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  • Need Explanation of couchdb reduce function

    - by Alan
    From http://wiki.apache.org/couchdb/Introduction_to_CouchDB_views The couchdb reduce function is defined as function (key, values, rereduce) { return sum(values); } key will be an array whose elements are arrays of the form [key,id] values will be an array of the values emitted for the respective elements in keys i.e. reduce([ [key1,id1], [key2,id2], [key3,id3] ], [value1,value2,value3], false) I am having trouble understanding when/why the array of keys would contain different key values. If the array of keys does contain different key values, how would I deal with it? As an example, assume that my database contains movements between accounts of the form. {"amount":100, "CreditAccount":"account_number", "DebitAccount":"account_number"} I want a view that gives the balance of an account. My map function does: emit( doc.CreditAccount, doc.amount ) emit( doc.DebitAccount, -doc.amount ) My reduce function does: return sum(values); I seem to get the expected results, however I can't reconcile this with the possibility that my reduce function gets different key values. Is my reduce function supposed to group key values first? What kind of result would I return in that case?

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  • boost::function & boost::lambda - call site invocation & accessing _1 and _2 as the type

    - by John Dibling
    Sorry for the confusing title. Let me explain via code: #include <string> #include <boost\function.hpp> #include <boost\lambda\lambda.hpp> #include <iostream> int main() { using namespace boost::lambda; boost::function<std::string(std::string, std::string)> f = _1.append(_2); std::string s = f("Hello", "There"); std::cout << s; return 0; } I'm trying to use function to create a function that uses the labda expressions to create a new return value, and invoke that function at the call site, s = f("Hello", "There"); When I compile this, I get: 1>------ Build started: Project: hacks, Configuration: Debug x64 ------ 1>Compiling... 1>main.cpp 1>.\main.cpp(11) : error C2039: 'append' : is not a member of 'boost::lambda::lambda_functor<T>' 1> with 1> [ 1> T=boost::lambda::placeholder<1> 1> ] Using MSVC 9. My fundamental understanding of function and lambdas may be lacking. The tutorials and docs did not help so far this morning. How do I do what I'm trying to do?

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  • get random password with puppet function

    - by ninja-2
    I have a function that allow me to generate random password. My function is working well without a puppetmaster. When i tried with a master an error appear when I called the function : Error 400 on SERVER: bad value for range Here is my function module Puppet::Parser::Functions newfunction(:get_random_password, :type => :rvalue, :doc => <<-EOS Returns a random password. EOS ) do |args| raise(Puppet::ParseError, "get_random_password(): Wrong number of arguments " + "given (#{args.size} for 1)") if args.size != 1 specials = ((33..33).to_a + (35..38).to_a + (40..47).to_a + (58..64).to_a + (91..93).to_a + (95..96).to_a + (123..125).to_a).pack('U*').chars.to_a numbers = (0..9).to_a alphal = ('a'..'z').to_a alphau = ('A'..'Z').to_a length = args[0] CHARS = (alphal + specials + numbers + alphau) pwd = CHARS.sort_by { rand }.join[0...length] return pwd end end The function is called in both case with $pwd = get_random_password(10). When I specified the length directly in the function to 10 for example. the password is well generated in master mode. Have you any idea why i can't specify the lentgth value ? Thanks for any help.

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  • Same function on multiple div classes doesn't work

    - by Sebass van Boxel
    I'm doing something terribly wrong and just can't find the solution for it. Situation: I've got a number of products with a number of quotes per product. Those quote automatically scroll in a div. If the scroll reaches the last quote is scroll back to the first one. What works: The function basically works when it's applied on 1 div, but when applied on multiple div it doesn't scroll back to the first one or keeps scrolling endlessly. This is the function i've written for this: function quoteSlide(divname){ $total = ($(divname+" > div").size()) $width = $total * 160; $(divname).css('width', ($width)); console.log ($totalleft *-1); if ($width - 160 > $totalleft *-1){ $currentleft = $(divname).css('left'); $step = -160; $totalleft = parseInt($currentleft)+$step; }else{ $totalleft = 0; } $(divname).animate(     { left: $totalleft }, // what we are animating     'slow', // how fast we are animating     'swing', // the type of easing     function() { // the callback }); } It's being executed by something like: quoteSlide('#quotecontainer_1'); in combination with a setInterval so it keeps scrolling automatically. This is the jsFiddle where it goes wrong (So applied on more than 1 div) http://jsfiddle.net/FsrbZ/. This is the jsFiddle where everything goes okay. (applied on 1 div) When changing the following: quoteSlide('#quotecontainer_1'); quoteSlide('#quotecontainer_2'); setInterval(function() { quoteSlide('#quotecontainer_1'); quoteSlide('#quotecontainer_2'); }, 3400);? to quoteSlide('#quotecontainer_1'); setInterval(function() { quoteSlide('#quotecontainer_1'); }, 3400);? it does work... but only on 1 quotecontainer.

