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  • How can you become a real programming polyglot?

    - by Yob
    I work as a Java programmer, but C and C++ were always my favourite languages during studies. Unfortunatelly I don't have an opportunity to work with them as often as I would like to. As a result I sometimes get realized that I don't remember something quite important (today example: inherited protected members cannot be accessed in derived class constructors). The other example could be Python and Haskell which I enjoy using but don't use everyday. I got an idea to write my own wiki with easy to forget things (e.g. bash tricks & tips) but I find no sense in writing there everything I can forget about coolest programming languages. I know that the best way would be having a side projects (I want to start working on some C/C++ open source project after graduation), but currently I have to write my graduation thesis and work so I merely don't have time to do this. How do you stay sharp in languages that you don't use everyday?

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  • is it possible to change from software developer job to business analyst job

    - by user72406
    I am working as a software developer (.net programmer) for an mnc for the past two years. From the initial days itself I know I am not a good programer at all, but I tried learning and managed the development for these two years. I am looking to do mba in future and move to business side. But to start mba I need an year more. I don't want to continue programing in this year. I am looking for a change in position which will help me doing my mba too. Please suggest.

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  • Are python's cryptographic modules good enough?

    - by Aerovistae
    I mean, say you were writing professional grade software that would involve sensitive client information. (Take this in the context of me being an amateur programmer.) Would you use hlib and hmac? Are they good enough to secure data? Or would you write something fancier by hand? Edit: In context of those libraries containing more or less the best hashing algorithms in the world, I guess it's silly to ask if you'd "write something fancier." What I'm really asking here is whether it's enough on its own.

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  • Get phone number of (via mobile networks) browsing mobile device

    - by TrialUser
    I recently figured out, that the web site of my phone provider (mobile) mysteriously identifies me and automatically logs me into my account when I'm accessing with my android phone, as if it knew my phone number. (I used several browsers. When I'm using the phone as WLAN hotspot and access the same site from another device that doesn't happen.) How does my phone provider do that? On the one hand, as a programmer, I'd like to be able to do that too, but on the other hand, as a user, I'm kind of scared. What information do they have, such that they (believe they) are able to identify me just by my device? I hope this question isn't completely inappropriate for this site; feel free to add better tags — it's hard to find the right ones without knowing the Webmasters site at all.

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  • Does C# give you "less rope to hang yourself" than C++?

    - by user115232
    Joel Spolsky characterized C++ as "enough rope to hang yourself". Actually, he was summarizing "Effective C++" by Scott Meyers: It's a book that basically says, C++ is enough rope to hang yourself, and then a couple of extra miles of rope, and then a couple of suicide pills that are disguised as M&Ms... I don't have a copy of the book, but there are indications that much of the book relates to pitfalls of managing memory which seem like would be rendered moot in C# because the runtime manages those issues for you. Here are my questions: Does C# avoid pitfalls that are avoided in C++ only by careful programming? If so, to what degree and how are they avoided? Are there new, different pitfalls in C# that a new C# programmer should be aware of? If so, why couldn't they be avoided by the design of C#?

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  • ISTQB terminology question (Defect)

    - by user970696
    According to ISTQB (and few more sources + wiki ), a defect/bug is the actual cause of error in software, e.g. incorrect statement, logical or semantic error. The actual definion is: a flaw in the system or component that could lead to the failure. But what about specification bugs? I cannot relate to it. Specification bugs are quite common but if the programmer implements software according to spec with a bug, it is not his fault (IMHO). But then the definion could not apply and I am sure it must have been addressed somehow. Could you help me to understand this?

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  • It's hard to judge your own product. Is there a name for this issue?

    - by Epicmaster
    I was just talking to my partner about how hard it is to personally judge how good your product is after a while because you use it so often. You literally spend hours on your computer doing nothing but work on this Consumer Facing application, and you start to feel a little fatigue of using it over and over and over, at least a hundred times a day. You get scared this fatigue may mean the product you are building may have the same effect on the users and might mean you are doing something wrong. Is there a name for this in product development? For the fact that as a designer+ programmer+everything else, your product might not suck as much as you think simply because you spend way too much time with it, or a variation of this?

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  • What is it going here in my solution?

    - by bbb
    I am a asp.net mvc programmer and if I want to start a project I do this: I make a class library named Model for my models. I make a class library named Infrastructure.Repository for database processes I make a class library named Application for business logic layer And finally I make a MVC project for the UI. But now some things are confusing me. Am I using 3-tier programming? If yes so what is n-tier programming and which one is better? If no so what is 3-tier programming? Some where I see that the tiers namings are DAL and BIZ. Which one is correct according to the naming convention?

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  • How to improve programming skills?

