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  • Show duplicates in Mathematica

    - by Martin Janiczek
    In Mathematica I have a list: x = {1,2,3,3,4,5,5,6} How will I make a list with the duplicates? Like: {3,5} I have been looking at Lists as Sets, if there is something like Except[] for lists, so I could do: unique = Union[x] duplicates = MyExcept[x,unique] (Of course, if the x would have more than two duplicates - say, {1,2,2,2,3,4,4}, there the output would be {2,2,4}, but additional Union[] would solve this.) But there wasn't anything like that (if I did understand all the functions there well). So, how to do that?

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  • Is this a dangerous locking pattern?

    - by Martin
    I have an enumerator written in C#, which looks something like this: try { ReadWriteLock.EnterReadLock(); yield foo; yield bar; yield bash; } finally { ReadWriteLock.ExitReadLock(); } I believe this may be a dangerous locking pattern, as the ReadWriteLock will only be released if the enumeration is complete, otherwise the lock is left hanging and is never released, am I correct? If so, what's the best way to combat this?

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  • Drawing only part of a texture OpenGL ES iPhone

    - by Ben Reeves
    ..Continued on from my previous question I have a 320*480 RGB565 framebuffer which I wish to draw using OpenGL ES 1.0 on the iPhone. - (void)setupView { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, (int[4]){0, 0, 480, 320}); glEnable(GL_TEXTURE_2D); } // Updates the OpenGL view when the timer fires - (void)drawView { // Make sure that you are drawing to the current context [EAGLContext setCurrentContext:context]; //Get the 320*480 buffer const int8_t * frameBuf = [source getNextBuffer]; //Create enough storage for a 512x512 power of 2 texture int8_t lBuf[2*512*512]; memcpy (lBuf, frameBuf, 320*480*2); //Upload the texture glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 512, 512, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, lBuf); //Draw it glDrawTexiOES(0, 0, 1, 480, 320); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; } If I produce the original texture in 512*512 the output is cropped incorrectly but other than that looks fine. However using the require output size of 320*480 everything is distorted and messed up. I'm pretty sure it's the way I'm copying the framebuffer into the new 512*512 buffer. I have tried this routine int8_t lBuf[512][512][2]; const char * frameDataP = frameData; for (int ii = 0; ii < 480; ++ii) { memcpy(lBuf[ii], frameDataP, 320); frameDataP += 320; } Which is better, but the width appears to be stretched and the height is messed up. Any help appreciated.

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  • Binding ListBox ItemCount to IvalueConverter

    - by Ben
    Hi All, I am fairly new to WPF so forgive me if I am missing something obvious. I'm having a problem where I have a collection of AggregatedLabels and I am trying to bind the ItemCount of each AggregatedLabel to the FontSize in my DataTemplate so that if the ItemCount of an AggregatedLabel is large then a larger fontSize will be displayed in my listBox etc. The part that I am struggling with is the binding to the ValueConverter. Can anyone assist? Many thanks! XAML Snippet <DataTemplate x:Key="TagsTemplate"> <WrapPanel> <TextBlock Text="{Binding Name, Mode=Default}" TextWrapping="Wrap" FontSize="{Binding ItemCount, Converter={StaticResource CountToFontSizeConverter}, Mode=Default}" Foreground="#FF0D0AF7"/> </WrapPanel> </DataTemplate> <ListBox x:Name="tagsList" ItemsSource="{Binding AggregatedLabels, Mode=Default}" ItemTemplate="{StaticResource TagsTemplate}" Style="{StaticResource tagsStyle}" Margin="200,10,16.171,11.88" /> AggregatedLabel Collection using (DB2DataReader dr = command.ExecuteReader()) { while (dr.Read()) { AggregatedLabelModel aggLabel = new AggregatedLabelModel(); aggLabel.ID = Convert.ToInt32(dr["LABEL_ID"]); aggLabel.Name = dr["LABEL_NAME"].ToString(); LabelData.Add(aggLabel); } } Converter public class CountToFontSizeConverter : IValueConverter { #region IValueConverter Members public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { const int minFontSize = 6; const int maxFontSize = 38; const int increment = 3; int count = (int)value; if ((minFontSize + count + increment) < maxFontSize) { return minFontSize + count + increment; } return maxFontSize; } public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { throw new NotImplementedException(); } #endregion } AggregatedLabel Class public class AggregatedLabelModel { public int ID { get; set; } public string Name { get; set; } } CollectionView ListCollectionView labelsView = new ListCollectionView(LabelData); labelsView.GroupDescriptions.Add(new PropertyGroupDescription("Name"));