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  • Uncaught TypeError: Property 'dist2' of object [object Object] is not a function

    - by Radu Vlad
    I have this functions that should return me the distance from point p to segment line v-w. The problem i have is after some time i receive the following error: Uncaught TypeError: Property 'dist2' of object [object Object] is not a function. I receive it in distToSegmentSquared directly,not even calling the function dist2().Is it any other dist2() anywhere in jquery?I found none... function sqr(x) { return x * x; } function dist2(v, w) { console.log(v); console.log(w); return sqr(v.x - w.x) + sqr(v.y - w.y); } function distToSegmentSquared(p, v, w) { var l2 = dist2(v, w); if (l2 == 0) return dist2(p, v); var t = ((p.x - v.x) * (w.x - v.x) + (p.y - v.y) * (w.y - v.y)) / l2; if (t < 0) return dist2(p, v); if (t > 1) return dist2(p, w); return dist2(p, {x: v.x + t * (w.x - v.x), y: v.y + t * (w.y - v.y)}); } function distToSegment(p, v, w) { return Math.sqrt(distToSegmentSquared(p, v, w)); } The values that are given in for that error are: p: Object x: 461 y: 333 v: Object x: 80 y: 120 w: Object x: 260 y: 120

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  • how to sum the amount of cells with the same number in a column - Microsoft Excel 2010

    - by jerlebrink
    My english isn't that good, I hope you understand what I wan't to accomplish I have a column (A) with different zip codes ( total of 3583 rows). I need a formula/function to go through each cell and the come up with sum of how many instances (column B) there are of the same zip code (column C).There are probably more than hundred different zip codes so I can't do it manually. Thanks in advance.

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  • ms excel find and replace @ symbol results in broken formula

    - by Loopo
    I'm trying to search and replace in excel, the column is formatted as 'Text'. Find: [@ replace with: @ Whenever this finds a match at the start of a cell i.e the cell contents start with [@ and tries to replace that with @ the result is an error 'This function is not valid' I guess that since the @ operator is for references, this is causing the cell to be interpreted differently (not as text anymore) How do I make this replacement work? Copy/paste into another program is not a good option because some of the cells contain line-breaks.

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  • Is there a way to sort digits within a cell?

    - by Iszi
    I'd like to know if there's an Excel Function, or a formula, that can be used to sort digits within a cell. For example, if the value of A1 is 6193254807 and B1 has our formula with parameters set to sort ascending then B1 should equal 0123456789 (leading zero included). Of course, if the parameters were set so that it would sort descending then B1 should equal 9876543210. Is there a way to do this, without wandering into VBScript, or macros, or something similarly exotic?

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  • excel 2007 enter new date

    - by Lalajee
    I’m try to create a excel template which will have three fields I like to update automatically when it’s open. Fields which this template will have Current Date: 02/07/2012 Sheet Number: 25 Between Date: 02/07/2012 to 02/08/2012 When I open this template after 03/08/2012 this sheet will have new data Current Date: 03/08/2012 Sheet Number: 26 Between Date: 03/08/2012 to 02/09/2012 For current date Private Sub Workbook_Open() ThisWorkbook.Worksheets("Sheet1").Range("A1").Value = Date End Sub Can this be done using excel function or do I need to use VB and also how do I update template automatically with new values to say next time use these dates.

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  • Validate a string in a table in SQL Server - CLR function or T-SQL

    - by Ashish Gupta
    I need to check If a column value (string) in SQL server table starts with a small letter and can only contain '_', '-', numbers and alphabets. I know I can use a SQL server CLR function for that. However, I am trying to implement that validation using a scalar UDF and could make very little here...I can use 'NOT LIKE', but I am not sure how to make sure I validate the string irrespective of the order of characters or in other words write a pattern in SQL for this. Am I better off using a SQL CLR function? Any help will be appreciated.. Thanks in advance Thank you everyone for their comments. This morning, I chose to go CLR function way. For the purpose of what I was trying to achieve, I created one CLR function which does the validation of an input string and have that called from a SQL UDF and It works well. Just to measure the performance of t-SQL UDF using SQL CLR function vs t- SQL UDF, I created a SQL CLR function which will just check if the input string contains only small letters, it should return true else false and have that called from a UDF (IsLowerCaseCLR). After that I also created a regular t-SQL UDF(IsLowerCaseTSQL) which does the same thing using the 'NOT LIKE'. Then I created a table (Person) with columns Name(varchar) and IsValid(bit) columns and populate that with names to test. Data :- 1000 records with 'Ashish' as value for Name column 1000 records with 'ashish' as value for Name column then I ran the following :- UPDATE Person Set IsValid=1 WHERE dbo.IsLowerCaseTSQL (Name) Above updated 1000 records (with Isvalid=1) and took less than a second. I deleted all the data in the table and repopulated the same with same data. Then updated the same table using Sql CLR UDF (with Isvalid=1) and this took 3 seconds! If update happens for 5000 records, regular UDF takes 0 seconds compared to CLR UDF which takes 16 seconds! I am very less knowledgeable on t-SQL regular expression or I could have tested my actual more complex validation criteria. But I just wanted to know, even I could have written that, would that have been faster than the SQL CLR function considering the example above. Are we using SQL CLR because we can implement we can implement lot richer logic which would have been difficult otherwise If we write in regular SQL. Sorry for this long post. I just want to know from the experts. Please feel free to ask if you could not understand anything here. Thank you again for your time.

