Search Results

Search found 8467 results on 339 pages for 'map layers'.

Page 67/339 | < Previous Page | 63 64 65 66 67 68 69 70 71 72 73 74  | Next Page >

  • TFS: Branching. How to map a branch to IIS for local test

    - by DarkJackO
    Hi, I think there's something I don't understand about Branching How can I run my website from localhost to test my changes made on a Branch Let's say my branch structure is -Dev -UI -App Main -UI -App The project UI and App from the main are map in my IIS, it's all working well Now I want to make some changes in the UI project from Dev branch, and I want to test these changes before I merge them to Main Thanks

    Read the article

  • How to calculate a latlng on google map ceartain distance away from another?

    - by Rene Saarsoo
    To draw a circle on map I have a center GLatLng (A) and a radius (r) in meters. Here's a diagram: ----------- --/ \-- -/ \- / \ / \ / r \ | *-------------* \ A / B \ / \ / -\ /- --\ /-- ----------- How to calculate the GLatLng at position B? Assuming that r is parallel to the equator. Getting the radius when A and B is given is trivial using the GLatLng.distanceFrom() method - but doing it the other way around not so. Seems that I need to do some heavier math.

    Read the article

  • How do I map to a parent or child in the same table with NHibernate?

    - by adolfojp
    Lets suppose that I have a Category table with a column that holds the id of a parent or child category from the same table. This design would allow me to have unlimited levels of Categories, or unlimited levels in a thread, for example. How can I map this relationship with NHibernate? Are there any disadvantages or warnings that I should take into consideration when doing this?

    Read the article

  • How to map a long integer number to a N-dimensional vector of smaller integers (and fast inverse)?

    - by psihodelia
    Given a N-dimensional vector of small integers is there any simple way to map it with one-to-one correspondence to a large integer number? Say, we have N=3 vector space. Can we represent a vector X=[(int32)x1,(int32)x2,(int32)x3] using an integer (int48)y? The obvious answer is "Yes, we can". But the question is: "What is the fastest way to do this and its inverse operation?"

    Read the article

  • A* algorithm very slow

    - by Amaranth
    I have an programming a RTS game (I use XNA with C#). The pathfinding is working fine, except that when it has a lot of node to search in, there is a lag period of one or two seconds, it happens mainly when there is no path to the target destination, since it that situation there is more nodes to explore. I have the same problem when the path is shorter but selected more than 3 units (can't take the same path since the selected units can be in different part of the map). private List<NodeInfo> FindPath(Unit u, NodeInfo start, NodeInfo end) { Map map = GameInfo.GetInstance().GameMap; _nearestToTarget = start; start.MoveCost = 0; Vector2 endPosition = map.getTileByPos(end.X, end.Y).Position; //getTileByPos simply gets the tile in a 2D array with the X and Y indexes start.EstimatedRemainingCost = (int)(endPosition - map.getTileByPos(start.X, start.Y).Position).Length(); start.Parent = null; List<NodeInfo> openedNodes = new List<NodeInfo>(); ; List<NodeInfo> closedNodes = new List<NodeInfo>(); Point[] movements = GetMovements(u.UnitType); openedNodes.Add(start); while (!closedNodes.Contains(end) && openedNodes.Count > 0) { //Loop in nodes to find lowest cost NodeInfo currentNode = FindLowestCostOpenedNode(openedNodes); openedNodes.Remove(currentNode); closedNodes.Add(currentNode); Vector2 previousMouvement; if (currentNode.Parent == null) { previousMouvement = ConvertRotationToDirectionVector(u.Rotation); } else { previousMouvement = map.getTileByPos(currentNode.X, currentNode.Y).Position - map.getTileByPos(currentNode.Parent.X, currentNode.Parent.Y).Position; previousMouvement.Normalize(); } //For each neighbor foreach (Point movement in movements) { Point exploredGridPos = new Point(currentNode.X + movement.X, currentNode.Y + movement.Y); //Checks if valid move and checks if not if closed nodes list if (ValidNavigableNode(u.UnitType, new Point(currentNode.X, currentNode.Y), exploredGridPos) && !closedNodes.Contains(_gridMap[exploredGridPos.Y, exploredGridPos.X])) { NodeInfo exploredNode = _gridMap[exploredGridPos.Y, exploredGridPos.X]; Tile.TileType exploredTerrain = map.getTileByPos(exploredGridPos.X, exploredGridPos.Y).TerrainType; if(openedNodes.Contains(exploredNode)) { int newCost = currentNode.MoveCost + GetMoveCost(previousMouvement, movement, exploredTerrain); if (newCost < exploredNode.MoveCost) { exploredNode.Parent = currentNode; exploredNode.MoveCost = newCost; //Find nearest tile to the target (in case doesn't find path to target) //Only compares the node to the current nearest FindNearest(exploredNode); } } else { exploredNode.Parent = currentNode; exploredNode.MoveCost = currentNode.MoveCost + GetMoveCost(previousMouvement, movement, exploredTerrain); Vector2 exploredNodeWorldPos = map.getTileByPos(exploredGridPos.X, exploredGridPos.Y).Position; exploredNode.EstimatedRemainingCost = (int)(endPosition - exploredNodeWorldPos).Length(); //Find nearest tile to the target (in case doesn't find path to target) //Only compares the node to the current nearest FindNearest(exploredNode); openedNodes.Add(exploredNode); } } } } return closedNodes; } After that, I simply check if the end node is contained in the returned nodes. If so, I add the end node and each parent until I reach the start. If not, I add the nearestToTarget and each parent until I reach the start. I added a condition before calling FindPath so that only one unit can call a find path each frame (60 frame per second), but it makes no difference. I thought maybe I could solve this by allowing the find path to run in background while the game continues to run correctly, even if it takes a few frame (it is currently sequential sonce it is called in the update() of the unit if there's a target location but no path), but I don't really know how... I also though about sorting my opened nodes list by cost so I don't have to loop them, but I don't know if that would have an effect on the performance... Would there be other solutions? P.S. In the code, when I get the Move Cost, I check if the unit has to turn to perform the move, and the terrain type, nothing hard to do.

