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  • Learn Easy Search Engine Optimization - Off Page

    It is estimated that nearly 84% of the traffic generated on a particular site (mainly blogs) come from the search engines' results. Therefore it is important that you improve your articles 'searched' statistics and ensure that your page is amongst the top of any search engine result.

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  • The Top Ways to Get Search Engine Optimization

    There are a lot of different ways to make money online, but there are some major similarities in the way to go about them. Whether you're starting an online affiliate business or you're opening up an e-commerce store, you're going to need traffic. Getting traffic to your website can be relatively complicated if you're barking up the wrong tree or you're paying for search traffic.

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  • Social Media Optimization For SEO

    If you, as a social media consultant, want to use your social media skills to "get your small business client" represented on social media, that's great. Every business would benefit from having a web presence, having a web presence is much better than not having one.

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  • Moving two objects proportionally

    - by SSL
    I'm trying to move two objects away from each other at a proportional distance, but on different scales. I'm not quite sure how to do this. Object A can go from position 0.1 to 1. Object B has no limits. If object B is decreasing, then Object A should be decreasing at rate R. Likewise, if Object B is increasing, then Object A increases at rate R. How can I tie these two Object positions together so that in an update loop, they automatically update their positions? I tried using: ObjA.Pos += 0.001f * ObjB.VelocityY; //0.001f is the rate This works but there's an error each time it runs. ObjA starts off at its max position 1 but then the next time it will stop at 0.97, 0.94, 0.91 etc.. This is due to the 0.001f rate I put in. Is there a way to control the rate, yet not end up with the rounding error?

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  • How RSS Feeds Help in SEO Optimization

    RSS, which stands for Really Simple Syndication is a web feed that is designed to publish updated content such as blog post, podcast and video. Submitting your RSS feeds to the blog directory allows the search engine to crawl your blog more often so that it can pick up new content.

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  • Calculate random points (pixel) within a circle (image)

    - by DMills
    I have an image that contains a circles at a specific location, and of a specific diameter. What I need to do is to be able to calculate random points within the circle, and then manipulate said the pixels they correlate to. I have the following code already: private Point CalculatePoint() { var angle = _random.NextDouble() * ( Math.PI * 2 ); var x = _originX + ( _radius * Math.Cos( angle ) ); var y = _originY + ( _radius * Math.Sin( angle ) ); return new Point( ( int )x, ( int )y ); } And that works fine for finding all the points at the circumference of the circle, but I need all points from anywhere in the circle. If this doesn't make sense let me know and I will do my best to clarify.

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  • Search Engine Optimization (SEO) Just Got Easy

    Start with the free download, review your website, and make changes fast. The SEO Toolkit with its detailed analysis and search engine friendly suggestions helps improve the relevance of your website in search results right away. The SEO Toolkit will help you increase website traffic and revenue, influence and update search engines, and improve customer experience. For more information or to download, please visit the Free SEO Toolkit page.

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  • Concept of Search Engine Optimization

    In today's competent world where the market is big and competition is getting huge one who wants to put himself in the arena of business must be aware of the dimensional demands of the market. To market your product in a right way is the key ingredient for success in business.

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  • Search Engine Optimization is A Never Ending Activity

    When a person plans to start a company he dreams of taking it to new heights. Be it well-known companies and chains or small ventures, all of them today seek the support of internet to run their business. This step of promoting their online has generated maximum profits to both sizes of company. But now just creating and developing a website will not earn you high revenues.

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  • Search Engine Optimization - The Easiest Way to Get More Links So You Can Increase Your Rankings

    If you want to get more rankings to your site you are going to have to make sure you focus your efforts on doing the one thing that will give you the most results. That one thing is link building! The more you do it, the more search engine rankings you are going to get in your market. In this article I want to show you exactly how you can get more links the right way so you can increase your rankings and traffic.

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  • Showing range on hexagonal grid

    - by user23673
    Here is the situation. I have hexagonal board,and a unit on it,with speed or move value 4.Diffrent terrain has a diffrent cost.When i click on the unit,game should show me a move range. My solution was to check each hex in range of 4,with A* pathfinding,and if path cost was less than 4 then this hex was in range.Finally game nicely show me range of that unit. My question is: Is there other solution to search for range on hex grids or square grid,because even if i am really proud of what i did in my solution,i think,it is a little to exaggerated?:)) What make me ask this question?I noticed that when unit speed is 4 or 6 or even 8,time to computing range for my computer was really good,but when speed was 10 and more i noticed that i needed to wait few second to compute.Well in real games i rather dont see something like this and my A* pathfinding is rather well optimized,so im thinking that my solution is wrong. Thanks for any replies.

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