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  • Efficiency of data structures in C99 (possibly affected by endianness)

    - by Ninefingers
    Hi All, I have a couple of questions that are all inter-related. Basically, in the algorithm I am implementing a word w is defined as four bytes, so it can be contained whole in a uint32_t. However, during the operation of the algorithm I often need to access the various parts of the word. Now, I can do this in two ways: uint32_t w = 0x11223344; uint8_t a = (w & 0xff000000) >> 24; uint8_t b = (w & 0x00ff0000) >> 16; uint8_t b = (w & 0x0000ff00) >> 8; uint8_t d = (w & 0x000000ff); However, part of me thinks that isn't particularly efficient. I thought a better way would be to use union representation like so: typedef union { struct { uint8_t d; uint8_t c; uint8_t b; uint8_t a; }; uint32_t n; } word32; Using this method I can assign word32 w = 0x11223344; then I can access the various parts as I require (w.a=11 in little endian). However, at this stage I come up against endianness issues, namely, in big endian systems my struct is defined incorrectly so I need to re-order the word prior to it being passed in. This I can do without too much difficulty. My question is, then, is the first part (various bitwise ands and shifts) efficient compared to the implementation using a union? Is there any difference between the two generally? Which way should I go on a modern, x86_64 processor? Is endianness just a red herring here? I could inspect the assembly output of course, but my knowledge of compilers is not brilliant. I would have thought a union would be more efficient as it would essentially convert to memory offsets, like so: mov eax, [r9+8] Would a compiler realise that is what happening in the bit-shift case above? If it matters, I'm using C99, specifically my compiler is clang (llvm). Thanks in advance.

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  • hand coding a parser

    - by John Leidegren
    For all you compiler gurus, I wanna write a recursive descent parser and I wanna do it with just code. No generating lexers and parsers from some other grammar and don't tell me to read the dragon book, i'll come around to that eventually. I wanna get into the gritty details about implementing a lexer and parser for a reasonable simple langauge, say CSS. And I wanna do this right. This will probably end up being a series of questions but right now I'm starting with a lexer. Tokenization rules for CSS can be found here. I find my self writing code like this (hopefully you can infer the rest from this snippet): public CssToken ReadNext() { int val; while ((val = _reader.Read()) != -1) { var c = (char)val; switch (_stack.Top) { case ParserState.Init: if (c == ' ') { continue; // ignore } else if (c == '.') { _stack.Transition(ParserState.SubIdent, ParserState.Init); } break; case ParserState.SubIdent: if (c == '-') { _token.Append(c); } _stack.Transition(ParserState.SubNMBegin); break; What is this called? and how far off am I from something reasonable well understood? I'm trying to balence something which is fair in terms of efficiency and easy to work with, using a stack to implement some kind of state machine is working quite well, but I'm unsure how to continue like this. What I have is an input stream, from which I can read 1 character at a time. I don't do any look a head right now, I just read the character then depending on the current state try to do something with that. I'd really like to get into the mind set of writing reusable snippets of code. This Transition method is currently means to do that, it will pop the current state of the stack and then push the arguments in reverse order. That way, when I write Transition(ParserState.SubIdent, ParserState.Init) it will "call" a sub routine SubIdent which will, when complete, return to the Init state. The parser will be implemented in much the same way, currently, having everyhing in a single big method like this allows me to easily return a token when I found one, but it also forces me to keep everything in one single big method. Is there a nice way to split these tokenization rules into seperate methods? Any input/advice on the matter would be greatly appriciated!

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  • Is this a situation where Qt Model/View architecture is not useful?

    - by csmithmaui
    Hi, I am writing a GUI based application where I read a string of values from serial port every few seconds and I need to display most of the values in some type graphical indicator(I was thinking of QprogressBar maybe) that displays the range and the value. Some of the other data that I am parsing from the string are the date and fault codes. Also, the data is hierarchical. I wanted to use the model/view architecture of Qt because I have been interested in MVC stuff for a while but have never quite wrapped my brain around how to implement it very well. As of now, I have subclassed QAbstractItemModel and in the model I read the serial port and wrap the items parsed from the string in a Tree data structure. I can view all of the data in a QtreeView with no issues. I have also began to subclass QAbstractItemView to build my custom view with all of the Graphical Indicators and such. This is where I am getting stuck. It seems to me that in order for me to design a view that knows how to display my custom model the view needs to know exactly how all of the data in the model is organized. Doesn't that defeat the purpose of Model/View? The QTreeView I tested the model with is basically just displaying the model as it is setup in the Tree structure but I don't want to do that because the data is not all of the same type. Is the type of data or the way you would like to present it to the user a determining factor in whether or not you should use this architecture? I always assumed it was just always better to design in an MVC style. It seems to me like it might have been better to just subclass QWidget and then read in from the serial port and update all of subwidgets(graphical indicators, labels, etc...) from the subclass. Essentially, do everything in one class. Does anybody understand this issue that can explain to me either what I am missing or why I shouldn't be doing it this way. As of now I am a little confused. Thanks so much for any help!

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  • Deleting items from a ListView using a custom BaseAdapter

    - by HXCaine
    I am using a customised BaseAdapter to display items on a ListView. The items are just strings held in an ArrayList. The list items have a delete button on them (big red X), and I'd like to remove the item from the ArrayList, and notify the ListView to update itself. However, every implementation I've tried gets mysterious position numbers given to it, so for example clicking item 2's delete button will delete item 5's. It seems to be almost entirely random. One thing to note is that elements may be repeated, but must be kept in the same order. For example, I can have "Irish" twice, as elements 3 and 7. My code is below: private static class ViewHolder { TextView lang; int position; } public View getView(final int position, View convertView, ViewGroup parent) { ViewHolder holder; if (convertView == null) { convertView = mInflater.inflate(R.layout.language_link_row, null); holder = new ViewHolder(); holder.lang = (TextView)convertView.findViewById(R.id.language_link_text); holder.position = position; final ImageView deleteButton = (ImageView) convertView.findViewById(R.id.language_link_cross_delete); deleteButton.setOnClickListener(this); convertView.setTag(holder); deleteButton.setTag(holder); } else { holder = (ViewHolder) convertView.getTag(); } holder.lang.setText(mLanguages.get(position)); return convertView; } I later attempt to retrieve the deleted element's position by grabbing the tag, but it's always the wrong position in the list. There is no noticeable pattern to the position given here, it always seems random. // The delete button's listener public void onClick(View v) { ViewHolder deleteHolder = (ViewHolder) v.getTag(); int pos = deleteHolder.position; ... ... ... } I would be quite happy to just delete the item from the ArrayList and have the ListView update itself, but the position I'm getting is incorrect so I can't do that. Please note that I did, at first, have the deleteButton clickListener inside the getView method, and used 'position' to delete the value, but I had the same problem. Any suggestions appreciated, this is really irritating me.

