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  • Make a call in Objective C help!

    - by Henry D'Andrea
    I need to make a call where it says add call here. Can someone help? (BOOL) webView:(UIWebView *)webView shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)ntype { NSLog(@"Scheme: %@", request.URL.scheme); if ([request.URL.scheme isEqualToString:@"save"]) { //Add Call here } return true; } FROM this code- (void) save { UIGraphicsBeginImageContext(self.view.frame.size); [self.view.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIImageWriteToSavedPhotosAlbum(viewImage, nil, nil, nil); NSLog(@"TEST"); }

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  • How to force a textField to become editable?

    - by Tzur Gazit
    I have a custom tableViewCell with a UITextLabel inside it. When the cell is first displayed, the place holder is shown and then disappears when the user types something in. What I want is to go back to the parent view, and then to the sub view again, and that the field will show the text that the user previously typed. If I set the text field, simply with setText, the textField is not editable. Any idea?

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  • Reduce Processing Time of accessing databse

    - by medma
    hello all, I m making an app which requires remote databse connection. I want the values in picker from database but when I click on button to invoke picker it takes some time to fetch the values and displaying. Is there any way to do it fast? and also is there any way to reduce the time of transition between 2 views? Thanx

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  • Fail to save a managed object to core-data after its properties were updated.

    - by Tzur Gazit
    I have to trouble to create the object, but updating it fails. Here is the creation code: // Save data from pList to core data fro the first time - (void) saveToCoreData:(NSDictionary *)plistDictionary { // Create system parameter entity SystemParameters *systemParametersEntity = (SystemParameters *)[NSEntityDescription insertNewObjectForEntityForName:@"SystemParameters" inManagedObjectContext:mManagedObjectContext]; //// // GPS SIMULATOR //// NSDictionary *GpsSimulator = [plistDictionary valueForKey:@"GpsSimulator"]; [systemParametersEntity setMGpsSimulatorEnabled:[[GpsSimulator objectForKey:@"Enabled"] boolValue]]; [systemParametersEntity setMGpsSimulatorFileName:[GpsSimulator valueForKey:@"FileName"]]; [systemParametersEntity setMGpsSimulatorPlaybackSpeed:[[GpsSimulator objectForKey:@"PlaybackSpeed"] intValue]]; [self saveAction]; } During execution the cached copy is changed and then it is saved (or trying) to the database. Here is the code to save the changed copy: // Save data from pList to core data fro the first time - (void) saveSystemParametersToCoreData:(SystemParameters *)theSystemParameters { // Step 1: Select Data NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"SystemParameters" inManagedObjectContext:mManagedObjectContext]; [fetchRequest setEntity:entity]; NSError *error = nil; NSArray *items = [self.managedObjectContext executeFetchRequest:fetchRequest error:&error]; [fetchRequest release]; if (error) { NSLog(@"CoreData: saveSystemParametersToCoreData: Unresolved error %@, %@", error, [error userInfo]); abort(); } // Step 2: Update Object SystemParameters *systemParameters = [items objectAtIndex:0]; //// // GPS SIMULATOR //// [systemParameters setMGpsSimulatorEnabled:[theSystemParameters mGpsSimulatorEnabled]]; [systemParameters setMGpsSimulatorFileName:[theSystemParameters mGpsSimulatorFileName]]; [systemParameters setMGpsSimulatorPlaybackSpeed:[theSystemParameters mGpsSimulatorPlaybackSpeed]]; // Step 3: Save Updates [self saveAction]; } As to can see, I fetch the object that I want to update, change its values and save. Here is the saving code: - (void)saveAction { NSError *error; if (![[self mManagedObjectContext] save:&error]) { NSLog(@"ERROR:saveAction. Unresolved Core Data Save error %@, %@", error, [error userInfo]); exit(-1); } } The Persistent store method: - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (mPersistentStoreCoordinator != nil) { return mPersistentStoreCoordinator; } NSString *path = [self databasePath]; NSURL *storeUrl = [NSURL fileURLWithPath:path]; NSError *error = nil; mPersistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if (![mPersistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeUrl options:nil error:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return mPersistentStoreCoordinator; } There is no error but the sqLite file is not updated, hence the data is not persistent. Thanks in advance.

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  • Fastest way to get array of NSRange objects for all uppercase letters in an NSString?

    - by Bama91
    I need NSRange objects for the position of each uppercase letter in a given NSString for input into a method for a custom attributed string class.  There are of course quite a few ways to accomplish this such as rangeOfString:options: with NSRegularExpressionSearch or using RegexKitLite to get each match separately while walking the string.  What would be the fastest performing approach to accomplish this task?

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  • Add image contact in address book

    - by Paska
    Hi all, how can i use kABPersonImageFormatThumbnail or something else to set an image to a contact in address book??? I want use a /resources file. Now i use ABMultiValueAddValueAndLabel(multiPhone, @"+39-02-1234567", kABWorkLabel, NULL); to set a value in address book. An image seems to be the same behavior, but what type need use? ABMultiValueAddValueAndLabel(multiPhone, ?????, kABPersonImageFormatThumbnail, NULL); Thanks A

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  • Setting an image for a UIButton in code.

