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  • What's a good icon to represent a legend or a key for a diagram?

    - by Bears will eat you
    I'm implementing a small web app widget that shows a legend/key for a diagram (or chart/map/graph/whatever), but only during mouseover of the widget. It's basically just going to be a div with a background image. What would be a good icon that communicates "I show the legend" or "I am the legend" to the unfamiliar users? I'm looking for something in the 10x10 to 20x20 pixel range. Assuming that a legend is the same thing as a key (is it?) then I could use a small icon of a key (like you'd unlock a door with) but that seems cheesy or unclear at worst. I'm not sure that's really the clearest way to do it. Is there an icon that should instantly remind users of a legend?

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  • Base64 Encoded Data - DB or Filesystem

    - by Marty
    I have a new program that will be generating a lot of Base64 encoded audio and image data. This data will be served via HTTP in the form of XML and the Base64 data will be inline. These files will most likely break 20MB and higher. Would it be more efficient to serve these files directly from the filesystem or would it be feasible to store the data in a MySQL database? Caching will be set up but overall unnecessary because it is likely that this data will be purged shortly after it is created and served. i know that storing binary data in the DB is frowned upon in most circumstances but since this will all be character data I want to see what the consensus is. As of now, I am leaning toward storing them in the filesystem for efficiency reasons but if it is feasible to store them in a database it would be much easier to manage the data.

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  • What is the best way to render sprites using OpenGL?

    - by Sam152
    I have been digging around for the past couple of days for a good way to render small sprites using OpenGL and glut. I have tried different libraries including EasyBMP and a few others but all of them seem to have some sort of problem with them that I cannot solve. I want to be able to take image data (I don't care what format it is or what I have to do to it to get it to work) and under the context of games programming use it on the screen. What is the best way to achieve this? I seem to be running around in circles.

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  • Strange CSS Positioning issue with a fader on a responsive site

    - by EPICWebDesign
    I'm developing a prototype responsive wordpress theme version of my homepage. I'm running into issues with the fader on the homepage. http://dev.epicwebdesign.ca/epicblog/ When the image switches, it uses position:absolute to overlay the pictures, then goes back to position:relative. I need to make the absolute be relative to the bottom left corner of the menu instead of the top left corner of #wrap so it doesn't overlap. I tried putting it in a container div like this: http://wiki.orbeon.com/forms/doc/contributor-guide/browser#TOC-Absolutely-positioned-box-inside-a-box-with-overflow:-auto-or-hidden but that doesn't seem to work. Any ideas? There are major CSS compatibility issues in IE, try it in chrome. It should look similar to http://epicwebdesign.ca. When the browser window is shrunk horizontially, the whole theme compensates.

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  • Problem with graphiz on Unix

    - by J3n
    When I'm on Unix, my graphs with graphphiz are less nice. The tail or the head of the edge is not always linked to the boundary of the port. You can see the result here : http://www.freeimagehosting.net/image.php?59d8eb4b30.jpg <xsl:value-of select="$source"/>:<xsl:value-of select="$prot"/> -&gt; <xsl:value-of select="$destination"/>:<xsl:value-of select="$prot"/>[color="black",label="<xsl:value-of select="$prot"/>",fontcolor="black",tailclip=true,headclip=true];

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  • What to beware of reading old Numarray tutorials and examples?

    - by DarenW
    Python currently uses Numpy for heavy duty math and image processing. The earlier Numeric and Numarray are obsolete, but still today there are many tutorials, notes, sample code and other documentation using them. Some of these cover special topics of interest, some are well written but haven't been updated or replaced, or are otherwise of use. Quite a bit is the same between Numeric, Numarray and Numpy, so I usually get good mileage out these older docs. Ocassionaly, though, I run into a line of code that results in error. Not often enough to remember how to get around it, but usually I figure it out at the cost of some time. What are the main things to watch out for when relying on such older documentation for current Numpy use? Is there a list of how to translate the differences that exist?

