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  • Are there new flexible texteditors? [closed]

    - by RParadox
    Vi(m) and Emacs are almost 40 years old. Why are they still the standard, and what attempts have been made at coming up with a new flexible editor? Are there any features which can not be built into vim/emacs? My question is similar to this one: Time to drop Emacs and vi? No one had a suggestion, which surprises me. I would have thought that the core of a texteditor is very small and that people brew their own. Perhaps nobody wants to deal with supporting all the modes? Edit to clarify my question: Instead of writing modes and scripts I ask myself, why there is not a much lightweight project, which lets people custom the editor more directly? Vim has 365395 LOC (C lines all included), Emacs 1.5 million LOC. Why is there a project with say 50k LOC, which is the core, why people can use more freely? Perhaps there is such project, I haven't looked very far. I thought about putting together modules from Vim myself and experimenting with some ideas. The core of editing shouldn't be more than 10k? Vim has a lot optimizations which is really an overkill nowadays. Basically I'm looking for a code base for my own editor and Vi/Emacs are I believe not intended to be used in this way. Bill Joy said the following about vi. http://web.cecs.pdx.edu/~kirkenda/joy84.html The fundamental problem with vi is that it doesn't have a mouse and therefore you've got all these commands. In some sense, its backwards from the kind of thing you'd get from a mouse-oriented thing. I think multiple levels of undo would be wonderful, too. But fundamentally, vi is still ed inside. You can't really fool it. Its like one of those pinatas - things that have candy inside but has layer after layer of paper mache on top. It doesn't really have a unified concept. I think if I were going to go back - I wouldn't go back, but start over again.

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  • Getting my younger brother started on programming

    - by SmartLemon
    My younger brother is 13 years old, I started programming when I started to develop Android applications when I was 15, last year my brother gained an interest in it and he would always pestering me about letting him make something himself, so I wrote him a few tutorials and he built himself a small application that had a few buttons that did something, I think you put in your dob and it would tell you what day you were born on, he took a couple of days building up to his final application, maybe even a week, learning everything he needed. Since then he hasn't really done much more because I have been engulfed in work and such where I have my own programming problems to sort out. I told him that when he was my age (I am 17) that he should be better then me, he was a bit sceptical about this however. I dont think he has as much logical reasoning as I would think he needs to solve more complex problems, but shouldnt that just develop over time as it did with me? He has been pestering me for the past week or something to write him more tutorials, but I didn't have time. All I had with me was a playlist I had downloaded from the new boston from youtube for C++, it's about 73 videos. He is currently about 20-30 videos in, he has come to ask me a few questions about it and thats it. Should I have really properly started him with C++? Should I stop him now and start him again on python or ruby? I know that C++ shouldn't really be a beginners language, especially for someone who is only 13, by the time this question is answered will probably be up to learning about inheritance or something. Some people may see this as not a real question, but it is, and should be used as a reference for others. I want to know, should I start him on a different language whch is more easy? What language then? And would it be better for me to teach him myself (I would make time) or just continue him with the new boston? There are a few more questions throughout this question but these are the main ones. Part of the question people seem to be neglecting is me asking whether I should change what language he is learning to another, or since he is already pretty far through the tutorials should I just leave him with C++ and he can learn the other languages freely by himself?

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  • Powermapper alternatives and google analytics?

    - by rugbert
    Whats a good application to map the hierarchical structure of a website and maybe get some google analytic action going on? Powermapper is pretty expensive and the trial version didnt seem particularly good at importing google analytics CSV files as advertised. In fact, out of the 1000 pages mapped, exactly 0 were successfully imported. I dont really need all the features Powermapper offers anyway, so the price tag is a bit much. All I really need is like, a simple visual representation of my (automatically generated) site structure (like a hierarchical site structure) and the ability to integrate my google analytic stats (page views mostly) with it.

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  • What would be the market life of a JVM based software framework?