    Read the article

  • Problems with ipsec betwen Cisco ASA 5505 and Juniper ssg5

    - by Oskar Kjellin
    I am trying to set up an ipsec tunnel between our ASA 5505 and a Juniper ssg5. The tunnel is up and running, but I cannot get any data through it. The local network I am on is 172.16.1.0 and the remote is 192.168.70.0. But I cannot ping anything on their netowork. I receive a "Phase 2 OK" when I set up the ipsec. I think this is the part of the config that is applicable. It seems like the data is not routed through the tunnel, but I am not sure... object network our-network subnet 172.16.1.0 255.255.255.0 object network their-network subnet 192.168.70.0 255.255.255.0 access-list outside_cryptomap extended permit ip object our-network object their-network crypto ipsec ikev1 transform-set ESP-3DES-SHA esp-3des esp-sha-hmac crypto map outside_map 1 match address outside_cryptomap crypto map outside_map 1 set pfs crypto map outside_map 1 set peer THEIR_IP crypto map outside_map 1 set ikev1 phase1-mode aggressive crypto map outside_map 1 set ikev1 transform-set ESP-3DES-MD5 crypto map outside_map 1 set ikev2 pre-shared-key ***** crypto map outside_map 1 set reverse-route crypto map outside_map interface outside webvpn group-policy GroupPolicy_THEIR_IP internal group-policy GroupPolicy_THEIR_IP attributes vpn-filter value outside_cryptomap ipv6-vpn-filter none vpn-tunnel-protocol ikev1 tunnel-group THEIR_IP type ipsec-l2l tunnel-group THEIR_IP general-attributes default-group-policy GroupPolicy_THEIR_IP tunnel-group THEIR_IP ipsec-attributes ikev1 pre-shared-key ***** ikev2 remote-authentication pre-shared-key ***** ikev2 local-authentication pre-shared-key *****

