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  • Ancillary Objects: Separate Debug ELF Files For Solaris

    - by Ali Bahrami
    We introduced a new object ELF object type in Solaris 11 Update 1 called the Ancillary Object. This posting describes them, using material originally written during their development, the PSARC arc case, and the Solaris Linker and Libraries Manual. ELF objects contain allocable sections, which are mapped into memory at runtime, and non-allocable sections, which are present in the file for use by debuggers and observability tools, but which are not mapped or used at runtime. Typically, all of these sections exist within a single object file. Ancillary objects allow them to instead go into a separate file. There are different reasons given for wanting such a feature. One can debate whether the added complexity is worth the benefit, and in most cases it is not. However, one important case stands out — customers with very large 32-bit objects who are not ready or able to make the transition to 64-bits. We have customers who build extremely large 32-bit objects. Historically, the debug sections in these objects have used the stabs format, which is limited, but relatively compact. In recent years, the industry has transitioned to the powerful but verbose DWARF standard. In some cases, the size of these debug sections is large enough to push the total object file size past the fundamental 4GB limit for 32-bit ELF object files. The best, and ultimately only, solution to overly large objects is to transition to 64-bits. However, consider environments where: Hundreds of users may be executing the code on large shared systems. (32-bits use less memory and bus bandwidth, and on sparc runs just as fast as 64-bit code otherwise). Complex finely tuned code, where the original authors may no longer be available. Critical production code, that was expensive to qualify and bring online, and which is otherwise serving its intended purpose without issue. Users in these risk adverse and/or high scale categories have good reasons to push 32-bits objects to the limit before moving on. Ancillary objects offer these users a longer runway. Design The design of ancillary objects is intended to be simple, both to help human understanding when examining elfdump output, and to lower the bar for debuggers such as dbx to support them. The primary and ancillary objects have the same set of section headers, with the same names, in the same order (i.e. each section has the same index in both files). A single added section of type SHT_SUNW_ANCILLARY is added to both objects, containing information that allows a debugger to identify and validate both files relative to each other. Given one of these files, the ancillary section allows you to identify the other. Allocable sections go in the primary object, and non-allocable ones go into the ancillary object. A small set of non-allocable objects, notably the symbol table, are copied into both objects. As noted above, most sections are only written to one of the two objects, but both objects have the same section header array. The section header in the file that does not contain the section data is tagged with the SHF_SUNW_ABSENT section header flag to indicate its placeholder status. Compiler writers and others who produce objects can set the SUNW_SHF_PRIMARY section header flag to mark non-allocable sections that should go to the primary object rather than the ancillary. If you don't request an ancillary object, the Solaris ELF format is unchanged. Users who don't use ancillary objects do not pay for the feature. This is important, because they exist to serve a small subset of our users, and must not complicate the common case. If you do request an ancillary object, the runtime behavior of the primary object will be the same as that of a normal object. There is no added runtime cost. The primary and ancillary object together represent a logical single object. This is facilitated by the use of a single set of section headers. One can easily imagine a tool that can merge a primary and ancillary object into a single file, or the reverse. (Note that although this is an interesting intellectual exercise, we don't actually supply such a tool because there's little practical benefit above and beyond using ld to create the files). Among the benefits of this approach are: There is no need for per-file symbol tables to reflect the contents of each file. The same symbol table that would be produced for a standard object can be used. The section contents are identical in either case — there is no need to alter data to accommodate multiple files. It is very easy for a debugger to adapt to these new files, and the processing involved can be encapsulated in input/output routines. Most of the existing debugger implementation applies without modification. The limit of a 4GB 32-bit output object is now raised to 4GB of code, and 4GB of debug data. There is also the future possibility (not currently supported) to support multiple ancillary objects, each of which could contain up to 4GB of additional debug data. It must be noted however that the 32-bit DWARF debug format is itself inherently 32-bit limited, as it uses 32-bit offsets between debug sections, so the ability to employ multiple ancillary object files may not turn out to be useful. Using Ancillary Objects (From the Solaris Linker and Libraries Guide) By default, objects contain both allocable and non-allocable sections. Allocable sections are the sections that contain executable code and the data needed by that code at runtime. Non-allocable sections contain supplemental information that is not required to execute an object at runtime. These sections support the operation of debuggers and other observability tools. The non-allocable sections in an object are not loaded into memory at runtime by the operating system, and so, they have no impact on memory use or other aspects of runtime performance no matter their size. For convenience, both allocable and non-allocable sections are normally maintained in the same file. However, there are situations in which it can be useful to separate these sections. To reduce the size of objects in order to improve the speed at which they can be copied across wide area networks. To support fine grained debugging of highly optimized code requires considerable debug data. In modern systems, the debugging data can easily be larger than the code it describes. The size of a 32-bit object is limited to 4 Gbytes. In very large 32-bit objects, the debug data can cause this limit to be exceeded and prevent the creation of the object. To limit the exposure of internal implementation details. Traditionally, objects have been stripped of non-allocable sections in order to address these issues. Stripping is effective, but destroys data that might be needed later. The Solaris link-editor can instead write non-allocable sections to an ancillary object. This feature is enabled with the -z ancillary command line option. $ ld ... -z ancillary[=outfile] ...By default, the ancillary file is given the same name as the primary output object, with a .anc file extension. However, a different name can be provided by providing an outfile value to the -z ancillary option. When -z ancillary is specified, the link-editor performs the following actions. All allocable sections are written to the primary object. In addition, all non-allocable sections containing one or more input sections that have the SHF_SUNW_PRIMARY section header flag set are written to the primary object. All remaining non-allocable sections are written to the ancillary object. The following non-allocable sections are written to both the primary object and ancillary object. .shstrtab The section name string table. .symtab The full