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  • Button.MouseDown

    - by Gilad
    Hi Guys, I'm relatively new with WPF. I'm trying to understand the difference between MouseDownEvent and PreviewMouseDownEvent. I understand the WPF event strategies and i understand that the MouseDown event is a bubbling event and the PreviewMouseDown is a tunneling event. I also understand the order of which these events are being fired - according to this MSDN overview http://msdn.microsoft.com/en-us/library/ms742806.aspx#routing (there is a diagram with example there). So i tried to code some my self, check this for example: <Grid x:Name="grid" Width="250"> <StackPanel Mouse.MouseDown="StackPanel_MouseDown" PreviewMouseDown="StackPanel_PreviewMouseDown"> <WPFVisualizerExample:MyButton x:Name="B1" PreviewMouseDown="B1_PreviewMouseDown" MouseDown="B1_MouseDown" Margin="5,5,5,5"> <WPFVisualizerExample:MyButton x:Name="B2" PreviewMouseDown="B2_PreviewMouseDown" MouseDown="B2_MouseDown" Margin="5,5,5,5"> <WPFVisualizerExample:MyButton x:Name="B3" PreviewMouseDown="B3_PreviewMouseDown" MouseDown="B3_MouseDown" Margin="5,5,5,5">Click Me</WPFVisualizerExample:MyButton> </WPFVisualizerExample:MyButton> </WPFVisualizerExample:MyButton> </StackPanel> </Grid> I have an event handler for each of the events (the preview and non-preview) and i wanted to see what is happening, which of the event is being thrown (i have a message box shown for each event). The 'MyButton' user control simply extends the base Button and override the OnMouseDown and OnPreviewMouseDown to set the e.Handled false: protected override void OnMouseDown(System.Windows.Input.MouseButtonEventArgs e) { base.OnMouseDown(e); e.Handled = false; } protected override void OnPreviewMouseDown(System.Windows.Input.MouseButtonEventArgs e) { base.OnPreviewMouseDown(e); e.Handled = false; } (tried with this and without this). According to the MSDN overview (in the link above), if i have 3 elements then the events route should be as follows: PreviewMouseDown (tunnel) on root element. PreviewMouseDown (tunnel) on intermediate element #1. PreviewMouseDown (tunnel) on source element #2. MouseDown (bubble) on source element #2. MouseDown (bubble) on intermediate element #1. MouseDown (bubble) on root element. So I expected the the message boxes to be shown according to the above. From some reason - which I don't understand only the preview events are being thrown (according to what the MSDN says Preview_B1=Preview_B2=Preview_B3). My expectations were: Preview_B1=Preview_B2=Preview_B3=NonPreview_B3=NonPreview_B2=NonPreview_B1. But the non-preview events are not being thrown at all. So basically I don't understand the route of the events, from MSDN overview I understood that the route starts from the root element, goes down (tunnel) to the source element and then back up (bubble) to the root element, but this is not what happening in practice. It is really important for me to understand how this events are working, i probably miss-understand something basic here, your help will be appreciated. THANX!! -Gili

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  • POD global object initialization

    - by paercebal
    I've got bitten today by a bug. The following source can be copy/pasted (and then compiled) into a main.cpp file #include <iostream> // The point of SomeGlobalObject is for its // constructor to be launched before the main // ... struct SomeGlobalObject { SomeGlobalObject() ; } ; // ... // Which explains the global object SomeGlobalObject oSomeGlobalObject ; // A POD... I was hoping it would be constructed at // compile time when using an argument list struct MyPod { short m_short ; const char * const m_string ; } ; // declaration/Initialization of a MyPod array MyPod myArrayOfPod[] = { { 1, "Hello" }, { 2, "World" }, { 3, " !" } } ; // declaration/Initialization of an array of array of void * void * myArrayOfVoid[][2] = { { (void *)1, "Hello" }, { (void *)2, "World" }, { (void *)3, " !" } } ; // constructor of the global object... Launched BEFORE main SomeGlobalObject::SomeGlobalObject() { std::cout << "myArrayOfPod[0].m_short : " << myArrayOfPod[0].m_short << std::endl ; std::cout << "myArrayOfVoid[0][0] : " << myArrayOfVoid[0][0] << std::endl ; } // main... What else ? int main(int argc, char* argv[]) { return 0 ; } MyPod being a POD, I believed there would be no constructors. Only initialization at compile time. Thus, the global object SomeGlobalObject would have no problem to use the global array of PODs upon its construction. The problem is that in real life, nothing is so simple. On Visual C++ 2008 (I did not test on other compilers), upon execution myArrayOfPodis not initialized, even ifmyArrayOfVoid` is initialized. So my questions is: Are C++ compilers not supposed to initialize global PODs (including POD structures) at compilation time ? Note that I know global variable are evil, and I know that one can't be sure of the order of creation of global variables declared in different compilation units. The problem here is really the POD C-like initialization which seems to call a constructor (the default, compiler-generated one?). And to make everyone happy: This is on debug. On release, the global array of PODs is correctly initialized.

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  • Putting update logic in your migrations

    - by Daniel Abrahamsson
    A couple of times I've been in the situation where I've wanted to refactor the design of some model and have ended up putting update logic in migrations. However, as far as I've understood, this is not good practice (especially since you are encouraged to use your schema file for deployment, and not your migrations). How do you deal with these kind of problems? To clearify what I mean, say I have a User model. Since I thought there would only be two kinds of users, namely a "normal" user and an administrator, I chose to use a simple boolean field telling whether the user was an adminstrator or not. However, after I while I figured I needed some third kind of user, perhaps a moderator or something similar. In this case I add a UserType model (and the corresponding migration), and a second migration for removing the "admin" flag from the user table. And here comes the problem. In the "add_user_type_to_users" migration I have to map the admin flag value to a user type. Additionally, in order to do this, the user types have to exist, meaning I can not use the seeds file, but rather create the user types in the migration (also considered bad practice). Here comes some fictional code representing the situation: class CreateUserTypes < ActiveRecord::Migration def self.up create_table :user_types do |t| t.string :name, :nil => false, :unique => true end #Create basic types (can not put in seed, because of future migration dependency) UserType.create!(:name => "BASIC") UserType.create!(:name => "MODERATOR") UserType.create!(:name => "ADMINISTRATOR") end def self.down drop_table :user_types end end class AddTypeIdToUsers < ActiveRecord::Migration def self.up add_column :users, :type_id, :integer #Determine type via the admin flag basic = UserType.find_by_name("BASIC") admin = UserType.find_by_name("ADMINISTRATOR") User.all.each {|u| u.update_attribute(:type_id, (u.admin?) ? admin.id : basic.id)} #Remove the admin flag remove_column :users, :admin #Add foreign key execute "alter table users add constraint fk_user_type_id foreign key (type_id) references user_types (id)" end def self.down #Re-add the admin flag add_column :users, :admin, :boolean, :default => false #Reset the admin flag (this is the problematic update code) admin = UserType.find_by_name("ADMINISTRATOR") execute "update users set admin=true where type_id=#{admin.id}" #Remove foreign key constraint execute "alter table users drop foreign key fk_user_type_id" #Drop the type_id column remove_column :users, :type_id end end As you can see there are two problematic parts. First the row creation part in the first model, which is necessary if I would like to run all migrations in a row, then the "update" part in the second migration that maps the "admin" column to the "type_id" column. Any advice?