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  • Detecting that the stack is full in C/C++

    - by Martin Kristiansen
    When writing C++ code I've learned that using the stack to store memory is a good idea. But recently I ran into a problem: I had an experiment that had code that looked like this: void fun(unsigned int N) { float data_1[N*N]; float data_2[N*N]; /* Do magic */ } The code exploted with a seqmentation fault at random, and I had no idea why. It turned out that problem was that I was trying to store things that were to big on my stack, is there a way of detecting this? Or at least detecting that it has gone wrong?

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  • When the Microsoft's main support phase for .NET 2.0, .NET 3.0 and .NET 3.5 ends?

    - by Martin Vobr from Rebex
    Hello, I'm wondering until when the .NET Framework 2.0, 3.0, 3.5 will be supported by Microsoft. According to Microsoft Support Lifetime page for developers products the mainstream support phase should last for 5 years and extended support phase for another 5 years. I've found a .NET Framework 2.0 entry in the Support Lifetime Index , however I was unable to find any entry for .NET 3.0 and .NET 3.5 there (or .NET 4.0). According to the .NET framework 2.0 entry mainstream support phase for .NET 2.0 will end at 4/12/2011. I have two questions: Considering that .NET 3.0 and .NET 3.5 depends on .NET 2.0 CLR does it means that mainstream support for .NET 3.x will also end in 4/12/2011? If it's not true what is the end of mainstream support for .NET 3.0 and .NET 3.5?

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  • getting detailed information about structured exceptions

    - by Martin
    My Visual C++ application is compiled with /EHA option, letting me catch structured exceptions (division by zero, access violation, etc). I then translate those exceptions to my own exception class using _set_se_translator(). My goal is to improve our logging of those types of exceptions. I can get the type of exception from the EXCEPTION_RECORD structure, and the exception address. I would like to be able to gather more information, like the source file/location where the exception is thrown, the call stack, etc. Is that possible? I do create an exception minidump on structured exceptions - is there a tool to automatically get the call stack from that?

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  • Simplest way to match array of strings to search in perl?

    - by Ben Dauphinee
    What I want to do is check an array of strings against my search string and get the corresponding key so I can store it. Is there a magical way of doing this with Perl, or am I doomed to using a loop? If so, what is the most efficient way to do this? I'm relatively new to Perl (I've only written 2 other scripts), so I don't know a lot of the magic yet, just that Perl is magic =D Reference Array: (1 = 'Canon', 2 = 'HP', 3 = 'Sony') Search String: Sony's Cyber-shot DSC-S600 End Result: 3

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  • Does acts-as-taggable-on work on heroku?

    - by Martin
    Hello, I have a question: does the acts-as-taggable-on gem work on Heroku? I'been trying but it doesn't seem to work. In my development machine works okay. I'm wondering if it's maybe because Heroku uses PostgreSQL and my local env SQLite and for some reason postgresql is not supported by the special tagging "magic"? I couldn't find any related info to this, so I would like to know other experiences with this. I guess is pretty rare since both the gem and heroku are very popular. ActionView::Template::Error (undefined method `interests' for "#<About:0x2b35d6125728>":About): <% unless @user.about.interests.empty? %> <p><strong>interests and passions</strong><br /> <% @user.about.interests.each do |tag| %> <%= tag %>, <% end -%></p><% end %> In my about.rb model i have acts_as_taggable_on :interests, :music, :movies, :books, :tvs Thank you in advance!