non-dynamic symbol table. .symtab_shndx The symbol table extended index section associated with .symtab. .strtab The non-dynamic string table associated with .symtab. .SUNW_ancillary Contains the information required to identify the primary and ancillary objects, and to identify the object being examined. The primary object and all ancillary objects contain the same array of sections headers. Each section has the same section index in every file. Although the primary and ancillary objects all define the same section headers, the data for most sections will be written to a single file as described above. If the data for a section is not present in a given file, the SHF_SUNW_ABSENT section header flag is set, and the sh_size field is 0. This organization makes it possible to acquire a full list of section headers, a complete symbol table, and a complete list of the primary and ancillary objects from either of the primary or ancillary objects. The following example illustrates the underlying implementation of ancillary objects. An ancillary object is created by adding the -z ancillary command line option to an otherwise normal compilation. The file utility shows that the result is an executable named a.out, and an associated ancillary object named a.out.anc. $ cat hello.c #include <stdio.h> int main(int argc, char **argv) { (void) printf("hello, world\n"); return (0); } $ cc -g -zancillary hello.c $ file a.out a.out.anc a.out: ELF 32-bit LSB executable 80386 Version 1 [FPU], dynamically linked, not stripped, ancillary object a.out.anc a.out.anc: ELF 32-bit LSB ancillary 80386 Version 1, primary object a.out $ ./a.out hello worldThe resulting primary object is an ordinary executable that can be executed in the usual manner. It is no different at runtime than an executable built without the use of ancillary objects, and then stripped of non-allocable content using the strip or mcs commands. As previously described, the primary object and ancillary objects contain the same section headers. To see how this works, it is helpful to use the elfdump utility to display these section headers and compare them. The following table shows the section header information for a selection of headers from the previous link-edit example. Index Section Name Type Primary Flags Ancillary Flags Primary Size Ancillary Size 13 .text PROGBITS ALLOC EXECINSTR ALLOC EXECINSTR SUNW_ABSENT 0x131 0 20 .data PROGBITS WRITE ALLOC WRITE ALLOC SUNW_ABSENT 0x4c 0 21 .symtab SYMTAB 0 0 0x450 0x450 22 .strtab STRTAB STRINGS STRINGS 0x1ad 0x1ad 24 .debug_info PROGBITS SUNW_ABSENT 0 0 0x1a7 28 .shstrtab STRTAB STRINGS STRINGS 0x118 0x118 29 .SUNW_ancillary SUNW_ancillary 0 0 0x30 0x30 The data for most sections is only present in one of the two files, and absent from the other file. The SHF_SUNW_ABSENT section header flag is set when the data is absent. The data for allocable sections needed at runtime are found in the primary object. The data for non-allocable sections used for debugging but not needed at runtime are placed in the ancillary file. A small set of non-allocable sections are fully present in both files. These are the .SUNW_ancillary section used to relate the primary and ancillary objects together, the section name string table .shstrtab, as well as the symbol table.symtab, and its associated string table .strtab. It is possible to strip the symbol table from the primary object. A debugger that encounters an object without a symbol table can use the .SUNW_ancillary section to locate the ancillary object, and access the symbol contained within. The primary object, and all associated ancillary objects, contain a .SUNW_ancillary section that allows all the objects to be identified and related together. $ elfdump -T SUNW_ancillary a.out a.out.anc a.out: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0x8724 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 a.out.anc: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0xfbe2 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 The ancillary sections for both objects contain the same number of elements, and are identical except for the first element. Each object, starting with the primary object, is introduced with a MEMBER element that gives the file name, followed by a CHECKSUM that identifies the object. In this example, the primary object is a.out, and has a checksum of 0x8724. The ancillary object is a.out.anc, and has a checksum of 0xfbe2. The first element in a .SUNW_ancillary section, preceding the MEMBER element for the primary object, is always a CHECKSUM element, containing the checksum for the file being examined. The presence of a .SUNW_ancillary section in an object indicates that the object has associated ancillary objects. The names of the primary and all associated ancillary objects can be obtained from the ancillary section from any one of the files. It is possible to determine which file is being examined from the larger set of files by comparing the first checksum value to the checksum of each member that follows. Debugger Access and Use of Ancillary Objects Debuggers and other observability tools must merge the information found in the primary and ancillary object files in order to build a complete view of the object. This is equivalent to processing the information from a single file. This merging is simplified by the primary object and ancillary objects containing the same section headers, and a single symbol table. The following steps can be used by a debugger to assemble the information contained in these files. Starting with the primary object, or any of the ancillary objects, locate the .SUNW_ancillary section. The presence of this section identifies the object as part of an ancillary group, contains information that can be used to obtain a complete list of the files and determine which of those files is the one currently being examined. Create a section header array in memory, using the section header array from the object being examined as an initial template. Open and read each file identified by the .SUNW_ancillary section in turn. For each file, fill in the in-memory section header array with the information for each section that does not have the SHF_SUNW_ABSENT flag set. The result will be a complete in-memory copy of the section headers with pointers to the data for all sections. Once this information has been acquired, the debugger can proceed as it would in the single file case, to access and control the running program. Note - The ELF definition of ancillary objects provides for a single primary object, and an arbitrary number of ancillary objects. At this time, the Oracle Solaris link-editor only produces a single ancillary object containing all non-allocable sections. This may change in the future. Debuggers and other observability tools should be written to handle the general case of multiple ancillary objects. ELF Implementation Details (From the Solaris Linker and Libraries Guide) To implement ancillary objects, it was necessary to extend the ELF format to add a new object type (ET_SUNW_ANCILLARY), a new section type (SHT_SUNW_ANCILLARY), and 2 new section header flags (SHF_SUNW_ABSENT, SHF_SUNW_PRIMARY). In this section, I will detail these changes, in the form of diffs to the Solaris Linker and Libraries manual. Part IV ELF Application Binary Interface Chapter 13: Object File Format Object File Format Edit Note: This existing section at the beginning of the chapter describes the ELF header. There's a table of object file types, which now includes the new ET_SUNW_ANCILLARY type. e_type Identifies the object file type, as listed in the following table. NameValueMeaning ET_NONE0No file type ET_REL1Relocatable file ET_EXEC2Executable file ET_DYN3Shared object file ET_CORE4Core file ET_LOSUNW0xfefeStart operating system specific range