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  • Need to store and backup HD vid files. But need to access them alot.

    - by Mike
    I've had my 700 Gb HDD ever since I bought my computer so partitioning it is out of the question. What I need is a place to keep my HD vid files so when I edit, I don't get a long load time in the editing software. But I also need to keep a back-up of all my other important files which I haven't been doing. Should I buy an additional internal drive JUST for vid files and buy an external for backup of all my files? What are my best options?

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  • Vim */dyn support

    - by galymzhan
    What does mean the plus sign before */dyn in the :version command's output, e.g.: +python/dyn +python3/dyn +ruby/dyn +tcl/dyn I didn't find any useful documentation on it. When I run :echo has('python3') Vim returns 0. When I run :python3 print('hi') it says E370: Could not load library python31.dll meaning I should install python (as I understand). So I just can't see the difference between -*/dyn and +*/dyn. What does plus sign give to us? Also what's the difference from dyn-less feature, e.g. +python?

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  • Cannot boot from USB on my Mac mini

    - by Thai Tran
    Two weeks ago I installed OSX 10.8 on my Mac mini. After that, my system started to hang a lot, so I tried to erase it and install OSX 10.7 again. I used carbon Copy Cloner to make the bootable USB and it can load successfully on another Macbook. However, on my Mac mini, when I press on the option button to select the USB, it loads the white screen with a ban symbol at the center of the screen. After a moment, my machine automatically shuts down. Does anyone know how to solve this problem? Edit: this is exactly the problem I have now http://forums.macrumors.com/archive/index.php/t-1207168.html Update 1: the hdd seems ok (from disk utility). I restored the booting partition by disk utility (drag the dmg file to that partition). After restarting and using that partition to boot, prohibited symbol is still there

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  • Doubts about Cloud Infrastructure

    - by Pravin
    Maybe a little more of the same questions that others have asked but wanted to clarify my doubt, for some years run my hosting company (reseller of esds) and I've done well so far, but I am determined to bring quality and server technology to offer another level. So far I have understood that there is a difference between cloud and cluster servers because the cluster function as load balancers that distribute in different servers roles and use the servers less overloaded in the cloud is the union of multiple servers and then the same is vitualized unlike the cluster that is allowed to use the resources of the CPU and RAM servers in the virtualized environment. My approach is to use 3 dedicated servers to create a cloud server, My doubts: Does this type of cloud servers are only reserved for big companies? (Either because the union of the servers is done by hardware or software with high price) What characteristics should these servers meet? Possibly through software which should be used? Available? Thanks for your time, Cheers!

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  • Cannot find my hard disk while installing linux-“No root file system defined” error

    - by Syam Kumar S
    I am trying install Linux on my computer (tried Ubuntu 10.4 and Linux Mint 9). I started the installation wizard and on the hard disk selection page the hard disk is not displayed. I have a 500GB disk with 5 partitions and windows 7 ultimate in one partition. If I click the forward button, it shows an error- "No root file system defined". I have tried to install by booting from CD and pendrive but both shows the same error. When I load Linux as live CD it doesn't show the hard disk. My hard disk works fine in windows 7. System config: intel i3 2100, 500GB hdd, 2GB ram

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  • Much Ado About Nothing: Stub Objects