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  • Jquery each loop with json array

    - by Ben
    I'm trying to use Jquery's each loop to go through this Json and add it to a div named #contentHere. The Json is as follows: { "justIn": [ { "textId": "123", "text": "Hello", "textType": "Greeting" }, { "textId": "514", "text":"What's up?", "textType": "Question" }, { "textId": "122", "text":"Come over here", "textType": "Order" } ], "recent": [ { "textId": "1255", "text": "Hello", "textType": "Greeting" }, { "textId": "6564", "text":"What's up?", "textType": "Question" }, { "textId": "0192", "text":"Come over here", "textType": "Order" } ], "old": [ { "textId": "5213", "text": "Hello", "textType": "Greeting" }, { "textId": "9758", "text":"What's up?", "textType": "Question" }, { "textId": "7655", "text":"Come over here", "textType": "Order" } ] } I'm getting this Json through use of this code: $.get("data.php", function(data){ }) Any solutions?

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  • How to determine cpu, ram needed for rails app?

    - by Ben
    What is the most accurate way to determine the amount of cpu speed and ram needed to run my rails app? I believe there are stress testing tools like Tsung, but how do I determine, for example, that I need X more ram, or X more CPU? I would like to find some way to roughly gauge the performance needs of my application so I can anticipate future needs. I think this data will also be useful for me to decide whether to upgrade one machine, or get another dedicated machine and put all the databases on that one. Essentially, I am concerned about scaling issues, and how to anticipate them. Thanks in advance for the help!

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  • Capturing a NSParseErrorException

    - by Martin
    Could someone tell me how I can capture a NSParseErrorException? The Situation: my app downloads a small .plist file. I convert this into dictionary using the string method -propertylist. This normally works fine. I check for a connection before going to retrieve the file, so it works fine if I've got a connection to the internet, and works fine when I don't. However, I discovered a use case that crashes. If I'm at location that requires authetication before connecting to the internet (at Starbucks, say) what's being returned by the app isn't a plist and the attempt to parse it causes the application to crash. So is there a way to transform my code so that the NSParseErrorException is caught and rather than crashing the program I can just skip over this piece of code? NSDictionary *temp = [myDownloadString propertyList]; I tried doing this if ([myDownloadString propertyList]==NSParseErrorException){ //do something } but that didn't work.

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  • How can I temporarily redirect printf output to a c-string?

    - by Ben S
    I'm writing an assignment which involves adding some functionality to PostgreSQL on a Solaris box. As part of the assignment, we need to print some information on the client side (i.e.: using elog.) PostgreSQL already has lots of helper methods which print out the required information, however, the helper methods are packed with hundreds of printf calls, and the elog method only works with c-style strings. Is there I way that I could temporarily redirect printf calls to a buffer so I could easily send it over elog to the client? If that's not possible, what would be the simplest way to modify the helper methods to end up with a buffer as output?

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  • Drawing only part of a

    - by Ben Reeves
    ..Continued on from my previous question I have a 320*480 RGB565 framebuffer which I wish to draw using OpenGL ES 1.0 on the iPhone. - (void)setupView { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, (int[4]){0, 0, 480, 320}); glEnable(GL_TEXTURE_2D); } // Updates the OpenGL view when the timer fires - (void)drawView { // Make sure that you are drawing to the current context [EAGLContext setCurrentContext:context]; //Get the 320*480 buffer const int8_t * frameBuf = [source getNextBuffer]; //Create enough storage for a 512x512 power of 2 texture int8_t lBuf[2*512*512]; memcpy (lBuf, frameBuf, 320*480*2); //Upload the texture glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 512, 512, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, lBuf); //Draw it glDrawTexiOES(0, 0, 1, 480, 320); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; } If I produce the original texture in 512*512 the output is cropped incorrectly but other than that looks fine. However using the require output size of 320*480 everything is distorted and messed up. I'm pretty sure it's the way I'm copying the framebuffer into the new 512*512 buffer. I have tried this routine int8_t lBuf[512][512][2]; const char * frameDataP = frameData; for (int ii = 0; ii < 480; ++ii) { memcpy(lBuf[ii], frameDataP, 320); frameDataP += 320; } Which is better, but the width appears to be stretched and the height is messed up. Any help appreciated.

