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  • iPhone Shell - is there any?

    - by alee
    While working on iphone security architecture, i came to know that i can run applications from other applications in iphone. referring to the following url http://iphonedevelopertips.com/cocoa/launching-other-apps-within-an-iphone-application.html for example, i can put a link in a website with following hyperlink skype:// will result skype to run and call at particular number. Now i have few concerns here. is there a shell running in background in iphone, so that it allows other application to run basic app commands. if the above statement is true then how can i enable or run commands directly into iphone shell? if above statements are false, then could you please explain how these commands are being executed? is this part of iPhone SDK? or this funcationality is iPhone OS

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  • libXcodeDebuggerSupport.dylib is missing in iOS 4.2.1 development SDK

    - by Kalle
    Note: creating a symbolic link to use the 4.2 lib seems to work fine -- maybe cd /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2.1\ \(8C148\)/Symbols/ sudo ln -s ../../4.2 (8C134)/Symbols/Developer Request: See end of this question! After upgrading from 4.2.0 (beta, I believe) to 4.2.1, the libXcodeDebuggerSupport.dylib file is missing, which results in: warning: Unable to read symbols for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2.1 (8C148)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib (file not found). which I guess isn't good. Looking at the directory in question I note: .../DeviceSupport/4.2 (8C134)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib but .../DeviceSupport/4.2.1 (8C148)/Symbols/System/ .../DeviceSupport/4.2.1 (8C148)/Symbols/usr/ the above two dirs make up all the content in the 4.2.1 folder. No "Developer" folder. Checking the /usr/ dir there, I find no libXcodeDebuggerSupport.dylib file in the lib dir either, so ln -s'ing isn't an option. Worth mentioning: after the upgrade, I plugged the iPad in and had to click "Use for development" in Xcode organizer. Doing so, I got a message about symbols missing for that version, and Xcode proceeded to generate such, then failed. I restored the iPad and did "Use for development" again, and nothing about missing symbols appeared... Update: deletion of /Developer and reinstallation of Xcode from scratch does not fix this issue. Update 2: I just realized that after the reinstall of Xcode, .../DeviceSupport/4.2 (8C134)/Symbols is now a symbolic link, lrwxr-xr-x 1 root admin 36 Dec 3 17:17 Symbols -> ../../Developer/SDKs/iPhoneOS4.2.sdk And the directory in question has the appropriate files. Maybe this is simply a matter of linking the 4.2.1 dir in the same fashion? I'll try that and see if Xcode freaks out. If someone who has this file could provide a md5 sum that would be splendid. This is what it says for me: $ md5 /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2\ \(8C134\)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib MD5 (/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2 (8C134)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib) = 08f93a0a2e3b03feaae732691f112688 If the MD5 sum is identical to the output of $ md5 /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2.1\ \(8C148\)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib then we're all set.

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  • thread management in nbody code of cuda-sdk

    - by xnov
    When I read the nbody code in Cuda-SDK, I went through some lines in the code and I found that it is a little bit different than their paper in GPUGems3 "Fast N-Body Simulation with CUDA". My questions are: First, why the blockIdx.x is still involved in loading memory from global to share memory as written in the following code? for (int tile = blockIdx.y; tile < numTiles + blockIdx.y; tile++) { sharedPos[threadIdx.x+blockDim.x*threadIdx.y] = multithreadBodies ? positions[WRAP(blockIdx.x + q * tile + threadIdx.y, gridDim.x) * p + threadIdx.x] : //this line positions[WRAP(blockIdx.x + tile, gridDim.x) * p + threadIdx.x]; //this line __syncthreads(); // This is the "tile_calculation" function from the GPUG3 article. acc = gravitation(bodyPos, acc); __syncthreads(); } isn't it supposed to be like this according to paper? I wonder why sharedPos[threadIdx.x+blockDim.x*threadIdx.y] = multithreadBodies ? positions[WRAP(q * tile + threadIdx.y, gridDim.x) * p + threadIdx.x] : positions[WRAP(tile, gridDim.x) * p + threadIdx.x]; Second, in the multiple threads per body why the threadIdx.x is still involved? Isn't it supposed to be a fix value or not involving at all because the sum only due to threadIdx.y if (multithreadBodies) { SX_SUM(threadIdx.x, threadIdx.y).x = acc.x; //this line SX_SUM(threadIdx.x, threadIdx.y).y = acc.y; //this line SX_SUM(threadIdx.x, threadIdx.y).z = acc.z; //this line __syncthreads(); // Save the result in global memory for the integration step if (threadIdx.y == 0) { for (int i = 1; i < blockDim.y; i++) { acc.x += SX_SUM(threadIdx.x,i).x; //this line acc.y += SX_SUM(threadIdx.x,i).y; //this line acc.z += SX_SUM(threadIdx.x,i).z; //this line } } } Can anyone explain this to me? Is it some kind of optimization for faster code?