    Read the article

  • Cisco ASA Site-to-Site VPN Dropping

    - by ScottAdair
    I have three sites, Toronto (1.1.1.1), Mississauga (2.2.2.2) and San Francisco (3.3.3.3). All three sites have ASA 5520. All the sites are connected together with two site-to-site VPN links between each other location. My issue is that the tunnel between Toronto and San Francisco is very unstable, dropping every 40 min to 60 mins. The tunnel between Toronto and Mississauga (which is configured in the same manner) is fine with no drops. I also noticed that my pings with drop but the ASA thinks that the tunnel is still up and running. Here is the configuration of the tunnel. Toronto (1.1.1.1) crypto map Outside_map 1 match address Outside_cryptomap crypto map Outside_map 1 set peer 3.3.3.3 crypto map Outside_map 1 set ikev1 transform-set ESP-AES-256-MD5 ESP-AES-256-SHA crypto map Outside_map 1 set ikev2 ipsec-proposal AES256 group-policy GroupPolicy_3.3.3.3 internal group-policy GroupPolicy_3.3.3.3 attributes vpn-idle-timeout none vpn-tunnel-protocol ikev1 ikev2 tunnel-group 3.3.3.3 type ipsec-l2l tunnel-group 3.3.3.3 general-attributes default-group-policy GroupPolicy_3.3.3.3 tunnel-group 3.3.3.3 ipsec-attributes ikev1 pre-shared-key ***** isakmp keepalive disable ikev2 remote-authentication pre-shared-key ***** ikev2 local-authentication pre-shared-key ***** San Francisco (3.3.3.3) crypto map Outside_map0 2 match address Outside_cryptomap_1 crypto map Outside_map0 2 set peer 1.1.1.1 crypto map Outside_map0 2 set ikev1 transform-set ESP-AES-256-MD5 ESP-AES-256-SHA crypto map Outside_map0 2 set ikev2 ipsec-proposal AES256 group-policy GroupPolicy_1.1.1.1 internal group-policy GroupPolicy_1.1.1.1 attributes vpn-idle-timeout none vpn-tunnel-protocol ikev1 ikev2 tunnel-group 1.1.1.1 type ipsec-l2l tunnel-group 1.1.1.1 general-attributes default-group-policy GroupPolicy_1.1.1.1 tunnel-group 1.1.1.1 ipsec-attributes ikev1 pre-shared-key ***** isakmp keepalive disable ikev2 remote-authentication pre-shared-key ***** ikev2 local-authentication pre-shared-key ***** I'm at a loss. Any ideas?

    Read the article

  • Problem printing google maps printing and using 'page-break-before' in IE8

    - by murdoch
    Hi, I'm having an annoying problem trying to get an html page with a google map on it to print correctly, I have a google map with an <h2> above it all wrapped in a div and the div is set to 'page-break-before:always;' in the css so that the map and its heading always sits on a new page. The problem is that in IE8 only i can always see a large portion of the map rendered on the previous page when printed, also the part of the map that is visible on the previous page is that which is outside the visible bounds of the map. HTML: <div id="description"> <h2>Description</h2> <p>Some paragraph of text</p> <p>Some paragraph of text</p> <p>Some paragraph of text</p> </div> <div id="map"> <h2>Location</h2> <div id="mapHolder"></div> <script type="text/javascript"> // ... javascript to create the google map </script> </div> CSS: #map { page-break-before:always; } Here is a screen grab of what it renders like in IE8 http://twitpic.com/1vtwrd It works fine in every other browser i have tried including IE7 so i'm a bit lost, has anyone any ideas of any tricks to stop this from happening?

    Read the article

  • Why does Internet Explorer break "pegman" display in Google Maps API v3?

    - by Chad
    On my site here, the SteetView control, aka "Pegman", works great under Firefox. Under IE (7 in this case, but tested on 8 as well - same result) it breaks the display of the pegman control. Here's my map code: var directionsDisplay; var directionsService = new google.maps.DirectionsService(); var map; directionsDisplay = new google.maps.DirectionsRenderer(); var milBase = new google.maps.LatLng(35.79648921414565, 139.40663874149323); var mapOpts = { streetViewControl: true, zoom: 12, center: milBase, mapTypeControlOptions: { style: google.maps.MapTypeControlStyle.DROPDOWN_MENU }, mapTypeId: google.maps.MapTypeId.ROADMAP }; map = new google.maps.Map($("#dirMap").get(0), mapOpts); directionsDisplay.setMap(map); var basePoly = new google.maps.Polygon({ paths: [new google.maps.LatLng(35.724496338474104, 139.3444061279297), new google.maps.LatLng(35.74748750802863, 139.3363380432129), new google.maps.LatLng(35.75765724051559, 139.34303283691406), new google.maps.LatLng(35.76545779822543, 139.3418312072754), new google.maps.LatLng(35.767547103447725, 139.3476676940918), new google.maps.LatLng(35.75835374997911, 139.34955596923828), new google.maps.LatLng(35.755149755962755, 139.3567657470703), new google.maps.LatLng(35.74679090345495, 139.35796737670898), new google.maps.LatLng(35.74762682821177, 139.36294555664062), new google.maps.LatLng(35.744422402303826, 139.36346054077148), new google.maps.LatLng(35.74860206266584, 139.36946868896484), new google.maps.LatLng(35.735644401200986, 139.36843872070312), new google.maps.LatLng(35.73843117306677, 139.36174392700195), new google.maps.LatLng(35.73592308277646, 139.3531608581543), new google.maps.LatLng(35.72686543236113, 139.35298919677734), new google.maps.LatLng(35.724496338474104, 139.3444061279297)], strokeColor: "#ff0000", strokeOpacity: 0.8, strokeWeight: 2, fillColor: "#FF0000", fillOpacity: 0.35 }); basePoly.setMap(map); var marker = new google.maps.Marker({ position: new google.maps.LatLng(35.79648921414565, 139.40663874149323), map: map, title: "Ruby International" }); function calcRoute() { var start = new google.maps.LatLng(35.74005964772476, 139.37083393335342); var end = new google.maps.LatLng(35.79648921414565, 139.40663874149323); var request = { origin: start, destination: end, travelMode: google.maps.DirectionsTravelMode.DRIVING }; directionsService.route(request, function(result, status) { if (status == google.maps.DirectionsStatus.OK) { directionsDisplay.setDirections(result); } }); } The only real difference from my code and Google's code is that I use jQuery's document ready function instead of the body onload event to initialize my map. Can't imagine that's the cause though (works in v2 of the maps). Have I found a bug or is there something wrong in my code? Thanks in advance!