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  • iPhone: value of selectedIndex for tab should be consistent, but isn't

    - by Janine
    This should be so simple... but something screwy is happening. My setup looks like this: MainViewController Tab Bar Controller 4 tabs, each of which loads WebViewController My AppDelegate contains an ivar, tabBarController, which is connected to the tab bar controller (this was all set up in Interface Builder). The leftmost tab is marked "selected" in IB. Within the viewWillAppear method in WebViewController, I need to know which tab was just selected so I can load the correct URL. I do this by switching on appDelegate.tabBarController.selectedIndex. When the app first runs and the leftmost tab is selected, selectedIndex is a large garbage value. After that, I get values from 0 to 3, which is as it should be, but they are in random order. Not only that, but each tab I touch reports a different value each time. This app is extremely simple right now and I can't imagine what I could have done to make things go this wrong. Has anyone seen (and hopefully solved) this behavior? Update: we have a request for code. There's not much to see. The tab bar controller gets loaded in applicationDidFinishLaunching: [self.mainViewController view]; //force nib to load [self.window addSubview:self.mainViewController.tabBarController.view] There is currently no code whatsoever in MainViewController.m other than the synthesize and release for tabBarController. From WebVewController.m: - (void)viewWillAppear:(BOOL)_animation { [super viewWillAppear:_animation]; NSURL *url; switch([S_UIDelegate mainViewController].tabBarController.selectedIndex) { case 0: url = [NSURL URLWithString:@"http://www.cnn.com"]; break; case 1: url = [NSURL URLWithString:@"http://www.facebook.com"]; break; case 2: url = [NSURL URLWithString:@"http://www.twitter.com"]; break; case 3: url = [NSURL URLWithString:@"http://www.google.com"]; break; default: url = [NSURL URLWithString:@"http://www.msnbc.com"]; } NSURLRequest *request = [NSURLRequest requestWithURL:url]; [webView loadRequest:request]; } This is where I'm seeing the random values.

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  • NHibernate criteria query question

    - by Chris
    I have 3 related objects (Entry, GamePlay, Prize) and I'm trying to find the best way to query them for what I need using NHibernate. When a request comes in, I need to query the Entries table for a matching entry and, if found, get a) the latest game play along with the first game play that has a prize attached. Prize is a child of GamePlay and each Entry object has a GamePlays property (IList). Currently, I'm working on a method that pulls the matching Entry and eagerly loads all game plays and associated prizes, but it seems wasteful to load all game plays just to find the latest one and any that contain a prize. Right now, my query looks like this: var entry = session.CreateCriteria<Entry>() .Add(Restrictions.Eq("Phone", phone)) .AddOrder(Order.Desc("Created")) .SetFetchMode("GamePlays", FetchMode.Join) .SetMaxResults(1).UniqueResult<Entry>(); Two problems with this: It loads all game plays up front. With 365 days of data, this could easily balloon to 300k of data per query. It doesn't eagerly load the Prize child property for each game. Therefore, my code that loops through the GamePlays list looking for a non-null Prize must make a call to load each Prize property I check. I'm not an nhibernate expert, but I know there has to be a better way to do this. Ideally, I'd like to do the following (pseudocode): entry = findEntry(phoneNumber) lastPlay = getLatestGamePlay(Entry) firstWinningPlay = getFirstWinningGamePlay(Entry) The end result of course is that I have the entry details, the latest game play, and the first winning game play. The catch is that I want to do this in as few database calls as possible, otherwise I'd just execute 3 separate queries. The object definitions look like: public class Entry { public Guid Id {get;set;} public string Phone {get;set;} public IList<GamePlay> GamePlays {get;set;} // ... other properties } public class GamePlay { public Guid Id {get;set;} public Entry Entry {get;set;} public Prize Prize {get;set;} // ... other properties } public class Prize { public Guid Id {get;set;} // ... other properties } The proper NHibernate mappings are in place, so I just need help figuring out how to set up the criteria query (not looking for HQL, don't use it).

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  • Decompressing a very large serialized object and managing memory

    - by Mike_G
    I have an object that contains tons of data used for reports. In order to get this object from the server to the client I first serialize the object in a memory stream, then compress it using the Gzip stream of .NET. I then send the compressed object as a byte[] to the client. The problem is on some clients, when they get the byte[] and try to decompress and deserialize the object, a System.OutOfMemory exception is thrown. Ive read that this exception can be caused by new() a bunch of objects, or holding on to a bunch of strings. Both of these are happening during the deserialization process. So my question is: How do I prevent the exception (any good strategies)? The client needs all of the data, and ive trimmed down the number of strings as much as i can. edit: here is the code i am using to serialize/compress (implemented as extension methods) public static byte[] SerializeObject<T>(this object obj, T serializer) where T: XmlObjectSerializer { Type t = obj.GetType(); if (!Attribute.IsDefined(t, typeof(DataContractAttribute))) return null; byte[] initialBytes; using (MemoryStream stream = new MemoryStream()) { serializer.WriteObject(stream, obj); initialBytes = stream.ToArray(); } return initialBytes; } public static byte[] CompressObject<T>(this object obj, T serializer) where T : XmlObjectSerializer { Type t = obj.GetType(); if(!Attribute.IsDefined(t, typeof(DataContractAttribute))) return null; byte[] initialBytes = obj.SerializeObject(serializer); byte[] compressedBytes; using (MemoryStream stream = new MemoryStream(initialBytes)) { using (MemoryStream output = new MemoryStream()) { using (GZipStream zipper = new GZipStream(output, CompressionMode.Compress)) { Pump(stream, zipper); } compressedBytes = output.ToArray(); } } return compressedBytes; } internal static void Pump(Stream input, Stream output) { byte[] bytes = new byte[4096]; int n; while ((n = input.Read(bytes, 0, bytes.Length)) != 0) { output.Write(bytes, 0, n); } } And here is my code for decompress/deserialize: public static T DeSerializeObject<T,TU>(this byte[] serializedObject, TU deserializer) where TU: XmlObjectSerializer { using (MemoryStream stream = new MemoryStream(serializedObject)) { return (T)deserializer.ReadObject(stream); } } public static T DecompressObject<T, TU>(this byte[] compressedBytes, TU deserializer) where TU: XmlObjectSerializer { byte[] decompressedBytes; using(MemoryStream stream = new MemoryStream(compressedBytes)) { using(MemoryStream output = new MemoryStream()) { using(GZipStream zipper = new GZipStream(stream, CompressionMode.Decompress)) { ObjectExtensions.Pump(zipper, output); } decompressedBytes = output.ToArray(); } } return decompressedBytes.DeSerializeObject<T, TU>(deserializer); } The object that I am passing is a wrapper object, it just contains all the relevant objects that hold the data. The number of objects can be a lot (depending on the reports date range), but ive seen as many as 25k strings. One thing i did forget to mention is I am using WCF, and since the inner objects are passed individually through other WCF calls, I am using the DataContract serializer, and all my objects are marked with the DataContract attribute.