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  • Ubuntu One Music - 'Unable to Parse '2006-12-12T08:00:00Z' as integer (iTunes Non-DRM AAC)

    - by Scott
    Good Morning; Title says most of it, uploaded a new song to my U1 Music (via my Android using the Files app). Which is an recently purchased iTunes .m4a song, so is non-DRM AAC. Uploaded fine, and browsing in U1 Music I see artist "Spray" fine, and then the Album, but attempting to open the Album to the song, returns: "'Unable to Parse '2006-12-12T08:00:00Z' as integer" Not sure if it's a problem with the file itself, or just how Android uploaded the file, as that is clearly a weird date code. All my other music is fine, no errors, and the service works awesome. My U1 account is under the e-mail address used for this question. Thanks!

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  • e.Row.Tag .ToString

    - by prince23
    hi, Child data grid is not showing the values in the page for the child datagrid I am binding with an list <sdk:DataGrid MinHeight="100" x:Name="contacts" Margin="51,21,88,98" RowDetailsVisibilityChanged="contacts_RowDetailsVisibilityChanged" LoadingRowDetails="contacts_LoadingRowDetails" RowDetailsVisibilityMode="VisibleWhenSelected" MouseLeftButtonUp="contacts_MouseLeftButtonUp" MouseLeftButtonDown="contacts_MouseLeftButtonDown"> <sdk:DataGrid.Columns> <sdk:DataGridTextColumn Binding="{Binding EmployeeID}" Header="ID" /> <sdk:DataGridTextColumn Binding="{Binding EmployeeFName}" Header="Fname" /> <sdk:DataGridTextColumn Binding="{Binding EmployeeLName}" Header="LName" /> <sdk:DataGridTextColumn Binding="{Binding EmployeeMailID}" Header="MailID" /> </sdk:DataGrid.Columns> <sdk:DataGrid.RowDetailsTemplate> <DataTemplate> <sdk:DataGrid x:Name="dgrdRowDetail" Width="200" AutoGenerateColumns="False" HorizontalAlignment="Center" IsReadOnly="True"> <sdk:DataGrid.Columns> <sdk:DataGridTextColumn Header="CompanyName" Binding="{Binding Company name}"/> <sdk:DataGridTextColumn Header="CompanyName" Binding="{Binding EmpID}"/> </sdk:DataGrid.Columns> </sdk:DataGrid> </DataTemplate> </sdk:DataGrid.RowDetailsTemplate> </sdk:DataGrid> I am having 2 grids "contacts" and "dgrdRowDetail" globally i have defined an variable like this:- DataGrid dgrdRowDetail; in the contacts_RowDetailsVisibilityChanged event I have this code if (e.Row.DataContext != null) { string strEmpID = ((SilverlightApplication1.DBServiceEMP.Employee)((e.DetailsElement).DataContext)).EmployeeID; dgrdRowDetail = (DataGrid)e.DetailsElement.FindName("dgrdRowDetail"); // here i am finding the child datgrid control in contacts datagrid // then in dgrdRowDetail i will be binding this grid with new values if (strEmpID != null) { int EmpID = Convert.ToInt32(strEmpID.ToString()); DBServiceEmp.GetEmployeeIDCompleted += new EventHandler<GetEmployeeIDCompletedEventArgs>(DBServiceEmp_GetEmployeeIDCompleted); DBServiceEmp.GetEmployeeIDAsync(EmpID); } } this is my method void DBServiceEmp_GetEmployeeIDCompleted(object sender, GetEmployeeIDCompletedEventArgs e) { // List<Employee> Employes = new List<Employee>(); List<Employee> rows = new List<Employee>(); for (int i = 0; i < e.Result.Count; i++) { rows.Add(e.Result[i]); } dgrdRowDetail.ItemsSource = rows; // here i am binding the child datagrid with new data source } dgrdRowDetail.ItemsSource = rows// what ever rows i am binding to dgrdRowDetail are not shown in the page if i check the rows i am able to see the value ther. but in the child grid it is not reflecting plz plz help me out i am struck thanks in advance prince