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  • Calculate proportional width of object (proportion: 1600x1080)

    - by Hans Stauden
    Hello, this jquery question: when I set a specific height to a "#div", i want to set the width of a inner object automatically too (cause i need a width to read it out) [ "#div" ["object"] ] example: (object).css(width: [ CALCULATION ], height: ($("#div").height())+'px' ) the original proportion of the image is: 1600x1080 here's the link to the attachment, take a look at it (tinypic): link text the heights "500px", "600px" and "700px" you can see in the attachment are just examples, the heigth could also be "711px", "623px", "998px" etc. cause the "#div" scales with the browser (i can read out the height of window, that works) my math skills aren't really good, would be great if someone could help me out :-)

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  • My iPhone App don't works in iOS 4. Why?

    - by noflipes
    Hi everybody. I make a iPhone App that display some videos, I made it with Xcode 3.2.2 with iPhone SDK 3.1.3 and works fine. But a few days ago I downloaded the last version of the iPhone SDK for iOS 4, the proyect Build ok, no erros, no warnings, but when I run the aplication the video didnt work, the image didn't load but sound works. I don't understand it. Here is the code that I used. NSBundle *Bundle = [NSBundle mainBundle]; NSString *moviePath = [Bundle pathForResource:@"Prueba" ofType:@"mp4"]; NSURL *movieURL = [[NSURL fileURLWithPath:moviePath] retain]; MPMoviePlayerController *theMovie = [[MPMoviePlayerController alloc] initWithContentURL:movieURL]; theMovie.scalingMode = MPMovieScalingModeFill; [theMovie play]; Some idea? Best regards

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  • Is there an optimal way to render images in cocoa? Im using setNeedsDisplay

    - by Edward An
    Currently, any time I manually move a UIImage (via handling the touchesMoved event) the last thing I call in that event is [self setNeedsDisplay], which effectively redraws the entire view. My images are also being animated, so every time a frame of animation changes, i have to call setNeedsDisplay. I find this to be horrific since I don't expect iphone/cocoa to be able to perform such frequent screen redraws very quickly. Is there an optimal, more efficient way that I could be doing this? Perhaps somehow telling cocoa to update only a particular region of the screen (the rect region of the image)?

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  • Getting invalid context errors

    - by Andrew
    I don't have much code thus far, only this to start: UIGraphicsBeginImageContextWithOptions(bounds.size, NO, 0); CGContextRef context = UIGraphicsGetCurrentContext(); CGMutablePathRef outerPath; CGMutablePathRef highlightPath; CGRect outerRect = rectForRectWithInset(bounds, 1); CGRect highlightRect = CGRectMake(outerRect.origin.x, outerRect.origin.y + 1, outerRect.size.width, outerRect.size.height); And then the problematic bit, which when commented out, the error goes away: CGContextSaveGState(context); CGContextAddPath(context, highlightPath); CGContextSetFillColorWithColor(context, [[UIColor colorWithWhite:1.0 alpha:0.05]CGColor]); CGContextFillPath(context); CGContextRestoreGState(context); Below that is simply: UIImage *image = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext();

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  • Is there a way to load an icon from a memory file handler?

    - by Jon Trauntvein
    I am writing wxWidgets application where I am importing the .ICO file as a header. I am attempting to use a wxMemoryFSHandler to make this icon (and others as well) accessible as files. I am using the following code to do this: wxFileSystem::AddHandler(new wxMemoryFSHandler); wxMemoryFSHandler::AddFileWithMimeType( "app_inactive.ico", CsiWebAdmin_ico, sizeof(CsiWebAdmin_ico), "image/vnd.microsoft.icon"); Unfortunately, if I try to load an icon from this "file" as shown below, it does not work. As I stepped through the MSW source (wx 2.8.10), I can see that the loader never attempted to resolve the virtual file name. wxIcon icon("memory:app_inactive.ico"); I have also tried the following: wxIcon icon(wxIconLocation("memory:app_inactive.ico")); and have encountered the same results. I realise that I can use resources to load these files but I would still face the same dilemma when the time came to port my application to GTK. Is there something obvious that I am missing?

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  • How to get the path of a file before its uploaded?

    - by user172247
    I have an upload box... < form action="upload_file.php" method="post" enctype="multipart/form-data"><BR> < label for="file">Filename:</label><BR> < input type="file" name="file" id="file" /><BR> < input type="submit" name="submit" value="Submit" /> < /form> Now when I click browse and get the Image I want to upload and click it, it shows the path of the file into the text box that comes with. Now I want to get that path and insert it into a < img > tag so It will show to get a preview before I upload.