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  • handling NSStream events when using EASession in MonoTouch

    - by scotru
    Does anyone have an example of how to handle read and write NSStream events in Monotouch when working with accessories via EASession? It looks like there isn't a strongly typed delegate for this and I'm having trouble figuring out what selectors I need to handle on the delegates of my InputStream and OutputStream and what I actually need to do with each selector in order to properly fill and empty the buffers belonging to the EASession object. Basically, I'm trying to port Apple's EADemo app to Monotouch right now. Here's the Objective-C source that I think is relevant to this problem: / / asynchronous NSStream handleEvent method - (void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode { switch (eventCode) { case NSStreamEventNone: break; case NSStreamEventOpenCompleted: break; case NSStreamEventHasBytesAvailable: [self _readData]; break; case NSStreamEventHasSpaceAvailable: [self _writeData]; break; case NSStreamEventErrorOccurred: break; case NSStreamEventEndEncountered: break; default: break; } } / low level write method - write data to the accessory while there is space available and data to write - (void)_writeData { while (([[_session outputStream] hasSpaceAvailable]) && ([_writeData length] > 0)) { NSInteger bytesWritten = [[_session outputStream] write:[_writeData bytes] maxLength:[_writeData length]]; if (bytesWritten == -1) { NSLog(@"write error"); break; } else if (bytesWritten > 0) { [_writeData replaceBytesInRange:NSMakeRange(0, bytesWritten) withBytes:NULL length:0]; } } } // low level read method - read data while there is data and space available in the input buffer - (void)_readData { #define EAD_INPUT_BUFFER_SIZE 128 uint8_t buf[EAD_INPUT_BUFFER_SIZE]; while ([[_session inputStream] hasBytesAvailable]) { NSInteger bytesRead = [[_session inputStream] read:buf maxLength:EAD_INPUT_BUFFER_SIZE]; if (_readData == nil) { _readData = [[NSMutableData alloc] init]; } [_readData appendBytes:(void *)buf length:bytesRead]; //NSLog(@"read %d bytes from input stream", bytesRead); } [[NSNotificationCenter defaultCenter] postNotificationName:EADSessionDataReceivedNotification object:self userInfo:nil]; } I'd also appreciate any architectural recommendations on how to best implement this in monotouch. For example, in the Objective C implementation these functions are not contained in any class--but in Monotouch would it make sense to make them members of my

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  • Installing my sdist from PyPI puts the files in the wrong places

    - by Tartley
    Hey. My problem is that when I upload my Python package to PyPI, and then install it from there using pip, my app breaks because it installs my files into completely different locations than when I simply install the exact same package from a local sdist. Installing from the local sdist puts files on my system like this: /Python27/ Lib/ site-packages/ gloopy-0.1.alpha-py2.7.egg/ (egg and install info files) data/ (images and shader source) doc/ (html) examples/ (.py scripts that use the library) gloopy/ (source) This is much as I'd expect, and works fine (e.g. my source can find my data dir, because they lie next to each other, just like they do in development.) If I upload the same sdist to PyPI and then install it from there, using pip, then things look very different: /Python27/ data/ (images and shader source) doc/ (html) Lib/ site-packages/ gloopy-0.1.alpha-py2.7.egg/ (egg and install info files) gloopy/ (source files) examples/ (.py scripts that use the library) This doesn't work at all - my app can't find its data files, plus obviously it's a mess, polluting the top-level /python27 directory with all my junk. What am I doing wrong? How do I make the pip install behave like the local sdist install? Is that even what I should be trying to achieve? Details I have setuptools installed, and also distribute, and I'm calling distribute_setup.use_setuptools() WindowsXP, Python2.7. My development directory looks like this: /gloopy /data (image files and GLSL shader souce read at runtime) /doc (html files) /examples (some scripts to show off the library) /gloopy (the library itself) My MANIFEST.in mentions all the files I want to be included in the sdist, including everything in the data, examples and doc directories: recursive-include data *.* recursive-include examples *.py recursive-include doc/html *.html *.css *.js *.png include LICENSE.txt include TODO.txt My setup.py is quite verbose, but I guess the best thing is to include it here, right? I also includes duplicate references to the same data / doc / examples directories as are mentioned in the MANIFEST.in, because I understand this is required in order for these files to be copied from the sdist to the system during install. NAME = 'gloopy' VERSION= __import__(NAME).VERSION RELEASE = __import__(NAME).RELEASE SCRIPT = None CONSOLE = False def main(): import sys from pprint import pprint from setup_utils import distribute_setup from setup_utils.sdist_setup import get_sdist_config distribute_setup.use_setuptools() from setuptools import setup description, long_description = read_description() config = dict( name=name, version=version, description=description, long_description=long_description, keywords='', packages=find_packages(), data_files=[ ('examples', glob('examples/*.py')), ('data/shaders', glob('data/shaders/*.*')), ('doc', glob('doc/html/*.*')), ('doc/_images', glob('doc/html/_images/*.*')), ('doc/_modules', glob('doc/html/_modules/*.*')), ('doc/_modules/gloopy', glob('doc/html/_modules/gloopy/*.*')), ('doc/_modules/gloopy/geom', glob('doc/html/_modules/gloopy/geom/*.*')), ('doc/_modules/gloopy/move', glob('doc/html/_modules/gloopy/move/*.*')), ('doc/_modules/gloopy/shapes', glob('doc/html/_modules/gloopy/shapes/*.*')), ('doc/_modules/gloopy/util', glob('doc/html/_modules/gloopy/util/*.*')), ('doc/_modules/gloopy/view', glob('doc/html/_modules/gloopy/view/*.*')), ('doc/_static', glob('doc/html/_static/*.*')), ('doc/_api', glob('doc/html/_api/*.*')), ], classifiers=[ 'Development Status :: 1 - Planning', 'Intended Audience :: Developers', 'License :: OSI Approved :: BSD License', 'Operating System :: Microsoft :: Windows', 'Programming Language :: Python :: 2.7', ], # see classifiers http://pypi.python.org/pypi?:action=list_classifiers ) config.update(dict( author='Jonathan Hartley', author_email='[email protected]', url='http://bitbucket.org/tartley/gloopy', license='New BSD', ) ) if '--verbose' in sys.argv: pprint(config) setup(**config) if __name__ == '__main__': main()

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  • INSERT OR IGNORE in a trigger