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  • Why does Microsoft Windows' performance appear to degrade over time?

    - by Ben Aston
    Windows XP/2k3 and earlier (can't attest to Vista, but suspect it's the same) all appear to become more sluggish over time as applications are installed and uninstalled. This is not a scientifically tested observation, but more of a learned-through-experience piece of wisdom. (I've always suspected the registry as being behind the issue.) Does anyone have any concrete evidence of this degradation occurring, or it just an invalid perception of mine?

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  • Is the RESTORE process dependent on schema?

    - by Martin Aatmaa
    Let's say I have two database instances: InstanceA - Production server InstanceB - Test server My workflow is to deploy new schema changes to InstanceB first, test them, and then deploy them to InstanceA. So, at any one time, the instance schema relationship looks like this: InstanceA - Schema Version 1.5 InstanceB - Schema Version 1.6 (new version being tested) An additional part of my workflow is to keep the data in InstanceB as fresh as possible. To fulfill this, I am taking the database backups of InstanceA and applying them (restoring them) to InstanceB. My question is, how does schema version affect the restoral process? I know I can do this: Backup InstanceA - Schema Version 1.5 Restore to InstanceB - Schema Version 1.5 But can I do this? Backup InstanceA - Schema Version 1.5 Restore to InstanceB - Schema Version 1.6 (new version being tested) If no, what would the failure look like? If yes, would the type of schema change matter? For example, if Schema Version 1.6 differed from Schema Version 1.5 by just having an altered storec proc, I imagine that this type of schema change should't affect the restoral process. On the other hand, if Schema Version 1.6 differed from Schema Version 1.5 by having a different table definition (say, an additional column), I image this would affect the restoral process. I hope I've made this clear enough. Thanks in advance for any input!

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  • How to store (and use) the current mouse position?

    - by Ben Packard
    What is the best way to store the current mouse position (system-wide) and then (later) put the mouse at that stored point? [NSEvent mouseLocation] gets me the position, and I can move the mouse with a CGEventMouseMoved, but they each use a different co-ordinates system (I believe y=0 is the top for NSEvent and the bottom for a CGEvent). I'm worried about the robustness of capturing the screen height and using it to convert between the two - or is this the best approach?

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  • XPages Extension Library - onShow event for xe:djxmHeading

    - by Martin Perrie
    I am trying to add an onShow event to a Mobile Page Heading as per p. 326 oF the XPages Extension Library book. My code is as follows :- <xe:djxmHeading id="djxmHeading1" back="All Areas" moveTo="byArea"> <xe:this.label><![CDATA[#{javascript:param.get("Rep")}]]></xe:this.label> <xp:this.onShow> <![CDATA[#{javascript:sessionScope.put("RepName", param.get("Rep"))}]]> </xp:this.onShow> </xe:djxmHeading> which looks similar to the example in the book. But I'm getting the following error: Unknown property this.onShow. It is not defined on tag xe:djxmHeading. Any ideas what I'm doing wrong? Thanks

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  • Recommendations for easy jQuery Autocomplete using AJAX that will set form value based on selected t

    - by Ben Dauphinee
    I am looking for suggestions on the easiest to set up and use AJAX Autocomplete plugin that will use JSON key/value pairs. I want a plugin that supports setting the form value to the key of the name selected. I have been working with jQuery UI Autocomplete, but it is a total pain in the rear to get this working. Does anyone know of anything that actually supports this out of the box, or have a thread or page where this is already detailed?

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