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  • Mysql search design

    - by neil
    I'm designing a mysql database, and i'd like some input on an efficient way to store blog/article data for searching. Right now, I've made a separate column that stores the content to be searched - no duplicate words, no words shorter than four letters, and no words that are too common. So, essentially, it's a list of keywords from the original article. Also searched would be a list of tags, and the title field. I'm not quite sure how mysql indexes fulltext columns, so would storing the data like that be ineffective, or redundant somehow? A lot of the articles are on the same topic, so would the score be hurt by so many of the rows having similar keywords? Also, for this project, solutions like sphinx, lucene or google custom seach can't be used -- only php & mysql. Thanks!

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  • design decision between array or object save in database

    - by justjoe
    i code some configuration setting. And need those values to be load, everytime my webapp start. yes, it's somekind autoload setting. But, right now, i have to choose between save it as object or array. is there any different between them when we save them in database ? which one is faster or maintainable or other pro and cons thanks

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  • Database design -- does it respect 3rd NF?

    - by Flavius
    Hi I have the following relations (tables) in a relational model Person person_id, first_name, last_name, address Student person_id, matr_nr Teacher person_id, salary Lecture lecture_id, lect_name, lect_description Attendees lecture_id, person_id, date I'm wondering about the functional dependencies of Student and Teacher. Do these tables respect the 3rd normal form? Which should be the primary keys of these tables?

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  • Design best practice - best way to handle user selection

    - by user1457227
    I'm an experienced developer (WPF) moving over to Android development. My question: an app I am developing allows the user to browse their local storage (such as SDCARD) and select a file. Now, should I simply create a new Activity (after the user has made a selection) to handle what I want to have the app do with that chosen file, -or- is the better approach to pass the path/name of the selected file back to the main Activity and let IT launch the next Activity? In other words, is the better practice to have the main Activity launch other (support) activities, or is it perfectly ok and normal to have one activity chain to another and on and on? Thanks!

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  • Database design: one huge table or separate tables?

    - by littlegreen
    Currently I am designing a database for use in our company. We are using SQL Server 2008. The database will hold data gathered from several customers. The goal of the database is to acquire aggregate benchmark numbers over several customers. Recently, I have become worried with the fact that one table in particular will be getting very big. Each customer has approximately 20.000.000 rows of data, and there will soon be 30 customers in the database (if not more). A lot of queries will be done on this table. I am already noticing performance issues and users being temporarily locked out. My question, will we be able to handle this table in the future, or is it better to split this table up into smaller tables for each customer?

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  • basic database design table on rails

    - by runcode
    I am confuse on a concept. I am doing this on rails. Is that Entity set equal to a table in the database? Is that Relationship set equal to a table in the database? Let say we have Entity set "USER" and Entity set "POST" and Entity set "COMMENT" User- can post many posts and comments as they want Post- belong to users Comments-belong to posts ,users, so comment is weak entity. SCHEMA ====== USER -id -name POST -id -user_id(FK) -comment_id (FK) COMMENT -id -user_id (FK) -post_id (FK) so USER,POST,COMMENT are tables I think. And what else is a table? And do I need a table for the relationship??

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  • Database design to hold multiple iteration measurements

    - by Valder
    Hi All. I am new to sqlite and SQL in general. I am keen to switch from flat-files to sqlite for holding some measurement information. I need a tip on how to better layout the database, since I have zero experience with this. I have a ~10000 unique statistic counters that are collected before and after each test iteration. Max number of iterations are 10, though it could be less. I was thinking the following: CREATE TABLE stat_names(stat_id, stat_name); CREATE TABLE stats_per_iteration(stat_id, before_iter_1, after_iter_1, before_iter_2, after_iter_2, ...); stat_names table would hold mapping of a full counter to a uniq stat_id. stats_per_iteration table would hold mesurement data 1 + 10 * 2 columns. stat_names.stat_id = stats_per_iteration.stat_id OR maybe I should have a separate table for each iteration? Which would results in 1 + 10 tables in database. Thanks!