ET_SUNW_ANCILLARY0xfefeAncillary object file ET_HISUNW0xfefdEnd operating system specific range ET_LOPROC0xff00Start processor-specific range ET_HIPROC0xffffEnd processor-specific range Sections Edit Note: This overview section defines the section header structure, and provides a high level description of known sections. It was updated to define the new SHF_SUNW_ABSENT and SHF_SUNW_PRIMARY flags and the new SHT_SUNW_ANCILLARY section. ... sh_type Categorizes the section's contents and semantics. Section types and their descriptions are listed in Table 13-5. sh_flags Sections support 1-bit flags that describe miscellaneous attributes. Flag definitions are listed in Table 13-8. ... Table 13-5 ELF Section Types, sh_type NameValue . . . SHT_LOSUNW0x6fffffee SHT_SUNW_ancillary0x6fffffee . . . ... SHT_LOSUNW - SHT_HISUNW Values in this inclusive range are reserved for Oracle Solaris OS semantics. SHT_SUNW_ANCILLARY Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section. ... Table 13-8 ELF Section Attribute Flags NameValue . . . SHF_MASKOS0x0ff00000 SHF_SUNW_NODISCARD0x00100000 SHF_SUNW_ABSENT0x00200000 SHF_SUNW_PRIMARY0x00400000 SHF_MASKPROC0xf0000000 . . . ... SHF_SUNW_ABSENT Indicates that the data for this section is not present in this file. When ancillary objects are created, the primary object and any ancillary objects, will all have the same section header array, to facilitate merging them to form a complete view of the object, and to allow them to use the same symbol tables. Each file contains a subset of the section data. The data for allocable sections is written to the primary object while the data for non-allocable sections is written to an ancillary file. The SHF_SUNW_ABSENT flag is used to indicate that the data for the section is not present in the object being examined. When the SHF_SUNW_ABSENT flag is set, the sh_size field of the section header must be 0. An application encountering an SHF_SUNW_ABSENT section can choose to ignore the section, or to search for the section data within one of the related ancillary files. SHF_SUNW_PRIMARY The default behavior when ancillary objects are created is to write all allocable sections to the primary object and all non-allocable sections to the ancillary objects. The SHF_SUNW_PRIMARY flag overrides this behavior. Any output section containing one more input section with the SHF_SUNW_PRIMARY flag set is written to the primary object without regard for its allocable status. ... Two members in the section header, sh_link, and sh_info, hold special information, depending on section type. Table 13-9 ELF sh_link and sh_info Interpretation sh_typesh_linksh_info . . . SHT_SUNW_ANCILLARY The section header index of the associated string table. 0 . . . Special Sections Edit Note: This section describes the sections used in Solaris ELF objects, using the types defined in the previous description of section types. It was updated to define the new .SUNW_ancillary (SHT_SUNW_ANCILLARY) section. Various sections hold program and control information. Sections in the following table are used by the system and have the indicated types and attributes. Table 13-10 ELF Special Sections NameTypeAttribute . . . .SUNW_ancillarySHT_SUNW_ancillaryNone . . . ... .SUNW_ancillary Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section for details. ... Ancillary Section Edit Note: This new section provides the format reference describing the layout of a .SUNW_ancillary section and the meaning of the various tags. Note that these sections use the same tag/value concept used for dynamic and capabilities sections, and will be familiar to anyone used to working with ELF. In addition to the primary output object, the Solaris link-editor can produce one or more ancillary objects. Ancillary objects contain non-allocable sections that would normally be written to the primary object. When ancillary objects are produced, the primary object and all of the associated ancillary objects contain a SHT_SUNW_ancillary section, containing information that identifies these related objects. Given any one object from such a group, the ancillary section provides the information needed to identify and interpret the others. This section contains an array of the following structures. See sys/elf.h. typedef struct { Elf32_Word a_tag; union { Elf32_Word a_val; Elf32_Addr a_ptr; } a_un; } Elf32_Ancillary; typedef struct { Elf64_Xword a_tag; union { Elf64_Xword a_val; Elf64_Addr a_ptr; } a_un; } Elf64_Ancillary; For each object with this type, a_tag controls the interpretation of a_un. a_val These objects represent integer values with various interpretations. a_ptr These objects represent file offsets or addresses. The following ancillary tags exist. Table 13-NEW1 ELF Ancillary Array Tags NameValuea_un ANC_SUNW_NULL0Ignored ANC_SUNW_CHECKSUM1a_val ANC_SUNW_MEMBER2a_ptr ANC_SUNW_NULL Marks the end of the ancillary section. ANC_SUNW_CHECKSUM Provides the checksum for a file in the c_val element. When ANC_SUNW_CHECKSUM precedes the first instance of ANC_SUNW_MEMBER, it provides the checksum for the object from which the ancillary section is being read. When it follows an ANC_SUNW_MEMBER tag, it provides the checksum for that member. ANC_SUNW_MEMBER Specifies an object name. The a_ptr element contains the string table offset of a null-terminated string, that provides the file name. An ancillary section must always contain an ANC_SUNW_CHECKSUM before the first instance of ANC_SUNW_MEMBER, identifying the current object. Following that, there should be an ANC_SUNW_MEMBER for each object that makes up the complete set of objects. Each ANC_SUNW_MEMBER should be followed by an ANC_SUNW_CHECKSUM for that object. A typical ancillary section will therefore be structured as: TagMeaning ANC_SUNW_CHECKSUMChecksum of this object ANC_SUNW_MEMBERName of object #1 ANC_SUNW_CHECKSUMChecksum for object #1 . . . ANC_SUNW_MEMBERName of object N ANC_SUNW_CHECKSUMChecksum for object N ANC_SUNW_NULL An object can therefore identify itself by comparing the initial ANC_SUNW_CHECKSUM to each of the ones that follow, until it finds a match. Related Other Work The GNU developers have also encountered the need/desire to support separate debug information files, and use the solution detailed at http://sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html. At the current time, the separate debug file is constructed by building the standard object first, and then copying the debug data out of it in a separate post processing step, Hence, it is limited to a total of 4GB of code and debug data, just as a single object file would be. They are aware of this, and I have seen online comments indicating that they may add direct support for generating these separate files to their link-editor. It is worth noting that the GNU objcopy utility is available on Solaris, and that the Studio dbx debugger is able to use these GNU style separate debug files even on Solaris. Although this is interesting in terms giving Linux users a familiar environment on Solaris, the 4GB limit means it is not an answer to the problem of very large 32-bit objects. We have also encountered issues with objcopy not understanding Solaris-specific ELF sections, when using this approach. The GNU community also has a current effort to adapt their DWARF debug sections in order to move them to separate files before passing the relocatable objects to the linker. The details of Project Fission can be found at http://gcc.gnu.org/wiki/DebugFission. The goal of this project appears to be to reduce the amount of data seen by the link-editor. The primary effort revolves around moving DWARF data to separate .dwo files so that the link-editor never encounters them. The details of modifying the DWARF data to be usable in this form are involved — please see the above URL for details.

