely with macros Pros: CPP is widespread and simple to use Cons: This is an arduous task and probably the wrong tool for the job CPP implementations differ widely in support for features (e.g. xcode cpp has no variadic macros despite claiming C99 compliance) There is little-to-no room for optimization in this route Using llvm's support for multiple backends to target c/c++ to web languages Pros: Can code in c/c++ LLVM is a very mature highly optimizing compiler performing e.g. global inlining Targets exist for actionscript (alchemy) and javascript (emscripten) Cons: Actionscript target is closed source, unmaintained, and buggy. Javascript targets do not use features of HTML5 for appropriate optimization (e.g. linear memory with typed arrays) and are immature An LLVM target must convert from low-level bytecode, so high-level constructs are lost and bloated unreadable code is created from translating individual instructions, which may be more difficult for an unprepared JIT to optimize. "jump" instructions cause problems for languages with no "goto" statements. Using libclang to write a translator from C/C++ to web languages Pros: A beautiful parsing library providing easy access to the code structure Can code in C/C++ Has sponsored developer effort from Apple Cons: Incomplete; current feature set targets IDEs. Basic operators are unexposed and must be manually parsed from the returned AST element to be identified. Translating code prior to compilation may forgo optimizations assumed in c/c++ such as inlining. Creating new code generators for clang to translate into web languages Pros: Can code in C/C++ as libclang Cons: There is no API; code structure is unstable A much larger job than using libclang; the innards of clang are complex Building the game library in Common Lisp Pros: Flexible, ancient, well-developed language Extensive introspection should ease writing translators Translators exist for at least javascript Cons: Unfamiliar language No standardized library functions, widely varying implementations Which of these avenues should I pursue? Do you know of any others, or any systems that might be useful? Does a general project like this exist somewhere already? Thank you for any input.

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  • What tech stack/platform to use for a project?

    - by danny z
    Hey guys, This is a bit of a weird meta-programming question, but I've realized that my new project doesn't need a full MVC framework, and being a rails guy, I'm not sure what to use now. To give you a gist of the necessary functionality; this website will display static pages, but users will be able to log in and 'edit their current plans'. All purchasing and credit card editing is being handled by a recurring payment subscriber, I just need a page to edit their current plan. All of that will be done through (dynamic) XML API calls, so no database is necessary. Should I stick with my typical rails/nginx stack, or is there something I could use that would lighten the load, since I don't need the Rails heft. I'm familiar with python and PHP but would prefer not to go that route. Is Sinatra a good choice here? tl;dr: What's a good way to quickly serve mostly static pages, preferably in Ruby, with some pages requiring dynamic XML rendering?

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