    - by user9154181
    The Solaris 11 link-editor (ld) contains support for a new type of object that we call a stub object. A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be executed — the runtime linker will kill any process that attempts to load one. However, you can link to a stub object as a dependency, allowing the stub to act as a proxy for the real version of the object. You may well wonder if there is a point to producing an object that contains nothing but linking interface. As it turns out, stub objects are very useful for building large bodies of code such as Solaris. In the last year, we've had considerable success in applying them to one of our oldest and thorniest build problems. In this discussion, I will describe how we came to invent these objects, and how we apply them to building Solaris. This posting explains where the idea for stub objects came from, and details our long and twisty journey from hallway idea to standard link-editor feature. I expect that these details are mainly of interest to those who work on Solaris and its makefiles, those who have done so in the past, and those who work with other similar bodies of code. A subsequent posting will omit the history and background details, and instead discuss how to build and use stub objects. If you are mainly interested in what stub objects are, and don't care about the underlying software war stories, I encourage you to skip ahead. The Long Road To Stubs This all started for me with an email discussion in May of 2008, regarding a change request that was filed in 2002, entitled: 4631488 lib/Makefile is too patient: .WAITs should be reduced This CR encapsulates a number of cronic issues with Solaris builds: We build Solaris with a parallel make (dmake) that tries to build as much of the code base in parallel as possible. There is a lot of code to build, and we've long made use of parallelized builds to get the job done quicker. This is even more important in today's world of massively multicore hardware. Solaris contains a large number of executables and shared objects. Executables depend on shared objects, and shared objects can depend on each other. Before you can build an object, you need to ensure that the objects it needs have been built. This implies a need for serialization, which is in direct opposition to the desire to build everying in parallel. To accurately build objects in the right order requires an accurate set of make rules defining the things that depend on each other. This sounds simple, but the reality is quite complex. In practice, having programmers explicitly specify these dependencies is a losing strategy: It's really hard to get right. It's really easy to get it wrong and never know it because things build anyway. Even if you get it right, it won't stay that way, because dependencies between objects can change over time, and make cannot help you detect such drifing. You won't know that you got it wrong until the builds break. That can be a long time after the change that triggered the breakage happened, making it hard to connect the cause and the effect. Usually this happens just before a release, when the pressure is on, its hard to think calmly, and there is no time for deep fixes. As a poor compromise, the libraries in core Solaris were built using a set of grossly incomplete hand written rules, supplemented with a number of dmake .WAIT directives used to group the libraries into sets of non-interacting groups that can be built in parallel because we think they don't depend on each other. From time to time, someone will suggest that we could analyze the built objects themselves to determine their dependencies and then generate make rules based on those relationships. This is possible, but but there are complications that limit the usefulness of that approach: To analyze an object, you have to build it first. This is a classic chicken and egg scenario. You could analyze the results of a previous build, but then you're not necessarily going to get accurate rules for the current code. It should be possible to build the code without having a built workspace available. The analysis will take time, and remember that we're constantly trying to make builds faster, not slower. By definition, such an approach will always be approximate, and therefore only incremantally more accurate than the hand written rules described above. The hand written rules are fast and cheap, while this idea is slow and complex, so we stayed with the hand written approach. Solaris was built that way, essentially forever, because these are genuinely difficult problems that had no easy answer. The makefiles were full of build races in which the right outcomes happened reliably for years until a new machine or a change in build server workload upset the accidental balance of things. After figuring out what had happened, you'd mutter "How did that ever work?", add another incomplete and soon to be inaccurate make dependency rule to the system, and move on. This was not a satisfying solution, as we tend to be perfectionists in the Solaris group, but we didn't have a better answer. It worked well enough, approximately. And so it went for years. We needed a different approach — a new idea to cut the Gordian Knot. In that discussion from May 2008, my fellow linker-alien Rod Evans had the initial spark that lead us to a game changing series of realizations: The link-editor is used to link objects together, but it only uses the ELF metadata in the object, consisting of symbol tables, ELF versioning sections, and similar data. Notably, it does not look at, or understand, the machine code that makes an object useful at runtime. If you had an object that only contained the ELF metadata for a dependency, but not the code or data, the link-editor would find it equally useful for linking, and would never know the difference. Call it a stub object. In the core Solaris OS, we require all objects to be built with a link-editor mapfile that describes all of its publically available functions and data. Could we build a stub object using the mapfile for the real object? It ought to be very fast to build stub objects, as there are no input objects to process. Unlike the real object, stub objects would not actually require any dependencies, and so, all of the stubs for the entire system could be built in parallel. When building the real objects, one could link against the stub objects instead of the real dependencies. This means that all the real objects can be built built in parallel too, without any serialization. We could replace a system that requires perfect makefile rules with a system that requires no ordering rules whatsoever. The results would be considerably more robust. We immediately realized that this idea had potential, but also that there were many details to sort out, lots of work to do, and that perhaps it wouldn't really pan out. As is often the case, it would be necessary to do the work and see how it turned out. Following that conversation, I set about trying to build a stub object. We determined that a faithful stub has to do the following: Present the same set of global symbols, with the same ELF versioning, as the real object. Functions are simple — it suffices to have a symbol of the right type, possibly, but not necessarily, referencing a null function in its text segment. Copy relocations make data more complicated to stub. The possibility of a copy relocation means that when you create a stub, the data symbols must have the actual size of the real data. Any error in this will go uncaught at link time, and will cause tragic failures at runtime that are very hard to diagnose. For reasons too obscure to go into here, involving tentative symbols, it is also important that the data reside in bss, or not, matching its placement in the real object. If the real object has more than one symbol pointing at the same data item, we call these aliased symbols. All data symbols in the stub object must exhibit the same aliasing as the real object. We imagined the stub library feature working as follows: A command line option to ld tells it to produce a stub rather than a real object. In this mode, only mapfiles are examined, and any object or shared libraries on the command line are are ignored. The extra information needed (function or data, size, and bss details) would be added to the mapfile. When building the real object instead of the stub, the extra information for building stubs would be validated against the resulting object to ensure that they match. In exploring these ideas, I immediately run headfirst into the reality of the original mapfile syntax, a subject that I would later write about as The Problem(s) With Solaris SVR4 Link-Editor Mapfiles. The idea of extending that poor language was a non-starter. Until a better mapfile syntax became available, which seemed unlikely in 2008, the solution could not involve extentions to the mapfile syntax. Instead, we cooked up the idea (hack) of augmenting mapfiles with stylized comments that would carry the necessary information. A typical definition might look like: # DATA(i386) __iob 0x3c0 # DATA(amd64,sparcv9) __iob 0xa00 # DATA(sparc) __iob 0x140 iob; A further problem then became clear: If we can't extend the mapfile syntax, then there's no good way to extend ld with an option to produce stub objects, and to validate them against the real objects. The idea of having ld read comments in a mapfile and parse them for content is an unacceptable hack. The entire point of comments is that they are strictly for the human reader, and explicitly ignored by the tool. Taking all of these speed bumps into account, I made a new plan: A perl script reads the mapfiles, generates some small C glue code to produce empty functions and data definitions, compiles and links the stub object from the generated glue code, and then deletes the generated glue code. Another perl script used after both objects have been built, to compare the real and stub objects, using data from elfdump, and validate that they present the same linking interface. By June 2008, I had written the above, and generated a stub object for libc. It was a useful prototype process to go through, and it allowed me to explore the ideas at a deep level. Ultimately though, the result was unsatisfactory as a basis for real product. There were so many issues: The use of stylized comments were fine for a prototype, but not close to professional enough for shipping product. The idea of having to document and support it was a large concern. The ideal solution for stub objects really does involve having the link-editor accept the same arguments used to build the real object, augmented with a single extra command line option. Any other solution, such as our prototype script, will require makefiles to be modified in deeper ways to support building stubs, and so, will raise barriers to converting existing code. A validation script that rederives what the linker knew when it built an object will always be at a disadvantage relative to the actual linker that did the work. A stub object should be identifyable as such. In the prototype, there was no tag or other metadata that would let you know that they weren't real objects. Being able to identify a stub object in this way means that the file command can tell you what it is, and that the runtime linker can refuse to try and run a program that loads one. At that point, we needed to apply this prototype to building Solaris. As you might imagine, the task of modifying all the makefiles in the core Solaris code base in order to do this is a massive task, and not something you'd enter into lightly. The quality of the prototype just wasn't good enough to justify that sort of time commitment, so I tabled the project, putting it on my list of long term things to think about, and moved on to other work. It would sit there for a couple of years. Semi-coincidentally, one of the projects I tacked after that was to create a new mapfile syntax for