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  • Validate a string in a table in SQL Server - CLR function or T-SQL (Question updated)

    - by Ashish Gupta
    I need to check If a column value (string) in SQL server table starts with a small letter and can only contain '_', '-', numbers and alphabets. I know I can use a SQL server CLR function for that. However, I am trying to implement that validation using a scalar UDF and could make very little here...I can use 'NOT LIKE', but I am not sure how to make sure I validate the string irrespective of the order of characters or in other words write a pattern in SQL for this. Am I better off using a SQL CLR function? Any help will be appreciated.. Thanks in advance Thank you everyone for their comments. This morning, I chose to go CLR function way. For the purpose of what I was trying to achieve, I created one CLR function which does the validation of an input string and have that called from a SQL UDF and It works well. Just to measure the performance of t-SQL UDF using SQL CLR function vs t- SQL UDF, I created a SQL CLR function which will just check if the input string contains only small letters, it should return true else false and have that called from a UDF (IsLowerCaseCLR). After that I also created a regular t-SQL UDF(IsLowerCaseTSQL) which does the same thing using the 'NOT LIKE'. Then I created a table (Person) with columns Name(varchar) and IsValid(bit) columns and populate that with names to test. Data :- 1000 records with 'Ashish' as value for Name column 1000 records with 'ashish' as value for Name column then I ran the following :- UPDATE Person Set IsValid=1 WHERE dbo.IsLowerCaseTSQL (Name) Above updated 1000 records (with Isvalid=1) and took less than a second. I deleted all the data in the table and repopulated the same with same data. Then updated the same table using Sql CLR UDF (with Isvalid=1) and this took 3 seconds! If update happens for 5000 records, regular UDF takes 0 seconds compared to CLR UDF which takes 16 seconds! I am very less knowledgeable on t-SQL regular expression or I could have tested my actual more complex validation criteria. But I just wanted to know, even I could have written that, would that have been faster than the SQL CLR function considering the example above. Are we using SQL CLR because we can implement we can implement lot richer logic which would have been difficult otherwise If we write in regular SQL. Sorry for this long post. I just want to know from the experts. Please feel free to ask if you could not understand anything here. Thank you again for your time.

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  • Callback function in jquery doesn't seem to work......

    - by Pandiya Chendur
    I use the following jquery pagination plugin and i got the error a.parentNode is undefined when i executed it... <script type="text/javascript"> $(document).ready(function() { getRecordspage(1, 5); $(".pager").pagination(17, { callback: pagechange, current_page: '0', items_per_page: '5', num_display_entries : '5', next_text: 'Next', prev_text: 'Prev', num_edge_entries: '1' }); }); function pagechange() { $("#ResultsDiv").empty(); $("#ResultsDiv").css('display', 'none'); getRecordspage($(this).text(), 5); } function getRecordspage(curPage, pagSize) { $.ajax({ type: "POST", url: "Default.aspx/GetRecords", data: "{'currentPage':" + curPage + ",'pagesize':" + pagSize + "}", contentType: "application/json; charset=utf-8", dataType: "json", success: function(jsonObj) { var strarr = jsonObj.d.split('##'); var jsob = jQuery.parseJSON(strarr[0]); var divs = ''; $.each(jsob.Table, function(i, employee) { divs += '<div class="resultsdiv"><br /><span class="resultName">' + employee.Emp_Name + '</span><span class="resultfields" style="padding-left:100px;">Category&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.Desig_Name + '</span><br /><br /><span id="SalaryBasis" class="resultfields">Salary Basis&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.SalaryBasis + '</span><span class="resultfields" style="padding-left:25px;">Salary&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.FixedSalary + '</span><span style="font-size:110%;font-weight:bolder;padding-left:25px;">Address&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.Address + '</span></div>'; }); $("#ResultsDiv").append(divs).show('slow'); $(".resultsdiv:even").addClass("resultseven"); $(".resultsdiv").hover(function() { $(this).addClass("resultshover"); }, function() { $(this).removeClass("resultshover"); }); } }); } </script> and in my page, <div id="ResultsDiv" style="display:none;"> </div> <div id="pager" class="pager"> </div> Any suggestion....