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  • Policies Array Class-Design wrapper

    - by PT
    Hi, i want to write an wrapper for different Array Classes with different Policies. For example: typedef ArrayType<useValArray,StdAllocator> Array; // one global assignment I want to use the class like a blitz++ Array for example: Array<double,2> x(2,2); //maps the Array to an Valarray or to a Blitz++ Array Array<double,2> x2(5,6); is this Posible? Which technics i need to realise that?

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  • UI Design - design pattern for city/country drop down? (ASP.NET MVC)

    - by JK
    What is the best way to do a city/country dropdown pair in ASP.NET MVC? I see lots of places with country above city, but that's unnatural: in real life we write city/country. I've used city, then country, but the problem is that the user then has to go backwards after changing the country. The other problem is what do you do about cities/countries not in your list? If city/country are both drop downs, then the user cant type their own city if it is missing. But if you have a dropdown and a textbox, that makes it unwieldy (you end up with 4 controls to enter 2 pieces of data). Are there any examples websites where the city/country dropdown pair are done in a very useable and clear manner?

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  • sports league database design

    - by John
    Hello, I'm developing a database to store statistics for a sports league. I'd like to show several tables: - league table that indicates the position of the team in the current and previous fixture - table that shows the position of a team in every fixture in the championship I have a matches table: Matches (IdMatch, IdTeam1, IdTeam2, GoalsTeam1, GoalsTeam2) Whith this table I can calculate the total points of every team based on the matches the team played. But every time I want to show the league table I have to calculate the points. Also I have a problem to calculate in which position classified a team in the last 10 fixtures cause I have to make 10 queries. To store the league table for every fixture in a database table is another approach, but every time I change a match already played I have to recalculate every fixture from there... Is there a better approach for this problem? Thanks

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  • Help Desk Database Design

    - by user237244
    The company I work at has very specific and unique needs for a help desk system, so none of the open source systems will work for us. That being the case, I created a custom system using PHP and MySQL. It's far from perfect, but it's infinitely better than the last system they were using; trust me! It meets most of our needs quite nicely, but I have a question about the way I have the database set up. Here are the main tables: ClosedTickets ClosedTicketSolutions Locations OpenTickets OpenTicketSolutions Statuses Technicians When a user submits a help request, it goes in the "OpenTickets" table. As the technicians work on the problem, they submit entries with a description of what they've done. These entries go in the "OpenTicketSolutions" table. When the problem has been resolved, the last technician to work on the problem closes the ticket and it gets moved to the "ClosedTickets" table. All of the solution entries get moved to the "ClosedTicketSolutions" table as well. The other tables (Locations, Statuses, and Technicians) exist as a means of normalization (each location, status, and technician has an ID which is referenced). The problem I'm having now is this: When I want to view a list of all the open tickets, the SQL statement is somewhat complicated because I have to left join the "Locations", "Statuses", and "Technicians" tables. Fields from various tables need to be searchable as well. Check out how complicated the SQL statement is to search closed tickets for tickets submitted by anybody with a first name containing "John": SELECT ClosedTickets.*, date_format(ClosedTickets.EntryDate, '%c/%e/%y %l:%i %p') AS Formatted_Date, date_format(ClosedDate, '%c/%e/%y %l:%i %p') AS Formatted_ClosedDate, Concat(Technicians.LastName, ', ', Technicians.FirstName) AS TechFullName, Locations.LocationName, date_format(ClosedTicketSolutions.EntryDate, '%c/%e/%y') AS Formatted_Solution_EntryDate, ClosedTicketSolutions.HoursSpent AS SolutionHoursSpent, ClosedTicketSolutions.Tech_ID AS SolutionTech_ID, ClosedTicketSolutions.EntryText FROM ClosedTickets LEFT JOIN Technicians ON ClosedTickets.Tech_ID = Technicians.Tech_ID LEFT JOIN Locations ON ClosedTickets.Location_ID = Locations.Location_ID LEFT JOIN ClosedTicketSolutions ON ClosedTickets.TicketNum = ClosedTicketSolutions.TicketNum WHERE (ClosedTickets.FirstName LIKE '%John%') ORDER BY ClosedDate Desc, ClosedTicketSolutions.EntryDate, ClosedTicketSolutions.Entry_ID One thing that I'm not able to do right now is search both open and closed tickets at the same time. I don't think a union would work in my case. So I'm wondering if I should store the open and closed tickets in the same table and just have a field indicating whether or not the ticket is closed. The only problem I can forsee is that we have so many closed tickets already (nearly 30,000) so the whole system might perform slowly. Would it be a bad idea to combine the open and closed tickets?