the Solaris link-editor. We had wanted to do something about the old mapfile syntax for many years. Others before me had done some paper designs, and a great deal of thought had already gone into the features it should, and should not have, but for various reasons things had never moved beyond the idea stage. When I joined Sun in late 2005, I got involved in reviewing those things and thinking about the problem. Now in 2008, fresh from relearning for the Nth time why the old mapfile syntax was a huge impediment to linker progress, it seemed like the right time to tackle the mapfile issue. Paving the way for proper stub object support was not the driving force behind that effort, but I certainly had them in mind as I moved forward. The new mapfile syntax, which we call version 2, integrated into Nevada build snv_135 in in February 2010: 6916788 ld version 2 mapfile syntax PSARC/2009/688 Human readable and extensible ld mapfile syntax In order to prove that the new mapfile syntax was adequate for general purpose use, I had also done an overhaul of the ON consolidation to convert all mapfiles to use the new syntax, and put checks in place that would ensure that no use of the old syntax would creep back in. That work went back into snv_144 in June 2010: 6916796 OSnet mapfiles should use version 2 link-editor syntax That was a big putback, modifying 517 files, adding 18 new files, and removing 110 old ones. I would have done this putback anyway, as the work was already done, and the benefits of human readable syntax are obvious. However, among the justifications listed in CR 6916796 was this We anticipate adding additional features to the new mapfile language that will be applicable to ON, and which will require all sharable object mapfiles to use the new syntax. I never explained what those additional features were, and no one asked. It was premature to say so, but this was a reference to stub objects. By that point, I had already put together a working prototype link-editor with the necessary support for stub objects. I was pleased to find that building stubs was indeed very fast. On my desktop system (Ultra 24), an amd64 stub for libc can can be built in a fraction of a second: % ptime ld -64 -z stub -o stubs/libc.so.1 -G -hlibc.so.1 \ -ztext -zdefs -Bdirect ... real 0.019708910 user 0.010101680 sys 0.008528431 In order to go from prototype to integrated link-editor feature, I knew that I would need to prove that stub objects were valuable. And to do that, I knew that I'd have to switch the Solaris ON consolidation to use stub objects and evaluate the outcome. And in order to do that experiment, ON would first need to be converted to version 2 mapfiles. Sub-mission accomplished. Normally when you design a new feature, you can devise reasonably small tests to show it works, and then deploy it incrementally, letting it prove its value as it goes. The entire point of stub objects however was to demonstrate that they could be successfully applied to an extremely large and complex code base, and specifically to solve the Solaris build issues detailed above. There was no way to finesse the matter — in order to move ahead, I would have to successfully use stub objects to build the entire ON consolidation and demonstrate their value. In software, the need to boil the ocean can often be a warning sign that things are trending in the wrong direction. Conversely, sometimes progress demands that you build something large and new all at once. A big win, or a big loss — sometimes all you can do is try it and see what happens. And so, I spent some time staring at ON makefiles trying to get a handle on how things work, and how they'd have to change. It's a big and messy world, full of complex interactions, unspecified dependencies, special cases, and knowledge of arcane makefile features... ...and so, I backed away, put it down for a few months and did other work... ...until the fall, when I felt like it was time to stop thinking and pondering (some would say stalling) and get on with it. Without stubs, the following gives a simplified high level view of how Solaris is built: An initially empty directory known as the proto, and referenced via the ROOT makefile macro is established to receive the files that make up the Solaris distribution. A top level setup rule creates the proto area, and performs operations needed to initialize the workspace so that the main build operations can be launched, such as copying needed header files into the proto area. Parallel builds are launched to build the kernel (usr/src/uts), libraries (usr/src/lib), and commands. The install makefile target builds each item and delivers a copy to the proto area. All libraries and executables link against the objects previously installed in the proto, implying the need to synchronize the order in which things are built. Subsequent passes run lint, and do packaging. Given this structure, the additions to use stub objects are: A new second proto area is established, known as the stub proto and referenced via the STUBROOT makefile macro. The stub proto has the same structure as the real proto, but is used to hold stub objects. All files in the real proto are delivered as part of the Solaris product. In contrast, the stub proto is used to build the product, and then thrown away. A new target is added to library Makefiles called stub. This rule builds the stub objects. The ld command is designed so that you can build a stub object using the same ld command line you'd use to build the real object, with the addition of a single -z stub option. This means that the makefile rules for building the stub objects are very similar to those used to build the real objects, and many existing makefile definitions can be shared between them. A new target is added to the Makefiles called stubinstall which delivers the stub objects built by the stub rule into the stub proto. These rules reuse much of existing plumbing used by the existing install rule. The setup rule runs stubinstall over the entire lib subtree as part of its initialization. All libraries and executables link against the objects in the stub proto rather than the main proto, and can therefore be built in parallel without any synchronization. There was no small way to try this that would yield meaningful results. I would have to take a leap of faith and edit approximately 1850 makefiles and 300 mapfiles first, trusting that it would all work out. Once the editing was done, I'd type make and see what happened. This took about 6 weeks to do, and there were many dark days when I'd question the entire project, or struggle to understand some of the many twisted and complex situations I'd uncover in the makefiles. I even found a couple of new issues that required changes to the new stub object related code I'd added to ld. With a substantial amount of encouragement and help from some key people in the Solaris group, I eventually got the editing done and stub objects for the entire workspace built. I found that my desktop system could build all the stub objects in the workspace in roughly a minute. This was great news, as it meant that use of the feature is effectively free — no one was likely to notice or care about the cost of building them. After another week of typing make, fixing whatever failed, and doing it again, I succeeded in getting a complete build! The next step was to remove all of the make rules and .WAIT statements dedicated to controlling the order in which libraries under usr/src/lib are built. This came together pretty quickly, and after a few more speed bumps, I had a workspace that built cleanly and looked like something you might actually be able to integrate someday. This was a significant milestone, but there was still much left to do. I turned to doing full nightly builds. Every type of build (open, closed, OpenSolaris, export, domestic) had to be tried. Each type failed in a new and unique way, requiring some thinking and rework. As things came together, I became aware of things that could have been done better, simpler, or cleaner, and those things also required some rethinking, the seeking of wisdom from others, and some rework. After another couple of weeks, it was in close to final form. My focus turned towards the end game and integration. This was a huge workspace, and needed to go back soon, before changes in the gate would made merging increasingly difficult. At this point, I knew that the stub objects had greatly simplified the makefile logic and uncovered a number of race conditions, some of which had been there for years. I assumed that the builds were faster too, so I did some builds intended to quantify the speedup in build time that resulted from this approach. It had never occurred to me that there might not be one. And so, I was very surprised to find that the wall clock build times for a stock ON workspace were essentially identical to the times for my stub library enabled version! This is why it is important to always measure, and not just to assume. One can tell from first principles, based on all those removed dependency rules in the library makefile, that the stub object version of ON gives dmake considerably more opportunities to overlap library construction. Some hypothesis were proposed, and shot down: Could we have disabled dmakes parallel feature? No, a quick check showed things being build in parallel. It was suggested that we might be I/O bound, and so, the threads would be mostly idle. That's a plausible explanation, but system stats didn't really support it. Plus, the timing between the stub and non-stub cases were just too suspiciously identical. Are our machines already handling as much parallelism as they are capable of, and unable to exploit these additional opportunities? Once again, we didn't see the evidence to back this up. Eventually, a more plausible and obvious reason emerged: We build the libraries and commands (usr/src/lib, usr/src/cmd) in parallel with the kernel (usr/src/uts). The kernel is the long leg in that race, and so, wall clock measurements of build time are essentially showing how long it takes to build uts. Although it would have been nice to post a huge speedup immediately, we can take solace in knowing that stub objects simplify the makefiles and reduce the possibility of race conditions. The next step in reducing build time should be to find ways to reduce or overlap the uts part of the builds. When that leg of the build becomes shorter, then the increased parallelism in the libs and commands will pay additional dividends. Until then, we'll just have to settle for simpler and more robust. And so, I integrated the link-editor support for creating stub objects into snv_153 (November 2010) with 6993877 ld should produce stub objects PSARC/2010/397 ELF Stub Objects followed by the work to convert the ON consolidation in snv_161 (February 2011) with 7009826 OSnet should use stub objects 4631488 lib/Makefile is too patient: .WAITs should be reduced This was a huge putback, with 2108 modified files, 8 new files, and 2 removed files. Due to the size, I was allowed a window after snv_160 closed in which to do the putback. It went pretty smoothly for something this big, a few more preexisting race conditions would be discovered and addressed over the next few weeks, and things have been quiet since then. Conclusions and Looking Forward Solaris has been built with stub objects since February. The fact that developers no longer specify the order in which libraries are built has been a big success, and we've eliminated an entire class of build error. That's not to say that there are no build races left in the ON makefiles, but we've taken a substantial bite out of the problem while generally simplifying and improving things. The introduction of a stub proto area has also opened some interesting new possibilities for other build improvements. As this article has become quite long, and as those uses do not involve stub objects, I will defer that discussion to a future article.

