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  • MRTG Monitoring of Disk

    - by Antitribu
    I am trying to monitor Disk usage over SNMP using MRTG on CentOS5.2. I'm open to any suggestions as to the best way to achieve this (I would also like to do other metrics like CPU). Please don't assume I know anything about MRTG. I am using the following config: LoadMIBs: /usr/share/snmp/mibs/UCD-SNMP-MIB.txt,/usr/share/snmp/mibs/TCP-MIB.txt workdir: /var/www/html/mrtg/temp/ # # Disk Usage Monitoring # Target[servername.]: dskPercent.0&dskPercent.0:[email protected] Title[servername.]: / on servername routers.cgi*Desc[servername.]: / on servername routers.cgi*ShortDesc[servername.]: / MaxBytes[servername.]: 100 AbsMax[servername.]: 100 Options[servername.]: growright,nopercent,gauge YLegend[servername.]: used disk space ShortLegend[servername.]: % used Legend1[servername.]: usage Legend2[servername.]: usage Legend3[servername.]: peak usage Legend4[servername.]: peak usage LegendI[servername.]: usage LegendO[servername.]: usage routers.cgi*Icon[servername.]: disk-sm.gif routers.cgi*Options[servername.]: noo,nomax,noabsmax Unscaled[servername.]: dwmy I receive the errors: Unknown SNMP var dskPercent.0 at /usr/bin/mrtg line 2035 Unknown SNMP var dskPercent.0 at /usr/bin/mrtg line 2035 From forum surfing etc the suggestion is to use the fully qualified OIDs, I'd like to avoid this (for readability). So essentially I'm wondering where can I find a mib file compatible with mrtg for it's reference or a working config file.

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  • Commited memory goes to physical RAM or reserves space in the paging file?

    - by Sil
    When I do VirtualAlloc with MEM_COMMIT this "Allocates physical storage in memory or in the paging file on disk for the specified reserved memory pages" (quote from MSDN article http://msdn.microsoft.com/en-us/library/aa366887%28VS.85%29.aspx). All is fine up until now BUT: the description of Commited Bytes Counter says that "Committed memory is the physical memory which has space reserved on the disk paging file(s)." I also read "Windows via C/C++ 5th edition" and this book says that commiting memory means reserving space in the page file.... The last two cases don't make sense to me... If you commit memory, doesn't that mean that you commit to physical storage (RAM)? The page file being there for swaping out currently unused pages of memory in case memory gets low. The book says that when you commit memory you actually reserve space in the paging file. If this were true than that would mean that for a committed page there is space reserved in the paging file and a page frame in physical in memory... So twice as much space is needed ?! Isn't the page file's purpose to make the total physical memory larger than it actually is? If I have a 1G of RAM with a 1G page file = 2G of usable "physical memory"(the book also states this but right after that it says what I discribed at point 2). What am I missing? Thanks.

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  • Is it possible to load an entire SQL Server CE database into RAM?

    - by DanM
    I'm using LinqToSql to query a small SQL Server CE database. I've noticed that any operations involving sub-properties are disappointingly slow. For example, if I have a Customer table that is referenced by an Order table via a foreign key, LinqToSql will automatically create an EntitySet<Order> property. This is a nice convenience, allowing me to do things like Customer.Order.Where(o => o.ProductName = "Stopwatch"), but for some reason, SQL Server CE hangs up pretty bad when I try to do stuff like this. One of my queries, which isn't really that complicated takes 3-4 seconds to complete. I can get the speed up to acceptable, even fast, if I just grab the two tables individually and convert them to List<Customer> and List<Order>, then join then manually with my own query, but this is throwing out a lot of the appeal of LinqToSql. So, I'm wondering if I can somehow get the whole database into RAM and just query that way, then occasionally save it. Is this possible? How? If not, is there anything else I can do to boost the performance? Note: My database in its initial state is about 250K and I don't expect it to grow to more than 1-2Mb. So, loading the data into RAM certainly wouldn't be a problem from a memory point of view.

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  • What are the reasons why the CPU usage doesn’t go 100% with C# and APM?