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  • Assign an existing click event function to another click event using jquery

    - by Peter Delahunty
    Ok so i have some html like this: <div id="navigation"> <ul> <li> <a>tab name</a> <span class="delete-tab">X</span> </li> <li> <a>tab name</a> <span class="delete-tab">X</span> </li> <li> <a>tab name</a> <span class="delete-tab">X</span> </li> <li class="selected"> <a>tab name</a> <span class="tab-del-btn">X</span> </li> </ul> </div> I then have javascript that is excuted on the page that i do not control (this is in liferay portal). I want to then manipulate things afterwards with my own custom javascript. SO... For each of the span.delete-tab elements an on-click event function has been assign earlier. It is the same function call for each span. I want to take that function (any) and call it from the click event of the span.tab-del-btn ? This is what i tried to do: var navigation = jQuery('#navigation'); var navTabs = navigation.find('.delete-tab'); var existingDeleteFunction = null; navTabs.each(function (i){ var tab = jQuery(this); existingDeleteFunction = tab.click; }); var selectedTab = jQuery('#navigation li.selected'); var deleteBtn = selectedTab.find('.tab-del-btn'); deleteBtn.click(function(event){ existingDeleteFunction.call(this); }); It does not work though. existingDeleteFunction is not the original function it is some jquery default function. Any ideas?

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  • how do i know how many clients are calling my WCF service function

    - by ZhengZhiren
    i am writing a program to test WCF service performance in high concurrency circumstance. On client side, i start many threads to call a WCF service function which returns a long list of data object. On server side, in that function called by my client, i need to know the number of clients calling the function. For doing that, i set a counter variable. In the beginning of the function, i add the counter by 1, but how can i decrease it after the funtion has returned the result? int clientCount=0; public DataObject[] GetData() { Interlocked.Increment(ref clientCount); List<DataObject> result = MockDb.GetData(); return result.ToArray(); Interlocked.Decrement(ref clientCount); //can't run to here... } i have seen a way in c++. Create a new class named counter. In the constructor of the counter class, increase the variable. And decrease it in the destructor. In the function, make a counter object so that its constructor will be called. And after the function returns, its destructor will be called. Like this: class counter { public: counter(){++clientCount; /* not simply like this, need to be atomic*/} ~counter(){--clientCount; /* not simply like this, need to be atomic*/} }; ... myfunction() { counter c; //do something return something; } In c# i think i can do so with the following codes, but not for sure. public class Service1 : IService1 { static int clientCount = 0; private class ClientCounter : IDisposable { public ClientCounter() { Interlocked.Increment(ref clientCount); } public void Dispose() { Interlocked.Decrement(ref clientCount); } } public DataObject[] GetData() { using (ClientCounter counter = new ClientCounter()) { List<DataObject> result = MockDb.GetData(); return result.ToArray(); } } } i write a counter class implement the IDisposable interface. And put my function codes into a using block. But it seems that it doesn't work so good. No matter how many threads i start, the clientCount variable is up to 3. Any advise would be appreciated.

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  • jquery function call with parameters

    - by Kaushik Gopal
    Hi a newb question: I have a table with a bunch of buttons like so: <tr class="hr-table-cell" > <td>REcord 1</td> <td> <INPUT type="button" value="Approve" onclick="" /> <INPUT type="button" value="Reject" onclick="" /> <INPUT type="button" value="Delete" onclick="fnDeletePpAppl(222445,704);" /> </td> </tr> <tr class="hr-table-cell" > <td>REcord 1</td> <td align="center" class="hr-table-bottom-blue-border" valign="middle"> <INPUT type="button" value="Approve" onclick="" /> <INPUT type="button" value="Reject" onclick="" /> <INPUT type="button" value="Delete" onclick="fnDeletePpAppl(237760,776);" /> </td> </tr> I have my jquery like so: <script type="text/javascript"> // JQUERY stuff $(document).ready(function(){ function fnDeletePpAppl(empno, applno) { alert('Entering here'); $("form").get(0).empno.value = empno; $("form").get(0).applNo.value = applno; $("form").get(0).listPageAction.value = "delete"; $("form").get(0).action.value = "pprelreqlist.do"; $("form").get(0).submit(); } }); This doesn't seem to work.I thought this means, the function is ready only after the dom is ready. After the dom is ready and i click the button, why is not recognizing the function declaration within the .ready() function? However if i use the function directly: <script type="text/javascript"> function fnDeletePpAppl(empno, applno) { alert('Entering here'); $("form").get(0).empno.value = empno; $("form").get(0).applNo.value = applno; $("form").get(0).listPageAction.value = "delete"; $("form").get(0).action.value = "pprelreqlist.do"; $("form").get(0).submit(); } This works. I want to get my fundamentals straight here... If i do the declaration without the .ready() , does that mean i'm using plain vanilla jscript? If i were to do this with the document.ready - the usual jquery declaration way, what would i have to change to make it work? I understand there are much better ways to do this like binding with buttons etc, but I want to know why this particular way doesn't seem to be working. Thanks. Cheers. K