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  • database design help for game / user levels / progress

    - by sprugman
    Sorry this got long and all prose-y. I'm creating my first truly gamified web app and could use some help thinking about how to structure the data. The Set-up Users need to accomplish tasks in each of several categories before they can move up a level. I've got my Users, Tasks, and Categories tables, and a UserTasks table which joins the three. ("User 3 has added Task 42 in Category 8. Now they've completed it.") That's all fine and working wonderfully. The Challenge I'm not sure of the best way to track the progress in the individual categories toward each level. The "business" rules are: You have to achieve a certain number of points in each category to move up. If you get the number of points needed in Cat 8, but still have other work to do to complete the level, any new Cat 8 points count toward your overall score, but don't "roll over" into the next level. The number of Categories is small (five currently) and unlikely to change often, but by no means absolutely fixed. The number of points needed to level-up will vary per level, probably by a formula, or perhaps a lookup table. So the challenge is to track each user's progress toward the next level in each category. I've thought of a few potential approaches: Possible Solutions Add a column to the users table for each category and reset them all to zero each time a user levels-up. Have a separate UserProgress table with a row for each category for each user and the number of points they have. (Basically a Many-to-Many version of #1.) Add a userLevel column to the UserTasks table and use that to derive their progress with some kind of SUM statement. Their current level will be a simple int in the User table. Pros & Cons (1) seems like by far the most straightforward, but it's also the least flexible. Perhaps I could use a naming convention based on the category ids to help overcome some of that. (With code like "select cats; for each cat, get the value from Users.progress_{cat.id}.") It's also the one where I lose the most data -- I won't know which points counted toward leveling up. I don't have a need in mind for that, so maybe I don't care about that. (2) seems complicated: every time I add or subtract a user or a category, I have to maintain the other table. I foresee synchronization challenges. (3) Is somewhere in between -- cleaner than #2, but less intuitive than #1. In order to find out where a user is, I'd have mildly complex SQL like: SELECT categoryId, SUM(points) from UserTasks WHERE userId={user.id} & countsTowardLevel={user.level} groupBy categoryId Hmm... that doesn't seem so bad. I think I'm talking myself into #3 here, but would love any input, advice or other ideas.

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  • Data access layer design

    - by Sam
    I have a web app and a console application accessing a db. The db has 2 tables (A, B) one of which (A) is specific to the web app. When writing a data access layer, what is the best way to do it? Technically data access layer should provide access to all the data accessible. In doing so, methods to interact with A are exposed to the console application if we have single access layer. Does creating 2 access layers to 2 table in the same database makes any sense? What is a good way to do it?

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  • C++: How to design a utility class?

    - by Martijn Courteaux
    Hi, The title says it all. But I don't know if I should go for static methods, just a header, a class, or something else? What would be best practice? But, I don't want to have an instance of a utility class. I want to add functions like: Uint32 MapRGB (int r, int g, int b); const char* CopyString(const char* char); // etc. You know: utility methods...

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  • Database Design Question

    - by Soo
    Ok SO, I have a user table and want to define groups of users together. The best solution I have for this is to create three database tables as follows: UserTable user_id user_name UserGroupLink group_id member_id GroupInfo group_id group_name This method keeps the member and group information separate. This is just my way of thinking. Is there a better way to do this? Also, what is a good naming convention for tables that link two other tables?