    Read the article

  • Dependency Property on ValueConverter

    - by spoon16
    I'm trying to initialize a converter in the Resources section of my UserControl with a reference to one of the objects in my control. When I try to run the application I get an XAML parse exception. XAML: <UserControl.Resources> <converter:PointConverter x:Key="pointConverter" Map="{Binding ElementName=ThingMap}" /> </UserControl.Resources> <Grid> <m:Map x:Name="ThingMap" /> </Grid> Point Converter Class: public class PointConverter : DependencyObject, IValueConverter { public Microsoft.Maps.MapControl.Map Map { get { return (Microsoft.Maps.MapControl.Map)GetValue(MapProperty); } set { SetValue(MapProperty, value); } } // Using a DependencyProperty as the backing store for Map. This enables animation, styling, binding, etc... public static readonly DependencyProperty MapProperty = DependencyProperty.Register("Map", typeof(Microsoft.Maps.MapControl.Map), typeof(PointConverter), null); public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { string param = (string)parameter; Microsoft.Maps.MapControl.Location location = value as Microsoft.Maps.MapControl.Location; if (location != null) { Point point = Map.LocationToViewportPoint(location); if (string.Compare(param.ToUpper(), "X") == 0) return point.X; else if (string.Compare(param.ToUpper(), "Y") == 0) return point.Y; return point; } return null; } public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) { throw new NotImplementedException(); } }

    Read the article

  • OSMDroid simple example required

    - by Bex
    Hi! I am trying to create an app that uses offline maps and custom tiles. For this I have decided to use OSMDroid and have included the jar within my project. I will create my custom tiles using MOBAC. I have been directed to these examples: http://code.google.com/p/osmdroid/source/browse/#svn%2Ftrunk%2FOpenStreetMapViewer%2Fsrc%2Forg%2Fosmdroid%2Fsamples but I am struggling to follow them as I am new to both java and android. I have created a class file called test (which I have created following an example!): public class test extends Activity { /** Called when the activity is first created. */ protected static final String PROVIDER_NAME = LocationManager.GPS_PROVIDER; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); MapView map = (MapView) findViewById(R.id.map); map.setTileSource(TileSourceFactory.MAPQUESTOSM); map.setBuiltInZoomControls(true); map.setMultiTouchControls(true); map.getController().setZoom(16); map.getController().setCenter(new GeoPoint(30266000, -97739000)); } } with a layout file: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <org.osmdroid.views.MapView android:id="@+id/map" android:layout_width="fill_parent" android:layout_height="fill_parent" tilesource="MapquestOSM" android:layout_weight="1" /> </LinearLayout> When I run this I see no map, just an empty grid. I think this is due to my tilesource but I'm not sure what I need to change it to. Can anyone help? Bex