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  • How to copy the memeory allocated in device function back to main memory

    - by xhe8
    I have a CUDA program containing a host function and a device function Execute(). In the host function, I allocate a global memory output which will then be passed to the device function and used to store the address of the global memory allocated within the device function. I want to access the in-kernel allocated memory in the host function. The following is the code: #include <stdio.h> typedef struct { int * p; int num; } Structure_A; \__global__ void Execute(Structure_A *output); int main(){ Structure_A *output; cudaMalloc((void***)&output,sizeof(Structure_A)*1); dim3 dimBlockExecute(1,1); dim3 dimGridExecute(1,1); Execute<<<dimGridExecute,dimBlockExecute>>>(output); Structure_A * output_cpu; int * p_cpu; cudaError_t err; output_cpu= (Structure_A*)malloc(1); err=cudaMemcpy(output_cpu,output,sizeof(Structure_A),cudaMemcpyDeviceToHost); if( err != cudaSuccess) { printf("CUDA error a: %s\n", cudaGetErrorString(err)); exit(-1); } p_cpu=(int *)malloc(1); err=cudaMemcpy(p_cpu,output_cpu[0].p,sizeof(int),cudaMemcpyDeviceToHost); if( err != cudaSuccess) { printf("CUDA error b: %s\n", cudaGetErrorString(err)); exit(-1); } printf("output=(%d,%d)\n",output_cpu[0].num,p_cpu[0]); return 0; } \__global__ void Execute(Structure_A *output){ int thid=threadIdx.x; output[thid].p= (int*)malloc(thid+1); output[thid].num=(thid+1); output[thid].p[0]=5; } I can compile the program. But when I run it, I got a error showing that there is a invalid argument in the following memory copy function. "err=cudaMemcpy(p_cpu,output_cpu[0].p,sizeof(int),cudaMemcpyDeviceToHost);" CUDA version is 4.2. CUDA card: Tesla C2075 OS: x86_64 GNU/Linux

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  • how to serialize function depending on what instance of object calls it, if same instance call in a thread then do serialize else not

    - by LondonDreams
    I have a function which fetches and updates some record from db and I am trying to make sure each if the function is called by same instance of object(same Or different thread) then function should behave synchronized else its a call from different object instance function need not to be synchronized. I have tried it use a lock per client. That is, instead of synchronizing the method directly using explicit locking through lock objects using Map. function is like :- getAndUpdateMyHitCount(myObjId){ //go to db and get unique record by myObjId //fetch value , increment , save update } And this function may get call is same thread by different Or same object instance But as fetching and matching from Map is slow , Is there other optimized way to do this ? Found similar at this Question but dont feel that is optimized

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  • Problem with the output of Jquery function .offset in IE

    - by vandalk
    Hello! I'm new to jquery and javascript, and to web site developing overall, and I'm having a problem with the .offset function. I have the following code working fine on chrome and FF but not working on IE: $(document).keydown(function(k){ var keycode=k.which; var posk=$('html').offset(); var centeryk=screen.availHeight*0.4; var centerxk=screen.availWidth*0.4; $("span").text(k.which+","+posk.top+","+posk.left); if (keycode==37){ k.preventDefault(); $("html,body").stop().animate({scrollLeft:-1*posk.left-centerxk}) }; if (keycode==38){ k.preventDefault(); $("html,body").stop().animate({scrollTop:-1*posk.top-centeryk}) }; if (keycode==39){ k.preventDefault(); $("html,body").stop().animate({scrollLeft:-1*posk.left+centerxk}) }; if (keycode==40){ k.preventDefault(); $("html,body").stop().animate({scrollTop:-1*posk.top+centeryk}) }; }); hat I want it to do is to scroll the window a set percentage using the arrow keys, so my thought was to find the current coordinates of the top left corner of the document and add a percentage relative to the user screen to it and animate the scroll so that the content don't jump and the user looses focus from where he was. The $("span").text are just so I know what's happening and will be turned into comments when the code is complete. So here is what happens, on Chrome and Firefox the output of the $("span").text for the position variables is correct, starting at 0,0 and always showing how much of the content was scrolled in coordinates, but on IE it starts on -2,-2 and never gets out of it, even if I manually scroll the window until the end of it and try using the right arrow key it will still return the initial value of -2,-2 and scroll back to the beggining. I tried substituting the offset for document.body.scrollLetf and scrollTop but the result is the same, only this time the coordinates are 0,0. Am I doing something wrong? Or is this some IE bug? Is there a way around it or some other function I can use and achieve the same results? On another note, I did other two navigating options for the user in this section of the site, one is to click and drag anywhere on the screen to move it: $("html").mousedown(function(e) { var initx=e.pageX var inity=e.pageY $(document).mousemove(function(n) { var x_inc= initx-n.pageX; var y_inc= inity-n.pageY; window.scrollBy(x_inc*0.7,y_inc*0.7); initx=n.pageX; inity=n.pageY //$("span").text(initx+ "," +inity+ "," +x_inc+ "," +y_inc+ "," +e.pageX+ "," +e.pageY+ "," +n.pageX+ "," +n.pageY); // cancel out any text selections document.body.focus(); // prevent text selection in IE document.onselectstart = function () { return false; }; // prevent IE from trying to drag an image document.ondragstart = function() { return false; }; // prevent text selection (except IE) return false; }); }); $("html").mouseup(function() { $(document).unbind('mousemove'); }); The only part of this code I didn't write was the preventing text selection lines, these ones I found in a tutorial about clicking and draging objects, anyway, this code works fine on Chrome, FireFox and IE, though on Firefox and IE it's more often to happen some moviment glitches while you drag, sometimes it seems the "scrolling" is a litlle jagged, it's only a visual thing and not that much significant but if there's a way to prevent it I would like to know.