    - by dan04
    I have a database (for tracking email statistics) that has grown to hundreds of megabytes, and I've been looking for ways to reduce it. It seems that the main reason for the large file size is that the same strings tend to be repeated in thousands of rows. To avoid this problem, I plan to create another table for a string pool, like so: CREATE TABLE AddressLookup ( ID INTEGER PRIMARY KEY AUTOINCREMENT, Address TEXT UNIQUE ); CREATE TABLE EmailInfo ( MessageID INTEGER PRIMARY KEY AUTOINCREMENT, ToAddrRef INTEGER REFERENCES AddressLookup(ID), FromAddrRef INTEGER REFERENCES AddressLookup(ID) /* Additional columns omitted for brevity. */ ); And for convenience, a view to join these tables: CREATE VIEW EmailView AS SELECT MessageID, A1.Address AS ToAddr, A2.Address AS FromAddr FROM EmailInfo LEFT JOIN AddressLookup A1 ON (ToAddrRef = A1.ID) LEFT JOIN AddressLookup A2 ON (FromAddrRef = A2.ID); In order to be able to use this view as if it were a regular table, I've made some triggers: CREATE TRIGGER trg_id_EmailView INSTEAD OF DELETE ON EmailView BEGIN DELETE FROM EmailInfo WHERE MessageID = OLD.MessageID; END; CREATE TRIGGER trg_ii_EmailView INSTEAD OF INSERT ON EmailView BEGIN INSERT OR IGNORE INTO AddressLookup(Address) VALUES (NEW.ToAddr); INSERT OR IGNORE INTO AddressLookup(Address) VALUES (NEW.FromAddr); INSERT INTO EmailInfo SELECT NEW.MessageID, A1.ID, A2.ID FROM AddressLookup A1, AddressLookup A2 WHERE A1.Address = NEW.ToAddr AND A2.Address = NEW.FromAddr; END; CREATE TRIGGER trg_iu_EmailView INSTEAD OF UPDATE ON EmailView BEGIN UPDATE EmailInfo SET MessageID = NEW.MessageID WHERE MessageID = OLD.MessageID; REPLACE INTO EmailView SELECT NEW.MessageID, NEW.ToAddr, NEW.FromAddr; END; The problem After: INSERT OR REPLACE INTO EmailView VALUES (1, '[email protected]', '[email protected]'); INSERT OR REPLACE INTO EmailView VALUES (2, '[email protected]', '[email protected]'); The updated rows contain: MessageID ToAddr FromAddr --------- ------ -------- 1 NULL [email protected] 2 [email protected] [email protected] There's a NULL that shouldn't be there. The corresponding cell in the EmailInfo table contains an orphaned ToAddrRef value. If you do the INSERTs one at a time, you'll see that Alice's ID in the AddressLookup table changes! It appears that this behavior is documented: An ON CONFLICT clause may be specified as part of an UPDATE or INSERT action within the body of the trigger. However if an ON CONFLICT clause is specified as part of the statement causing the trigger to fire, then conflict handling policy of the outer statement is used instead. So the "REPLACE" in the top-level "INSERT OR REPLACE" statement is overriding the critical "INSERT OR IGNORE" in the trigger program. Is there a way I can make it work the way that I wanted?

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  • Create links programmatically inside an EmberJS view

    - by Michael Gallego
    I have a pretty complex view to render which involves some kind of recursion (the typical folder/file nested list). The fact that it contains heterogeneous objects (folders and files) make it even harder to write Handlebars templates. Therefore, the only solution I've found is to create a view, and manually fill the render buffer. I came with the following solution: App.LibraryContentList = Ember.View.extend({ tagName: 'ol', classNames: ['project-list', 'dd-list'], nameChanged: function() { this.rerender(); }.observes('[email protected]'), render: function(buffer) { // We only start with depth of zero var content = this.get('content').filterProperty('depth', 0); content.forEach(function(item) { this.renderItem(buffer, item); }, this); }, renderItem: function(buffer, item) { switch (item.constructor.toString()) { case 'Photo.Folder': this.renderFolder(buffer, item); break; case 'Photo.File': this.renderFile(buffer, item); break; } }, renderFolder: function(buffer, folder) { buffer.push('<li class="folder dd-item">'); buffer.push('<span class="dd-handle">' + folder.get('name') + '</span>'); // Merge sub folders and files, and sort them by sort order var content = this.mergeAndSort(); if (content.get('length') > 0) { buffer.push('<ol>'); content.forEach(function(item) { this.renderItem(buffer, item); }, this); buffer.push('</ol>'); } buffer.push('</li>'); }, renderFile: function(buffer, album) { buffer.push('<li class="album dd-item">'); buffer.push('<span class="dd-handle">' + file.get('name') + '</span>'); buffer.push('</li>'); } }); Now, what I'd like is to be able to add links so that each folder and each file is clickable and redirect to another route. But how am I supposed to do that, as I don't have access to the linkTo helper? I've tried to play with the LinkView view, but without any success. Should I register handlers manually for each item? I've also thought about breaking that with a CollectionView instead, and splitting the content by depth so that I could render it using templates, but it seems more complicated. Any thoughts?

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  • How to sort my paws?

    - by Ivo Flipse
    In my previous question I got an excellent answer that helped me detect where a paw hit a pressure plate, but now I'm struggling to link these results to their corresponding paws: I manually annotated the paws (RF=right front, RH= right hind, LF=left front, LH=left hind). As you can see there's clearly a pattern repeating pattern and it comes back in aknist every measurement. Here's a link to a presentation of 6 trials that were manually annotated. My initial thought was to use heuristics to do the sorting, like: There's a ~60-40% ratio in weight bearing between the front and hind paws; The hind paws are generally smaller in surface; The paws are (often) spatially divided in left and right. However, I’m a bit skeptical about my heuristics, as they would fail on me as soon as I encounter a variation I hadn’t thought off. They also won’t be able to cope with measurements from lame dogs, whom probably have rules of their own. Furthermore, the annotation suggested by Joe sometimes get's messed up and doesn't take into account what the paw actually looks like. Based on the answers I received on my question about peak detection within the paw, I’m hoping there are more advanced solutions to sort the paws. Especially because the pressure distribution and the progression thereof are different for each separate paw, almost like a fingerprint. I hope there's a method that can use this to cluster my paws, rather than just sorting them in order of occurrence. So I'm looking for a better way to sort the results with their corresponding paw. For anyone up to the challenge, I have pickled a dictionary with all the sliced arrays that contain the pressure data of each paw (bundled by measurement) and the slice that describes their location (location on the plate and in time). To clarfiy: walk_sliced_data is a dictionary that contains ['ser_3', 'ser_2', 'sel_1', 'sel_2', 'ser_1', 'sel_3'], which are the names of the measurements. Each measurement contains another dictionary, [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10] (example from 'sel_1') which represent the impacts that were extracted. Also note that 'false' impacts, such as where the paw is partially measured (in space or time) can be ignored. They are only useful because they can help recognizing a pattern, but won't be analyzed. And for anyone interested, I’m keeping a blog with all the updates regarding the project!