    - by Mike
    I'm very new to programming. I started learning PHP about half a year ago, so I do know something. I can write small functions, I can export and import information from a database and I can make a website. I don't know OOP principles and I don't know about objects and classes. Should I move to OOP principles and learn about classes, methods and objects? If not, what should I do? Continue writing simple code? How can a programmer write his/her own API? Is OOP necessary to do this? So how can i improve my skills? I love programming. I spend my 24/7 on it, so any help will be appreciated.

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  • Why are so many questions closed? [closed]

    - by Kim Jong Woo
    Why is there so many questions on this stackexchange site closed? I mean far more than usual. Even very high quality discussions are closed. Doesn't this high number of closed questions with high number of views and good quality of content seem like that the current policy that governs the criteria for appropriate question might be going against nature? I mean it feels as if lot of questions or discussions are everything surrounding programmer, programming, and need not be objective or seeking definitive answer. It appears lot of questions are of inquisitive nature seeking insight into other programmers and finding common subjects of interest. Is it possible for mods to relax a bit? I mean lot of great questions with [closed] tag everywhere doesn't do justice. This question in itself is a perfect example of what I am talking about and it will be closed. But I think my point is clear.

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  • Collaboration platforms

    - by Thomas
    Are there any good collaboration platforms for game development? This would include the following features: Easy way to find various people you need to build games (programmer, artist etc) and forming a team like for example codeplex Online portfolio for users where they can offer their services (either paid or free) Posibility to create a game specific blog or site with social media integration to show the world what's being created Easy way to manage game content / resources with sufficient online storage, version control and if possible source control Manage all phases of game development (startup, creating concept, finding a team, creating proof of concept, production phase etc) and publish specific information for each phase also on social media etc. Manage asset creation flow (request for specific content like a sound, production of sound, uploading the sound, notification to the requester, implementation of the file, retouching in several cycles etc)

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  • Do you count a Masters in CS as a negative? [closed]

    - by Pete Hodgson
    In my experience interviewing developers I feel like candidates who've achieved a Masters in Comp Sci tend to be worse programmers on average that those who don't have a Masters. Is that just me, or have others noticed this phenomenon? If so, why would that be the case? UPDATE I appreciate the thoughtful comments. I think I should have been clearer in the comparison I'm making. Given two candidates who graduated from college around the same time, someone who went on to gain a Masters seems on average to be a worse programmer than someone who spent all their time in industry.

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  • How do I apply a computer science degree to web development?

    - by T. Webster
    I'm a web programmer, but I haven't found many opportunities to take advantage of a formal education in computer science. Maybe I'm not looking in the right places, but it seems to me like most of the web jobs I come across are CRUD, web forms, and data grids. For these jobs a formal CS background doesn't seem necessary, and you could do fine with O'Reilly cookbooks in jQuery, CSS 3, PHP, SQL, or ASP.NET MVC. What kinds of web developer jobs exist that really let you apply your computer science background? Do I need to branch out into other areas of programming to take full advantage of my degree?

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  • OOP private method parameters coding style

    - by Jake
    After coding for many years as a solo programmer, I have come to feel that most of the time there are many benefits to write private member functions with all of the used member variables included in the parameter list, especially development stage. This allow me to check at one look what member variables are used and also allow me to supply other values for tests and debugging. Also, a change in code by removing a particular member variable can break many functions. In this case however, the private function remains isolated am I can still call it using other values without fixing the function. Is this a bad idea afterall, especially in a team environment? Is it like redundant or confusing, or are there better ways?

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  • How to advance in my JavaScript skills? [closed]

    - by IlyaD
    I am using javascript for about two years now, and I feel that I can do really basic stuff. I can make some basic algorithms and mostly use jQuery for interactive elements on webpages, and as I need to do more advanced things I get the feeling that my knowledge is lacking. In most cases I find a code, it takes me quite some time to understand it, but I don't understand why it is written as it is. I have no background in computer science, so I'm not sure weather I should go to the basics, or get some advanced javascript book/course. How can I make that jump from using JS for scripting to become a real programmer?

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  • Caller Info Attributes in C# 5.0

    - by Jalpesh P. Vadgama
    In c# 5.0 Microsoft has introduced a Caller information attribute. It’s a new feature that is introduced in C# 5.0 and very useful if you want to log your code activities. With the help of this you can implement the log functionality very easily. It can help any programmer in tracing, debugging and diagnostic of any application. With the help of Caller Information we can get following information over there. CallerFilePathAttribute: With help of  this attribute we can get full path of source file that contains caller. This will be file path from which contains caller at compile time. CallerLineNumberAttribute:  With the help of this attribute we can get line number of source file which the method is called. CallerMemberNameAttribute: With the help of this attribute we can get the method or property name of the caller. Read more

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  • Know a little of a lot or a lot of a little? [closed]

    - by Jeff V
    Possible Duplicate: Is it better to specialize in a single field I like, or expand into other fields to broaden my horizons? My buddy and I who have been programming for 13 years or so were talking this morning and a question that came up was is it better to know a little of a lot (i.e. web, desktop, VB.Net, C#, jQuery, PHP, Java etc.) or is it better to know a lot of a little (meaning expert in something). The context of this question is what makes someone a senior programmer? Is it someone that has been around the block a few times and has been in many different situations or one that is locked in to a specific technology that is super knowledgeable in that one technology? I see pro's and con's of both scenarios.. Just wondering what others thought.