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  • GCC ICE -- alternative function syntax, variadic templates and tuples

    - by Marc H.
    (Related to C++0x, How do I expand a tuple into variadic template function arguments?.) The following code (see below) is taken from this discussion. The objective is to apply a function to a tuple. I simplified the template parameters and modified the code to allow for a return value of generic type. While the original code compiles fine, when I try to compile the modified code with GCC 4.4.3, g++ -std=c++0x main.cc -o main GCC reports an internal compiler error (ICE) with the following message: main.cc: In function ‘int main()’: main.cc:53: internal compiler error: in tsubst_copy, at cp/pt.c:10077 Please submit a full bug report, with preprocessed source if appropriate. See <file:///usr/share/doc/gcc-4.4/README.Bugs> for instructions. Question: Is the code correct? or is the ICE triggered by illegal code? // file: main.cc #include <tuple> // Recursive case template<unsigned int N> struct Apply_aux { template<typename F, typename T, typename... X> static auto apply(F f, const T& t, X... x) -> decltype(Apply_aux<N-1>::apply(f, t, std::get<N-1>(t), x...)) { return Apply_aux<N-1>::apply(f, t, std::get<N-1>(t), x...); } }; // Terminal case template<> struct Apply_aux<0> { template<typename F, typename T, typename... X> static auto apply(F f, const T&, X... x) -> decltype(f(x...)) { return f(x...); } }; // Actual apply function template<typename F, typename T> auto apply(F f, const T& t) -> decltype(Apply_aux<std::tuple_size<T>::value>::apply(f, t)) { return Apply_aux<std::tuple_size<T>::value>::apply(f, t); } // Testing #include <string> #include <iostream> int f(int p1, double p2, std::string p3) { std::cout << "int=" << p1 << ", double=" << p2 << ", string=" << p3 << std::endl; return 1; } int g(int p1, std::string p2) { std::cout << "int=" << p1 << ", string=" << p2 << std::endl; return 2; } int main() { std::tuple<int, double, char const*> tup(1, 2.0, "xxx"); std::cout << apply(f, tup) << std::endl; std::cout << apply(g, std::make_tuple(4, "yyy")) << std::endl; } Remark: If I hardcode the return type in the recursive case (see code), then everything is fine. That is, substituting this snippet for the recursive case does not trigger the ICE: // Recursive case (hardcoded return type) template<unsigned int N> struct Apply_aux { template<typename F, typename T, typename... X> static int apply(F f, const T& t, X... x) { return Apply_aux<N-1>::apply(f, t, std::get<N-1>(t), x...); } }; Alas, this is an incomplete solution to the original problem.

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  • Change a Recursive function that has a for loop in it into an iterative function?

    - by Bill
    So I have this function that I'm trying to convert from a recursive algorithm to an iterative algorithm. I'm not even sure if I have the right subproblems but this seems to determined what I need in the correct way, but recursion can't be used you need to use dynamic programming so I need to change it to iterative bottom up or top down dynamic programming. The basic recursive function looks like this: Recursion(i,j) { if(i>j) return 0; else { //This finds the maximum value for all possible subproblems and returns that for this problem for(int x = i; x < j; x++) { if(some subsection i to x plus recursion(x+1,j) is > current max) max = some subsection i to x plus recursion(x+1,j) } } } This is the general idea, but since recursions typically don't have for loops in them I'm not sure exactly how I would convert this to iterative. Does anyone have any ideas?