    - by Spanky
    Hi, How do you set the image for a UIButton in code? I have this: UIButton *btnTwo = [UIButton buttonWithType:UIButtonTypeRoundedRect]; btnTwo.frame = CGRectMake(40, 140, 240, 30); [btnTwo setTitle:@"vc2:v1" forState:UIControlStateNormal]; [btnTwo addTarget:self action:@selector(goToOne) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:btnTwo]; but don't see what will set the image for it. Any help appreciated, Thanks // :)

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  • What's the best way to return different cells depending on position in a UITableView

    - by Robert Conn
    I have a grouped UITableView that has 3 sections and a number of cells in each section that each need to be a different custom cell, with different display requirements. I currently have a large if statement in cellForRowAtIndexPath, with each branch instantiating and returning the appropriate custom cell based on interrogating the indexPath's section and row properties. e.g. if (indexPath.section == 0 && indexPath.row == 0) { // instantiate and return cell A } else if (indexPath.section == 1 && indexPath.row == 2) { // instantiate and return cell B } //etc etc What is best practice for this scenario? A large if statement does the job, but is it the best implementation?

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  • iPodMusicPlayer doesn't send notifications, if it is created in background

    - by Aleksejs
    If iPodMusicPlayer is created in background, then I doesn't send notifications about playback state changes. Here is code: - (void)initMusicPlayer { musicPlayer = [MPMusicPlayerController iPodMusicPlayer]; NSNotificationCenter *notificationCenter = [NSNotificationCenter defaultCenter]; [notificationCenter addObserver:self selector:@selector(musicPlayerStateChanged:) name:MPMusicPlayerControllerNowPlayingItemDidChangeNotification object:musicPlayer]; [notificationCenter addObserver:self selector:@selector(musicPlayerStateChanged:) name:MPMusicPlayerControllerPlaybackStateDidChangeNotification object:musicPlayer]; [musicPlayer beginGeneratingPlaybackNotifications]; } - (void)viewDidLoad { [self performSelectorInBackground:@selector(initMusicPlayer) withObject:nil]; } Is there some way how to create iPodMusicPlayer in background? Otherwise if it is created on the main thread, it blocks executions for a while.

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  • UIScrollview disable transparency

    - by Frank
    It seems that UIScrollview has a transparency set by default. I have a background image set as a subview in self.view. but the image is showing on my scrollview that's also on the subview layer. I want it to cover up the background image so the scrollview transparency is disable.

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  • Custom inputAccessoryView push my UITableView first row partially off the screen

    - by TonyMocha
    Hi For my scenario, I have a UITableView with a UITextField for the first row. While I try to set custom toolbar for keyboard with UITextField.inputAccessoryView, it pushed my first row of textfield partially off the screen. This is not happening if I avoid adding the toolbar. Refer screen shot below: I tried with NSNotification with keyboardWillShow by reposition to first row of the tableview, but it just look awkward for the table pulling out and in. It might be something to do overriding UITableView/UIScrollView, but I am out of idea how to do this. Would like to know how you guys resolve this. Thanks you!

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  • Navigating between 2 ViewControllers

    - by Kobe.o4
    Im using Navigation Controller for my ViewControllers,I set my importantViewController as something like this to be its RootView: UINavigationController *navControl = [[UINavigationController alloc] initWithRootViewController: vc]; [self presentModalViewController: navControl animated: YES]; Then, I pushView anotherView the FrontViewController like this: [self.navigationController pushViewController:vc animated:YES]; After a button is pressed in FrontViewController another view will be pushed ViewA but it is connected with another ViewController ViewB the same way as this AGAIN: [self.navigationController pushViewController:vc animated:YES]; (Which I think Im doing wrong when dismissing either of them with [self.navigationController popViewControllerAnimated:YES];) This is an illustration: My problem is, I need to navigate between View A and View B then when I dismiss either of them it will got back to FrontViewController. Like a child of a child View. Thanks.

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  • SVG file render image in smaller size

    - by Meet
    Hello people I am working for the first time with SVG files. I an able to load SVG files on webview but the images are rendering smaller than the original. they are getting shrinked by a particular factor...... Is there some solution to my problem??? pls help. Thank You Meet bhatha

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  • Xcode puts Default.png in my plist as an Icon file when I assign a Launch Image

    - by xcode_nooob
    When I set a Launch Image, Xcode creates a copy as Default.png and creates an entry in my plist in Icon Files (IOS 5) / Primary Icon / Icon Items -- Item 1 : Default.png Item 0 : MyIcon.png is the app icon which I have already placed through the Target. The reason this is a problem is that the launch image then takes precedence over the actual icon and as a result, it shows as the primary icon instead of my actual icon image. Why is Xcode doing this? Can I safely delete the Default.png entry from my .plist? (this seems to fix the problem) Do I need to copy Default.png somewhere else? Thanks!