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  • Child data grid is not showing the values in the page

    - by prince23
    hi, Child data grid is not showing the values in the page for the child datagrid I am binding with an list <sdk:DataGrid MinHeight="100" x:Name="contacts" Margin="51,21,88,98" RowDetailsVisibilityChanged="contacts_RowDetailsVisibilityChanged" LoadingRowDetails="contacts_LoadingRowDetails" RowDetailsVisibilityMode="VisibleWhenSelected" MouseLeftButtonUp="contacts_MouseLeftButtonUp" MouseLeftButtonDown="contacts_MouseLeftButtonDown"> <sdk:DataGrid.Columns> <sdk:DataGridTextColumn Binding="{Binding EmployeeID}" Header="ID" /> <sdk:DataGridTextColumn Binding="{Binding EmployeeFName}" Header="Fname" /> <sdk:DataGridTextColumn Binding="{Binding EmployeeLName}" Header="LName" /> <sdk:DataGridTextColumn Binding="{Binding EmployeeMailID}" Header="MailID" /> </sdk:DataGrid.Columns> <sdk:DataGrid.RowDetailsTemplate> <DataTemplate> <sdk:DataGrid x:Name="dgrdRowDetail" Width="200" AutoGenerateColumns="False" HorizontalAlignment="Center" IsReadOnly="True"> <sdk:DataGrid.Columns> <sdk:DataGridTextColumn Header="CompanyName" Binding="{Binding Company name}"/> <sdk:DataGridTextColumn Header="CompanyName" Binding="{Binding EmpID}"/> </sdk:DataGrid.Columns> </sdk:DataGrid> </DataTemplate> </sdk:DataGrid.RowDetailsTemplate> </sdk:DataGrid> I am having 2 grids "contacts" and "dgrdRowDetail" globally i have defined an variable like this:- DataGrid dgrdRowDetail; in the contacts_RowDetailsVisibilityChanged event I have this code if (e.Row.DataContext != null) { string strEmpID = ((SilverlightApplication1.DBServiceEMP.Employee)((e.DetailsElement).DataContext)).EmployeeID; dgrdRowDetail = (DataGrid)e.DetailsElement.FindName("dgrdRowDetail"); // here i am finding the child datgrid control in contacts datagrid // then in dgrdRowDetail i will be binding this grid with new values if (strEmpID != null) { int EmpID = Convert.ToInt32(strEmpID.ToString()); DBServiceEmp.GetEmployeeIDCompleted += new EventHandler<GetEmployeeIDCompletedEventArgs>(DBServiceEmp_GetEmployeeIDCompleted); DBServiceEmp.GetEmployeeIDAsync(EmpID); } } this is my method void DBServiceEmp_GetEmployeeIDCompleted(object sender, GetEmployeeIDCompletedEventArgs e) { // List<Employee> Employes = new List<Employee>(); List<Employee> rows = new List<Employee>(); for (int i = 0; i < e.Result.Count; i++) { rows.Add(e.Result[i]); } dgrdRowDetail.ItemsSource = rows; // here i am binding the child datagrid with new data source } dgrdRowDetail.ItemsSource = rows// what ever rows i am binding to dgrdRowDetail are not shown in the page if i check the rows i am able to see the value ther. but in the child grid it is not reflecting plz plz help me out i am struck thanks in advance prince