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  • Subroutine & GoTo design

    - by sub
    I have a strange question concerning subroutines: As I'm creating a minimal language and I don't want to add high-level loops like while or for I was planning on just adding gotos to keep it Turing-Complete. Now I thought, eww - gotos - I wouldn't want to program in that language if I had to use gotos so often. So I thought about adding subroutines instead. I see the difference as the following: gotos Go to (captain obvious) a previously defined point and continue executing the program from there. Leads to hardly understandable and buggy code, I think that's a fact. subroutines Similiar: You define their starting point somewhere, as you call them the program jumps there - but the subroutine can go back to the point it was called from with return. Okay. Why didn't I just add the more function-like, nice looking subroutines? Because: In order to make return work if I call subroutines from within subroutines from within other subroutines, I'd have to use a stack containing the point where the currently running subroutine came from at top. That would then mean that I would, if I create loops using the subroutines, end up with an extremely memory-eating, overflowing stack with return locations. Not good. Don't think of my subroutines as functions. They are just gotos that return to the point they were called from, they don't actually give back values like the return x; statement in nearly all today's languages. Now to my actual questions: How can I solve the above problem with the stack overflow on loops with subroutines? Do I have to add a separate goto language construct without the return option? Assembler doesn't have loops but as I have seen myJumpPoint:, jnz, jz, retn. That means to me that there must also be a stack containing all the return locations. Am I right with that? What about long running loops then? Don't they overflow the stack/eat memory then? Am I getting the retn symbol in assembler totally wrong? If yes, please explain it to me.

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  • sorting hashes inside an array on values

    - by srk
    @aoh =( { 3 => 15, 4 => 8, 5 => 9, }, { 3 => 11, 4 => 25, 5 => 6, }, { 3 => 5, 4 => 18, 5 => 5, }, { 0 => 16, 1 => 11, 2 => 7, }, { 0 => 21, 1 => 13, 2 => 31, }, { 0 => 11, 1 => 14, 2 => 31, }, ); I want the hashes in each array index sorted in reverse order based on values.. @sorted = sort { ........... please fill this..........} @aoh; expected output @aoh =( { 4 => 8, 5 => 9, 3 => 15, }, { 5 => 6, 3 => 11, 4 => 25, }, { 5 => 5, 3 => 5, 4 => 18, }, { 2 => 7, 1 => 11, 0 => 16, }, { 1 => 13, 0 => 21, 2 => 31, }, { 0 => 11, 1 => 14, 2 => 31, }, ); Please help.. Thanks in advance.. Stating my request again: I only want the hashes in each array index to be sorted by values.. i dont want the array to be sorted..

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  • Problem with PHP 'PHP_SELF'

    - by shinjuo
    I am having a bit of trouble. It does not seem to be a big deal, but I have created a page that the user can edit a MySQL database. Once they click submit it should process the php within the if statement and echo 1 record updated. The problem is that it does not wait to echo the statement. It just seems to ignore the way I wrote my if and display the whole page. Can anyone see where I went wrong. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title></title> </head> <body> <form action="<?php echo $_SERVER['PHP_SELF']; ?>" method="post"> <?php require("serverInfo.php"); ?> <?php $res = mysql_query("SELECT * FROM cardLists order by cardID") or die(mysql_error()); echo "<select name = 'Cards'>"; while($row=mysql_fetch_assoc($res)) { echo "<option value=\"$row[cardID]\">$row[cardID]</option>"; } echo "</select>"; ?> Amount to Add: <input type="text" name="Add" /> <input type="submit" /> </form> <?php if(isset($_POST['submit'])); { require("serverInfo.php"); mysql_query("UPDATE `cardLists` SET `AmountLeft` = `AmountLeft` + ".mysql_real_escape_string($_POST['Add'])." WHERE `cardID` = '".mysql_real_escape_string($_POST['Cards'])."'"); mysql_close($link); echo "1 record Updated"; } ?> <br /> <a href="index.php"> <input type="submit" name="main" id="main" value="Return To Main" /></a> </body> </html>

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  • C++ print out a binary search tree

    - by starcorn
    Hello, Got nothing better to do this Christmas holiday, so I decided to try out making a binary search tree. I'm stuck with the print function. How should the logic behind it work? Since the tree is already inserting it in a somewhat sorted order, and I want to print the tree from smallest values to the biggest. So I need to travel to the furthest left branch of the tree to print the first value. Right, so after that how do I remember the way back up, do I need to save the previous node? A search in wikipedia gave me an solution which they used stack. And other solutions I couldn't quite understand how they've made it, so I'm asking here instead hoping someone can enlight me. I also wonder my insert function is OK. I've seen other's solution being smaller. void treenode::insert(int i) { if(root == 0) { cout << "root" << endl; root = new node(i,root); } else { node* travel = root; node* prev; while(travel) { if(travel->value > i) { cout << "travel left" << endl; prev = travel; travel = travel->left; } else { cout << "travel right" << endl; prev = travel; travel = travel->right; } } //insert if(prev->value > i) { cout << "left" << endl; prev->left = new node(i); } else { cout << "right" << endl; prev->right = new node(i); } } } void treenode::print() { node* travel = root; while(travel) { cout << travel->value << endl; travel = travel->left; } }

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  • For loop from assembly to C

    - by FranXh
    I have a bomb project where I need to defuse certain phases by finding "pas phrases" that will defuse the bomb. Right now I have been working with phase_2, for which the assembly code is shown below. Phase_2 requires as an input 6 numbers, which I need to find in order to defuse this phase. I analyzed this assembly, and I came up with the C code below, that covers lines from 40101c to 401044. It is basically a for loop that makes sure that elements t[0]==t[3], t[1]==t[4] and t[2]==t[5] that the user inputs, are equal. According to my logic, the user can input any 6 numbers as long as the above condition is satisfied. Say 1, 2, 3, 1, 2, 3 would be a valid "pas phrase". However this solution does not convince me for some reason. Am I doing something wrong? 0000000000400ffc <phase_2>: 400ffc: 48 89 5c 24 e0 mov %rbx,-0x20(%rsp) 401001: 48 89 6c 24 e8 mov %rbp,-0x18(%rsp) 401006: 4c 89 64 24 f0 mov %r12,-0x10(%rsp) 40100b: 4c 89 6c 24 f8 mov %r13,-0x8(%rsp) 401010: 48 83 ec 48 sub $0x48,%rsp 401014: 48 89 e6 mov %rsp,%rsi 401017: e8 65 0a 00 00 callq 401a81 <read_six_numbers> 40101c: 48 89 e5 mov %rsp,%rbp 40101f: 4c 8d 6c 24 0c lea 0xc(%rsp),%r13 401024: 41 bc 00 00 00 00 mov $0x0,%r12d 40102a: 48 89 eb mov %rbp,%rbx 40102d: 8b 45 0c mov 0xc(%rbp),%eax 401030: 39 45 00 cmp %eax,0x0(%rbp) 401033: 74 05 je 40103a <phase_2+0x3e> 401035: e8 2d 09 00 00 callq 401967 <_GLOBAL_RESET_> 40103a: 44 03 23 add (%rbx),%r12d 40103d: 48 83 c5 04 add $0x4,%rbp 401041: 4c 39 ed cmp %r13,%rbp 401044: 75 e4 jne 40102a <phase_2+0x2e> 401046: 45 85 e4 test %r12d,%r12d 401049: 75 05 jne 401050 <phase_2+0x54> 40104b: e8 17 09 00 00 callq 401967 <_GLOBAL_RESET_> 401050: 48 8b 5c 24 28 mov 0x28(%rsp),%rbx 401055: 48 8b 6c 24 30 mov 0x30(%rsp),%rbp 40105a: 4c 8b 64 24 38 mov 0x38(%rsp),%r12 40105f: 4c 8b 6c 24 40 mov 0x40(%rsp),%r13 401064: 48 83 c4 48 add $0x48,%rsp 401068: c3 for (int i=0; i<3; i++){ if(t[i] != t[i+3]){ explode(); } }