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  • What is a good way to store tilemap data?

    - by Stephen Tierney
    I'm developing a 2D platformer with some uni friends. We've based it upon the XNA Platformer Starter Kit which uses .txt files to store the tile map. While this is simple it does not give us enough control and flexibility with level design. Some examples: for multiple layers of content multiple files are required, each object is fixed onto the grid, doesn't allow for rotation of objects, limited number of characters etc. So I'm doing some research into how to store the level data and map file. This concerns only the file system storage of the tile maps, not the data structure to be used by the game while it is running. The tile map is loaded into a 2D array, so this question is about which source to fill the array from. Reasoning for DB: From my perspective I see less redundancy of data using a database to store the tile data. Tiles in the same x,y position with the same characteristics can be reused from level to level. It seems like it would simple enough to write a method to retrieve all the tiles that are used in a particular level from the database. Reasoning for JSON/XML: Visually editable files, changes can be tracked via SVN a lot easier. But there is repeated content. Do either have any drawbacks (load times, access times, memory etc) compared to the other? And what is commonly used in the industry? Currently the file looks like this: .................... .................... .................... .................... .................... .................... .................... .........GGG........ .........###........ .................... ....GGG.......GGG... ....###.......###... .................... .1................X. #################### 1 - Player start point, X - Level Exit, . - Empty space, # - Platform, G - Gem

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  • CodePlex Daily Summary for Tuesday, April 10, 2012