    - by Martin
    I have an application which is CPU intensive. When the data is processed on a single thread, the CPU usage goes to 100% for many minutes. So the performance of the application appears to be bound by the CPU. I have multithreaded the logic of the application, which result in an increase of the overall performance. However, the CPU usage hardly goes above 30%-50%. I would expect the CPU (and the many cores) to go to 100% since I process many set of data at the same time. Below is a simplified example of the logic I use to start the threads. When I run this example, the CPU goes to 100% (on an 8/16 cores machine). However, my application which uses the same pattern doesn’t. public class DataExecutionContext { public int Counter { get; set; } // Arrays of data } static void Main(string[] args) { // Load data from the database into the context var contexts = new List<DataExecutionContext>(100); for (int i = 0; i < 100; i++) { contexts.Add(new DataExecutionContext()); } // Data loaded. Start to process. var latch = new CountdownEvent(contexts.Count); var processData = new Action<DataExecutionContext>(c => { // The thread doesn't access data from a DB, file, // network, etc. It reads and write data in RAM only // (in its context). for (int i = 0; i < 100000000; i++) c.Counter++; }); foreach (var context in contexts) { processData.BeginInvoke(context, new AsyncCallback(ar => { latch.Signal(); }), null); } latch.Wait(); } I have reduced the number of locks to the strict minimum (only the latch is locking). The best way I found was to create a context in which a thread can read/write in memory. Contexts are not shared among other threads. The threads can’t access the database, files or network. In other words, I profiled my application and I didn’t find any bottleneck. Why the CPU usage of my application doesn’t go about 50%? Is it the pattern I use? Should I create my own thread instead of using the .Net thread pool? Is there any gotchas? Is there any tool that you could recommend me to find my issue? Thanks!

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  • How to correctly formalize the command line usage of GNU/Linux commands?

    - by Francesco Turco
    I'd like to write down a BNF-like formal grammar for describing the command line usage of some GNU/Linux tools. For example I can describe the usage of the cat command as: (cat-command) : 'cat' (arguments-list) (arguments-list) : (argument) (arguments-list) : (arguments-list) (argument) (argument) : (file) The problem is I can't write down a precise grammar for some commands such as md5sum. My first attempt at that would be the following: (md5sum-command) : 'md5sum' (arguments-list) (arguments-list) : (argument) (arguments-list) : (arguments-list) (argument) (argument) : (file) (argument) : '--check' But as you can see this grammar allows you to specify the --check argument as many times as you wish, which is incorrect as you should use it at most one time. How can I fix that? Also, what kind of formal grammars I should study for better treating this kind of problems? Thanks.

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  • I cannot enter my password when using sudo to install Sophos AV for Linux

    - by dycharlie
    I cannot type my password as shown below. After successfully unlocking root account in Ubuntu 12.04 LTS. saintmichael@ubuntu:~$ sudo usage: sudo [-D level] -h | -K | -k | -V usage: sudo -v [-AknS] [-D level] [-g groupname|#gid] [-p prompt] [-u user name|#uid] usage: sudo -l[l] [-AknS] [-D level] [-g groupname|#gid] [-p prompt] [-U user name] [-u user name|#uid] [-g groupname|#gid] [command] usage: sudo [-AbEHknPS] [-C fd] [-D level] [-g groupname|#gid] [-p prompt] [-u user name|#uid] [-g groupname|#gid] [VAR=value] [-i|-s] [<command>] usage: sudo -e [-AknS] [-C fd] [-D level] [-g groupname|#gid] [-p prompt] [-u user name|#uid] file ... saintmichael@ubuntu:~$ sudo ./sophos-av/install.sh [sudo] password for saintmichael:

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  • Using UNION in a query with PHP [migrated]

    - by work
    I have an SQL query which links 3 tables using UNION: $sql ="(SELECT Drive.DriveID,Ram.Memory from Drive,Ram where Drive.DriveID = Ram.RamID) UNION (SELECT Drive.DriveID,External.Memory from Drive, External where Drive.DriveID = External.ExtID)"; Suppose I want to get Ram.Name as well. How do I do this? If I use Ram.Name in the first SELECT statement it would not produce the correct result. Any method for tackling this? I want to do it using UNION.