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  • A C# implementation of the CallStream pattern

    - by Bertrand Le Roy
    Dusan published this interesting post a couple of weeks ago about a novel JavaScript chaining pattern: http://dbj.org/dbj/?p=514 It’s similar to many existing patterns, but the syntax is extraordinarily terse and it provides a new form of friction-free, plugin-less extensibility mechanism. Here’s a JavaScript example from Dusan’s post: CallStream("#container") (find, "div") (attr, "A", 1) (css, "color", "#fff") (logger); The interesting thing here is that the functions that are being passed as the first argument are arbitrary, they don’t need to be declared as plug-ins. Compare that with a rough jQuery equivalent that could look something like this: $.fn.logger = function () { /* ... */ } $("selector") .find("div") .attr("A", 1) .css("color", "#fff") .logger(); There is also the “each” method in jQuery that achieves something similar, but its syntax is a little more verbose. Of course, that this pattern can be expressed so easily in JavaScript owes everything to the extraordinary way functions are treated in that language, something Douglas Crockford called “the very best part of JavaScript”. One of the first things I thought while reading Dusan’s post was how I could adapt that to C#. After all, with Lambdas and delegates, C# also has its first-class functions. And sure enough, it works really really well. After about ten minutes, I was able to write this: CallStreamFactory.CallStream (p => Console.WriteLine("Yay!")) (Dump, DateTime.Now) (DumpFooAndBar, new { Foo = 42, Bar = "the answer" }) (p => Console.ReadKey()); Where the Dump function is: public static void Dump(object options) { Console.WriteLine(options.ToString()); } And DumpFooAndBar is: public static void DumpFooAndBar(dynamic options) { Console.WriteLine("Foo is {0} and bar is {1}.", options.Foo, options.Bar); } So how does this work? Well, it really is very simple. And not. Let’s say it’s not a lot of code, but if you’re like me you might need an Advil after that. First, I defined the signature of the CallStream method as follows: public delegate CallStream CallStream (Action<object> action, object options = null); The delegate define a call stream as something that takes an action (a function of the options) and an optional options object and that returns a delegate of its own type. Tricky, but that actually works, a delegate can return its own type. Then I wrote an implementation of that delegate that calls the action and returns itself: public static CallStream CallStream (Action<object> action, object options = null) { action(options); return CallStream; } Pretty nice, eh? Well, yes and no. What we are doing here is to execute a sequence of actions using an interesting novel syntax. But for this to be actually useful, you’d need to build a more specialized call stream factory that comes with some sort of context (like Dusan did in JavaScript). For example, you could write the following alternate delegate signature that takes a string and returns itself: public delegate StringCallStream StringCallStream(string message); And then write the following call stream (notice the currying): public static StringCallStream CreateDumpCallStream(string dumpPath) { StringCallStream str = null; var dump = File.AppendText(dumpPath); dump.AutoFlush = true; str = s => { dump.WriteLine(s); return str; }; return str; } (I know, I’m not closing that stream; sure; bad, bad Bertrand) Finally, here’s how you use it: CallStreamFactory.CreateDumpCallStream(@".\dump.txt") ("Wow, this really works.") (DateTime.Now.ToLongTimeString()) ("And that is all."); Next step would be to combine this contextual implementation with the one that takes an action parameter and do some really fun stuff. I’m only scratching the surface here. This pattern could reveal itself to be nothing more than a gratuitous mind-bender or there could be applications that we hardly suspect at this point. In any case, it’s a fun new construct. Or is this nothing new? You tell me… Comments are open :)

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  • Why represent shopping carts and order invoices differently in a domain model?