    - by Nav
    I saw how Struts 1 lasted from 2000 to 2013. I hear that people are moving from Struts 2 to Spring. But for a project that may need to be maintained for a decade or two, would it be advisable to opt for a framework or directly code with servlets and jquery? Can a system architecture really be designed keeping in mind a particular framework? What really is the market life of a framework? Do the creators of the framework create it with the assumption that it would become obsolete in a decade?

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  • How can I apply Readme Driven Development to an ongoing project?

    - by Metalcoder
    I'm assigned to a project where the goal is to update an existing software. This software was developed in a totally ad hoc manner, which means that any documentation generated is outdated, confused and just plain useless. I do not want to retroactivelly produce all the missing artifacts, since this would just be a waste of time. The code base is ugly, and really need some serious refactoring, but this is another story. What I want is to apply Readme Driven Development to guide this project. So, basically, I want to write a Readme, which will document every change meaningful at the user level. The problem is, I have no idea about how to structure this document. For me, it's pretty clear that it should have a different layout than the traditional Readme. I really want to document changes, and not the current state of affairs. Any ideas?

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  • IE9

    - by xamlnotes
    Hot dog. IE 9 just hit the download sites this week. I have been running it for a few days and its really sweet. It seems much faster than IE 8 and many other browsers and its got lots of cool features. Some of the ones I really like are: New tab format with one click creation and putting them up top. Cleaner UI Ability to drag a tab off the tab bar and have a new window created Integrated address / search box Support for HTML 5   check out http://www.beautyoftheweb.com/ to see some of the cool features. Pay attention to the HTML 5 samples too. And theres lots more as its just getting off the ground. You can download it from Microsoft. Or you can get the version with hooks into bing and msn. Enjoy.

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  • Does Ubuntu One offer Windows Live Sync type services?

    - by Raaaaay
    I'm an Ubuntu convert from Windows and I'm liking it very much. One of the few things I miss in Windows is their Live Sync. I don't know what it's like now or whether it still exists, but at the time (2008/2009), Windows Live Sync lets you sync folders between computers without uploading contents on their server. That is, only the metadata of the subscribed folders are uploaded (things like changelog etc.). I really liked that, and I was wondering if Ubuntu One has an option that does the same thing? At the moment it only seems to have the option to upload all file contents on the web, and I'd rather not do that. If Ubuntu One doesn't have the service similar to Windows Live Sync as described above, then I really recommend it. I would greatly appreciate it if someone can point me to the right place to make my recommendations. Thanks in advance!

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  • How do I connect the seams between my terrain?

    - by gnomgrol
    I'm using c++ and D3D11 and I'm trying to create a (pretty) large terrain, lets say 4096x4096, maybe larger. I've got the basics of terrain creation and already split it up into chunks. But, when I'm rendering them (every chunk has its own vertex and index buffer, as well as its own heightmap), there are still little pieces missing between them. I read a lot about LOD(Level Of Detail) and GMM(Geometry Mipmap), but I can't really implement the theory I read. At the moment, it looks like this: I could really use some help, everything is welcome. If you have some good tutorials on any of this, please share them.

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  • What should I learn next?

    - by Krysten
    I am a CS major. I've taken 2 courses in C (Intro to C and CS1) and 1 introductory course to OOP with Java. I really like Java and feel that I have a firm understanding of OOP concepts. I am really interested in web development and would like to learn a programming language that can be used to build dynamic web applications. My question is what language should I learn? I've narrowed it down to python or ruby. Also, I want to learn a programming language that will help me get a job upon graduating. So essentially, I will use this particular language to build applications that will help me get a job in the future.

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  • Stuck in screen saver during upgrade

    - by vinni_f
    I'm upgrading from 10.04 to 12.04. The screen saver is now on and I can't exit it. If I type my password or move the mouse the screen flickers. Regardless of what I do the screen saver stays and the login prompt never shows. If I type my password and then enter it, it does nothing. Last time I checked the packages were all downloaded and I was in the install process. I really want this upgrade to work. It would be really bad to have to restart from a fresh install. Cheers.