    CodePlex Daily Summary for Tuesday, April 10, 2012Popular ReleasesSCCM Client Actions Tool: SCCM Client Actions Tool v1.12: SCCM Client Actions Tool v1.12 is the latest version. It comes with following changes since last version: Improved WMI date conversion to be aware of timezone differences and DST. Fixed new version check. The tool is downloadable as a ZIP file that contains four files: ClientActionsTool.hta – The tool itself. Cmdkey.exe – command line tool for managing cached credentials. This is needed for alternate credentials feature when running the HTA on Windows XP. Cmdkey.exe is natively availab...Dual Browsing: Dual Browser: Please note the following: I setup the address bar temporarily to only accepts http:// .com addresses. Just type in the name of the website excluding: http://, www., and .com; (Ex: for www.youtube.com just type: youtube then click OK). The page splitter can be grabbed by holding down your left mouse button and move left or right. By right clicking on the page background, you can choose to refresh, go back a page and so on. Demo video: http://youtu.be/L7NTFVM3JUYMultiwfn: Multiwfn 2.3.3: Multiwfn 2.3.3Liberty: v3.2.0.1 Release 9th April 2012: Change Log-Fixed -Reach Fixed a bug where the object editor did not work on non-English operating systemsStyleCop+: StyleCop+ 1.8: Built over StyleCop 4.7.17.0 According to http://stylecop.codeplex.com/workitem/7156, it should be the last version which is released without new features and only for compatibility reasons. Do not forget to Unblock the file after downloading (more details) Stay tuned!Path Copy Copy: 10.1: This release addresses the following work items: 11357 11358 11359 This release is a recommended upgrade, especially for users who didn't install the 10.0.1 version.ExtAspNet: ExtAspNet v3.1.3: ExtAspNet - ?? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ?????????? ExtAspNet ????? ExtJS ??? ASP.NET 2.0 ???,????? AJAX ??????????。 ExtAspNet ??????? JavaScript,?? CSS,?? UpdatePanel,?? ViewState,?? WebServices ???????。 ??????: IE 7.0, Firefox 3.6, Chrome 3.0, Opera 10.5, Safari 3.0+ ????:Apache License 2.0 (Apache) ??:http://extasp.net/ ??:http://bbs.extasp.net/ ??:http://extaspnet.codeplex.com/ ??:http://sanshi.cnblogs.com/ ????: +2012-04-08 v3.1.3 -??Language="zh_TW"?JS???BUG(??)。 +?D...Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.5.5: New Controls ChatBubble ChatBubbleTextBox OpacityToggleButton New Stuff TimeSpan languages added: RU, SK, CS Expose the physics math from TimeSpanPicker Image Stretch now on buttons Bug Fixes Layout fix so RoundToggleButton and RoundButton are exactly the same Fix for ColorPicker when set via code behind ToastPrompt bug fix with OnNavigatedTo Toast now adjusts its layout if the SIP is up Fixed some issues with Expression Blend supportHarness - Internet Explorer Automation: Harness 2.0.3: support the operation fo frameset, frame and iframe Add commands SwitchFrame GetUrl GoBack GoForward Refresh SetTimeout GetTimeout Rename commands GetActiveWindow to GetActiveBrowser SetActiveWindow to SetActiveBrowser FindWindowAll to FindBrowser NewWindow to NewBrowser GetMajorVersion to GetVersionBetter Explorer: Better Explorer 2.0.0.861 Alpha: - fixed new folder button operation not work well in some situations - removed some unnecessary code like subclassing that is not needed anymore - Added option to make Better Exlorer default (at least for WIN+E operations) - Added option to enable file operation replacements (like Terracopy) to work with Better Explorer - Added some basic usability to "Share" button - Other fixesText Designer Outline Text: Version 2 Preview 2: Added Fake 3D demos for C++ MFC, C# Winform and C# WPFLightFarsiDictionary - ??????? ??? ?????/???????: LightFarsiDictionary - v1: LightFarsiDictionary - v1WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.3: Version: 2.5.0.3 (Milestone 3): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete [O] WAF: Mark the StringBuilderExtensions class as obsolete because the AppendInNewLine method can be replaced with string.Jo...GeoMedia PostGIS data server: PostGIS GDO 1.0.1.2: This is a new version of GeoMeda PostGIS data server which supports user rights. It means that only those feature classes, which the current user has rights to select, are visible in GeoMedia. Issues fixed in this release Fixed problem with renaming and deleting feature classes - IMPORTANT! - the gfeatures view must be recreated so that this issue is completely fixed. The attached script "GFeaturesView2.sql" can be used to accomplish this task. Another way is to drop and recreate the metadat...SkyDrive Connector for SharePoint: SkyDrive Connector for SharePoint: Fixed a few bugs pertaining to live authentication Removed dependency on Shared Documents Removed CallBack web part propertyClosedXML - The easy way to OpenXML: ClosedXML 0.65.2: Aside from many bug fixes we now have Conditional Formatting The conditional formatting was sponsored by http://www.bewing.nl (big thanks) New on v0.65.1 Fixed issue when loading conditional formatting with default values for icon sets New on v0.65.2 Fixed issue loading conditional formatting Improved inserts performanceMSBuild Extension Pack: April 2012: Release Blog Post The MSBuild Extension Pack April 2012 release provides a collection of over 435 MSBuild tasks. A high level summary of what the tasks currently cover includes the following: System Items: Active Directory, Certificates, COM+, Console, Date and Time, Drives, Environment Variables, Event Logs, Files and Folders, FTP, GAC, Network, Performance Counters, Registry, Services, Sound Code: Assemblies, AsyncExec, CAB Files, Code Signing, DynamicExecute, File Detokenisation, GUID’...DotNetNuke® Community Edition CMS: 06.01.05: Major Highlights Fixed issue that stopped users from creating vocabularies when the portal ID was not zero Fixed issue that caused modules configured to be displayed on all pages to be added to the wrong container in new pages Fixed page quota restriction issue in the Ribbon Bar Removed restriction that would not allow users to use a dash in page names. Now users can create pages with names like "site-map" Fixed issue that was causing the wrong container to be loaded in modules wh...51Degrees.mobi - Mobile Device Detection and Redirection: 2.1.3.1: One Click Install from NuGet Changes to Version 2.1.3.11. [assembly: AllowPartiallyTrustedCallers] has been added back into the AssemblyInfo.cs file to prevent failures with other assemblies in Medium trust environments. 2. The Lite data embedded into the assembly has been updated to include devices from December 2011. The 42 new RingMark properties will return Unknown if RingMark data is not available. Changes to Version 2.1.2.11Code Changes 1. The project is now licenced under the Mozilla...MVC Controls Toolkit: Mvc Controls Toolkit 2.0.0: Added Support for Mvc4 beta and WebApi The SafeqQuery and HttpSafeQuery IQueryable implementations that works as wrappers aroung any IQueryable to protect it from unwished queries. "Client Side" pager specialized in paging javascript data coming either from a remote data source, or from local data. LinQ like fluent javascript api to build queries either against remote data sources, or against local javascript data, with exactly the same interface. There are 3 different query objects exp...New ProjectsA C++ Websocket Server For realtime interaction with Web clients.: A websocket protocol layer to the Real Time Server library Push Framework. ABS: Assignment 2 of WDT Due date: 20th May 2012C# Garbage Pump: Password Keylogger Evasion: C# DLL for handling password input that is not susceptible to keylogging through a Garbage Pump technique, which pumps random keys, i.e. garbage, out while the user enters in a password. See screenshots for output results.ChangeTrackingDemo: Change Tracking demo application.CRK: My experimental WebsiteDoAnGame3D: d? án game 3dEyes On Train: The Eyes on Train is the application that can take the picture from multiple cameras and then it can monitor where the mini train it's.FRC Robot Simulator: A robot simulator that uses .NET and XNA technology at its core. Although targeted for FRC simulation, it can THEORETICALLY be used for any WPILib projects.GestorFinanceiro: GestorFinanceiro Exemplo de projeto baseado no padrão: Domain Driven Design. Desenvolvido em c#G-Labs: This project will be used to store "labs" projects from our group.HPCloud API: This project allows developers to work with HP's new Openstack based Storage and Compute infrastructures.indexeddb-feed-reader: Feed reader application using Indexed Database APIIT Trick Repository: This project is the source control for all projects, samples and tutorials posted at mshamkhani.blogspot.comJasLib: General-purpose power toolkit for the .NET Framework on desktop Windows computers.karolocommunicator: mój komunikatorekLan Community: Aplikacja sluzaca do komunikowania sie i monitorowania sieci lokalnej.LastFmReminder: (Work in progress) This Silverlight application uses the Last.fm API to get the names of all the artists you haven't listened to since a specified date. The working application is at http://lastfmreminder.atw.hu/ .linewatchSimple: linewatchSimpleLiuyi.network | Liuyi - [Liuyi.network_8.0] Liuyi.network_2.0 Liuyi.network_1.0: Liuyi.network | Liuyi - Liuyi.network_8.0 Liuyi.network_7.0 Liuyi.network_6.0 Liuyi.network_5.0 Liuyi.network_4.0 Liuyi.network_3.0 Liuyi.network_2.0 Liuyi.network_1.0 liuyi .net C# aspx network liuyi.network liuyi.aspx liuyi.C# liuyi.netMogutaro eats files!: Hobby application using HTML5 and File API. You can drag and drop files into the whale (named Mogutaro) 's mouth. moogle: Moogle is an android application developed using Mono as part of a project for a communications class at IIT. The class, COM 380, dealt with the topic of "Humanizing Technology". The application pseudo (but working) app for managing prescription information. In this way, it is mainly meant as a sample android application developed using .NET. For additional information about this application and group effort that led to its creation, please refer to the documentation of this site.ms2011_win32_tcs: ??????ncontrols: LIbrary of ASP.NET controls that works with NHibernateNetGL: Idea is to create a .Net library allows to use OpenGL in managed code. It is in early state, but shaders are working and no garbage collections occur.Orchard Portlets: Building on the work of the Orchard Widgets module, Orchard Portlets allows users to drag the widgets around the Ui without being in the admin screensProject Detroit: OBD-II Manager: A library to parse OBD-II data coming from a vehicle using an ELM323/327 compatible OBD to USB/serial cable. The solution also includes the WPF Instrument Cluster application that was used in the Project Detroit car!Silverlight 5 MarkupExtensions and Other Utilities: This project contains a replacement for certain WPF functionalities in SL5. Currently contains TypeExtension, StaticExtension, MultiBinding (and IMultiValueConverter), ObjectDataProvider, ArrayExtension Currently under development is an ExpressionParser and related converters.SjASMPlusUnreal: SjASM Plus Unreal at last!Source Code: Source CodeSpecflow Example: Some examples with BDD tool SpecflowSuperSocket ClientEngine: Socket client framework wrapping async data receiving, sending and error handlingTestAppMc: TestAppMcTestBBN: Test ProjectTrabalho News FPU: servidor de serviçosVisual FoxPro Professional 2012: Visual FoxPro Professional is a project to extentd Visual FoxPro editor capabilities. This is based on Scintilla Editor control. websocket-japanese-chalkboard: Multi user chalkboard using WebSocketWholemy.MonolithDBF: Monolith is Data Base Format on Double Tree Node, once Node Header for all data in file, opened direct access in file by offset node. First prototype dated on 2007 year.Zinc: Zinc is a utility library for ASP.NET web forms development. It has support for: - utility methods for working easier with controls - CSV exports - HttpModules for dealing with caching and path based rights. - custom controls This library runs on .NET 2.0 and i would like to kee