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  • So Singletons are bad, then what?

    - by Bobby Tables
    There has been a lot of discussion lately about the problems with using (and overusing) Singletons. I've been one of those people earlier in my career too. I can see what the problem is now, and yet, there are still many cases where I can't see a nice alternative - and not many of the anti-Singleton discussions really provide one. Here is a real example from a major recent project I was involved in: The application was a thick client with many separate screens and components which uses huge amounts of data from a server state which isn't updated too often. This data was basically cached in a Singleton "manager" object - the dreaded "global state". The idea was to have this one place in the app which keeps the data stored and synced, and then any new screens that are opened can just query most of what they need from there, without making repetitive requests for various supporting data from the server. Constantly requesting to the server would take too much bandwidth - and I'm talking thousands of dollars extra Internet bills per week, so that was unacceptable. Is there any other approach that could be appropriate here than basically having this kind of global data manager cache object? This object doesn't officially have to be a "Singleton" of course, but it does conceptually make sense to be one. What is a nice clean alternative here?

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  • Good resources for learning Rails?

    - by Bobby Tables
    I just finished working through Peter Cooper's "Beginning Ruby". So now I've got a reasonable grounding in the Ruby language and would like to move onto learning Rails. This question's answers give some good pointers, but I'd like to hear some specific reviews of books and online materials. I generally learn best by working through books with good practical/technical examples AND some passive reading content that breaks up the study between practical and reading sessions (this is what made "Beginning Ruby" great for me), but I'm worried that RoR is evolving fast and that any printed book I order might be obsolete by the time I get it and work through it. Is this a fair worry? Or can anyone recommend a good Rails 3 book that should be up to date at least for the next year or so? Also, I had a brief look at some of the online resources from the other questions, and Rails for Zombies seems to get a lot of praise. Has anyone here actually used it as their introductory guide to Rails? Basically I'd like to hear first-hand accounts of people who went through this "Ruby-to-Rails" learning phase recently and which materials were useful to you.

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  • Tips On Using The Service Contracts Import Program

    - by LuciaC
    Prior to release 12.1 there was no supported way to import contracts into the EBS Service Contracts application - there were no public APIs nor contract load programs provided.  From release 12.1 onwards the 'Service Contracts Import Program' is provided to load service contracts into the application. The Service Contracts Import functionality is explained in How to Use the Service Contracts Import Program - Scope and Limitations (Doc ID 1057242.1).  This note includes an attached document which explains the program architecture, shows the Entity Relationship Diagram and details the interface table definitions. The Import program takes data from the interface tables listed below and populates the contracts schema tables:  OKS_USAGE_COUNTERS_INTERFACE OKS_SALES_CREDITS_INTERFACEOKS_NOTES_INTERFACEOKS_LINES_INTERFACEOKS_HEADERS_INTERFACEOKS_COVERED_LEVELS_INTERFACEThese interface tables must be loaded via a custom load program.The Service Contracts Import concurrent request is then submitted to create contracts from this legacy data. The parameters to run the Import program are:  Parameter Description  Mode Validate only, Import  Batch Number Batch_Id (unique id populated into the OKS_HEADERS_INTERFACE table)  Number of Workers Number of workers required (these are spawned as separate sub-requests)  Commit size Represents number of successfully processed contracts commited to database The program spawns sub-requests for the import worker(s) and the 'Service Contracts Import Report'.  The data is validated prior to import and into the Contracts tables and will report errors in the Service Contracts Import Report program output file (Import Execution Report).  Troubleshooting tips are provided in R12.1 - Common Service Contract Import Errors (Doc ID 762545.1); this document lists some, but not all, import errors.  The document will be updated over time.  Additional help is given in Debugging Tip for Service Contracts Import Errors (Doc ID 971426.1).After you successfully import contracts, you can purge the records from the interface tables by running the Service Contracts Import Purge concurrent program. Note that there is no supported way to mass delete data from the Contracts schema tables once they are populated, so data loaded by the Import program must be fully tested and verified before the program is run to load data into a Production system.A Service Contracts Import Test program has been provided which will take an existing contract in the application and load the interface tables using the data from that contract.  This can be used as an example for guidance on how to load the interface tables.  The Test program functionality is explained in How to Use the Service Contracts Test Import Program Provided in Release 12.1 (Doc ID 761209.1).  Note that the Test program has some limitations which do not apply to the full Import program and is not a supported program, it is simply a testing tool.  

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  • Ruby or Python?

    - by Bobby Tables
    Hi all, This question is extremely subjective and open-ended. It might even sound like something I should just research for myself and make my own decision. But I'd like to put it out there and get some thoughts from others. Long story short - I burned out with the rat race and am on a self-funded sabbatical this year. Much of it is to take a break from the corporate grind and travel around, but I also want to play around with new technologies and do some self-learning projects, to stay up to speed on programming, and well - I just love tinkering with programming, when there's no pressure! Here's the thing: I am a lifetime C/C++/Java programmer. I'm a bit of a squiggly bracket snob since I've been working with this family of languages for my entire programming career. So I'd like to learn a language which isn't so closely syntactically related to this group. What I'm basically looking for is a language which is relatively general purpose, fun to learn, has some new concepts that are different from C++/Java, and has a good community. A secondary consideration is that it has good web development frameworks. A tertiary consideration is that it's not totally academic (read: there are real world jobs out there using it). I've narrowed it down to Ruby or Python. My impression of Ruby is that it is extremely web oriented - that the only real application of it is as a server side scripting language for doing web stuff (mainly Ruby on Rails). For Python I'm not so sure. TL;DR and to put it as succinctly as possible: which of these would be better for a C++/Java guy to learn to get some new perspectives on programming? And which is more open and general purpose and applicable to a wider set of applications? I'm leaning towards Ruby at the moment, but I worry to an extent that it looks like it's used as nothing but a server side web language.

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  • Temp Table Recompiles

    - by Derek D.
    If you landed on this article, then you most likely know that temp tables can cause recompilation. This happens because temp tables are treated just like regular tables by the SQL Server Engine. When the tables (in which underlying queries rely on) change significantly, SQL Server detects this change (using auto update statistics) [...]