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  • Problems while installing Ubuntu 12.04 64 & 32 bits from LiveCd

    - by user76104
    I am trying to install Ubuntu on my new pc but I am encountering problems. When I boot from the installation CD, everything runs fine until the "window" when the user has to decide to Try Ubuntu or Install it in the machine. Well that "window" appears in blank, and my mouse and keyboard behaves really slow. I can't do anything , so i have to shut it down by pressing power button. The specification of my pc are this Motherboard: Gigabyte ex58 ud7 CPU: i7 950 HD: Western digital caviar black Int. memory: 6gb memory corsair Graphics: evga gtx580 I really need to install Ubuntu or another Linux distribution, i am using de seismic Unix program {Edit : Guess it is this} on my laptop. I hope someone can help me.

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  • Developing AI for warhammer board game [closed]

    - by josemanuel
    right now I'm going to develop a simple AI for some units for the board game warhammer fantasy. With some simple rules, I've read some things such as http://gamedev.stackexchange.com/questions/21519/complex-game-ai-for-turn-based-strategy-games . I have the robots to move the pieces, the map is just simple(no hills,buildings..) and I need to start to give an AI for the robot to move the pieces. Problem is I have been searching for a long time and can't really find someone that has done something similar with warhammer, and I don't really know where to begin with or which tools I need to use. I would be glad if someone can give me some headsup on how to begin with, or if any programming language is better, not to mention if there is something similar where I could ask for help.

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  • Is backing up a MySQL database in GIT a good idea?

    - by wobbily_col
    I am trying to improve the backup situation for my application. I have a Django application and MySQL database. I read an article suggesting backing up the database in Git. On the one hand I like it, as it will keep a copy of the data and the code in synch. But GIT is a designed for code, not for data. As such it will be doing a lot of extra work diffing the mysql dump every commit, which is not really necessary. If I compress the file before storing it, will git diff the files? (The dump file is currently 100MB uncompressed, 5.7Mb when bzipped). Edit: the code and database schema definitions are already in GIT, it is really the data I am concerned about backing up now.

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  • How to operating systems… run… without having an OS to run in?

    - by Plazmotech Binary
    I'm really curious right now. I'm a Python programmer, and this question just boggled me: You write an OS. How do you run it? It has to be run somehow, and that way is within another OS? How can an application run without being in an OS? How do you tell the computer to run, say, C, and execute these commands to the screen, if it doesn't have an OS to run in? Does it have to do with a UNIX kernel? If so, what is a unix kernel, or a kernel in general? I'm sure OSes are more complicated than that, but how does it work? It would be really brilliant to know this! Thanks.

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  • Do open world games need less backstory?

    - by Raceimaztion
    I've played a few open-world games and really enjoyed them, though the ones I've really enjoyed have generally received complaints about how little story there is to them. The Saboteur is one example of this. Fully open-world, good enough story (for me, anyway), engaging gameplay, and still has received complaints in reviews about not having enough story. Do open-world games actually need a full, all-encompassing story? Or can fun and engaging gameplay fill in the gap and let the designer get away with a slightly less complete story?

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  • Can Questions be Reopened After They've Been Closed by Some Self Appointed Gestapo Moderators? [migrated]

    - by GenericJam
    This is obviously begging to be shut down right away and have all my privileges revoked or whatever but why do some people feel they have the right to shut down legitimate discussion? Who decides what is a "real" question or topic of interest? If you don't think it's valid, just click somewhere else but it is really getting to me on this site and StackOverflow how many really useful questions are shut down because people are asking opinions not textbook facts. Questions like this one are genuinely useful. Don't shut them down. You are making this site less useful for everyone else. Do people get their kicks by just wandering around the site closing questions? It seems many of the same names appear on the "closed down" box. Just go to a different page, don't ruin everyone else's education the way they choose it.

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  • Virtual Linux

    Virtual Linux has many desktop uses, yet it&#146;s really enterprises that are most actively driving virtual Linux&#146;s development.