    - by Todd
    I've built some shopping cart systems in the past, but I always designed them such that the final order invoice is just a shopping cart that has been marked as "purchased". All the logic for adding/removing/changing items in a cart is also the logic for the order. All data is stored in the same tables in the database. But it seems this is not the proper way to design an e-commerce site.. Can someone explain the benefit of separating the shopping cart from invoices in the domain model? It seems to me this would lead to a lot of duplicated code, an extra set of tables in the database, and make it harder to maintain in the event the system need to start accommodating more complicated orders (like specifying selected options for an item which may or may not change the price/availability/shipping time of the order). I'm assuming I just haven't seen the light, as every book and other example I see seems to separate these two seemingly similar concerns -- but I can't find any explanation as to the benefit of doing such! It's also the case in the systems that I design that changes are often made after the initial order is confirmed. It's not uncommon for items to be removed, replaced, or added afterwards (but prior to fulfillment).

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  • How should I handle expected errors? eg. "username already exists"

    - by Pheter
    I am struggling to understand how I should design the error handling parts of my code. I recently asked a similar question about how I should go about returning server error codes to the user, eg. 404 errors. I learnt that I should handle the error from within the current part of the application; seem's simple enough. However, what should I do when I can't handle the error from the current link in the chain? For example, I may have a class that is used to manage authentication. One of it's methods could be createUser($username, $password). Within that function, I need to determine if the username already exists. If this is true, how should I alert the calling code about this? Returning null instead of a user object is one way. But how do I then know what caused the error? How should I handle errors in such a way that calling code can easily find out what caused the error? Is there a design pattern commonly used for this kind of situation?

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  • What's the "correct way" to organize this project?

    - by user571747
    I'm working on a project that allows multiple users to submit large data files and perform operations on them. The "backend" which performs these operations is written in Perl while the "frontend" uses PHP to load HTML template files and determines which content to deliver. Data is stored in a database (MySQL, SQLite, Oracle) and while there is data which has not yet been acted upon, Perl adds it to a running queue which delivers data to other threads based on system load. In addition, there may be pre- and post-processing of the data before and after the main Perl script operates (the specifications are unclear) so I may want to allow these processors to be user-selectable plugins. I had been writing this project in a more procedural fashion but I am quickly realizing the benefit of separating concerns as to limit the scope one change has on the rest of the project. I'm quite unexperienced with design patterns and am curious what the best way to proceed is. I've heard MVC thrown around quite a bit but I am unsure of how to apply it. Specifically, what are some good options to structure this code (in terms of design patterns and folder hierarchy)? How can I achieve this with both PHP and Perl while minimizing duplicated code between languages? Should I keep my PHP files in the top level so I don't have ugly paths in the URL? Also, if I want to provide interchangeable databases, does each table need its own DAO implementation?

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  • Best way to handle global state

    - by David
    Hi there, I was wondering if anyone could offer some advice on 'best practices' for using global state in a web application - specifically PHP, although im looking for generic best practices i.e. design patterns etc. At the moment I just use a static class, calling it Configs. I suppose this is similar to using the registry pattern but surely there is a more elegant way of handling global data within an application - i just cant think of a better way though.

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  • Facade controller, is it efficient?

    - by Berlioz
    Using a facade controller pattern in .net. It seems as if though it is not efficient BECAUSE, for every event that happens in a domain object(Sales, Register, Schedule, Car) it has to be subscribed to by the controller(use case controller) and then the controller in turn has to duplicate that same event to make it available for the presentation, so that the presentation can show it to the user. Does this make sense? Please comment!

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  • What are the list of Patterns and Principals the programmer must/should know?

    - by pang
    I have been doing code for a few years and still feeling that my knowledge still not broad enough to become a professional. I have studied some books related to Design Pattern but I know there are many others. So could anyone list the one which you think it is good to learn to become a better programmer and more professional? Programming Languages I work on : C# , Ruby, Javascript

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  • What do you call the concept of dynamic data definition?

    - by DJTripleThreat
    Maybe this is simpler and more straightforward then what I'm thinking but I can't seem to find this concept on google anywhere. The concept is this: You have a table in a database and the table has a specified number of columns. However, it has been asked of me by previous clients that there also be a set of dynamic user defined columns that can be added on the fly. What is this concept called and is it considered a design pattern?

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