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  • Drawing large 2D sidescroller level terrain

    - by Yar
    I'm a relatively good programmer but now that it comes to add some basic levels to my 2D game I'm kinda stuck. What I want to do: An acceptable, large (8000 * 1000 pixels) "green hills" test level for my game. What is the best way for me to do this? It doesn't have to look great, it just shouldn't look like it was made in MS paint with the line and paint bucket tool. Basically it should just mud with grass on top of it, shaped in some form of hills. But how should I draw it, I can't just take out the pencil tool and start drawing it pixel per pixel, can I?

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  • What are deferred callbacks?

    - by tentimes
    I understand the idea of a callback, where I pass a function into another function and that function then uses the supplied function at will. I am struggling to understand deferred callbacks, even after googling it. Could someone provide a simple explanation please? I program in Ruby, but also know C/C++ a bit, but most of all I was a experienced assembly language programmer. So I am wondering is it a bit like a stack of callback addresses that get pop'd? I am hoping to learn jquery or node.js and these deferred callbacks seem integral to both. I understand basic threading principles (though mutex object makes my head hurt ;)

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  • Backtrack My "Education"

    - by perl.j
    About a year or so ago, I decided to start programming. I really, just jumped into a language (Perl) and went from there. What I regret is that I just jumped in: I didn't learn the basics (if you would call them basics). I didn't learn about Computer Science. This issue, I believe, is holding me back. Where should I "restart"? Are there any books, articles, etc. that I should read? Are there any topics an experienced programmer should know? What's your advice? Thanks! Please don't advise me to take a college/high-school class.

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  • Is premature optimization really the root of all evil?

    - by Craig Day
    A colleague of mine today committed a class called ThreadLocalFormat, which basically moved instances of Java Format classes into a thread local, since they are not thread safe and "relatively expensive" to create. I wrote a quick test and calculated that I could create 200,000 instances a second, asked him was he creating that many, to which he answered "nowhere near that many". He's a great programmer and everyone on the team is highly skilled so we have no problem understanding the resulting code, but it was clearly a case of optimizing where there is no real need. He backed the code out at my request. What do you think? Is this a case of "premature optimization" and how bad is it really?

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  • What are the most important programming skills you need to improve as a team Leader or project manager?

    - by Aba Dov
    I decided to ask this question after I read the valuable answers to the great question What is the single most effective thing you did to improve your programming skills? and after attending Ad Burns "Secrets of a rock star programmer". It made me think about me and what programming skills I try to improve. I came to realize that there should be a difference in the programming skills you try to improve as developer and the programming skills you should improve as a team leader or project manager. My question is: What are the most important programming skills you need to improve as a team Leader or project manager? What would you recommend to others that want to improve?

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  • Naming convention: Final fields (not static)

    - by Zeeker
    Today I had a discussion with a co-worker about the naming of final fields in Java classes. In his opionion final fields should also be considered constants since their values won't change after the creation of the instance. This would lead to the following naming convention for final fields: public class Foo { private static final String BLA_BLA = "bla"; private final String BAR_BATZ; ... } In my opinion only static final fields should be considered constants while fields which are only final should follow the usual camelCase naming convention. public class Foo { private static final String BLA = "bla"; private final String barBatz; ... } Now I'm a bit uncertain since he is a far more experienced programmer than I am and I usually agree with his opinions and consider him a very good developer. Any input on this?

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  • Using implode, explode etc.. on one line vs separating them into multiple lines with meaningful variable names

    - by zhenka
    I see a lot of people coding in PHP being rather proud if they manage to write a complicated one line statement that does clever things. But what is the advantage? It is not only harder to keep in once head while writing, but makes code much less readable. In my opinion reading short statements, if well written, can be like reading an essay, while complicated one liners can potentially make me pause and think for much longer then it would take for the coder to simply separate them into meaningful units. Am I wrong in thinking this? How would you go about proving your point to another programmer regarding this?

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  • Lua and multi-paradigm programming: scope and capabilities

    - by Ef Es
    Despite having started learning programming with Pascal and C, after the jump to OO (C++, Java) I lost sense of the structured programming paradigm. I have started learning Lua and I have researched many tutorials, but all of them only cover basic operations and language features and capabilities. They feel more like a reference doc than a programmer's guide. Now, when trying to work with day to day tasks, how does one go through most common design patterns like observer, or multithreaded programming, creating UI elements and polling system calls for keyboard or sensors? Is it even feasible in this languages or you have to work with the C binding, libraries and low-level programming to get most stuff done? Do I get the Lua scope wrong?

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