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  • Citrix Secure Gateway not redirecting to login URL

    - by Dave
    We have an older setup for XenApp - users log in through Citrix Secure Gateway running on a windows box. (We hope to start using a NetScaler soon.) Earlier today, connections to https://citrix.company.com/ starting throwing up a 503 error page, instead of redirecting to https://citrix.company.com/Citrix/XenApp/ If you go directly to the /Citrix/Xenapp/ URL, the user is properly directed to the login page, and can launch apps. We've restarted the service, and rebooted the server. We haven't yet tried uninstalling and reinstalling the software. Before we do this, I'm looking for ideas as to how we can get the redirect working again without a fairly major outage window. To make things more interesting, many of our users have Citrix Receiver installed, also pointed at https://citrix.company.com/. Receiver makes itself the default launcher for ICA files, and gives a connection error when it tries to load apps - probably because of the same non-functional rediect?

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  • Why isn't sox able to convert to mp3?

    - by marue
    I installed Sox, i installed lame-398, but sox is not able to convert any file to mp3. It fails with the messages: ./../sox FAIL util: Unable to load LAME encoder library (libmp3lame). ./../sox FAIL formats: can't open output file `funktech.mp3': How can i check if lame has been installed correct? How can i get sox to find the mp3Library? edit: I did not install sox at all, it works without installing directly from the commandline. Lame was installed by following the instructions on their site: ./configure make make install which results in the following files being found in /usr/local/lib/ : libmp3lame.dylib, libmp3lame.la, libmp3lame.a Maybe symlinking libmp3lame.la, which is marked as executable, to /usr/bin would help?

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  • iStack for iPad

    - by Jonathan
    The below image is the current, and hopefully final, look of the front screen, the app will remember which stack site you have chosen so the user will only see this screen the first time, but they can always go back and change it. The red bar is only there when a new site is added (the StackOverflow is just a test as no site has been added since I implemented this) and can be gotten rid of by tapping the X on the right side (which isn't in the screenshot). Each column now has an edit button where the sites can be rearranged and moved from favourites to non favourites and this is persistent between app launches, moving a site in one column moves it in all of them. I've removed site icons in order to put them in properly so they load lazily and theres no UI freezing. Printing Functionality all implemented and working, thanks to systempuntoout's stackprinter.com works with AirPrint, which means this app will be iOS 4.2 minimum. Current features: 3 columns Email link to question, open in safari and copy link actions History for both questions and sites visited In app notification (red bar at the top) when a new site makes it into beta. StackPrinter in the app, without needing safari, and AirPrint functionality. Facebook Intergration Planned: Local Favourites Watching (a list of questions your watching, like short term favourites, with eventually push notifications) Web service to access local favourites and watches on non-iPad devices. Twitter integration. Safari bookmarklet to open question in iStack from safari In app notification for when site progresses from beta to normal. In app notification history

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  • LibreOffice Calc/Writer: How to get the dates for specifc weekdays per month?

    - by Phin
    I'm stuck with a problem in LibreOffice Calc or Writer: I try to get a table of dates for every monday, wednesday and friday per month, something that I can load every new month wich sets the dates automatically so I just have to print the page on paper. :) In Writer the fieldcommand for date can't obviosly do the job (it only can be set to a fix date, the todays date or +offset as far as I can see). In Calc I tried it with the autofill but that obviosly works for the first 3 days only. I might add that I'm lost with Excel/calc formulars... Any help?

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  • One domain hiding two servers

    - by George DSeas
    For our SaaS web-app we have two identical servers in two geographically separated data centers. FOO_1 is the production server and does real-time (MySQL master-slave) replication to its backup F00_2. We want our users to always go to THEFOO.COM which somehow points to the production server. So even if FOO_1 dies, we can just switch THEFOO.COM to redirect to FOO_2 so the failure is transparent. This switch can be manual or automatic but without failback (if FOO_1 somehow becomes available again). Is there a way to do this with DNS? I am getting stuck with ANAME and CNAMEs configuration. We don't use sub-domains, just straight domains. If not, what are other options? Does it make sense to just have a web server at LOVELY_FOO.COM and just redirect all traffic? I also looked at load balancers but didn't see a solution for across data centers/network providers.

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  • ssl between balancer members?

    - by jemminger
    I have apache running on one machine as a load balancer: <VirtualHost *:443> ServerName ssl.example.com DocumentRoot /home/example/public SSLEngine on SSLCertificateFile /etc/pki/tls/certs/example.crt SSLCertificateKeyFile /etc/pki/tls/private/example.key <Proxy balancer://myappcluster> BalancerMember http://app1.example.com:12345 route=app1 BalancerMember http://app2.example.com:12345 route=app2 </Proxy> ProxyPass / balancer://myappcluster/ stickysession=_myapp_session ProxyPassReverse / balancer://myappcluster/ </VirtualHost> Note that the balancer takes requests under SSL port 443, but then communicates to the balancer members on a non-ssl port. Is it possible to have the forwarding to the balancer members be under SSL too? If so, is this the best/recommended way? If so, do I have to have another SSL cert for each balancer member? Does the SSLProxyEngine directive have anything to do with this?