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  • Workspace.PendEdit not checking out files

    - by MasterMax1313
    I'm using the TFS 2010 SDK to programmatically check in edits to files into TFS 2010. The documentation on the TFS 2010 SDK is sparse at best. When I call the method workspace.pendedit() passing in an array of files I want to mark as having a pending edit, nothing is actually checked out. So when I call workspace.checkin() passing in workspace.getpendingchanges and some comments I get an exception that there must be at least one thing that has a pending change (which should be what I passed into pendedit). Any thoughts on why the app isn't marking the files as having a pending edit in the workspace?

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  • UIScrollView image/photo viewer with paging enabled and zooming

    - by Mike Weller
    OK, I think it's time to make an official place on the internet for this problem: How to make a UIScrollView photoviewer with paging and zooming. Welcome my fellow UIScrollView hackers. I have a UIScrollView with paging enabled, and I'm displaying UIImageViews like the built-in photos app. (Does this sound familiar yet?) I found the following project on github: http://wiki.github.com/andreyvit/ScrollingMadness Which shows how to implement zooming in a scroll view while paging is enabled. If anyone else tries this out, I actually had to remove the UIScrollView subclass and use the native class otherwise it doesn't work. I think it's because of changes in the 3.0 SDK relating to how the scroll view intercepts touch events. So the the idea is to remove all the other views when you start zooming, and move the current view to (0, 0) in the scrollview, updating the contentsize etc. Then when you zoom back to 1.0f it adds the other views back and puts things all back in order. Anyway, that project works perfectly in the simulator, but on the device there is some nasty movement of the view you are resizing, which looks like it's caused by the fact we are changing the contentsize/offset etc. for the view being resized. You have to do this view moving otherwise you can pan left through the whitespace left by the other views. I found one interesting note in the "Known Issues" of the 3.0 SDK release notes: UIScrollView: After zooming, content inset is ignored and content is left in the wrong position. This kind of sounds like what is happening here. After zooming in, the view will shift offscreen because you have changed the offset etc. I've spent hours on this already and I'm slowing coming to the sad realization that this just isn't going to work. Three20's photo viewer is out of the question: it's too heavy weight and there is too much unnecessary UI and other behaviour. The built in Photo app seems to do some magic. If you zoom in on an image and pan to the far edges, the current photo moves independently of the photo next to it which isn't what you get when trying this with a standard UIScrollView. I've seen discussion about nesting the UIScrollView's but I really don't want to go there. Has anybody managed this with the standard UIScrollView (and works in the 2.2 and 3.0 SDK)? I don't fancy rolling my own zoom + bounce + pan + paging code.

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  • What is the purpose of both target API and minSDK

    - by Scott Ferguson
    Can somebody explain to me the difference between the project target and the minimum SDK? I want my app to run on Donut devices, and the APK I built with a target of 7 worked just fine. When I set an explicit minimum SDK in the Android manifest of 4 (1.6) the compiler bitched at me that the target exceeded the minimum. I reset the target to 4 only to see what would happen, and now I've got compiler errors. An example is the START_NOT_STICKY constant in android.app.Service. It doesn't exist in API level 4, but does exist in API level 7. This is also the case with Service.onStartCommand(). In API level 7 you need to explicity override this method, whereas in API level 4 you don't. So why does the app work in 1.6 despite all this? How could 1.6 know how to use SERVICE_NOT_STICKY when the associated API level doesn't know about it?

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  • iPhone GameKit Picker Fundamental Connection Issues

    - by Kyle
    Hello.. This is one of the more interesting things I've seen in iPhone development. The following question has nothing to do with code because I'm using an SDK Example from Apple (Tanks example). I have a 3GS iPhone, and a 3G iPhone both showing the GameKit picker screen. Both will eventually show the other phone in range just fine (It does take about 25 seconds, though). If I pick the 3G iPhone with my 3GS, the 3G will get a connection request and a connection can be made. However, it will ABSOLUTELY not work in the vice versa. Both phones have bluetooth switched on, and both phones are running the latest OS version. The simple fact is I'm using the SDK example, and it's just not working for the 3G trying to issue the connection. Is there any way to explain this extremely odd behavior? Thanks alot for reading!