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  • MapView tiles loading in Android

    - by Pich
    In the Maps application (at least version 5) for Android the tiles are loading in a different way, than when using a MapView in my own application, when for example zooming in or out. In the MapView displays a gray checkered image until the tile is fully loaded an than the map is displayed. In Maps application this it not the case all the time. Tiles that are not fully loaded are still showing a map but it is blurry. The Maps application way of showing the map when zooming is much prettier for the eye. Is it possible to have this "feature" in a MapView in my own application as well? Best regards P

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  • gMaps suddenly stopped working : Can't find variable: G_NORMAL_MAP

    - by Luca
    hello! i inject a map on my div called "concessionario-map" with GMap, a jquery plugin. Gmap everything works fine until this morning. now the debugger says: ReferenceError: Can't find variable: G_NORMAL_MAP i just search on google and i read some similar situation, but i dont find a case like mine. please, can you help me? thanks a lot in advance :) (full code) $.getJSON("http://maps.google.com/maps/geo?q="+loc+"&key=ABQIAAAAgDXoBEgIn38xaRBBqo6ygxTDjF32IQ1zA0BVcGSuGouGRvo0kRRKiyipbCniJWSso2scatdz36K-Mg&sensor=false&output=json&callback=?",function(data, textStatus) { long = data.Placemark[0].Point.coordinates[0]; lat = data.Placemark[0].Point.coordinates[1]; console.log(data); $('#concessionario-map').gMap( { scrollwheel: false, latitude: lat, longitude: long, zoom: 15, markers: [{ latitude: lat, longitude: long }], icon: { image: "files/images/gmap_pin_orange.png", shadow: "files/images/gmap_pin_orange_shadow.png", iconsize: [26, 46], shadowsize: [28, 48], iconanchor: [12,46], infowindowanchor: [12, 0] } }) });

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  • [C++]Two windows fullscreen on two different screen.

    - by sirithang
    Hi! I'm actually working on an app to display an image onto a Dome. The dome projection system is constitued of two projector and a pc running a GentoO Linux and KDE, with nvidia TwinView system. Since here i've used SDL to display a fullscreen windows, and it display my app onto the two screen. But i just figured that i need to project two different images, one on each projector. That's why i search for a solution to display a fullscreen window on the first screen (projector) and another on the second. But SDL fullscreen just extend the window to the two screens. I can use any librairie (since it light and free, as i will wrap it into my small "API"), or change display setting. BTW it would be nice to have openGL support, since SDL manage only one window ^^"

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  • Difference in css position IF/FF, how to solv my problem?

    - by Jason94
    Ive made some divs and it works as intended in firefox: http://yfrog.com/0y95240044p But not in internet explorer 8: http://yfrog.com/0obadpp Anyone have a tip? structure is like this: <div id="container"> <div id="imgContainer"> <div id="button"></div> </div> <div id="text">text</div> </div> imgContainer gets a image as background by some javascript magic.

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  • cross-platform frameworks for storage + metadata?

    - by Jason S
    I don't quite know what to use for terminology, so bear with me... Are there any cross-platform frameworks out there that facilitate a kind of "virtual file storage" to encapsulate adding files along with a database of metadata? I'm thinking about something along the lines of iTunes or iPhoto, where the program manages a whole bunch of files (in those cases audio or image files) and has a database of metadata so you can organize/find those files easily. I'd like to cobble together something along those lines for files in general. edit: I am hesitant to store files in a database alone, e.g. MySQL, as there would be potentially tens of gigabytes in my application (this issue has been mentioned in several SO posts, see this one that gives several links to others). I'm looking at CouchDB though and maybe it has promise....

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  • Building and rendering a bitmap from a double array

    - by Ami
    I'm new to c# and I'm sure I'm missing something simple here. I'm trying to build a bitmap from integer values (0-255) in a double array and then render it in a PictureBox. I think my Bitmap is getting generated but it isn't displaying in my PictureBox. Bitmap bmp = new Bitmap(image_width, image_height); Color pxl_color = new Color(); for (int i = 0; i < image_width; i++) { for (int j = 0; j < image_height; j++) { pxl_color = Color.FromArgb(array_bitmap[i][j]); bmp.SetPixel(i, j, pxl_color); } } PictureBox1.Image = bmp; Thanks in advance.