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  • conflicting types for a function return in C

    - by Adi
    Hi all, Here is my question : I am doing a recursive program and I am getting an error saying conflicting types: Code is : void* buddyMalloc(int req_size) { //Do something here// return buddy_findout(original_index,req_size); //This is the recursive fn I call// } void *buddy_findout(int current_index,int req_size) { char *selected = NULL; if(front!=NULL) { if(current_index==original_index) { //Do something here// return selected ; // } else { //Do Something here// return buddy_findout(current_index+1,req_size); } } else { return buddy_findout(current_index-1,req_size); } } In the above code , "I am getting error like : conflicting types of buddy_findout " Thanks for the help in advance aditya

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  • Creating New Scripts Dynamically in Lua

    - by bazola
    Right now this is just a crazy idea that I had, but I was able to implement the code and get it working properly. I am not entirely sure of what the use cases would be just yet. What this code does is create a new Lua script file in the project directory. The ScriptWriter takes as arguments the file name, a table containing any arguments that the script should take when created, and a table containing any instance variables to create by default. My plan is to extend this code to create new functions based on inputs sent in during its creation as well. What makes this cool is that the new file is both generated and loaded dynamically on the fly. Theoretically you could get this code to generate and load any script imaginable. One use case I can think of is an AI that creates scripts to map out it's functions, and creates new scripts for new situations or environments. At this point, this is all theoretical, though. Here is the test code that is creating the new script and then immediately loading it and calling functions from it: function Card:doScriptWriterThing() local scriptName = "ScriptIAmMaking" local scripter = scriptWriter:new(scriptName, {"argumentName"}, {name = "'test'", one = 1}) scripter:makeFileForLoadedSettings() local loadedScript = require (scriptName) local scriptInstance = loadedScript:new("sayThis") print(scriptInstance:get_name()) --will print test print(scriptInstance:get_one()) -- will print 1 scriptInstance:set_one(10000) print(scriptInstance:get_one()) -- will print 10000 print(scriptInstance:get_argumentName()) -- will print sayThis scriptInstance:set_argumentName("saySomethingElse") print(scriptInstance:get_argumentName()) --will print saySomethingElse end Here is ScriptWriter.lua local ScriptWriter = {} local twoSpaceIndent = " " local equalsWithSpaces = " = " local newLine = "\n" --scriptNameToCreate must be a string --argumentsForNew and instanceVariablesToCreate must be tables and not nil function ScriptWriter:new(scriptNameToCreate, argumentsForNew, instanceVariablesToCreate) local instance = setmetatable({}, { __index = self }) instance.name = scriptNameToCreate instance.newArguments = argumentsForNew instance.instanceVariables = instanceVariablesToCreate instance.stringList = {} return instance end function ScriptWriter:makeFileForLoadedSettings() self:buildInstanceMetatable() self:buildInstanceCreationMethod() self:buildSettersAndGetters() self:buildReturn() self:writeStringsToFile() end --very first line of any script that will have instances function ScriptWriter:buildInstanceMetatable() table.insert(self.stringList, "local " .. self.name .. " = {}" .. newLine) table.insert(self.stringList, newLine) end --every script made this way needs a new method to create its instances function ScriptWriter:buildInstanceCreationMethod() --new() function declaration table.insert(self.stringList, ("function " .. self.name .. ":new(")) self:buildNewArguments() table.insert(self.stringList, ")" .. newLine) --first line inside :new() function table.insert(self.stringList, twoSpaceIndent .. "local instance = setmetatable({}, { __index = self })" .. newLine) --add designated arguments inside :new() self:buildNewArgumentVariables() --create the instance variables with the loaded values for key,value in pairs(self.instanceVariables) do table.insert(self.stringList, twoSpaceIndent .. "instance." .. key .. equalsWithSpaces .. value .. newLine) end --close the :new() function table.insert(self.stringList, twoSpaceIndent .. "return instance" .. newLine) table.insert(self.stringList, "end" .. newLine) table.insert(self.stringList, newLine) end function ScriptWriter:buildNewArguments() --if there are arguments for :new(), add them for key,value in ipairs(self.newArguments) do table.insert(self.stringList, value) table.insert(self.stringList, ", ") end if next(self.newArguments) ~= nil then --makes sure the table is not empty first table.remove(self.stringList) --remove the very last element, which will be the extra ", " end end function ScriptWriter:buildNewArgumentVariables() --add the designated arguments to :new() for key, value in ipairs(self.newArguments) do table.insert(self.stringList, twoSpaceIndent .. "instance." .. value .. equalsWithSpaces .. value .. newLine) end end --the instance variables need separate code because their names have to be the key and not the argument name function ScriptWriter:buildSettersAndGetters() for key,value in ipairs(self.newArguments) do self:buildArgumentSetter(value) self:buildArgumentGetter(value) table.insert(self.stringList, newLine) end for key,value in pairs(self.instanceVariables) do self:buildInstanceVariableSetter(key, value) self:buildInstanceVariableGetter(key, value) table.insert(self.stringList, newLine) end end --code for arguments passed in function ScriptWriter:buildArgumentSetter(variable) table.insert(self.stringList, "function " .. self.name .. ":set_" .. variable .. "(newValue)" .. newLine) table.insert(self.stringList, twoSpaceIndent .. "self." .. variable .. equalsWithSpaces .. "newValue" .. newLine) table.insert(self.stringList, "end" .. newLine) end function ScriptWriter:buildArgumentGetter(variable) table.insert(self.stringList, "function " .. self.name .. ":get_" .. variable .. "()" .. newLine) table.insert(self.stringList, twoSpaceIndent .. "return " .. "self." .. variable .. newLine) table.insert(self.stringList, "end" .. newLine) end --code for instance variable values passed in function ScriptWriter:buildInstanceVariableSetter(key, variable) table.insert(self.stringList, "function " .. self.name .. ":set_" .. key .. "(newValue)" .. newLine) table.insert(self.stringList, twoSpaceIndent .. "self." .. key .. equalsWithSpaces .. "newValue" .. newLine) table.insert(self.stringList, "end" .. newLine) end function ScriptWriter:buildInstanceVariableGetter(key, variable) table.insert(self.stringList, "function " .. self.name .. ":get_" .. key .. "()" .. newLine) table.insert(self.stringList, twoSpaceIndent .. "return " .. "self." .. key .. newLine) table.insert(self.stringList, "end" .. newLine) end --last line of any script that will have instances function ScriptWriter:buildReturn() table.insert(self.stringList, "return " .. self.name) end function ScriptWriter:writeStringsToFile() local fileName = (self.name .. ".lua") file = io.open(fileName, 'w') for key,value in ipairs(self.stringList) do file:write(value) end file:close() end return ScriptWriter And here is what the code provided will generate: local ScriptIAmMaking = {} function ScriptIAmMaking:new(argumentName) local instance = setmetatable({}, { __index = self }) instance.argumentName = argumentName instance.name = 'test' instance.one = 1 return instance end function ScriptIAmMaking:set_argumentName(newValue) self.argumentName = newValue end function ScriptIAmMaking:get_argumentName() return self.argumentName end function ScriptIAmMaking:set_name(newValue) self.name = newValue end function ScriptIAmMaking:get_name() return self.name end function ScriptIAmMaking:set_one(newValue) self.one = newValue end function ScriptIAmMaking:get_one() return self.one end return ScriptIAmMaking All of this is generated with these calls: local scripter = scriptWriter:new(scriptName, {"argumentName"}, {name = "'test'", one = 1}) scripter:makeFileForLoadedSettings() I am not sure if I am correct that this could be useful in certain situations. What I am looking for is feedback on the readability of the code, and following Lua best practices. I would also love to hear whether this approach is a valid one, and whether the way that I have done things will be extensible.