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  • Graduate expectations versus reality

    - by Bobby Tables
    When choosing what we want to study, and do with our careers and lives, we all have some expectations of what it is going to be like. Now that I've been in the industry for almost a decade, I've been reflecting a bit on what I thought (back when I was studying Computer Science) programming working life was going to be like, and how it's actually turning out to be. My two biggest shocks (or should I say, broken expectations) by far are the sheer amount of maintenance work involved in software, and the overall lack of professionalism: Maintenance: At uni, we were all told that the majority of software work is maintenance of existing systems. So I knew to expect this in the abstract. But I never imagined exactly how overwhelming this would turn out to be. Perhaps it's something I mentally glazed over, and hoped I'd be building cool new stuff from scratch a lot more. But it really is the case that most jobs are overwhelmingly maintenance, bug fixing, and support oriented. Lack of professionalism: At uni, I always had the impression that commercial software work is very process-oriented and stringently engineered. I had images of ISO processes, reams of technical documentation, every feature and bug being strictly documented, and a generally professional environment. It came as a huge shock to realise that most software companies operate no differently to a team of students working on a large semester-long project. And I've worked in both the small agile hack shop, and the medium sized corporate enterprise. While I wouldn't say that it's always been outright "unprofessional", it definitely feels like the software industry (on the whole) is far from the strong engineering discipline that I expected it to be. Has anyone else had similar experiences to this? What are the ways in which your expectations of what our profession would be like were different to the reality?

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  • Displaying unicode character U+2661 ("White Heart Suit") in Windows 7

    - by Jordan
    I can't get this character: ? to display properly in Windows Explorer, it instead shows up as a symbol of three lines, similar to this ?. The strangest thing is that if i use the heart symbol beside another unusual symbol, such as one of these: ??????, it will display correctly as a heart; yet if I delete the symbol which is next to the heart it will revert to the 3 lines symbol. All of these other symbols display correctly when used alone. Does anybody else have this problem? Is it possible that Windows has 2 different characters listed for U+2661? Thanks for any help

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  • How will Deja-Dup operates when backing up to an external USB drive?

    - by Little Bobby Tables
    I want to set up regular backups, and deja-dup seems like a nice tool. However, I want to put my backups on an extension USB drive that I have, not on a remote network location. Naturally, this drive is not always connected. If I configure deja-dup to backup to a directory on this drive (e.g. /media/extention/backup), what would happen? Will it prompt me to connect the drive when it is missing (the desired behavior), or just fail silently? Is there some way to tweak it to do so? I can roll my own cron-based backup script that checks if this drive is mounted, but I would really prefer to use an existing, integrated tool.

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  • Is there such a thing as "closure" with software work?

    - by Bobby Tables
    I burned out last year (after a decade of fulltime programming jobs) and am on a sabbatical now. With all the self-examination I've started to figure out some of the root causes of my burnout, and one of the major ones is basically this: there was never any real closure in any of the work I've ever done. It was always a case of getting into an open-ended support/maintenance grind and going stale. When I first entered the industry, I had this image of programming work being very project-based. And I expected projects to have a start, beginning, and END. And then you move on and start on something totally new and fresh. Basically I never expected that a lot (most) of software work involves supporting and maintaining the same code base for open-ended long periods of time - years and even decades. That, combined with generally having itchy feet makes me think that burnout is inevitable for me, after 2-3 years, in ANY fulltime software job. All this sounds like I probably should have been a contractor instead of a fulltimer. But when I discuss this with people, a lot of them say that even THEN you can't really escape having to go back and maintain/support the stuff you worked on, over and over (eg. Coming back on support contracts, for example). The nature of software work is simply like that. There is no project closure, unlike in many other engineering fields. So my question is - Is there ANY programming work out there which is based on short to mid term projects/stints and then moving on cleanly? And is there any particular industry domain or specialization where this kind of project work is typical?

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  • Can't print, CUPS package corrupted and hangs on re-install

    - by Little Bobby Tables
    When I upgraded to Ubuntu 10.4 (Maverick), the upgrade process got stuck on the post-installation of the CUPS package. I had to kill processes and run several forced updates before I could finally get regular updated. Ever since I can't print - The printed file gets messed up and crashes the printer. I also can't re-install CUPS, as each time the installation hangs and I have to kill it before it completes. I tried to find a workaround for this problem, but in vain. Does anyone know how to bypass this? Or at least why can the post-installation hang, and how to re-install a problematic package? Some system specs and other hints: Dell D630 laptop running Ubuntu 10.4, Gnome desktop, standard LAN network, printing to an LPD server. Everything worked fine on 9.10. Also, the printed files themselves are not corrupted. The problem does not seem to be Evince-specific, but common to all printouts.

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  • Looking for an old classic book about Unix command-line tools

    - by Little Bobby Tables
    I am looking for a book about the Unix command-line toolkit (sh, grep, sed, awk, cut, etc.) that I read some time ago. It was an excellent book, but I totally forgot its name. The great thing about this specific book was the running example. It showed how to implement a university bookkeeping system using only text-processing tools. You would find a student by name with grep, update grades with sed, calculate average grades with awk, attach grades to IDs with cut, and so on. If my memory serve, this book had a black cover, and was published circa 1980. Does anyone remember this book? I would appreciate any help in finding it.

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  • TechEd 2014 Day 3

    - by John Paul Cook
    There is some confusion about durability of data stored in SQL Server in-memory tables, so some review of the concepts is appropriate. The in-memory option is enabled at the database level. Enabling it at the database level only gives you the option to specify the in-memory feature on a table by table basis. No existing tables or new tables will by default become in-memory tables when you enable the feature at the database level. If you choose to make a table an in-memory table, by default it is...(read more)

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  • TechEd 2014 Day 3

    - by John Paul Cook
    There is some confusion about durability of data stored in SQL Server in-memory tables, so some review of the concepts is appropriate. The in-memory option is enabled at the database level. Enabling it at the database level only gives you the option to specify the in-memory feature on a table by table basis. No existing tables or new tables will by default become in-memory tables when you enable the feature at the database level. If you choose to make a table an in-memory table, by default it is...(read more)

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  • Is this possible to join tables in doctrine ORM without using relations?