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  • Is there any practical usage of Doubly Linked List, Queues and Stacks?

    - by Chouette
    I've been coding for quite sometime now. And my work pertains to solving real-world business scenarios. However, I have not really come across any practical usage of some of the data structures like the Linked List, Queues and Stacks etc. Not even at the business framework level. Of course, there is the ubiquitous HashTable, ArrayList and of late the List...but is there any practical usage of some of the other basic data structures? It would be great if someone gave a real-world solution where a Doubly Linked List "performs" better than the obvious easily usable counterpart.

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  • C# or C++ game: many 16 color images loaded into RAM. Efficient solution?

    - by user560639
    I am in the planning stages of creating a fighting game and am unsure how to handle one issue relating to memory. Background info: - Still debating whether to use C# (XNA) or C++. We do not want to commit to either until we have explored how to solve this problem in both languages. - Using a max of 256MB RAM would be great if possible. - Two characters will be present at a time, and these characters can only change between battles. There is time to load/free memory between battles, but the game needs to run at a constant 60 drawn frames per second during combat. Each frame is 16.67ms - The total number of images per character is in the low hundreds. Each image is roughly 200x400 pixels. Only one image from each character will be displayed at any given moment. Uncompressed, each image takes roughly 300kb from my calculations; upwards of 100MB for a whole character. This is pushing too close to the 256MB limit given that memory will be needed for some other resources as well. Since each image can be made with a total of 16 colors. Theoretically I should be able to use 1/8th the space if I can take advantage of this. I've looked around but haven't found any word of native support for paletted images. (Storing each pixel using fewer bits that each map to a 32-bit RGBa color) I was considering making my own file format with 4 bits per pixel (and some extra palette info), loading all the images of this new format into RAM before battle, and then when drawing any specific image, decompress only that image into a raw image so it can be rendered properly. I don't know if it's realistic to perform so many assignment operations (appx 200x400 for each character = 160k) each frame. It sounds very hacky to me. Does anyone have advice on whether my solution sounds reasonable, and if there is perhaps a better one available? Thanks so much! (I also attempted to use an image with only 1 channel, then use a shader to perform a series of if statements to translate various values into other colors. Unfortunately, there were too many lines of code for the shader. It is also rather hacky and does not scale well.)

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  • How to query the video ram size of a ATI card on Linux?

    - by Patrick Bao
    I want to know the physical video ram size in my application. I can get the same information of Nvidia card by using "nvidia-settings -q -t VideoRam". I can use amdcccle to find this information, but it's an GUI app, so can't be used in my application. I wonder if there is a way to get this by command, function, or config file? I'm using RHEL 5.4.

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  • How do I get the CPU speed and total physical ram in C#?

    - by edude05
    I need a simple way of checking how much ram and fast the CPU of the host PC is. I tried WMI however the code I'm using private long getCPU() { ManagementClass mObject = new ManagementClass("Win32_Processor"); mObject.Get(); return (long)mObject.Properties["MaxClockSpeed"].Value; } Throws a null reference exception. Furthermore, WMI queries are a bit slow and I need to make a few to get all the specs. Is there a better way?

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  • how to load a file into a blob without loading into RAM first?

    - by Ace Grace
    Hi, I am using C# and I am having trouble loading large files into a binary field use byte arrays. Basically, if I load a file that is too large, I get memory problems. Is there a way to load a file into a binary field without using large amounts of ram, i.e. avoid loading the file into memory first? If it helps, I am using Advantage Database Server and this is using a winforms app not a web app. Regards

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  • label to display graphics card or total system ram through registry possibly?

    - by NightsEVil
    hi all i have this great code that i love that will display the kind of processor model and speed like so RegistryKey Rkey = Registry.LocalMachine; Rkey = Rkey.OpenSubKey("HARDWARE\\DESCRIPTION\\System\\CentralProcessor\\0"); Labelproc.Text = (string)Rkey.GetValue("ProcessorNameString"); and i was wondering if theres a way to do this for the kind of graphics card and the total installed system ram (in separate labels)

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