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  • How to create a Word document from a Silverlight 4 application

    - by George Durzi
    I'm looking for some options to programmatically create a Word document from within a Silverlight 4 application. I found two approaches which seemed promising at first but don't look like they will work. OpenXML SDK The OpenXML SDK isn't available for Silverlight at this time. Word Automation via COM Interop dynamic wordApplication = AutomationFactory.CreateObject("Word.Application"); Apparently this requires that the Silverlight 4 application be granted permission to run with elevated privileges, which is only available for out-of-browser applications (which ours isn't) My other thought is to hand off the request to a back-end service which doesn't have these limitations. Wanted to check for any ideas before going down that path. Thank you!

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  • IPhone App Signing: A valid signing identity matching this profile could not be found in your keycha

    - by Ben Reeves
    I'm pulling my hair out over this. I just downloaded the iphone 3.0 SDK, but now I can't get my provisioning profiles to work. Here is what I have tried: Delete all provisioning profiles Delete login keychain Create new "login" keychain, make it default Create a new cert signing request Create new developer and distribution certs in the apple developer center Download and install them Download the WWDR cert and install it Create a new provisioning profile and double click it to install All the certificates report as valid, but xcode still won't recognize them. Anyone got any ideas? Thanks Edit: I completely re-installed osx and from a fresh install installed the 3.0 sdk and still the same problem.

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  • Android 2.2 AVD: no Quick Search Box?

    - by Felix
    I have recently updated my Android SDK to include support for Android 2.2 (API level 8). The app that I'm building integrates with the Quick Search Box (QSB) home screen widget, which I can't seem to find in this version (using both vanilla 2.2 and the Google APIs version). I was kind of excited when they announced that they have improved its functionality, but it seems there's no way for me to observe it. Is this normal? Are others experiencing the same issue? Or is this somehow related to my setup (running Archlinux and installed the Android SDK from the repositories).

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  • Project Active Executable can no longer be iPhone 3.2

    - by Rudiger
    I don't know how much you can help me because its under the NDA, but I recently updated to the OS 4 beta 3 xcode version. My project worked fine under 3.2 but under 4.0 parts are a not quite right I assume because it is still being developed. Every other installation of the beta sdk I could go into the project settings and select the iPhone 3.2 sdk and then change the target iPhone OS in the top left of Xcode but not this one. If I select 3.2 it still loads on 4.0 it seems I only have the 4.0 simulator. Under Active Target there is only 4.0. Any ideas how to get the 3.2 Simulator back?

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  • Why not standard Android emulators?

    - by Gerry
    I'm new to Android, but have published iphone and bberry apps. I see that I have to create an emulator using the SDK, before I can write and test an app. Why are there no default emulators? Why not at least a Nexus one, or HTC hero emulator shipped with the product? Sure its supposed to be flexible, but why not make it easy to create hello world and play around with a virtual Android phone? Both blackberry and iphone come with default simulators when you download the sdk. Thanks, Gerry

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  • iPhone Simulator locks up immediately upon Build / Run

    - by Steve
    I'm having a problem getting my MacBook set up to build iPhone *apps* in xCode. The iPhone Simulator locks up and shows the "spinning circle" busy icon. I've tried everything I can think of, including resetting the simulator tried all of the different hardware options tried the two debug build choices in xCode. uninstalling the SDK and completely reinstalling I downloaded the SDK today - "xcode_3.2.2_and_iphone_sdk_3.2_final" I'm just upgraded from Leopard to Snow Leopard (10.6.3). I've run all the software updates. xCode version says 3.2.2 (1650) If it matters, my MacBook is 3-4 years old, 13 inch, dual 2.16 ghz intel cores, 2 gig RAM. I've never had a single problem with it. I would be so grateful if anyone can help me thanks so much,