    - by piemesons
    Suppose there are two tables. Table X-- Columns: id x_value Table Y-- Columns: id x_id y_value Now I dont want to define relationship in doctrine classes and i want to retrieve some records using these two tables using a query like this: Select x_value from x, y where y.id="variable_z" and x.id=y.x_id; I m not able to figure out how to write query like this in doctrine orm EDIT: Table structures: Table 1: CREATE TABLE IF NOT EXISTS `image` ( `id` int(11) NOT NULL AUTO_INCREMENT, `random_name` varchar(255) NOT NULL, `user_id` int(11) NOT NULL, `community_id` int(11) NOT NULL, `published` varchar(1) NOT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=259 ; Table 2: CREATE TABLE IF NOT EXISTS `users` ( `id` int(11) NOT NULL AUTO_INCREMENT, `city` varchar(20) DEFAULT NULL, `state` varchar(20) DEFAULT NULL, `school` varchar(50) DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 AUTO_INCREMENT=20 ; Query I am using: $q = new Doctrine_RawSql(); $q ->select('{u.*}, {img.*}') ->from('users u LEFT JOIN image img ON u.id = img.user_id') ->addComponent('u', 'Users u') ->addComponent('img', 'u.Image img') ->where("img.community_id='$community_id' AND img.published='y' AND u.state='$state' AND u.city='$city ->orderBy('img.id DESC') ->limit($count+12) ->execute(); Error I am getting: Fatal error: Uncaught exception 'Doctrine_Exception' with message 'Couldn't find class u' in C:\xampp\htdocs\fanyer\doctrine\lib\Doctrine\Table.php:290 Stack trace: #0 C:\xampp\htdocs\fanyer\doctrine\lib\Doctrine\Table.php(240): Doctrine_Table- >initDefinition() #1 C:\xampp\htdocs\fanyer\doctrine\lib\Doctrine\Connection.php(1127): Doctrine_Table->__construct('u', Object(Doctrine_Connection_Mysql), true) #2 C:\xampp\htdocs\fanyer\doctrine\lib\Doctrine\RawSql.php(425): Doctrine_Connection- >getTable('u') #3 C:\xampp\htdocs\fanyer\doctrine\models\Image.php(33): Doctrine_RawSql- >addComponent('img', 'u.Image imga') #4 C:\xampp\htdocs\fanyer\community_images.php(31): Image->get_community_images_gallery_filter(4, 0, 'AL', 'ALBERTVILLE') #5 {main} thrown in C:\xampp\htdocs\fanyer\doctrine\lib\Doctrine\Table.php on line 290

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  • Qt Linker Errors

    - by Kyle Rozendo
    Hi All, I've been trying to get Qt working (QCreator, QIde and now VS2008). I have sorted out a ton of issues already, but I am now faced with the following build errors, and frankly I'm out of ideas. Error 1 error LNK2019: unresolved external symbol "public: void __thiscall FileVisitor::processFileList(class QStringList)" (?processFileList@FileVisitor@@QAEXVQStringList@@@Z) referenced in function _main codevisitor-test.obj Question1 Error 2 error LNK2019: unresolved external symbol "public: void __thiscall FileVisitor::processEntry(class QString)" (?processEntry@FileVisitor@@QAEXVQString@@@Z) referenced in function _main codevisitor-test.obj Question1 Error 3 error LNK2019: unresolved external symbol "public: class QString __thiscall ArgumentList::getSwitchArg(class QString,class QString)" (?getSwitchArg@ArgumentList@@QAE?AVQString@@V2@0@Z) referenced in function _main codevisitor-test.obj Question1 Error 4 error LNK2019: unresolved external symbol "public: bool __thiscall ArgumentList::getSwitch(class QString)" (?getSwitch@ArgumentList@@QAE_NVQString@@@Z) referenced in function _main codevisitor-test.obj Question1 Error 5 error LNK2019: unresolved external symbol "public: void __thiscall ArgumentList::argsToStringlist(int,char * * const)" (?argsToStringlist@ArgumentList@@QAEXHQAPAD@Z) referenced in function "public: __thiscall ArgumentList::ArgumentList(int,char * * const)" (??0ArgumentList@@QAE@HQAPAD@Z) codevisitor-test.obj Question1 Error 6 error LNK2019: unresolved external symbol "public: __thiscall FileVisitor::FileVisitor(class QString,bool,bool)" (??0FileVisitor@@QAE@VQString@@_N1@Z) referenced in function "public: __thiscall CodeVisitor::CodeVisitor(class QString,bool)" (??0CodeVisitor@@QAE@VQString@@_N@Z) codevisitor-test.obj Question1 Error 7 error LNK2001: unresolved external symbol "public: virtual struct QMetaObject const * __thiscall FileVisitor::metaObject(void)const " (?metaObject@FileVisitor@@UBEPBUQMetaObject@@XZ) codevisitor-test.obj Question1 Error 8 error LNK2001: unresolved external symbol "public: virtual void * __thiscall FileVisitor::qt_metacast(char const *)" (?qt_metacast@FileVisitor@@UAEPAXPBD@Z) codevisitor-test.obj Question1 Error 9 error LNK2001: unresolved external symbol "public: virtual int __thiscall FileVisitor::qt_metacall(enum QMetaObject::Call,int,void * *)" (?qt_metacall@FileVisitor@@UAEHW4Call@QMetaObject@@HPAPAX@Z) codevisitor-test.obj Question1 Error 10 error LNK2001: unresolved external symbol "protected: virtual bool __thiscall FileVisitor::skipDir(class QDir const &)" (?skipDir@FileVisitor@@MAE_NABVQDir@@@Z) codevisitor-test.obj Question1 Error 11 fatal error LNK1120: 10 unresolved externals ... \Visual Studio 2008\Projects\Assignment1\Question1\Question1\Debug\Question1.exe Question1 The code is as follows: #include "argumentlist.h" #include <codevisitor.h> #include <QDebug> void usage(QString appname) { qDebug() << appname << " Usage: \n" << "codevisitor [-r] [-d startdir] [-f filter] [file-list]\n" << "\t-r \tvisitor will recurse into subdirs\n" << "\t-d startdir\tspecifies starting directory\n" << "\t-f filter\tfilename filter to restrict visits\n" << "\toptional list of files to be visited"; } int main(int argc, char** argv) { ArgumentList al(argc, argv); QString appname = al.takeFirst(); /* app name is always first in the list. */ if (al.count() == 0) { usage(appname); exit(1); } bool recursive(al.getSwitch("-r")); QString startdir(al.getSwitchArg("-d")); QString filter(al.getSwitchArg("-f")); CodeVisitor cvis(filter, recursive); if (startdir != QString()) { cvis.processEntry(startdir); } else if (al.size()) { cvis.processFileList(al); } else return 1; qDebug() << "Files Processed: %d" << cvis.getNumFiles(); qDebug() << cvis.getResultString(); return 0; } Thanks in advance, I'm simply stumped.