    Read the article

  • F# passing an operator with arguments to a function

    - by dan
    Can you pass in an operation like "divide by 2" or "subtract 1" using just a partially applied operator, where "add 1" looks like this: List.map ((+) 1) [1..5];; //equals [2..6] // instead of having to write: List.map (fun x-> x+1) [1..5] What's happening is 1 is being applied to (+) as it's first argument, and the list item is being applied as the second argument. For addition and multiplication, this argument ordering doesn't matter. Suppose I want to subtract 1 from every element (this will probably be a common beginners mistake): List.map ((-) 1) [1..5];; //equals [0 .. -4], the opposite of what we wanted 1 is applied to the (-) as its first argument, so instead of (list_item - 1), I get (1 - list_item). I can rewrite it as adding negative one instead of subtracting positive one: List.map ((+) -1) [1..5];; List.map (fun x -> x-1) [1..5];; // this works too I'm looking for a more expressive way to write it, something like ((-) _ 1), where _ denotes a placeholder, like in the Arc language. This would cause 1 to be the second argument to -, so in List.map, it would evaluate to list_item - 1. So if you wanted to map divide by 2 to the list, you could write: List.map ((/) _ 2) [2;4;6] //not real syntax, but would equal [1;2;3] List.map (fun x -> x/2) [2;4;6] //real syntax equivalent of the above Can this be done or do I have to use (fun x -> x/2)? It seems that the closest we can get to the placeholder syntax is to use a lambda with a named argument.