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  • drawImage in Java applet flickers in Safari

    - by lcvinny
    I'm having a flicker problem in a Java applet in Safari (Mac). However, it's not the usual double buffering problem. I have isolated it down to one single drawImage call (no redundant repaint, no clear is called), which gives a white flicker before painting the image but not on every repaint. In fact, I measured the duration of the drawImage call, which is normally about 1ms, but up to 30ms about every 5th time paint is called, which is when it flickers. Repaints are triggered when I drag a component or when the window is scrolled. Is this a bug in the java implementation on OSX, and is there a fix for it?

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  • TFS 2010 Sharepoint Web Part error

    - by Shane
    I downloaded: Microsoft® Visual Studio® 2010 and Team Foundation Server® 2010 Beta 2 for Microsoft® Virtual PC 2007 SP1 Image When I go into the default installation of TFS project site in Sharepoint ( http://vs2010beta2/sites/DefaultCollection/IBuySpy/Dashboards/ProjectDashboard_wss.aspx ) I get this error on the webparts. There are no accessible team projects in this Team Project Collection. Contact your Team Foundation Server administrator. In the Team Server Admin Console - Team Project Collection - Team Projects tab the projects are there. This is the default installation. Any suggestions???

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  • Using exponential smoothing with NaN values

    - by Eric
    I have a sample of some kind that can create somewhat noisy output. The sample is the result of some image processing from a camera, which indicates the heading of a blob of a certain color. It is an angle from around -45° to +45°, or a NaN, which means that the blob is not actually in view. In order to combat the noisy data, I felt that exponential smoothing would do the trick. However, I'm not sure how to handle the NaN values. On the one hand, involving them in the math would result in a NaN average, which would then prevent any meaningful results. On the other hand, ignoring NaN values completely would mean that a "no-detection" scenario would never be reported. And just to complicate things, the data is also noisy in that it can get false NaN value, which ideally would be smoothed somehow to prevent random noise. Any ideas about how I could implement such an exponential smoother?

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  • Wanting a type of grid for a pixel editor

    - by wiggles
    Hi, I am currently trying to develop a basic pixel editor application to build up my programming experience with Java. I am designing it so the user has several colour options on, they click on an option and then they can drag over the cells in the grid and they change colour (like a typical image editor, but with a sort of snap on to each grid cell) Any idea of what Java component, if any, is able to implement this type of grid in Java? I had thought of each cell being a JButton, but this seemed terribly inefficient and I don't think it would be possible to change the colour of each cell(button) with out individually clicking on each one. Any help appreciated.

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  • Changing the tint of a bitmap while preserving the overall brightness

    - by MusiGenesis
    I'm trying to write a function that will let me red-shift or blue-shift a bitmap while preserving the overall brightness of the image. Basically, a fully red-shifted bitmap would have the same brightness as the original but be thoroughly red-tinted (i.e. the G and B values would be equal for all pixels). Same for blue-tinting (but with R and G equal). The degree of spectrum shifting needs to vary from 0 to 1. Thanks in advance.

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  • Localizing other pages in Settings.bundle

    - by joneswah
    I have other pages within my app preferences which are stored as separate files within the settings.bundle. It has come time to localize my app and I can only seem to get the Root values to localize. I was wondering whether there was a trick? The following image shows that my second screen is stored within a file called "MyPrefs.plist" and I have created a corresponding named file "MyPrefs.strings" in the en.lproj directory. Mirroring the same naming and location as the Root.plist and Root.strings. The values with the Root.plist are converted as expected but not in the extra screen. Is there any trick to localizing secondary screens with the settings.bundle?

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  • iPhone WebApp Question

    - by Henry D'Andrea
    I have this code- /** Save the web view as a screenshot. Currently only supports saving to the photo library. / - (void)saveScreenshot:(NSArray)arguments withDict:(NSDictionary*)options { CGRect screenRect = [[UIScreen mainScreen] bounds]; CGRect imageRect = CGRectMake(0, 0, CGRectGetWidth(screenRect), CGRectGetHeight(screenRect)); UIGraphicsBeginImageContext(imageRect.size); [webView.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIImageWriteToSavedPhotosAlbum(viewImage, self, nil, nil); UIAlertView *alert= [[UIAlertView alloc] initWithTitle:nil message:@"Image Saved" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; } This is for saving whatever you drew in my app. How would I add the button for this in the HTML code. How do i call from it?

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