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  • SOHO NETGEAR wireless router disconnects when downloading torrents

    - by Lirik
    I have a NETGEAR WGT624 router at home which dies when there is a heavy torrent load. I open up my torrent client and it downloads for about 5 to 10 minutes and it continues to increase the number of seeds (goes up to 70-80 seeds), but after that the router simply fails and I have to restart it in order to get an internet connection again. Is there any way that I can fix this? New router firmware? Change some router options? Feed it a cookie? Anything?

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  • More than 3 seconds "Initial Connection" time (webpagetest.org)

    - by George Tasioulis
    I'm having a weird issue with a vBulletin forum, on a 2? Xeon E5645 w/ 16GB RAM, cPanel and LiteSpeed webserver; It takes too long to start loading... When I tested it with webpagetest.org I saw that for every request there's a 3 second "Initial connection" delay, which I don't know why is happening. Here's a screenshot: CPU Load is between 0.03 and 0.05, I've got several GB of free RAM, practical no I/O activity, and this delay can occur even with only one visitor on the forum. Where do you suggest I start searching? What could be the reason for this kind of delay? I don't think it's the webserver, or the forum because there's another website on the server (total 2 sites) which is WordPress based, and has exactly the same issue with the 3 second initial connection delay. I believe it's OS related, but need a clue on where to start looking. Thanks in advance :)

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  • Apache Passenger can't find gem

    - by purpletonic
    I'm running Ubuntu 10.04 and I've transferred over some sites built in Sinatra. I've set up Phusion passenger, but when I visit the sites I'm getting a Passenger LoadError claiming that passenger has 'no such file to load -- sinatra' yet when I run gem list or sudo gem list, I clearly see sinatra listed. Why can't passenger find this gem? My sudo gem env output looks like this RubyGems Environment: - RUBYGEMS VERSION: 1.3.5 - RUBY VERSION: 1.8.7 (2009-12-24 patchlevel 248) [x86_64-linux] - INSTALLATION DIRECTORY: /usr/local/lib/ruby/gems/1.8 - RUBY EXECUTABLE: /usr/local/bin/ruby - EXECUTABLE DIRECTORY: /usr/local/bin - RUBYGEMS PLATFORMS: - ruby - x86_64-linux - GEM PATHS: - /usr/local/lib/ruby/gems/1.8 - /root/.gem/ruby/1.8 - GEM CONFIGURATION: - :update_sources = true - :verbose = true - :benchmark = false - :backtrace = false - :bulk_threshold = 1000 - REMOTE SOURCES: - http://gems.rubyforge.org/ running 'sudo ruby -v' I see the following: ruby 1.8.7 (2009-12-24 patchlevel 248) [x86_64-linux], MBARI 0x6770, Ruby Enterprise Edition 2010.01 Is that correct, or should the two ruby versions match up correctly, displaying REE in both? Thanks in advance!

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  • Installing Ruby on Rails on Ubuntu 10.04: A Living Nightmare

    - by emptyset
    Update #3: Starting over from scratch, shortened this post, decided to re-install a clean copy of Ubuntu 10.04 on a VM and go through the walk-through again. So, all the steps go without a hitch. As root: root@ubuntu:~/rubygems-1.3.7# ruby -v ruby 1.8.7 (2010-01-10 patchlevel 249) [x86_64-linux] root@ubuntu:~/rubygems-1.3.7# gem -v 1.3.7 root@ubuntu:~/rubygems-1.3.7# rails -v Rails 2.3.8 Now, as myself (in a separate term): emptyset@ubuntu:~$ ruby -v ruby 1.8.7 (2010-01-10 patchlevel 249) [x86_64-linux] emptyset@ubuntu:~$ gem -v /usr/local/lib/site_ruby/1.8/rubygems.rb:10:in `require': no such file to load -- rubygems/defaults (LoadError) from /usr/local/lib/site_ruby/1.8/rubygems.rb:10 from /usr/local/bin/gem:8:in `require' from /usr/local/bin/gem:8 emptyset@ubuntu:~$ rails -v bash: /usr/bin/rails: Permission denied So, this appears to be a permissions issue, but I don't understand why. Specifically, if I have to start making things go+rx all over the place, I really need to understand which specific files need the permissions change.

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  • Macbook pro asks me to "Service Battery"

    - by Uwe Honekamp
    A couple of weeks ago I checked the battery and at that point in time (after 160 load cycles) it still had a capacity of 5000 mAh. Today, my 2006 macbook pro tells me via the battery menu to "Service Battery". According to Coconut Battery the current capacity is only 1590 mAh. The corresponding help text suggests contacting an Apple Authorized Service Provider (AASP) to have the computer checked. Before I decide to throw money at the AASP I'd like to understand what the AASP could possibly do to eliminate the problem. Isn't it more likely that the battery simply broke at 160 cycles and needs to be replaced? Are there any means by software or firmware to influence battery behavior? Of course, the computer hardware might be broken but how could this result in the described effect? And yes, I'm currently trying a calibration cycle but I have some doubts that it will save the day.

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  • Average SPA weight [on hold]

    - by Emmanuel Istace
    First, sorry my noobs questions, but I'm mainly Windows Developer and not Web Developer :) I'm developing a single page application with a lot of css & javascript. For now the page is 1.3Mo composed by 5 section. Here are the rounded stats : Document : 10kb Style : 60kb Images : 450 kb (already compressed, include a big gallery thumbnails) Javascript : 700kb - 600kb of "framework" (jquery, jquery-ui, boostrap, modernizer, waypoint, ...) and 100kb of custom js. Fonts : 125kb And the site is not finished yet. (Will include gmap api, and some others...) My questions are : Do you have any statistics about the average weight of an SPA ? As this is the whole website, do you think it's acceptable ? Is lazy load (for images) a solution ? What will be impact for SEO ? Is the "200kb rule" of google still relevant ? Do you know great tools to detect which javascript code is not used during the the exection of a page and then the availability to optimize these 700kb of framework js stuffs ? Can a caching strategy be an answer ? Thank you in advance for you help ! Best regards

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  • apt-get error, cannot install many packages?