    Read the article

  • Google Maps API v3 - Different markers/labels on different zoom levels

    - by krikara
    I was wondering if it is possible that Google has a feature to view different markers on different zoom levels. For example, on zoom level 1, I want one marker over China with the label saying "5". And as the user zooms in, lets say on zoom level 4, I want the previous marker and label to disappear. And I want to have 5 new markers/labels, each on a different city in China all saying "1". Thus China will say a number and all the cities in China will say numbers adding up to China's number. The key concept I am trying to figure out here is how to hide markers and labels based on zoom levels. A constraint for me is that I am living in China currently where google is censored, so a lot of online documents are censored for me, including many of google's documentations. Here is my code thus far <!DOCTYPE html> <html> <head> <meta name="viewport" content="initial-scale=1.0, user-scalable=no" /> <title>TM China</title> <style type="text/css"> html, body, #map_canvas { margin: 0; padding: 0; height: 100% } .labels { color: red; background-color: white; font-family: "Lucida Grande", "Arial", sans-serif; font-size: 10px; font-weight: bold; text-align: center; width: 60px; border: 2px solid black; white-space: nowrap; } </style> <script type="text/javascript" src="http://maps.googleapis.com/maps/api/js?key=AIzaSyDV0lcdK7C2GHbQAmdkBID70Uppuf-D030&sensor=true"> </script> <script type="text/javascript"> eval(function(p,a,c,k,e,r){e=function(c){return(c<a?'':e(parseInt(c/a)))+((c=c%a)>35?String.fromCharCode(c+29):c.toString(36))};if(!''.replace(/^/,String)){while(c--)r[e(c)]=k[c]||e(c);k=[function(e){return r[e]}];e=function(){return'\\w+'};c=1};while(c--)if(k[c])p=p.replace(new RegExp('\\b'+e(c)+'\\b','g'),k[c]);return p}('7 m(a){2.3=a;2.8=V.1E("1u");2.8.4.C="I: 1m; J: 1g;";2.k=V.1E("1u");2.k.4.C=2.8.4.C}m.l=E 6.5.22();m.l.1Y=7(){n c=2;n h=t;n f=t;n j;n b;n d,K;n i;n g=7(e){p(e.1v){e.1v()}e.2b=u;p(e.1t){e.1t()}};2.1s().24.G(2.8);2.1s().20.G(2.k);2.11=[6.5.9.w(V,"1o",7(a){p(f){a.s=j;i=u;6.5.9.r(c.3,"1n",a)}h=t;6.5.9.r(c.3,"1o",a)}),6.5.9.o(c.3.1P(),"1N",7(a){p(h&&c.3.1M()){a.s=E 6.5.1J(a.s.U()-d,a.s.T()-K);j=a.s;p(f){6.5.9.r(c.3,"1i",a)}F{d=a.s.U()-c.3.Z().U();K=a.s.T()-c.3.Z().T();6.5.9.r(c.3,"1e",a)}}}),6.5.9.w(2.k,"1d",7(e){c.k.4.1c="2i";6.5.9.r(c.3,"1d",e)}),6.5.9.w(2.k,"1D",7(e){c.k.4.1c=c.3.2g();6.5.9.r(c.3,"1D",e)}),6.5.9.w(2.k,"1C",7(e){p(i){i=t}F{g(e);6.5.9.r(c.3,"1C",e)}}),6.5.9.w(2.k,"1A",7(e){g(e);6.5.9.r(c.3,"1A",e)}),6.5.9.w(2.k,"1z",7(e){h=u;f=t;d=0;K=0;g(e);6.5.9.r(c.3,"1z",e)}),6.5.9.o(2.3,"1e",7(a){f=u;b=c.3.1b()}),6.5.9.o(2.3,"1i",7(a){c.3.O(a.s);c.3.D(2a)}),6.5.9.o(2.3,"1n",7(a){f=t;c.3.D(b)}),6.5.9.o(2.3,"29",7(){c.O()}),6.5.9.o(2.3,"28",7(){c.D()}),6.5.9.o(2.3,"27",7(){c.N()}),6.5.9.o(2.3,"26",7(){c.N()}),6.5.9.o(2.3,"25",7(){c.16()}),6.5.9.o(2.3,"23",7(){c.15()}),6.5.9.o(2.3,"21",7(){c.13()}),6.5.9.o(2.3,"1Z",7(){c.L()}),6.5.9.o(2.3,"1X",7(){c.L()})]};m.l.1W=7(){n i;2.8.1r.1q(2.8);2.k.1r.1q(2.k);1p(i=0;i<2.11.1V;i++){6.5.9.1U(2.11[i])}};m.l.1T=7(){2.15();2.16();2.L()};m.l.15=7(){n a=2.3.z("Y");p(H a.1S==="P"){2.8.W=a;2.k.W=2.8.W}F{2.8.G(a);a=a.1R(u);2.k.G(a)}};m.l.16=7(){2.k.1Q=2.3.1O()||""};m.l.L=7(){n i,q;2.8.S=2.3.z("R");2.k.S=2.8.S;2.8.4.C="";2.k.4.C="";q=2.3.z("q");1p(i 1L q){p(q.1K(i)){2.8.4[i]=q[i];2.k.4[i]=q[i]}}2.1l()};m.l.1l=7(){2.8.4.I="1m";2.8.4.J="1g";p(H 2.8.4.B!=="P"){2.8.4.1k="1j(B="+(2.8.4.B*1I)+")"}2.k.4.I=2.8.4.I;2.k.4.J=2.8.4.J;2.k.4.B=0.1H;2.k.4.1k="1j(B=1)";2.13();2.O();2.N()};m.l.13=7(){n a=2.3.z("X");2.8.4.1h=-a.x+"v";2.8.4.1f=-a.y+"v";2.k.4.1h=-a.x+"v";2.k.4.1f=-a.y+"v"};m.l.O=7(){n a=2.1G().1F(2.3.Z());2.8.4.12=a.x+"v";2.8.4.M=a.y+"v";2.k.4.12=2.8.4.12;2.k.4.M=2.8.4.M;2.D()};m.l.D=7(){n a=(2.3.z("14")?-1:+1);p(H 2.3.1b()==="P"){2.8.4.A=2h(2.8.4.M,10)+a;2.k.4.A=2.8.4.A}F{2.8.4.A=2.3.1b()+a;2.k.4.A=2.8.4.A}};m.l.N=7(){p(2.3.z("1a")){2.8.4.Q=2.3.2f()?"2e":"1B"}F{2.8.4.Q="1B"}2.k.4.Q=2.8.4.Q};7 19(a){a=a||{};a.Y=a.Y||"";a.X=a.X||E 6.5.2d(0,0);a.R=a.R||"2c";a.q=a.q||{};a.14=a.14||t;p(H a.1a==="P"){a.1a=u}2.1y=E m(2);6.5.18.1x(2,1w)}19.l=E 