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  • C# - Fingerprint Biometrics

    - by Jonathan.Peppers
    We are wanting to add support for fingerprint authentication in a .Net 3.5 application. We currently are only using the sdk from Griaule. But this only supports like 5 usb plug-and-play devices. We are wanting to support most readers included with laptops, tablets, etc. Is there a universal way to support many devices? I know there is a new standard starting with Windows 7, but we want to support XP and higher. Is there even a .Net SDK out there for UPEK or Authentec devices? Any ideas or help would be appreciated.

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  • How to recreate the default UIView the same as the default tableView:viewForHeaderInSection:?

    - by Hoang Pham
    I tried to implement the - (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section to get the text label of the header in section of black color instead of the white color, but it looks so different from the default one created by the SDK, mine is so ugly. How to recreate the UIView with exactly the same as the one from the SDK? From Apple documentation: Discussion The table view uses a fixed font style for section header titles. If you want a different font style, return a custom view (for example, a UILabel object) in the delegate method tableView:viewForHeaderInSection: instead.

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  • Where is the Bonjour COM library?

    - by Twelve47
    I've downloaded and installed the Bonjour SDK for Windows on my Win7 64bit machine. I've tried to build both of the the projects in C:\Program Files\Bonjour SDK\Samples\CS. However they both reference Bonjour, causing me to get the following build error 'Cannot load type library for reference "Bonjour". Library not registered.' Bonjour appears to be installed properly as I can run the Bonjour Printer Wizard and it appears to work properly. Any idea why Visual Studio can't find the Library? I'm using Visual Studio 2008 by the way.

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  • Is there a Novatel Wireless Modem Emulator or something similar?

    - by David Brown
    Novatel Wireless provides their NovaCore SDK for developers wishing to interface with their line of modems. I'm currently developing an open source managed wrapper for it, but I'm having difficulties with testing. I own a Novatel MiFi and have mobile broadband service through Sprint, but that can only get me so far. The device is already activated, thus I can't test the network activation features of the NovaCore SDK. There are also certain features only available for HSPA modems, which I am not able to get in my area. Is there an emulator capable of emulating a Novatel Wireless modem so that I can test my library without physical hardware and an actual data connection? If not, do you have any other suggestions that might help in this situation? I've contacted Novatel Wireless via email and their developer forum, but have not received a response. Thanks!

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  • iPhone Text entry with completion and DONE button (not search)

    - by Adam Jack
    Using iPhone SDK 3.0, I wish to allow text entry with (optional) completion options that appear as typing is occurring, i.e. also allowing freeformat entry. As such I am using a UISearchBar (which has the text change events) and a UISearchDisplayController to present options. The problems is I want the DONE button to say DONE and not SEARCH, however I cannot find a way to set that. Clearly I feel I am missing something, or Interface Builder of the SDK API would have some property to set. I have seen other apps (in the store) that have achieved the result I want (free format entry, completion, DONE button) so maybe there is an alternative approach I am missing. Thanks in advance for any pointers.

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  • My iPhone App doesn't work in iOS 4. Why?

    - by noflipes
    Hi everybody. I make a iPhone App that display some videos, I made it with Xcode 3.2.2 with iPhone SDK 3.1.3 and works fine. But a few days ago I downloaded the last version of the iPhone SDK for iOS 4, the proyect Build ok, no erros, no warnings, but when I run the aplication the video didn't work, the image didn't load but sound works. I don't understand it. Here is the code that I used. NSBundle *Bundle = [NSBundle mainBundle]; NSString *moviePath = [Bundle pathForResource:@"Prueba" ofType:@"mp4"]; NSURL *movieURL = [[NSURL fileURLWithPath:moviePath] retain]; MPMoviePlayerController *theMovie = [[MPMoviePlayerController alloc] initWithContentURL:movieURL]; theMovie.scalingMode = MPMovieScalingModeFill; [theMovie play]; Some idea? Best regards

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