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  • Sending an image in a faceless email

    - by anurag
    I am trying to send a faceless email (sending an email without showing the interface), using the code below. I also want to attach an image to this email. Is this possible? - (void) sendEmailTo:(NSString *)toStr withSubject:(NSString *)subjectStr withBody:(NSString *)bodyStr { NSString *emailString=[[NSString alloc] initWithFormat:@"mailto:?to=%@&subject=%@&body=%@", [toStr stringByAddingPercentEscapesUsingEncoding:NSASCIIStringEncoding], [subjectStr stringByAddingPercentEscapesUsingEncoding:NSASCIIStringEncoding], [bodyStr stringByAddingPercentEscapesUsingEncoding:NSASCIIStringEncoding]]; [[UIApplication sharedApplication] openURL:[NSURL URLWithString:emailString]]; [emailString release]; }

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  • I could not understand where the memory is leaking in my code ?

    - by srikanth rongali
    I have the following code. I do not understand the problem in it. Whenever I include this class in my class the code is going to infinite loop. I could not get where I am wrong. please help me. Just point the errors in the code. #import "readFileData.h" #import "DuelScreen.h" @implementation readFileData @synthesize enemyDescription, numberOfEnemies, numberOfValues; @synthesize enemyIndex, numberOfEnemyGunDrawImages, numberOfEnemyGunFireImages, numberOfEnemyDieImages; @synthesize countDownSpeed, enemyGunDrawInterval, enemyGunFire, enemyRefire; @synthesize enemyAccuracyProbability, enemyGunCoordinateX, enemyGunCoordinateY; -(id)init { if( (self = [super init]) ) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *path = [documentsDirectory stringByAppendingPathComponent:@"enemyDetals.txt"]; NSString *contentsOfFile = [[NSString alloc ]initWithContentsOfFile:path]; NSArray *lines = [contentsOfFile componentsSeparatedByString:@"#"]; numberOfEnemies = [lines count]; int nEnemy; nEnemy = 0; NSArray *eachEnemy=[[lines objectAtIndex:nEnemy] componentsSeparatedByString:@"^"]; DuelScreen *enemyNumber1 = [[DuelScreen alloc] init]; NSLog(@"tempCount value in: readFile: %d", enemyNumber1.tempCount); enemyIndex = enemyNumber1.tempCount - 1; countDownSpeed = [[eachEnemy objectAtIndex:0]intValue]; enemyGunDrawInterval = [[eachEnemy objectAtIndex:1]floatValue]; enemyGunFire = [[eachEnemy objectAtIndex:2]floatValue]; enemyAccuracyProbability = [[eachEnemy objectAtIndex:3]floatValue]; enemyRefire = [[eachEnemy objectAtIndex:4]floatValue]; numberOfEnemyGunDrawImages = [[eachEnemy objectAtIndex:5]intValue]; numberOfEnemyGunFireImages = [[eachEnemy objectAtIndex:6]intValue]; numberOfEnemyDieImages = [[eachEnemy objectAtIndex:7]intValue]; enemyGunCoordinateX = [[eachEnemy objectAtIndex:8]floatValue]; enemyGunCoordinateY = [[eachEnemy objectAtIndex:9]floatValue]; enemyDescription = [eachEnemy objectAtIndex:10]; } return self; } @end

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  • Detect when home button is pressed iOS

    - by nick
    I have several iOS apps that all use the same port to listen for a network beacon. On the main view I use viewWillDisappear to close the port when another view is opened, which was working great. Then I noticed if I pressed the home button from the main view controller without opening another view to close the port, then the port stays open and non of my other apps can listen on that port any more. I then tried using viewWillUnload, but that doesn't seem to get called when I press the home button. -(void)viewWillUnload { //[super viewWillUnload]; NSLog(@"View will unload"); [udpSocket close]; udpSocket = nil; } View will unload is never displayed in the console, which leads me to believe that the method is never getting called. Is there a way to detect when the home button is pressed so I can close my port?

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  • Adding Control on a Playing Video

    - by Taimur Hamza
    Hi, I want to add a Control (UILabel / UIButton ) over a playing video , Can anyone please make a tutorial of adding a control on a playing video. Below is the link of the project. I am stuck how to connect the UIView object ( Overlay View ) in the connections inspector. The code is copied properly. Thanks http://rapidshare.com/files/393248642/MoviePlayer_iPhone.zip Taimur

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  • I don't have AirPlayFeature

    - by 1110
    Hi, I have just installed new xcode with sdk 4.3b because I need 'airPlay' feature in my current project which is based on sdk 4.2. But I open my project and type my MPMoviePlayerController object.... mpObject.??? ... but here I don't have allowAirPlay property. But when I start new project and create movie player I have that property, but don't have in my old project, what should I setup to have this?

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  • How can I make a UIButton "flash" (with a glow, or changing it's image for a split second)

    - by marty
    I tried just making the image switch to black and then use sleep(1) and have it go back to the original image, but the sleep doesn't work at the right time, and I can't even see the black flash it goes so fast. [blueButton setImage:[UIImage imageNamed:@"black.png"] forState:UIControlStateNormal]; sleep(3); [blueButton setImage:[UIImage imageNamed:@"blue.png"] forState:UIControlStateNormal]; I just want to make it give a indicator to this button. Any thoughts? Thanks.

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