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  • Cannot find Package fop ( Ithink)

    - by efendioglu
    Hello friends I try to use fop engine programatically I search for an example and I find this class import java.io.File; import java.io.IOException; import java.io.OutputStream; import javax.xml.transform.Transformer; import javax.xml.transform.TransformerFactory; import javax.xml.transform.TransformerException; import javax.xml.transform.Source; import javax.xml.transform.Result; import javax.xml.transform.stream.StreamSource; import javax.xml.transform.sax.SAXResult; import org.apache.avalon.framework.ExceptionUtil; import org.apache.avalon.framework.logger.ConsoleLogger; import org.apache.avalon.framework.logger.Logger; import org.apache.fop.apps.Driver; import org.apache.fop.apps.FOPException; import org.apache.fop.messaging.MessageHandler; public class Invokefop { public void convertXML2PDF(File xml, File xslt, File pdf) throws IOException, FOPException, TransformerException { Driver driver = new Driver(); Logger logger = new ConsoleLogger(ConsoleLogger.LEVEL_INFO); driver.setLogger(logger); MessageHandler.setScreenLogger(logger); driver.setRenderer(Driver.RENDER_PDF); OutputStream out = new java.io.FileOutputStream(pdf); try { driver.setOutputStream(out); TransformerFactory factory = TransformerFactory.newInstance(); Transformer transformer = factory.newTransformer(new StreamSource(xslt)); Source src = new StreamSource(xml); Result res = new SAXResult(driver.getContentHandler()); transformer.transform(src, res); } finally { out.close(); } } public static void main(String[] args) { try { System.out.println("JAVA XML2PDF:: FOP ExampleXML2PDF\n"); System.out.println("JAVA XML2PDF:: Preparing..."); File base = new File("../"); File baseDir = new File(base, "in"); File outDir = new File(base, "out"); outDir.mkdirs(); File xmlfile = new File(baseDir, args[0]); File xsltfile = new File(baseDir, args[1]); File pdffile = new File(outDir, args[2]); System.out.println("JAVA XML2PDF:: Input: XML (" + xmlfile + ")"); System.out.println("JAVA XML2PDF:: Stylesheet: " + xsltfile); System.out.println("JAVA XML2PDF:: Output: PDF (" + pdffile + ")"); System.out.println(); System.out.println("JAVA XML2PDF:: Transforming..."); Invokefop app = new Invokefop(); app.convertXML2PDF(xmlfile, xsltfile, pdffile); System.out.println("JAVA XML2PDF:: Success!"); } catch (Exception e) { System.err.println(ExceptionUtil.printStackTrace(e)); System.exit(-1); } } } All the Libs from Fop are in the Classpath including the fop.jar in build directory. After I run thejavac Invokefop.java I get this error: > C:\....\fop>javac Invokefop.java Invokefop.java:21: cannot find symbol symbol : class Driver location: package org.apache.fop.apps import org.apache.fop.apps.Driver; ^ Invokefop.java:23: package org.apache.fop.messaging does not exist import org.apache.fop.messaging.MessageHandler; ^ Invokefop.java:31: cannot find symbol symbol : class Driver location: class Invokefop Driver driver = new Driver(); ^ Invokefop.java:31: cannot find symbol symbol : class Driver location: class Invokefop Driver driver = new Driver(); ^ Invokefop.java:36: cannot find symbol symbol : variable MessageHandler location: class Invokefop MessageHandler.setScreenLogger(logger); ^ Invokefop.java:39: cannot find symbol symbol : variable Driver location: class Invokefop driver.setRenderer(Driver.RENDER_PDF); ^ 6 errors I am relatively new to Java, but with this approach I try to execute the fop engine in c++ using this java class.. Have anybody some Idea, how to solve this errors... Thanx in advance..

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  • .NET - Is there a way to programmatically fill all tables in a strongly-typed dataset?

    - by Mike Loux
    Hello, all! I have a SQL Server database for which I have created a strongly-typed DataSet (using the DataSet Designer in Visual Studio 2008), so all the adapters and select commands and whatnot were created for me by the wizard. It's a small database with largely static data, so I would like to pull the contents of this DB in its entirety into my application at startup, and then grab individual pieces of data as needed using LINQ. Rather than hard-code each adapter Fill call, I would like to see if there is a way to automate this (possibly via Reflection). So, instead of: Dim _ds As New dsTest dsTestTableAdapters.Table1TableAdapter.Fill(_ds.Table1) dsTestTableAdapters.Table2TableAdapter.Fill(_ds.Table2) <etc etc etc> I would prefer to do something like: Dim _ds As New dsTest For Each tableName As String In _ds.Tables Dim adapter as Object = <routine to grab adapter associated with the table> adapter.Fill(tableName) Next Is that even remotely doable? I have done a fair amount of searching, and I wouldn't think this would be an uncommon request, but I must be either asking the wrong question, or I'm just weird to want to do this. I will admit that I usually prefer to use unbound controls and not go with strongly-typed datasets (I prefer to write SQL directly), but my company wants to go this route, so I'm researching it. I think the idea is that as tables are added, we can just refresh the DataSet using the Designer in Visual Studio and not have to make too many underlying DB code changes. Any help at all would be most appreciated. Thanks in advance!

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  • SQL Server full text query across multiple tables - why so slow?

    - by Mikey Cee
    Hi. I'm trying to understand the performance of an SQL Server 2008 full-text query I am constructing. The following query, using a full-text index, returns the correct results immediately: SELECT O.ID, O.Name FROM dbo.EventOccurrence O WHERE FREETEXT(O.Name, 'query') ie, all EventOccurrences with the word 'query' in their name. And the following query, using a full-text index from a different table, also returns straight away: SELECT V.ID, V.Name FROM dbo.Venue V WHERE FREETEXT(V.Name, 'query') ie. all Venues with the word 'query' in their name. But if I try to join the tables and do both full-text queries at once, it 12 seconds to return: SELECT O.ID, O.Name FROM dbo.EventOccurrence O INNER JOIN dbo.Event E ON O.EventID = E.ID INNER JOIN dbo.Venue V ON E.VenueID = V.ID WHERE FREETEXT(E.Name, 'search') OR FREETEXT(V.Name, 'search') Here is the execution plan: http://uploadpad.com/files/query.PNG From my reading, I didn't think it was even possible to make a free text query across multiple tables in this way, so I'm not sure I am understanding this correctly. Note that if I remove the WHERE clause from this last query then it returns all results within a second, so it's definitely the full-text that is causing the issue here. Can someone explain (i) why this is so slow and (ii) if this is even supported / if I am even understanding this correctly. Thanks in advance for your help.