    - by tech
    How do I fix this? It shows an error, and I don't know how to fix it. I want to install crossover. Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... failed. The following packages have unmet dependencies: crossover:i386 : Depends: libc6:i386 (>= 2.3) but it is not installed Depends: libice6:i386 but it is not installed or xlibs:i386 but it is not installable Depends: libsm6:i386 but it is not installed or xlibs:i386 but it is not installable Depends: libx11-6:i386 but it is not installed or xlibs:i386 but it is not installable Depends: libxext6:i386 but it is not installed or xlibs:i386 but it is not installable Depends: libfreetype6:i386 but it is not installed Depends: libz1:i386 Depends: perl5-base:i386 Depends: perl-modules:i386 but it is not installable Depends: python:i386 (>= 2.4) but it is not installed Depends: python-gtk2:i386 but it is not installed Depends: python-glade2:i386 but it is not installed Depends: desktop-file-utils:i386 but it is not installed Depends: libasound2:i386 but it is not installed Depends: libgl1:i386 Depends: libxrandr2:i386 but it is not installed E: Error, pkgProblemResolver::Resolve generated breaks, this may be caused by held packages. E: Unable to correct dependencies EDIT I have another recent error. You might want to run 'apt-get -f install' to correct these. The following packages have unmet dependencies: crossover:i386 : Depends: libc6:i386 (= 2.3) but it is not installed Depends: libice6:i386 but it is not installed or xlibs:i386 but it is not installable Depends: libsm6:i386 but it is not installed or xlibs:i386 but it is not installable Depends: libx11-6:i386 but it is not installed or xlibs:i386 but it is not installable Depends: libxext6:i386 but it is not installed or xlibs:i386 but it is not installable Depends: libfreetype6:i386 but it is not installed Depends: libz1:i386 Depends: perl5-base:i386 Depends: perl-modules:i386 but it is not installable Depends: python:i386 (= 2.4) but it is not installed Depends: python-gtk2:i386 but it is not installed Depends: python-glade2:i386 but it is not installed Depends: desktop-file-utils:i386 but it is not installed Depends: libasound2:i386 but it is not installed Depends: libgl1:i386 Depends: libxrandr2:i386 but it is not installed E: Unmet dependencies. Try using -f. running " apt-get -f install " gives me the same error everytime.

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  • Ubuntu server very slow out of the blue sky (Rails, passenger, nginx)

    - by snitko
    I run Ubuntu server 8.04 on Linode with multiple Rails apps under Passenger + nginx. Today I've noticed it takes quite a lot of time to load a page (5-10 secs). And it's not only websites, ssh seems to be affected too. Having no clue why this may be happening, I started to check different things. I checked how the log files are rotated, I checked if there's enough free disk space and memory. I also checked IO rate, here's the output: $ iostat avg-cpu: %user %nice %system %iowait %steal %idle 0.17 0.00 0.02 0.57 0.16 99.07 Device: tps Blk_read/s Blk_wrtn/s Blk_read Blk_wrtn xvda 2.25 39.50 16.08 147042 59856 xvdb 0.00 0.05 0.00 192 0 xvdc 2.20 25.93 24.93 96530 92808 xvdd 0.01 0.12 0.00 434 16 xvde 0.04 0.23 0.35 858 1304 xvdf 0.37 0.31 4.12 1162 15352 Rebooting didn't help either. Any ideas where should I be looking?

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  • How to Boot a VMware Virtual Machine from a USB Drive

    - by Usman
    Do you have an OS installed on your USB thumb drive? Booting from it in a VM is now possible, you’ll just have to use a simple trick to get it to work. Last week we showed you how to put Ubuntu on a USB drive in a separate partition, and we also discussed working with VMware Player (our favourite VM Client). But have you ever tried booting from a USB drive in VMWare? It doesn’t allow doing so, but we will force it to boot from a USB, with a bit of old geekery. If you remember, we have showed you how to boot from a USB drive even if your old PC doesn’t allow booting from one. That’s right, using Plop Boot Manager. All we need to do is to load the Plop ISO in VMware, attach and enable the USB drive in VMware, and finally select the USB option in Plop Boot Manager to boot from the USB. So, visit the Plop boot manager download site. HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review

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  • Keyboard input system handling

    - by The Communist Duck
    Note: I have to poll, rather than do callbacks because of API limitations (SFML). I also apologize for the lack of a 'decent' title. I think I have two questions here; how to register the input I'm receiving, and what to do with it. Handling Input I'm talking about after the fact you've registered that the 'A' key has been pressed, for example, and how to do it from there. I've seen an array of the whole keyboard, something like: bool keyboard[256]; //And each input loop check the state of every key on the keyboard But this seems inefficient. Not only are you coupling the key 'A' to 'player moving left', for example, but it checks every key, 30-60 times a second. I then tried another system which just looked for keys it wanted. std::map< unsigned char, Key keyMap; //Key stores the keycode, and whether it's been pressed. Then, I declare a load of const unsigned char called 'Quit' or 'PlayerLeft'. input-BindKey(Keys::PlayerLeft, KeyCode::A); //so now you can check if PlayerLeft, rather than if A. However, the problem with this is I cannot now type a name, for example, without having to bind every single key. Then, I have the second problem, which I cannot really think of a good solution for: Sending Input I now know that the A key has been pressed or that playerLeft is true. But how do I go from here? I thought about just checking if(input-IsKeyDown(Key::PlayerLeft) { player.MoveLeft(); } This couples the input greatly to the entities, and I find it rather messy. I'd prefer the player to handle its own movement when it gets updated. I thought some kind of event system could work, but I do not know how to go with it. (I heard signals and slots was good for this kind of work, but it's apparently very slow and I cannot see how it'd fit). Thanks.

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  • Copy wrongs and Copyright

    - by Tony Davis
    Recently, a Chinese blog website copied, wholesale and without permission, a Simple-Talk article on troubleshooting locking and blocking. Our initial reaction was exasperation and anger, tempered slightly by the fact that there was, at the top, a clear link to the original, and the book from which it was extracted. On the day the copy was posted, our original article saw a 30K spike in visits, so the site clearly has a substantial following! This made us pause for thought. Indeed, we wondered whether it might not be more profitable, and certainly more enjoyable, to notify the offender of similar content and serve a "put up" notice, rather than the usual DMCA "take down" . The DMCA request, issued to protect our and our authors' assets, is a necessary but tiresome, chore. So often, simple communication and negotiation could have averted the need for it. We are, after all, in the business of presenting knowledge, information and help to the SQL Server Community. If only they had asked! Of course, one's attitude changes according to the motivation behind the copying of content. One of the motivations seems to be pure vanity; they do it to try to enhance their CV, or their company's expertise, by pretending to expertise they don't possess. There is a class of plagiariser, however, that is doing it purely for money, getting advertising revenue by attracting hapless readers to their site. Not content with stealing content, sites can invest in services that provide 'load-testing' for websites that is so realistic that even the search engines can be fooled. Stolen content, fake visitors, swindled advertisers. Zero-tolerance is really the only way of dealing with plagiarism, and action will only be completely effective once Bing, Google, and the other search engines strike out from their listings the rogue sites that refuse to take down plagiarised content. It is, after all in everyone else's interests. Cheers, Tony.

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