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  • shopify_app syntax error

    - by Pete171
    Edit: Debugging has got me further. Question clarified. We have installed Ruby, RubyGems and Rails and have forked the shopify_app project. We have created a new rails applications and added three items to the Gemfile: execjs, therubyracer and shopify_app. Running rails s in order to start our rails application returns this trace: root@ubuntu:/usr/local/pete-shopify/cart# rails s Faraday: you may want to install system_timer for reliable timeouts /var/lib/gems/1.8/gems/shopify_app-4.1.0/lib/shopify_app.rb:15:in `require': /var/lib /gems/1.8/gems/shopify_app-4.1.0/lib/shopify_app/login_protection.rb:5: syntax error, unexpected ':', expecting kEND (SyntaxError) ...rce::UnauthorizedAccess, with: :close_session ^ from /var/lib/gems/1.8/gems/shopify_app-4.1.0/lib/shopify_app.rb:15 from /var/lib/gems/1.8/gems/bundler-1.2.1/lib/bundler/runtime.rb:68:in `require' from /var/lib/gems/1.8/gems/bundler-1.2.1/lib/bundler/runtime.rb:68:in `require' from /var/lib/gems/1.8/gems/bundler-1.2.1/lib/bundler/runtime.rb:66:in `each' from /var/lib/gems/1.8/gems/bundler-1.2.1/lib/bundler/runtime.rb:66:in `require' from /var/lib/gems/1.8/gems/bundler-1.2.1/lib/bundler/runtime.rb:55:in `each' from /var/lib/gems/1.8/gems/bundler-1.2.1/lib/bundler/runtime.rb:55:in `require' from /var/lib/gems/1.8/gems/bundler-1.2.1/lib/bundler.rb:128:in `require' from /usr/local/pete-shopify/cart/config/application.rb:7 from /var/lib/gems/1.8/gems/railties-3.2.8/lib/rails/commands.rb:53:in `require' from /var/lib/gems/1.8/gems/railties-3.2.8/lib/rails/commands.rb:53 from /var/lib/gems/1.8/gems/railties-3.2.8/lib/rails/commands.rb:50:in `tap' from /var/lib/gems/1.8/gems/railties-3.2.8/lib/rails/commands.rb:50 from script/rails:6:in `require' from script/rails:6 I haven't modified any files since forking from Github. Lines 1 - 6 of login_protection.rb are as follows: module ShopifyApp::LoginProtection extend ActiveSupport::Concern included do rescue from ActiveResource::UnauthorizedAccess, with: :close_session end I've looked into this and it seems that the error is caused by a new-style hash syntax between Ruby 1.8 and 1.9; key : value instead of key => value. Running ruby -v from the command line returns ruby 1.9.3p0 (2011-10-30 revision 33570) [x86_64-linux]. This would seem to be OK... but I did some debugging, and inside the file /var/lib/gems/1.8/gems/shopify_app-4.1.0/lib/shopify_app.rb (at the top) by putting this: puts RUBY_VERSION exit It printed 1.8.7. **Why are ruby -v and RUBY_VERSION giving me different results? And am I correct in assuming this is the cause of my problems? Note: To upgrade Ruby I installed the later version with apt-get and then switched to it by using update-alternatives --config ruby and selecting option 2 like this: root@ubuntu:/usr/local/pete-shopify/cart# update-alternatives --config ruby There are 2 choices for the alternative ruby (providing /usr/bin/ruby). Selection Path Priority Status ------------------------------------------------------------ 0 /usr/bin/ruby1.8 50 auto mode 1 /usr/bin/ruby1.8 50 manual mode * 2 /usr/bin/ruby1.9.1 10 manual mode Also note: We're PHP/Python developers so this is all new to us! Summary: 1 - Am I right in determining the cause of the syntax error? 2 - Why does RUBY_VERSION and ruby -v give me different results?

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  • ASP.Net JSON Web Service Post Form Data

    - by Will D
    I have a ASP.NET web service decorated with System.Web.Script.Services.ScriptService() so it can return json formatted data. This much is working for me, but ASP.Net has a requirement that parameters to the web service must be in json in order to get json out. I'm using jquery to run my ajax calls and there doesn't seem to be an easy way to create a nice javascript object from the form elements. I have looked at serialiseArray in the json2 library but it doesn't encode the field names as property name in the object. If you have 2 form elements like this <input type="text" name="namefirst" id="namefirst" value="John"/> <input type="text" name="namelast" id="namelast" value="Doe"/> calling $("form").serialize() will get you the standard query string namefirst=John&namelast=Doe calling JSON.stringify($("form").serializeArray()) will get you the (bulky) json representation [{"name":"namefirst","value":"John"},{"name":"namelast","value":"Doe"}] This will work when passing to the web service but its ugly as you have to have code like this to read it in: Public Class NameValuePair Public name As String Public value As String End Class <WebMethod()> _ Public Function GetQuote(ByVal nvp As NameValuePair()) As String End Function You would also have to wrap that json text inside another object nameed nvp to make the web service happy. Then its more work as all you have is an array of NameValuePair when you want an associative array. I might be kidding myself but i imagined something more elegant when i started this project - more like this Public Class Person Public namefirst As String Public namelast As String End Class which would require the json to look something like this: {"namefirst":"John","namelast":"Doe"} Is there an easy way to do this? Obviously it is simple for a form with two parameters but when you have a very large form concatenating strings gets ugly. Having nested objects would also complicate things The cludge I have settled on for the moment is to use the standard name value pair format stuffed inside a json object. This is compact and fast {"q":"namefirst=John&namelast=Doe"} then have a web method like this on the server that parses the query string into an associate array. <WebMethod()> _ Public Function AjaxForm(ByVal q As String) as string Dim params As NameValueCollection = HttpUtility.ParseQueryString(q) 'do stuff return "Hello" End Sub As far a cludges go this one seems reasonably elegant in terms of amount of code, but my question is: is there a better way? Is there a generally accepted way of passing form data to asp.net web/script services?

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  • Sorting a nodeset before passing to xsl:for-each

    - by Zack Mulgrew
    I have a situation where loop through a sorted nodeset and apply a template on each of the nodes: <div id="contractscontainer"> <xsl:for-each select="document"> <xsl:sort select="content[@name='ClientName']/text()" /> <xsl:apply-templates select="." mode="client-contract" /> </xsl:for-each> </div> I want to do something special with the "first" 5 nodes in the node set and render them nested element. The problem is that they need to be in the same order as if they were sorted (as they are in the loop). I had planned on doing this by using two xsl:for-each elements, each with the correct nodes selected from the set. I can't do this, however, because they need to be sorted before I can select the "first" 5. Example: <div id="contractscontainer"> <div class="first-five"> <xsl:for-each select="document[position() < 6]"> <xsl:sort select="content[@name='ClientName']/text()" /> <xsl:apply-templates select="." mode="client-contract" /> </xsl:for-each> </div> <div class="rest-of-them"> <xsl:for-each select="document[position() > 5]"> <xsl:sort select="content[@name='ClientName']/text()" /> <xsl:apply-templates select="." mode="client-contract" /> </xsl:for-each> </div> </div> I don't think this will work because I'm selecting the nodes by position before sorting them, but I can't use xsl:sort outside of the xsl:for-each. Am I approaching this incorrectly?