6.5.18();19.l.17=7(a){6.5.18.l.17.1x(2,1w);2.1y.17(a)};',62,143,'||this|marker_|style|maps|google|function|labelDiv_|event|||||||||||eventDiv_|prototype|MarkerLabel_|var|addListener|if|labelStyle|trigger|latLng|false|true|px|addDomListener|||get|zIndex|opacity|cssText|setZIndex|new|else|appendChild|typeof|position|overflow|cLngOffset|setStyles|top|setVisible|setPosition|undefined|display|labelClass|className|lng|lat|document|innerHTML|labelAnchor|labelContent|getPosition||listeners_|left|setAnchor|labelInBackground|setContent|setTitle|setMap|Marker|MarkerWithLabel|labelVisible|getZIndex|cursor|mouseover|dragstart|marginTop|hidden|marginLeft|drag|alpha|filter|setMandatoryStyles|absolute|dragend|mouseup|for|removeChild|parentNode|getPanes|stopPropagation|div|preventDefault|arguments|apply|label|mousedown|dblclick|none|click|mouseout|createElement|fromLatLngToDivPixel|getProjection|01|100|LatLng|hasOwnProperty|in|getDraggable|mousemove|getTitle|getMap|title|cloneNode|nodeType|draw|removeListener|length|onRemove|labelstyle_changed|onAdd|labelclass_changed|overlayMouseTarget|labelanchor_changed|OverlayView|labelcontent_changed|overlayImage|title_changed|labelvisible_changed|visible_changed|zindex_changed|position_changed|1000000|cancelBubble|markerLabels|Point|block|getVisible|getCursor|parseInt|pointer'.split('|'),0,{})) var map; var mapOptions = { center: new google.maps.LatLng(35, 105), zoom: 3, mapTypeId: google.maps.MapTypeId.ROADMAP }; var locations = [ ['Hong Kong', 22.39, 114.10, 1885], ['Shanghai', 31.232, 121.47, 5885], ['Beijing', 39.88, 116.40, 6426], ['Guangzhou', 23.129, 113.264, 4067], ['Shenzhen', 22.54, 114.05, 3089], ['Hangzhou', 30.27, 120.15, 954] ]; var infowindow = new google.maps.InfoWindow(); var i; /* for (i = 0; i < locations.length; i++) { marker = new google.maps.Marker({ position: new google.maps.LatLng(locations[i][1], locations[i][2]), map: map }); google.maps.event.addListener(marker, 'click', (function(marker, i) { return function() { infowindow.setContent(locations[i][0]); infowindow.open(map, marker); } })(marker, i)); } */ function myMarker(options) { if(!options.labelAnchor) { options.labelAnchor = new google.maps.Point(30, 50); } if(!options.labelClass) { options.labelClass = "labels"; } options.map = map; return new MarkerWithLabel(options); } function initialize() { map = new google.maps.Map(document.getElementById("map_canvas"), mapOptions); for (i = 0; i < locations.length; i++) { var marker = new MarkerWithLabel({ position: new google.maps.LatLng(locations[i][1], locations[i][2]), draggable: false, map: map, labelContent: locations[i][3], labelAnchor: new google.maps.Point(30, 0), labelClass: "labels", // the CSS class for the label labelStyle: {opacity: 0.75} }); } /* var marker2 = new myMarker({ position: new google.maps.LatLng(20,20), draggable: true, labelContent: "second" }); */ } google.maps.event.addDomListener(window, 'load', initialize); </script> </head> <body onload="initialize()"> <div id="map_canvas" style="width:85%; height:85%"></div> <script type="text/javascript"> </script> </body> </html> EDIT I have been trying to experiment with the MarkerManager, but I can't get the markers to create successfully on different zoom levels. First, I changed my default zoom level to 1, and then I changed my code to what is shown below. function initialize() { map = new google.maps.Map(document.getElementById("map_canvas"), mapOptions); /* for (i = 0; i < locations.length; i++) { var marker = new MarkerWithLabel({ position: new google.maps.LatLng(locations[i][1], locations[i][2]), draggable: false, map: map, labelContent: locations[i][3], labelAnchor: new google.maps.Point(30, 0), labelClass: "labels", // the CSS class for the label labelStyle: {opacity: 0.75} }); } */ var listener = google.maps.event.addListener(map, 'bounds_changed', function(){ setupMarkers(); google.maps.event.removeListener(listener); }); } function createCityMarkers() { for (i = 0; i < locations.length; i++) { var marker = new MarkerWithLabel({ position: new google.maps.LatLng(locations[i][1], locations[i][2]), draggable: false, map: map, labelContent: locations[i][3], labelAnchor: new google.maps.Point(30, 0), labelClass: "labels", // the CSS class for the label labelStyle: {opacity: 0.75} }); } } function setupMarkers() { mgr = new MarkerManager(map); google.maps.event.addListener(mgr, 'loaded', function(){ mgr.addMarkers(createCityMarkers(), 4); mgr.refresh(); }); } I have also tried applying the source code of this link as well, but nothing is working out. And when I copy the source code directly to my computer and replace all the icons with markers, the markers still don't appear. I can't seem to figure how to make markers appear using the marker Manager. http://google-maps-utility-library-v3.googlecode.com/svn/tags/markermanager/1.0/examples/weather_map.html