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  • jQuery - Need help stopping animation on click command.

    - by iamtheratio
    With a few of your help I was able to get the jquery I wanted to work flawlessly, except for one thing.. the animation doesn't stop when i click on the buttons. Scenario: I have an Image, and 3 buttons underneath labeled "1","2", and "3". The jquery will automate the click function every 4500ms and switch from 1 to 2, then 2 to 3 and continuously loop. However the problem is, if I manually click on a 1,2,3 button the animation does not stop. Any ideas how I could accomplish this? jQuery: var tabs; var len; var index = 1; var robot; function automate() { tabs.eq((index%len)).trigger('click'); index++; } robot = setInterval(automate, 5500); jQuery(document).ready(function(){ jQuery(".imgs").hide(); jQuery(".img_selection a").click(function(){ stringref = this.href.split('#')[1]; $(".img_selection a[id$=_on]").removeAttr('id'); this.id = this.className + "_on"; jQuery('.imgs').hide(); if (jQuery.browser.msie && jQuery.browser.version.substr(0,3) == "6.0") { jQuery('.imgs#' + stringref).show(); } else jQuery('.imgs#' + stringref).fadeIn(); return false; }); $('.img_selection a').removeAttr('id').eq(0).trigger('click'); tabs = jQuery(".img_selection a"); len = tabs.size(); }); I tried adding the below code, with a lot of help from this website, but to no avail.. CODE: jQuery(document).ready(function(){ jQuery(".imgs").hide().click(function(){ clearInterval(robot); }); HTML: <!-- TOP IMAGE ROTATION --> <div id="upper_image"> <div id="img1" class="imgs"> <p><img src="images/top_image.jpg" width="900" height="250" alt="The Ratio - Print Projects!" border="0" /></p> </div> <div id="img2" class="imgs"> <p><img src="images/top_image2.jpg" width="900" height="250" alt="The Ratio - In The Works!" border="0" /></p> </div> <div id="img3" class="imgs"> <p><img src="images/top_image3.jpg" width="900" height="250" alt="The Ratio!" border="0" /></p> </div> </div> <!-- / TOP IMAGE ROTATION --> <!-- TOP IMAGE SELECTION --> <ul class="img_selection"> <li><a id="img1_on" class="img1" href="#img1">1</a></li> <li><a class="img2" href="#img2">2</a></li> <li><a class="img3" href="#img3">3</a></li> </ul> <!-- / TOP IMAGE SELECTION -->

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