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  • Servlet IOException when streaming a Byte Array

    - by MontyBongo
    I occasionally get an IOException from a Servlet I have that writes a byte array to the outputstream in order to provide a file download capability. This download servlet has a reasonable amount of traffic (100k hits a month) and this exception occurs rarely, around 1-2 times a month. I have tried recreating the exception by using the exact same Base64 String and no exception is raised and the Servlet behaves as designed. Is this IO Exception being caused by something outside my applications control? For example a network issue or the user resetting the connection? I have tried to google the cause of an IOException at this point in the stack but to no avail. The environment is running Tomcat 5.5 on CentOS 5.3 with an Apache HTTP Server acting as a proxy using proxy_ajp. ClientAbortException: java.io.IOException at org.apache.catalina.connector.OutputBuffer.realWriteBytes(OutputBufferjava:366) at org.apache.tomcat.util.buf.ByteChunk.append(ByteChunk.java:352) at org.apache.catalina.connector.OutputBuffer.writeBytes(OutputBuffer.java:392) at org.apache.catalina.connector.OutputBuffer.write(OutputBuffer.java:381) at org.apache.catalina.connector.CoyoteOutputStream.write(CoyoteOutputStream.java:89) at org.apache.catalina.connector.CoyoteOutputStream.write(CoyoteOutputStream.java:83) at com.myApp.Download.doPost(Download.java:34) at javax.servlet.http.HttpServlet.service(HttpServlet.java:710) at javax.servlet.http.HttpServlet.service(HttpServlet.java:803) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:269) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:188) at org.apache.catalina.core.ApplicationDispatcher.invoke(ApplicationDispatcher.java:691) at org.apache.catalina.core.ApplicationDispatcher.processRequest(ApplicationDispatcher.java:469) at org.apache.catalina.core.ApplicationDispatcher.doForward(ApplicationDispatcher.java:403) at org.apache.catalina.core.ApplicationDispatcher.forward(ApplicationDispatcher.java:301) at com.myApp.EntryServlet.service(EntryServlet.java:278) at javax.servlet.http.HttpServlet.service(HttpServlet.java:803) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:269) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:188) at com.myApp.filters.RequestFilter.doFilter(RequestFilter.java:16) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:215) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:188) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:210) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:172) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:127) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:117) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:108) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:151) at org.apache.coyote.ajp.AjpAprProcessor.process(AjpAprProcessor.java:444) at org.apache.coyote.ajp.AjpAprProtocol$AjpConnectionHandler.process(AjpAprProtocol.java:472) at org.apache.tomcat.util.net.AprEndpoint$Worker.run(AprEndpoint.java:1286) at java.lang.Thread.run(Thread.java:636) Caused by: java.io.IOException at org.apache.coyote.ajp.AjpAprProcessor.flush(AjpAprProcessor.java:1200) at org.apache.coyote.ajp.AjpAprProcessor$SocketOutputBuffer.doWrite(AjpAprProcessor.java:1285) at org.apache.coyote.Response.doWrite(Response.java:560) at org.apache.catalina.connector.OutputBuffer.realWriteBytes(OutputBufferjava:361) And the code in the Download Servlet: @Override protected void doPost (HttpServletRequest request, HttpServletResponse response) throws ServletException, java.io.IOException { try { response.setContentType("application/pdf"); response.setHeader("Pragma", ""); response.setHeader("Cache-Control", ""); response.setHeader("Content-Disposition", "Inline; Filename=myPDFFile..pdf"); ServletOutputStream out = response.getOutputStream(); byte[] downloadBytes = Base64.decode((String)request.getAttribute("fileToDownloadBase64")); out.write(downloadBytes); } catch (Base64DecodingException e) { e.printStackTrace(); response.getOutputStream().print("An error occurred"); } }

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  • SharePoint 2010 Custom WCF Service - Windows and FBA Authentication

    - by e-rock
    I have SharePoint 2010 configured for Claims Based Authentication with both Windows and Forms Based Authentication (FBA) for external users. I also need to develop custom WCF Services. The issue is that I want Windows credentials passed into the WCF Service(s); however, I cannot seem to get the Windows credentials passed into the services. My custom WCF service appears to be using Anonymous authentication (which has to be enabled in IIS in order to display the FBA login screen). The example I have tried to follow is found at http://msdn.microsoft.com/en-us/library/ff521581.aspx. The WCF service gets deployed to _vti_bin (ISAPI folder). Here is the code for the .svc file <%@ ServiceHost Language="C#" Debug="true" Service="MyCompany.CustomerPortal.SharePoint.UI.ISAPI.MyCompany.Services.LibraryManagers.LibraryUploader, $SharePoint.Project.AssemblyFullName$" Factory="Microsoft.SharePoint.Client.Services.MultipleBaseAddressBasicHttpBindingServiceHostFactory, Microsoft.SharePoint.Client.ServerRuntime, Version=14.0.0.0, Culture=neutral, PublicKeyToken=71e9bce111e9429c" CodeBehind="LibraryUploader.svc.cs" %> Here is the code behind for the .svc file [ServiceContract] public interface ILibraryUploader { [OperationContract] string SiteName(); } [BasicHttpBindingServiceMetadataExchangeEndpoint] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Required)] public class LibraryUploader : ILibraryUploader { //just try to return site title right now… public string SiteName() { WindowsIdentity identity = ServiceSecurityContext.Current.WindowsIdentity; ClaimsIdentity claimsIdentity = new ClaimsIdentity(identity); return SPContext.Current.Web.Title; } } The WCF test client I have just to test it out (WPF app) uses the following code to call the WCF service... private void Button1Click(object sender, RoutedEventArgs e) { BasicHttpBinding binding = new BasicHttpBinding(); binding.Security.Mode = BasicHttpSecurityMode.TransportCredentialOnly; binding.Security.Transport.ClientCredentialType = HttpClientCredentialType.Ntlm; EndpointAddress endpoint = new EndpointAddress( "http://dev.portal.data-image.local/_vti_bin/MyCompany.Services/LibraryManagers/LibraryUploader.svc"); LibraryUploaderClient libraryUploader = new LibraryUploaderClient(binding, endpoint); libraryUploader.ClientCredentials.Windows.AllowedImpersonationLevel = System.Security.Principal.TokenImpersonationLevel.Impersonation; MessageBox.Show(libraryUploader.SiteName()); } I am somewhat inexperienced with IIS security settings/configurations when it comes to Claims and trying to use both Windows and FBA. I am also inexperienced when it comes to WCF configurations for security. I usually develop internal biz apps and let Visual Studio decide what to use because security is rarely a concern.

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