    Read the article

  • Dynamic ExpandableListView

    - by JLB
    Can anyone tell me how I can Dynamically add groups & children to an ExpandableListView. The purpose is to create a type of task list that I can add new items/groups to. I can populate the view with pre-filled arrays but of course can't add to them to populate the list further. The other method i tried was using the SimpleExpandableListAdapter. Using this i am able to add groups from a List but when it comes to adding children i can only add 1 item per group. public List<Map<String, String>> groupData = new ArrayList<Map<String, String>>(); public List<List<Map<String, String>>> childData = new ArrayList<List<Map<String, String>>>(); public void addGroup(String group) { Map curGroupMap = new HashMap(); groupData.add(curGroupMap); curGroupMap.put(NAME, group); //Add an empty child or else the app will crash when group is expanded. List<Map<String, String>> children = new ArrayList<Map<String, String>>(); Map<String, String> curChildMap = new HashMap<String, String>(); children.add(curChildMap); curChildMap.put(NAME, "EMPTY"); childData.add(children); updateAdapter(); } public void addChild(String child) { List children = new ArrayList(); Map curChildMap = new HashMap(); children.add(curChildMap); curChildMap.put(NAME, child); curChildMap.put(IS_EVEN, "This child is even"); childData.add(activeGroup, children); updateAdapter(); }

    Read the article

  • jquery: how can i load the Google Maps API via ajax?

    - by Haroldo
    Before you reply: this is not as straight foward as you'd expect! I have a 'show on map' button which when clicked opens a dialogbox/lightbox with the google map in. I don't want to load the maps api on pageload, just when a map has been requested This is php file the "show on map" button puts into the dialog box: <div id="map_canvas"></div> <script type="text/javascript"> $(function() { //google maps stuff var latlng = new google.maps.LatLng(<?php echo $coords ?>); var options = { zoom: 14, center: latlng, mapTypeControl: false, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map(document.getElementById('map_canvas'), options); var marker = new google.maps.Marker({ position: new google.maps.LatLng(<?php echo $coords ?>), map: map }); }) </script> I've been trying to load the API before ajaxing in the dialog like this: $('img.map').click(function(){ var rel = $(this).attr('rel'); $.getScript('http://maps.google.com/maps/api/js?sensor=false', function(){ $.fn.colorbox({ href:rel }) }); }) this doesn't seem to work :( i've also tried: adding <script src="http://maps.google.com/maps/api/js?sensor=false"></script> to the ajax file type="text/javascript" running $.getScript('http://maps.google.com/maps/api/js?sensor=false'); on doc.ready the problem the browser seems to be redirected to the api.js file - you see a white screen

    Read the article

  • Google Maps InfoBubble pixelOffset

    - by Sam
    I am trying to implement a custom infoBubble that has the box opening to the side of a marker. This has turned out to be harder than expected. Using the normal infoWindow you can use pixelOffset. See here for the documentation Using infoBubble this does not seem to be the case. Is there anyway of using pixelOffset in an infoBubble, or something that will do the same thing? I have found this very difficult to search for, as using a google search such as this returns no relevant results Google Search Below is all my resources I have been using. Example of infoBubble here. My JavaScript to setup the map and infoBubble here. And now my javascript here just in-case the jsfiddle link is broken. <script type="text/javascript"> $(document).ready(function () { init(); }); function init() { //Setup the map var googleMapOptions = { center: new google.maps.LatLng(53.5167, -1.1333), zoom: 13, mapTypeId: google.maps.MapTypeId.ROADMAP }; //Start the map var map = new google.maps.Map(document.getElementById("map_canvas"), googleMapOptions); var marker = new google.maps.Marker({ position: new google.maps.LatLng(53.5267, -1.1333), title: "Just a test" }); marker.setMap(map); infoBubble = new InfoBubble({ map: map, content: '<div class="phoneytext">Some label</div>', //position: new google.maps.LatLng(-35, 151), shadowStyle: 1, padding: '10px', //backgroundColor: 'rgb(57,57,57)', borderRadius: 5, minWidth: 200, arrowSize: 10, borderWidth: 1, borderColor: '#2c2c2c', disableAutoPan: true, hideCloseButton: false, arrowPosition: 7, backgroundClassName: 'phoney', pixelOffset: new google.maps.Size(130, 120), arrowStyle: 2 }); infoBubble.open(map, marker); } </script>

    Read the article

< Previous Page | 63 64 65 66 67 68 69 70 71 72 73 74  | Next Page >