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  • C++ game architecture

    - by rxc
    I'm trying to make a game, but I'm not sure of the best way to set up the main loop and classes. For really small games, I could put everything in the main() loop, including event handling, collision checking, etc. However, for large games, that's seems like a highly inefficient way to get things done. The architecture I want is kind like the way the Minecraft coders did it (I quote Minecraft code because I've seen the source code when downloading MCP). They have objects entity classes EntityCow and EntityChicken and they have methods like onDeath(), onLivingUpdate(); and item classes like ItemSword have methods like onItemUse(). I've never seen these methods get called directly, but apparently, they get stored in a class called DataWatcher, which, I think "watches" all the data (as the name implies) and calls the appropriate methods in the objects. Is that how most games do it? If so, how is the DataWatcher class implemented? Any help or alternate suggestions is really appreciated.

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  • Rendering trillions of "atoms" instead of polygons?

    - by Baring
    I just saw a video about what the publishers call the "next major step after the invention of 3D". According to the person speaking in it, they use a huge amount of atoms grouped into clouds instead of polygons, to reach a level of unlimited detail. They tried their best to make the video understandable for persons with no knowledge of any rendering techniques, and therefore or for other purposes left out all details of how their engine works. The level of detail in their video does look quite impressive to me. How is it possible to render scenes using custom atoms instead of polygons on current hardware? (Speed, memory-wise) If this is real, why has nobody else even thought about it so far? I'm, as an OpenGL developer, really baffled by this and would really like to hear what experts have to say. Therefore I also don't want this to look like a cheap advert and will include the link to the video only if requested, in the comments section.

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  • Why can't I change my icon theme in gnome-classic?

    - by Shibumi
    I'm running Ubuntu 11.10 (updated) and gnome-classic (I missed it :3) I've tried setting my icon theme, GTK theme, and window theme in gnome-tweak-tool, as well as Ubuntu Tweak, gconf-editor, and dconf-editor. Even though it shows my selections are selected, the icons and themes stay the same. Any Help would be greatly appreciated! Update: I've tested things out on gnome-shell and Unity, and I have full control over icons and such in those environments, but still no control in gnome-classic. I would really like to figure this out. Update 2: It seems that after uninstalling Unity that I have full control over everything. Any explanation (since Unity or some part of it seemed to be the cause) would be really nice.

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  • Showing range on hexagonal grid

    - by user23673
    Here is the situation. I have hexagonal board,and a unit on it,with speed or move value 4.Diffrent terrain has a diffrent cost.When i click on the unit,game should show me a move range. My solution was to check each hex in range of 4,with A* pathfinding,and if path cost was less than 4 then this hex was in range.Finally game nicely show me range of that unit. My question is: Is there other solution to search for range on hex grids or square grid,because even if i am really proud of what i did in my solution,i think,it is a little to exaggerated?:)) What make me ask this question?I noticed that when unit speed is 4 or 6 or even 8,time to computing range for my computer was really good,but when speed was 10 and more i noticed that i needed to wait few second to compute.Well in real games i rather dont see something like this and my A* pathfinding is rather well optimized,so im thinking that my solution is wrong. Thanks for any replies.

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  • If you need more than 3 levels of indentation, you're screwed?

    - by jokoon
    Per the Linux kernel coding style document: The answer to that is that if you need more than 3 levels of indentation, you're screwed anyway, and should fix your program. What can I deduce from this quote? On top of the fact that too long methods are hard to maintain, are they hard or impossible to optimize for the compiler? I don't really understand if this quote encourages better coding practice or is really a mathematical / algorithmic sort of truth. I also read in some C++ optimizing guide that "dividing up a program into more functions improves its design" is frequently taught in CS courses, but it should be not done too much, since it can turn into a lot of JMP calls (even if the compiler can inline some methods by itself).

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  • How to improve a single-paged site search result [closed]

    - by Trisism
    Possible Duplicate: How to SEO a Single-Page website I created an online CV of mine a couple of weeks ago and it has had quite a few visits. Now I want to improve the chance it will appear in google search results; however, my web CV is a one-paged site and it contains only internal links (those with hash #) so I can't really submit a sitemap. I could have changed the internal links to normal links to be processed on server-side, but there's no point of doing so. I'm very new to web SEO so I would really appreciate if somebody can show me what should I do with a single-paged site with internal links to be effectively indexed by crawlers.

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