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  • How to structure the tables of a very simple blog in MySQL?

    - by Programmer
    I want to add a very simple blog feature on one of my existing LAMP sites. It would be tied to a user's existing profile, and they would be able to simply input a title and a body for each post in their blog, and the date would be automatically set upon submission. They would be allowed to edit and delete any blog post and title at any time. The blog would be displayed from most recent to oldest, perhaps 20 posts to a page, with proper pagination above that. Other users would be able to leave comments on each post, which the blog owner would be allowed to delete, but not pre-moderate. That's basically it. Like I said, very simple. How should I structure the MySQL tables for this? I'm assuming that since there will be blog posts and comments, I would need a separate table for each, is that correct? But then what columns would I need in each table, what data structures should I use, and how should I link the two tables together (e.g. any foreign keys)? I could not find any tutorials for something like this, and what I'm looking to do is really offer my users the simplest version of a blog possible. No tags, no moderation, no images, no fancy formatting, etc. Just a simple diary-type, pure-text blog with commenting by other users.

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  • sql statement question. Need to query 3 tables in one go!

    - by Stefan
    Hey there, I have an sql database. In this database is 3 tables I need to query. The first table has all the item info called item and the other two tables has data for votes and comments called userComment and the third for votes called userItem I currently have a function which uses this sql query to get the latest more popular (in terms of both votes and comments): $sql = "SELECT itemID, COUNT(*) AS cnt FROM ( SELECT `itemID` FROM `userItem` WHERE FROM_UNIXTIME( `time` ) >= NOW() - INTERVAL 1 DAY UNION ALL SELECT `itemID` FROM `userComment` WHERE FROM_UNIXTIME( `time` ) >= NOW() - INTERVAL 1 DAY AND `itemID` > 0 ) q GROUP BY `itemID` ORDER BY cnt DESC"; I know how to change this for either by votes alone or comments.... HOWEVER - I need to query the database to only return the itemID's of the ones which have specific conditions in only the item table these are WHERE categoryID = 'xx' AND typeID = 'xx' If the sql ninja could please help me on this one? Do I have to first return the results from the above query and the for each in the array fetched then check each against the item table and see if it fits the conditions to build a new array - or is that overkill? Thanks, Stefan

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  • Can I make an identity field span multiple tables in SQL Server?

    - by johnnycakes
    Can I have an "identity" (unique, non-repeating) column span multiple tables? For example, let's say I have two tables: Books and Authors. Authors AuthorID AuthorName Books BookID BookTitle The BookID column and the AuthorID column are identity columns. I want the identity part to span both columns. So, if there is an AuthorID with a value of 123, then there cannot be a BookID with a value of 123. And vice versa. I hope that makes sense. Is this possible? Thanks. Why do I want to do this? I am writing an APS.NET MVC app. I am creating a comment section. Authors can have comments. Books can have comments. I want to be able to pass an entity ID (a book ID or an author ID) to an action and have the action pull up all the corresponding comments. The action won't care if it's a book or an author or whatever. Sound reasonable?

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  • DB Architecture : Linking to intersection or to main tables?

    - by Jean-Nicolas
    Hi, I'm creating fantasy football system on my website but i'm very confuse about how I should link some of my table. Tables The main table is Pool which have all the info about the ruling of the fantasy draft. A standard table User, which contains the usual stuff. Intersection table called pools_users which contains id,pool_id,user_id because a user could be in more than one pool, and a pool contains more than 1 user. The problem Table Selections = that's the table that is causing problem. That's the selection that the user choose for his pool. This is related to the Player table but thats not relevant for this problem. Should I link this table to the table Pools_users or should I link it with both main table Pool and User. This table contains id,pool_id,user_id,player_id,... What is the best way link my tables? When I want to retrieve my data, I normally want the information to be divided BY users. "This user have those selections, this one those selections, etc).

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  • Sql Server 2005 Database Tables - Row Comparison Column By Column.

    - by Goober
    Scenario I have an TWO datbase tables of exactly the SAME STRUCTURE. The difference between these tables is that one contains data populated by one application and the other is populated by a different application. Each application is trying to produce the same result, but using two different methods of implementation. Proposed Idea What I want to do, is run both applications, which will roughly produce 35000 rows containing 10 columns each - So all in all, 70000 rows of data, I then want to compare each row of data, COLUMN BY COLUMN to check whether the values are the same or not. Current Thoughts Since there is so much data to compare, I feel that the best way in which to do this would be to write an application, preferably in C# (but if necessary, T-sql), to compare each row of data column by column, and write out any failed comparisons to a text log file. Question Could anybody suggest an efficient way in which to perform column by column row comparison for 70000 rows worth of data? I'm struggling for ideas on how to tackle this problem. Extra Detail The two applications are both written in C# .Net 3.5. The Database is running on Sql Server 2005. Help greatly appreciated.

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  • How to remove empty tables from a MySQL backup file.

    - by user280708
    I have multiple large MySQL backup files all from different DBs and having different schemas. I want to load the backups into our EDW but I don't want to load the empty tables. Right now I'm cutting out the empty tables using AWK on the backup files, but I'm wondering if there's a better way to do this. If anyone is interested, this is my AWK script: EDIT: I noticed today that this script has some problems, please beware if you want to actually try to use it. Your output may be WRONG... I will post my changes as I make them. # File: remove_empty_tables.awk # Copyright (c) Northwestern University, 2010 # http://edw.northwestern.edu /^--$/ { i = 0; line[++i] = $0; getline if ($0 ~ /-- Definition/) { inserts = 0; while ($0 !~ / ALTER TABLE .* ENABLE KEYS /) { # If we already have an insert: if (inserts > 0) print else { # If we found an INSERT statement, the table is NOT empty: if ($0 ~ /^INSERT /) { ++inserts # Dump the lines before the INSERT and then the INSERT: for (j = 1; j <= i; ++j) print line[j] i = 0 print $0 } # Otherwise we may yet find an insert, so save the line: else line[++i] = $0 } getline # go to the next line } line[++i] = $0; getline line[++i] = $0; getline if (inserts > 0) { for (j = 1; j <= i; ++j) print line[j] print $0 } next } else { print "--" } } { print }

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